- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
31 lines
745 B
Markdown
31 lines
745 B
Markdown
## setZIndex
|
|
|
|
### Description
|
|
|
|
Sets the z-index for the object. A higher value means a higher draw and event priority. You can also add multiple objects to the same z-index; in this case, the last added object will have the highest priority.
|
|
|
|
### Parameters
|
|
|
|
1. `number` z-index
|
|
|
|
### Returns
|
|
|
|
1. `object` The object in use
|
|
|
|
### Usage
|
|
|
|
* Sets the button's z-index to `1` and the label's z-index to `2`
|
|
|
|
```lua
|
|
local basalt = require("basalt")
|
|
|
|
local mainFrame = basalt.createFrame()
|
|
local aButton = mainFrame:addButton():setZIndex(1):setPosition(2,2)
|
|
local aLabel = mainFrame:addLabel():setZIndex(2):setPosition(2,2):setText("I am a label!")
|
|
```
|
|
|
|
```xml
|
|
<button x="2" y="2" zIndex="1" />
|
|
<label x="2" y="2" text="I am a label!" zIndex="2" />
|
|
```
|