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Basalt/docs/objects/Program/stop.md
Robert Jelic bb1b1beb79 Basalt 1.7 Update
- New Objects (Flexbox, Graph, Treeview)
- Pluginsystem to add/remove functionality
- Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject
- Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox
- Removed the Animation Object, and added a animation plugin instead
- Removed the Graphic Object and merged it's functionality with the image object
- Updated currently existing objects
2023-04-30 17:05:34 +02:00

851 B

stop

Description

Stops a currently running program

Returns

  1. object The object in use

Usage

  • Stops a running program by clicking a button:
local basalt = require("basalt")

local mainFrame = basalt.createFrame()
local aProgram = mainFrame:addProgram()

aProgram:execute("rom/programs/fun/worm.lua") -- Executes the worm program

local stopButton = mainFrame:addButton()
  :setText("Stop")
  :setPosition(5, 5)
  :setSize(10, 3)
  :onClick(function()
    aProgram:stop() -- Stop the program when the button is clicked
  end)

basalt.autoUpdate()

In this example, a Program object is created and added to the mainFrame. The worm program is executed using the execute method. A button with the text "Stop" is added to the mainFrame, and when clicked, it will stop the running worm program using the stop method.