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Basalt2/docs/references/elements/VisualElement.md
2025-02-16 19:31:38 +00:00

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@alias color number
# VisualElement : BaseElement
## Properties
|Property|Type|Default|Description|
|---|---|---|---|
|x|number|1|x position of the element
|y|number|1|y position of the element
|z|number|1|z position of the element
|width|number|1|width of the element
|height|number|1|height of the element
|background|color|black|background color of the element
|foreground|color|white|foreground color of the element
|clicked|boolean|an|false element is currently clicked
|backgroundEnabled|boolean|true|whether the background is enabled
|focused|boolean|false|whether the element is focused
|visible|boolean|true|whether the element is visible
## Functions
|Method|Returns|Description|
|---|---|---|
|[VisualElement.new](#VisualElement.new)|VisualElement|
|[VisualElement:blit](#VisualElement:blit)|-|
|[VisualElement:blur](#VisualElement:blur)|-|
|[VisualElement:focus](#VisualElement:focus)|-|
|[VisualElement:getAbsolutePosition](#VisualElement:getAbsolutePosition)|-|
|[VisualElement:getRelativePosition](#VisualElement:getRelativePosition)|number,|
|[VisualElement:init](#VisualElement:init)|-|
|[VisualElement:isInBounds](#VisualElement:isInBounds)|boolean|
|[VisualElement:mouse_click](#VisualElement:mouse_click)|boolean|
|[VisualElement:mouse_release](#VisualElement:mouse_release)|boolean|
|[VisualElement:mouse_up](#VisualElement:mouse_up)|boolean|
|[VisualElement:multiBlit](#VisualElement:multiBlit)|-|
|[VisualElement:render](#VisualElement:render)|-|
|[VisualElement:setCursor](#VisualElement:setCursor)|-|
|[VisualElement:textBg](#VisualElement:textBg)|-|
|[VisualElement:textFg](#VisualElement:textFg)|-|
@combinedProperty position x y
@combinedProperty size width height
@combinedProperty color foreground background
## VisualElement.new(props, basalt)
Creates a new VisualElement instance
### Parameters
* `props` `table` The properties to initialize the element with
* `basalt` `table` The basalt instance
### Returns
* `VisualElement` `object` The newly created VisualElement instance
### Usage
```lua
local element = VisualElement.new("myId", basalt)
```
## VisualElement:blit(x, y, text, fg, bg)
Draws a text character with a foreground and background at the specified position, used in the rendering system
### Parameters
* `x` `number` The x position to draw
* `y` `number` The y position to draw
* `text` `string` The text char to draw
* `fg` `string` The foreground color
* `bg` `string` The background color
## VisualElement:blur()
Handles a blur event
## VisualElement:focus()
Handles a focus event
## VisualElement:getAbsolutePosition(x?, y?)
Returns the absolute position of the element or the given coordinates.
### Parameters
* `x` *(optional)* `number` x position
* `y` *(optional)* `number` y position
## VisualElement:getRelativePosition(x?, y?)
Returns the relative position of the element or the given coordinates.
### Parameters
* `x` *(optional)* `number` x position
* `y` *(optional)* `number` y position
### Returns
* `nil` `nil` nil
## VisualElement:init()
Initializes the VisualElement instance
## VisualElement:isInBounds(x, y)
Checks if the specified coordinates are within the bounds of the element
### Parameters
* `x` `number` The x position to check
* `y` `number` The y position to check
### Returns
* `boolean` `isInBounds` Whether the coordinates are within the bounds of the element
## VisualElement:mouse_click(button, x, y)
Handles a mouse click event
### Parameters
* `button` `number` The button that was clicked
* `x` `number` The x position of the click
* `y` `number` The y position of the click
### Returns
* `boolean` `clicked` Whether the element was clicked
## VisualElement:mouse_release(button, x, y)
Handles a mouse release event
### Parameters
* `button` `number` The button that was released
* `x` `number` The x position of the release
* `y` `number` The y position of the release
### Returns
* `boolean` `release` Whether the element was released on the element
## VisualElement:mouse_up(button, x, y)
Handles a mouse up event
### Parameters
* `button` `number` The button that was released
* `x` `number` The x position of the release
* `y` `number` The y position of the release
### Returns
* `boolean` `release` Whether the element was released on the element
## VisualElement:multiBlit(x, y, width, height, text, fg, bg)
Draws a text character/fg/bg at the specified position with a certain size, used in the rendering system
### Parameters
* `x` `number` The x position to draw
* `y` `number` The y position to draw
* `width` `number` The width of the element
* `height` `number` The height of the element
* `text` `string` The text char to draw
* `fg` `color` The foreground color
* `bg` `color` The background color
## VisualElement:render()
Renders the element
### Usage
```lua
element:render()
```
## VisualElement:setCursor(x, y, blink)
Sets the cursor position
### Parameters
* `x` `number` The x position of the cursor
* `y` `number` The y position of the cursor
* `blink` `boolean` Whether the cursor should blink
## VisualElement:textBg(x, y, text, bg)
Draws a text character with a background at the specified position, used in the rendering system
### Parameters
* `x` `number` The x position to draw
* `y` `number` The y position to draw
* `text` `string` The text char to draw
* `bg` `color` The background color
## VisualElement:textFg(x, y, text, fg)
Draws a text character at the specified position, used in the rendering system
### Parameters
* `x` `number` The x position to draw
* `y` `number` The y position to draw
* `text` `string` The text char to draw
* `fg` `color` The foreground color