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Basalt/docs/objects/Progressbar.md
Robert Jelic af34fa1a18 docs
2022-07-17 23:17:28 +02:00

3.5 KiB

Progressbars are objects to visually display the current state of your progression. They always go from 0 to 100 (%) - no matter how big they are. which means if you want to add some energy progress you have to do simple maths: currentValue / maxValue * 100

Here are all possible functions available for progessbars. Remember progressbar inherits from Object

setDirection

Sets the direction in which the bar should be expanding.

Parameters:

  1. number x direction (0 = left to right, 1 = top to bottom, 2 = right to left and 3 = bottom to top)

Returns:

  1. object The object in use

Usage:

  • Creates a progressbar and sets the direction from bottom to top
local mainFrame = basalt.createFrame():show()
local aProgressbar = mainFrame:addProgressbar():show()
aProgressbar:setDirection(3)
<frame direction="3"></frame>

setProgress

This is the function you need to call if you want the progression to change.

Parameters:

  1. number a number from 0 to 100

Returns:

  1. object The object in use

Usage:

  • Creates a progressbar and sets the current progress to 50
local mainFrame = basalt.createFrame():show()
local aProgressbar = mainFrame:addProgressbar():show()
aProgressbar:setProgress(50)

getProgress

Returns the current progress status

Returns:

  1. number progress (0-100)

Usage:

  • Creates a progressbar, sets the current progress to 50 and prints the current progress
local mainFrame = basalt.createFrame():show()
local aProgressbar = mainFrame:addProgressbar():show()
aProgressbar:setProgress(50)
basalt.debug(aProgressbar:getProgress())

setProgressBar

This function will change the visual display of your progress bar

Parameters:

  1. number|color the expanding progress bar color
  2. char optional - the bar symbol - default is " " (space)
  3. number|color optional - the bar symbol color

Returns:

  1. object The object in use

Usage:

  • Creates a progressbar and sets the progressbar color to green
local mainFrame = basalt.createFrame():show()
local aProgressbar = mainFrame:addProgressbar():show()
aProgressbar:setProgressBar(colors.green, colors.yellow, colors.red)
<progressbar progressColor="green" progressSymbol="yellow" progressSymbolColor="red" />

setBackgroundSymbol

Will change the default background symbol (default is " " - space)

Parameters:

  1. char the background symbol

Returns:

  1. object The object in use

Usage:

  • Creates a progressbar and sets the progressbar background symbol to X
local mainFrame = basalt.createFrame():show()
local aProgressbar = mainFrame:addProgressbar():show()
aProgressbar:setBackgroundSymbol("X")
<progressbar backgroundSymbol="X" />

Events

onProgressDone

onProgressDone(self)
A custom event which gets triggered as soon as the progress reaches 100.

Here is a example on how to add a onProgressDone event to your progressbar:

local basalt = require("Basalt")

local mainFrame = basalt.createFrame():show()
local aProgressbar = mainFrame:addProgressbar():show()

function progressDone()
  basalt.debug("The Progressbar reached 100%!")
end
aProgressbar:onProgressDone(progressDone)

Here is also a example how this is done with xml:

local basalt = require("Basalt")

local mainFrame = basalt.createFrame()

basalt.setVariable("progressDone", function()
  basalt.debug("The Progressbar reached 100%!")
end)
<progressbar onDone="progressDone" />