- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
803 B
803 B
injectEvents
Description
Injects multiple events into the program.
Parameters
table... - A table containing an "event" key and an "args" key. The "event" key should have a string value, and the "args" key should have a table value containing the parameters for the event.
Returns
objectThe object in use
Usage
- injects a multiple char events by clicking a button
local basalt = require("basalt")
local mainFrame = basalt.createFrame()
local aProgram = mainFrame:addProgram():execute("rom/programs/shell.lua")
local function injectEventsOnClick()
aProgram:injectEvents(
{event="char", args={"h"}},
{event="char", args={"e"}},
{event="char", args={"y"}})
end
mainFrame:addButton()
:setText("Inject 'hey'")
:onClick(injectEventsOnClick)