This commit is contained in:
NoryiE
2025-03-24 19:20:17 +00:00
parent cb68e10f2b
commit 136f8fa087
3 changed files with 46 additions and 52 deletions

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@@ -7,17 +7,19 @@ This is the base frame class. It is the root element of all elements and the onl
|---|---|---|
|_render|`Render`|The render object|
|_renderUpdate|`boolean`|Whether the render object needs to be updated|
|_peripheralName|`string`|The name of a peripheral|
## Properties
|Property|Type|Default|Description|
|---|---|---|---|
|text|term|nil|The terminal object to render to
|term|term|peripheral|term.current()|The terminal or (monitor) peripheral object to render to
## Functions
|Method|Returns|Description|
|---|---|---|
|[BaseFrame:dispatchEvent](#baseframe-dispatchevent)|-|
|[BaseFrame:setCursor](#baseframe-setcursor)|-|Sets the cursor position
@@ -30,6 +32,8 @@ This is the base frame class. It is the root element of all elements and the onl
|BaseFrame:init|table|Initializes the Frame instance
|BaseFrame:key|-|Handles key events
|BaseFrame:key_up|-|Handles key up events
|BaseFrame:monitor_touch|-|Handles monitor touch events
|BaseFrame:mouse_click|-|Handles mouse click events
|BaseFrame:mouse_up|-|Handles mouse up events
|BaseFrame:multiBlit|-|Renders a multiBlit to the render Object
|BaseFrame:render|-|Renders the Frame
@@ -37,6 +41,8 @@ This is the base frame class. It is the root element of all elements and the onl
|BaseFrame:textBg|-|Renders a text with a background color to the render Object
|BaseFrame:textFg|-|Renders a text with a foreground color to the render Object
## BaseFrame:dispatchEvent()
## BaseFrame:setCursor(x, y, blink)
Sets the cursor position

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@@ -6,6 +6,7 @@ The Display is a special element where you can use the window (term) API to draw
|Method|Returns|Description|
|---|---|---|
|[Display:getWindow](#display-getwindow)|table|Returns the current window object
|[Display:write](#display-write)|Display|Writes text to the display
## Protected Functions
@@ -21,4 +22,17 @@ Returns the current window object
### Returns
* `table` `window` The current window object
## Display:write(x, y, text, fg?, bg?)
Writes text to the display at the given position with the given foreground and background colors
### Parameters
* `x` `number` The x position to write to
* `y` `number` The y position to write to
* `text` `string` The text to write
* `fg` *(optional)* `colors` The foreground color (optional)
* `bg` *(optional)* `colors` The background color (optional)
### Returns
* `Display` `self` The display instance

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@@ -32,11 +32,14 @@ What this code does is it loads basalt into the project, and you can access it b
|[basalt.getActiveFrame](#basalt-getactiveframe)|BaseFrame?|Returns the active frame
|[basalt.getElementClass](#basalt-getelementclass)|table|Returns an element class
|[basalt.getElementManager](#basalt-getelementmanager)|table|Returns the element manager
|[basalt.getErrorManager](#basalt-geterrormanager)|table|Returns the error manager
|[basalt.getFocus](#basalt-getfocus)|BaseFrame?|Returns the focused frame
|[basalt.getMainFrame](#basalt-getmainframe)|BaseFrame|Gets or creates the main frame
|[basalt.removeSchedule](#basalt-removeschedule)|boolean|Removes a scheduled update
|[basalt.run](#basalt-run)|-|Starts the Basalt runtime
|[basalt.schedule](#basalt-schedule)|thread|Schedules a function to run in a coroutine
|[basalt.setActiveFrame](#basalt-setactiveframe)|-|Sets the active frame
|[basalt.setFocus](#basalt-setfocus)|-|Sets a frame as focused
|[basalt.stop](#basalt-stop)|-|Stops the Basalt runtime
|[basalt.update](#basalt-update)|-|Runs basalt once
@@ -62,11 +65,6 @@ Creates and returns a new BaseFrame
### Returns
* `BaseFrame` `BaseFrame` The created frame instance
### Usage
```lua
local mainFrame = basalt.createFrame()
```
## basalt.getAPI(name)
Returns a Plugin API
@@ -76,17 +74,15 @@ Returns a Plugin API
### Returns
* `table` `Plugin` The plugin API
## basalt.getActiveFrame()
## basalt.getActiveFrame(t?)
Returns the active frame
### Parameters
* `t` *(optional)* `term` The term to get the active frame for (default: current term)
### Returns
* `BaseFrame?` `BaseFrame` The frame to set as active
### Usage
```lua
local frame = basalt.getActiveFrame()
```
## basalt.getElementClass(name)
Returns an element's class without creating a instance
@@ -102,10 +98,17 @@ Returns the element manager instance
### Returns
* `table` `ElementManager` The element manager
### Usage
```lua
local manager = basalt.getElementManager()
```
## basalt.getErrorManager()
Returns the error manager instance
### Returns
* `table` `ErrorManager` The error manager
## basalt.getFocus()
Returns the focused frame
### Returns
* `BaseFrame?` `BaseFrame` The focused frame
## basalt.getMainFrame()
Gets or creates the main frame
@@ -113,11 +116,6 @@ Gets or creates the main frame
### Returns
* `BaseFrame` `BaseFrame` The main frame instance
### Usage
```lua
local frame = basalt.getMainFrame()
```
## basalt.removeSchedule(func)
Removes a scheduled update
@@ -127,23 +125,12 @@ Removes a scheduled update
### Returns
* `boolean` `success` Whether the scheduled function was removed
### Usage
```lua
basalt.removeSchedule(scheduleId)
```
## basalt.run(isActive?)
Starts the Basalt runtime
### Parameters
* `isActive` *(optional)* `boolean` Whether to start active (default: true)
### Usage
```lua
basalt.run()
basalt.run(false)
```
## basalt.schedule(func)
Schedules a function to run in a coroutine
@@ -153,39 +140,26 @@ Schedules a function to run in a coroutine
### Returns
* `thread` `func` The scheduled function
### Usage
```lua
local id = basalt.scheduleUpdate(myFunction)
```
## basalt.setActiveFrame(frame)
## basalt.setActiveFrame(frame, setActive?)
Sets the active frame
### Parameters
* `frame` `BaseFrame` The frame to set as active
* `setActive` *(optional)* `boolean` Whether to set the frame as active (default: true)
### Usage
```lua
basalt.setActiveFrame(myFrame)
```
## basalt.setFocus(frame)
Sets a frame as focused
### Parameters
* `frame` `BaseFrame` The frame to set as focused
## basalt.stop()
Stops the Basalt runtime
### Usage
```lua
basalt.stop()
```
## basalt.update(...)
Runs basalt once, can be used to update the UI manually, but you have to feed it the events
### Parameters
* `...` *(vararg)* `any` The event to run with
### Usage
```lua
basalt.update()
```