Updated Program (markdown)

Robert Jelic
2022-04-03 15:24:03 +02:00
parent 331460e291
commit ba5e6fa0c5

@@ -6,7 +6,7 @@ One important note: this is currently in developement, if something doesn't work
Here is a example of how to create a default program:
````lua
local mainFrame = CreateFrame("myFirstFrame"):show()
local mainFrame = NyoUI.createFrame("myFirstFrame"):show()
local aProgram = mainFrame:addProgram("myFirstProgram"):show()
````
@@ -17,7 +17,7 @@ Here are all possible functions available for programs. Remember program inherit
## getStatus
Sets the displayed button text
````lua
local mainFrame = CreateFrame("myFirstFrame"):show()
local mainFrame = NyoUI.createFrame("myFirstFrame"):show()
local aProgram = mainFrame:addProgram("myFirstProgram"):show()
NyoUI.debug(aProgram:getStatus()) -- returns "running", "normal", "suspended" or "dead"
````
@@ -27,7 +27,7 @@ NyoUI.debug(aProgram:getStatus()) -- returns "running", "normal", "suspended" or
## execute
executes the given path (-program)
````lua
local mainFrame = CreateFrame("myFirstFrame"):show()
local mainFrame = NyoUI.createFrame("myFirstFrame"):show()
local aProgram = mainFrame:addProgram("myFirstProgram"):show()
aProgram:execute("rom/programs/fun/worm.lua") -- executes worm, have fuuuuuuuuuuuuuuun - only hard difficulty ok?
````
@@ -37,7 +37,7 @@ aProgram:execute("rom/programs/fun/worm.lua") -- executes worm, have fuuuuuuuuuu
## stop
gives a terminate event to the program, which means if you are running a shell, and the shell executes a program by itself you have to call stop 2 times to entirely close the running program
````lua
local mainFrame = CreateFrame("myFirstFrame"):show()
local mainFrame = NyoUI.createFrame("myFirstFrame"):show()
local aProgram = mainFrame:addProgram("myFirstProgram"):execute("rom/programs/shell.lua"):show()
mainFrame:addButton("myFirstButton"):setText("close"):onClick(function() aProgram:stop() end):show()