- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
1.2 KiB
1.2 KiB
The image object is for adding more advanced backgrounds. It also provides a :shrink() function, where you can shrink the images to smaller ones. This functionallity is fully provided by the blittle library created by Bomb Bloke. I did not ask for permission to add it into the framework. If the creator wants me to remove the blittle part, just text me on discord!
The image object is still not done. in the future i will provide more image formats.
Remember image inherits from Object
loadImage
loads a default .nfp file into the object.
Parameters:
stringthe absolute file path
Returns:
objectThe object in use
Usage:
- Creates a default image and loads a test.nfp file
local mainFrame = basalt.createFrame():show()
local aImage = mainFrame:addImage():loadImage("test.nfp")
<image path="test.nfp" />
shrink
Shrinks the current image into a blittle image.
Returns:
objectThe object in use
Usage:
- Creates a default image and loads a test.nfp file
local mainFrame = basalt.createFrame()
local aImage = mainFrame:addImage():loadImage("test.nfp"):shrink()
<image path="test.nfp" shrink="true" />