- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
33 lines
720 B
Markdown
33 lines
720 B
Markdown
## removeFocusedObject
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### Description
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Removes the focus from the currently focused object within the container. If no object is focused, this method has no effect.
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### Returns
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1. `object` The object in use
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### Usage
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```lua
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local main = basalt.createFrame()
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local container = main:addFrame()
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local inputField1 = container:addInputField()
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:setPosition(2, 2)
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local inputField2 = container:addInputField()
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:setPosition(2, 4)
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container:setFocusedObject(inputField1)
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main:addButton()
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:setPosition(2, 6)
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:setText("Remove focus from input fields")
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:onClick(function()
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container:removeFocusedObject()
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basalt.debug("Focus removed from input fields!")
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end)
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basalt.autoUpdate()
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```
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