Updated Button (markdown)
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Button.md
62
Button.md
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Buttons are objects, which execute function by clicking on them
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Buttons are objects, which execute function by clicking on them
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Here is a example of how to create a standard button:
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Here is a example of how to create a standard button:
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````lua
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````lua
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local mainFrame = NyoUI.createFrame("myFirstFrame"):show()
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aButton = mainFrame:addButton("myFirstButton"):show()
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local aButton = mainFrame:addButton("myFirstButton"):show()
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````
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````
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This will create a default button with the size 5 width and 1 height on position 1 1 (relative to its parent frame), the default background is colors.lightBlue, the default text color is colors.black and the
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This will create a default button with the size 5 width and 1 height on position 1 1 (relative to its parent frame), the default background is colors.lightBlue, the default text color is colors.black and the
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default zIndex is 5. The default vertical and horizontal text aligns are "center" - but there is no default text.
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default zIndex is 5. The default vertical and horizontal text aligns are "center" - but there is no default text.
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Here are all possible functions available for buttons. Remember button inherit from [object](https://github.com/NoryiE/NyoUI/wiki/Object):
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Here are all possible functions available for buttons. Remember button inherit from [object](https://github.com/NoryiE/basalt/wiki/Object):
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## setText
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## setText
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Sets the displayed button text
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Sets the displayed button text
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````lua
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````lua
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local mainFrame = NyoUI.createFrame("myFirstFrame"):show()
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aButton = mainFrame:addButton("myFirstButton"):setText("Click"):show() -- you could also use :setValue() instead of :setText() - no difference
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local aButton = mainFrame:addButton("myFirstButton"):setText("Click"):show() -- you could also use :setValue() instead of :setText() - no difference
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````
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````
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**args:** text<br>
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**args:** text<br>
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**returns:** the object<br>
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**returns:** the object<br>
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# Examples
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# Examples
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Add a onClick event:
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Add a onClick event:
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````lua
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````lua
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local mainFrame = NyoUI.createFrame("myFirstFrame"):show()
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aButton = mainFrame:addButton("myFirstButton"):setText("Click"):onClick(function(self,event,button,x,y)
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local aButton = mainFrame:addButton("myFirstButton"):setText("Click"):onClick(function(self,event,button,x,y)
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if(event=="mouse_click")and(button==1)then
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if(event=="mouse_click")and(button==1)then
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NyoUI.debug("Left mousebutton got clicked!")
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basalt.debug("Left mousebutton got clicked!")
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end
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end
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end):show()
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end):show()
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````
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````
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