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Basalt/docs/objects/Textfield/addRule.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

1.3 KiB

addRule

Description

Adds a new rule for special coloring in a Textfield object. This allows you to apply a specific color and/or background color to text matching a provided pattern.

Parameteres

  1. string pattern - A Lua pattern for matching the text you want to color. You can find more information about Lua patterns here.
  2. number|color textColor - The color you want to apply to the text matching the pattern
  3. number|color backgroundColor - (optional) The background color you want to apply to the text matching the pattern

Returns

  1. object The object in use

Usage

  • Changes the color of all numbers in a Textfield object
local basalt = require("basalt")

local mainFrame = basalt.createFrame()
local aTextfield = mainFrame:addTextfield()

aTextfield:addRule("%d", colors.lightBlue)

basalt.autoUpdate()

In this example, a Textfield object is created and added to the mainFrame. The addRule method is called to add a rule that highlights all numbers with a light blue color. The pattern used for matching numbers is %d.

<textfield>
    <rules>
        <rule>
            <pattern>%d</pattern>
            <fg>lightBlue</fg>
        </rule>
    </rules>
</textfield>