Files
Basalt2/docs/references/elements/Input.md
2025-02-16 14:12:49 +00:00

4.8 KiB

local VisualElement = require("elements/VisualElement") local tHex = require("libraries/colorHex")

---@class Input : VisualElement local Input = setmetatable({}, VisualElement) Input.__index = Input

---@property text string Input - text to be displayed Input.defineProperty(Input, "text", {default = "", type = "string", canTriggerRender = true})

---@property cursorPos number Input - current cursor position Input.defineProperty(Input, "cursorPos", {default = 1, type = "number"})

---@property viewOffset number Input - offset of view Input.defineProperty(Input, "viewOffset", {default = 0, type = "number", canTriggerRender = true})

-- Neue Properties Input.defineProperty(Input, "maxLength", {default = nil, type = "number"}) Input.defineProperty(Input, "placeholder", {default = "asd", type = "string"}) Input.defineProperty(Input, "placeholderColor", {default = colors.gray, type = "number"}) Input.defineProperty(Input, "focusedColor", {default = colors.blue, type = "number"}) Input.defineProperty(Input, "pattern", {default = nil, type = "string"})

Input.listenTo(Input, "mouse_click") Input.listenTo(Input, "key") Input.listenTo(Input, "char")

--- Creates a new Input instance --- @return Input object The newly created Input instance --- @usage local element = Input.new("myId", basalt) function Input.new() local self = setmetatable({}, Input):__init() self.set("width", 8) self.set("z", 3) return self end

function Input:init(props, basalt) VisualElement.init(self, props, basalt) self.set("type", "Input") end

function Input:char(char) if not self.get("focused") then return end local text = self.get("text") local pos = self.get("cursorPos") local maxLength = self.get("maxLength") local pattern = self.get("pattern")

if maxLength and #text >= maxLength then return end
if pattern and not char:match(pattern) then return end

self.set("text", text:sub(1, pos-1) .. char .. text:sub(pos))
self.set("cursorPos", pos + 1)
self:updateRender()
self:updateViewport()

end

function Input:key(key) if not self.get("focused") then return end local pos = self.get("cursorPos") local text = self.get("text") local viewOffset = self.get("viewOffset") local width = self.get("width")

if key == keys.left then
    if pos > 1 then
        self.set("cursorPos", pos - 1)
        if pos - 1 <= viewOffset then
            self.set("viewOffset", math.max(0, pos - 2))
        end
    end
elseif key == keys.right then
    if pos <= #text then
        self.set("cursorPos", pos + 1)
        if pos - viewOffset >= width then
            self.set("viewOffset", pos - width + 1)
        end
    end
elseif key == keys.backspace then
    if pos > 1 then
        self.set("text", text:sub(1, pos-2) .. text:sub(pos))
        self.set("cursorPos", pos - 1)
        self:updateRender()
        self:updateViewport()
    end
end

local relativePos = self.get("cursorPos") - self.get("viewOffset")
self:setCursor(relativePos, 1, true)

end

function Input:focus() VisualElement.focus(self) self:updateRender() end

function Input:blur() VisualElement.blur(self) self:updateRender() end

function Input:mouse_click(button, x, y) if VisualElement.mouse_click(self, button, x, y) then local relX, relY = self:getRelativePosition(x, y) local text = self.get("text") self:setCursor(math.min(relX, #text + 1), relY, true) self:set("cursorPos", relX + self.get("viewOffset")) return true end end

function Input:updateViewport() local width = self.get("width") local cursorPos = self.get("cursorPos") local viewOffset = self.get("viewOffset") local textLength = #self.get("text")

if cursorPos - viewOffset > width then
    self.set("viewOffset", cursorPos - width)
elseif cursorPos <= viewOffset then

    self.set("viewOffset", math.max(0, cursorPos - 1))
end

if viewOffset > textLength - width then
    self.set("viewOffset", math.max(0, textLength - width))
end

end

function Input:render() local text = self.get("text") local viewOffset = self.get("viewOffset") local width = self.get("width") local placeholder = self.get("placeholder") local focusedColor = self.get("focusedColor") local focused = self.get("focused") local width, height = self.get("width"), self.get("height") self:multiBlit(1, 1, width, height, " ", tHex[self.get("foreground")], tHex[focused and focusedColor or self.get("background")])

if #text == 0 and #placeholder ~= 0 and self.get("focused") == false then
    self:textFg(1, 1, placeholder:sub(1, width), self.get("placeholderColor"))
    return
end

local visibleText = text:sub(viewOffset + 1, viewOffset + width)
self:textFg(1, 1, visibleText, self.get("foreground"))

end

return Input