- Added Timer
- Fixed BaseElement Visual request issues - Added number animation - Added entries animation
This commit is contained in:
@@ -109,6 +109,7 @@ end
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--- @param child table The child to check
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--- @return boolean boolean the child is visible
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function Container:isChildVisible(child)
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if not child:isType("VisualElement") then return false end
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if(child.get("visible") == false)then return false end
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if(child._destroyed)then return false end
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local containerW, containerH = self.get("width"), self.get("height")
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@@ -31,6 +31,19 @@ Flexbox.defineProperty(Flexbox, "flexJustifyContent", {
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return value
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end
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})
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---@property flexAlignItems string "flex-start" The alignment of flex items along the cross axis
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Flexbox.defineProperty(Flexbox, "flexAlignItems", {
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default = "flex-start",
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type = "string",
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setter = function(self, value)
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if not value:match("^flex%-") and value ~= "stretch" then
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value = "flex-" .. value
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end
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return value
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end
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})
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---@property flexCrossPadding number 0 The padding on both sides of the cross axis
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Flexbox.defineProperty(Flexbox, "flexCrossPadding", {default = 0, type = "number"})
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---@property flexWrap boolean false Whether to wrap flex items onto multiple lines
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---@property flexUpdateLayout boolean false Whether to update the layout of the flexbox
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Flexbox.defineProperty(Flexbox, "flexWrap", {default = false, type = "boolean"})
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@@ -55,189 +68,650 @@ local lineBreakElement = {
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getVisible = function(self) return true end,
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}
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local function sortElements(self, direction, spacing, wrap)
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local elements = self.get("children")
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local sortedElements = {}
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if not(wrap)then
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local index = 1
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local lineSize = 1
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local lineOffset = 1
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for _,v in pairs(elements)do
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if(sortedElements[index]==nil)then sortedElements[index]={offset=1} end
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local childHeight = direction == "row" and v.get("height") or v.get("width")
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if childHeight > lineSize then
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lineSize = childHeight
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end
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if(v == lineBreakElement)then
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lineOffset = lineOffset + lineSize + spacing
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lineSize = 1
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index = index + 1
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sortedElements[index] = {offset=lineOffset}
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else
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table.insert(sortedElements[index], v)
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end
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end
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elseif(wrap)then
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local lineSize = 1
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local lineOffset = 1
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local maxSize = direction == "row" and self.get("width") or self.get("height")
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local usedSize = 0
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local index = 1
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for _,v in pairs(elements) do
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if(sortedElements[index]==nil) then sortedElements[index]={offset=1} end
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if v:getType() == "lineBreak" then
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lineOffset = lineOffset + lineSize + spacing
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usedSize = 0
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lineSize = 1
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index = index + 1
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sortedElements[index] = {offset=lineOffset}
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else
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local objSize = direction == "row" and v.get("width") or v.get("height")
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if(objSize+usedSize<=maxSize) then
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table.insert(sortedElements[index], v)
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usedSize = usedSize + objSize + spacing
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else
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lineOffset = lineOffset + lineSize + spacing
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lineSize = direction == "row" and v.get("height") or v.get("width")
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index = index + 1
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usedSize = objSize + spacing
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sortedElements[index] = {offset=lineOffset, v}
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end
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local childHeight = direction == "row" and v.get("height") or v.get("width")
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if childHeight > lineSize then
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lineSize = childHeight
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end
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end
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end
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end
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return sortedElements
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local visibleElements = {}
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local childCount = 0
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-- We can't use self.get("visibleChildren") here
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--because it would exclude elements that are obscured
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for _, elem in pairs(self.get("children")) do
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if elem.get("visible") then
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table.insert(visibleElements, elem)
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if elem ~= lineBreakElement then
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childCount = childCount + 1
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end
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end
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end
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if childCount == 0 then
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return sortedElements
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end
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if not wrap then
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sortedElements[1] = {offset=1}
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for _, elem in ipairs(visibleElements) do
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if elem == lineBreakElement then
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local nextIndex = #sortedElements + 1
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if sortedElements[nextIndex] == nil then
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sortedElements[nextIndex] = {offset=1}
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end
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else
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table.insert(sortedElements[#sortedElements], elem)
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end
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end
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else
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local containerSize = direction == "row" and self.get("width") or self.get("height")
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local segments = {{}}
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local currentSegment = 1
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for _, elem in ipairs(visibleElements) do
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if elem == lineBreakElement then
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currentSegment = currentSegment + 1
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segments[currentSegment] = {}
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else
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table.insert(segments[currentSegment], elem)
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end
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end
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for segmentIndex, segment in ipairs(segments) do
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if #segment == 0 then
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sortedElements[#sortedElements + 1] = {offset=1}
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else
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local rows = {}
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local currentRow = {}
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local currentWidth = 0
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for _, elem in ipairs(segment) do
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local intrinsicSize = 0
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local currentSize = direction == "row" and elem.get("width") or elem.get("height")
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local hasIntrinsic = false
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if direction == "row" then
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local ok, intrinsicWidth = pcall(function() return elem.get("intrinsicWidth") end)
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if ok and intrinsicWidth then
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intrinsicSize = intrinsicWidth
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hasIntrinsic = true
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end
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else
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local ok, intrinsicHeight = pcall(function() return elem.get("intrinsicHeight") end)
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if ok and intrinsicHeight then
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intrinsicSize = intrinsicHeight
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hasIntrinsic = true
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end
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end
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local elemSize = hasIntrinsic and intrinsicSize or currentSize
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local spaceNeeded = elemSize
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if #currentRow > 0 then
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spaceNeeded = spaceNeeded + spacing
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end
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if currentWidth + spaceNeeded <= containerSize or #currentRow == 0 then
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table.insert(currentRow, elem)
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currentWidth = currentWidth + spaceNeeded
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else
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table.insert(rows, currentRow)
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currentRow = {elem}
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currentWidth = elemSize
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end
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end
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if #currentRow > 0 then
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table.insert(rows, currentRow)
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end
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for _, row in ipairs(rows) do
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sortedElements[#sortedElements + 1] = {offset=1}
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for _, elem in ipairs(row) do
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table.insert(sortedElements[#sortedElements], elem)
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end
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end
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end
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end
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end
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local filteredElements = {}
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for i, rowOrColumn in ipairs(sortedElements) do
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if #rowOrColumn > 0 then
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table.insert(filteredElements, rowOrColumn)
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end
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end
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return filteredElements
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end
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local function calculateRow(self, children, spacing, justifyContent)
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local containerWidth = self.get("width")
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local usedSpace = spacing * (#children - 1)
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local totalFlexGrow = 0
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-- Make a copy of children that filters out lineBreak elements
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local filteredChildren = {}
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for _, child in ipairs(children) do
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if child ~= lineBreakElement then
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usedSpace = usedSpace + child.get("width")
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totalFlexGrow = totalFlexGrow + child.get("flexGrow")
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table.insert(filteredChildren, child)
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end
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end
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local remainingSpace = containerWidth - usedSpace
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local extraSpacePerUnit = totalFlexGrow > 0 and (remainingSpace / totalFlexGrow) or 0
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local distributedSpace = 0
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local currentX = 1
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for i, child in ipairs(children) do
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if child ~= lineBreakElement then
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local childWidth = child.get("width")
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if child.get("flexGrow") > 0 then
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if i == #children then
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local extraSpace = remainingSpace - distributedSpace
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childWidth = childWidth + extraSpace
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else
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local extraSpace = math.floor(extraSpacePerUnit * child.get("flexGrow"))
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childWidth = childWidth + extraSpace
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distributedSpace = distributedSpace + extraSpace
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-- Skip processing if no children
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if #filteredChildren == 0 then
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return
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end
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local containerWidth = self.get("width")
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local containerHeight = self.get("height")
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local alignItems = self.get("flexAlignItems")
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local crossPadding = self.get("flexCrossPadding")
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local wrap = self.get("flexWrap")
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-- Safety check
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if containerWidth <= 0 then return end
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-- Calculate available cross axis space (considering padding)
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local availableCrossAxisSpace = containerHeight - (crossPadding * 2)
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if availableCrossAxisSpace < 1 then
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availableCrossAxisSpace = containerHeight
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crossPadding = 0
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end
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-- Cache local variables to reduce function calls
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local max = math.max
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local min = math.min
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local floor = math.floor
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local ceil = math.ceil
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-- Categorize elements and calculate their minimal widths and flexibilities
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local totalFixedWidth = 0
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local totalFlexGrow = 0
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local minWidths = {}
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local flexGrows = {}
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local flexShrinks = {}
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-- First pass: collect fixed widths and flex properties
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for _, child in ipairs(filteredChildren) do
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local grow = child.get("flexGrow") or 0
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local shrink = child.get("flexShrink") or 0
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local width = child.get("width")
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-- Track element properties
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flexGrows[child] = grow
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flexShrinks[child] = shrink
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minWidths[child] = width
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-- Calculate total flex grow factor
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if grow > 0 then
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totalFlexGrow = totalFlexGrow + grow
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else
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-- If not flex grow, it's a fixed element
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totalFixedWidth = totalFixedWidth + width
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end
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end
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-- Calculate total spacing
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local elementsCount = #filteredChildren
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local totalSpacing = (elementsCount > 1) and ((elementsCount - 1) * spacing) or 0
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-- Calculate available space for flex items
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local availableSpace = containerWidth - totalFixedWidth - totalSpacing
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-- Second pass: distribute available space to flex-grow items
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if availableSpace > 0 and totalFlexGrow > 0 then
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-- Container has extra space - distribute according to flex-grow
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for _, child in ipairs(filteredChildren) do
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local grow = flexGrows[child]
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if grow > 0 then
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-- Calculate flex basis (never less than minWidth)
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local minWidth = minWidths[child]
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local flexWidth = floor((grow / totalFlexGrow) * availableSpace)
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-- Set calculated width, ensure it's at least 1
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child.set("width", max(flexWidth, 1))
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end
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end
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elseif availableSpace < 0 then
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-- Container doesn't have enough space - check for shrinkable items
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local totalFlexShrink = 0
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local shrinkableItems = {}
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-- Find shrinkable items
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for _, child in ipairs(filteredChildren) do
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local shrink = flexShrinks[child]
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if shrink > 0 then
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totalFlexShrink = totalFlexShrink + shrink
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table.insert(shrinkableItems, child)
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end
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end
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-- If we have shrinkable items, shrink them proportionally
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if totalFlexShrink > 0 and #shrinkableItems > 0 then
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local excessWidth = -availableSpace
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for _, child in ipairs(shrinkableItems) do
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local width = child.get("width")
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local shrink = flexShrinks[child]
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local proportion = shrink / totalFlexShrink
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local reduction = ceil(excessWidth * proportion)
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-- Ensure width doesn't go below 1
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child.set("width", max(1, width - reduction))
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end
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end
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-- Recalculate fixed widths after shrinking
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totalFixedWidth = 0
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for _, child in ipairs(filteredChildren) do
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totalFixedWidth = totalFixedWidth + child.get("width")
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end
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-- If we still have flex-grow items, ensure they have proportional space
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if totalFlexGrow > 0 then
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local growableItems = {}
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local totalGrowableInitialWidth = 0
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-- Find growable items
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for _, child in ipairs(filteredChildren) do
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if flexGrows[child] > 0 then
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table.insert(growableItems, child)
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totalGrowableInitialWidth = totalGrowableInitialWidth + child.get("width")
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end
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end
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-- Ensure flexGrow items get at least some width, even if space is tight
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if #growableItems > 0 and totalGrowableInitialWidth > 0 then
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-- Minimum guaranteed width for flex items (at least 20% of container)
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local minFlexSpace = max(floor(containerWidth * 0.2), #growableItems)
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-- Reserve space for flex items
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local reservedFlexSpace = min(minFlexSpace, containerWidth - totalSpacing)
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-- Distribute among flex items
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for _, child in ipairs(growableItems) do
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local grow = flexGrows[child]
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local proportion = grow / totalFlexGrow
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local flexWidth = max(1, floor(reservedFlexSpace * proportion))
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child.set("width", flexWidth)
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end
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end
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child.set("x", currentX)
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child.set("y", children.offset or 1)
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child.set("width", childWidth)
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currentX = currentX + childWidth + spacing
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end
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end
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if justifyContent == "flex-end" then
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local offset = containerWidth - (currentX - spacing - 1)
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for _, child in ipairs(children) do
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child.set("x", child.get("x") + offset)
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-- Step 3: Position elements (never allow overlapping)
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local currentX = 1
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-- Place all elements sequentially
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for _, child in ipairs(filteredChildren) do
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-- Apply X coordinate
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child.set("x", currentX)
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-- Apply Y coordinate (based on vertical alignment) ONLY if not in wrapped mode
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if not wrap then
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if alignItems == "stretch" then
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-- Vertical stretch to fill container, considering padding
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child.set("height", availableCrossAxisSpace)
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child.set("y", 1 + crossPadding)
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else
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local childHeight = child.get("height")
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local y = 1
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if alignItems == "flex-end" then
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-- Bottom align
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y = containerHeight - childHeight + 1
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elseif alignItems == "flex-center" or alignItems == "center" then
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-- Center align
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y = floor((containerHeight - childHeight) / 2) + 1
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end
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-- Ensure Y value is not less than 1
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child.set("y", max(1, y))
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end
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end
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elseif justifyContent == "flex-center" or justifyContent == "center" then -- Akzeptiere beide Formate
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local offset = math.floor((containerWidth - (currentX - spacing - 1)) / 2)
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for _, child in ipairs(children) do
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child.set("x", child.get("x") + offset)
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-- Final safety check height doesn't exceed container - only for elements with flexShrink
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local bottomEdge = child.get("y") + child.get("height") - 1
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if bottomEdge > containerHeight and (child.get("flexShrink") or 0) > 0 then
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child.set("height", max(1, containerHeight - child.get("y") + 1))
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end
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-- Update position for next element - advance by element width + spacing
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currentX = currentX + child.get("width") + spacing
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end
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-- Apply justifyContent only if there's remaining space
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local lastChild = filteredChildren[#filteredChildren]
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local usedWidth = 0
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if lastChild then
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usedWidth = lastChild.get("x") + lastChild.get("width") - 1
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end
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local remainingSpace = containerWidth - usedWidth
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|
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if remainingSpace > 0 then
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if justifyContent == "flex-end" then
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for _, child in ipairs(filteredChildren) do
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child.set("x", child.get("x") + remainingSpace)
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end
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elseif justifyContent == "flex-center" or justifyContent == "center" then
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local offset = floor(remainingSpace / 2)
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for _, child in ipairs(filteredChildren) do
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child.set("x", child.get("x") + offset)
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end
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end
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end
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end
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local function calculateColumn(self, children, spacing, justifyContent)
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local containerHeight = self.get("height")
|
||||
|
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local usedSpace = spacing * (#children - 1)
|
||||
local totalFlexGrow = 0
|
||||
|
||||
-- Make a copy of children that filters out lineBreak elements
|
||||
local filteredChildren = {}
|
||||
for _, child in ipairs(children) do
|
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if child ~= lineBreakElement then
|
||||
usedSpace = usedSpace + child.get("height")
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totalFlexGrow = totalFlexGrow + child.get("flexGrow")
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table.insert(filteredChildren, child)
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end
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end
|
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|
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local remainingSpace = containerHeight - usedSpace
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local extraSpacePerUnit = totalFlexGrow > 0 and (remainingSpace / totalFlexGrow) or 0
|
||||
local distributedSpace = 0
|
||||
|
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local currentY = 1
|
||||
for i, child in ipairs(children) do
|
||||
if child ~= lineBreakElement then
|
||||
local childHeight = child.get("height")
|
||||
|
||||
if child.get("flexGrow") > 0 then
|
||||
|
||||
if i == #children then
|
||||
local extraSpace = remainingSpace - distributedSpace
|
||||
childHeight = childHeight + extraSpace
|
||||
else
|
||||
local extraSpace = math.floor(extraSpacePerUnit * child.get("flexGrow"))
|
||||
childHeight = childHeight + extraSpace
|
||||
distributedSpace = distributedSpace + extraSpace
|
||||
|
||||
-- Skip processing if no children
|
||||
if #filteredChildren == 0 then
|
||||
return
|
||||
end
|
||||
|
||||
local containerWidth = self.get("width")
|
||||
local containerHeight = self.get("height")
|
||||
local alignItems = self.get("flexAlignItems")
|
||||
local crossPadding = self.get("flexCrossPadding")
|
||||
local wrap = self.get("flexWrap")
|
||||
|
||||
-- Safety check
|
||||
if containerHeight <= 0 then return end
|
||||
|
||||
-- Calculate available cross axis space (considering padding)
|
||||
local availableCrossAxisSpace = containerWidth - (crossPadding * 2)
|
||||
if availableCrossAxisSpace < 1 then
|
||||
availableCrossAxisSpace = containerWidth
|
||||
crossPadding = 0
|
||||
end
|
||||
|
||||
-- Cache local variables to reduce function calls
|
||||
local max = math.max
|
||||
local min = math.min
|
||||
local floor = math.floor
|
||||
local ceil = math.ceil
|
||||
|
||||
-- Categorize elements and calculate their minimal heights and flexibilities
|
||||
local totalFixedHeight = 0
|
||||
local totalFlexGrow = 0
|
||||
local minHeights = {}
|
||||
local flexGrows = {}
|
||||
local flexShrinks = {}
|
||||
|
||||
-- First pass: collect fixed heights and flex properties
|
||||
for _, child in ipairs(filteredChildren) do
|
||||
local grow = child.get("flexGrow") or 0
|
||||
local shrink = child.get("flexShrink") or 0
|
||||
local height = child.get("height")
|
||||
|
||||
-- Track element properties
|
||||
flexGrows[child] = grow
|
||||
flexShrinks[child] = shrink
|
||||
minHeights[child] = height
|
||||
|
||||
-- Calculate total flex grow factor
|
||||
if grow > 0 then
|
||||
totalFlexGrow = totalFlexGrow + grow
|
||||
else
|
||||
-- If not flex grow, it's a fixed element
|
||||
totalFixedHeight = totalFixedHeight + height
|
||||
end
|
||||
end
|
||||
|
||||
-- Calculate total spacing
|
||||
local elementsCount = #filteredChildren
|
||||
local totalSpacing = (elementsCount > 1) and ((elementsCount - 1) * spacing) or 0
|
||||
|
||||
-- Calculate available space for flex items
|
||||
local availableSpace = containerHeight - totalFixedHeight - totalSpacing
|
||||
|
||||
-- Second pass: distribute available space to flex-grow items
|
||||
if availableSpace > 0 and totalFlexGrow > 0 then
|
||||
-- Container has extra space - distribute according to flex-grow
|
||||
for _, child in ipairs(filteredChildren) do
|
||||
local grow = flexGrows[child]
|
||||
if grow > 0 then
|
||||
-- Calculate flex basis (never less than minHeight)
|
||||
local minHeight = minHeights[child]
|
||||
local flexHeight = floor((grow / totalFlexGrow) * availableSpace)
|
||||
|
||||
-- Set calculated height, ensure it's at least 1
|
||||
child.set("height", max(flexHeight, 1))
|
||||
end
|
||||
end
|
||||
elseif availableSpace < 0 then
|
||||
-- Container doesn't have enough space - check for shrinkable items
|
||||
local totalFlexShrink = 0
|
||||
local shrinkableItems = {}
|
||||
|
||||
-- Find shrinkable items
|
||||
for _, child in ipairs(filteredChildren) do
|
||||
local shrink = flexShrinks[child]
|
||||
if shrink > 0 then
|
||||
totalFlexShrink = totalFlexShrink + shrink
|
||||
table.insert(shrinkableItems, child)
|
||||
end
|
||||
end
|
||||
|
||||
-- If we have shrinkable items, shrink them proportionally
|
||||
if totalFlexShrink > 0 and #shrinkableItems > 0 then
|
||||
local excessHeight = -availableSpace
|
||||
|
||||
for _, child in ipairs(shrinkableItems) do
|
||||
local height = child.get("height")
|
||||
local shrink = flexShrinks[child]
|
||||
local proportion = shrink / totalFlexShrink
|
||||
local reduction = ceil(excessHeight * proportion)
|
||||
|
||||
-- Ensure height doesn't go below 1
|
||||
child.set("height", max(1, height - reduction))
|
||||
end
|
||||
end
|
||||
|
||||
-- Recalculate fixed heights after shrinking
|
||||
totalFixedHeight = 0
|
||||
for _, child in ipairs(filteredChildren) do
|
||||
totalFixedHeight = totalFixedHeight + child.get("height")
|
||||
end
|
||||
|
||||
-- If we still have flex-grow items, ensure they have proportional space
|
||||
if totalFlexGrow > 0 then
|
||||
local growableItems = {}
|
||||
local totalGrowableInitialHeight = 0
|
||||
|
||||
-- Find growable items
|
||||
for _, child in ipairs(filteredChildren) do
|
||||
if flexGrows[child] > 0 then
|
||||
table.insert(growableItems, child)
|
||||
totalGrowableInitialHeight = totalGrowableInitialHeight + child.get("height")
|
||||
end
|
||||
end
|
||||
|
||||
-- Ensure flexGrow items get at least some height, even if space is tight
|
||||
if #growableItems > 0 and totalGrowableInitialHeight > 0 then
|
||||
-- Minimum guaranteed height for flex items (at least 20% of container)
|
||||
local minFlexSpace = max(floor(containerHeight * 0.2), #growableItems)
|
||||
|
||||
-- Reserve space for flex items
|
||||
local reservedFlexSpace = min(minFlexSpace, containerHeight - totalSpacing)
|
||||
|
||||
-- Distribute among flex items
|
||||
for _, child in ipairs(growableItems) do
|
||||
local grow = flexGrows[child]
|
||||
local proportion = grow / totalFlexGrow
|
||||
local flexHeight = max(1, floor(reservedFlexSpace * proportion))
|
||||
child.set("height", flexHeight)
|
||||
end
|
||||
end
|
||||
|
||||
child.set("x", children.offset or 1)
|
||||
child.set("y", currentY)
|
||||
child.set("height", childHeight)
|
||||
currentY = currentY + childHeight + spacing
|
||||
end
|
||||
end
|
||||
|
||||
if justifyContent == "flex-end" then
|
||||
local offset = containerHeight - (currentY - spacing - 1)
|
||||
for _, child in ipairs(children) do
|
||||
child.set("y", child.get("y") + offset)
|
||||
|
||||
-- Step 3: Position elements (never allow overlapping)
|
||||
local currentY = 1
|
||||
|
||||
-- Place all elements sequentially
|
||||
for _, child in ipairs(filteredChildren) do
|
||||
-- Apply Y coordinate
|
||||
child.set("y", currentY)
|
||||
|
||||
-- Apply X coordinate (based on horizontal alignment)
|
||||
if not wrap then
|
||||
if alignItems == "stretch" then
|
||||
-- Horizontal stretch to fill container, considering padding
|
||||
child.set("width", availableCrossAxisSpace)
|
||||
child.set("x", 1 + crossPadding)
|
||||
else
|
||||
local childWidth = child.get("width")
|
||||
local x = 1
|
||||
|
||||
if alignItems == "flex-end" then
|
||||
-- Right align
|
||||
x = containerWidth - childWidth + 1
|
||||
elseif alignItems == "flex-center" or alignItems == "center" then
|
||||
-- Center align
|
||||
x = floor((containerWidth - childWidth) / 2) + 1
|
||||
end
|
||||
|
||||
-- Ensure X value is not less than 1
|
||||
child.set("x", max(1, x))
|
||||
end
|
||||
end
|
||||
elseif justifyContent == "flex-center" or justifyContent == "center" then -- Akzeptiere beide Formate
|
||||
local offset = math.floor((containerHeight - (currentY - spacing - 1)) / 2)
|
||||
for _, child in ipairs(children) do
|
||||
child.set("y", child.get("y") + offset)
|
||||
|
||||
-- Final safety check width doesn't exceed container - only for elements with flexShrink
|
||||
local rightEdge = child.get("x") + child.get("width") - 1
|
||||
if rightEdge > containerWidth and (child.get("flexShrink") or 0) > 0 then
|
||||
child.set("width", max(1, containerWidth - child.get("x") + 1))
|
||||
end
|
||||
|
||||
-- Update position for next element - advance by element height + spacing
|
||||
currentY = currentY + child.get("height") + spacing
|
||||
end
|
||||
|
||||
-- Apply justifyContent only if there's remaining space
|
||||
local lastChild = filteredChildren[#filteredChildren]
|
||||
local usedHeight = 0
|
||||
if lastChild then
|
||||
usedHeight = lastChild.get("y") + lastChild.get("height") - 1
|
||||
end
|
||||
|
||||
local remainingSpace = containerHeight - usedHeight
|
||||
|
||||
if remainingSpace > 0 then
|
||||
if justifyContent == "flex-end" then
|
||||
for _, child in ipairs(filteredChildren) do
|
||||
child.set("y", child.get("y") + remainingSpace)
|
||||
end
|
||||
elseif justifyContent == "flex-center" or justifyContent == "center" then
|
||||
local offset = floor(remainingSpace / 2)
|
||||
for _, child in ipairs(filteredChildren) do
|
||||
child.set("y", child.get("y") + offset)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Optimize updateLayout function
|
||||
local function updateLayout(self, direction, spacing, justifyContent, wrap)
|
||||
local elements = sortElements(self, direction, spacing, wrap)
|
||||
if direction == "row" then
|
||||
for _,v in pairs(elements)do
|
||||
calculateRow(self, v, spacing, justifyContent)
|
||||
end
|
||||
else
|
||||
for _,v in pairs(elements)do
|
||||
calculateColumn(self, v, spacing, justifyContent)
|
||||
if self.get("width") <= 0 or self.get("height") <= 0 then
|
||||
return
|
||||
end
|
||||
|
||||
direction = (direction == "row" or direction == "column") and direction or "row"
|
||||
|
||||
local currentWidth, currentHeight = self.get("width"), self.get("height")
|
||||
local sizeChanged = currentWidth ~= self._lastLayoutWidth or currentHeight ~= self._lastLayoutHeight
|
||||
|
||||
self._lastLayoutWidth = currentWidth
|
||||
self._lastLayoutHeight = currentHeight
|
||||
|
||||
if wrap and sizeChanged and (currentWidth > self._lastLayoutWidth or currentHeight > self._lastLayoutHeight) then
|
||||
for _, child in pairs(self.get("children")) do
|
||||
if child ~= lineBreakElement and child:getVisible() and child.get("flexGrow") and child.get("flexGrow") > 0 then
|
||||
if direction == "row" then
|
||||
local ok, value = pcall(function() return child.get("intrinsicWidth") end)
|
||||
if ok and value then
|
||||
child.set("width", value)
|
||||
end
|
||||
else
|
||||
local ok, value = pcall(function() return child.get("intrinsicHeight") end)
|
||||
if ok and value then
|
||||
child.set("height", value)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local elements = sortElements(self, direction, spacing, wrap)
|
||||
if #elements == 0 then return end
|
||||
|
||||
local layoutFunction = direction == "row" and calculateRow or calculateColumn
|
||||
|
||||
if direction == "row" and wrap then
|
||||
local currentY = 1
|
||||
for i, rowOrColumn in ipairs(elements) do
|
||||
if #rowOrColumn > 0 then
|
||||
for _, element in ipairs(rowOrColumn) do
|
||||
if element ~= lineBreakElement then
|
||||
element.set("y", currentY)
|
||||
end
|
||||
end
|
||||
|
||||
layoutFunction(self, rowOrColumn, spacing, justifyContent)
|
||||
|
||||
local rowHeight = 0
|
||||
for _, element in ipairs(rowOrColumn) do
|
||||
if element ~= lineBreakElement then
|
||||
rowHeight = math.max(rowHeight, element.get("height"))
|
||||
end
|
||||
end
|
||||
|
||||
if i < #elements then
|
||||
currentY = currentY + rowHeight + spacing
|
||||
else
|
||||
currentY = currentY + rowHeight
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif direction == "column" and wrap then
|
||||
local currentX = 1
|
||||
for i, rowOrColumn in ipairs(elements) do
|
||||
if #rowOrColumn > 0 then
|
||||
for _, element in ipairs(rowOrColumn) do
|
||||
if element ~= lineBreakElement then
|
||||
element.set("x", currentX)
|
||||
end
|
||||
end
|
||||
|
||||
layoutFunction(self, rowOrColumn, spacing, justifyContent)
|
||||
|
||||
local columnWidth = 0
|
||||
for _, element in ipairs(rowOrColumn) do
|
||||
if element ~= lineBreakElement then
|
||||
columnWidth = math.max(columnWidth, element.get("width"))
|
||||
end
|
||||
end
|
||||
|
||||
if i < #elements then
|
||||
currentX = currentX + columnWidth + spacing
|
||||
else
|
||||
currentX = currentX + columnWidth
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
for _, rowOrColumn in ipairs(elements) do
|
||||
layoutFunction(self, rowOrColumn, spacing, justifyContent)
|
||||
end
|
||||
end
|
||||
self:sortChildren()
|
||||
self.set("childrenEventsSorted", false)
|
||||
self.set("flexUpdateLayout", false)
|
||||
end
|
||||
|
||||
@@ -251,8 +725,19 @@ function Flexbox.new()
|
||||
self.set("height", 6)
|
||||
self.set("background", colors.blue)
|
||||
self.set("z", 10)
|
||||
|
||||
self._lastLayoutWidth = 0
|
||||
self._lastLayoutHeight = 0
|
||||
|
||||
self:observe("width", function() self.set("flexUpdateLayout", true) end)
|
||||
self:observe("height", function() self.set("flexUpdateLayout", true) end)
|
||||
self:observe("flexDirection", function() self.set("flexUpdateLayout", true) end)
|
||||
self:observe("flexSpacing", function() self.set("flexUpdateLayout", true) end)
|
||||
self:observe("flexWrap", function() self.set("flexUpdateLayout", true) end)
|
||||
self:observe("flexJustifyContent", function() self.set("flexUpdateLayout", true) end)
|
||||
self:observe("flexAlignItems", function() self.set("flexUpdateLayout", true) end)
|
||||
self:observe("flexCrossPadding", function() self.set("flexUpdateLayout", true) end)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
@@ -278,6 +763,24 @@ function Flexbox:addChild(element)
|
||||
element:instanceProperty("flexGrow", {default = 0, type = "number"})
|
||||
element:instanceProperty("flexShrink", {default = 0, type = "number"})
|
||||
element:instanceProperty("flexBasis", {default = 0, type = "number"})
|
||||
element:instanceProperty("intrinsicWidth", {default = element.get("width"), type = "number"})
|
||||
element:instanceProperty("intrinsicHeight", {default = element.get("height"), type = "number"})
|
||||
|
||||
element:observe("flexGrow", function() self.set("flexUpdateLayout", true) end)
|
||||
element:observe("flexShrink", function() self.set("flexUpdateLayout", true) end)
|
||||
|
||||
element:observe("width", function(_, newValue, oldValue)
|
||||
if element.get("flexGrow") == 0 then
|
||||
element.set("intrinsicWidth", newValue)
|
||||
end
|
||||
self.set("flexUpdateLayout", true)
|
||||
end)
|
||||
element:observe("height", function(_, newValue, oldValue)
|
||||
if element.get("flexGrow") == 0 then
|
||||
element.set("intrinsicHeight", newValue)
|
||||
end
|
||||
self.set("flexUpdateLayout", true)
|
||||
end)
|
||||
end
|
||||
|
||||
self.set("flexUpdateLayout", true)
|
||||
|
||||
@@ -221,4 +221,4 @@ function Graph:render()
|
||||
end
|
||||
end
|
||||
|
||||
return Graph
|
||||
return Graph
|
||||
@@ -66,6 +66,29 @@ function Table:init(props, basalt)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds a new column to the table
|
||||
--- @shortDescription Adds a new column to the table
|
||||
--- @param name string The name of the column
|
||||
--- @param width number The width of the column
|
||||
--- @return Table self The Table instance
|
||||
function Table:addColumn(name, width)
|
||||
local columns = self.get("columns")
|
||||
table.insert(columns, {name = name, width = width})
|
||||
self.set("columns", columns)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Adds a new row of data to the table
|
||||
--- @shortDescription Adds a new row of data to the table
|
||||
--- @param ... any The data for the new row
|
||||
--- @return Table self The Table instance
|
||||
function Table:addData(...)
|
||||
local data = self.get("data")
|
||||
table.insert(data, {...})
|
||||
self.set("data", data)
|
||||
return self
|
||||
end
|
||||
|
||||
--- Sorts the table data by column
|
||||
--- @shortDescription Sorts the table data by the specified column
|
||||
--- @param columnIndex number The index of the column to sort by
|
||||
@@ -87,7 +110,6 @@ function Table:sortData(columnIndex, fn)
|
||||
return fn(a[columnIndex], b[columnIndex])
|
||||
end)
|
||||
end
|
||||
self.set("data", data)
|
||||
return self
|
||||
end
|
||||
|
||||
@@ -186,9 +208,12 @@ function Table:render()
|
||||
if i < #columns then
|
||||
paddedText = string.sub(paddedText, 1, col.width - 1) .. " "
|
||||
end
|
||||
self:blit(currentX, y, string.sub(paddedText, 1, col.width),
|
||||
string.sub(string.rep(tHex[self.get("foreground")], col.width), 1, width-currentX+1),
|
||||
string.sub(string.rep(tHex[bg], col.width), 1, width-currentX+1))
|
||||
local finalText = string.sub(paddedText, 1, col.width)
|
||||
local finalForeground = string.sub(string.rep(tHex[self.get("foreground")], col.width), 1, width-currentX+1)
|
||||
local finalBackground = string.sub(string.rep(tHex[bg], col.width), 1, width-currentX+1)
|
||||
self:blit(currentX, y, finalText,
|
||||
finalForeground,
|
||||
finalBackground)
|
||||
currentX = currentX + col.width
|
||||
end
|
||||
else
|
||||
|
||||
@@ -311,4 +311,4 @@ function TextBox:render()
|
||||
end
|
||||
end
|
||||
|
||||
return TextBox
|
||||
return TextBox
|
||||
83
src/elements/Timer.lua
Normal file
83
src/elements/Timer.lua
Normal file
@@ -0,0 +1,83 @@
|
||||
local elementManager = require("elementManager")
|
||||
local BaseElement = elementManager.getElement("BaseElement")
|
||||
---@cofnigDescription The Timer is a non-visual element that can be used to perform actions at specific intervals.
|
||||
|
||||
--- The Timer is a non-visual element that can be used to perform actions at specific intervals.
|
||||
---@class Timer : BaseElement
|
||||
local Timer = setmetatable({}, BaseElement)
|
||||
Timer.__index = Timer
|
||||
|
||||
---@property interval number 1 The interval in seconds at which the timer will trigger its action.
|
||||
Timer.defineProperty(Timer, "interval", {default = 1, type = "number"})
|
||||
---@property action function function The action to be performed when the timer triggers.
|
||||
Timer.defineProperty(Timer, "action", {default = function() end, type = "function"})
|
||||
---@property running boolean false Indicates whether the timer is currently running or not.
|
||||
Timer.defineProperty(Timer, "running", {default = false, type = "boolean"})
|
||||
---@property amount number -1 The amount of time the timer should run.
|
||||
Timer.defineProperty(Timer, "amount", {default = -1, type = "number"})
|
||||
|
||||
Timer.defineEvent(Timer, "timer")
|
||||
|
||||
--- @shortDescription Creates a new Timer instance
|
||||
--- @return table self The created instance
|
||||
--- @private
|
||||
function Timer.new()
|
||||
local self = setmetatable({}, Timer):__init()
|
||||
self.class = Timer
|
||||
return self
|
||||
end
|
||||
|
||||
--- @shortDescription Initializes the Timer instance
|
||||
--- @param props table The properties to initialize the element with
|
||||
--- @param basalt table The basalt instance
|
||||
--- @protected
|
||||
function Timer:init(props, basalt)
|
||||
BaseElement.init(self, props, basalt)
|
||||
self.set("type", "Timer")
|
||||
end
|
||||
|
||||
--- Starts the timer with the specified interval.
|
||||
--- @shortDescription Starts the timer
|
||||
--- @param self Timer The Timer instance to start
|
||||
--- @return Timer self The Timer instance
|
||||
function Timer:start()
|
||||
if not self.running then
|
||||
self.running = true
|
||||
local time = self.get("interval")
|
||||
self.timerId = os.startTimer(time)
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- Stops the timer if it is currently running.
|
||||
--- @shortDescription Stops the timer
|
||||
--- @param self Timer The Timer instance to stop
|
||||
--- @return Timer self The Timer instance
|
||||
function Timer:stop()
|
||||
if self.running then
|
||||
self.running = false
|
||||
os.cancelTimer(self.timerId)
|
||||
end
|
||||
return self
|
||||
end
|
||||
|
||||
--- @protected
|
||||
--- @shortDescription Dispatches events to the Timer instance
|
||||
function Timer:dispatchEvent(event, ...)
|
||||
BaseElement.dispatchEvent(self, event, ...)
|
||||
if event == "timer" then
|
||||
local timerId = select(1, ...)
|
||||
if timerId == self.timerId then
|
||||
self.action()
|
||||
local amount = self.get("amount")
|
||||
if amount > 0 then
|
||||
self.set("amount", amount - 1)
|
||||
end
|
||||
if amount ~= 0 then
|
||||
self.timerId = os.startTimer(self.get("interval"))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return Timer
|
||||
@@ -329,6 +329,44 @@ Animation.registerAnimation("moveOffset", {
|
||||
end
|
||||
})
|
||||
|
||||
Animation.registerAnimation("number", {
|
||||
start = function(anim)
|
||||
anim.startValue = anim.element.get(anim.args[1])
|
||||
anim.targetValue = anim.args[2]
|
||||
end,
|
||||
|
||||
update = function(anim, progress)
|
||||
local value = anim.startValue + (anim.targetValue - anim.startValue) * progress
|
||||
anim.element.set(anim.args[1], math.floor(value))
|
||||
return progress >= 1
|
||||
end,
|
||||
|
||||
complete = function(anim)
|
||||
anim.element.set(anim.args[1], anim.targetValue)
|
||||
end
|
||||
})
|
||||
|
||||
Animation.registerAnimation("entries", {
|
||||
start = function(anim)
|
||||
anim.startColor = anim.element.get(anim.args[1])
|
||||
anim.colorList = anim.args[2]
|
||||
end,
|
||||
|
||||
update = function(anim, progress)
|
||||
local list = anim.colorList
|
||||
local index = math.floor(#list * progress) + 1
|
||||
if index > #list then
|
||||
index = #list
|
||||
end
|
||||
anim.element.set(anim.args[1], list[index])
|
||||
|
||||
end,
|
||||
|
||||
complete = function(anim)
|
||||
anim.element.set(anim.args[1], anim.colorList[#anim.colorList])
|
||||
end
|
||||
})
|
||||
|
||||
Animation.registerAnimation("morphText", {
|
||||
start = function(anim)
|
||||
local startText = anim.element.get(anim.args[1])
|
||||
|
||||
@@ -147,7 +147,7 @@ local function setupObservers(element, expr, propertyName)
|
||||
local observer = {
|
||||
target = target,
|
||||
property = prop,
|
||||
callback = function()
|
||||
callback = function()
|
||||
element:updateRender()
|
||||
end
|
||||
}
|
||||
@@ -198,7 +198,7 @@ end)
|
||||
--- @usage local button = main:addButton({text="Exit"})
|
||||
--- @usage button:setX("{parent.x - 12}")
|
||||
--- @usage button:setBackground("{self.clicked and colors.red or colors.green}")
|
||||
--- @usage button:setWidth("{self.text:len() + 2}")
|
||||
--- @usage button:setWidth("{#self.text + 2}")
|
||||
---@class Reactive
|
||||
local BaseElement = {}
|
||||
|
||||
|
||||
@@ -177,8 +177,6 @@ function BaseElement:applyTheme(applyToChildren)
|
||||
end
|
||||
end
|
||||
self.set(prop, value)
|
||||
else
|
||||
errorManager.error("Invalid property '" .. prop .. "' in theme for " .. self._values.type)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user