- New Objects (Flexbox, Graph, Treeview) - Pluginsystem to add/remove functionality - Reworked the entire Object system, instead of one big Object Class we have multiple classes: Object, VisualObject, ChangeableObject - Instead of one big Frame Class we have multiple Frame Classes: BaseFrame, Frame, MovableFrame, ScrollableFrame, MonitorFrame, Flexbox - Removed the Animation Object, and added a animation plugin instead - Removed the Graphic Object and merged it's functionality with the image object - Updated currently existing objects
27 lines
414 B
Markdown
27 lines
414 B
Markdown
## setOffset
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### Description
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Sets the frame's offset, this offset is beeing used to move all children object's by the offset's position
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### Parameters
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1. `number` x position
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2. `number` y position
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### Returns
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1. `number` x position
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2. `number` y position
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### Usage
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* Sets the baseframes offset by y5.
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```lua
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local main = basalt.createFrame()
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local button = mainFrame:addButton()
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main:setOffset(0, 5)
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```
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