Added vararg
Updated log and render Documentation
This commit is contained in:
100
src/render.lua
100
src/render.lua
@@ -1,7 +1,18 @@
|
||||
--- @class Render
|
||||
--- @field terminal table The terminal object to render to
|
||||
--- @field width number The width of the render
|
||||
--- @field height number The height of the render
|
||||
--- @field buffer table The buffer to render
|
||||
--- @field xCursor number The x position of the cursor
|
||||
--- @field yCursor number The y position of the cursor
|
||||
--- @field blink boolean Whether the cursor should blink
|
||||
local Render = {}
|
||||
Render.__index = Render
|
||||
local colorChars = require("libraries/colorHex")
|
||||
|
||||
--- Creates a new Render object
|
||||
--- @param terminal table The terminal object to render to
|
||||
--- @return Render
|
||||
function Render.new(terminal)
|
||||
local self = setmetatable({}, Render)
|
||||
self.terminal = terminal
|
||||
@@ -23,6 +34,12 @@ function Render.new(terminal)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds a dirty rectangle to the buffer
|
||||
--- @param x number The x position of the rectangle
|
||||
--- @param y number The y position of the rectangle
|
||||
--- @param width number The width of the rectangle
|
||||
--- @param height number The height of the rectangle
|
||||
--- @returns Render
|
||||
function Render:addDirtyRect(x, y, width, height)
|
||||
table.insert(self.buffer.dirtyRects, {
|
||||
x = x,
|
||||
@@ -30,8 +47,16 @@ function Render:addDirtyRect(x, y, width, height)
|
||||
width = width,
|
||||
height = height
|
||||
})
|
||||
return self
|
||||
end
|
||||
|
||||
--- Blits text to the screen
|
||||
--- @param x number The x position to blit to
|
||||
--- @param y number The y position to blit to
|
||||
--- @param text string The text to blit
|
||||
--- @param fg string The foreground color of the text
|
||||
--- @param bg string The background color of the text
|
||||
--- @returns Render
|
||||
function Render:blit(x, y, text, fg, bg)
|
||||
if y < 1 or y > self.height then return self end
|
||||
if(#text ~= #fg or #text ~= #bg)then
|
||||
@@ -46,6 +71,15 @@ function Render:blit(x, y, text, fg, bg)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Blits text to the screen with multiple lines
|
||||
--- @param x number The x position to blit to
|
||||
--- @param y number The y position to blit to
|
||||
--- @param width number The width of the text
|
||||
--- @param height number The height of the text
|
||||
--- @param text string The text to blit
|
||||
--- @param fg colors The foreground color of the text
|
||||
--- @param bg colors The background color of the text
|
||||
--- @returns Render
|
||||
function Render:multiBlit(x, y, width, height, text, fg, bg)
|
||||
if y < 1 or y > self.height then return self end
|
||||
if(#text ~= #fg or #text ~= #bg)then
|
||||
@@ -69,6 +103,11 @@ function Render:multiBlit(x, y, width, height, text, fg, bg)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Blits text to the screen with a foreground color
|
||||
--- @param x number The x position to blit to
|
||||
--- @param y number The y position to blit to
|
||||
--- @param text string The text to blit
|
||||
--- @param fg colors The foreground color of the text
|
||||
function Render:textFg(x, y, text, fg)
|
||||
if y < 1 or y > self.height then return self end
|
||||
fg = colorChars[fg] or "0"
|
||||
@@ -80,6 +119,12 @@ function Render:textFg(x, y, text, fg)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Blits text to the screen with a background color
|
||||
--- @param x number The x position to blit to
|
||||
--- @param y number The y position to blit to
|
||||
--- @param text string The text to blit
|
||||
--- @param bg colors The background color of the text
|
||||
--- @returns Render
|
||||
function Render:textBg(x, y, text, bg)
|
||||
if y < 1 or y > self.height then return self end
|
||||
bg = colorChars[bg] or "f"
|
||||
@@ -91,6 +136,11 @@ function Render:textBg(x, y, text, bg)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Blits text to the screen
|
||||
--- @param x number The x position to blit to
|
||||
--- @param y number The y position to blit to
|
||||
--- @param text string The text to blit
|
||||
--- @returns Render
|
||||
function Render:text(x, y, text)
|
||||
if y < 1 or y > self.height then return self end
|
||||
|
||||
@@ -100,6 +150,11 @@ function Render:text(x, y, text)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Blits a foreground color to the screen
|
||||
--- @param x number The x position
|
||||
--- @param y number The y position
|
||||
--- @param fg string The foreground color to blit
|
||||
--- @returns Render
|
||||
function Render:fg(x, y, fg)
|
||||
if y < 1 or y > self.height then return self end
|
||||
|
||||
@@ -109,6 +164,11 @@ function Render:fg(x, y, fg)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Blits a background color to the screen
|
||||
--- @param x number The x position
|
||||
--- @param y number The y position
|
||||
--- @param bg string The background color to blit
|
||||
--- @returns Render
|
||||
function Render:bg(x, y, bg)
|
||||
if y < 1 or y > self.height then return self end
|
||||
|
||||
@@ -118,20 +178,9 @@ function Render:bg(x, y, bg)
|
||||
return self
|
||||
end
|
||||
|
||||
function Render:blit(x, y, text, fg, bg)
|
||||
if y < 1 or y > self.height then return self end
|
||||
if(#text ~= #fg or #text ~= #bg)then
|
||||
error("Text, fg, and bg must be the same length")
|
||||
end
|
||||
|
||||
self.buffer.text[y] = self.buffer.text[y]:sub(1,x-1) .. text .. self.buffer.text[y]:sub(x+#text)
|
||||
self.buffer.fg[y] = self.buffer.fg[y]:sub(1,x-1) .. fg .. self.buffer.fg[y]:sub(x+#fg)
|
||||
self.buffer.bg[y] = self.buffer.bg[y]:sub(1,x-1) .. bg .. self.buffer.bg[y]:sub(x+#bg)
|
||||
self:addDirtyRect(x, y, #text, 1)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Clears the screen
|
||||
--- @param bg colors The background color to clear the screen with
|
||||
--- @returns Render
|
||||
function Render:clear(bg)
|
||||
local bgChar = colorChars[bg] or "f"
|
||||
for y=1, self.height do
|
||||
@@ -143,8 +192,9 @@ function Render:clear(bg)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Renders the buffer to the screen
|
||||
--- @returns Render
|
||||
function Render:render()
|
||||
|
||||
local mergedRects = {}
|
||||
for _, rect in ipairs(self.buffer.dirtyRects) do
|
||||
local merged = false
|
||||
@@ -185,6 +235,10 @@ function Render:render()
|
||||
return self
|
||||
end
|
||||
|
||||
--- Checks if two rectangles overlap
|
||||
--- @param r1 table The first rectangle
|
||||
--- @param r2 table The second rectangle
|
||||
--- @returns boolean
|
||||
function Render:rectOverlaps(r1, r2)
|
||||
return not (r1.x + r1.width <= r2.x or
|
||||
r2.x + r2.width <= r1.x or
|
||||
@@ -192,6 +246,10 @@ function Render:rectOverlaps(r1, r2)
|
||||
r2.y + r2.height <= r1.y)
|
||||
end
|
||||
|
||||
--- Merges two rectangles
|
||||
--- @param target table The target rectangle
|
||||
--- @param source table The source rectangle
|
||||
--- @returns Render
|
||||
function Render:mergeRects(target, source)
|
||||
local x1 = math.min(target.x, source.x)
|
||||
local y1 = math.min(target.y, source.y)
|
||||
@@ -204,6 +262,10 @@ function Render:mergeRects(target, source)
|
||||
target.height = y2 - y1
|
||||
end
|
||||
|
||||
--- Sets the cursor position
|
||||
--- @param x number The x position of the cursor
|
||||
--- @param y number The y position of the cursor
|
||||
--- @param blink boolean Whether the cursor should blink
|
||||
function Render:setCursor(x, y, blink)
|
||||
self.terminal.setCursorPos(x, y)
|
||||
self.terminal.setCursorBlink(blink)
|
||||
@@ -213,6 +275,12 @@ function Render:setCursor(x, y, blink)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Clears an area of the screen
|
||||
--- @param x number The x position of the area
|
||||
--- @param y number The y position of the area
|
||||
--- @param width number The width of the area
|
||||
--- @param height number The height of the area
|
||||
--- @param bg colors The background color to clear the area with
|
||||
function Render:clearArea(x, y, width, height, bg)
|
||||
local bgChar = colorChars[bg] or "f"
|
||||
for dy=0, height-1 do
|
||||
@@ -226,6 +294,8 @@ function Render:clearArea(x, y, width, height, bg)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Gets the size of the render
|
||||
--- @returns number, number
|
||||
function Render:getSize()
|
||||
return self.width, self.height
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user