Small Changes
- Fixed a bug in basalt.setMouseDragThrottle
- Added some new curves for animation (anim:setMode("curveyouwant")
- Small fix for checkbox -> mouse_up
- Fix for Input (if type is number and you use . or - it gets ignored)
This commit is contained in:
@@ -190,18 +190,20 @@ local function moveHandlerTimer()
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end
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local btn, dragX, dragY = nil, nil, nil
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local dragTimer = nil
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local function dragHandlerTimer()
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log("Event registered")
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dragTimer = nil
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mainFrame:dragHandler(btn, dragX, dragY)
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activeFrame = mainFrame
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end
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local dragTimer = nil
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local function mouseDragEvent(b, x, y)
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btn, dragX, dragY = b, x, y
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if(dragThrottle<50)then
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dragHandlerTimer()
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else
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log("Draggi"..(tostring(dragTimer)..(dragThrottle/1000)))
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if(dragTimer==nil)then
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dragTimer = os.startTimer(dragThrottle/1000)
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end
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@@ -215,8 +217,6 @@ local function basaltUpdateEvent(event, p1, p2, p3, p4)
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mainFrame:mouseHandler(p1, p2, p3, false)
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activeFrame = mainFrame
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elseif (event == "mouse_drag") then
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--mainFrame:dragHandler(p1, p2, p3, p4)
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--activeFrame = mainFrame
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mouseDragEvent(p1, p2, p3)
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elseif (event == "mouse_up") then
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mainFrame:mouseUpHandler(p1, p2, p3, p4)
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@@ -315,9 +315,11 @@ basalt = {
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end,
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setMouseDragThrottle = function(amount)
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if(amount<0)then
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log("Drag Throttle "..amount)
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if(amount<=0)then
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dragThrottle = 0
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else
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dragTimer = nil
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dragThrottle = amount
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end
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end,
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@@ -1,7 +1,9 @@
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local xmlValue = require("utils").getValueFromXML
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local basaltEvent = require("basaltEvent")
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local floor,sin,cos,pi = math.floor,math.sin,math.cos,math.pi
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local floor,sin,cos,pi,sqrt,pow = math.floor,math.sin,math.cos,math.pi,math.sqrt,math.pow
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-- You can find the easing curves here https://easings.net
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local lerp = function(s, e, pct)
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return s + (e - s) * pct
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@@ -39,16 +41,183 @@ local easeInOutSine = function(t)
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return -(cos(pi * x) - 1) / 2
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end
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local easeInBack = function(t)
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local c1 = 1.70158;
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local c3 = c1 + 1
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return c3*t^3-c1*t^2
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end
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local easeInCubic = function(t)
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return t^3
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end
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local easeInElastic = function(t)
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local c4 = (2*pi)/3;
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return t == 0 and 0 or (t == 1 and 1 or (
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-2^(10*t-10)*sin((t*10-10.75)*c4)
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))
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end
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local function easeInExpo(t)
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return t == 0 and 0 or 2^(10*t-10)
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end
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local function easeInExpo(t)
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return t == 0 and 0 or 2^(10*t-10)
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end
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local function easeInOutBack(t)
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local c1 = 1.70158;
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local c2 = c1 * 1.525;
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return t < 0.5 and ((2*t)^2*((c2+1)*2*t-c2))/2 or ((2*t-2)^2*((c2+1)*(t*2-2)+c2)+2)/2
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end
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local function easeInOutCubic(t)
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return t < 0.5 and 4 * t^3 or 1-(-2*t+2)^3 / 2
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end
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local function easeInOutElastic(t)
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local c5 = (2*pi) / 4.5
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return t==0 and 0 or (t == 1 and 1 or (t < 0.5 and -(2^(20*t-10) * sin((20*t - 11.125) * c5))/2 or (2^(-20*t+10) * sin((20*t - 11.125) * c5))/2 + 1))
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end
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local function easeInOutExpo(t)
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return t == 0 and 0 or (t == 1 and 1 or (t < 0.5 and 2^(20*t-10)/2 or (2-2^(-20*t+10)) /2))
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end
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local function easeInOutQuad(t)
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return t < 0.5 and 2*t^2 or 1-(-2*t+2)^2/2
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end
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local function easeInOutQuart(t)
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return t < 0.5 and 8*t^4 or 1 - (-2*t+2)^4 / 2
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end
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local function easeInOutQuint(t)
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return t < 0.5 and 16*t^5 or 1-(-2*t+2)^5 / 2
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end
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local function easeInQuad(t)
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return t^2
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end
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local function easeInQuart(t)
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return t^4
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end
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local function easeInQuint(t)
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return t^5
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end
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local function easeOutBack(t)
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local c1 = 1.70158;
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local c3 = c1 + 1
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return 1+c3*(t-1)^3+c1*(t-1)^2
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end
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local function easeOutCubic(t)
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return 1 - (1-t)^3
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end
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local function easeOutElastic(t)
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local c4 = (2*pi)/3;
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return t == 0 and 0 or (t == 1 and 1 or (2^(-10*t)*sin((t*10-0.75)*c4)+1))
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end
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local function easeOutExpo(t)
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return t == 1 and 1 or 1-2^(-10*t)
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end
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local function easeOutQuad(t)
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return 1 - (1 - t) * (1 - t)
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end
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local function easeOutQuart(t)
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return 1 - (1-t)^4
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end
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local function easeOutQuint(t)
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return 1 - (1 - t)^5
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end
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local function easeInCirc(t)
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return 1 - sqrt(1 - pow(t, 2))
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end
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local function easeOutCirc(t)
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return sqrt(1 - pow(t - 1, 2))
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end
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local function easeInOutCirc(t)
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return t < 0.5 and (1 - sqrt(1 - pow(2 * t, 2))) / 2 or (sqrt(1 - pow(-2 * t + 2, 2)) + 1) / 2;
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end
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local function easeOutBounce(t)
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local n1 = 7.5625;
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local d1 = 2.75;
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if (t < 1 / d1)then
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return n1 * t * t
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elseif (t < 2 / d1)then
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local a = t - 1.5 / d1
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return n1 * a * a + 0.75;
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elseif (t < 2.5 / d1)then
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local a = t - 2.25 / d1
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return n1 * a * a + 0.9375;
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else
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local a = t - 2.625 / d1
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return n1 * a * a + 0.984375;
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end
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end
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local function easeInBounce(t)
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return 1 - easeOutBounce(1 - t)
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end
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local function easeInOutBounce(t)
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return x < 0.5 and (1 - easeOutBounce(1 - 2 * t)) / 2 or (1 + easeOutBounce(2 * t - 1)) / 2;
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end
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local lerp = {
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linear = linear,
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lerp = lerp,
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flip=flip,
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easeIn=easeIn,
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easeOut=easeOut,
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easeInOut=easeInOut,
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easeOutSine = easeOutSine,
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easeInSine = easeInSine,
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easeInBack=easeInBack,
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easeInCubic=easeInCubic,
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easeInElastic=easeInElastic,
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easeInExpo=easeInExpo,
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easeInQuad=easeInQuad,
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easeInQuart=easeInQuart,
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easeInQuint=easeInQuint,
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easeInCirc=easeInCirc,
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easeInBounce=easeInBounce,
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easeOut=easeOut,
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easeOutSine = easeOutSine,
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easeOutBack=easeOutBack,
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easeOutCubic=easeOutCubic,
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easeOutElastic=easeOutElastic,
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easeOutExpo=easeOutExpo,
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easeOutQuad=easeOutQuad,
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easeOutQuart=easeOutQuart,
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easeOutQuint=easeOutQuint,
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easeOutCirc=easeOutCirc,
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easeOutBounce=easeOutBounce,
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easeInOut=easeInOut,
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easeInOutSine = easeInOutSine,
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easeInOutBack=easeInOutBack,
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easeInOutCubic=easeInOutCubic,
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easeInOutElastic=easeInOutElastic,
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easeInOutExpo=easeInOutExpo,
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easeInOutQuad=easeInOutQuad,
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easeInOutQuart=easeInOutQuart,
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easeInOutQuint=easeInOutQuint,
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easeInOutCirc=easeInOutCirc,
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easeInOutBounce=easeInOutBounce,
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}
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local activeAnimations = {}
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@@ -185,6 +354,11 @@ return function(name)
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return self
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end,
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addMode = function(self, modeId, modeF)
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lerp[modeId] = modeF
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return self
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end,
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generateXMLEventFunction = function(self, func, val)
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local createF = function(str)
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if(str:sub(1,1)=="#")then
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@@ -76,6 +76,7 @@ return function(name)
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self.bgColor = self.parent:getTheme("CheckboxBG")
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self.fgColor = self.parent:getTheme("CheckboxText")
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self.parent:addEvent("mouse_click", self)
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self.parent:addEvent("mouse_up", self)
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end,
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}
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@@ -202,12 +202,12 @@ return function(name)
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if (text:len() < inputLimit or inputLimit <= 0) then
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if (inputType == "number") then
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local cache = text
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if (char == ".") or (tonumber(char) ~= nil) then
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if (#text==0 and char == "-") or (char == ".") or (tonumber(char) ~= nil) then
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self:setValue(text:sub(1, textX - 1) .. char .. text:sub(textX, text:len()))
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textX = textX + 1
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end
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if (tonumber(base.getValue()) == nil) then
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self:setValue(cache)
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--self:setValue(cache)
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end
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else
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self:setValue(text:sub(1, textX - 1) .. char .. text:sub(textX, text:len()))
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@@ -31,7 +31,7 @@ return function(name)
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text = tostring(text)
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base:setValue(text)
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if (autoSize) then
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self.width = text:len()
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base.width = text:len()
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end
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self:updateDraw()
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return self
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Reference in New Issue
Block a user