Updated Image (markdown)
6
Image.md
6
Image.md
@@ -9,7 +9,7 @@ Remember image inherits from [object](https://github.com/NoryiE/NyoUI/wiki/Objec
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loads a image into the memory.
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````lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aButton = mainFrame:addImage("myFirstImage"):loadImage("randomImage.nfp")
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local aImage = mainFrame:addImage("myFirstImage"):loadImage("randomImage.nfp"):show()
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````
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**Arguments:** string path<br>
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**returns:** self<br>
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@@ -19,7 +19,7 @@ local aButton = mainFrame:addImage("myFirstImage"):loadImage("randomImage.nfp")
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loads a blittle image into the memory.
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````lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aButton = mainFrame:addImage("myFirstImage"):loadBlittleImage("blittleImage.blt")
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local aImage = mainFrame:addImage("myFirstImage"):loadBlittleImage("blittleImage.blt"):show()
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````
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**Arguments:** string path<br>
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**returns:** self<br>
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@@ -29,7 +29,7 @@ If you were loading a normal (paint) image into the memory, this function would
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blittle image and immediatly draws it (if it's visible)
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````lua
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local mainFrame = basalt.createFrame("myFirstFrame"):show()
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local aButton = mainFrame:addImage("myFirstImage"):loadBlittleImage("randomImage.nfp"):shrink()
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local aImage = mainFrame:addImage("myFirstImage"):loadBlittleImage("randomImage.nfp"):shrink():show()
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````
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**Arguments:** -<br>
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**returns:** self<br>
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