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Basalt2/docs/references/elements/BaseFrame.md
2025-09-13 20:28:52 +00:00

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BaseFrame

This is the base frame class. It is the root element of all elements and the only element without a parent.

Extends: Container

Properties

Property Type Default Description
term term peripheral term.current()

Functions

Method Returns Description
BaseFrame.new BaseFrame Creates a new Frame instance
BaseFrame:init table Initializes the Frame instance
BaseFrame:multiBlit - Renders a multiBlit to the render Object
BaseFrame:textFg - Renders a text with a foreground color to the render Object
BaseFrame:textBg - Renders a text with a background color to the render Object
BaseFrame:drawText - Renders a text with a background color to the render Object
BaseFrame:blit - Renders a text with a foreground and background color to the render Object
BaseFrame:setCursor - Sets the cursor position
BaseFrame:monitor_touch - Handles monitor touch events
BaseFrame:mouse_click - Handles mouse click events
BaseFrame:mouse_up - Handles mouse up events
BaseFrame:term_resize - Resizes the Frame
BaseFrame:key - Handles key events
BaseFrame:key_up - Handles key up events
BaseFrame:char - Handles character events
BaseFrame:render - Renders the Frame

BaseFrame.new()

Creates a new Frame instance

Returns

  • BaseFrame object The newly created Frame instance

Usage

local element = BaseFrame.new()

BaseFrame:init(props, basalt)

Parameters

  • props table The properties to initialize the element with
  • basalt table The basalt instance

Returns

  • table self The initialized instance

BaseFrame:multiBlit(x, y, width, height, text, fg, bg)

Parameters

  • x number The x position to render to
  • y number The y position to render to
  • width number The width of the text
  • height number The height of the text
  • text string The text to render
  • fg string The foreground color
  • bg string The background color

BaseFrame:textFg(x, y, text, fg)

Parameters

  • x number The x position to render to
  • y number The y position to render to
  • text string The text to render
  • fg colors The foreground color

BaseFrame:textBg(x, y, text, bg)

Parameters

  • x number The x position to render to
  • y number The y position to render to
  • text string The text to render
  • bg colors The background color

BaseFrame:drawText(x, y, text, bg)

Parameters

  • x number The x position to render to
  • y number The y position to render to
  • text string The text to render
  • bg colors The background color

BaseFrame:blit(x, y, text, fg, bg)

Parameters

  • x number The x position to render to
  • y number The y position to render to
  • text string The text to render
  • fg string The foreground color
  • bg string The background color

Sets the cursor position

Parameters

  • x number The x position to set the cursor to
  • y number The y position to set the cursor to
  • blink boolean Whether the cursor should blink

BaseFrame:monitor_touch(name, x, y)

Parameters

  • name string The name of the monitor that was touched
  • x number The x position of the mouse
  • y number The y position of the mouse

BaseFrame:mouse_click(button, x, y)

Parameters

  • button number The button that was clicked
  • x number The x position of the mouse
  • y number The y position of the mouse

BaseFrame:mouse_up(button, x, y)

Parameters

  • button number The button that was released
  • x number The x position of the mouse
  • y number The y position of the mouse

BaseFrame:term_resize()

BaseFrame:key(key)

Parameters

  • key number The key that was pressed

BaseFrame:key_up(key)

Parameters

  • key number The key that was released

BaseFrame:char(char)

Parameters

  • char string The character that was pressed

BaseFrame:render()