1.4 KiB
local VisualElement = require("elements/VisualElement")
---@class ProgressBar : VisualElement local ProgressBar = setmetatable({}, VisualElement) ProgressBar.__index = ProgressBar
---@property progress number Current progress (0-100) ProgressBar.defineProperty(ProgressBar, "progress", {default = 0, type = "number", canTriggerRender = true}) ---@property showPercentage boolean Show percentage text ProgressBar.defineProperty(ProgressBar, "showPercentage", {default = false, type = "boolean"}) ---@property progressColor color Progress bar color ProgressBar.defineProperty(ProgressBar, "progressColor", {default = colors.lime, type = "number"})
function ProgressBar.new() local self = setmetatable({}, ProgressBar):__init() self.set("width", 10) self.set("height", 1) return self end
function ProgressBar:init(props, basalt) VisualElement.init(self, props, basalt) self.set("type", "ProgressBar") end
function ProgressBar:render() VisualElement.render(self) local width = self.get("width") local progress = math.min(100, math.max(0, self.get("progress"))) local fillWidth = math.floor((width * progress) / 100)
self:textBg(1, 1, string.rep(" ", fillWidth), self.get("progressColor"))
if self.get("showPercentage") then
local text = tostring(progress).."%"
local x = math.floor((width - #text) / 2) + 1
self:textFg(x, 1, text, self.get("foreground"))
end
end
return ProgressBar