- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
24 lines
656 B
Markdown
24 lines
656 B
Markdown
## getFrameObject
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### Description
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Retrieves a frame object from the image object at the specified index. This method works with bimg format images and can be used to access and manipulate individual frames.
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### Parameters
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1. `number` index - The index of the frame to retrieve.
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### Returns
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1. `object` The frame object at the specified index, with methods to interact and modify the frame.
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### Usage
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* Creates a new image object, loads a bimg image, and retrieves the frame object at index 2.
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```lua
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local mainFrame = basalt.createFrame()
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local aImage = mainFrame:addImage():loadImage("test.bimg")
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local frameObject = aImage:getFrameObject(2)
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```
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