- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
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onDone
Description
onDone(self)
This is a custom event that gets triggered when the progress is complete.
Returns
objectThe object in use
Usage
- Add an onDone event to a ProgressBar:
local basalt = require("basalt")
local main = basalt.createFrame()
local progressBar = main:addProgressBar()
:setPosition(3, 3)
:setSize(20, 3)
:setProgress(50)
local function onProgressDone()
basalt.debug("Progress is done")
end
progressBar:onDone(onProgressDone)
basalt.autoUpdate()
In this example, a ProgressBar object is created and added to the mainFrame. The setPosition and setSize methods are used to adjust the position and size of the ProgressBar. The setProgress method is used to set the current progress to 50. The onDone method is used to add a custom event that gets triggered when the progress is complete. The custom function, onProgressDone, prints a debug message to the console.