- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
26 lines
652 B
Markdown
26 lines
652 B
Markdown
## setText
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### Description
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Sets or modifies the text at a specified position in the currently active frame of the image object. This allows you to create or modify text within an image directly.
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### Parameters
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1. `string` text - The text to be placed at the specified position
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2. `number` x - The x-coordinate of the text position.
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3. `number` y - The y-coordinate of the text position.
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### Returns
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1. `object` The object in use
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### Usage
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* Creates a new image object, adds a frame, and sets the text in the active frame.
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```lua
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local mainFrame = basalt.createFrame()
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local aImage = mainFrame:addImage():addFrame():setText("Hello", 1, 1)
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```
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