- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
696 B
696 B
isPaused
Description
Returns whether the program is paused or not.
Returns
booleanThe pause status of the program
Usage
- Print the pause status of the program:
local basalt = require("basalt")
local mainFrame = basalt.createFrame()
local aProgram = mainFrame:addProgram():execute("rom/programs/shell.lua")
local pausedStatus = aProgram:isPaused()
basalt.debug("Is the program paused?", pausedStatus)
In this example, a Program object is created, added to the mainFrame, and the "rom/programs/shell.lua" script is executed. The isPaused method is then called to determine whether the program is paused or not, and the result is printed to the console.