Files
Basalt/docs/objects/VisualObject/addTextBox.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

34 lines
969 B
Markdown

## addTextBox
### Description
Adds a custom text box to the object within the draw function. The text box is displayed at the specified coordinates relative to the object and has the specified width and height.
### Parameters
1. `number` x-coordinate
2. `number` y-coordinate
3. `number` width
4. `number` height
5. `string` The text to be displayed in the box
### Returns
1. `object` The object in use
### Usage
```lua
local basalt = require("basalt")
local mainFrame = basalt.createFrame()
local function drawCustomTextBox(self)
self:addTextBox(1, 1, 10, 5, "#")
end
mainFrame:addDraw("customTextBox", drawCustomTextBox)
```
In this example, a custom draw function named `drawCustomTextBox` is created. Within the function, `addTextBox` is used to add a text box with the text "#" at the position (1, 1) relative to the object, with a width of 10 and a height of 5. The `addDraw` function is then used to add the custom draw function to the main frame.