- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
28 lines
749 B
Markdown
28 lines
749 B
Markdown
## setBackground
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### Description
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Changes the object background color. If you set the value to `false`, the background won't be visible, allowing you to see through a frame, for example.
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### Parameters
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1. `number|color|false` Background color
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1. `char` (Optional) Background symbol you want to draw
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1. `number|color` (Optional) Background symbol color
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### Returns
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1. `object` Creates a frame, and sets its background color to colors.gray, also sets a background symbol with color black.
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### Usage
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* Creates a frame, and sets its background color to `colors.gray`, also sets a background symbol with color black.
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```lua
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local mainFrame = basalt.createFrame():setBackground(colors.gray, "#", colors.black)
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```
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```xml
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<button bg="gray" />
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```
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