- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
21 lines
479 B
Markdown
21 lines
479 B
Markdown
## getActiveFrame
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### Description
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Returns the index of the currently active frame in the image object.
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### Returns
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1. `number` The index of the currently active frame in the image object.
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### Usage
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* Creates a new image object, loads a bimg image, and retrieves the index of the active frame.
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```lua
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local mainFrame = basalt.createFrame()
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local aImage = mainFrame:addImage():loadImage("test.bimg")
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local activeFrame = aImage:getActiveFrame()
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basalt.debug(activeFrame)
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```
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