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Basalt/docs/objects/Program/updateQueuedEvents.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

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updateQueuedEvents

Description

Manipulate the queued events table.

Parameters

  1. table A table with queued events: {event="event", args={"a", "b",...}}

Returns

  1. object The object in use

Usage

  • Update the queued events table:
local basalt = require("basalt")

local mainFrame = basalt.createFrame()
local aProgram = mainFrame:addProgram():execute("rom/programs/shell.lua")

local function updateQueuedEvents()
  local events = aProgram:getQueuedEvents()
  table.insert(events, 1, {event="char", args={"w"}})
  aProgram:updateQueuedEvents(events)
end

mainFrame:addButton():setText("Update Queued Events"):onClick(updateQueuedEvents)

In this example, a button is created to update the queued events table of a Program. When the button is clicked, the updateQueuedEvents function is executed, which retrieves the current queued events, inserts a new event, and then updates the queued events table in the Program object.