Fixed a issue with frame events
Fixed Collection setItems not triggering render
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@@ -283,13 +283,13 @@ end
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function BaseElement:getActiveStates()
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local states = self.get("states")
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local result = {}
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for stateName, priority in pairs(states) do
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table.insert(result, {name = stateName, priority = priority})
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end
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table.sort(result, function(a, b) return a.priority > b.priority end)
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return result
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end
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@@ -326,10 +326,11 @@ end
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--- @return table self The BaseElement instance
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function BaseElement:fireEvent(event, ...)
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if self.get("eventCallbacks")[event] then
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local lastResult
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for _, callback in ipairs(self.get("eventCallbacks")[event]) do
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local result = callback(self, ...)
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return result
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lastResult = callback(self, ...)
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end
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return lastResult
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end
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return self
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end
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@@ -7,15 +7,15 @@ local CollectionEntry = require("libraries/collectionentry")
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local Collection = setmetatable({}, VisualElement)
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Collection.__index = Collection
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Collection.defineProperty(Collection, "items", {default={}, type = "table"})
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Collection.defineProperty(Collection, "items", {default={}, type = "table", canTriggerRender = true})
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---@property selectable boolean true Whether items can be selected
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Collection.defineProperty(Collection, "selectable", {default = true, type = "boolean"})
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---@property multiSelection boolean false Whether multiple items can be selected at once
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Collection.defineProperty(Collection, "multiSelection", {default = false, type = "boolean"})
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---@property selectedBackground color blue Background color for selected items
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Collection.defineProperty(Collection, "selectedBackground", {default = colors.blue, type = "color"})
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Collection.defineProperty(Collection, "selectedBackground", {default = colors.blue, type = "color", canTriggerRender = true})
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---@property selectedForeground color white Text color for selected items
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Collection.defineProperty(Collection, "selectedForeground", {default = colors.white, type = "color"})
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Collection.defineProperty(Collection, "selectedForeground", {default = colors.white, type = "color", canTriggerRender = true})
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---@event onSelect {index number, item table} Fired when an item is selected
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@@ -72,7 +72,7 @@ for k, _ in pairs(elementManager:getElementList()) do
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expect(1, self, "table")
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local element = self.basalt.create(k, ...)
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self:addChild(element)
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element:postInit()
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--element:postInit()
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return element
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end
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Container["addDelayed"..capitalizedName] = function(self, prop)
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@@ -294,7 +294,6 @@ function Container:unregisterChildEvent(child, eventName)
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end
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end
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self.set("childrenEventsSorted", false)
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self:updateRender()
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break
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end
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end
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@@ -362,6 +361,12 @@ end
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--- @return boolean handled Whether the event was handled
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--- @return table? child The child that handled the event
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function Container:callChildrenEvent(visibleOnly, event, ...)
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if visibleOnly and not self.get("childrenEventsSorted") then
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for evt in pairs(self._values.childrenEvents) do
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self:sortChildrenEvents(evt)
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end
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end
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local children = visibleOnly and self.get("visibleChildrenEvents") or self.get("childrenEvents")
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if children[event] then
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local events = children[event]
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@@ -488,7 +493,7 @@ function Container:mouse_scroll(direction, x, y)
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if(VisualElement.mouse_scroll(self, direction, x, y))then
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local args = convertMousePosition(self, "mouse_scroll", direction, x, y)
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local success, child = self:callChildrenEvent(true, "mouse_scroll", table.unpack(args))
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return success
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return true
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end
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return false
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end
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@@ -9,23 +9,16 @@ local Frame = setmetatable({}, Container)
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Frame.__index = Frame
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---@property draggable boolean false Whether the frame is draggable
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Frame.defineProperty(Frame, "draggable", {default = false, type = "boolean", setter=function(self, value)
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if value then
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self:listenEvent("mouse_click", true)
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self:listenEvent("mouse_up", true)
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self:listenEvent("mouse_drag", true)
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end
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return value
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end})
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Frame.defineProperty(Frame, "draggable", {default = false, type = "boolean"})
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---@property draggingMap table {} The map of dragging positions
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Frame.defineProperty(Frame, "draggingMap", {default = {{x=1, y=1, width="width", height=1}}, type = "table"})
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---@property scrollable boolean false Whether the frame is scrollable
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Frame.defineProperty(Frame, "scrollable", {default = false, type = "boolean", setter=function(self, value)
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if value then
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self:listenEvent("mouse_scroll", true)
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end
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return value
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end})
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Frame.defineProperty(Frame, "scrollable", {default = false, type = "boolean"})
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Frame.defineEvent(Frame, "mouse_click")
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Frame.defineEvent(Frame, "mouse_drag")
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Frame.defineEvent(Frame, "mouse_up")
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Frame.defineEvent(Frame, "mouse_scroll")
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--- Creates a new Frame instance
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--- @shortDescription Creates a new Frame instance
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@@ -59,7 +52,7 @@ end
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--- @return boolean handled Whether the event was handled
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--- @protected
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function Frame:mouse_click(button, x, y)
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if VisualElement.mouse_click(self, button, x, y) then
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if self:isInBounds(x, y) then
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if self.get("draggable") then
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local relX, relY = self:getRelativePosition(x, y)
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local draggingMap = self.get("draggingMap")
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@@ -150,6 +143,17 @@ function Frame:getChildrenHeight()
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return maxHeight
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end
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local function convertMousePosition(self, event, ...)
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local args = {...}
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if event and event:find("mouse_") then
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local button, absX, absY = ...
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local xOffset, yOffset = self.get("offsetX"), self.get("offsetY")
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local relX, relY = self:getRelativePosition(absX + xOffset, absY + yOffset)
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args = {button, relX, relY}
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end
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return args
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end
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--- @shortDescription Handles mouse scroll events
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--- @param direction number The scroll direction
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--- @param x number The x position of the scroll
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@@ -157,16 +161,15 @@ end
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--- @return boolean handled Whether the event was handled
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--- @protected
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function Frame:mouse_scroll(direction, x, y)
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if Container.mouse_scroll(self, direction, x, y) then
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return true
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end
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if(VisualElement.mouse_scroll(self, direction, x, y))then
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local args = convertMousePosition(self, "mouse_scroll", direction, x, y)
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local success, child = self:callChildrenEvent(true, "mouse_scroll", table.unpack(args))
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if success then
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return true
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end
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if self.get("scrollable") then
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local height = self.get("height")
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if self.get("scrollable") then
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local relX, relY = self:getRelativePosition(x, y)
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local width = self.get("width")
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local height = self.get("height")
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if relX >= 1 and relX <= width and relY >= 1 and relY <= height then
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local childrenHeight = self:getChildrenHeight()
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local currentOffset = self.get("offsetY")
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local maxScroll = math.max(0, childrenHeight - height)
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@@ -178,7 +181,6 @@ function Frame:mouse_scroll(direction, x, y)
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return true
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end
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end
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return false
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end
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@@ -72,7 +72,7 @@ VisualElement.combineProperties(VisualElement, "size", "width", "height")
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VisualElement.combineProperties(VisualElement, "color", "foreground", "background")
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---@event onClick {button string, x number, y number} Fired on mouse click
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---@event onMouseUp {button, x, y} Fired on mouse button release
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---@event onClickUp {button, x, y} Fired on mouse button release
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---@event onRelease {button, x, y} Fired when mouse leaves while clicked
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---@event onDrag {button, x, y} Fired when mouse moves while clicked
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---@event onScroll {direction, x, y} Fired on mouse scroll
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