5.4 KiB
local elementManager = require("elementManager") local VisualElement = elementManager.getElement("VisualElement") local errorManager = require("errorManager")
--TODO: -- Rendering optimization (only render when screen changed) -- Eventsystem improvement -- Cursor is sometimes not visible on time
---@class Program : VisualElement local Program = setmetatable({}, VisualElement) Program.__index = Program
Program.defineProperty(Program, "program", {default = nil, type = "table"}) Program.defineProperty(Program, "path", {default = "", type = "string"}) Program.defineProperty(Program, "running", {default = false, type = "boolean"})
Program.listenTo(Program, "key") Program.listenTo(Program, "char") Program.listenTo(Program, "key_up") Program.listenTo(Program, "paste") Program.listenTo(Program, "mouse_click") Program.listenTo(Program, "mouse_drag") Program.listenTo(Program, "mouse_scroll") Program.listenTo(Program, "mouse_up")
local BasaltProgram = {} BasaltProgram.__index = BasaltProgram local newPackage = dofile("rom/modules/main/cc/require.lua").make
function BasaltProgram.new() local self = setmetatable({}, BasaltProgram) self.env = {} self.args = {} return self end
function BasaltProgram:run(path, width, height) self.window = window.create(term.current(), 1, 1, width, height, false) local pPath = shell.resolveProgram(path) if(pPath~=nil)then if(fs.exists(pPath)) then local file = fs.open(pPath, "r") local content = file.readAll() file.close() local env = setmetatable(self.env, {__index=_ENV}) env.shell = shell env.term = self.window env.require, env.package = newPackage(env, fs.getDir(pPath)) env.term.current = term.current env.term.redirect = term.redirect env.term.native = term.native
self.coroutine = coroutine.create(function()
local program = load(content, path, "bt", env)
if program then
local current = term.current()
term.redirect(self.window)
local result = program(path, table.unpack(self.args))
term.redirect(current)
return result
end
end)
local current = term.current()
term.redirect(self.window)
local ok, result = coroutine.resume(self.coroutine)
term.redirect(current)
if not ok then
errorManager.header = "Basalt Program Error ".. path
errorManager.error(result)
end
else
errorManager.header = "Basalt Program Error ".. path
errorManager.error("File not found")
end
else
errorManager.header = "Basalt Program Error"
errorManager.error("Program "..path.." not found")
end
end
function BasaltProgram:resize(width, height) self.window.reposition(1, 1, width, height) end
function BasaltProgram:resume(event, ...) if self.coroutine==nil or coroutine.status(self.coroutine)=="dead" then return end if(self.filter~=nil)then if(event~=self.filter)then return end self.filter=nil end local current = term.current() term.redirect(self.window) local ok, result = coroutine.resume(self.coroutine, event, ...) term.redirect(current)
if ok then
self.filter = result
else
errorManager.header = "Basalt Program Error"
errorManager.error(result)
end
return ok, result
end
function BasaltProgram:stop()
end
--- Creates a new Program instance --- @return Program object The newly created Program instance --- @usage local element = Program.new("myId", basalt) function Program.new() local self = setmetatable({}, Program):__init() self.set("z", 5) self.set("width", 30) self.set("height", 12) return self end
function Program:init(props, basalt) VisualElement.init(self, props, basalt) self.set("type", "Program") end
function Program:execute(path) self.set("path", path) self.set("running", true) local program = BasaltProgram.new() self.set("program", program) program:run(path, self.get("width"), self.get("height")) self:updateRender() return self end
function Program:dispatchEvent(event, ...) local program = self.get("program") local result = VisualElement.dispatchEvent(self, event, ...) if program then program:resume(event, ...) if(self.get("focused"))then local cursorBlink = program.window.getCursorBlink() local cursorX, cursorY = program.window.getCursorPos() self:setCursor(cursorX, cursorY, cursorBlink) end self:updateRender() end return result end
function Program:focus() if(VisualElement.focus(self))then local program = self.get("program") if program then local cursorBlink = program.window.getCursorBlink() local cursorX, cursorY = program.window.getCursorPos() self:setCursor(cursorX, cursorY, cursorBlink) end end end
function Program:render() VisualElement.render(self) local program = self.get("program") if program then local _, height = program.window.getSize() for y = 1, height do local text, fg, bg = program.window.getLine(y) if text then self:blit(1, y, text, fg, bg) end end end end
return Program