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Basalt/docs/objects/Container/getObject.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

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Markdown

## getObject
### Description
Retrieves an object from the container by its ID.
### Parameters
1. `string` id - The ID of the object you want to retrieve.
### Returns
1. `object` The object with the specified ID, or nil if no object with that ID is found.
### Usage
```lua
local main = basalt.createFrame()
local button = main:addButton("myButton")
:setPosition(2, 2)
:setText("My Button")
-- Get the button object by its ID
local retrievedButton = main:getObject("myButton")
if retrievedButton then
basalt.debug("Button found!")
end
basalt.autoUpdate()
```