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Basalt/docs/objects/Animation/onDone.md
Robert Jelic 4d614372a1 Updated docs
There is still stuff to do
2022-08-28 18:18:26 +02:00

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## onDone
`onDone(self)`<br>
This is a event which gets fired as soon as the animation has finished.
```lua
local basalt = require("Basalt")
local mainFrame = basalt.createFrame()
local testButton = mainFrame:addButton("buttonToAnimate")
local aAnimation = mainFrame:addAnimation():setObject(testButton):changeTextColor({colors.red, colors.yellow, colors.green}, 2):play()
aAnimation:onDone(function()
basalt.debug("The animation is done")
end)
```
In XML you are also able to queue multiple animations, like this:
```xml
<animation id="anim2" object="buttonToAnimate">
<textColor>
<color>red</color>
<color>yellow</color>
<color>green</color>
<duration>2</duration>
</textColor>
</animation>
<animation onDone="#anim2" object="buttonToAnimate" play="true">
<background>
<color>red</color>
<color>yellow</color>
<color>green</color>
<duration>2</duration>
</background>
</animation>
```