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432 Commits

Author SHA1 Message Date
Mikayla
b96eb7d89d Merge pull request #492 from MikaylaFischler/devel
2024.05.16 Beta Hotfix
2024-05-16 22:13:01 -04:00
Mikayla Fischler
9b8947fba2 #491 fixed ps table indexing for boiler/turbine online 2024-05-16 22:06:53 -04:00
Mikayla
afc38e7e7a Merge pull request #490 from MikaylaFischler/devel
2024.05.15 Release
2024-05-15 17:22:18 -04:00
Mikayla Fischler
41b7a68f3e #487 stop retrying failed disable when needing to enable 2024-05-14 20:10:21 -04:00
Mikayla Fischler
8968ebede3 #486 fixed pcall messages for newer CC versions 2024-05-14 20:00:34 -04:00
Mikayla
50a9168b06 Merge pull request #489 from MikaylaFischler/pocket-alpha-dev
Pocket Update
2024-05-12 18:27:03 -04:00
Mikayla Fischler
76e85da9d5 version increments and small fix 2024-05-12 18:19:21 -04:00
Mikayla Fischler
be560cd532 luacheck fixes 2024-05-12 15:19:01 -04:00
Mikayla Fischler
2b0a536292 #200 pocket RCS overview 2024-05-12 15:14:58 -04:00
Mikayla Fischler
afed6f514d removed stray space in annunciator Coolant Level Low 2024-05-12 15:05:36 -04:00
Mikayla Fischler
3e6a0a8869 #200 updated RPS indicator text 2024-05-12 14:20:48 -04:00
Mikayla Fischler
b99cf19be0 #200 placeholder for alarm page, start of RCS page 2024-05-12 13:36:46 -04:00
Mikayla Fischler
7f009f9c86 #200 RPS view on pocket 2024-05-12 13:28:34 -04:00
Mikayla Fischler
6a8ed311f3 #200 functioning pocket unit overview 2024-05-11 19:19:52 -04:00
Mikayla Fischler
c181142f75 added network details to about app 2024-05-11 15:03:14 -04:00
Mikayla Fischler
0cb964a177 diagnostic disables 2024-05-10 19:18:21 -04:00
Mikayla Fischler
3cd832ca20 sidebar updates 2024-05-10 19:17:52 -04:00
Mikayla Fischler
0c6c7bf9a5 #200 work in progress unit views and sidebar/app updates 2024-05-09 23:05:55 -04:00
Mikayla Fischler
3bfcb1d83c #485 fixed assertion with height auto incrementing y when inheriting height 2024-05-04 13:50:53 -04:00
Mikayla
4fe6792804 Merge pull request #483 from MikaylaFischler/devel
2024.04.30 Release
2024-04-30 20:35:24 -04:00
Mikayla Fischler
25dc47d520 fixed recording bad stats on induction matrix faults 2024-04-30 20:28:07 -04:00
Mikayla Fischler
f958b0e3b7 fixed at max i/o indicator 2024-04-30 20:27:04 -04:00
Mikayla Fischler
f621ff2482 added some value inits and unit labels 2024-04-30 18:54:01 -04:00
Mikayla Fischler
eb45ff899b #455 calculate reactor temp high limit 2024-04-29 22:03:54 -04:00
Mikayla
e91fd2fcaa Merge pull request #482 from MikaylaFischler/412-additional-matrix-integrations
412 additional matrix integrations
2024-04-28 13:08:51 -04:00
Mikayla Fischler
d35b824458 luacheck fix and cleanup 2024-04-28 13:08:16 -04:00
Mikayla Fischler
165d1497f8 reverted test change that got committed 2024-04-28 02:01:40 -04:00
Mikayla Fischler
50bf057ca6 #412 optionally disable SPS at low power 2024-04-28 02:01:21 -04:00
Mikayla Fischler
6f768ef6b3 #469 made ETA tolerant to induction matrix capacity changes 2024-04-28 01:26:44 -04:00
Mikayla Fischler
826086951e return zero on mov_avg compute if no samples 2024-04-27 19:50:35 -04:00
Mikayla Fischler
35bf56663f #469 induction matrix charge ETAs and misc cleanup/updates 2024-04-27 16:27:01 -04:00
Mikayla Fischler
7b8cea4a5c Merge branch 'devel' into 412-additional-matrix-integrations 2024-04-21 13:57:47 -04:00
Mikayla Fischler
51d4a22532 #478 simplified reactor PLC reactor formed handling 2024-04-21 13:55:39 -04:00
Mikayla Fischler
fb85c2f05b RTU configurator updates for redstone I/O clarity 2024-04-21 13:54:14 -04:00
Mikayla Fischler
712d018806 Merge branch 'devel' into 412-additional-matrix-integrations 2024-04-21 12:09:53 -04:00
Mikayla Fischler
00a8d64a88 fixed coordinator not showing FAIL on unit count mismatch when connecting 2024-04-20 20:38:55 -04:00
Mikayla Fischler
d9efd5b8d2 #412 updates to RSIO for induction matrix low, high, and analog charge level 2024-04-20 16:32:18 -04:00
Mikayla Fischler
a786404092 #476 fixed PPM not initing fault counter in __index handler when a function is found 2024-04-16 15:55:40 -04:00
Mikayla
1bd03c0b1a Merge pull request #473 from MikaylaFischler/devel
2024.04.14 Release
2024-04-15 11:59:40 -04:00
Mikayla Fischler
0d8d7aeb15 readme updates 2024-04-15 10:20:48 -04:00
Mikayla Fischler
0b60dc9fa4 #474 run main reactor-plc loop clock when not networked 2024-04-14 19:24:12 -04:00
Mikayla Fischler
48b91ac808 fixed reactor-plc configurator auth key displaying *** when not networked 2024-04-14 19:08:19 -04:00
Mikayla Fischler
4c9efc78b1 bumped up scada-common version 2024-04-14 16:30:50 -04:00
Mikayla
3c5857cd68 Merge pull request #472 from MikaylaFischler/pocket-alpha-dev
Work on Pocket Alpha App
2024-04-14 16:17:14 -04:00
Mikayla Fischler
473b0dd10d fixes and comments 2024-04-14 16:16:18 -04:00
Mikayla Fischler
d2df7db18b luacheck fixes 2024-04-14 15:30:13 -04:00
Mikayla Fischler
0ca002316f work on pocket, bumped comms version for PR 2024-04-14 15:28:38 -04:00
Mikayla Fischler
9fe34648c2 added system information/about app 2024-04-13 16:18:27 -04:00
Mikayla Fischler
57dc20692b need to use a compact signal bar due to how edge extensions work 2024-04-13 16:15:20 -04:00
Mikayla Fischler
f22d699baf flipped app pane scroll direction 2024-04-13 16:14:38 -04:00
Mikayla Fischler
23b31e0049 #410 pocket nav overhaul 2024-04-13 14:47:20 -04:00
Mikayla Fischler
2b4309afa7 pocket coordinator linking fixes 2024-04-13 11:02:41 -04:00
Mikayla
89cd5a07f2 Merge branch 'pocket-alpha-dev' of https://github.com/MikaylaFischler/cc-mek-scada into pocket-alpha-dev 2024-04-13 00:42:01 +00:00
Mikayla
99213da760 #200 work on pocket comms for unit data 2024-04-13 00:41:47 +00:00
Mikayla Fischler
f23f69d441 Merge branch 'devel' into pocket-alpha-dev 2024-04-12 20:27:21 -04:00
Mikayla
a99b7912f8 Merge pull request #471 from MikaylaFischler/366-charge-control-mode-idling
366 charge control mode idling
2024-04-12 20:07:21 -04:00
Mikayla Fischler
23ca5fb69e clear flow monitor on coordinator ui close 2024-04-12 20:06:39 -04:00
Mikayla Fischler
c243d064ef fixed incorrect render behavior on quick supervisor reconnects 2024-04-12 00:18:35 -04:00
Mikayla Fischler
878c3b92e1 #366 added idling to config and adjusted/fixed some behaviors 2024-04-12 00:13:05 -04:00
Mikayla Fischler
2aa52d2e2c simplified a config validation assert 2024-04-11 20:30:54 -04:00
Mikayla Fischler
dfc1ee6497 cleanup and constants 2024-04-10 22:16:41 -04:00
Mikayla Fischler
a6a1a61954 #470 reworked flow stability logic 2024-04-10 21:30:51 -04:00
Mikayla Fischler
d0b50c834c fixed coordinator not exiting on failed connection 2024-04-10 20:49:14 -04:00
Mikayla Fischler
612a06ba98 use os.clock rather than unix time for control 2024-04-09 22:24:03 -04:00
Mikayla Fischler
65d43d55c7 #366 idling and charge level PD gain changes 2024-04-09 22:23:43 -04:00
Mikayla Fischler
4fcd375ee2 show average charge rather than current charge below charge target 2024-04-09 22:20:46 -04:00
Mikayla Fischler
a22f5562cf only ramp up on reactor plc 2024-04-09 22:19:53 -04:00
Mikayla
0365ea5e8a Merge branch 'pocket-alpha-dev' of https://github.com/MikaylaFischler/cc-mek-scada into pocket-alpha-dev 2024-04-09 14:27:50 +00:00
Mikayla
da300607f1 Merge pull request #468 from MikaylaFischler/460-create-coordinator-ui-thread
460 create coordinator UI thread
2024-04-09 00:10:44 -04:00
Mikayla Fischler
cc3174ee76 comments and whitespace 2024-04-09 00:08:47 -04:00
Mikayla Fischler
98c37caecd #460 cleanup 2024-04-08 23:59:16 -04:00
Mikayla Fischler
cc50e4a020 #460 removed coordinator connecting grace period 2024-04-07 22:33:48 -04:00
Mikayla Fischler
f734c4307b #460 exit on UI crash 2024-04-07 20:55:07 -04:00
Mikayla Fischler
45573be8c7 #460 renderer logging 2024-04-07 20:47:31 -04:00
Mikayla Fischler
eab1ffbe03 #460 cleanup and moved date and time update to be behind UI ready rather than linked 2024-04-07 20:24:27 -04:00
Mikayla Fischler
1504247b33 #460 added yields throughout main UI rendering 2024-04-07 20:21:57 -04:00
Mikayla Fischler
92a4277f73 #460 moved connect/disconnect/resize to render thread 2024-04-07 19:54:22 -04:00
Mikayla Fischler
31a663e86b #460 threaded coordinator and moved UI start to render thread 2024-04-07 19:37:06 -04:00
Mikayla Fischler
5c0e2c32ee #461 prevent log spam in standalone mode when RPS trips continuously 2024-04-07 18:04:11 -04:00
Mikayla
3537c59365 Merge pull request #466 from MikaylaFischler/devel
2024.03.31 Release
2024-03-31 18:53:18 -04:00
Mikayla Fischler
1d7104ae74 Merge branch 'devel' into pocket-alpha-dev 2024-03-31 13:35:23 -04:00
Mikayla Fischler
4629e1ba2a #464 fixed color options button not appearing disabled when disabled 2024-03-31 00:03:28 -04:00
Mikayla Fischler
659644865a #449 include disconnected configured monitors in monitor list 2024-03-30 12:46:01 -04:00
Mikayla Fischler
03d2b3f087 #452 enable emergency coolant on boiler water level low when reactor can't cool 2024-03-29 18:31:17 -04:00
Mikayla
bea7b91ff1 Merge pull request #459 from MikaylaFischler/457-colorblind-independent-color-accessibility-modifiers
457 colorblind independent color accessibility modifiers
2024-03-25 10:13:15 -04:00
Mikayla Fischler
b94c89f4ec #457 cleanup 2024-03-25 10:11:35 -04:00
Mikayla Fischler
55e4e5a68b #457 fix for indicator background 2024-03-24 23:05:52 -04:00
Mikayla Fischler
e1ad76a00d #457 fixes and adjusted text 2024-03-24 13:56:19 -04:00
Mikayla Fischler
93e4590947 #457 added standard with black off 2024-03-24 13:39:24 -04:00
Mikayla Fischler
2442e7f972 #457 added ind_bkg for front panels 2024-03-24 13:03:48 -04:00
Mikayla Fischler
bb2c07963b #457 work on blue indicator modes 2024-03-24 12:56:51 -04:00
Mikayla Fischler
44c6352a8c #458 changed induction matrix title text to be white in dark mode 2024-03-23 01:15:42 -04:00
Mikayla Fischler
968b0a9122 log environment versions when debug logs are enabled 2024-03-23 00:49:19 -04:00
Mikayla Fischler
19869416af #434 #454 PPM improvements and undefined function overhaul 2024-03-23 00:26:58 -04:00
Mikayla
598f6f08af Merge branch 'devel' into pocket-alpha-dev 2024-03-13 13:55:51 +00:00
Mikayla
ca2d8ab7da Merge pull request #450 from MikaylaFischler/devel
2024.03.12 Release
2024-03-12 21:15:24 -04:00
Mikayla Fischler
1c0f61b3e0 changed config defaults to use theme enums 2024-03-12 21:09:37 -04:00
Mikayla Fischler
ecd3575643 Merge branch 'color-update' into devel 2024-03-12 13:35:39 -04:00
Mikayla Fischler
9dc3a09f4d bumped up pocket version for configurator change 2024-03-12 13:35:15 -04:00
Mikayla
7a5d14d67f Merge pull request #448 from MikaylaFischler/color-update
Colorblind Modes
2024-03-12 13:25:36 -04:00
Mikayla Fischler
d6175e5cec switched to using LEDPair elements for colorblind mode network lights 2024-03-12 13:23:39 -04:00
Mikayla Fischler
a00a824a7f cleanup and fixes 2024-03-12 13:15:28 -04:00
Mikayla Fischler
9393632428 removed unused value specifiers 2024-03-12 12:54:31 -04:00
Mikayla Fischler
886bd0d5d5 luacheck fixes 2024-03-12 12:49:33 -04:00
Mikayla Fischler
9c1d83fdfc Merge branch 'devel' into color-update 2024-03-12 12:46:17 -04:00
Mikayla Fischler
bd88244681 #439 remind user to configure peripherals and redstone, and provide buttons to do so 2024-03-12 12:45:47 -04:00
Mikayla
8dae632b25 simplified checks for colorblind mode 2024-03-12 16:24:32 +00:00
Mikayla Fischler
89d56d3101 moved main UI palettes to themes.lua and set configurators to use it 2024-03-11 23:54:03 -04:00
Mikayla Fischler
1f451ff92a #340 coordinator colorblind support 2024-03-11 23:31:31 -04:00
Mikayla Fischler
9d08b51f84 #340 restored softer blue for deuteranopia/protanopia basalt theme 2024-03-11 21:43:11 -04:00
Mikayla Fischler
047ff5c203 Merge branch 'devel' into color-update 2024-03-11 21:26:23 -04:00
Mikayla Fischler
895f768e58 Merge branch 'color-update' of github.com:MikaylaFischler/cc-mek-scada into color-update 2024-03-11 21:25:55 -04:00
Mikayla Fischler
b3f29566ea #340 colorblind modes for rtu, reactor-plc, and supervisor 2024-03-11 21:25:34 -04:00
Mikayla
c0a5c8d504 Merge pull request #447 from MikaylaFischler/color-update
Dark Mode Themes
2024-03-11 12:38:22 -04:00
Mikayla
bbe7b52662 bugfixes and cleanup 2024-03-11 16:35:06 +00:00
Mikayla Fischler
d5b166dcc6 Merge branch 'devel' into color-update 2024-03-09 18:51:21 -05:00
Mikayla
b0aa6d54ac Merge pull request #446 from MikaylaFischler/devel
2024.03.09 Beta Hotfix
2024-03-09 18:14:02 -05:00
Mikayla Fischler
ad240ae44c #445 increment common version 2024-03-09 17:54:04 -05:00
Mikayla Fischler
79c93f1562 #445 fixed PPM undefined field logic and improved RTU unit fault handling 2024-03-09 13:24:06 -05:00
Mikayla Fischler
5d760a0524 #405 helper functions, enums, and name tables added to themes.lua 2024-03-09 12:41:45 -05:00
Mikayla Fischler
6c89b3134c #405 make pu fallback selector visible 2024-03-09 12:39:37 -05:00
Mikayla
3c7fff28c9 Merge pull request #443 from MikaylaFischler/devel
2024.03.08 Release
2024-03-08 22:40:28 -05:00
Mikayla Fischler
814043bf04 #405 basalt theme color adjustments 2024-03-07 20:46:10 -05:00
Mikayla Fischler
fc7896ebd3 #405 #340 rtu and supervisor configurator control of theme and color mode 2024-03-07 19:23:46 -05:00
Mikayla Fischler
48a8eadc55 #405 #340 reactor plc configurator control of theme and color mode 2024-03-07 18:00:33 -05:00
Mikayla
f0f2aadf53 #200 work on pocket comms 2024-03-07 17:27:25 +00:00
Mikayla
ce37a672a3 Merge branch 'devel' into pocket-alpha-dev 2024-03-07 16:21:37 +00:00
Mikayla Fischler
510995b04f #405 #340 coordinator configurator control of theme and color mode 2024-03-06 23:35:30 -05:00
Mikayla Fischler
560061d4ad removed latest shield and added missing common version shield 2024-03-06 20:51:23 -05:00
Mikayla Fischler
d87e3893f0 #405 plc and rtu front panel themes 2024-03-06 12:18:50 -05:00
Mikayla Fischler
fc198cd9d2 #405 supervisor and coordinator front panel themes 2024-03-06 11:43:31 -05:00
Mikayla Fischler
c714e49ad8 Merge branch 'devel' into color-update 2024-03-05 22:03:24 -05:00
Mikayla Fischler
d1e4ea586e supervisor comment cleanup 2024-03-05 21:47:14 -05:00
Mikayla Fischler
4e789ab92d cleanup and refactors 2024-03-05 21:24:17 -05:00
Mikayla Fischler
0892a57d35 #442 return rather than assert on configuration error 2024-03-05 20:17:52 -05:00
Mikayla Fischler
1bc4828010 #438 use reported polonium rate rather than an estimate 2024-03-05 19:35:54 -05:00
Mikayla Fischler
fb5a9d5d9e #432 fixes and enhancements to coordinator waiting on chunk loads 2024-03-05 17:16:35 -05:00
Mikayla Fischler
adbf1f2f78 #441 #431 bugfixes to the bugfixes 2024-03-05 17:12:12 -05:00
Mikayla Fischler
2f99aaeedb #431 handle ppm mount of unformed reactor race condition 2024-03-05 10:56:27 -05:00
Mikayla Fischler
a318ffb283 #405 styling improvements to PLC front panel 2024-03-05 10:51:18 -05:00
Mikayla Fischler
a677e994d6 Merge branch 'devel' into color-update 2024-02-26 14:44:47 -05:00
Mikayla Fischler
f9917b786c #432 wait 20s on computer power on before assuming monitor configuration problem 2024-02-25 18:02:13 -05:00
Mikayla Fischler
dbc1f41c5d #406 bounds check all controls 2024-02-25 15:53:14 -05:00
Mikayla Fischler
d6185e0183 #433 use os.clock instead of util.time_s for coordinator connection timeout to supervisor 2024-02-25 13:13:36 -05:00
Mikayla Fischler
6ef049baa1 #405 reverted yellow, desaturated orange 2024-02-25 13:09:30 -05:00
Mikayla Fischler
a4214e8a4f #405 fixed waste line still always being black and removed colormap test 2024-02-24 19:34:43 -05:00
Mikayla Fischler
45881067df fixed extra space in RCS indicator list 2024-02-24 18:01:30 -05:00
Mikayla Fischler
c40aa229bf #405 flow monitor theme implementation 2024-02-24 17:35:10 -05:00
Mikayla Fischler
51f2bba4d1 #405 theme implementation for unit displays 2024-02-24 15:37:39 -05:00
Mikayla Fischler
628a50e1bd #405 WIP themes and completed main display theme implementation 2024-02-24 14:35:04 -05:00
Mikayla Fischler
cdd31508d9 #430 fixed unit boiler, turbine, and tank status indicators flashing OFF-LINE when online 2024-02-22 21:35:08 -05:00
Mikayla
83d62991f8 Merge pull request #429 from MikaylaFischler/328-coordinator-temperature-unit-options
328 coordinator temperature unit options
2024-02-22 20:50:01 -05:00
Mikayla Fischler
f207a950e4 fixed bug with hmac still being used for connecting in coordinator configurator after clearing key 2024-02-22 19:25:55 -05:00
Mikayla Fischler
0b0051dc2f #328 K, C, F, and R temperature unit options 2024-02-22 19:25:16 -05:00
Mikayla Fischler
f152c37ea9 #387 handle resizing, improved reconnect handling, fixed disconnect detection bug 2024-02-21 20:33:07 -05:00
Mikayla Fischler
372fd426d8 test code for psil allocations 2024-02-21 18:48:55 -05:00
Mikayla
8347afb6d0 Merge pull request #420 from MikaylaFischler/devel
2024.02.19 Release
2024-02-21 13:12:51 -05:00
Mikayla Fischler
10d0a9763a disabled a verbose log message 2024-02-21 12:59:48 -05:00
Mikayla Fischler
96691d773a supervisor debug log messages and #427 fix 2024-02-21 12:58:49 -05:00
Mikayla Fischler
910509d764 coordinator configurator bugfixes 2024-02-20 19:33:14 -05:00
Mikayla Fischler
158cc39b80 #421 remove 'latest' branch 2024-02-19 20:40:05 -05:00
Mikayla
940f71aa35 Merge pull request #422 from MikaylaFischler/145-graphical-configure-utilities
Pocket Configurator and Other Fixes
2024-02-19 20:34:41 -05:00
Mikayla Fischler
788cef8f86 comment cleanup and absolute paths while saving 2024-02-19 20:32:33 -05:00
Mikayla Fischler
baaef862ab #145 coordinator configurator enhancements 2024-02-19 20:26:05 -05:00
Mikayla Fischler
96db709ced ccmsi print fix 2024-02-19 20:24:30 -05:00
Mikayla Fischler
c47fa5433f #408 improvements to pocket configurator 2024-02-19 19:36:27 -05:00
Mikayla Fischler
440b724798 #424 tick comms version up 2024-02-19 19:33:08 -05:00
Mikayla Fischler
126d6eb163 #424 fixed key derivation init 2024-02-19 19:28:12 -05:00
Mikayla Fischler
8ac46faf36 set text scales before checking monitor dimensions 2024-02-19 18:56:24 -05:00
Mikayla Fischler
f112746e12 #408 increment bootloader version for pocket configurator, minification 2024-02-19 14:27:02 -05:00
Mikayla Fischler
76f21e925b #145 removed unneeded references to config.lua files + some minification 2024-02-19 14:18:23 -05:00
Mikayla Fischler
a330249c7e #408 integrate new settings with pocket 2024-02-19 14:07:26 -05:00
Mikayla Fischler
bbc64c8dc2 #145 fixed oversized listboxes 2024-02-19 13:54:23 -05:00
Mikayla Fischler
bb062cf397 #408 added pocket configure to configure launcher 2024-02-19 13:50:38 -05:00
Mikayla Fischler
53bb36ce8d #145 fixed change log page on coordinator 2024-02-19 13:50:03 -05:00
Mikayla Fischler
8237113577 #408 pocket configurator 2024-02-19 13:49:50 -05:00
Mikayla Fischler
02906ae707 add FUNDING.yml 2024-02-19 12:49:26 -05:00
Mikayla Fischler
6d0e777e68 updated copyright and removed coordinator from list mentioning config.lua 2024-02-18 21:40:25 -05:00
Mikayla
36468c4043 Merge pull request #419 from MikaylaFischler/145-graphical-configure-utilities
Coordinator Configurator
2024-02-18 21:36:50 -05:00
Mikayla Fischler
1cf7375311 #309 cleanup 2024-02-18 21:34:25 -05:00
Mikayla Fischler
ca55948286 #309 remove legacy config.lua 2024-02-18 21:25:21 -05:00
Mikayla Fischler
195f59178f #309 bugfix to apisessions still using old config 2024-02-18 21:24:30 -05:00
Mikayla Fischler
e416faf313 #309 integrated process control with new settings file 2024-02-18 20:47:37 -05:00
Mikayla Fischler
20bff48cfd #309 cleanup, fixes, optimizations 2024-02-18 20:21:07 -05:00
Mikayla Fischler
1a9892b291 cleanup and optimizations 2024-02-18 16:49:39 -05:00
Mikayla Fischler
827953c0a1 more luacheck fixes 2024-02-18 15:31:45 -05:00
Mikayla Fischler
56e69e3a29 luacheck fixes 2024-02-18 15:30:18 -05:00
Mikayla Fischler
1984b63837 additional config validations 2024-02-18 15:25:30 -05:00
Mikayla Fischler
36b12d5dea #309 integrated new configuration into coordinator 2024-02-18 15:21:00 -05:00
Mikayla Fischler
3e83c8e2c6 #309 moved monitor block size to ppm and fixed size estimation for monitor requirements 2024-02-18 13:00:18 -05:00
Mikayla Fischler
1fa8c03dff #309 import legacy configs 2024-02-18 00:56:36 -05:00
Mikayla Fischler
d6de9c266b #309 viewing and saving coordinator config 2024-02-17 22:39:50 -05:00
Mikayla Fischler
2142c1b4f7 updated license year 2024-02-17 18:39:02 -05:00
Mikayla Fischler
cafba6c67a #309 legacy options and general improvements 2024-02-17 18:38:36 -05:00
Mikayla Fischler
6eccebbe39 #409 fixed positioning 2024-02-17 18:16:21 -05:00
Mikayla Fischler
5e9f03c900 #418 fixed graphics bug with redraw 2024-02-17 18:12:28 -05:00
Mikayla Fischler
7374bb02d1 #309 speaker and time format configuration 2024-02-14 14:41:34 -05:00
Mikayla Fischler
d19794ae4f #309 unassign unused monitors on unit count reduction and support autofilling fields when editing existing monitor configs 2024-02-14 10:24:27 -05:00
Mikayla Fischler
108cf75cad #309 coordinator monitor configuration 2024-02-14 09:43:30 -05:00
Mikayla Fischler
34cbb6be39 bugfixes 2024-02-03 01:48:56 -05:00
Mikayla
907f27baf8 #309 show data received from supervisor 2024-02-02 23:01:51 +00:00
Mikayla Fischler
4710fa7cee #309 WIP coordinator configurator 2024-01-31 14:10:03 -05:00
Mikayla Fischler
526a54903e #410 moved diagnostic apps to main app list and added app page nav 2024-01-15 17:40:43 -05:00
Mikayla Fischler
e1a632dcc7 Merge branch 'devel' into pocket-alpha-dev 2024-01-14 14:21:09 -05:00
Mikayla Fischler
d5d818e625 pocket signal bars 2024-01-14 14:20:59 -05:00
Mikayla
bfa1f4d0c6 Merge pull request #404 from MikaylaFischler/devel
2023.12.31 Release
2023-12-31 21:34:40 -05:00
Mikayla Fischler
737e0d72b0 changed supervisor facility config color theme as green is for the summary already 2023-12-31 15:41:28 -05:00
Mikayla Fischler
6edeb3e3b8 add default value to sounder volume for very old RTU config imports 2023-12-31 15:00:38 -05:00
Mikayla Fischler
fb00e98a5b more supervisor configurator bugfixes 2023-12-31 15:00:08 -05:00
Mikayla Fischler
4f952eff83 fixed supervisor incorrectly trying to validate tank defs when tank mode is zero 2023-12-31 14:14:35 -05:00
Mikayla Fischler
1eede97c08 fixed supervisor not using proper config on front panel 2023-12-31 14:04:22 -05:00
Mikayla Fischler
95419562ee no longer mention config.lua for supervisor update 2023-12-31 13:17:49 -05:00
Mikayla Fischler
03de90c3d8 fixes to page navigation nav_up 2023-12-31 12:58:24 -05:00
Mikayla Fischler
99096e0fc9 Merge branch 'devel' into pocket-alpha-dev 2023-12-30 22:58:53 -05:00
Mikayla Fischler
7b85d947c4 fixed supervisor always using MAC 2023-12-30 22:57:30 -05:00
Mikayla Fischler
08e670091a #396 fixed fractional connection timeouts being treated as invalid 2023-12-30 20:25:57 -05:00
Mikayla
1348b632a8 Merge pull request #397 from MikaylaFischler/145-graphical-configure-utilities
Supervisor Configurator
2023-12-30 20:19:34 -05:00
Mikayla Fischler
8cd5162362 fixed PLCs not connecting, fixed facility tank mode checkbox not changing after import, and reordered info on tank mode vis about page 2023-12-30 20:18:58 -05:00
Mikayla Fischler
1c410a89d8 incremented comms version due to data change 2023-12-30 19:40:53 -05:00
Mikayla Fischler
6a931fced4 cleanup and fixes 2023-12-30 19:21:44 -05:00
Mikayla Fischler
622e2eeb90 more useful messages, incremented bootloader version 2023-12-30 14:51:25 -05:00
Mikayla Fischler
42cd9fff0c improved number field precision handling and limited decimal precision of timeouts #396 2023-12-30 14:41:03 -05:00
Mikayla Fischler
2a85a438ba #396 connection timeouts can now have a fractional part 2023-12-29 14:33:22 -05:00
Mikayla Fischler
338b3b1615 addressed luacheck warning 2023-12-29 14:29:46 -05:00
Mikayla Fischler
363f164f47 #308 deleted old config.lua 2023-12-29 14:12:54 -05:00
Mikayla Fischler
739f04ece9 #308 integrated new settings file with supervisor 2023-12-29 13:58:28 -05:00
Mikayla Fischler
c6ade68ce2 #308 importing legacy config 2023-12-29 12:40:48 -05:00
Mikayla Fischler
7d60e259e2 #308 supervisor configurator bugfixes and saving of settings 2023-12-29 01:07:50 -05:00
Mikayla Fischler
cd71c6a9c1 #308 summary display of supervisor config 2023-12-29 00:19:17 -05:00
Mikayla Fischler
26fe130609 #308 supervisor configurator completed facility tank mode and network config pages 2023-12-28 15:06:30 -05:00
Mikayla Fischler
95f87b1b05 #308 significantly improved facility dynamic tank configuration visualization 2023-12-26 13:13:05 -05:00
Mikayla Fischler
aebdf3e8df fixed include ordering 2023-12-26 13:11:46 -05:00
Mikayla Fischler
0395aa95b6 indicate pocket app is a work in progress 2023-12-22 22:30:22 -05:00
Mikayla Fischler
c624baed2c #395 fixes to new pocket navigation 2023-12-22 12:46:36 -05:00
Mikayla
1a40321c0f #395 pocket navigation system 2023-12-22 16:12:47 +00:00
Mikayla Fischler
5d4fc36256 #308 WIP supervisor configurator 2023-12-18 15:23:51 -05:00
Mikayla
b799d785b9 Merge pull request #394 from MikaylaFischler/devel
2023.12.17 Release
2023-12-17 21:02:32 -05:00
Mikayla
d55442fa53 Merge pull request #393 from MikaylaFischler/145-graphical-configure-utilities
Bring in changes from 145 branch to devel for release
2023-12-17 20:51:05 -05:00
Mikayla Fischler
c870b749a4 cleanup 2023-12-17 20:48:02 -05:00
Mikayla Fischler
4421cbc0c5 fixed input/output side text being sometimes wrong on rtu configurator redstone editing 2023-12-17 20:47:17 -05:00
Mikayla Fischler
b6a3305f23 minor minification 2023-12-17 20:43:40 -05:00
Mikayla Fischler
5680260136 use existing is_valid_port rather than repeating the code 2023-12-17 20:43:08 -05:00
Mikayla Fischler
bc66ea6ecb #381 fixed plc main thread crash on modem connect after boot with no modem 2023-12-17 20:28:26 -05:00
Mikayla Fischler
1b20218445 #194 #382 ccmsi no longer deletes drive mounts and now prompts to delete unknown files/folders in root 2023-12-17 20:10:11 -05:00
Mikayla Fischler
466e442353 #389 added width to RTU front panel entry name box 2023-12-17 19:39:00 -05:00
Mikayla Fischler
9e6751f47f #391 fixed editing of redstone entries 2023-12-17 19:32:01 -05:00
Mikayla Fischler
f868923905 #392 fixed typo preventing water level low indicator from working 2023-12-17 18:04:09 -05:00
Mikayla Fischler
5d3fd6d939 #390 fixed not being able to edit entries after using ALL_WASTE shortcut 2023-12-17 17:46:18 -05:00
Mikayla Fischler
37659d687e #388 fixed peripherals list not updating on add/delete of config entry 2023-12-17 17:22:29 -05:00
Mikayla Fischler
f23b7e2c2f fixed out of bounds coordinates crashing GUI for form fields 2023-12-17 12:56:08 -05:00
Mikayla Fischler
55ccdd63d4 don't mention config.lua on update for apps that don't have it 2023-12-17 12:55:00 -05:00
Mikayla Fischler
5c88890ed4 removed redundant min_width values 2023-12-14 20:51:54 -05:00
Mikayla Fischler
fa0185c9a4 fixed checkbox width 2023-12-13 12:20:12 -05:00
Mikayla Fischler
e1ed9a8e5e fixed error messages not fitting and say input side when configuring inputs on RTU configurator 2023-11-29 22:25:34 -05:00
Mikayla
9f7e3bc282 Merge pull request #383 from MikaylaFischler/devel
2023.11.28 Beta Hotfix
2023-11-28 20:35:56 -05:00
Mikayla Fischler
4ec060ba24 #378 fixed unit input not being re-shown on RTU configurator 2023-11-28 18:05:07 -05:00
Mikayla
b1f1753a8d Merge pull request #379 from MikaylaFischler/377-compatibility-fixes-for-lua-5.2
#377 switched to using ... for vararg
2023-11-28 17:54:36 -05:00
Mikayla Fischler
94a62f8c31 #377 switched to using ... for vararg 2023-11-27 19:32:52 -05:00
Mikayla
e6f49f256c Merge pull request #372 from MikaylaFischler/devel
2023.11.15 Hotfix
2023-11-15 19:41:29 -05:00
Mikayla Fischler
a048b0aa4a #371 fixed RTU configurator bug with empty peripherals or redstone, re-ordered settings load, added type checks 2023-11-15 19:30:49 -05:00
Mikayla
b6617c140c Merge pull request #369 from MikaylaFischler/devel
2023.11.14 Release
2023-11-14 22:10:12 -05:00
Mikayla Fischler
1fdf012f65 properly clear peripherals and redstone when importing 2023-11-14 22:00:01 -05:00
Mikayla Fischler
8fe0321ac0 fixed RTU authkey check 2023-11-14 19:40:55 -05:00
Mikayla Fischler
4a2199fa13 readme update 2023-11-14 19:40:29 -05:00
Mikayla
69680a53a0 Merge pull request #368 from MikaylaFischler/145-graphical-configure-utilities
RTU configurator and other updates
2023-11-12 18:37:23 -05:00
Mikayla Fischler
785dea6545 #306 fixed incorrect screenflow and changed peripheral import validation symbols 2023-11-12 18:36:16 -05:00
Mikayla Fischler
885932afe1 don't try to log if log.init wasn't called 2023-11-12 18:35:46 -05:00
Mikayla Fischler
a38ccf3dcc #145 #306 improvements and fixes, better peripheral import 2023-11-12 18:27:24 -05:00
Mikayla Fischler
d7b1f9cc7e #306 #362 bugfixes 2023-11-12 16:55:24 -05:00
Mikayla Fischler
6e92097544 fixed util.concat handling of nil parameters 2023-11-12 16:06:16 -05:00
Mikayla Fischler
76403b4ddc cleanup and grammar 2023-11-12 15:38:25 -05:00
Mikayla Fischler
41ad8d8edb #306 prevent duplicate redstone inputs 2023-11-12 14:35:53 -05:00
Mikayla Fischler
68754977b0 cleanup and fixes 2023-11-12 14:21:48 -05:00
Mikayla Fischler
78ad6d5457 luacheck fix 2023-11-12 12:00:42 -05:00
Mikayla Fischler
cb049ebf41 #194 changed 'newer' to 'different' in ccmsi 2023-11-12 11:57:05 -05:00
Mikayla Fischler
f2f5c3201f #362 taking max of connected radiation monitors 2023-11-12 11:54:47 -05:00
Mikayla Fischler
1ba178eae8 #306 delete legacy RTU config 2023-11-06 10:22:52 -05:00
Mikayla Fischler
838f80c30c #306 #362 supervisor updates for RTU config changes 2023-11-06 10:21:42 -05:00
Mikayla Fischler
dc0408881e #145 use rsio.color_name on PLC configurator 2023-11-06 10:11:57 -05:00
Mikayla Fischler
1b5e8cb69c #306 RTU integration with new settings 2023-11-06 09:25:44 -05:00
Mikayla Fischler
9e13a3a467 added ability to view reactor PLC config after importing if cancelled before deleting 2023-11-05 13:23:45 -05:00
Mikayla Fischler
32653c3b8a param type change and added validator.assert 2023-11-05 13:23:22 -05:00
Mikayla Fischler
16258a2631 rtu configurator config import 2023-11-04 15:06:29 -04:00
Mikayla Fischler
4c646249ad plc configurator cleanup 2023-11-04 14:57:17 -04:00
Mikayla Fischler
45c8a8d8a9 added peripheral connections to rtu configurator 2023-11-04 13:29:38 -04:00
Mikayla Fischler
eff3444834 added type def to ppm and return a copy of the peripherals list rather than the table itself 2023-11-04 12:56:49 -04:00
Mikayla Fischler
25f68f338c bootloader cleanup and added license to installer downloads 2023-11-04 12:51:24 -04:00
Mikayla Fischler
7ef363a3c2 fixed installer typo 2023-11-04 12:49:54 -04:00
Mikayla Fischler
3065e2bece plc configurator clear settings when loading settings and show actual current settings on view 2023-11-04 12:49:14 -04:00
Mikayla Fischler
1075d66122 graphics bugfix with disabled input fields 2023-11-04 12:48:06 -04:00
Mikayla Fischler
d477b33774 fixed reposition not repositioning frame for mouse events 2023-10-21 13:58:42 -04:00
Mikayla Fischler
7b374f8618 rtu redstone configuration 2023-10-19 23:35:18 -04:00
Mikayla Fischler
4869c00c0e added side type alias and added some validation to RSIO 2023-10-19 23:22:04 -04:00
Mikayla Fischler
ff4a5a68d9 reactor PLC configurator emercoolcolor correction 2023-10-19 23:20:41 -04:00
Mikayla Fischler
d77a527b15 added text alignment to push buttons and added keyboard events to listbox 2023-10-19 23:20:04 -04:00
Mikayla Fischler
01caca48dc listbox improvements, tabbing while staying in frame (autoscroll) 2023-10-15 17:02:48 -04:00
Mikayla Fischler
43e545b6ae fixed unfocus all 2023-10-15 16:49:03 -04:00
Mikayla Fischler
8b65956dcc #306 base RTU configurator 2023-10-15 13:26:49 -04:00
Mikayla
7b522ae120 Merge pull request #360 from MikaylaFischler/devel
2023.10.14 Release
2023-10-14 19:46:33 -04:00
Mikayla Fischler
43d134d9ad comment clarity 2023-10-14 18:49:51 -04:00
Mikayla Fischler
24c787f47d #353 fixed auto lock not restoring on reconnect 2023-10-14 17:57:50 -04:00
Mikayla Fischler
f95ac8be8c #359 drop packets with nil distances if using trusted range feature 2023-10-14 12:17:25 -04:00
Mikayla Fischler
41442012c2 #357 min length of auth key and some cleanup, added config change log 2023-10-14 12:02:25 -04:00
Mikayla Fischler
6f1195dded fixed element assertion scope on frame validations 2023-10-14 11:40:36 -04:00
Mikayla Fischler
86e8feaabc #358 fixed non-networked PLC operation 2023-10-14 10:07:56 -04:00
Mikayla Fischler
670ca78a5b #356 fixed extract assert msg 2023-10-14 00:38:13 -04:00
Mikayla Fischler
73ceed0f60 #354 another reversion 2023-10-13 23:53:15 -04:00
Mikayla Fischler
8412270772 #354 some reversions 2023-10-13 23:48:30 -04:00
Mikayla Fischler
686b47898c #354 optimizations/minification 2023-10-08 12:47:51 -04:00
Mikayla
e03eaf2982 #354 type check functions 2023-10-07 20:57:24 +00:00
Mikayla
8b1775b0af Merge pull request #352 from MikaylaFischler/devel
2023.10.04 Hotfix
2023-10-04 20:03:06 -04:00
Mikayla
8bbd04d133 Update feature_request.md 2023-10-04 17:32:43 -04:00
Mikayla
26dc6ff6d1 #350 handle RPS_DISABLE ack packet on supervisor 2023-10-04 21:28:14 +00:00
Mikayla
24d190921d #349 F_ALARM_ANY rsio output added 2023-10-04 21:26:07 +00:00
Mikayla
4fec116e93 Merge pull request #348 from MikaylaFischler/devel
2023.10.03 Release
2023-10-04 00:11:47 -04:00
Mikayla Fischler
ef6fdaa3ac don't report settings files as not used 2023-10-03 23:39:14 -04:00
Mikayla
0160d4c53a Merge pull request #347 from MikaylaFischler/145-graphical-configure-utilities
#307 Reactor PLC Configurator
2023-10-03 23:18:02 -04:00
Mikayla Fischler
d2a1951b66 refactored TEXT_ALIGN to ALIGN 2023-10-03 23:16:46 -04:00
Mikayla Fischler
5d7a0b266a handle new settings file and not deleting legacy config 2023-10-03 23:11:52 -04:00
Mikayla Fischler
ebabd99f2b #307 fixes and cleanup 2023-10-03 22:52:13 -04:00
Mikayla Fischler
b5e0183e54 luacheck fix and added keys to luacheck globals 2023-10-01 19:16:44 -04:00
Mikayla Fischler
d450c9ca3e Merge branch 'devel' into 145-graphical-configure-utilities 2023-10-01 18:43:28 -04:00
Mikayla Fischler
894229831d #307 configure bugfixes and settings file rename 2023-10-01 17:12:59 -04:00
Mikayla Fischler
bfa24b3665 #307 PLC integration with new config storage 2023-10-01 17:10:16 -04:00
Mikayla Fischler
b1446637ad checkbox default val and radio type checks for set_value 2023-10-01 17:06:24 -04:00
Mikayla Fischler
02e9c09daf #307 configurator error reporting 2023-10-01 15:30:49 -04:00
Mikayla Fischler
21d5cb3858 #307 reactor PLC configurator 2023-10-01 00:21:46 -04:00
Mikayla Fischler
c0a602385d recycle log at <512B free 2023-10-01 00:20:19 -04:00
Mikayla Fischler
4d4dd4ed39 fix to redraw and improvements to hide() 2023-10-01 00:19:16 -04:00
Mikayla Fischler
3a5d69d96f improvements to number field 2023-10-01 00:18:57 -04:00
Mikayla Fischler
d38a2dea7c #344 renderer integration with new assertion handling 2023-09-30 13:31:41 -04:00
Mikayla Fischler
560d48084a #344 coordinator renderer assert handling 2023-09-30 12:19:04 -04:00
Mikayla Fischler
625feb3fd1 #344 graphics assertion overhaul 2023-09-30 11:46:47 -04:00
Mikayla Fischler
ed4180a072 #344 element redraws and shorter assert messages 2023-09-29 19:34:10 -04:00
Mikayla Fischler
70831b49d2 #344 2D radio button array 2023-09-24 22:27:39 -04:00
Mikayla Fischler
881a120d34 #145 more work on plc configurator 2023-09-23 20:22:02 -04:00
Mikayla Fischler
8ab1307b2b #344 include holding down keys for number fields 2023-09-23 16:50:54 -04:00
Mikayla Fischler
689d474796 #344 support hiding characters in text fields 2023-09-23 16:45:33 -04:00
Mikayla Fischler
18bcfb4014 #344 nav to start/end of fields 2023-09-23 15:30:53 -04:00
Mikayla Fischler
645a5f5137 #344 added focus navigation to checkboxes and radio buttons, refactor of enable handlers 2023-09-23 14:31:37 -04:00
Mikayla Fischler
1f9743efd0 #344 don't hide cursor at end of input length 2023-09-23 13:45:00 -04:00
Mikayla Fischler
9cef6e6175 #344 added double click events to event handlers 2023-09-23 12:58:09 -04:00
Mikayla Fischler
70b03896d5 added double click to custom events 2023-09-23 12:53:05 -04:00
Mikayla Fischler
f9d0ef60b4 #344 select all and improved input fields 2023-09-23 12:49:31 -04:00
Mikayla Fischler
09ab60f79d #344 double click support 2023-09-23 00:11:45 -04:00
Mikayla Fischler
d21604ea09 #344 improvements to text fields 2023-09-23 00:09:37 -04:00
Mikayla Fischler
611b048cb4 #307 work in progress PLC configurator 2023-09-20 00:02:30 -04:00
Mikayla Fischler
a2182d9566 #344 work in progress on text field & paste events, re-show number field on val/min/max changes 2023-09-20 00:02:21 -04:00
Mikayla Fischler
7a87499aa4 #344 radio button appearance changes 2023-09-20 00:02:05 -04:00
Mikayla Fischler
b173b72f21 #344 numeric field cleanup 2023-09-20 00:01:49 -04:00
Mikayla
29cc107ea5 #329 updated comment 2023-09-19 20:40:11 +00:00
Mikayla
c24766a4db #329 disable reactor rather than trip on auto control stop 2023-09-19 20:37:15 +00:00
Mikayla Fischler
29e910ba3c #342 added element focusing feature to graphics library 2023-09-16 21:08:28 -04:00
Mikayla Fischler
1cb240b1b0 improved ignoring mouse events for hidden elements 2023-09-05 15:32:45 -04:00
Mikayla Fischler
1525ed9d60 Merge branch 'devel' into 145-graphical-configure-utilities 2023-09-03 19:38:17 -04:00
Mikayla Fischler
b1c2c4d291 #339 added sum of raw waste stat to flow monitor 2023-09-03 18:07:34 -04:00
Mikayla Fischler
5585088e3a #338 resolved diagnostic warnings 2023-09-03 17:54:39 -04:00
Mikayla
b9073153b3 Merge pull request #341 from MikaylaFischler/300-code-footprint-cleanup-tasks
300 code footprint cleanup tasks
2023-09-01 22:52:47 -04:00
Mikayla Fischler
cb554e5d16 luacheck fixes 2023-09-01 22:51:02 -04:00
Mikayla Fischler
71d8b5ba0a #300 utilizing style file for common color pairs 2023-09-01 22:24:31 -04:00
Mikayla
e4f49e9949 #145 configure bootstrap command and size reduction of startup/initenv 2023-09-01 14:23:39 +00:00
Mikayla Fischler
3afc765f72 #300 graphics alias functions 2023-08-30 21:11:57 -04:00
Mikayla Fischler
048714817e #300 replaced util.strrep with string.rep 2023-08-30 19:30:46 -04:00
Mikayla
f267a4e569 #300 comms device type cleanup 2023-08-30 21:15:42 +00:00
Mikayla
cfc6479dd5 #300 comms cleanup 2023-08-30 20:45:48 +00:00
Mikayla
70f24edb53 Merge pull request #337 from MikaylaFischler/305-detailed-info-on-multi-condition-alarms
305 detailed info on multi condition alarms
2023-08-30 09:00:16 -04:00
Mikayla Fischler
31df4a7f7e removed unnecessary parentheses 2023-08-29 22:41:56 -04:00
Mikayla Fischler
ca49cf90b4 #305 improved log message clarity 2023-08-29 22:34:30 -04:00
Mikayla
785dbe9533 #305 print out cause of multi-condition alarms 2023-08-29 13:19:50 +00:00
Mikayla Fischler
a9d1bc2b50 #336 consolidated remove and purge into uninstall, added clarification on low space handling 2023-08-28 23:19:30 -04:00
Mikayla
f7766d8cba Merge pull request #334 from MikaylaFischler/devel
2023.08.27 Release
2023-08-27 14:02:43 -04:00
Mikayla Fischler
37f8b85924 #333 always set emergency coolant state 2023-08-27 13:42:25 -04:00
Mikayla Fischler
2ed28cf74d #324 fixed alarm sounder lag 2023-08-26 19:01:22 -04:00
Mikayla Fischler
17698b7fb4 #332 fixed turbine production rate on coordinator UI 2023-08-26 12:22:47 -04:00
Mikayla Fischler
386a33ffd8 #298 consistent log tags 2023-08-26 11:54:58 -04:00
Mikayla Fischler
b7d4468cea #327 close connections on timeout 2023-08-25 21:42:35 -04:00
Mikayla Fischler
8b0a5d529e #330 close coordinator comms on error exit 2023-08-25 21:02:24 -04:00
Mikayla Fischler
d18a93f7d2 #326 added commas to dynamic tank fill 2023-08-25 20:53:28 -04:00
Mikayla Fischler
89d1087b1c updated flow monitor to say boiler when 1, boilers when 2 2023-08-25 20:49:38 -04:00
Mikayla Fischler
d9e48f5cac #325 fixed coordinator unit overview height calcs 2023-08-25 20:02:59 -04:00
Mikayla
56377ef595 Merge pull request #322 from MikaylaFischler/devel
2023.08.22 Hotfix 2
2023-08-22 21:49:32 -04:00
Mikayla Fischler
95c300e450 #321 fixed boiler flow indicators on flow monitor 2023-08-22 21:46:34 -04:00
Mikayla
2985898b7e Merge pull request #320 from MikaylaFischler/devel
2023.08.22 Hotfix
2023-08-22 20:05:53 -04:00
Mikayla Fischler
57d50e6745 #319 updated installer version 2023-08-22 19:56:47 -04:00
Mikayla Fischler
3dc1a06969 #319 fixed installer bug on fresh install 2023-08-22 19:55:34 -04:00
Mikayla Fischler
fcba935240 updated readme with new installer 2023-08-22 19:13:34 -04:00
Mikayla Fischler
9b32bb4675 deleted legacy install manifest for v1.0 installer 2023-08-22 19:06:36 -04:00
Mikayla
f59f484e7b Merge pull request #317 from MikaylaFischler/devel
2023.08.22 Release
2023-08-22 18:42:21 -04:00
Mikayla Fischler
0fe9b391d8 #313 installer self-update fix, added update command for it 2023-08-21 22:47:00 -04:00
Mikayla
97f0191875 #313 installer self update 2023-08-22 02:18:25 +00:00
Mikayla Fischler
70db8d782c fixed unit dynamic tank state indicator 2023-08-21 22:05:02 -04:00
Mikayla
2acd166c3e Merge pull request #316 from MikaylaFischler/232-waste-valve-and-flow-monitoring-display
232 Waste Valve and Flow Monitoring Display
2023-08-21 21:54:22 -04:00
Mikayla Fischler
c78f7e173a #232 cleanup, changed antimatter rate to be integer on main display 2023-08-21 21:53:31 -04:00
Mikayla Fischler
99a0b0a55a #232 documentation and refactor 2023-08-21 21:44:15 -04:00
Mikayla Fischler
6e51e70b62 #232 cleanup and fixes 2023-08-21 21:37:56 -04:00
Mikayla Fischler
fd2abad5cf changed some green/red indicators to be green/gray for contrast 2023-08-21 21:35:32 -04:00
Mikayla Fischler
b93c6b7c6e fixes per luacheck 2023-08-20 23:53:49 -04:00
Mikayla Fischler
8b3f558f68 Merge branch 'devel' into 232-waste-valve-and-flow-monitoring-display 2023-08-20 23:43:07 -04:00
Mikayla Fischler
8c5289867c #232 updated coordinator monitor disconnect/reconnect handling for changes 2023-08-20 23:28:48 -04:00
Mikayla Fischler
d179920565 #232 option to disable flow view screen for legacy setups 2023-08-20 23:23:23 -04:00
Mikayla Fischler
504ee0594f #315 switch off dynamic tank fill mode if emergency coolant is required 2023-08-20 22:56:51 -04:00
Mikayla Fischler
a92f182156 #232 fixed incorrect arrows on turbine flow view 2023-08-20 22:53:14 -04:00
Mikayla Fischler
c5d38a5584 #232 added container mode indicators for tanks 2023-08-20 17:30:34 -04:00
Mikayla Fischler
9bf07e6c3e completed work on updated pipenet 2023-08-20 17:04:14 -04:00
Mikayla Fischler
7656936982 #232 cleanup, added general stats 2023-08-20 16:52:12 -04:00
Mikayla Fischler
f477ad9426 #232 re-indexed valve IDs 2023-08-19 23:28:03 -04:00
Mikayla Fischler
59950e9d15 #232 connected valve indicators 2023-08-19 23:24:20 -04:00
Mikayla Fischler
11d86d92eb #232 bugfixes and linked up indicators to data 2023-08-19 20:06:37 -04:00
Mikayla Fischler
1275f61113 #232 refactor and fixed sv config verify 2023-08-19 13:42:07 -04:00
Mikayla Fischler
d17e2b8321 #232 completed display of flow/dynamic tank/sps, dynamically sized 2023-08-19 13:38:05 -04:00
Mikayla Fischler
ce780c3d72 added common color pairs to coordinator style 2023-08-13 00:51:37 -04:00
Mikayla Fischler
76ab4e17bf #232 WIP full flow view drawn out 2023-08-13 00:11:58 -04:00
Mikayla Fischler
ac1733c46e #314 20s grace period for coordinator render to finish to prevent timeouts 2023-08-12 15:16:37 -04:00
Mikayla
17731de61b #312 improved reactor peripheral handling 2023-08-11 14:20:13 +00:00
Mikayla Fischler
d85385c1fe #232 continued work on flow monitor, added SPS display 2023-08-10 23:31:38 -04:00
Mikayla Fischler
e0809f52a6 #232 WIP coordinator flow view 2023-08-09 23:26:06 -04:00
Mikayla Fischler
b2c55f9d4b #303 check modem message distance for nil 2023-08-02 10:13:54 -04:00
Mikayla
ba896ea163 Merge pull request #302 from MikaylaFischler/common-cleanup
Common Cleanup
2023-07-30 21:38:18 -04:00
Mikayla Fischler
1a64591256 #282 version the common directory 2023-07-30 20:46:04 -04:00
Mikayla Fischler
9ce75eb4bd #283 common cleanup, added lockbox version to crash dump, changed crash handler to pcall requires for graphics/lockbox 2023-07-30 12:24:54 -04:00
Mikayla
451f804f87 Merge pull request #301 from MikaylaFischler/rtu-speaker-system
RTU Speaker System and Pocket Diagnostics
2023-07-30 00:14:49 -04:00
Mikayla Fischler
724d13510d optimizations and cleanup for pull request 2023-07-30 00:13:26 -04:00
Mikayla Fischler
3f01ce7ec5 lowered SVS queue process time limit warning to debug level 2023-07-29 18:44:17 -04:00
Mikayla Fischler
df67795239 #290 pocket page management and alarm test tool, supervisor pocket diagnostics system 2023-07-29 18:16:59 -04:00
Mikayla Fischler
775d4dc95b #264 improvements to RTU speaker sounder 2023-07-29 17:57:51 -04:00
Mikayla Fischler
b3c7263bc4 #299 fixed mouse events passing to hidden elements 2023-07-29 00:25:20 -04:00
Mikayla Fischler
9f8732830c #264, #280 fixed sounder issues 2023-07-26 22:37:25 -04:00
Mikayla Fischler
1c87ef18a1 #297 added tone packet to valid MGMT packet types 2023-07-26 21:33:43 -04:00
Mikayla Fischler
f111b711c5 #264, #280 send tones to RTUs 2023-07-26 21:02:34 -04:00
Mikayla Fischler
92d1945bea #264 WIP RTU alarm sounders 2023-07-26 20:48:44 -04:00
Mikayla Fischler
4192ea426c #280 moved alarm sounder logic to supervisor and tone control to common 2023-07-26 20:48:11 -04:00
Mikayla
7bd8f34773 update README.md 2023-07-19 20:06:13 -04:00
171 changed files with 17804 additions and 5860 deletions

1
.github/FUNDING.yml vendored Normal file
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@@ -0,0 +1 @@
ko_fi: mikayla_f

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@@ -2,7 +2,7 @@
name: Feature request
about: Suggest an idea for this project
title: ''
labels: enhancement
labels: "enhancement,feature request"
assignees: ''
---

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@@ -5,12 +5,10 @@ on:
push:
branches:
- main
- latest
- devel
pull_request:
branches:
- main
- latest
- devel
jobs:
check:
@@ -28,4 +26,4 @@ jobs:
# --no-max-line-length = Disable warnings for long line lengths
# --exclude-files ... = Exclude lockbox library (external) and config files
# --globals ... = Override all globals overridden in .vscode/settings.json AND 'os' since CraftOS 'os' differs from Lua's 'os'
args: . --no-max-line-length -i 121 512 542 --exclude-files ./lockbox/* ./*/config.lua --globals os _HOST bit colors fs http parallel periphemu peripheral read rs settings shell term textutils window
args: . --no-max-line-length -i 121 512 542 --exclude-files ./lockbox/* ./*/config.lua --globals os _HOST bit colors fs http keys parallel periphemu peripheral read rs settings shell term textutils window

View File

@@ -6,7 +6,6 @@ on:
push:
branches:
- main
- latest
- devel
# Sets permissions of the GITHUB_TOKEN to allow deployment to GitHub Pages
@@ -43,7 +42,7 @@ jobs:
- name: Create outputs folders
if: success() || failure()
shell: bash
run: mkdir deploy; mkdir deploy/manifests; mkdir deploy/manifests/main deploy/manifests/latest deploy/manifests/devel
run: mkdir deploy; mkdir deploy/manifests; mkdir deploy/manifests/main deploy/manifests/devel
- name: Generate manifest and shields for main branch
id: manifest-main
if: ${{ (success() || failure()) && steps.checkout-main.outcome == 'success' }}
@@ -51,21 +50,6 @@ jobs:
- name: Save main's manifest
if: ${{ (success() || failure()) && steps.manifest-main.outcome == 'success' }}
run: mv install_manifest.json deploy/manifests/main
# Generate manifest for latest branch
- name: Checkout latest
id: checkout-latest
if: success() || failure()
uses: actions/checkout@v3
with:
ref: 'latest'
clean: false
- name: Generate manifest for latest
id: manifest-latest
if: ${{ (success() || failure()) && steps.checkout-latest.outcome == 'success' }}
run: python imgen.py
- name: Save latest's manifest
if: ${{ (success() || failure()) && steps.manifest-latest.outcome == 'success' }}
run: mv install_manifest.json deploy/manifests/latest
# Generate manifest for devel branch
- name: Checkout devel
id: checkout-devel

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@@ -5,6 +5,7 @@
"colors",
"fs",
"http",
"keys",
"parallel",
"periphemu",
"peripheral",
@@ -24,6 +25,7 @@
},
"Lua.hint.setType": true,
"Lua.diagnostics.disable": [
"duplicate-set-field"
"duplicate-set-field",
"inject-field"
]
}

View File

@@ -1,6 +1,6 @@
MIT License
Copyright © 2022 - 2023 Mikayla Fischler
Copyright © 2022 - 2024 Mikayla Fischler
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@@ -4,12 +4,11 @@ Configurable ComputerCraft SCADA system for multi-reactor control of Mekanism fi
![GitHub](https://img.shields.io/github/license/MikaylaFischler/cc-mek-scada)
![GitHub release (latest by date including pre-releases)](https://img.shields.io/github/v/release/MikaylaFischler/cc-mek-scada?include_prereleases)
![GitHub Workflow Status (with branch)](https://img.shields.io/github/actions/workflow/status/MikaylaFischler/cc-mek-scada/check.yml?branch=main&label=main)
![GitHub Workflow Status (with branch)](https://img.shields.io/github/actions/workflow/status/MikaylaFischler/cc-mek-scada/check.yml?branch=latest&label=latest)
![GitHub Workflow Status (with branch)](https://img.shields.io/github/actions/workflow/status/MikaylaFischler/cc-mek-scada/check.yml?branch=devel&label=devel)
### [Join](https://discord.gg/R9NSCkhcwt) the Discord!
### Join [the Discord](https://discord.gg/R9NSCkhcwt)!
![Discord](https://img.shields.io/discord/1129075839288496259)
![Discord](https://img.shields.io/discord/1129075839288496259?logo=Discord&logoColor=white&label=discord)
## Released Component Versions
@@ -17,7 +16,10 @@ Configurable ComputerCraft SCADA system for multi-reactor control of Mekanism fi
![Bootloader](https://img.shields.io/endpoint?url=https%3A%2F%2Fmikaylafischler.github.io%2Fcc-mek-scada%2Fbootloader.json)
![Comms](https://img.shields.io/endpoint?url=https%3A%2F%2Fmikaylafischler.github.io%2Fcc-mek-scada%2Fcommon.json)
![Comms](https://img.shields.io/endpoint?url=https%3A%2F%2Fmikaylafischler.github.io%2Fcc-mek-scada%2Fcomms.json)
![Graphics](https://img.shields.io/endpoint?url=https%3A%2F%2Fmikaylafischler.github.io%2Fcc-mek-scada%2Fgraphics.json)
![Lockbox](https://img.shields.io/endpoint?url=https%3A%2F%2Fmikaylafischler.github.io%2Fcc-mek-scada%2Flockbox.json)
![Reactor PLC](https://img.shields.io/endpoint?url=https%3A%2F%2Fmikaylafischler.github.io%2Fcc-mek-scada%2Freactor-plc.json)
@@ -34,14 +36,21 @@ Mod Requirements:
Mod Recommendations:
- Advanced Peripherals (adds the capability to detect environmental radiation levels)
- Immersive Engineering (provides bundled redstone, though any mod containing bundled redstone will do)
v10.1+ is required due the complete support of CC:Tweaked added in Mekanism v10.1
v10.1+ is required due to the complete support of CC:Tweaked added in Mekanism v10.1
## Installation
You can install this on a ComputerCraft computer using either:
* `wget https://raw.githubusercontent.com/MikaylaFischler/cc-mek-scada/main/ccmsi.lua`
* `pastebin get RGasyTM4 ccmsi.lua`
* `pastebin get sqUN6VUb ccmsi.lua`
## Contributing
Please reach out to me via Discord or email (or GitHub in some way) if you are thinking of making any contributions at this time. I started this project as a challenge for myself and have been enjoying having something I can work on in my own way.
Once this is out of beta I will be more open to contributions, but for now I am hoping to keep them to a minimum as the remaining challenges are ones I am looking forward to solving.
## [SCADA](https://en.wikipedia.org/wiki/SCADA)
> Supervisory control and data acquisition (SCADA) is a control system architecture comprising computers, networked data communications and graphical user interfaces for high-level supervision of machines and processes. It also covers sensors and other devices, such as programmable logic controllers, which interface with process plant or machinery.

343
ccmsi.lua
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@@ -1,9 +1,7 @@
--
-- ComputerCraft Mekanism SCADA System Installer Utility
--
--[[
Copyright (c) 2023 Mikayla Fischler
CC-MEK-SCADA Installer Utility
Copyright (c) 2023 - 2024 Mikayla Fischler
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the "Software"), to deal in the Software without restriction,
@@ -20,7 +18,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
local function println(message) print(tostring(message)) end
local function print(message) term.write(tostring(message)) end
local CCMSI_VERSION = "v1.7d"
local CCMSI_VERSION = "v1.14"
local install_dir = "/.install-cache"
local manifest_path = "https://mikaylafischler.github.io/cc-mek-scada/manifests/"
@@ -28,12 +26,13 @@ local repo_path = "http://raw.githubusercontent.com/MikaylaFischler/cc-mek-scada
local opts = { ... }
local mode, app, target
local install_manifest = manifest_path .. "main/install_manifest.json"
local install_manifest = manifest_path.."main/install_manifest.json"
local function red() term.setTextColor(colors.red) end
local function orange() term.setTextColor(colors.orange) end
local function yellow() term.setTextColor(colors.yellow) end
local function green() term.setTextColor(colors.green) end
local function cyan() term.setTextColor(colors.cyan) end
local function blue() term.setTextColor(colors.blue) end
local function white() term.setTextColor(colors.white) end
local function lgray() term.setTextColor(colors.lightGray) end
@@ -60,19 +59,18 @@ local function ask_y_n(question, default)
end
-- print out a white + blue text message
local function pkg_message(message, package) white();print(message .. " ");blue();println(package);white() end
local function pkg_message(message, package) white();print(message.." ");blue();println(package);white() end
-- indicate actions to be taken based on package differences for installs/updates
local function show_pkg_change(name, v_local, v_remote)
if v_local ~= nil then
if v_local ~= v_remote then
print("[" .. name .. "] updating ");blue();print(v_local);white();print(" \xbb ");blue();println(v_remote);white()
local function show_pkg_change(name, v)
if v.v_local ~= nil then
if v.v_local ~= v.v_remote then
print("["..name.."] updating ");blue();print(v.v_local);white();print(" \xbb ");blue();println(v.v_remote);white()
elseif mode == "install" then
pkg_message("[" .. name .. "] reinstalling", v_local)
pkg_message("["..name.."] reinstalling", v.v_local)
end
else
pkg_message("[" .. name .. "] new install of", v_remote)
end
else pkg_message("["..name.."] new install of", v.v_remote) end
return v.v_local ~= v.v_remote
end
-- read the local manifest file
@@ -91,8 +89,8 @@ end
local function get_remote_manifest()
local response, error = http.get(install_manifest)
if response == nil then
orange();println("failed to get installation manifest from GitHub, cannot update or install")
red();println("HTTP error: " .. error);white()
orange();println("Failed to get installation manifest from GitHub, cannot update or install.")
red();println("HTTP error: "..error);white()
return false, {}
end
@@ -157,92 +155,92 @@ local function _clean_dir(dir, tree)
if tree == nil then tree = {} end
local ls = fs.list(dir)
for _, val in pairs(ls) do
local path = dir .. "/" .. val
local path = dir.."/"..val
if fs.isDir(path) then
_clean_dir(path, tree[val])
if #fs.list(path) == 0 then fs.delete(path);println("deleted " .. path) end
elseif not _in_array(val, tree) then
if #fs.list(path) == 0 then fs.delete(path);println("deleted "..path) end
elseif (not _in_array(val, tree)) and (val ~= "config.lua" ) then
fs.delete(path)
println("deleted " .. path)
println("deleted "..path)
end
end
end
-- go through app/common directories to delete unused files
local function clean(manifest)
local root_ext = false
local tree = gen_tree(manifest)
table.insert(tree, "install_manifest.json")
table.insert(tree, "ccmsi.lua")
table.insert(tree, "log.txt")
lgray()
table.insert(tree, "log.txt") ---@fixme fix after migration to settings files?
local ls = fs.list("/")
for _, val in pairs(ls) do
if fs.isDir(val) then
if tree[val] ~= nil then _clean_dir("/" .. val, tree[val]) end
if #fs.list(val) == 0 then fs.delete(val);println("deleted " .. val) end
elseif not _in_array(val, tree) then
root_ext = true
yellow();println(val .. " not used")
if fs.isDriveRoot(val) then
yellow();println("skipped mount '"..val.."'")
elseif fs.isDir(val) then
if tree[val] ~= nil then lgray();_clean_dir("/"..val, tree[val])
else white(); if ask_y_n("delete the unused directory '"..val.."'") then lgray();_clean_dir("/"..val) end end
if #fs.list(val) == 0 then fs.delete(val);lgray();println("deleted empty directory '"..val.."'") end
elseif not _in_array(val, tree) and (string.find(val, ".settings") == nil) then
white();if ask_y_n("delete the unused file '"..val.."'") then fs.delete(val);lgray();println("deleted "..val) end
end
end
white()
if root_ext then println("Files in root directory won't be automatically deleted.") end
end
-- get and validate command line options
println("-- CC Mekanism SCADA Installer " .. CCMSI_VERSION .. " --")
println("-- CC Mekanism SCADA Installer "..CCMSI_VERSION.." --")
if #opts == 0 or opts[1] == "help" then
println("usage: ccmsi <mode> <app> <branch>")
println("<mode>")
lgray()
println(" check - check latest versions avilable")
println(" check - check latest versions available")
yellow()
println(" ccmsi check <branch> for target")
lgray()
println(" install - fresh install, overwrites config")
println(" update - update files EXCEPT for config/logs")
println(" remove - delete files EXCEPT for config/logs")
println(" purge - delete files INCLUDING config/logs")
println(" install - fresh install")
println(" update - update files")
println(" uninstall - delete files INCLUDING config/logs")
white();println("<app>");lgray()
println(" reactor-plc - reactor PLC firmware")
println(" rtu - RTU firmware")
println(" supervisor - supervisor server application")
println(" coordinator - coordinator application")
println(" pocket - pocket application")
white();println("<branch>");yellow()
println(" second parameter when used with check")
lgray();println(" main (default) | latest | devel");white()
println(" installer - ccmsi installer (update only)")
white();println("<branch>")
lgray();println(" main (default) | devel");white()
return
else
mode = get_opt(opts[1], { "check", "install", "update", "remove", "purge" })
mode = get_opt(opts[1], { "check", "install", "update", "uninstall" })
if mode == nil then
red();println("Unrecognized mode.");white()
return
end
app = get_opt(opts[2], { "reactor-plc", "rtu", "supervisor", "coordinator", "pocket" })
app = get_opt(opts[2], { "reactor-plc", "rtu", "supervisor", "coordinator", "pocket", "installer" })
if app == nil and mode ~= "check" then
red();println("Unrecognized application.");white()
return
elseif app == "installer" and mode ~= "update" then
red();println("Installer app only supports 'update' option.");white()
return
end
-- determine target
if mode == "check" then target = opts[2] else target = opts[3] end
if (target ~= "main") and (target ~= "latest") and (target ~= "devel") then
if (target ~= "main") and (target ~= "devel") then
if (target and target ~= "") then yellow();println("Unknown target, defaulting to 'main'");white() end
target = "main"
end
-- set paths
install_manifest = manifest_path .. target .. "/install_manifest.json"
repo_path = repo_path .. target .. "/"
install_manifest = manifest_path..target.."/install_manifest.json"
repo_path = repo_path..target.."/"
end
-- run selected mode
@@ -262,21 +260,24 @@ if mode == "check" then
-- list all versions
for key, value in pairs(manifest.versions) do
term.setTextColor(colors.purple)
print(string.format("%-14s", "[" .. key .. "]"))
print(string.format("%-14s", "["..key.."]"))
if key == "installer" or (local_ok and (local_manifest.versions[key] ~= nil)) then
blue();print(local_manifest.versions[key])
if value ~= local_manifest.versions[key] then
white();print(" (")
term.setTextColor(colors.cyan)
print(value);white();println(" available)")
cyan();print(value);white();println(" available)")
else green();println(" (up to date)") end
else
lgray();print("not installed");white();print(" (latest ")
term.setTextColor(colors.cyan)
print(value);white();println(")")
cyan();print(value);white();println(")")
end
end
if manifest.versions.installer ~= local_manifest.versions.installer then
yellow();println("\nA different version of the installer is available, it is recommended to update (use 'ccmsi update installer').");white()
end
elseif mode == "install" or mode == "update" then
local update_installer = app == "installer"
local ok, manifest = get_remote_manifest()
if not ok then return end
@@ -284,71 +285,75 @@ elseif mode == "install" or mode == "update" then
app = { v_local = nil, v_remote = nil, changed = false },
boot = { v_local = nil, v_remote = nil, changed = false },
comms = { v_local = nil, v_remote = nil, changed = false },
common = { v_local = nil, v_remote = nil, changed = false },
graphics = { v_local = nil, v_remote = nil, changed = false },
lockbox = { v_local = nil, v_remote = nil, changed = false }
}
-- try to find local versions
local local_ok, local_manifest = read_local_manifest()
local local_ok, lmnf = read_local_manifest()
if not local_ok then
if mode == "update" then
red();println("failed to load local installation information, cannot update");white()
red();println("Failed to load local installation information, cannot update.");white()
return
end
else
ver.boot.v_local = local_manifest.versions.bootloader
ver.app.v_local = local_manifest.versions[app]
ver.comms.v_local = local_manifest.versions.comms
ver.graphics.v_local = local_manifest.versions.graphics
ver.lockbox.v_local = local_manifest.versions.lockbox
elseif not update_installer then
ver.boot.v_local = lmnf.versions.bootloader
ver.app.v_local = lmnf.versions[app]
ver.comms.v_local = lmnf.versions.comms
ver.common.v_local = lmnf.versions.common
ver.graphics.v_local = lmnf.versions.graphics
ver.lockbox.v_local = lmnf.versions.lockbox
if local_manifest.versions[app] == nil then
red();println("another application is already installed, please purge it before installing a new application");white()
if lmnf.versions[app] == nil then
red();println("Another application is already installed, please uninstall it before installing a new application.");white()
return
end
end
local_manifest.versions.installer = CCMSI_VERSION
if manifest.versions.installer ~= CCMSI_VERSION then
yellow();println("a newer version of the installer is available, it is recommended to download it");white()
if manifest.versions.installer ~= CCMSI_VERSION then
if not update_installer then yellow();println("A different version of the installer is available, it is recommended to update to it.");white() end
if update_installer or ask_y_n("Would you like to update now") then
lgray();println("GET ccmsi.lua")
local dl, err = http.get(repo_path.."ccmsi.lua")
if dl == nil then
red();println("HTTP Error "..err)
println("Installer download failed.");white()
else
local handle = fs.open(debug.getinfo(1, "S").source:sub(2), "w") -- this file, regardless of name or location
handle.write(dl.readAll())
handle.close()
green();println("Installer updated successfully.");white()
end
return
end
elseif update_installer then
green();println("Installer already up-to-date.");white()
return
end
ver.boot.v_remote = manifest.versions.bootloader
ver.app.v_remote = manifest.versions[app]
ver.comms.v_remote = manifest.versions.comms
ver.common.v_remote = manifest.versions.common
ver.graphics.v_remote = manifest.versions.graphics
ver.lockbox.v_remote = manifest.versions.lockbox
green()
if mode == "install" then
println("Installing " .. app .. " files...")
elseif mode == "update" then
println("Updating " .. app .. " files... (keeping old config.lua)")
end
white()
if mode == "install" then print("Installing ") else print("Updating ") end
println(app.." files...");white()
-- display bootloader version change information
show_pkg_change("bootldr", ver.boot.v_local, ver.boot.v_remote)
ver.boot.changed = ver.boot.v_local ~= ver.boot.v_remote
-- display app version change information
show_pkg_change(app, ver.app.v_local, ver.app.v_remote)
ver.app.changed = ver.app.v_local ~= ver.app.v_remote
-- display comms version change information
show_pkg_change("comms", ver.comms.v_local, ver.comms.v_remote)
ver.comms.changed = ver.comms.v_local ~= ver.comms.v_remote
ver.boot.changed = show_pkg_change("bootldr", ver.boot)
ver.common.changed = show_pkg_change("common", ver.common)
ver.comms.changed = show_pkg_change("comms", ver.comms)
if ver.comms.changed and ver.comms.v_local ~= nil then
print("[comms] ");yellow();println("other devices on the network will require an update");white()
end
-- display graphics version change information
show_pkg_change("graphics", ver.graphics.v_local, ver.graphics.v_remote)
ver.graphics.changed = ver.graphics.v_local ~= ver.graphics.v_remote
-- display lockbox version change information
show_pkg_change("lockbox", ver.lockbox.v_local, ver.lockbox.v_remote)
ver.lockbox.changed = ver.lockbox.v_local ~= ver.lockbox.v_remote
ver.app.changed = show_pkg_change(app, ver.app)
ver.graphics.changed = show_pkg_change("graphics", ver.graphics)
ver.lockbox.changed = show_pkg_change("lockbox", ver.lockbox)
-- ask for confirmation
if not ask_y_n("Continue", false) then return end
@@ -364,7 +369,6 @@ elseif mode == "install" or mode == "update" then
local file_list = manifest.files
local size_list = manifest.sizes
local dependencies = manifest.depends[app]
local config_file = app .. "/config.lua"
table.insert(dependencies, app)
@@ -376,10 +380,11 @@ elseif mode == "install" or mode == "update" then
-- check space constraints
if space_available < space_required then
single_file_mode = true
yellow();println("WARNING: Insufficient space available for a full download!");white()
println("Files can be downloaded one by one, so if you are replacing a current install this will not be a problem unless installation fails.")
if mode == "update" then println("If installation still fails, delete this device's log file or uninstall the app (not purge) and try again.") end
if not ask_y_n("Do you wish to continue?", false) then
yellow();println("NOTICE: Insufficient space available for a full cached download!");white()
lgray();println("Files can instead be downloaded one by one. If you are replacing a current install this may corrupt your install ONLY if it fails (such as a sudden network issue). If that occurs, you can still try again.")
if mode == "update" then println("If installation still fails, delete this device's log file and/or any unrelated files you have on this computer then try again.") end
white();
if not ask_y_n("Do you wish to continue", false) then
println("Operation cancelled.")
return
end
@@ -392,16 +397,13 @@ elseif mode == "install" or mode == "update" then
if dependency == "system" then return not ver.boot.changed
elseif dependency == "graphics" then return not ver.graphics.changed
elseif dependency == "lockbox" then return not ver.lockbox.changed
elseif dependency == "common" then return not (ver.app.changed or ver.comms.changed)
elseif dependency == "common" then return not (ver.common.changed or ver.comms.changed)
elseif dependency == app then return not ver.app.changed
else return true end
end
if not single_file_mode then
if fs.exists(install_dir) then
fs.delete(install_dir)
fs.makeDir(install_dir)
end
if fs.exists(install_dir) then fs.delete(install_dir);fs.makeDir(install_dir) end
-- download all dependencies
for _, dependency in pairs(dependencies) do
@@ -413,15 +415,15 @@ elseif mode == "install" or mode == "update" then
local files = file_list[dependency]
for _, file in pairs(files) do
println("GET " .. file)
local dl, err = http.get(repo_path .. file)
println("GET "..file)
local dl, err = http.get(repo_path..file)
if dl == nil then
red();println("GET HTTP Error " .. err)
red();println("HTTP Error "..err)
success = false
break
else
local handle = fs.open(install_dir .. "/" .. file, "w")
local handle = fs.open(install_dir.."/"..file, "w")
handle.write(dl.readAll())
handle.close()
end
@@ -440,11 +442,9 @@ elseif mode == "install" or mode == "update" then
local files = file_list[dependency]
for _, file in pairs(files) do
if mode == "install" or file ~= config_file then
local temp_file = install_dir .. "/" .. file
if fs.exists(file) then fs.delete(file) end
fs.move(temp_file, file)
end
local temp_file = install_dir.."/"..file
if fs.exists(file) then fs.delete(file) end
fs.move(temp_file, file)
end
end
end
@@ -477,19 +477,17 @@ elseif mode == "install" or mode == "update" then
local files = file_list[dependency]
for _, file in pairs(files) do
if mode == "install" or file ~= config_file then
println("GET " .. file)
local dl, err = http.get(repo_path .. file)
println("GET "..file)
local dl, err = http.get(repo_path..file)
if dl == nil then
red();println("GET HTTP Error " .. err)
success = false
break
else
local handle = fs.open("/" .. file, "w")
handle.write(dl.readAll())
handle.close()
end
if dl == nil then
red();println("HTTP Error "..err)
success = false
break
else
local handle = fs.open("/"..file, "w")
handle.write(dl.readAll())
handle.close()
end
end
end
@@ -511,22 +509,19 @@ elseif mode == "install" or mode == "update" then
else println("Update failed, files may have been skipped.") end
end
end
elseif mode == "remove" or mode == "purge" then
elseif mode == "uninstall" then
local ok, manifest = read_local_manifest()
if not ok then
red();println("Error parsing local installation manifest.");white()
return
elseif mode == "remove" and manifest.versions[app] == nil then
red();println(app .. " is not installed, cannot remove.");white()
end
if manifest.versions[app] == nil then
red();println("Error: '"..app.."' is not installed.")
return
end
orange()
if mode == "remove" then
println("Removing all " .. app .. " files except for config and log...")
elseif mode == "purge" then
println("Purging all " .. app .. " files including config and log...")
end
orange();println("Uninstalling all "..app.." files...")
-- ask for confirmation
if not ask_y_n("Continue", false) then return end
@@ -536,76 +531,68 @@ elseif mode == "remove" or mode == "purge" then
local file_list = manifest.files
local dependencies = manifest.depends[app]
local config_file = app .. "/config.lua"
table.insert(dependencies, app)
-- delete log file if purging
-- delete log file
local log_deleted = false
local settings_file = app..".settings"
local legacy_config_file = app.."/config.lua"
lgray()
if mode == "purge" and fs.exists(config_file) then
local log_deleted = pcall(function ()
local config = require(app .. ".config")
if fs.exists(legacy_config_file) then
log_deleted = pcall(function ()
local config = require(app..".config")
if fs.exists(config.LOG_PATH) then
fs.delete(config.LOG_PATH)
println("deleted log file " .. config.LOG_PATH)
println("deleted log file "..config.LOG_PATH)
end
end)
if not log_deleted then
red();println("failed to delete log file")
white();println("press any key to continue...")
any_key();lgray()
elseif fs.exists(settings_file) and settings.load(settings_file) then
local log = settings.get("LogPath")
if log ~= nil and fs.exists(log) then
log_deleted = true
fs.delete(log)
println("deleted log file "..log)
end
end
-- delete all files except config unless purging
if not log_deleted then
red();println("Failed to delete log file.")
white();println("press any key to continue...")
any_key();lgray()
end
-- delete all installed files
for _, dependency in pairs(dependencies) do
local files = file_list[dependency]
for _, file in pairs(files) do
if mode == "purge" or file ~= config_file then
if fs.exists(file) then fs.delete(file);println("deleted " .. file) end
end
if fs.exists(file) then fs.delete(file);println("deleted "..file) end
end
-- delete folders that we should be deleteing
if mode == "purge" or dependency ~= app then
local folder = files[1]
while true do
local dir = fs.getDir(folder)
if dir == "" or dir == ".." then break else folder = dir end
end
local folder = files[1]
while true do
local dir = fs.getDir(folder)
if dir == "" or dir == ".." then break else folder = dir end
end
if fs.isDir(folder) then
fs.delete(folder)
println("deleted directory " .. folder)
end
elseif dependency == app then
-- delete individual subdirectories so we can leave the config
for _, folder in pairs(files) do
while true do
local dir = fs.getDir(folder)
if dir == "" or dir == ".." or dir == app then break else folder = dir end
end
if folder ~= app and fs.isDir(folder) then
fs.delete(folder);println("deleted app subdirectory " .. folder)
end
end
if fs.isDir(folder) then
fs.delete(folder)
println("deleted directory "..folder)
end
end
-- only delete manifest if purging
if mode == "purge" then
fs.delete("install_manifest.json")
println("deleted install_manifest.json")
else
-- remove all data from versions list to show nothing is installed
manifest.versions = {}
local imfile = fs.open("install_manifest.json", "w")
imfile.write(textutils.serializeJSON(manifest))
imfile.close()
if fs.exists(legacy_config_file) then
fs.delete(legacy_config_file);println("deleted "..legacy_config_file)
end
if fs.exists(settings_file) then
fs.delete(settings_file);println("deleted "..settings_file)
end
fs.delete("install_manifest.json")
println("deleted install_manifest.json")
green();println("Done!")
end

11
configure.lua Normal file
View File

@@ -0,0 +1,11 @@
print("CONFIGURE> SCANNING FOR CONFIGURATOR...")
if fs.exists("reactor-plc/configure.lua") then require("reactor-plc.configure").configure()
elseif fs.exists("rtu/configure.lua") then require("rtu.configure").configure()
elseif fs.exists("supervisor/configure.lua") then require("supervisor.configure").configure()
elseif fs.exists("coordinator/configure.lua") then require("coordinator.configure").configure()
elseif fs.exists("pocket/configure.lua") then require("pocket.configure").configure()
else
print("CONFIGURE> NO CONFIGURATOR FOUND")
print("CONFIGURE> EXIT")
end

View File

@@ -1,38 +0,0 @@
local config = {}
-- supervisor comms channel
config.SVR_CHANNEL = 16240
-- coordinator comms channel
config.CRD_CHANNEL = 16243
-- pocket comms channel
config.PKT_CHANNEL = 16244
-- max trusted modem message distance (0 to disable check)
config.TRUSTED_RANGE = 0
-- time in seconds (>= 2) before assuming a remote device is no longer active
config.SV_TIMEOUT = 5
config.API_TIMEOUT = 5
-- facility authentication key (do NOT use one of your passwords)
-- this enables verifying that messages are authentic
-- all devices on the same network must use the same key
-- config.AUTH_KEY = "SCADAfacility123"
-- expected number of reactor units, used only to require that number of unit monitors
config.NUM_UNITS = 4
-- alarm sounder volume (0.0 to 3.0, 1.0 being standard max volume, this is the option given to to speaker.play())
-- note: alarm sine waves are at half saturation, so that multiple will be required to reach full scale
config.SOUNDER_VOLUME = 1.0
-- true for 24 hour time on main view screen
config.TIME_24_HOUR = true
-- log path
config.LOG_PATH = "/log.txt"
-- log mode
-- 0 = APPEND (adds to existing file on start)
-- 1 = NEW (replaces existing file on start)
config.LOG_MODE = 0
-- true to log verbose debug messages
config.LOG_DEBUG = false
return config

1491
coordinator/configure.lua Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -4,21 +4,18 @@ local ppm = require("scada-common.ppm")
local util = require("scada-common.util")
local types = require("scada-common.types")
local themes = require("graphics.themes")
local iocontrol = require("coordinator.iocontrol")
local process = require("coordinator.process")
local apisessions = require("coordinator.session.apisessions")
local dialog = require("coordinator.ui.dialog")
local print = util.print
local println = util.println
local PROTOCOL = comms.PROTOCOL
local DEVICE_TYPE = comms.DEVICE_TYPE
local ESTABLISH_ACK = comms.ESTABLISH_ACK
local SCADA_MGMT_TYPE = comms.SCADA_MGMT_TYPE
local SCADA_CRDN_TYPE = comms.SCADA_CRDN_TYPE
local MGMT_TYPE = comms.MGMT_TYPE
local CRDN_TYPE = comms.CRDN_TYPE
local UNIT_COMMAND = comms.UNIT_COMMAND
local FAC_COMMAND = comms.FAC_COMMAND
@@ -26,153 +23,166 @@ local LINK_TIMEOUT = 60.0
local coordinator = {}
-- request the user to select a monitor
---@nodiscard
---@param names table available monitors
---@return boolean|string|nil
local function ask_monitor(names)
println("available monitors:")
for i = 1, #names do
print(" " .. names[i])
end
println("")
println("select a monitor or type c to cancel")
---@type crd_config
local config = {}
local iface = dialog.ask_options(names, "c")
coordinator.config = config
if iface ~= false and iface ~= nil then
util.filter_table(names, function (x) return x ~= iface end)
-- load the coordinator configuration<br>
-- status of 0 is OK, 1 is bad config, 2 is bad monitor config
---@return 0|1|2 status, nil|monitors_struct|string monitors (or error message)
function coordinator.load_config()
if not settings.load("/coordinator.settings") then return 1 end
config.UnitCount = settings.get("UnitCount")
config.SpeakerVolume = settings.get("SpeakerVolume")
config.Time24Hour = settings.get("Time24Hour")
config.TempScale = settings.get("TempScale")
config.DisableFlowView = settings.get("DisableFlowView")
config.MainDisplay = settings.get("MainDisplay")
config.FlowDisplay = settings.get("FlowDisplay")
config.UnitDisplays = settings.get("UnitDisplays")
config.SVR_Channel = settings.get("SVR_Channel")
config.CRD_Channel = settings.get("CRD_Channel")
config.PKT_Channel = settings.get("PKT_Channel")
config.SVR_Timeout = settings.get("SVR_Timeout")
config.API_Timeout = settings.get("API_Timeout")
config.TrustedRange = settings.get("TrustedRange")
config.AuthKey = settings.get("AuthKey")
config.LogMode = settings.get("LogMode")
config.LogPath = settings.get("LogPath")
config.LogDebug = settings.get("LogDebug")
config.MainTheme = settings.get("MainTheme")
config.FrontPanelTheme = settings.get("FrontPanelTheme")
config.ColorMode = settings.get("ColorMode")
local cfv = util.new_validator()
cfv.assert_type_int(config.UnitCount)
cfv.assert_range(config.UnitCount, 1, 4)
cfv.assert_type_bool(config.Time24Hour)
cfv.assert_type_int(config.TempScale)
cfv.assert_range(config.TempScale, 1, 4)
cfv.assert_type_bool(config.DisableFlowView)
cfv.assert_type_table(config.UnitDisplays)
cfv.assert_type_num(config.SpeakerVolume)
cfv.assert_range(config.SpeakerVolume, 0, 3)
cfv.assert_channel(config.SVR_Channel)
cfv.assert_channel(config.CRD_Channel)
cfv.assert_channel(config.PKT_Channel)
cfv.assert_type_num(config.SVR_Timeout)
cfv.assert_min(config.SVR_Timeout, 2)
cfv.assert_type_num(config.API_Timeout)
cfv.assert_min(config.API_Timeout, 2)
cfv.assert_type_num(config.TrustedRange)
cfv.assert_min(config.TrustedRange, 0)
cfv.assert_type_str(config.AuthKey)
if type(config.AuthKey) == "string" then
local len = string.len(config.AuthKey)
cfv.assert(len == 0 or len >= 8)
end
return iface
end
cfv.assert_type_int(config.LogMode)
cfv.assert_range(config.LogMode, 0, 1)
cfv.assert_type_str(config.LogPath)
cfv.assert_type_bool(config.LogDebug)
cfv.assert_type_int(config.MainTheme)
cfv.assert_range(config.MainTheme, 1, 2)
cfv.assert_type_int(config.FrontPanelTheme)
cfv.assert_range(config.FrontPanelTheme, 1, 2)
cfv.assert_type_int(config.ColorMode)
cfv.assert_range(config.ColorMode, 1, themes.COLOR_MODE.NUM_MODES)
-- Monitor Setup
-- configure monitor layout
---@param num_units integer number of units expected
---@return boolean success, monitors_struct? monitors
function coordinator.configure_monitors(num_units)
---@class monitors_struct
local monitors = {
primary = nil,
primary_name = "",
main = nil, ---@type table|nil
main_name = "",
flow = nil, ---@type table|nil
flow_name = "",
unit_displays = {},
unit_name_map = {}
}
local monitors_avail = ppm.get_monitor_list()
local names = {}
local available = {}
local mon_cfv = util.new_validator()
-- get all interface names
for iface, _ in pairs(monitors_avail) do
table.insert(names, iface)
table.insert(available, iface)
end
local names = {}
for iface, _ in pairs(ppm.get_monitor_list()) do table.insert(names, iface) end
-- we need a certain number of monitors (1 per unit + 1 primary display)
local num_displays_needed = num_units + 1
if #names < num_displays_needed then
local message = "not enough monitors connected (need " .. num_displays_needed .. ")"
println(message)
log.warning(message)
return false
end
local function setup_monitors()
mon_cfv.assert_type_str(config.MainDisplay)
if not config.DisableFlowView then mon_cfv.assert_type_str(config.FlowDisplay) end
mon_cfv.assert_eq(#config.UnitDisplays, config.UnitCount)
-- attempt to load settings
if not settings.load("/coord.settings") then
log.warning("configure_monitors(): failed to load coordinator settings file (may not exist yet)")
else
local _primary = settings.get("PRIMARY_DISPLAY")
local _unitd = settings.get("UNIT_DISPLAYS")
if mon_cfv.valid() then
local w, h, _
-- filter out already assigned monitors
util.filter_table(available, function (x) return x ~= _primary end)
if type(_unitd) == "table" then
util.filter_table(available, function (x) return not util.table_contains(_unitd, x) end)
end
end
---------------------
-- PRIMARY DISPLAY --
---------------------
local iface_primary_display = settings.get("PRIMARY_DISPLAY") ---@type boolean|string|nil
if not util.table_contains(names, iface_primary_display) then
println("primary display is not connected")
local response = dialog.ask_y_n("would you like to change it", true)
if response == false then return false end
iface_primary_display = nil
end
while iface_primary_display == nil and #available > 0 do
-- lets get a monitor
iface_primary_display = ask_monitor(available)
end
if type(iface_primary_display) ~= "string" then return false end
settings.set("PRIMARY_DISPLAY", iface_primary_display)
util.filter_table(available, function (x) return x ~= iface_primary_display end)
monitors.primary = ppm.get_periph(iface_primary_display)
monitors.primary_name = iface_primary_display
-------------------
-- UNIT DISPLAYS --
-------------------
local unit_displays = settings.get("UNIT_DISPLAYS")
if unit_displays == nil then
unit_displays = {}
for i = 1, num_units do
local display = nil
while display == nil and #available > 0 do
-- lets get a monitor
println("please select monitor for unit #" .. i)
display = ask_monitor(available)
if not util.table_contains(names, config.MainDisplay) then
return 2, "Main monitor is not connected."
end
if display == false then return false end
monitors.main = ppm.get_periph(config.MainDisplay)
monitors.main_name = config.MainDisplay
unit_displays[i] = display
end
else
-- make sure all displays are connected
for i = 1, num_units do
local display = unit_displays[i]
if not util.table_contains(names, display) then
println("unit #" .. i .. " display is not connected")
local response = dialog.ask_y_n("would you like to change it", true)
if response == false then return false end
display = nil
monitors.main.setTextScale(0.5)
w, _ = ppm.monitor_block_size(monitors.main.getSize())
if w ~= 8 then
return 2, util.c("Main monitor width is incorrect (was ", w, ", must be 8).")
end
while display == nil and #available > 0 do
-- lets get a monitor
display = ask_monitor(available)
if not config.DisableFlowView then
if not util.table_contains(names, config.FlowDisplay) then
return 2, "Flow monitor is not connected."
end
monitors.flow = ppm.get_periph(config.FlowDisplay)
monitors.flow_name = config.FlowDisplay
monitors.flow.setTextScale(0.5)
w, _ = ppm.monitor_block_size(monitors.flow.getSize())
if w ~= 8 then
return 2, util.c("Flow monitor width is incorrect (was ", w, ", must be 8).")
end
end
if display == false then return false end
for i = 1, config.UnitCount do
local display = config.UnitDisplays[i]
if type(display) ~= "string" or not util.table_contains(names, display) then
return 2, "Unit " .. i .. " monitor is not connected."
end
unit_displays[i] = display
end
monitors.unit_displays[i] = ppm.get_periph(display)
monitors.unit_name_map[i] = display
monitors.unit_displays[i].setTextScale(0.5)
w, h = ppm.monitor_block_size(monitors.unit_displays[i].getSize())
if w ~= 4 or h ~= 4 then
return 2, util.c("Unit ", i, " monitor size is incorrect (was ", w, " by ", h,", must be 4 by 4).")
end
end
else return 2, "Monitor configuration invalid." end
end
settings.set("UNIT_DISPLAYS", unit_displays)
if not settings.save("/coord.settings") then
log.warning("configure_monitors(): failed to save coordinator settings file")
end
if cfv.valid() then
local ok, result, message = pcall(setup_monitors)
assert(ok, util.c("fatal error while trying to verify monitors: ", result))
if result == 2 then return 2, message end
else return 1 end
for i = 1, #unit_displays do
monitors.unit_displays[i] = ppm.get_periph(unit_displays[i])
monitors.unit_name_map[i] = unit_displays[i]
end
return true, monitors
return 0, monitors
end
-- dmesg print wrapper
@@ -182,7 +192,7 @@ end
---@return function? update, function? done
local function log_dmesg(message, dmesg_tag, working)
local colors = {
GRAPHICS = colors.green,
RENDER = colors.green,
SYSTEM = colors.cyan,
BOOT = colors.blue,
COMMS = colors.purple,
@@ -196,7 +206,7 @@ local function log_dmesg(message, dmesg_tag, working)
end
end
function coordinator.log_graphics(message) log_dmesg(message, "GRAPHICS") end
function coordinator.log_render(message) log_dmesg(message, "RENDER") end
function coordinator.log_sys(message) log_dmesg(message, "SYSTEM") end
function coordinator.log_boot(message) log_dmesg(message, "BOOT") end
function coordinator.log_comms(message) log_dmesg(message, "COMMS") end
@@ -217,12 +227,8 @@ end
---@nodiscard
---@param version string coordinator version
---@param nic nic network interface device
---@param crd_channel integer port of configured supervisor
---@param svr_channel integer listening port for supervisor replys
---@param pkt_channel integer listening port for pocket API
---@param range integer trusted device connection range
---@param sv_watchdog watchdog
function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel, range, sv_watchdog)
function coordinator.comms(version, nic, sv_watchdog)
local self = {
sv_linked = false,
sv_addr = comms.BROADCAST,
@@ -237,19 +243,19 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
est_task_done = nil
}
comms.set_trusted_range(range)
-- PRIVATE FUNCTIONS --
comms.set_trusted_range(config.TrustedRange)
-- configure network channels
nic.closeAll()
nic.open(crd_channel)
nic.open(config.CRD_Channel)
-- link nic to apisessions
apisessions.init(nic)
-- pass config to apisessions
apisessions.init(nic, config)
-- PRIVATE FUNCTIONS --
-- send a packet to the supervisor
---@param msg_type SCADA_MGMT_TYPE|SCADA_CRDN_TYPE
---@param msg_type MGMT_TYPE|CRDN_TYPE
---@param msg table
local function _send_sv(protocol, msg_type, msg)
local s_pkt = comms.scada_packet()
@@ -266,33 +272,34 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
pkt.make(msg_type, msg)
s_pkt.make(self.sv_addr, self.sv_seq_num, protocol, pkt.raw_sendable())
nic.transmit(svr_channel, crd_channel, s_pkt)
nic.transmit(config.SVR_Channel, config.CRD_Channel, s_pkt)
self.sv_seq_num = self.sv_seq_num + 1
end
-- send an API establish request response
---@param packet scada_packet
---@param ack ESTABLISH_ACK
local function _send_api_establish_ack(packet, ack)
---@param data any?
local function _send_api_establish_ack(packet, ack, data)
local s_pkt = comms.scada_packet()
local m_pkt = comms.mgmt_packet()
m_pkt.make(SCADA_MGMT_TYPE.ESTABLISH, { ack })
m_pkt.make(MGMT_TYPE.ESTABLISH, { ack, data })
s_pkt.make(packet.src_addr(), packet.seq_num() + 1, PROTOCOL.SCADA_MGMT, m_pkt.raw_sendable())
nic.transmit(pkt_channel, crd_channel, s_pkt)
nic.transmit(config.PKT_Channel, config.CRD_Channel, s_pkt)
self.last_api_est_acks[packet.src_addr()] = ack
end
-- attempt connection establishment
local function _send_establish()
_send_sv(PROTOCOL.SCADA_MGMT, SCADA_MGMT_TYPE.ESTABLISH, { comms.version, version, DEVICE_TYPE.CRDN })
_send_sv(PROTOCOL.SCADA_MGMT, MGMT_TYPE.ESTABLISH, { comms.version, version, DEVICE_TYPE.CRD })
end
-- keep alive ack
---@param srv_time integer
local function _send_keep_alive_ack(srv_time)
_send_sv(PROTOCOL.SCADA_MGMT, SCADA_MGMT_TYPE.KEEP_ALIVE, { srv_time, util.time() })
_send_sv(PROTOCOL.SCADA_MGMT, MGMT_TYPE.KEEP_ALIVE, { srv_time, util.time() })
end
-- PUBLIC FUNCTIONS --
@@ -309,24 +316,24 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
if not self.sv_linked then
if self.est_tick_waiting == nil then
self.est_start = util.time_s()
self.est_start = os.clock()
self.est_last = self.est_start
self.est_tick_waiting, self.est_task_done =
coordinator.log_comms_connecting("attempting to connect to configured supervisor on channel " .. svr_channel)
coordinator.log_comms_connecting("attempting to connect to configured supervisor on channel " .. config.SVR_Channel)
_send_establish()
else
self.est_tick_waiting(math.max(0, LINK_TIMEOUT - (util.time_s() - self.est_start)))
self.est_tick_waiting(math.max(0, LINK_TIMEOUT - (os.clock() - self.est_start)))
end
if abort or (util.time_s() - self.est_start) >= LINK_TIMEOUT then
if abort or (os.clock() - self.est_start) >= LINK_TIMEOUT then
self.est_task_done(false)
if abort then
coordinator.log_comms("supervisor connection attempt cancelled by user")
elseif self.sv_config_err then
coordinator.log_comms("supervisor cooling configuration invalid, check supervisor config file")
coordinator.log_comms("supervisor unit count does not match coordinator unit count, check configs")
elseif not self.sv_linked then
if self.last_est_ack == ESTABLISH_ACK.DENY then
coordinator.log_comms("supervisor connection attempt denied")
@@ -341,11 +348,12 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
ok = false
elseif self.sv_config_err then
coordinator.log_comms("supervisor cooling configuration invalid, check supervisor config file")
self.est_task_done(false)
coordinator.log_comms("supervisor unit count does not match coordinator unit count, check configs")
ok = false
elseif (util.time_s() - self.est_last) > 1.0 then
elseif (os.clock() - self.est_last) > 1.0 then
_send_establish()
self.est_last = util.time_s()
self.est_last = os.clock()
end
elseif self.est_tick_waiting ~= nil then
self.est_task_done(true)
@@ -364,21 +372,21 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
self.sv_linked = false
self.sv_r_seq_num = nil
iocontrol.fp_link_state(types.PANEL_LINK_STATE.DISCONNECTED)
_send_sv(PROTOCOL.SCADA_MGMT, SCADA_MGMT_TYPE.CLOSE, {})
_send_sv(PROTOCOL.SCADA_MGMT, MGMT_TYPE.CLOSE, {})
end
-- send a facility command
---@param cmd FAC_COMMAND command
---@param option any? optional option options for the optional options (like waste mode)
function public.send_fac_command(cmd, option)
_send_sv(PROTOCOL.SCADA_CRDN, SCADA_CRDN_TYPE.FAC_CMD, { cmd, option })
_send_sv(PROTOCOL.SCADA_CRDN, CRDN_TYPE.FAC_CMD, { cmd, option })
end
-- send the auto process control configuration with a start command
---@param config coord_auto_config configuration
function public.send_auto_start(config)
_send_sv(PROTOCOL.SCADA_CRDN, SCADA_CRDN_TYPE.FAC_CMD, {
FAC_COMMAND.START, config.mode, config.burn_target, config.charge_target, config.gen_target, config.limits
---@param auto_cfg coord_auto_config configuration
function public.send_auto_start(auto_cfg)
_send_sv(PROTOCOL.SCADA_CRDN, CRDN_TYPE.FAC_CMD, {
FAC_COMMAND.START, auto_cfg.mode, auto_cfg.burn_target, auto_cfg.charge_target, auto_cfg.gen_target, auto_cfg.limits
})
end
@@ -387,7 +395,7 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
---@param unit integer unit ID
---@param option any? optional option options for the optional options (like burn rate)
function public.send_unit_command(cmd, unit, option)
_send_sv(PROTOCOL.SCADA_CRDN, SCADA_CRDN_TYPE.UNIT_CMD, { cmd, unit, option })
_send_sv(PROTOCOL.SCADA_CRDN, CRDN_TYPE.UNIT_CMD, { cmd, unit, option })
end
-- parse a packet
@@ -396,7 +404,7 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
---@param reply_to integer
---@param message any
---@param distance integer
---@return mgmt_frame|crdn_frame|capi_frame|nil packet
---@return mgmt_frame|crdn_frame|nil packet
function public.parse_packet(side, sender, reply_to, message, distance)
local s_pkt = nic.receive(side, sender, reply_to, message, distance)
local pkt = nil
@@ -414,12 +422,6 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
if crdn_pkt.decode(s_pkt) then
pkt = crdn_pkt.get()
end
-- get as coordinator API packet
elseif s_pkt.protocol() == PROTOCOL.COORD_API then
local capi_pkt = comms.capi_packet()
if capi_pkt.decode(s_pkt) then
pkt = capi_pkt.get()
end
else
log.debug("attempted parse of illegal packet type " .. s_pkt.protocol(), true)
end
@@ -429,7 +431,7 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
end
-- handle a packet
---@param packet mgmt_frame|crdn_frame|capi_frame|nil
---@param packet mgmt_frame|crdn_frame|nil
---@return boolean close_ui
function public.handle_packet(packet)
local was_linked = self.sv_linked
@@ -440,23 +442,23 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
local src_addr = packet.scada_frame.src_addr()
local protocol = packet.scada_frame.protocol()
if l_chan ~= crd_channel then
if l_chan ~= config.CRD_Channel then
log.debug("received packet on unconfigured channel " .. l_chan, true)
elseif r_chan == pkt_channel then
elseif r_chan == config.PKT_Channel then
if not self.sv_linked then
log.debug("discarding pocket API packet before linked to supervisor")
elseif protocol == PROTOCOL.COORD_API then
---@cast packet capi_frame
elseif protocol == PROTOCOL.SCADA_CRDN then
---@cast packet crdn_frame
-- look for an associated session
local session = apisessions.find_session(src_addr)
-- API packet
-- coordinator packet
if session ~= nil then
-- pass the packet onto the session handler
session.in_queue.push_packet(packet)
else
-- any other packet should be session related, discard it
log.debug("discarding COORD_API packet without a known session")
log.debug("discarding SCADA_CRDN packet without a known session")
end
elseif protocol == PROTOCOL.SCADA_MGMT then
---@cast packet mgmt_frame
@@ -467,13 +469,14 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
if session ~= nil then
-- pass the packet onto the session handler
session.in_queue.push_packet(packet)
elseif packet.type == SCADA_MGMT_TYPE.ESTABLISH then
elseif packet.type == MGMT_TYPE.ESTABLISH then
-- establish a new session
-- validate packet and continue
if packet.length == 3 and type(packet.data[1]) == "string" and type(packet.data[2]) == "string" then
local comms_v = packet.data[1]
local firmware_v = packet.data[2]
if packet.length == 4 then
local comms_v = util.strval(packet.data[1])
local firmware_v = util.strval(packet.data[2])
local dev_type = packet.data[3]
local api_v = util.strval(packet.data[4])
if comms_v ~= comms.version then
if self.last_api_est_acks[src_addr] ~= ESTABLISH_ACK.BAD_VERSION then
@@ -481,12 +484,19 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
end
_send_api_establish_ack(packet.scada_frame, ESTABLISH_ACK.BAD_VERSION)
elseif api_v ~= comms.api_version then
if self.last_api_est_acks[src_addr] ~= ESTABLISH_ACK.BAD_API_VERSION then
log.info(util.c("dropping API establish packet with incorrect api version v", api_v, " (expected v", comms.api_version, ")"))
end
_send_api_establish_ack(packet.scada_frame, ESTABLISH_ACK.BAD_API_VERSION)
elseif dev_type == DEVICE_TYPE.PKT then
-- pocket linking request
local id = apisessions.establish_session(src_addr, firmware_v)
coordinator.log_comms(util.c("API_ESTABLISH: pocket (", firmware_v, ") [@", src_addr, "] connected with session ID ", id))
_send_api_establish_ack(packet.scada_frame, ESTABLISH_ACK.ALLOW)
local conf = iocontrol.get_db().facility.conf
_send_api_establish_ack(packet.scada_frame, ESTABLISH_ACK.ALLOW, { conf.num_units, conf.cooling })
else
log.debug(util.c("API_ESTABLISH: illegal establish packet for device ", dev_type, " on pocket channel"))
_send_api_establish_ack(packet.scada_frame, ESTABLISH_ACK.DENY)
@@ -502,7 +512,7 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
else
log.debug("illegal packet type " .. protocol .. " on pocket channel", true)
end
elseif r_chan == svr_channel then
elseif r_chan == config.SVR_Channel then
-- check sequence number
if self.sv_r_seq_num == nil then
self.sv_r_seq_num = packet.scada_frame.seq_num()
@@ -523,7 +533,7 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
if protocol == PROTOCOL.SCADA_CRDN then
---@cast packet crdn_frame
if self.sv_linked then
if packet.type == SCADA_CRDN_TYPE.INITIAL_BUILDS then
if packet.type == CRDN_TYPE.INITIAL_BUILDS then
if packet.length == 2 then
-- record builds
local fac_builds = iocontrol.record_facility_builds(packet.data[1])
@@ -531,31 +541,31 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
if fac_builds and unit_builds then
-- acknowledge receipt of builds
_send_sv(PROTOCOL.SCADA_CRDN, SCADA_CRDN_TYPE.INITIAL_BUILDS, {})
_send_sv(PROTOCOL.SCADA_CRDN, CRDN_TYPE.INITIAL_BUILDS, {})
else
log.debug("received invalid INITIAL_BUILDS packet")
end
else
log.debug("INITIAL_BUILDS packet length mismatch")
end
elseif packet.type == SCADA_CRDN_TYPE.FAC_BUILDS then
elseif packet.type == CRDN_TYPE.FAC_BUILDS then
if packet.length == 1 then
-- record facility builds
if iocontrol.record_facility_builds(packet.data[1]) then
-- acknowledge receipt of builds
_send_sv(PROTOCOL.SCADA_CRDN, SCADA_CRDN_TYPE.FAC_BUILDS, {})
_send_sv(PROTOCOL.SCADA_CRDN, CRDN_TYPE.FAC_BUILDS, {})
else
log.debug("received invalid FAC_BUILDS packet")
end
else
log.debug("FAC_BUILDS packet length mismatch")
end
elseif packet.type == SCADA_CRDN_TYPE.FAC_STATUS then
elseif packet.type == CRDN_TYPE.FAC_STATUS then
-- update facility status
if not iocontrol.update_facility_status(packet.data) then
log.debug("received invalid FAC_STATUS packet")
end
elseif packet.type == SCADA_CRDN_TYPE.FAC_CMD then
elseif packet.type == CRDN_TYPE.FAC_CMD then
-- facility command acknowledgement
if packet.length >= 2 then
local cmd = packet.data[1]
@@ -583,24 +593,24 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
else
log.debug("SCADA_CRDN facility command ack packet length mismatch")
end
elseif packet.type == SCADA_CRDN_TYPE.UNIT_BUILDS then
elseif packet.type == CRDN_TYPE.UNIT_BUILDS then
-- record builds
if packet.length == 1 then
if iocontrol.record_unit_builds(packet.data[1]) then
-- acknowledge receipt of builds
_send_sv(PROTOCOL.SCADA_CRDN, SCADA_CRDN_TYPE.UNIT_BUILDS, {})
_send_sv(PROTOCOL.SCADA_CRDN, CRDN_TYPE.UNIT_BUILDS, {})
else
log.debug("received invalid UNIT_BUILDS packet")
end
else
log.debug("UNIT_BUILDS packet length mismatch")
end
elseif packet.type == SCADA_CRDN_TYPE.UNIT_STATUSES then
elseif packet.type == CRDN_TYPE.UNIT_STATUSES then
-- update statuses
if not iocontrol.update_unit_statuses(packet.data) then
log.debug("received invalid UNIT_STATUSES packet")
end
elseif packet.type == SCADA_CRDN_TYPE.UNIT_CMD then
elseif packet.type == CRDN_TYPE.UNIT_CMD then
-- unit command acknowledgement
if packet.length == 3 then
local cmd = packet.data[1]
@@ -642,7 +652,7 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
elseif protocol == PROTOCOL.SCADA_MGMT then
---@cast packet mgmt_frame
if self.sv_linked then
if packet.type == SCADA_MGMT_TYPE.KEEP_ALIVE then
if packet.type == MGMT_TYPE.KEEP_ALIVE then
-- keep alive request received, echo back
if packet.length == 1 then
local timestamp = packet.data[1]
@@ -660,7 +670,7 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
else
log.debug("SCADA keep alive packet length mismatch")
end
elseif packet.type == SCADA_MGMT_TYPE.CLOSE then
elseif packet.type == MGMT_TYPE.CLOSE then
-- handle session close
sv_watchdog.cancel()
self.sv_addr = comms.BROADCAST
@@ -671,33 +681,28 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
else
log.debug("received unknown SCADA_MGMT packet type " .. packet.type)
end
elseif packet.type == SCADA_MGMT_TYPE.ESTABLISH then
elseif packet.type == MGMT_TYPE.ESTABLISH then
-- connection with supervisor established
if packet.length == 2 then
local est_ack = packet.data[1]
local config = packet.data[2]
local sv_config = packet.data[2]
if est_ack == ESTABLISH_ACK.ALLOW then
-- reset to disconnected before validating
iocontrol.fp_link_state(types.PANEL_LINK_STATE.DISCONNECTED)
if type(config) == "table" and #config > 1 then
if type(sv_config) == "table" and #sv_config == 2 then
-- get configuration
---@class facility_conf
local conf = {
num_units = config[1], ---@type integer
defs = {} -- boilers and turbines
num_units = sv_config[1], ---@type integer
cooling = sv_config[2] ---@type sv_cooling_conf
}
if (#config - 1) == (conf.num_units * 2) then
-- record sequence of pairs of [#boilers, #turbines] per unit
for i = 2, #config do
table.insert(conf.defs, config[i])
end
if conf.num_units == config.UnitCount then
-- init io controller
iocontrol.init(conf, public)
iocontrol.init(conf, public, config.TempScale)
self.sv_addr = src_addr
self.sv_linked = true
@@ -707,7 +712,7 @@ function coordinator.comms(version, nic, crd_channel, svr_channel, pkt_channel,
iocontrol.fp_link_state(types.PANEL_LINK_STATE.LINKED)
else
self.sv_config_err = true
log.warning("invalid supervisor configuration definitions received, establish failed")
log.warning("supervisor config's number of units don't match coordinator's config, establish failed")
end
else
log.debug("invalid supervisor configuration table received, establish failed")

View File

@@ -38,9 +38,7 @@ local function __generic_ack(success) end
---@param comms_v string comms version
function iocontrol.init_fp(firmware_v, comms_v)
---@class ioctl_front_panel
io.fp = {
ps = psil.create()
}
io.fp = { ps = psil.create() }
io.fp.ps.publish("version", firmware_v)
io.fp.ps.publish("comms_version", comms_v)
@@ -49,10 +47,30 @@ end
-- initialize the coordinator IO controller
---@param conf facility_conf configuration
---@param comms coord_comms comms reference
function iocontrol.init(conf, comms)
---@param temp_scale integer temperature unit (1 = K, 2 = C, 3 = F, 4 = R)
function iocontrol.init(conf, comms, temp_scale)
-- temperature unit label and conversion function (from Kelvin)
if temp_scale == 2 then
io.temp_label = "\xb0C"
io.temp_convert = function (t) return t - 273.15 end
elseif temp_scale == 3 then
io.temp_label = "\xb0F"
io.temp_convert = function (t) return (1.8 * (t - 273.15)) + 32 end
elseif temp_scale == 4 then
io.temp_label = "\xb0R"
io.temp_convert = function (t) return 1.8 * t end
else
io.temp_label = "K"
io.temp_convert = function (t) return t end
end
-- facility data structure
---@class ioctl_facility
io.facility = {
num_units = conf.num_units, ---@type integer
conf = conf,
num_units = conf.num_units,
tank_mode = conf.cooling.fac_tank_mode,
tank_defs = conf.cooling.fac_tank_defs,
all_sys_ok = false,
rtu_count = 0,
@@ -74,6 +92,7 @@ function iocontrol.init(conf, comms)
---@type WASTE_PRODUCT
auto_current_waste_product = types.WASTE_PRODUCT.PLUTONIUM,
auto_pu_fallback_active = false,
auto_sps_disabled = false,
radiation = types.new_zero_radiation_reading(),
@@ -83,6 +102,8 @@ function iocontrol.init(conf, comms)
scram_ack = __generic_ack,
ack_alarms_ack = __generic_ack,
alarm_tones = { false, false, false, false, false, false, false, false },
ps = psil.create(),
induction_ps_tbl = {},
@@ -104,6 +125,101 @@ function iocontrol.init(conf, comms)
table.insert(io.facility.sps_ps_tbl, psil.create())
table.insert(io.facility.sps_data_tbl, {})
-- determine tank information
if io.facility.tank_mode == 0 then
io.facility.tank_defs = {}
-- on facility tank mode 0, setup tank defs to match unit tank option
for i = 1, conf.num_units do
io.facility.tank_defs[i] = util.trinary(conf.cooling.r_cool[i].TankConnection, 1, 0)
end
io.facility.tank_list = { table.unpack(io.facility.tank_defs) }
else
-- decode the layout of tanks from the connections definitions
local tank_mode = io.facility.tank_mode
local tank_defs = io.facility.tank_defs
local tank_list = { table.unpack(tank_defs) }
local function calc_fdef(start_idx, end_idx)
local first = 4
for i = start_idx, end_idx do
if io.facility.tank_defs[i] == 2 then
if i < first then first = i end
end
end
return first
end
if tank_mode == 1 then
-- (1) 1 total facility tank (A A A A)
local first_fdef = calc_fdef(1, #tank_defs)
for i = 1, #tank_defs do
if i > first_fdef and tank_defs[i] == 2 then
tank_list[i] = 0
end
end
elseif tank_mode == 2 then
-- (2) 2 total facility tanks (A A A B)
local first_fdef = calc_fdef(1, math.min(3, #tank_defs))
for i = 1, #tank_defs do
if (i ~= 4) and (i > first_fdef) and (tank_defs[i] == 2) then
tank_list[i] = 0
end
end
elseif tank_mode == 3 then
-- (3) 2 total facility tanks (A A B B)
for _, a in pairs({ 1, 3 }) do
local b = a + 1
if (tank_defs[a] == 2) and (tank_defs[b] == 2) then
tank_list[b] = 0
end
end
elseif tank_mode == 4 then
-- (4) 2 total facility tanks (A B B B)
local first_fdef = calc_fdef(2, #tank_defs)
for i = 1, #tank_defs do
if (i ~= 1) and (i > first_fdef) and (tank_defs[i] == 2) then
tank_list[i] = 0
end
end
elseif tank_mode == 5 then
-- (5) 3 total facility tanks (A A B C)
local first_fdef = calc_fdef(1, math.min(2, #tank_defs))
for i = 1, #tank_defs do
if (not (i == 3 or i == 4)) and (i > first_fdef) and (tank_defs[i] == 2) then
tank_list[i] = 0
end
end
elseif tank_mode == 6 then
-- (6) 3 total facility tanks (A B B C)
local first_fdef = calc_fdef(2, math.min(3, #tank_defs))
for i = 1, #tank_defs do
if (not (i == 1 or i == 4)) and (i > first_fdef) and (tank_defs[i] == 2) then
tank_list[i] = 0
end
end
elseif tank_mode == 7 then
-- (7) 3 total facility tanks (A B C C)
local first_fdef = calc_fdef(3, #tank_defs)
for i = 1, #tank_defs do
if (not (i == 1 or i == 2)) and (i > first_fdef) and (tank_defs[i] == 2) then
tank_list[i] = 0
end
end
end
io.facility.tank_list = tank_list
end
-- create facility tank tables
for i = 1, #io.facility.tank_list do
if io.facility.tank_list[i] == 2 then
table.insert(io.facility.tank_ps_tbl, psil.create())
table.insert(io.facility.tank_data_tbl, {})
end
end
-- create unit data structures
io.units = {}
for i = 1, conf.num_units do
local function ack(alarm) process.ack_alarm(i, alarm) end
@@ -112,15 +228,21 @@ function iocontrol.init(conf, comms)
---@class ioctl_unit
local entry = {
unit_id = i,
connected = false,
rtu_hw = { boilers = {}, turbines = {} },
num_boilers = 0,
num_turbines = 0,
num_snas = 0,
has_tank = conf.cooling.r_cool[i].TankConnection,
control_state = false,
burn_rate_cmd = 0.0,
radiation = types.new_zero_radiation_reading(),
sna_prod_rate = 0.0,
sna_peak_rate = 0.0,
sna_max_rate = 0.0,
sna_out_rate = 0.0,
waste_mode = types.WASTE_MODE.MANUAL_PLUTONIUM,
waste_product = types.WASTE_PRODUCT.PLUTONIUM,
@@ -161,18 +283,18 @@ function iocontrol.init(conf, comms)
---@type alarms
alarms = {
ALARM_STATE.INACTIVE, -- containment breach
ALARM_STATE.INACTIVE, -- containment radiation
ALARM_STATE.INACTIVE, -- reactor lost
ALARM_STATE.INACTIVE, -- damage critical
ALARM_STATE.INACTIVE, -- reactor taking damage
ALARM_STATE.INACTIVE, -- reactor over temperature
ALARM_STATE.INACTIVE, -- reactor high temperature
ALARM_STATE.INACTIVE, -- waste leak
ALARM_STATE.INACTIVE, -- waste level high
ALARM_STATE.INACTIVE, -- RPS transient
ALARM_STATE.INACTIVE, -- RCS transient
ALARM_STATE.INACTIVE -- turbine trip
ALARM_STATE.INACTIVE, -- containment breach
ALARM_STATE.INACTIVE, -- containment radiation
ALARM_STATE.INACTIVE, -- reactor lost
ALARM_STATE.INACTIVE, -- damage critical
ALARM_STATE.INACTIVE, -- reactor taking damage
ALARM_STATE.INACTIVE, -- reactor over temperature
ALARM_STATE.INACTIVE, -- reactor high temperature
ALARM_STATE.INACTIVE, -- waste leak
ALARM_STATE.INACTIVE, -- waste level high
ALARM_STATE.INACTIVE, -- RPS transient
ALARM_STATE.INACTIVE, -- RCS transient
ALARM_STATE.INACTIVE -- turbine trip
},
annunciator = {}, ---@type annunciator
@@ -190,18 +312,29 @@ function iocontrol.init(conf, comms)
tank_data_tbl = {}
}
-- on other facility modes, overwrite unit TANK option with facility tank defs
if io.facility.tank_mode ~= 0 then
entry.has_tank = conf.cooling.fac_tank_defs[i] > 0
end
-- create boiler tables
for _ = 1, conf.defs[(i * 2) - 1] do
local data = {} ---@type boilerv_session_db
for _ = 1, conf.cooling.r_cool[i].BoilerCount do
table.insert(entry.boiler_ps_tbl, psil.create())
table.insert(entry.boiler_data_tbl, data)
table.insert(entry.boiler_data_tbl, {})
table.insert(entry.rtu_hw.boilers, { connected = false, faulted = false })
end
-- create turbine tables
for _ = 1, conf.defs[i * 2] do
local data = {} ---@type turbinev_session_db
for _ = 1, conf.cooling.r_cool[i].TurbineCount do
table.insert(entry.turbine_ps_tbl, psil.create())
table.insert(entry.turbine_data_tbl, data)
table.insert(entry.turbine_data_tbl, {})
table.insert(entry.rtu_hw.turbines, { connected = false, faulted = false })
end
-- create tank tables
if io.facility.tank_defs[i] == 1 then
table.insert(entry.tank_ps_tbl, psil.create())
table.insert(entry.tank_data_tbl, {})
end
entry.num_boilers = #entry.boiler_data_tbl
@@ -232,11 +365,28 @@ function iocontrol.fp_has_speaker(has_speaker) io.fp.ps.publish("has_speaker", h
function iocontrol.fp_link_state(state) io.fp.ps.publish("link_state", state) end
-- report monitor connection state
---@param id integer unit ID or 0 for main
---@param id string|integer unit ID for unit monitor, "main" for main monitor, or "flow" for flow monitor
function iocontrol.fp_monitor_state(id, connected)
local name = "main_monitor"
if id > 0 then name = "unit_monitor_" .. id end
io.fp.ps.publish(name, connected)
local name = nil
if id == "main" then
name = "main_monitor"
elseif id == "flow" then
name = "flow_monitor"
elseif type(id) == "number" then
name = "unit_monitor_" .. id
end
if name ~= nil then
io.fp.ps.publish(name, connected)
end
end
-- report thread (routine) statuses
---@param thread string thread name
---@param ok boolean thread state
function iocontrol.fp_rt_status(thread, ok)
io.fp.ps.publish(util.c("routine__", thread), ok)
end
-- report PKT firmware version and PKT session connection state
@@ -266,7 +416,7 @@ function iocontrol.fp_pkt_rtt(session_id, rtt)
elseif rtt > WARN_RTT then
io.fp.ps.publish("pkt_" .. session_id .. "_rtt_color", colors.yellow_hc)
else
io.fp.ps.publish("pkt_" .. session_id .. "_rtt_color", colors.green)
io.fp.ps.publish("pkt_" .. session_id .. "_rtt_color", colors.green_hc)
end
end
@@ -351,7 +501,7 @@ function iocontrol.record_unit_builds(builds)
-- note: if not all units and RTUs are connected, some will be nil
for id, build in pairs(builds) do
local unit = io.units[id] ---@type ioctl_unit
local unit = io.units[id] ---@type ioctl_unit
local log_header = util.c("iocontrol.record_unit_builds[UNIT ", id, "]: ")
@@ -448,7 +598,7 @@ function iocontrol.update_facility_status(status)
local ctl_status = status[1]
if type(ctl_status) == "table" and #ctl_status == 16 then
if type(ctl_status) == "table" and #ctl_status == 17 then
fac.all_sys_ok = ctl_status[1]
fac.auto_ready = ctl_status[2]
@@ -499,9 +649,11 @@ function iocontrol.update_facility_status(status)
fac.auto_current_waste_product = ctl_status[15]
fac.auto_pu_fallback_active = ctl_status[16]
fac.auto_sps_disabled = ctl_status[17]
fac.ps.publish("current_waste_product", fac.auto_current_waste_product)
fac.ps.publish("pu_fallback_active", fac.auto_pu_fallback_active)
fac.ps.publish("sps_disabled_low_power", fac.auto_sps_disabled)
else
log.debug(log_header .. "control status not a table or length mismatch")
valid = false
@@ -518,10 +670,27 @@ function iocontrol.update_facility_status(status)
fac.rtu_count = rtu_statuses.count
-- power statistics
if type(rtu_statuses.power) == "table" then
fac.induction_ps_tbl[1].publish("avg_charge", rtu_statuses.power[1])
fac.induction_ps_tbl[1].publish("avg_inflow", rtu_statuses.power[2])
fac.induction_ps_tbl[1].publish("avg_outflow", rtu_statuses.power[3])
if type(rtu_statuses.power) == "table" and #rtu_statuses.power == 4 then
local data = fac.induction_data_tbl[1] ---@type imatrix_session_db
local ps = fac.induction_ps_tbl[1] ---@type psil
local chg = tonumber(rtu_statuses.power[1])
local in_f = tonumber(rtu_statuses.power[2])
local out_f = tonumber(rtu_statuses.power[3])
local eta = tonumber(rtu_statuses.power[4])
ps.publish("avg_charge", chg)
ps.publish("avg_inflow", in_f)
ps.publish("avg_outflow", out_f)
ps.publish("eta_ms", eta)
ps.publish("is_charging", in_f > out_f)
ps.publish("is_discharging", out_f > in_f)
if data and data.build then
local cap = util.joules_to_fe(data.build.transfer_cap)
ps.publish("at_max_io", in_f >= cap or out_f >= cap)
end
else
log.debug(log_header .. "power statistics list not a table")
valid = false
@@ -576,8 +745,8 @@ function iocontrol.update_facility_status(status)
for id, sps in pairs(rtu_statuses.sps) do
if type(fac.sps_data_tbl[id]) == "table" then
local data = fac.sps_data_tbl[id] ---@type sps_session_db
local ps = fac.sps_ps_tbl[id] ---@type psil
local data = fac.sps_data_tbl[id] ---@type sps_session_db
local ps = fac.sps_ps_tbl[id] ---@type psil
local rtu_faulted = _record_multiblock_status(sps, data, ps)
@@ -614,8 +783,8 @@ function iocontrol.update_facility_status(status)
for id, tank in pairs(rtu_statuses.tanks) do
if type(fac.tank_data_tbl[id]) == "table" then
local data = fac.tank_data_tbl[id] ---@type dynamicv_session_db
local ps = fac.tank_ps_tbl[id] ---@type psil
local data = fac.tank_data_tbl[id] ---@type dynamicv_session_db
local ps = fac.tank_ps_tbl[id] ---@type psil
local rtu_faulted = _record_multiblock_status(tank, data, ps)
@@ -642,20 +811,34 @@ function iocontrol.update_facility_status(status)
end
-- environment detector status
if type(rtu_statuses.rad_mon) == "table" then
if #rtu_statuses.rad_mon > 0 then
local rad_mon = rtu_statuses.rad_mon[1]
local rtu_faulted = rad_mon[1] ---@type boolean
fac.radiation = rad_mon[2] ---@type number
if type(rtu_statuses.envds) == "table" then
local max_rad, max_reading, any_conn, any_faulted = 0, types.new_zero_radiation_reading(), false, false
fac.ps.publish("rad_computed_status", util.trinary(rtu_faulted, 2, 3))
fac.ps.publish("radiation", fac.radiation)
for _, envd in pairs(rtu_statuses.envds) do
local rtu_faulted = envd[1] ---@type boolean
local radiation = envd[2] ---@type radiation_reading
local rad_raw = envd[3] ---@type number
any_conn = true
any_faulted = any_faulted or rtu_faulted
if rad_raw > max_rad then
max_rad = rad_raw
max_reading = radiation
end
end
if any_conn then
fac.radiation = max_reading
fac.ps.publish("rad_computed_status", util.trinary(any_faulted, 2, 3))
else
fac.radiation = types.new_zero_radiation_reading()
fac.ps.publish("rad_computed_status", 1)
end
fac.ps.publish("radiation", fac.radiation)
else
log.debug(log_header .. "radiation monitor list not a table")
log.debug(log_header .. "environment detector list not a table")
valid = false
end
else
@@ -664,6 +847,16 @@ function iocontrol.update_facility_status(status)
end
fac.ps.publish("rtu_count", fac.rtu_count)
-- alarm tone commands
if (type(status[3]) == "table") and (#status[3] == 8) then
fac.alarm_tones = status[3]
sounder.set(fac.alarm_tones)
else
log.debug(log_header .. "alarm tones not a table or length mismatch")
valid = false
end
end
return valid
@@ -684,8 +877,7 @@ function iocontrol.update_unit_statuses(statuses)
else
local burn_rate_sum = 0.0
local sna_count_sum = 0
local pu_rate = 0.0
local po_rate = 0.0
local pu_rate, po_rate, po_pl_rate, po_am_rate, spent_rate = 0.0, 0.0, 0.0, 0.0, 0.0
-- get all unit statuses
for i = 1, #statuses do
@@ -696,7 +888,7 @@ function iocontrol.update_unit_statuses(statuses)
local burn_rate = 0.0
if type(status) ~= "table" or #status ~= 5 then
if type(status) ~= "table" or #status ~= 6 then
log.debug(log_header .. "invalid status entry in unit statuses (not a table or invalid length)")
valid = false
else
@@ -709,6 +901,7 @@ function iocontrol.update_unit_statuses(statuses)
end
if #reactor_status == 0 then
unit.connected = false
unit.unit_ps.publish("computed_status", 1) -- disconnected
elseif #reactor_status == 3 then
local mek_status = reactor_status[1]
@@ -768,6 +961,8 @@ function iocontrol.update_unit_statuses(statuses)
unit.unit_ps.publish(key, val)
end
end
unit.connected = true
else
log.debug(log_header .. "reactor status length mismatch")
valid = false
@@ -779,8 +974,13 @@ function iocontrol.update_unit_statuses(statuses)
if type(rtu_statuses) == "table" then
-- boiler statuses
if type(rtu_statuses.boilers) == "table" then
local boil_sum = 0
for id = 1, #unit.boiler_ps_tbl do
if rtu_statuses.boilers[i] == nil then
local connected = rtu_statuses.boilers[id] ~= nil
unit.rtu_hw.boilers[id].connected = connected
if not connected then
-- disconnected
unit.boiler_ps_tbl[id].publish("computed_status", 1)
end
@@ -788,14 +988,17 @@ function iocontrol.update_unit_statuses(statuses)
for id, boiler in pairs(rtu_statuses.boilers) do
if type(unit.boiler_data_tbl[id]) == "table" then
local data = unit.boiler_data_tbl[id] ---@type boilerv_session_db
local ps = unit.boiler_ps_tbl[id] ---@type psil
local data = unit.boiler_data_tbl[id] ---@type boilerv_session_db
local ps = unit.boiler_ps_tbl[id] ---@type psil
local rtu_faulted = _record_multiblock_status(boiler, data, ps)
unit.rtu_hw.boilers[id].faulted = rtu_faulted
if rtu_faulted then
ps.publish("computed_status", 3) -- faulted
elseif data.formed then
boil_sum = boil_sum + data.state.boil_rate
if data.state.boil_rate > 0 then
ps.publish("computed_status", 5) -- active
else
@@ -809,6 +1012,8 @@ function iocontrol.update_unit_statuses(statuses)
valid = false
end
end
unit.unit_ps.publish("boiler_boil_sum", boil_sum)
else
log.debug(log_header .. "boiler list not a table")
valid = false
@@ -816,8 +1021,13 @@ function iocontrol.update_unit_statuses(statuses)
-- turbine statuses
if type(rtu_statuses.turbines) == "table" then
local flow_sum = 0
for id = 1, #unit.turbine_ps_tbl do
if rtu_statuses.turbines[i] == nil then
local connected = rtu_statuses.turbines[id] ~= nil
unit.rtu_hw.turbines[id].connected = connected
if not connected then
-- disconnected
unit.turbine_ps_tbl[id].publish("computed_status", 1)
end
@@ -825,14 +1035,17 @@ function iocontrol.update_unit_statuses(statuses)
for id, turbine in pairs(rtu_statuses.turbines) do
if type(unit.turbine_data_tbl[id]) == "table" then
local data = unit.turbine_data_tbl[id] ---@type turbinev_session_db
local ps = unit.turbine_ps_tbl[id] ---@type psil
local data = unit.turbine_data_tbl[id] ---@type turbinev_session_db
local ps = unit.turbine_ps_tbl[id] ---@type psil
local rtu_faulted = _record_multiblock_status(turbine, data, ps)
unit.rtu_hw.turbines[id].faulted = rtu_faulted
if rtu_faulted then
ps.publish("computed_status", 3) -- faulted
elseif data.formed then
flow_sum = flow_sum + data.state.flow_rate
if data.tanks.energy_fill >= 0.99 then
ps.publish("computed_status", 6) -- trip
elseif data.state.flow_rate < 100 then
@@ -848,6 +1061,8 @@ function iocontrol.update_unit_statuses(statuses)
valid = false
end
end
unit.unit_ps.publish("turbine_flow_sum", flow_sum)
else
log.debug(log_header .. "turbine list not a table")
valid = false
@@ -856,7 +1071,7 @@ function iocontrol.update_unit_statuses(statuses)
-- dynamic tank statuses
if type(rtu_statuses.tanks) == "table" then
for id = 1, #unit.tank_ps_tbl do
if rtu_statuses.tanks[i] == nil then
if rtu_statuses.tanks[id] == nil then
-- disconnected
unit.tank_ps_tbl[id].publish("computed_status", 1)
end
@@ -877,7 +1092,7 @@ function iocontrol.update_unit_statuses(statuses)
elseif data.tanks.fill < 0.20 then
ps.publish("computed_status", 5) -- low
else
ps.publish("computed_status", 5) -- active
ps.publish("computed_status", 4) -- on-line
end
else
ps.publish("computed_status", 2) -- not formed
@@ -894,10 +1109,15 @@ function iocontrol.update_unit_statuses(statuses)
-- solar neutron activator status info
if type(rtu_statuses.sna) == "table" then
unit.num_snas = rtu_statuses.sna[1] ---@type integer
unit.sna_prod_rate = rtu_statuses.sna[2] ---@type number
unit.num_snas = rtu_statuses.sna[1] ---@type integer
unit.sna_peak_rate = rtu_statuses.sna[2] ---@type number
unit.sna_max_rate = rtu_statuses.sna[3] ---@type number
unit.sna_out_rate = rtu_statuses.sna[4] ---@type number
unit.unit_ps.publish("sna_prod_rate", unit.sna_prod_rate)
unit.unit_ps.publish("sna_count", unit.num_snas)
unit.unit_ps.publish("sna_peak_rate", unit.sna_peak_rate)
unit.unit_ps.publish("sna_max_rate", unit.sna_max_rate)
unit.unit_ps.publish("sna_out_rate", unit.sna_out_rate)
sna_count_sum = sna_count_sum + unit.num_snas
else
@@ -906,16 +1126,28 @@ function iocontrol.update_unit_statuses(statuses)
end
-- environment detector status
if type(rtu_statuses.rad_mon) == "table" then
if #rtu_statuses.rad_mon > 0 then
local rad_mon = rtu_statuses.rad_mon[1]
-- local rtu_faulted = rad_mon[1] ---@type boolean
unit.radiation = rad_mon[2] ---@type number
if type(rtu_statuses.envds) == "table" then
local max_rad, max_reading, any_conn = 0, types.new_zero_radiation_reading(), false
unit.unit_ps.publish("radiation", unit.radiation)
for _, envd in pairs(rtu_statuses.envds) do
local radiation = envd[2] ---@type radiation_reading
local rad_raw = envd[3] ---@type number
any_conn = true
if rad_raw > max_rad then
max_rad = rad_raw
max_reading = radiation
end
end
if any_conn then
unit.radiation = max_reading
else
unit.radiation = types.new_zero_radiation_reading()
end
unit.unit_ps.publish("radiation", unit.radiation)
else
log.debug(log_header .. "radiation monitor list not a table")
valid = false
@@ -1002,10 +1234,64 @@ function iocontrol.update_unit_statuses(statuses)
valid = false
end
-- valve states
local valve_states = status[6]
if type(valve_states) == "table" then
if #valve_states == 5 then
unit.unit_ps.publish("V_pu_conn", valve_states[1] > 0)
unit.unit_ps.publish("V_pu_state", valve_states[1] == 2)
unit.unit_ps.publish("V_po_conn", valve_states[2] > 0)
unit.unit_ps.publish("V_po_state", valve_states[2] == 2)
unit.unit_ps.publish("V_pl_conn", valve_states[3] > 0)
unit.unit_ps.publish("V_pl_state", valve_states[3] == 2)
unit.unit_ps.publish("V_am_conn", valve_states[4] > 0)
unit.unit_ps.publish("V_am_state", valve_states[4] == 2)
unit.unit_ps.publish("V_emc_conn", valve_states[5] > 0)
unit.unit_ps.publish("V_emc_state", valve_states[5] == 2)
else
log.debug(log_header .. "valve states length mismatch")
valid = false
end
else
log.debug(log_header .. "valve states not a table")
valid = false
end
-- determine waste production for this unit, add to statistics
local is_pu = unit.waste_product == types.WASTE_PRODUCT.PLUTONIUM
pu_rate = pu_rate + util.trinary(is_pu, burn_rate / 10.0, 0.0)
po_rate = po_rate + util.trinary(not is_pu, math.min(burn_rate / 10.0, unit.sna_prod_rate), 0.0)
local waste_rate = burn_rate / 10.0
local u_spent_rate = waste_rate
local u_pu_rate = util.trinary(is_pu, waste_rate, 0.0)
local u_po_rate = unit.sna_out_rate
unit.unit_ps.publish("pu_rate", u_pu_rate)
unit.unit_ps.publish("po_rate", u_po_rate)
unit.unit_ps.publish("sna_in", util.trinary(is_pu, 0, burn_rate))
if unit.waste_product == types.WASTE_PRODUCT.POLONIUM then
u_spent_rate = u_po_rate
unit.unit_ps.publish("po_pl_rate", u_po_rate)
unit.unit_ps.publish("po_am_rate", 0)
po_pl_rate = po_pl_rate + u_po_rate
elseif unit.waste_product == types.WASTE_PRODUCT.ANTI_MATTER then
u_spent_rate = 0
unit.unit_ps.publish("po_pl_rate", 0)
unit.unit_ps.publish("po_am_rate", u_po_rate)
po_am_rate = po_am_rate + u_po_rate
else
unit.unit_ps.publish("po_pl_rate", 0)
unit.unit_ps.publish("po_am_rate", 0)
end
unit.unit_ps.publish("ws_rate", u_spent_rate)
pu_rate = pu_rate + u_pu_rate
po_rate = po_rate + u_po_rate
spent_rate = spent_rate + u_spent_rate
end
end
@@ -1013,9 +1299,9 @@ function iocontrol.update_unit_statuses(statuses)
io.facility.ps.publish("sna_count", sna_count_sum)
io.facility.ps.publish("pu_rate", pu_rate)
io.facility.ps.publish("po_rate", po_rate)
-- update alarm sounder
sounder.eval(io.units)
io.facility.ps.publish("po_pl_rate", po_pl_rate)
io.facility.ps.publish("po_am_rate", po_am_rate)
io.facility.ps.publish("spent_waste_rate", spent_rate)
end
return valid

View File

@@ -19,15 +19,21 @@ local process = {}
local self = {
io = nil, ---@type ioctl
comms = nil, ---@type coord_comms
---@class coord_auto_config
config = {
mode = PROCESS.INACTIVE,
burn_target = 0.0,
charge_target = 0.0,
gen_target = 0.0,
limits = {},
waste_product = PRODUCT.PLUTONIUM,
pu_fallback = false
---@class coord_control_states
control_states = {
---@class coord_auto_config
process = {
mode = PROCESS.INACTIVE,
burn_target = 0.0,
charge_target = 0.0,
gen_target = 0.0,
limits = {},
waste_product = PRODUCT.PLUTONIUM,
pu_fallback = false,
sps_low_power = false
},
waste_modes = {},
priority_groups = {}
}
}
@@ -42,63 +48,67 @@ function process.init(iocontrol, coord_comms)
self.io = iocontrol
self.comms = coord_comms
local ctl_proc = self.control_states.process
for i = 1, self.io.facility.num_units do
self.config.limits[i] = 0.1
ctl_proc.limits[i] = 0.1
end
-- load settings
if not settings.load("/coord.settings") then
log.error("process.init(): failed to load coordinator settings file")
end
local ctrl_states = settings.get("ControlStates", {})
local config = ctrl_states.process ---@type coord_auto_config
-- facility auto control configuration
local config = settings.get("PROCESS") ---@type coord_auto_config|nil
if type(config) == "table" then
self.config.mode = config.mode
self.config.burn_target = config.burn_target
self.config.charge_target = config.charge_target
self.config.gen_target = config.gen_target
self.config.limits = config.limits
self.config.waste_product = config.waste_product
self.config.pu_fallback = config.pu_fallback
ctl_proc.mode = config.mode
ctl_proc.burn_target = config.burn_target
ctl_proc.charge_target = config.charge_target
ctl_proc.gen_target = config.gen_target
ctl_proc.limits = config.limits
ctl_proc.waste_product = config.waste_product
ctl_proc.pu_fallback = config.pu_fallback
ctl_proc.sps_low_power = config.sps_low_power
self.io.facility.ps.publish("process_mode", self.config.mode)
self.io.facility.ps.publish("process_burn_target", self.config.burn_target)
self.io.facility.ps.publish("process_charge_target", self.config.charge_target)
self.io.facility.ps.publish("process_gen_target", self.config.gen_target)
self.io.facility.ps.publish("process_waste_product", self.config.waste_product)
self.io.facility.ps.publish("process_pu_fallback", self.config.pu_fallback)
self.io.facility.ps.publish("process_mode", ctl_proc.mode)
self.io.facility.ps.publish("process_burn_target", ctl_proc.burn_target)
self.io.facility.ps.publish("process_charge_target", ctl_proc.charge_target)
self.io.facility.ps.publish("process_gen_target", ctl_proc.gen_target)
self.io.facility.ps.publish("process_waste_product", ctl_proc.waste_product)
self.io.facility.ps.publish("process_pu_fallback", ctl_proc.pu_fallback)
self.io.facility.ps.publish("process_sps_low_power", ctl_proc.sps_low_power)
for id = 1, math.min(#self.config.limits, self.io.facility.num_units) do
for id = 1, math.min(#ctl_proc.limits, self.io.facility.num_units) do
local unit = self.io.units[id] ---@type ioctl_unit
unit.unit_ps.publish("burn_limit", self.config.limits[id])
unit.unit_ps.publish("burn_limit", ctl_proc.limits[id])
end
log.info("PROCESS: loaded auto control settings from coord.settings")
log.info("PROCESS: loaded auto control settings")
-- notify supervisor of auto waste config
self.comms.send_fac_command(FAC_COMMAND.SET_WASTE_MODE, self.config.waste_product)
self.comms.send_fac_command(FAC_COMMAND.SET_PU_FB, self.config.pu_fallback)
self.comms.send_fac_command(FAC_COMMAND.SET_WASTE_MODE, ctl_proc.waste_product)
self.comms.send_fac_command(FAC_COMMAND.SET_PU_FB, ctl_proc.pu_fallback)
self.comms.send_fac_command(FAC_COMMAND.SET_SPS_LP, ctl_proc.sps_low_power)
end
-- unit waste states
local waste_modes = settings.get("WASTE_MODES") ---@type table|nil
local waste_modes = ctrl_states.waste_modes ---@type table|nil
if type(waste_modes) == "table" then
for id, mode in pairs(waste_modes) do
self.control_states.waste_modes[id] = mode
self.comms.send_unit_command(UNIT_COMMAND.SET_WASTE, id, mode)
end
log.info("PROCESS: loaded unit waste mode settings from coord.settings")
log.info("PROCESS: loaded unit waste mode settings")
end
-- unit priority groups
local prio_groups = settings.get("PRIORITY_GROUPS") ---@type table|nil
local prio_groups = ctrl_states.priority_groups ---@type table|nil
if type(prio_groups) == "table" then
for id, group in pairs(prio_groups) do
self.control_states.priority_groups[id] = group
self.comms.send_unit_command(UNIT_COMMAND.SET_GROUP, id, group)
end
log.info("PROCESS: loaded priority groups settings from coord.settings")
log.info("PROCESS: loaded priority groups settings")
end
end
@@ -155,15 +165,10 @@ function process.set_unit_waste(id, mode)
self.comms.send_unit_command(UNIT_COMMAND.SET_WASTE, id, mode)
log.debug(util.c("PROCESS: UNIT[", id, "] SET WASTE ", mode))
local waste_mode = settings.get("WASTE_MODES") ---@type table|nil
self.control_states.waste_modes[id] = mode
settings.set("ControlStates", self.control_states)
if type(waste_mode) ~= "table" then waste_mode = {} end
waste_mode[id] = mode
settings.set("WASTE_MODES", waste_mode)
if not settings.save("/coord.settings") then
if not settings.save("/coordinator.settings") then
log.error("process.set_unit_waste(): failed to save coordinator settings file")
end
end
@@ -198,15 +203,10 @@ function process.set_group(unit_id, group_id)
self.comms.send_unit_command(UNIT_COMMAND.SET_GROUP, unit_id, group_id)
log.debug(util.c("PROCESS: UNIT[", unit_id, "] SET GROUP ", group_id))
local prio_groups = settings.get("PRIORITY_GROUPS") ---@type table|nil
self.control_states.priority_groups[unit_id] = group_id
settings.set("ControlStates", self.control_states)
if type(prio_groups) ~= "table" then prio_groups = {} end
prio_groups[unit_id] = group_id
settings.set("PRIORITY_GROUPS", prio_groups)
if not settings.save("/coord.settings") then
if not settings.save("/coordinator.settings") then
log.error("process.set_group(): failed to save coordinator settings file")
end
end
@@ -217,20 +217,14 @@ end
-- write auto process control to config file
local function _write_auto_config()
-- attempt to load settings
if not settings.load("/coord.settings") then
log.warning("process._write_auto_config(): failed to load coordinator settings file")
end
-- save config
settings.set("PROCESS", self.config)
local saved = settings.save("/coord.settings")
settings.set("ControlStates", self.control_states)
local saved = settings.save("/coordinator.settings")
if not saved then
log.warning("process._write_auto_config(): failed to save coordinator settings file")
end
return not not saved
return saved
end
-- stop automatic process control
@@ -241,7 +235,7 @@ end
-- start automatic process control
function process.start_auto()
self.comms.send_auto_start(self.config)
self.comms.send_auto_start(self.control_states.process)
log.debug("PROCESS: START AUTO CTL")
end
@@ -253,7 +247,7 @@ function process.set_process_waste(product)
log.debug(util.c("PROCESS: SET WASTE ", product))
-- update config table and save
self.config.waste_product = product
self.control_states.process.waste_product = product
_write_auto_config()
end
@@ -265,7 +259,19 @@ function process.set_pu_fallback(enabled)
log.debug(util.c("PROCESS: SET PU FALLBACK ", enabled))
-- update config table and save
self.config.pu_fallback = enabled
self.control_states.process.pu_fallback = enabled
_write_auto_config()
end
-- set automatic process control SPS usage at low power
---@param enabled boolean whether to enable SPS usage at low power
function process.set_sps_low_power(enabled)
self.comms.send_fac_command(FAC_COMMAND.SET_SPS_LP, enabled)
log.debug(util.c("PROCESS: SET SPS LOW POWER ", enabled))
-- update config table and save
self.control_states.process.sps_low_power = enabled
_write_auto_config()
end
@@ -279,11 +285,12 @@ function process.save(mode, burn_target, charge_target, gen_target, limits)
log.debug("PROCESS: SAVE")
-- update config table
self.config.mode = mode
self.config.burn_target = burn_target
self.config.charge_target = charge_target
self.config.gen_target = gen_target
self.config.limits = limits
local ctl_proc = self.control_states.process
ctl_proc.mode = mode
ctl_proc.burn_target = burn_target
ctl_proc.charge_target = charge_target
ctl_proc.gen_target = gen_target
ctl_proc.limits = limits
-- save config
self.io.facility.save_cfg_ack(_write_auto_config())
@@ -294,22 +301,23 @@ end
function process.start_ack_handle(response)
local ack = response[1]
self.config.mode = response[2]
self.config.burn_target = response[3]
self.config.charge_target = response[4]
self.config.gen_target = response[5]
local ctl_proc = self.control_states.process
ctl_proc.mode = response[2]
ctl_proc.burn_target = response[3]
ctl_proc.charge_target = response[4]
ctl_proc.gen_target = response[5]
for i = 1, math.min(#response[6], self.io.facility.num_units) do
self.config.limits[i] = response[6][i]
ctl_proc.limits[i] = response[6][i]
local unit = self.io.units[i] ---@type ioctl_unit
unit.unit_ps.publish("burn_limit", self.config.limits[i])
unit.unit_ps.publish("burn_limit", ctl_proc.limits[i])
end
self.io.facility.ps.publish("process_mode", self.config.mode)
self.io.facility.ps.publish("process_burn_target", self.config.burn_target)
self.io.facility.ps.publish("process_charge_target", self.config.charge_target)
self.io.facility.ps.publish("process_gen_target", self.config.gen_target)
self.io.facility.ps.publish("process_mode", ctl_proc.mode)
self.io.facility.ps.publish("process_burn_target", ctl_proc.burn_target)
self.io.facility.ps.publish("process_charge_target", ctl_proc.charge_target)
self.io.facility.ps.publish("process_gen_target", ctl_proc.gen_target)
self.io.facility.start_ack(ack)
end
@@ -317,14 +325,14 @@ end
-- record waste product state after attempting to change it
---@param response WASTE_PRODUCT supervisor waste product state
function process.waste_ack_handle(response)
self.config.waste_product = response
self.control_states.process.waste_product = response
self.io.facility.ps.publish("process_waste_product", response)
end
-- record plutonium fallback state after attempting to change it
---@param response boolean supervisor plutonium fallback state
function process.pu_fb_ack_handle(response)
self.config.pu_fallback = response
self.control_states.process.pu_fallback = response
self.io.facility.ps.publish("process_pu_fallback", response)
end

View File

@@ -2,26 +2,33 @@
-- Graphics Rendering Control
--
local log = require("scada-common.log")
local util = require("scada-common.util")
local log = require("scada-common.log")
local util = require("scada-common.util")
local iocontrol = require("coordinator.iocontrol")
local coordinator = require("coordinator.coordinator")
local iocontrol = require("coordinator.iocontrol")
local style = require("coordinator.ui.style")
local pgi = require("coordinator.ui.pgi")
local style = require("coordinator.ui.style")
local pgi = require("coordinator.ui.pgi")
local panel_view = require("coordinator.ui.layout.front_panel")
local main_view = require("coordinator.ui.layout.main_view")
local unit_view = require("coordinator.ui.layout.unit_view")
local flow_view = require("coordinator.ui.layout.flow_view")
local panel_view = require("coordinator.ui.layout.front_panel")
local main_view = require("coordinator.ui.layout.main_view")
local unit_view = require("coordinator.ui.layout.unit_view")
local flasher = require("graphics.flasher")
local core = require("graphics.core")
local flasher = require("graphics.flasher")
local DisplayBox = require("graphics.elements.displaybox")
local DisplayBox = require("graphics.elements.displaybox")
local log_render = coordinator.log_render
---@class coord_renderer
local renderer = {}
-- render engine
local engine = {
color_mode = 1, ---@type COLOR_MODE
monitors = nil, ---@type monitors_struct|nil
dmesg_window = nil, ---@type table|nil
ui_ready = false,
@@ -29,8 +36,10 @@ local engine = {
ui = {
front_panel = nil, ---@type graphics_element|nil
main_display = nil, ---@type graphics_element|nil
flow_display = nil, ---@type graphics_element|nil
unit_displays = {}
}
},
disable_flow_view = false
}
-- init a display to the "default", but set text scale to 0.5
@@ -43,9 +52,34 @@ local function _init_display(monitor)
monitor.setCursorPos(1, 1)
-- set overridden colors
for i = 1, #style.colors do
monitor.setPaletteColor(style.colors[i].c, style.colors[i].hex)
for i = 1, #style.theme.colors do
monitor.setPaletteColor(style.theme.colors[i].c, style.theme.colors[i].hex)
end
-- apply color mode
local c_mode_overrides = style.theme.color_modes[engine.color_mode]
for i = 1, #c_mode_overrides do
monitor.setPaletteColor(c_mode_overrides[i].c, c_mode_overrides[i].hex)
end
end
-- print out that the monitor is too small
---@param monitor table monitor
local function _print_too_small(monitor)
monitor.setCursorPos(1, 1)
monitor.setBackgroundColor(colors.black)
monitor.setTextColor(colors.red)
monitor.clear()
monitor.write("monitor too small")
end
-- apply renderer configurations
---@param config crd_config
function renderer.configure(config)
style.set_themes(config.MainTheme, config.FrontPanelTheme, config.ColorMode)
engine.color_mode = config.ColorMode
engine.disable_flow_view = config.DisableFlowView
end
-- link to the monitor peripherals
@@ -54,14 +88,16 @@ function renderer.set_displays(monitors)
engine.monitors = monitors
-- report to front panel as connected
iocontrol.fp_monitor_state(0, true)
iocontrol.fp_monitor_state("main", engine.monitors.main ~= nil)
iocontrol.fp_monitor_state("flow", engine.monitors.flow ~= nil)
for i = 1, #engine.monitors.unit_displays do iocontrol.fp_monitor_state(i, true) end
end
-- init all displays in use by the renderer
function renderer.init_displays()
-- init primary monitor
_init_display(engine.monitors.primary)
-- init main and flow monitors
_init_display(engine.monitors.main)
if not engine.disable_flow_view then _init_display(engine.monitors.flow) end
-- init unit displays
for _, monitor in ipairs(engine.monitors.unit_displays) do
@@ -75,56 +111,48 @@ function renderer.init_displays()
term.setCursorPos(1, 1)
-- set overridden colors
for i = 1, #style.fp.colors do
term.setPaletteColor(style.fp.colors[i].c, style.fp.colors[i].hex)
end
end
-- check main display width
---@nodiscard
---@return boolean width_okay
function renderer.validate_main_display_width()
local w, _ = engine.monitors.primary.getSize()
return w == 164
end
-- check display sizes
---@nodiscard
---@return boolean valid all unit display dimensions OK
function renderer.validate_unit_display_sizes()
local valid = true
for id, monitor in ipairs(engine.monitors.unit_displays) do
local w, h = monitor.getSize()
if w ~= 79 or h ~= 52 then
log.warning(util.c("RENDERER: unit ", id, " display resolution not 79 wide by 52 tall: ", w, ", ", h))
valid = false
end
for i = 1, #style.fp_theme.colors do
term.setPaletteColor(style.fp_theme.colors[i].c, style.fp_theme.colors[i].hex)
end
return valid
-- apply color mode
local c_mode_overrides = style.fp_theme.color_modes[engine.color_mode]
for i = 1, #c_mode_overrides do
term.setPaletteColor(c_mode_overrides[i].c, c_mode_overrides[i].hex)
end
end
-- initialize the dmesg output window
function renderer.init_dmesg()
local disp_x, disp_y = engine.monitors.primary.getSize()
engine.dmesg_window = window.create(engine.monitors.primary, 1, 1, disp_x, disp_y)
local disp_w, disp_h = engine.monitors.main.getSize()
engine.dmesg_window = window.create(engine.monitors.main, 1, 1, disp_w, disp_h)
log.direct_dmesg(engine.dmesg_window)
end
-- start the coordinator front panel
function renderer.start_fp()
-- try to start the front panel
---@return boolean success, any error_msg
function renderer.try_start_fp()
local status, msg = true, nil
if not engine.fp_ready then
-- show front panel view on terminal
engine.ui.front_panel = DisplayBox{window=term.native(),fg_bg=style.fp.root}
panel_view(engine.ui.front_panel, #engine.monitors.unit_displays)
status, msg = pcall(function ()
engine.ui.front_panel = DisplayBox{window=term.native(),fg_bg=style.fp.root}
panel_view(engine.ui.front_panel, #engine.monitors.unit_displays)
end)
-- start flasher callback task
flasher.run()
-- report front panel as ready
engine.fp_ready = true
if status then
-- start flasher callback task and report ready
flasher.run()
engine.fp_ready = true
else
-- report fail and close front panel
msg = core.extract_assert_msg(msg)
renderer.close_fp()
end
end
return status, msg
end
-- close out the front panel
@@ -144,9 +172,9 @@ function renderer.close_fp()
engine.fp_ready = false
-- restore colors
for i = 1, #style.colors do
local r, g, b = term.nativePaletteColor(style.colors[i].c)
term.setPaletteColor(style.colors[i].c, r, g, b)
for i = 1, #style.fp_theme.colors do
local r, g, b = term.nativePaletteColor(style.fp_theme.colors[i].c)
term.setPaletteColor(style.fp_theme.colors[i].c, r, g, b)
end
-- reset terminal
@@ -157,30 +185,50 @@ function renderer.close_fp()
end
end
-- start the coordinator GUI
function renderer.start_ui()
-- try to start the main GUI
---@return boolean success, any error_msg
function renderer.try_start_ui()
local status, msg = true, nil
if not engine.ui_ready then
-- hide dmesg
engine.dmesg_window.setVisible(false)
-- show main view on main monitor
if engine.monitors.primary ~= nil then
engine.ui.main_display = DisplayBox{window=engine.monitors.primary,fg_bg=style.root}
main_view(engine.ui.main_display)
status, msg = pcall(function ()
-- show main view on main monitor
if engine.monitors.main ~= nil then
engine.ui.main_display = DisplayBox{window=engine.monitors.main,fg_bg=style.root}
main_view(engine.ui.main_display)
util.nop()
end
-- show flow view on flow monitor
if engine.monitors.flow ~= nil then
engine.ui.flow_display = DisplayBox{window=engine.monitors.flow,fg_bg=style.root}
flow_view(engine.ui.flow_display)
util.nop()
end
-- show unit views on unit displays
for idx, display in pairs(engine.monitors.unit_displays) do
engine.ui.unit_displays[idx] = DisplayBox{window=display,fg_bg=style.root}
unit_view(engine.ui.unit_displays[idx], idx)
util.nop()
end
end)
if status then
-- start flasher callback task and report ready
flasher.run()
engine.ui_ready = true
else
-- report fail and close ui
msg = core.extract_assert_msg(msg)
renderer.close_ui()
end
-- show unit views on unit displays
for idx, display in pairs(engine.monitors.unit_displays) do
engine.ui.unit_displays[idx] = DisplayBox{window=display,fg_bg=style.root}
unit_view(engine.ui.unit_displays[idx], idx)
end
-- start flasher callback task
flasher.run()
-- report ui as ready
engine.ui_ready = true
end
return status, msg
end
-- close out the UI
@@ -192,6 +240,7 @@ function renderer.close_ui()
-- delete element trees
if engine.ui.main_display ~= nil then engine.ui.main_display.delete() end
if engine.ui.flow_display ~= nil then engine.ui.flow_display.delete() end
for _, display in pairs(engine.ui.unit_displays) do display.delete() end
-- report ui as not ready
@@ -199,11 +248,17 @@ function renderer.close_ui()
-- clear root UI elements
engine.ui.main_display = nil
engine.ui.flow_display = nil
engine.ui.unit_displays = {}
-- clear unit monitors
for _, monitor in ipairs(engine.monitors.unit_displays) do monitor.clear() end
if not engine.disable_flow_view then
-- clear flow monitor
engine.monitors.flow.clear()
end
-- re-draw dmesg
engine.dmesg_window.setVisible(true)
engine.dmesg_window.redraw()
@@ -225,32 +280,43 @@ function renderer.ui_ready() return engine.ui_ready end
function renderer.handle_disconnect(device)
local is_used = false
if engine.monitors ~= nil then
if engine.monitors.primary == device then
if engine.ui.main_display ~= nil then
-- delete element tree and clear root UI elements
engine.ui.main_display.delete()
end
if not engine.monitors then return false end
is_used = true
engine.monitors.primary = nil
engine.ui.main_display = nil
if engine.monitors.main == device then
if engine.ui.main_display ~= nil then
-- delete element tree and clear root UI elements
engine.ui.main_display.delete()
end
iocontrol.fp_monitor_state(0, false)
else
for idx, monitor in pairs(engine.monitors.unit_displays) do
if monitor == device then
if engine.ui.unit_displays[idx] ~= nil then
engine.ui.unit_displays[idx].delete()
end
is_used = true
engine.monitors.main = nil
engine.ui.main_display = nil
is_used = true
engine.monitors.unit_displays[idx] = nil
engine.ui.unit_displays[idx] = nil
iocontrol.fp_monitor_state("main", false)
elseif engine.monitors.flow == device then
if engine.ui.flow_display ~= nil then
-- delete element tree and clear root UI elements
engine.ui.flow_display.delete()
end
iocontrol.fp_monitor_state(idx, false)
break
is_used = true
engine.monitors.flow = nil
engine.ui.flow_display = nil
iocontrol.fp_monitor_state("flow", false)
else
for idx, monitor in pairs(engine.monitors.unit_displays) do
if monitor == device then
if engine.ui.unit_displays[idx] ~= nil then
engine.ui.unit_displays[idx].delete()
end
is_used = true
engine.monitors.unit_displays[idx] = nil
engine.ui.unit_displays[idx] = nil
iocontrol.fp_monitor_state(idx, false)
break
end
end
end
@@ -265,41 +331,29 @@ end
function renderer.handle_reconnect(name, device)
local is_used = false
if engine.monitors ~= nil then
if engine.monitors.primary_name == name then
is_used = true
_init_display(device)
engine.monitors.primary = device
if not engine.monitors then return false end
local disp_x, disp_y = engine.monitors.primary.getSize()
engine.dmesg_window.reposition(1, 1, disp_x, disp_y, engine.monitors.primary)
-- note: handle_resize is a more adaptive way of re-initializing a connected monitor
-- since it can handle a monitor being reconnected that isn't the right size
if engine.ui_ready and (engine.ui.main_display == nil) then
engine.dmesg_window.setVisible(false)
if engine.monitors.main_name == name then
is_used = true
engine.monitors.main = device
engine.ui.main_display = DisplayBox{window=device,fg_bg=style.root}
main_view(engine.ui.main_display)
else
engine.dmesg_window.setVisible(true)
engine.dmesg_window.redraw()
end
renderer.handle_resize(name)
elseif engine.monitors.flow_name == name then
is_used = true
engine.monitors.flow = device
iocontrol.fp_monitor_state(0, true)
else
for idx, monitor in ipairs(engine.monitors.unit_name_map) do
if monitor == name then
is_used = true
_init_display(device)
engine.monitors.unit_displays[idx] = device
renderer.handle_resize(name)
else
for idx, monitor in ipairs(engine.monitors.unit_name_map) do
if monitor == name then
is_used = true
engine.monitors.unit_displays[idx] = device
if engine.ui_ready and (engine.ui.unit_displays[idx] == nil) then
engine.ui.unit_displays[idx] = DisplayBox{window=device,fg_bg=style.root}
unit_view(engine.ui.unit_displays[idx], idx)
end
iocontrol.fp_monitor_state(idx, true)
break
end
renderer.handle_resize(name)
break
end
end
end
@@ -307,6 +361,142 @@ function renderer.handle_reconnect(name, device)
return is_used
end
-- handle a monitor being resized<br>
-- returns if this monitor is assigned + if the assigned screen still fits
---@param name string monitor name
---@return boolean is_used, boolean is_ok
function renderer.handle_resize(name)
local is_used = false
local is_ok = true
local ui = engine.ui
if not engine.monitors then return false, false end
if engine.monitors.main_name == name and engine.monitors.main then
local device = engine.monitors.main ---@type table
-- this is necessary if the bottom left block was broken and on reconnect
_init_display(device)
is_used = true
-- resize dmesg window if needed, but don't make it thinner
local disp_w, disp_h = engine.monitors.main.getSize()
local dmsg_w, _ = engine.dmesg_window.getSize()
engine.dmesg_window.reposition(1, 1, math.max(disp_w, dmsg_w), disp_h, engine.monitors.main)
if ui.main_display then
ui.main_display.delete()
ui.main_display = nil
end
iocontrol.fp_monitor_state("main", true)
engine.dmesg_window.setVisible(not engine.ui_ready)
if engine.ui_ready then
local draw_start = util.time_ms()
local ok = pcall(function ()
ui.main_display = DisplayBox{window=device,fg_bg=style.root}
main_view(ui.main_display)
end)
if ok then
log_render("main view re-draw completed in " .. (util.time_ms() - draw_start) .. "ms")
else
if ui.main_display then
ui.main_display.delete()
ui.main_display = nil
end
_print_too_small(device)
iocontrol.fp_monitor_state("main", false)
is_ok = false
end
else engine.dmesg_window.redraw() end
elseif engine.monitors.flow_name == name and engine.monitors.flow then
local device = engine.monitors.flow ---@type table
-- this is necessary if the bottom left block was broken and on reconnect
_init_display(device)
is_used = true
if ui.flow_display then
ui.flow_display.delete()
ui.flow_display = nil
end
iocontrol.fp_monitor_state("flow", true)
if engine.ui_ready then
local draw_start = util.time_ms()
local ok = pcall(function ()
ui.flow_display = DisplayBox{window=device,fg_bg=style.root}
flow_view(ui.flow_display)
end)
if ok then
log_render("flow view re-draw completed in " .. (util.time_ms() - draw_start) .. "ms")
else
if ui.flow_display then
ui.flow_display.delete()
ui.flow_display = nil
end
_print_too_small(device)
iocontrol.fp_monitor_state("flow", false)
is_ok = false
end
end
else
for idx, monitor in ipairs(engine.monitors.unit_name_map) do
local device = engine.monitors.unit_displays[idx]
if monitor == name and device then
-- this is necessary if the bottom left block was broken and on reconnect
_init_display(device)
is_used = true
if ui.unit_displays[idx] then
ui.unit_displays[idx].delete()
ui.unit_displays[idx] = nil
end
iocontrol.fp_monitor_state(idx, true)
if engine.ui_ready then
local draw_start = util.time_ms()
local ok = pcall(function ()
ui.unit_displays[idx] = DisplayBox{window=device,fg_bg=style.root}
unit_view(ui.unit_displays[idx], idx)
end)
if ok then
log_render("unit " .. idx .. " view re-draw completed in " .. (util.time_ms() - draw_start) .. "ms")
else
if ui.unit_displays[idx] then
ui.unit_displays[idx].delete()
ui.unit_displays[idx] = nil
end
_print_too_small(device)
iocontrol.fp_monitor_state(idx, false)
is_ok = false
end
end
break
end
end
end
return is_used, is_ok
end
-- handle a touch event
---@param event mouse_interaction|nil
@@ -315,14 +505,15 @@ function renderer.handle_mouse(event)
if engine.fp_ready and event.monitor == "terminal" then
engine.ui.front_panel.handle_mouse(event)
elseif engine.ui_ready then
if event.monitor == engine.monitors.primary_name then
engine.ui.main_display.handle_mouse(event)
if event.monitor == engine.monitors.main_name then
if engine.ui.main_display then engine.ui.main_display.handle_mouse(event) end
elseif event.monitor == engine.monitors.flow_name then
if engine.ui.flow_display then engine.ui.flow_display.handle_mouse(event) end
else
for id, monitor in ipairs(engine.monitors.unit_name_map) do
if event.monitor == monitor then
local layout = engine.ui.unit_displays[id] ---@type graphics_element
layout.handle_mouse(event)
break
local display = engine.ui.unit_displays[id]
if event.monitor == monitor and display then
if display then display.handle_mouse(event) end
end
end
end

View File

@@ -3,7 +3,6 @@ local log = require("scada-common.log")
local mqueue = require("scada-common.mqueue")
local util = require("scada-common.util")
local config = require("coordinator.config")
local iocontrol = require("coordinator.iocontrol")
local pocket = require("coordinator.session.pocket")
@@ -11,7 +10,8 @@ local pocket = require("coordinator.session.pocket")
local apisessions = {}
local self = {
nic = nil,
nic = nil, ---@type nic
config = nil, ---@type crd_config
next_id = 0,
sessions = {}
}
@@ -32,7 +32,7 @@ local function _api_handle_outq(session)
if msg ~= nil then
if msg.qtype == mqueue.TYPE.PACKET then
-- handle a packet to be sent
self.nic.transmit(config.PKT_CHANNEL, config.CRD_CHANNEL, msg.message)
self.nic.transmit(self.config.PKT_Channel, self.config.CRD_Channel, msg.message)
elseif msg.qtype == mqueue.TYPE.COMMAND then
-- handle instruction/notification
elseif msg.qtype == mqueue.TYPE.DATA then
@@ -42,8 +42,8 @@ local function _api_handle_outq(session)
-- max 100ms spent processing queue
if util.time() - handle_start > 100 then
log.warning("[API] out queue handler exceeded 100ms queue process limit")
log.warning(util.c("[API] offending session: ", session))
log.warning("API: out queue handler exceeded 100ms queue process limit")
log.warning(util.c("API: offending session: ", session))
break
end
end
@@ -59,19 +59,21 @@ local function _shutdown(session)
while session.out_queue.ready() do
local msg = session.out_queue.pop()
if msg ~= nil and msg.qtype == mqueue.TYPE.PACKET then
self.nic.transmit(config.PKT_CHANNEL, config.CRD_CHANNEL, msg.message)
self.nic.transmit(self.config.PKT_Channel, self.config.CRD_Channel, msg.message)
end
end
log.debug(util.c("[API] closed session ", session))
log.debug(util.c("API: closed session ", session))
end
-- PUBLIC FUNCTIONS --
-- initialize apisessions
---@param nic nic
function apisessions.init(nic)
---@param nic nic network interface
---@param config crd_config coordinator config
function apisessions.init(nic, config)
self.nic = nic
self.config = config
end
-- find a session by remote port
@@ -103,7 +105,7 @@ function apisessions.establish_session(source_addr, version)
local id = self.next_id
pkt_s.instance = pocket.new_session(id, source_addr, pkt_s.in_queue, pkt_s.out_queue, config.API_TIMEOUT)
pkt_s.instance = pocket.new_session(id, source_addr, pkt_s.in_queue, pkt_s.out_queue, self.config.API_Timeout)
table.insert(self.sessions, pkt_s)
local mt = {
@@ -114,7 +116,7 @@ function apisessions.establish_session(source_addr, version)
setmetatable(pkt_s, mt)
iocontrol.fp_pkt_connected(id, version, source_addr)
log.debug(util.c("[API] established new session: ", pkt_s))
log.debug(util.c("API: established new session: ", pkt_s))
self.next_id = id + 1
@@ -130,7 +132,7 @@ function apisessions.check_all_watchdogs(timer_event)
if session.open then
local triggered = session.instance.check_wd(timer_event)
if triggered then
log.debug(util.c("[API] watchdog closing session ", session, "..."))
log.debug(util.c("API: watchdog closing session ", session, "..."))
_shutdown(session)
end
end
@@ -156,7 +158,7 @@ function apisessions.free_all_closed()
---@param session pkt_session_struct
local on_delete = function (session)
log.debug(util.c("[API] free'ing closed session ", session))
log.debug(util.c("API: free'ing closed session ", session))
end
util.filter_table(self.sessions, f, on_delete)

View File

@@ -8,8 +8,8 @@ local iocontrol = require("coordinator.iocontrol")
local pocket = {}
local PROTOCOL = comms.PROTOCOL
-- local CAPI_TYPE = comms.CAPI_TYPE
local SCADA_MGMT_TYPE = comms.SCADA_MGMT_TYPE
local CRDN_TYPE = comms.CRDN_TYPE
local MGMT_TYPE = comms.MGMT_TYPE
-- retry time constants in ms
-- local INITIAL_WAIT = 1500
@@ -72,22 +72,22 @@ function pocket.new_session(id, s_addr, in_queue, out_queue, timeout)
iocontrol.fp_pkt_disconnected(id)
end
-- send a CAPI packet
-----@param msg_type CAPI_TYPE
-----@param msg table
-- local function _send(msg_type, msg)
-- local s_pkt = comms.scada_packet()
-- local c_pkt = comms.capi_packet()
-- send a CRDN packet
---@param msg_type CRDN_TYPE
---@param msg table
local function _send(msg_type, msg)
local s_pkt = comms.scada_packet()
local c_pkt = comms.crdn_packet()
-- c_pkt.make(msg_type, msg)
-- s_pkt.make(self.seq_num, PROTOCOL.COORD_API, c_pkt.raw_sendable())
c_pkt.make(msg_type, msg)
s_pkt.make(s_addr, self.seq_num, PROTOCOL.SCADA_CRDN, c_pkt.raw_sendable())
-- out_queue.push_packet(s_pkt)
-- self.seq_num = self.seq_num + 1
-- end
out_queue.push_packet(s_pkt)
self.seq_num = self.seq_num + 1
end
-- send a SCADA management packet
---@param msg_type SCADA_MGMT_TYPE
---@param msg_type MGMT_TYPE
---@param msg table
local function _send_mgmt(msg_type, msg)
local s_pkt = comms.scada_packet()
@@ -101,7 +101,7 @@ function pocket.new_session(id, s_addr, in_queue, out_queue, timeout)
end
-- handle a packet
---@param pkt mgmt_frame|capi_frame
---@param pkt mgmt_frame|crdn_frame
local function _handle_packet(pkt)
-- check sequence number
if self.r_seq_num == nil then
@@ -117,17 +117,53 @@ function pocket.new_session(id, s_addr, in_queue, out_queue, timeout)
self.conn_watchdog.feed()
-- process packet
if pkt.scada_frame.protocol() == PROTOCOL.COORD_API then
---@cast pkt capi_frame
if pkt.scada_frame.protocol() == PROTOCOL.SCADA_CRDN then
---@cast pkt crdn_frame
local db = iocontrol.get_db()
-- handle packet by type
if pkt.type == nil then
if pkt.type == CRDN_TYPE.API_GET_FAC then
local fac = db.facility
local data = {
fac.all_sys_ok,
fac.rtu_count,
fac.radiation,
{ fac.auto_ready, fac.auto_active, fac.auto_ramping, fac.auto_saturated },
{ fac.auto_current_waste_product, fac.auto_pu_fallback_active },
util.table_len(fac.tank_data_tbl),
fac.induction_data_tbl[1] ~= nil,
fac.sps_data_tbl[1] ~= nil,
}
_send(CRDN_TYPE.API_GET_FAC, data)
elseif pkt.type == CRDN_TYPE.API_GET_UNIT then
if pkt.length == 1 and type(pkt.data[1]) == "number" then
local u = db.units[pkt.data[1]] ---@type ioctl_unit
if u then
local data = {
u.unit_id,
u.connected,
u.rtu_hw,
u.alarms,
u.annunciator,
u.reactor_data,
u.boiler_data_tbl,
u.turbine_data_tbl,
u.tank_data_tbl
}
_send(CRDN_TYPE.API_GET_UNIT, data)
end
end
else
log.debug(log_header .. "handler received unsupported CAPI packet type " .. pkt.type)
log.debug(log_header .. "handler received unsupported CRDN packet type " .. pkt.type)
end
elseif pkt.scada_frame.protocol() == PROTOCOL.SCADA_MGMT then
---@cast pkt mgmt_frame
if pkt.type == SCADA_MGMT_TYPE.KEEP_ALIVE then
if pkt.type == MGMT_TYPE.KEEP_ALIVE then
-- keep alive reply
if pkt.length == 2 then
local srv_start = pkt.data[1]
@@ -146,7 +182,7 @@ function pocket.new_session(id, s_addr, in_queue, out_queue, timeout)
else
log.debug(log_header .. "SCADA keep alive packet length mismatch")
end
elseif pkt.type == SCADA_MGMT_TYPE.CLOSE then
elseif pkt.type == MGMT_TYPE.CLOSE then
-- close the session
_close()
else
@@ -174,7 +210,7 @@ function pocket.new_session(id, s_addr, in_queue, out_queue, timeout)
-- close the connection
function public.close()
_close()
_send_mgmt(SCADA_MGMT_TYPE.CLOSE, {})
_send_mgmt(MGMT_TYPE.CLOSE, {})
log.info(log_header .. "session closed by server")
end
@@ -229,7 +265,7 @@ function pocket.new_session(id, s_addr, in_queue, out_queue, timeout)
periodics.keep_alive = periodics.keep_alive + elapsed
if periodics.keep_alive >= PERIODICS.KEEP_ALIVE then
_send_mgmt(SCADA_MGMT_TYPE.KEEP_ALIVE, { util.time() })
_send_mgmt(MGMT_TYPE.KEEP_ALIVE, { util.time() })
periodics.keep_alive = 0
end

View File

@@ -2,269 +2,25 @@
-- Alarm Sounder
--
local audio = require("scada-common.audio")
local log = require("scada-common.log")
local types = require("scada-common.types")
local util = require("scada-common.util")
local ALARM = types.ALARM
local ALARM_STATE = types.ALARM_STATE
---@class sounder
local sounder = {}
-- note: max samples = 0x20000 (128 * 1024 samples)
local _2_PI = 2 * math.pi -- 2 whole pies, hope you're hungry
local _DRATE = 48000 -- 48kHz audio
local _MAX_VAL = 127 / 2 -- max signed integer in this 8-bit audio
local _05s_SAMPLES = 24000 -- half a second worth of samples
local test_alarms = { false, false, false, false, false, false, false, false, false, false, false, false }
local alarm_ctl = {
speaker = nil,
volume = 0.5,
playing = false,
num_active = 0,
next_block = 1,
-- split audio up into 0.5s samples so specific components can be ended quicker
quad_buffer = { {}, {}, {}, {} }
stream = audio.new_stream()
}
-- sounds modeled after https://www.e2s.com/references-and-guidelines/listen-and-download-alarm-tones
local T_340Hz_Int_2Hz = 1
local T_544Hz_440Hz_Alt = 2
local T_660Hz_Int_125ms = 3
local T_745Hz_Int_1Hz = 4
local T_800Hz_Int = 5
local T_800Hz_1000Hz_Alt = 6
local T_1000Hz_Int = 7
local T_1800Hz_Int_4Hz = 8
local TONES = {
{ active = false, component = { {}, {}, {}, {} } }, -- 340Hz @ 2Hz Intermittent
{ active = false, component = { {}, {}, {}, {} } }, -- 544Hz 100mS / 440Hz 400mS Alternating
{ active = false, component = { {}, {}, {}, {} } }, -- 660Hz @ 125ms On 125ms Off
{ active = false, component = { {}, {}, {}, {} } }, -- 745Hz @ 1Hz Intermittent
{ active = false, component = { {}, {}, {}, {} } }, -- 800Hz @ 0.25s On 1.75s Off
{ active = false, component = { {}, {}, {}, {} } }, -- 800/1000Hz @ 0.25s Alternating
{ active = false, component = { {}, {}, {}, {} } }, -- 1KHz 1s on, 1s off Intermittent
{ active = false, component = { {}, {}, {}, {} } } -- 1.8KHz @ 4Hz Intermittent
}
-- calculate how many samples are in the given number of milliseconds
---@nodiscard
---@param ms integer milliseconds
---@return integer samples
local function ms_to_samples(ms) return math.floor(ms * 48) end
--#region Tone Generation (the Maths)
-- 340Hz @ 2Hz Intermittent
local function gen_tone_1()
local t, dt = 0, _2_PI * 340 / _DRATE
for i = 1, _05s_SAMPLES do
local val = math.floor(math.sin(t) * _MAX_VAL)
TONES[1].component[1][i] = val
TONES[1].component[3][i] = val
TONES[1].component[2][i] = 0
TONES[1].component[4][i] = 0
t = (t + dt) % _2_PI
end
end
-- 544Hz 100mS / 440Hz 400mS Alternating
local function gen_tone_2()
local t1, dt1 = 0, _2_PI * 544 / _DRATE
local t2, dt2 = 0, _2_PI * 440 / _DRATE
local alternate_at = ms_to_samples(100)
for i = 1, _05s_SAMPLES do
local value
if i <= alternate_at then
value = math.floor(math.sin(t1) * _MAX_VAL)
t1 = (t1 + dt1) % _2_PI
else
value = math.floor(math.sin(t2) * _MAX_VAL)
t2 = (t2 + dt2) % _2_PI
end
TONES[2].component[1][i] = value
TONES[2].component[2][i] = value
TONES[2].component[3][i] = value
TONES[2].component[4][i] = value
end
end
-- 660Hz @ 125ms On 125ms Off
local function gen_tone_3()
local elapsed_samples = 0
local alternate_after = ms_to_samples(125)
local alternate_at = alternate_after
local mode = true
local t, dt = 0, _2_PI * 660 / _DRATE
for set = 1, 4 do
for i = 1, _05s_SAMPLES do
if mode then
local val = math.floor(math.sin(t) * _MAX_VAL)
TONES[3].component[set][i] = val
t = (t + dt) % _2_PI
else
t = 0
TONES[3].component[set][i] = 0
end
if elapsed_samples == alternate_at then
mode = not mode
alternate_at = elapsed_samples + alternate_after
end
elapsed_samples = elapsed_samples + 1
end
end
end
-- 745Hz @ 1Hz Intermittent
local function gen_tone_4()
local t, dt = 0, _2_PI * 745 / _DRATE
for i = 1, _05s_SAMPLES do
local val = math.floor(math.sin(t) * _MAX_VAL)
TONES[4].component[1][i] = val
TONES[4].component[3][i] = val
TONES[4].component[2][i] = 0
TONES[4].component[4][i] = 0
t = (t + dt) % _2_PI
end
end
-- 800Hz @ 0.25s On 1.75s Off
local function gen_tone_5()
local t, dt = 0, _2_PI * 800 / _DRATE
local stop_at = ms_to_samples(250)
for i = 1, _05s_SAMPLES do
local val = math.floor(math.sin(t) * _MAX_VAL)
if i > stop_at then
TONES[5].component[1][i] = val
else
TONES[5].component[1][i] = 0
end
TONES[5].component[2][i] = 0
TONES[5].component[3][i] = 0
TONES[5].component[4][i] = 0
t = (t + dt) % _2_PI
end
end
-- 1000/800Hz @ 0.25s Alternating
local function gen_tone_6()
local t1, dt1 = 0, _2_PI * 1000 / _DRATE
local t2, dt2 = 0, _2_PI * 800 / _DRATE
local alternate_at = ms_to_samples(250)
for i = 1, _05s_SAMPLES do
local val
if i <= alternate_at then
val = math.floor(math.sin(t1) * _MAX_VAL)
t1 = (t1 + dt1) % _2_PI
else
val = math.floor(math.sin(t2) * _MAX_VAL)
t2 = (t2 + dt2) % _2_PI
end
TONES[6].component[1][i] = val
TONES[6].component[2][i] = val
TONES[6].component[3][i] = val
TONES[6].component[4][i] = val
end
end
-- 1KHz 1s on, 1s off Intermittent
local function gen_tone_7()
local t, dt = 0, _2_PI * 1000 / _DRATE
for i = 1, _05s_SAMPLES do
local val = math.floor(math.sin(t) * _MAX_VAL)
TONES[7].component[1][i] = val
TONES[7].component[2][i] = val
TONES[7].component[3][i] = 0
TONES[7].component[4][i] = 0
t = (t + dt) % _2_PI
end
end
-- 1800Hz @ 4Hz Intermittent
local function gen_tone_8()
local t, dt = 0, _2_PI * 1800 / _DRATE
local off_at = ms_to_samples(250)
for i = 1, _05s_SAMPLES do
local val = 0
if i <= off_at then
val = math.floor(math.sin(t) * _MAX_VAL)
t = (t + dt) % _2_PI
end
TONES[8].component[1][i] = val
TONES[8].component[2][i] = val
TONES[8].component[3][i] = val
TONES[8].component[4][i] = val
end
end
--#endregion
-- hard audio limiter
---@nodiscard
---@param output number output level
---@return number limited -128.0 to 127.0
local function limit(output)
return math.max(-128, math.min(127, output))
end
-- zero the alarm audio buffer
local function zero()
for i = 1, 4 do
for s = 1, _05s_SAMPLES do alarm_ctl.quad_buffer[i][s] = 0 end
end
end
-- add an alarm to the output buffer
---@param alarm_idx integer tone ID
local function add(alarm_idx)
alarm_ctl.num_active = alarm_ctl.num_active + 1
TONES[alarm_idx].active = true
for i = 1, 4 do
for s = 1, _05s_SAMPLES do
alarm_ctl.quad_buffer[i][s] = limit(alarm_ctl.quad_buffer[i][s] + TONES[alarm_idx].component[i][s])
end
end
end
-- start audio or continue audio on buffer empty
---@return boolean success successfully added buffer to audio output
local function play()
if not alarm_ctl.playing then
alarm_ctl.playing = true
alarm_ctl.next_block = 1
return sounder.continue()
else
return true
end
else return true end
end
-- initialize the annunciator alarm system
@@ -273,23 +29,10 @@ end
function sounder.init(speaker, volume)
alarm_ctl.speaker = speaker
alarm_ctl.speaker.stop()
alarm_ctl.volume = volume
alarm_ctl.playing = false
alarm_ctl.num_active = 0
alarm_ctl.next_block = 1
alarm_ctl.stream.stop()
zero()
-- generate tones
gen_tone_1()
gen_tone_2()
gen_tone_3()
gen_tone_4()
gen_tone_5()
gen_tone_6()
gen_tone_7()
gen_tone_8()
audio.generate_tones()
end
-- reconnect the speaker peripheral
@@ -297,173 +40,40 @@ end
function sounder.reconnect(speaker)
alarm_ctl.speaker = speaker
alarm_ctl.playing = false
alarm_ctl.next_block = 1
alarm_ctl.num_active = 0
for id = 1, #TONES do TONES[id].active = false end
alarm_ctl.stream.stop()
end
-- check alarm state to enable/disable alarms
---@param units table|nil unit list or nil to use test mode
function sounder.eval(units)
local changed = false
local any_active = false
local new_states = { false, false, false, false, false, false, false, false }
local alarms = { false, false, false, false, false, false, false, false, false, false, false, false }
-- set alarm tones
---@param states table alarm tone commands from supervisor
function sounder.set(states)
-- set tone states
for id = 1, #states do alarm_ctl.stream.set_active(id, states[id]) end
if units ~= nil then
-- check all alarms for all units
for i = 1, #units do
local unit = units[i] ---@type ioctl_unit
for id = 1, #unit.alarms do
alarms[id] = alarms[id] or (unit.alarms[id] == ALARM_STATE.TRIPPED)
end
end
else
alarms = test_alarms
end
-- containment breach is worst case CRITICAL alarm, this takes priority
if alarms[ALARM.ContainmentBreach] then
new_states[T_1800Hz_Int_4Hz] = true
else
-- critical damage is highest priority CRITICAL level alarm
if alarms[ALARM.CriticalDamage] then
new_states[T_660Hz_Int_125ms] = true
else
-- EMERGENCY level alarms + URGENT over temp
if alarms[ALARM.ReactorDamage] or alarms[ALARM.ReactorOverTemp] or alarms[ALARM.ReactorWasteLeak] then
new_states[T_544Hz_440Hz_Alt] = true
-- URGENT level turbine trip
elseif alarms[ALARM.TurbineTrip] then
new_states[T_745Hz_Int_1Hz] = true
-- URGENT level reactor lost
elseif alarms[ALARM.ReactorLost] then
new_states[T_340Hz_Int_2Hz] = true
-- TIMELY level alarms
elseif alarms[ALARM.ReactorHighTemp] or alarms[ALARM.ReactorHighWaste] or alarms[ALARM.RCSTransient] then
new_states[T_800Hz_Int] = true
end
end
-- check RPS transient URGENT level alarm
if alarms[ALARM.RPSTransient] then
new_states[T_1000Hz_Int] = true
-- disable really painful audio combination
new_states[T_340Hz_Int_2Hz] = false
end
end
-- radiation is a big concern, always play this CRITICAL level alarm if active
if alarms[ALARM.ContainmentRadiation] then
new_states[T_800Hz_1000Hz_Alt] = true
-- we are going to disable the RPS trip alarm audio due to conflict, and if it was enabled
-- then we can re-enable the reactor lost alarm audio since it doesn't painfully combine with this one
if new_states[T_1000Hz_Int] and alarms[ALARM.ReactorLost] then new_states[T_340Hz_Int_2Hz] = true end
-- it sounds *really* bad if this is in conjunction with these other tones, so disable them
new_states[T_745Hz_Int_1Hz] = false
new_states[T_800Hz_Int] = false
new_states[T_1000Hz_Int] = false
end
-- check if any changed, check if any active, update active flags
for id = 1, #TONES do
if new_states[id] ~= TONES[id].active then
TONES[id].active = new_states[id]
changed = true
end
if TONES[id].active then any_active = true end
end
-- zero and re-add tones if changed
if changed then
zero()
for id = 1, #TONES do
if TONES[id].active then add(id) end
end
end
if any_active then play() else sounder.stop() end
-- re-compute output if needed, then play audio if available
if alarm_ctl.stream.is_recompute_needed() then alarm_ctl.stream.compute_buffer() end
if alarm_ctl.stream.any_active() then play() else sounder.stop() end
end
-- stop all audio and clear output buffer
function sounder.stop()
alarm_ctl.playing = false
alarm_ctl.speaker.stop()
alarm_ctl.next_block = 1
alarm_ctl.num_active = 0
for id = 1, #TONES do TONES[id].active = false end
zero()
alarm_ctl.stream.stop()
end
-- continue audio on buffer empty
---@return boolean success successfully added buffer to audio output
function sounder.continue()
local success = false
if alarm_ctl.playing then
if alarm_ctl.speaker ~= nil and #alarm_ctl.quad_buffer[alarm_ctl.next_block] > 0 then
local success = alarm_ctl.speaker.playAudio(alarm_ctl.quad_buffer[alarm_ctl.next_block], alarm_ctl.volume)
alarm_ctl.next_block = alarm_ctl.next_block + 1
if alarm_ctl.next_block > 4 then alarm_ctl.next_block = 1 end
if not success then
log.debug("SOUNDER: error playing audio")
end
return success
else
return false
end
else
return false
end
end
--#region Test Functions
function sounder.test_1() add(1) play() end -- play tone T_340Hz_Int_2Hz
function sounder.test_2() add(2) play() end -- play tone T_544Hz_440Hz_Alt
function sounder.test_3() add(3) play() end -- play tone T_660Hz_Int_125ms
function sounder.test_4() add(4) play() end -- play tone T_745Hz_Int_1Hz
function sounder.test_5() add(5) play() end -- play tone T_800Hz_Int
function sounder.test_6() add(6) play() end -- play tone T_800Hz_1000Hz_Alt
function sounder.test_7() add(7) play() end -- play tone T_1000Hz_Int
function sounder.test_8() add(8) play() end -- play tone T_1800Hz_Int_4Hz
function sounder.test_breach(active) test_alarms[ALARM.ContainmentBreach] = active end ---@param active boolean
function sounder.test_rad(active) test_alarms[ALARM.ContainmentRadiation] = active end ---@param active boolean
function sounder.test_lost(active) test_alarms[ALARM.ReactorLost] = active end ---@param active boolean
function sounder.test_crit(active) test_alarms[ALARM.CriticalDamage] = active end ---@param active boolean
function sounder.test_dmg(active) test_alarms[ALARM.ReactorDamage] = active end ---@param active boolean
function sounder.test_overtemp(active) test_alarms[ALARM.ReactorOverTemp] = active end ---@param active boolean
function sounder.test_hightemp(active) test_alarms[ALARM.ReactorHighTemp] = active end ---@param active boolean
function sounder.test_wasteleak(active) test_alarms[ALARM.ReactorWasteLeak] = active end ---@param active boolean
function sounder.test_highwaste(active) test_alarms[ALARM.ReactorHighWaste] = active end ---@param active boolean
function sounder.test_rps(active) test_alarms[ALARM.RPSTransient] = active end ---@param active boolean
function sounder.test_rcs(active) test_alarms[ALARM.RCSTransient] = active end ---@param active boolean
function sounder.test_turbinet(active) test_alarms[ALARM.TurbineTrip] = active end ---@param active boolean
-- power rescaling limiter test
function sounder.test_power_scale()
local start = util.time_ms()
zero()
for id = 1, #TONES do
if TONES[id].active then
for i = 1, 4 do
for s = 1, _05s_SAMPLES do
alarm_ctl.quad_buffer[i][s] = limit(alarm_ctl.quad_buffer[i][s] +
(TONES[id].component[i][s] / math.sqrt(alarm_ctl.num_active)))
end
end
if alarm_ctl.speaker ~= nil and alarm_ctl.stream.has_next_block() then
success = alarm_ctl.speaker.playAudio(alarm_ctl.stream.get_next_block(), alarm_ctl.volume)
if not success then log.error("SOUNDER: error playing audio") end
end
end
log.debug("SOUNDER: power rescale test took " .. (util.time_ms() - start) .. "ms")
return success
end
--#endregion
return sounder

View File

@@ -7,59 +7,92 @@ require("/initenv").init_env()
local comms = require("scada-common.comms")
local crash = require("scada-common.crash")
local log = require("scada-common.log")
local mqueue = require("scada-common.mqueue")
local network = require("scada-common.network")
local ppm = require("scada-common.ppm")
local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local core = require("graphics.core")
local config = require("coordinator.config")
local configure = require("coordinator.configure")
local coordinator = require("coordinator.coordinator")
local iocontrol = require("coordinator.iocontrol")
local renderer = require("coordinator.renderer")
local sounder = require("coordinator.sounder")
local threads = require("coordinator.threads")
local apisessions = require("coordinator.session.apisessions")
local COORDINATOR_VERSION = "v1.4.6"
local COORDINATOR_VERSION = "v0.21.2"
local CHUNK_LOAD_DELAY_S = 30.0
local println = util.println
local println = util.println
local println_ts = util.println_ts
local log_graphics = coordinator.log_graphics
local log_sys = coordinator.log_sys
local log_boot = coordinator.log_boot
local log_comms = coordinator.log_comms
local log_render = coordinator.log_render
local log_sys = coordinator.log_sys
local log_boot = coordinator.log_boot
local log_comms = coordinator.log_comms
local log_crypto = coordinator.log_crypto
----------------------------------------
-- config validation
-- get configuration
----------------------------------------
local cfv = util.new_validator()
-- mount connected devices (required for monitor setup)
ppm.mount_all()
cfv.assert_channel(config.SVR_CHANNEL)
cfv.assert_channel(config.CRD_CHANNEL)
cfv.assert_channel(config.PKT_CHANNEL)
cfv.assert_type_int(config.TRUSTED_RANGE)
cfv.assert_type_num(config.SV_TIMEOUT)
cfv.assert_min(config.SV_TIMEOUT, 2)
cfv.assert_type_num(config.API_TIMEOUT)
cfv.assert_min(config.API_TIMEOUT, 2)
cfv.assert_type_int(config.NUM_UNITS)
cfv.assert_type_num(config.SOUNDER_VOLUME)
cfv.assert_type_bool(config.TIME_24_HOUR)
cfv.assert_type_str(config.LOG_PATH)
cfv.assert_type_int(config.LOG_MODE)
local wait_on_load = true
local loaded, monitors = coordinator.load_config()
assert(cfv.valid(), "bad config file: missing/invalid fields")
-- if the computer just started, its chunk may have just loaded (...or the user rebooted)
-- if monitor config failed, maybe an adjacent chunk containing all or part of a monitor has not loaded yet, so keep trying
while wait_on_load and loaded == 2 and os.clock() < CHUNK_LOAD_DELAY_S do
term.clear()
term.setCursorPos(1, 1)
println("There was a monitor configuration problem at boot.\n")
println("Startup will keep trying every 2s in case of chunk load delays.\n")
println(util.sprintf("The configurator will be started in %ds if all attempts fail.\n", math.max(0, CHUNK_LOAD_DELAY_S - os.clock())))
println("(click to skip to the configurator)")
local timer_id = util.start_timer(2)
while true do
local event, param1 = util.pull_event()
if event == "timer" and param1 == timer_id then
-- remount and re-attempt
ppm.mount_all()
loaded, monitors = coordinator.load_config()
break
elseif event == "mouse_click" or event == "terminate" then
wait_on_load = false
break
end
end
end
if loaded ~= 0 then
-- try to reconfigure (user action)
local success, error = configure.configure(loaded, monitors)
if success then
loaded, monitors = coordinator.load_config()
if loaded ~= 0 then
println(util.trinary(loaded == 2, "monitor configuration invalid", "failed to load a valid configuration") .. ", please reconfigure")
return
end
else
println("configuration error: " .. error)
return
end
end
-- passed checks, good now
---@cast monitors monitors_struct
local config = coordinator.config
----------------------------------------
-- log init
----------------------------------------
log.init(config.LOG_PATH, config.LOG_MODE, config.LOG_DEBUG == true)
log.init(config.LogPath, config.LogMode, config.LogDebug)
log.info("========================================")
log.info("BOOTING coordinator.startup " .. COORDINATOR_VERSION)
@@ -67,6 +100,7 @@ log.info("========================================")
println(">> SCADA Coordinator " .. COORDINATOR_VERSION .. " <<")
crash.set_env("coordinator", COORDINATOR_VERSION)
crash.dbg_log_env()
----------------------------------------
-- main application
@@ -77,49 +111,73 @@ local function main()
-- system startup
----------------------------------------
-- mount connected devices
ppm.mount_all()
-- log mounts now since mounting was done before logging was ready
ppm.log_mounts()
-- report versions/init fp PSIL
iocontrol.init_fp(COORDINATOR_VERSION, comms.version)
-- setup monitors
local configured, monitors = coordinator.configure_monitors(config.NUM_UNITS)
if not configured or monitors == nil then
println("startup> monitor setup failed")
log.fatal("monitor configuration failed")
return
end
-- init renderer
renderer.configure(config)
renderer.set_displays(monitors)
renderer.init_displays()
if not renderer.validate_main_display_width() then
println("startup> main display must be 8 blocks wide")
log.fatal("main display not wide enough")
return
elseif not renderer.validate_unit_display_sizes() then
println("startup> one or more unit display dimensions incorrect; they must be 4x4 blocks")
log.fatal("unit display dimensions incorrect")
return
end
renderer.init_dmesg()
-- lets get started!
log.info("monitors ready, dmesg output incoming...")
log_graphics("displays connected and reset")
log_render("displays connected and reset")
log_sys("system start on " .. os.date("%c"))
log_boot("starting " .. COORDINATOR_VERSION)
----------------------------------------
-- memory allocation
----------------------------------------
-- shared memory across threads
---@class crd_shared_memory
local __shared_memory = {
-- time and date format for display
date_format = util.trinary(config.Time24Hour, "%X \x04 %A, %B %d %Y", "%r \x04 %A, %B %d %Y"),
-- coordinator system state flags
---@class crd_state
crd_state = {
fp_ok = false,
ui_ok = true, -- default true, used to abort on fail
link_fail = false,
shutdown = false
},
-- core coordinator devices
crd_dev = {
speaker = ppm.get_device("speaker"),
modem = ppm.get_wireless_modem()
},
-- system objects
crd_sys = {
nic = nil, ---@type nic
coord_comms = nil, ---@type coord_comms
conn_watchdog = nil ---@type watchdog
},
-- message queues
q = {
mq_render = mqueue.new()
}
}
local smem_dev = __shared_memory.crd_dev
local smem_sys = __shared_memory.crd_sys
local crd_state = __shared_memory.crd_state
----------------------------------------
-- setup alarm sounder subsystem
----------------------------------------
local speaker = ppm.get_device("speaker")
if speaker == nil then
if smem_dev.speaker == nil then
log_boot("annunciator alarm speaker not found")
println("startup> speaker not found")
log.fatal("no annunciator alarm speaker found")
@@ -127,7 +185,7 @@ local function main()
else
local sounder_start = util.time_ms()
log_boot("annunciator alarm speaker connected")
sounder.init(speaker, config.SOUNDER_VOLUME)
sounder.init(smem_dev.speaker, config.SpeakerVolume)
log_boot("tone generation took " .. (util.time_ms() - sounder_start) .. "ms")
log_sys("annunciator alarm configured")
iocontrol.fp_has_speaker(true)
@@ -138,14 +196,13 @@ local function main()
----------------------------------------
-- message authentication init
if type(config.AUTH_KEY) == "string" then
local init_time = network.init_mac(config.AUTH_KEY)
if type(config.AuthKey) == "string" and string.len(config.AuthKey) > 0 then
local init_time = network.init_mac(config.AuthKey)
log_crypto("HMAC init took " .. init_time .. "ms")
end
-- get the communications modem
local modem = ppm.get_wireless_modem()
if modem == nil then
if smem_dev.modem == nil then
log_comms("wireless modem not found")
println("startup> wireless modem not found")
log.fatal("no wireless modem on startup")
@@ -156,238 +213,54 @@ local function main()
end
-- create connection watchdog
local conn_watchdog = util.new_watchdog(config.SV_TIMEOUT)
conn_watchdog.cancel()
smem_sys.conn_watchdog = util.new_watchdog(config.SVR_Timeout)
smem_sys.conn_watchdog.cancel()
log.debug("startup> conn watchdog created")
-- create network interface then setup comms
local nic = network.nic(modem)
local coord_comms = coordinator.comms(COORDINATOR_VERSION, nic, config.CRD_CHANNEL, config.SVR_CHANNEL,
config.PKT_CHANNEL, config.TRUSTED_RANGE, conn_watchdog)
smem_sys.nic = network.nic(smem_dev.modem)
smem_sys.coord_comms = coordinator.comms(COORDINATOR_VERSION, smem_sys.nic, smem_sys.conn_watchdog)
log.debug("startup> comms init")
log_comms("comms initialized")
-- base loop clock (2Hz, 10 ticks)
local MAIN_CLOCK = 0.5
local loop_clock = util.new_clock(MAIN_CLOCK)
----------------------------------------
-- start front panel & UI start function
-- start front panel
----------------------------------------
log_graphics("starting front panel UI...")
log_render("starting front panel UI...")
local fp_ok, fp_message = pcall(renderer.start_fp)
if not fp_ok then
renderer.close_fp()
log_graphics(util.c("front panel UI error: ", fp_message))
local fp_message
crd_state.fp_ok, fp_message = renderer.try_start_fp()
if not crd_state.fp_ok then
log_render(util.c("front panel UI error: ", fp_message))
println_ts("front panel UI creation failed")
log.fatal(util.c("front panel GUI render failed with error ", fp_message))
return
else log_graphics("front panel ready") end
-- start up the main UI
---@return boolean ui_ok started ok
local function start_main_ui()
log_graphics("starting main UI...")
local draw_start = util.time_ms()
local ui_ok, ui_message = pcall(renderer.start_ui)
if not ui_ok then
renderer.close_ui()
log_graphics(util.c("main UI error: ", ui_message))
log.fatal(util.c("main GUI render failed with error ", ui_message))
else
log_graphics("main UI draw took " .. (util.time_ms() - draw_start) .. "ms")
end
return ui_ok
end
else log_render("front panel ready") end
----------------------------------------
-- main event loop
-- start system
----------------------------------------
local link_failed = false
local ui_ok = true
local date_format = util.trinary(config.TIME_24_HOUR, "%X \x04 %A, %B %d %Y", "%r \x04 %A, %B %d %Y")
-- init threads
local main_thread = threads.thread__main(__shared_memory)
local render_thread = threads.thread__render(__shared_memory)
-- start clock
loop_clock.start()
log.info("startup> completed")
log_sys("system started successfully")
-- main event loop
while true do
local event, param1, param2, param3, param4, param5 = util.pull_event()
-- handle event
if event == "peripheral_detach" then
local type, device = ppm.handle_unmount(param1)
if type ~= nil and device ~= nil then
if type == "modem" then
-- we only really care if this is our wireless modem
-- if it is another modem, handle other peripheral losses separately
if nic.is_modem(device) then
nic.disconnect()
log_sys("comms modem disconnected")
local other_modem = ppm.get_wireless_modem()
if other_modem then
log_sys("found another wireless modem, using it for comms")
nic.connect(other_modem)
else
-- close out main UI
renderer.close_ui()
-- alert user to status
log_sys("awaiting comms modem reconnect...")
iocontrol.fp_has_modem(false)
end
else
log_sys("non-comms modem disconnected")
end
elseif type == "monitor" then
if renderer.handle_disconnect(device) then
log_sys("lost a configured monitor")
else
log_sys("lost an unused monitor")
end
elseif type == "speaker" then
log_sys("lost alarm sounder speaker")
iocontrol.fp_has_speaker(false)
end
end
elseif event == "peripheral" then
local type, device = ppm.mount(param1)
if type ~= nil and device ~= nil then
if type == "modem" then
if device.isWireless() and not nic.is_connected() then
-- reconnected modem
log_sys("comms modem reconnected")
nic.connect(device)
iocontrol.fp_has_modem(true)
elseif device.isWireless() then
log.info("unused wireless modem reconnected")
else
log_sys("wired modem reconnected")
end
elseif type == "monitor" then
if renderer.handle_reconnect(param1, device) then
log_sys(util.c("configured monitor ", param1, " reconnected"))
else
log_sys(util.c("unused monitor ", param1, " connected"))
end
elseif type == "speaker" then
log_sys("alarm sounder speaker reconnected")
sounder.reconnect(device)
iocontrol.fp_has_speaker(true)
end
end
elseif event == "timer" then
if loop_clock.is_clock(param1) then
-- main loop tick
-- toggle heartbeat
iocontrol.heartbeat()
-- maintain connection
if nic.is_connected() then
local ok, start_ui = coord_comms.try_connect()
if not ok then
link_failed = true
log_sys("supervisor connection failed, shutting down...")
log.fatal("failed to connect to supervisor")
break
elseif start_ui then
log_sys("supervisor connected, proceeding to main UI start")
ui_ok = start_main_ui()
if not ui_ok then break end
end
end
-- iterate sessions
apisessions.iterate_all()
-- free any closed sessions
apisessions.free_all_closed()
-- update date and time string for main display
if coord_comms.is_linked() then
iocontrol.get_db().facility.ps.publish("date_time", os.date(date_format))
end
loop_clock.start()
elseif conn_watchdog.is_timer(param1) then
-- supervisor watchdog timeout
log_comms("supervisor server timeout")
-- close connection, main UI, and stop sounder
coord_comms.close()
renderer.close_ui()
sounder.stop()
else
-- a non-clock/main watchdog timer event
-- check API watchdogs
apisessions.check_all_watchdogs(param1)
-- notify timer callback dispatcher
tcd.handle(param1)
end
elseif event == "modem_message" then
-- got a packet
local packet = coord_comms.parse_packet(param1, param2, param3, param4, param5)
-- handle then check if it was a disconnect
if coord_comms.handle_packet(packet) then
log_comms("supervisor closed connection")
-- close connection, main UI, and stop sounder
coord_comms.close()
renderer.close_ui()
sounder.stop()
end
elseif event == "monitor_touch" or event == "mouse_click" or event == "mouse_up" or
event == "mouse_drag" or event == "mouse_scroll" then
-- handle a mouse event
renderer.handle_mouse(core.events.new_mouse_event(event, param1, param2, param3))
elseif event == "speaker_audio_empty" then
-- handle speaker buffer emptied
sounder.continue()
end
-- check for termination request
if event == "terminate" or ppm.should_terminate() then
-- handle supervisor connection
coord_comms.try_connect(true)
if coord_comms.is_linked() then
log_comms("terminate requested, closing supervisor connection...")
else link_failed = true end
coord_comms.close()
log_comms("supervisor connection closed")
-- handle API sessions
log_comms("closing api sessions...")
apisessions.close_all()
log_comms("api sessions closed")
break
end
end
-- run threads
parallel.waitForAll(main_thread.p_exec, render_thread.p_exec)
renderer.close_ui()
renderer.close_fp()
sounder.stop()
log_sys("system shutdown")
if link_failed then println_ts("failed to connect to supervisor") end
if not ui_ok then println_ts("main UI creation failed") end
if crd_state.link_fail then println_ts("failed to connect to supervisor") end
if not crd_state.ui_ok then println_ts("main UI creation failed") end
-- close on error exit (such as UI error)
if smem_sys.coord_comms.is_linked() then smem_sys.coord_comms.close() end
println_ts("exited")
log.info("exited")

363
coordinator/threads.lua Normal file
View File

@@ -0,0 +1,363 @@
local log = require("scada-common.log")
local mqueue = require("scada-common.mqueue")
local ppm = require("scada-common.ppm")
local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local coordinator = require("coordinator.coordinator")
local iocontrol = require("coordinator.iocontrol")
local renderer = require("coordinator.renderer")
local sounder = require("coordinator.sounder")
local apisessions = require("coordinator.session.apisessions")
local core = require("graphics.core")
local log_render = coordinator.log_render
local log_sys = coordinator.log_sys
local log_comms = coordinator.log_comms
local threads = {}
local MAIN_CLOCK = 0.5 -- (2Hz, 10 ticks)
local RENDER_SLEEP = 100 -- (100ms, 2 ticks)
local MQ__RENDER_CMD = {
START_MAIN_UI = 1
}
local MQ__RENDER_DATA = {
MON_CONNECT = 1,
MON_DISCONNECT = 2,
MON_RESIZE = 3
}
-- main thread
---@nodiscard
---@param smem crd_shared_memory
function threads.thread__main(smem)
---@class parallel_thread
local public = {}
-- execute thread
function public.exec()
iocontrol.fp_rt_status("main", true)
log.debug("main thread start")
local loop_clock = util.new_clock(MAIN_CLOCK)
-- start clock
loop_clock.start()
log_sys("system started successfully")
-- load in from shared memory
local crd_state = smem.crd_state
local nic = smem.crd_sys.nic
local coord_comms = smem.crd_sys.coord_comms
local conn_watchdog = smem.crd_sys.conn_watchdog
-- event loop
while true do
local event, param1, param2, param3, param4, param5 = util.pull_event()
-- handle event
if event == "peripheral_detach" then
local type, device = ppm.handle_unmount(param1)
if type ~= nil and device ~= nil then
if type == "modem" then
-- we only really care if this is our wireless modem
-- if it is another modem, handle other peripheral losses separately
if nic.is_modem(device) then
nic.disconnect()
log_sys("comms modem disconnected")
local other_modem = ppm.get_wireless_modem()
if other_modem then
log_sys("found another wireless modem, using it for comms")
nic.connect(other_modem)
else
-- close out main UI
renderer.close_ui()
-- alert user to status
log_sys("awaiting comms modem reconnect...")
iocontrol.fp_has_modem(false)
end
else
log_sys("non-comms modem disconnected")
end
elseif type == "monitor" then
smem.q.mq_render.push_data(MQ__RENDER_DATA.MON_DISCONNECT, device)
elseif type == "speaker" then
log_sys("lost alarm sounder speaker")
iocontrol.fp_has_speaker(false)
end
end
elseif event == "peripheral" then
local type, device = ppm.mount(param1)
if type ~= nil and device ~= nil then
if type == "modem" then
if device.isWireless() and not nic.is_connected() then
-- reconnected modem
log_sys("comms modem reconnected")
nic.connect(device)
iocontrol.fp_has_modem(true)
elseif device.isWireless() then
log.info("unused wireless modem reconnected")
else
log_sys("wired modem reconnected")
end
elseif type == "monitor" then
smem.q.mq_render.push_data(MQ__RENDER_DATA.MON_CONNECT, { name = param1, device = device })
elseif type == "speaker" then
log_sys("alarm sounder speaker reconnected")
sounder.reconnect(device)
iocontrol.fp_has_speaker(true)
end
end
elseif event == "monitor_resize" then
smem.q.mq_render.push_data(MQ__RENDER_DATA.MON_RESIZE, param1)
elseif event == "timer" then
if loop_clock.is_clock(param1) then
-- main loop tick
-- toggle heartbeat
iocontrol.heartbeat()
-- maintain connection
if nic.is_connected() then
local ok, start_ui = coord_comms.try_connect()
if not ok then
crd_state.link_fail = true
crd_state.shutdown = true
log_sys("supervisor connection failed, shutting down...")
log.fatal("failed to connect to supervisor")
break
elseif start_ui then
log_sys("supervisor connected, dispatching main UI start")
smem.q.mq_render.push_command(MQ__RENDER_CMD.START_MAIN_UI)
end
end
-- iterate sessions and free any closed ones
apisessions.iterate_all()
apisessions.free_all_closed()
if renderer.ui_ready() then
-- update clock used on main and flow monitors
iocontrol.get_db().facility.ps.publish("date_time", os.date(smem.date_format))
end
loop_clock.start()
elseif conn_watchdog.is_timer(param1) then
-- supervisor watchdog timeout
log_comms("supervisor server timeout")
-- close connection, main UI, and stop sounder
coord_comms.close()
renderer.close_ui()
sounder.stop()
else
-- a non-clock/main watchdog timer event
-- check API watchdogs
apisessions.check_all_watchdogs(param1)
-- notify timer callback dispatcher
tcd.handle(param1)
end
elseif event == "modem_message" then
-- got a packet
local packet = coord_comms.parse_packet(param1, param2, param3, param4, param5)
-- handle then check if it was a disconnect
if coord_comms.handle_packet(packet) then
log_comms("supervisor closed connection")
-- close connection, main UI, and stop sounder
coord_comms.close()
renderer.close_ui()
sounder.stop()
end
elseif event == "monitor_touch" or event == "mouse_click" or event == "mouse_up" or
event == "mouse_drag" or event == "mouse_scroll" or event == "double_click" then
-- handle a mouse event
renderer.handle_mouse(core.events.new_mouse_event(event, param1, param2, param3))
elseif event == "speaker_audio_empty" then
-- handle speaker buffer emptied
sounder.continue()
end
-- check for termination request or UI crash
if event == "terminate" or ppm.should_terminate() then
crd_state.shutdown = true
log.info("terminate requested, main thread exiting")
elseif not crd_state.ui_ok then
crd_state.shutdown = true
log.info("terminating due to fatal UI error")
end
if crd_state.shutdown then
-- handle closing supervisor connection
coord_comms.try_connect(true)
if coord_comms.is_linked() then
log_comms("closing supervisor connection...")
else crd_state.link_fail = true end
coord_comms.close()
log_comms("supervisor connection closed")
-- handle API sessions
log_comms("closing api sessions...")
apisessions.close_all()
log_comms("api sessions closed")
break
end
end
end
-- execute the thread in a protected mode, retrying it on return if not shutting down
function public.p_exec()
local crd_state = smem.crd_state
while not crd_state.shutdown do
local status, result = pcall(public.exec)
if status == false then
log.fatal(util.strval(result))
end
iocontrol.fp_rt_status("main", false)
-- if status is true, then we are probably exiting, so this won't matter
-- this thread cannot be slept because it will miss events (namely "terminate")
if not crd_state.shutdown then
log.info("main thread restarting now...")
end
end
end
return public
end
-- coordinator renderer thread, tasked with long duration re-draws
---@nodiscard
---@param smem crd_shared_memory
function threads.thread__render(smem)
---@class parallel_thread
local public = {}
-- execute thread
function public.exec()
iocontrol.fp_rt_status("render", true)
log.debug("render thread start")
-- load in from shared memory
local crd_state = smem.crd_state
local render_queue = smem.q.mq_render
local last_update = util.time()
-- thread loop
while true do
-- check for messages in the message queue
while render_queue.ready() and not crd_state.shutdown do
local msg = render_queue.pop()
if msg ~= nil then
if msg.qtype == mqueue.TYPE.COMMAND then
-- received a command
if msg.message == MQ__RENDER_CMD.START_MAIN_UI then
-- stop the UI if it was already started
-- this may occur on a quick supervisor disconnect -> connect
if renderer.ui_ready() then
log_render("closing main UI before executing new request to start")
renderer.close_ui()
end
-- start up the main UI
log_render("starting main UI...")
local draw_start = util.time_ms()
local ui_message
crd_state.ui_ok, ui_message = renderer.try_start_ui()
if not crd_state.ui_ok then
log_render(util.c("main UI error: ", ui_message))
log.fatal(util.c("main GUI render failed with error ", ui_message))
else
log_render("main UI draw took " .. (util.time_ms() - draw_start) .. "ms")
end
end
elseif msg.qtype == mqueue.TYPE.DATA then
-- received data
local cmd = msg.message ---@type queue_data
if cmd.key == MQ__RENDER_DATA.MON_CONNECT then
-- monitor connected
if renderer.handle_reconnect(cmd.val.name, cmd.val.device) then
log_sys(util.c("configured monitor ", cmd.val.name, " reconnected"))
else
log_sys(util.c("unused monitor ", cmd.val.name, " connected"))
end
elseif cmd.key == MQ__RENDER_DATA.MON_DISCONNECT then
-- monitor disconnected
if renderer.handle_disconnect(cmd.val) then
log_sys("lost a configured monitor")
else
log_sys("lost an unused monitor")
end
elseif cmd.key == MQ__RENDER_DATA.MON_RESIZE then
-- monitor resized
local is_used, is_ok = renderer.handle_resize(cmd.val)
if is_used then
log_sys(util.c("configured monitor ", cmd.val, " resized, ", util.trinary(is_ok, "display fits", "display does not fit")))
end
end
elseif msg.qtype == mqueue.TYPE.PACKET then
-- received a packet
end
end
-- quick yield
util.nop()
end
-- check for termination request
if crd_state.shutdown then
log.info("render thread exiting")
break
end
-- delay before next check
last_update = util.adaptive_delay(RENDER_SLEEP, last_update)
end
end
-- execute the thread in a protected mode, retrying it on return if not shutting down
function public.p_exec()
local crd_state = smem.crd_state
while not crd_state.shutdown do
local status, result = pcall(public.exec)
if status == false then
log.fatal(util.strval(result))
end
iocontrol.fp_rt_status("render", false)
if not crd_state.shutdown then
log.info("render thread restarting in 5 seconds...")
util.psleep(5)
end
end
end
return public
end
return threads

View File

@@ -1,5 +1,7 @@
local style = require("coordinator.ui.style")
local iocontrol = require("coordinator.iocontrol")
local core = require("graphics.core")
local Rectangle = require("graphics.elements.rectangle")
@@ -18,23 +20,25 @@ local border = core.border
---@param y integer top left y
---@param ps psil ps interface
local function new_view(root, x, y, ps)
local boiler = Rectangle{parent=root,border=border(1, colors.gray, true),width=31,height=7,x=x,y=y}
local text_fg = style.theme.text_fg
local lu_col = style.lu_colors
local text_fg_bg = cpair(colors.black, colors.lightGray)
local lu_col = cpair(colors.gray, colors.gray)
local db = iocontrol.get_db()
local boiler = Rectangle{parent=root,border=border(1,colors.gray,true),width=31,height=7,x=x,y=y}
local status = StateIndicator{parent=boiler,x=9,y=1,states=style.boiler.states,value=1,min_width=12}
local temp = DataIndicator{parent=boiler,x=5,y=3,lu_colors=lu_col,label="Temp:",unit="K",format="%10.2f",value=0,width=22,fg_bg=text_fg_bg}
local boil_r = DataIndicator{parent=boiler,x=5,y=4,lu_colors=lu_col,label="Boil:",unit="mB/t",format="%10.0f",value=0,commas=true,width=22,fg_bg=text_fg_bg}
local temp = DataIndicator{parent=boiler,x=5,y=3,lu_colors=lu_col,label="Temp:",unit=db.temp_label,format="%10.2f",value=0,commas=true,width=22,fg_bg=text_fg}
local boil_r = DataIndicator{parent=boiler,x=5,y=4,lu_colors=lu_col,label="Boil:",unit="mB/t",format="%10.0f",value=0,commas=true,width=22,fg_bg=text_fg}
status.register(ps, "computed_status", status.update)
temp.register(ps, "temperature", temp.update)
temp.register(ps, "temperature", function (t) temp.update(db.temp_convert(t)) end)
boil_r.register(ps, "boil_rate", boil_r.update)
TextBox{parent=boiler,text="H",x=2,y=5,height=1,width=1,fg_bg=text_fg_bg}
TextBox{parent=boiler,text="W",x=3,y=5,height=1,width=1,fg_bg=text_fg_bg}
TextBox{parent=boiler,text="S",x=27,y=5,height=1,width=1,fg_bg=text_fg_bg}
TextBox{parent=boiler,text="C",x=28,y=5,height=1,width=1,fg_bg=text_fg_bg}
TextBox{parent=boiler,text="H",x=2,y=5,height=1,width=1,fg_bg=text_fg}
TextBox{parent=boiler,text="W",x=3,y=5,height=1,width=1,fg_bg=text_fg}
TextBox{parent=boiler,text="S",x=27,y=5,height=1,width=1,fg_bg=text_fg}
TextBox{parent=boiler,text="C",x=28,y=5,height=1,width=1,fg_bg=text_fg}
local hcool = VerticalBar{parent=boiler,x=2,y=1,fg_bg=cpair(colors.orange,colors.gray),height=4,width=1}
local water = VerticalBar{parent=boiler,x=3,y=1,fg_bg=cpair(colors.blue,colors.gray),height=4,width=1}

View File

@@ -9,6 +9,7 @@ local Rectangle = require("graphics.elements.rectangle")
local TextBox = require("graphics.elements.textbox")
local DataIndicator = require("graphics.elements.indicators.data")
local IndicatorLight = require("graphics.elements.indicators.light")
local PowerIndicator = require("graphics.elements.indicators.power")
local StateIndicator = require("graphics.elements.indicators.state")
local VerticalBar = require("graphics.elements.indicators.vbar")
@@ -16,7 +17,7 @@ local VerticalBar = require("graphics.elements.indicators.vbar")
local cpair = core.cpair
local border = core.border
local TEXT_ALIGN = core.TEXT_ALIGN
local ALIGN = core.ALIGN
-- new induction matrix view
---@param root graphics_element parent
@@ -26,71 +27,120 @@ local TEXT_ALIGN = core.TEXT_ALIGN
---@param ps psil ps interface
---@param id number? matrix ID
local function new_view(root, x, y, data, ps, id)
local label_fg = style.theme.label_fg
local text_fg = style.theme.text_fg
local lu_col = style.lu_colors
local ind_yel = style.ind_yel
local ind_wht = style.ind_wht
local title = "INDUCTION MATRIX"
if type(id) == "number" then title = title .. id end
local matrix = Div{parent=root,fg_bg=style.root,width=33,height=24,x=x,y=y}
TextBox{parent=matrix,text=" ",width=33,height=1,x=1,y=1,fg_bg=cpair(colors.lightGray,colors.gray)}
TextBox{parent=matrix,text=title,alignment=TEXT_ALIGN.CENTER,width=33,height=1,x=1,y=2,fg_bg=cpair(colors.lightGray,colors.gray)}
-- black has low contrast with dark gray, so if background is black use white instead
local cutout_fg_bg = cpair(util.trinary(style.theme.bg == colors.black, colors.white, style.theme.bg), colors.gray)
TextBox{parent=matrix,text=" ",width=33,height=1,x=1,y=1,fg_bg=cutout_fg_bg}
TextBox{parent=matrix,text=title,alignment=ALIGN.CENTER,width=33,height=1,x=1,y=2,fg_bg=cutout_fg_bg}
local rect = Rectangle{parent=matrix,border=border(1,colors.gray,true),width=33,height=22,x=1,y=3}
local text_fg_bg = cpair(colors.black, colors.lightGray)
local label_fg_bg = cpair(colors.gray, colors.lightGray)
local lu_col = cpair(colors.gray, colors.gray)
local status = StateIndicator{parent=rect,x=10,y=1,states=style.imatrix.states,value=1,min_width=14}
local energy = PowerIndicator{parent=rect,x=7,y=3,lu_colors=lu_col,label="Energy: ",format="%8.2f",value=0,width=26,fg_bg=text_fg_bg}
local capacity = PowerIndicator{parent=rect,x=7,y=4,lu_colors=lu_col,label="Capacity:",format="%8.2f",value=0,width=26,fg_bg=text_fg_bg}
local input = PowerIndicator{parent=rect,x=7,y=5,lu_colors=lu_col,label="Input: ",format="%8.2f",rate=true,value=0,width=26,fg_bg=text_fg_bg}
local output = PowerIndicator{parent=rect,x=7,y=6,lu_colors=lu_col,label="Output: ",format="%8.2f",rate=true,value=0,width=26,fg_bg=text_fg_bg}
local avg_chg = PowerIndicator{parent=rect,x=7,y=8,lu_colors=lu_col,label="Avg. Chg:",format="%8.2f",value=0,width=26,fg_bg=text_fg_bg}
local avg_in = PowerIndicator{parent=rect,x=7,y=9,lu_colors=lu_col,label="Avg. In: ",format="%8.2f",rate=true,value=0,width=26,fg_bg=text_fg_bg}
local avg_out = PowerIndicator{parent=rect,x=7,y=10,lu_colors=lu_col,label="Avg. Out:",format="%8.2f",rate=true,value=0,width=26,fg_bg=text_fg_bg}
local status = StateIndicator{parent=rect,x=10,y=1,states=style.imatrix.states,value=1,min_width=14}
local capacity = PowerIndicator{parent=rect,x=7,y=3,lu_colors=lu_col,label="Capacity:",format="%8.2f",value=0,width=26,fg_bg=text_fg}
local energy = PowerIndicator{parent=rect,x=7,y=4,lu_colors=lu_col,label="Energy: ",format="%8.2f",value=0,width=26,fg_bg=text_fg}
local avg_chg = PowerIndicator{parent=rect,x=7,y=5,lu_colors=lu_col,label="\xb7Average:",format="%8.2f",value=0,width=26,fg_bg=text_fg}
local input = PowerIndicator{parent=rect,x=7,y=6,lu_colors=lu_col,label="Input: ",format="%8.2f",rate=true,value=0,width=26,fg_bg=text_fg}
local avg_in = PowerIndicator{parent=rect,x=7,y=7,lu_colors=lu_col,label="\xb7Average:",format="%8.2f",rate=true,value=0,width=26,fg_bg=text_fg}
local output = PowerIndicator{parent=rect,x=7,y=8,lu_colors=lu_col,label="Output: ",format="%8.2f",rate=true,value=0,width=26,fg_bg=text_fg}
local avg_out = PowerIndicator{parent=rect,x=7,y=9,lu_colors=lu_col,label="\xb7Average:",format="%8.2f",rate=true,value=0,width=26,fg_bg=text_fg}
local trans_cap = PowerIndicator{parent=rect,x=7,y=10,lu_colors=lu_col,label="Max I/O: ",format="%8.2f",rate=true,value=0,width=26,fg_bg=text_fg}
status.register(ps, "computed_status", status.update)
energy.register(ps, "energy", function (val) energy.update(util.joules_to_fe(val)) end)
capacity.register(ps, "max_energy", function (val) capacity.update(util.joules_to_fe(val)) end)
input.register(ps, "last_input", function (val) input.update(util.joules_to_fe(val)) end)
output.register(ps, "last_output", function (val) output.update(util.joules_to_fe(val)) end)
energy.register(ps, "energy", function (val) energy.update(util.joules_to_fe(val)) end)
avg_chg.register(ps, "avg_charge", avg_chg.update)
input.register(ps, "last_input", function (val) input.update(util.joules_to_fe(val)) end)
avg_in.register(ps, "avg_inflow", avg_in.update)
output.register(ps, "last_output", function (val) output.update(util.joules_to_fe(val)) end)
avg_out.register(ps, "avg_outflow", avg_out.update)
trans_cap.register(ps, "transfer_cap", function (val) trans_cap.update(util.joules_to_fe(val)) end)
local fill = DataIndicator{parent=rect,x=11,y=12,lu_colors=lu_col,label="Fill:",unit="%",format="%8.2f",value=0,width=18,fg_bg=text_fg_bg}
local cells = DataIndicator{parent=rect,x=11,y=14,lu_colors=lu_col,label="Cells: ",format="%7d",value=0,width=18,fg_bg=text_fg_bg}
local providers = DataIndicator{parent=rect,x=11,y=15,lu_colors=lu_col,label="Providers:",format="%7d",value=0,width=18,fg_bg=text_fg_bg}
TextBox{parent=rect,text="Transfer Capacity",x=11,y=17,height=1,width=17,fg_bg=label_fg_bg}
local trans_cap = PowerIndicator{parent=rect,x=19,y=18,lu_colors=lu_col,label="",format="%5.2f",rate=true,value=0,width=12,fg_bg=text_fg_bg}
local fill = DataIndicator{parent=rect,x=11,y=12,lu_colors=lu_col,label="Fill: ",format="%7.2f",unit="%",value=0,width=20,fg_bg=text_fg}
local cells = DataIndicator{parent=rect,x=11,y=13,lu_colors=lu_col,label="Cells: ",format="%7d",value=0,width=18,fg_bg=text_fg}
local providers = DataIndicator{parent=rect,x=11,y=14,lu_colors=lu_col,label="Providers:",format="%7d",value=0,width=18,fg_bg=text_fg}
fill.register(ps, "energy_fill", function (val) fill.update(val * 100) end)
cells.register(ps, "cells", cells.update)
providers.register(ps, "providers", providers.update)
fill.register(ps, "energy_fill", function (val) fill.update(val * 100) end)
trans_cap.register(ps, "transfer_cap", function (val) trans_cap.update(util.joules_to_fe(val)) end)
local chging = IndicatorLight{parent=rect,x=11,y=16,label="Charging",colors=ind_wht}
local dischg = IndicatorLight{parent=rect,x=11,y=17,label="Discharging",colors=ind_wht}
local max_io = IndicatorLight{parent=rect,x=11,y=18,label="Max I/O Rate",colors=ind_yel}
chging.register(ps, "is_charging", chging.update)
dischg.register(ps, "is_discharging", dischg.update)
max_io.register(ps, "at_max_io", max_io.update)
local charge = VerticalBar{parent=rect,x=2,y=2,fg_bg=cpair(colors.green,colors.gray),height=17,width=4}
local in_cap = VerticalBar{parent=rect,x=7,y=12,fg_bg=cpair(colors.red,colors.gray),height=7,width=1}
local out_cap = VerticalBar{parent=rect,x=9,y=12,fg_bg=cpair(colors.blue,colors.gray),height=7,width=1}
TextBox{parent=rect,text="FILL",x=2,y=20,height=1,width=4,fg_bg=text_fg_bg}
TextBox{parent=rect,text="I/O",x=7,y=20,height=1,width=3,fg_bg=text_fg_bg}
TextBox{parent=rect,text="FILL I/O",x=2,y=20,height=1,width=8,fg_bg=label_fg}
local function calc_saturation(val)
if (type(data.build) == "table") and (type(data.build.transfer_cap) == "number") and (data.build.transfer_cap > 0) then
return val / data.build.transfer_cap
else
return 0
end
else return 0 end
end
charge.register(ps, "energy_fill", charge.update)
in_cap.register(ps, "last_input", function (val) in_cap.update(calc_saturation(val)) end)
out_cap.register(ps, "last_output", function (val) out_cap.update(calc_saturation(val)) end)
local eta = TextBox{parent=rect,x=11,y=20,width=20,height=1,text="ETA Unknown",alignment=ALIGN.CENTER,fg_bg=style.theme.field_box}
eta.register(ps, "eta_ms", function (eta_ms)
local str, pre = "", util.trinary(eta_ms >= 0, "Full in ", "Empty in ")
local seconds = math.abs(eta_ms) / 1000
local minutes = seconds / 60
local hours = minutes / 60
local days = hours / 24
if math.abs(eta_ms) < 1000 or (eta_ms ~= eta_ms) then
-- really small or NaN
str = "No ETA"
elseif days < 1000 then
days = math.floor(days)
hours = math.floor(hours % 24)
minutes = math.floor(minutes % 60)
seconds = math.floor(seconds % 60)
if days > 0 then
str = days .. "d"
elseif hours > 0 then
str = hours .. "h " .. minutes .. "m"
elseif minutes > 0 then
str = minutes .. "m " .. seconds .. "s"
elseif seconds > 0 then
str = seconds .. "s"
end
str = pre .. str
else
local years = math.floor(days / 365.25)
if years <= 99999999 then
str = pre .. years .. "y"
else
str = pre .. "eras"
end
end
eta.set_value(str)
end)
end
return new_view

View File

@@ -4,6 +4,8 @@
local iocontrol = require("coordinator.iocontrol")
local style = require("coordinator.ui.style")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
@@ -11,7 +13,7 @@ local TextBox = require("graphics.elements.textbox")
local DataIndicator = require("graphics.elements.indicators.data")
local TEXT_ALIGN = core.TEXT_ALIGN
local ALIGN = core.ALIGN
local cpair = core.cpair
@@ -19,26 +21,31 @@ local cpair = core.cpair
---@param parent graphics_element parent
---@param id integer PKT session ID
local function init(parent, id)
local s_hi_box = style.fp_theme.highlight_box
local s_hi_bright = style.fp_theme.highlight_box_bright
local label_fg = style.fp.label_fg
local ps = iocontrol.get_db().fp.ps
-- root div
local root = Div{parent=parent,x=2,y=2,height=4,width=parent.get_width()-2,hidden=true}
local entry = Div{parent=root,x=2,y=1,height=3,fg_bg=cpair(colors.black,colors.white)}
local entry = Div{parent=root,x=2,y=1,height=3,fg_bg=s_hi_bright}
local ps_prefix = "pkt_" .. id .. "_"
TextBox{parent=entry,x=1,y=1,text="",width=8,height=1,fg_bg=cpair(colors.black,colors.lightGray)}
local pkt_addr = TextBox{parent=entry,x=1,y=2,text="@ C ??",alignment=TEXT_ALIGN.CENTER,width=8,height=1,fg_bg=cpair(colors.black,colors.lightGray),nav_active=cpair(colors.gray,colors.black)}
TextBox{parent=entry,x=1,y=3,text="",width=8,height=1,fg_bg=cpair(colors.black,colors.lightGray)}
TextBox{parent=entry,x=1,y=1,text="",width=8,height=1,fg_bg=s_hi_box}
local pkt_addr = TextBox{parent=entry,x=1,y=2,text="@ C ??",alignment=ALIGN.CENTER,width=8,height=1,fg_bg=s_hi_box,nav_active=cpair(colors.gray,colors.black)}
TextBox{parent=entry,x=1,y=3,text="",width=8,height=1,fg_bg=s_hi_box}
pkt_addr.register(ps, ps_prefix .. "addr", pkt_addr.set_value)
TextBox{parent=entry,x=10,y=2,text="FW:",width=3,height=1}
local pkt_fw_v = TextBox{parent=entry,x=14,y=2,text=" ------- ",width=20,height=1,fg_bg=cpair(colors.lightGray,colors.white)}
local pkt_fw_v = TextBox{parent=entry,x=14,y=2,text=" ------- ",width=20,height=1,fg_bg=label_fg}
pkt_fw_v.register(ps, ps_prefix .. "fw", pkt_fw_v.set_value)
TextBox{parent=entry,x=35,y=2,text="RTT:",width=4,height=1}
local pkt_rtt = DataIndicator{parent=entry,x=40,y=2,label="",unit="",format="%5d",value=0,width=5,fg_bg=cpair(colors.lightGray,colors.white)}
TextBox{parent=entry,x=46,y=2,text="ms",width=4,height=1,fg_bg=cpair(colors.lightGray,colors.white)}
local pkt_rtt = DataIndicator{parent=entry,x=40,y=2,label="",unit="",format="%5d",value=0,width=5,fg_bg=label_fg}
TextBox{parent=entry,x=46,y=2,text="ms",width=4,height=1,fg_bg=label_fg}
pkt_rtt.register(ps, ps_prefix .. "rtt", pkt_rtt.update)
pkt_rtt.register(ps, ps_prefix .. "rtt_color", pkt_rtt.recolor)

View File

@@ -23,11 +23,13 @@ local HazardButton = require("graphics.elements.controls.hazard_button")
local RadioButton = require("graphics.elements.controls.radio_button")
local SpinboxNumeric = require("graphics.elements.controls.spinbox_numeric")
local TEXT_ALIGN = core.TEXT_ALIGN
local ALIGN = core.ALIGN
local cpair = core.cpair
local border = core.border
local bw_fg_bg = style.bw_fg_bg
local period = core.flasher.PERIOD
-- new process control view
@@ -35,16 +37,28 @@ local period = core.flasher.PERIOD
---@param x integer top left x
---@param y integer top left y
local function new_view(root, x, y)
local s_hi_box = style.theme.highlight_box
local s_field = style.theme.field_box
local lu_cpair = style.lu_colors
local hzd_fg_bg = style.hzd_fg_bg
local dis_colors = style.dis_colors
local arrow_fg_bg = cpair(style.theme.label, s_hi_box.bkg)
local ind_grn = style.ind_grn
local ind_yel = style.ind_yel
local ind_red = style.ind_red
local ind_wht = style.ind_wht
assert(root.get_height() >= (y + 24), "main display not of sufficient vertical resolution (add an additional row of monitors)")
local black = cpair(colors.black, colors.black)
local blk_brn = cpair(colors.black, colors.brown)
local blk_pur = cpair(colors.black, colors.purple)
local facility = iocontrol.get_db().facility
local units = iocontrol.get_db().units
local bw_fg_bg = cpair(colors.black, colors.white)
local hzd_fg_bg = cpair(colors.white, colors.gray)
local lu_cpair = cpair(colors.gray, colors.gray)
local dis_colors = cpair(colors.white, colors.lightGray)
local main = Div{parent=root,width=128,height=24,x=x,y=y}
local scram = HazardButton{parent=main,x=1,y=1,text="FAC SCRAM",accent=colors.yellow,dis_colors=dis_colors,callback=process.fac_scram,fg_bg=hzd_fg_bg}
@@ -53,10 +67,10 @@ local function new_view(root, x, y)
facility.scram_ack = scram.on_response
facility.ack_alarms_ack = ack_a.on_response
local all_ok = IndicatorLight{parent=main,y=5,label="Unit Systems Online",colors=cpair(colors.green,colors.red)}
local rad_mon = TriIndicatorLight{parent=main,label="Radiation Monitor",c1=colors.gray,c2=colors.yellow,c3=colors.green}
local ind_mat = IndicatorLight{parent=main,label="Induction Matrix",colors=cpair(colors.green,colors.gray)}
local sps = IndicatorLight{parent=main,label="SPS Connected",colors=cpair(colors.green,colors.gray)}
local all_ok = IndicatorLight{parent=main,y=5,label="Unit Systems Online",colors=ind_grn}
local rad_mon = TriIndicatorLight{parent=main,label="Radiation Monitor",c1=style.ind_bkg,c2=ind_yel.fgd,c3=ind_grn.fgd}
local ind_mat = IndicatorLight{parent=main,label="Induction Matrix",colors=ind_grn}
local sps = IndicatorLight{parent=main,label="SPS Connected",colors=ind_grn}
all_ok.register(facility.ps, "all_sys_ok", all_ok.update)
rad_mon.register(facility.ps, "rad_computed_status", rad_mon.update)
@@ -65,10 +79,10 @@ local function new_view(root, x, y)
main.line_break()
local auto_ready = IndicatorLight{parent=main,label="Configured Units Ready",colors=cpair(colors.green,colors.red)}
local auto_act = IndicatorLight{parent=main,label="Process Active",colors=cpair(colors.green,colors.gray)}
local auto_ramp = IndicatorLight{parent=main,label="Process Ramping",colors=cpair(colors.white,colors.gray),flash=true,period=period.BLINK_250_MS}
local auto_sat = IndicatorLight{parent=main,label="Min/Max Burn Rate",colors=cpair(colors.yellow,colors.gray)}
local auto_ready = IndicatorLight{parent=main,label="Configured Units Ready",colors=ind_grn}
local auto_act = IndicatorLight{parent=main,label="Process Active",colors=ind_grn}
local auto_ramp = IndicatorLight{parent=main,label="Process Ramping",colors=ind_wht,flash=true,period=period.BLINK_250_MS}
local auto_sat = IndicatorLight{parent=main,label="Min/Max Burn Rate",colors=ind_yel}
auto_ready.register(facility.ps, "auto_ready", auto_ready.update)
auto_act.register(facility.ps, "auto_active", auto_act.update)
@@ -77,12 +91,12 @@ local function new_view(root, x, y)
main.line_break()
local auto_scram = IndicatorLight{parent=main,label="Automatic SCRAM",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
local matrix_dc = IndicatorLight{parent=main,label="Matrix Disconnected",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_500_MS}
local matrix_fill = IndicatorLight{parent=main,label="Matrix Charge High",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_500_MS}
local unit_crit = IndicatorLight{parent=main,label="Unit Critical Alarm",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
local fac_rad_h = IndicatorLight{parent=main,label="Facility Radiation High",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
local gen_fault = IndicatorLight{parent=main,label="Gen. Control Fault",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_500_MS}
local auto_scram = IndicatorLight{parent=main,label="Automatic SCRAM",colors=ind_red,flash=true,period=period.BLINK_250_MS}
local matrix_dc = IndicatorLight{parent=main,label="Matrix Disconnected",colors=ind_yel,flash=true,period=period.BLINK_500_MS}
local matrix_fill = IndicatorLight{parent=main,label="Matrix Charge High",colors=ind_red,flash=true,period=period.BLINK_500_MS}
local unit_crit = IndicatorLight{parent=main,label="Unit Critical Alarm",colors=ind_red,flash=true,period=period.BLINK_250_MS}
local fac_rad_h = IndicatorLight{parent=main,label="Facility Radiation High",colors=ind_red,flash=true,period=period.BLINK_250_MS}
local gen_fault = IndicatorLight{parent=main,label="Gen. Control Fault",colors=ind_yel,flash=true,period=period.BLINK_500_MS}
auto_scram.register(facility.ps, "auto_scram", auto_scram.update)
matrix_dc.register(facility.ps, "as_matrix_dc", matrix_dc.update)
@@ -92,11 +106,11 @@ local function new_view(root, x, y)
gen_fault.register(facility.ps, "as_gen_fault", gen_fault.update)
TextBox{parent=main,y=23,text="Radiation",height=1,width=13,fg_bg=style.label}
local radiation = RadIndicator{parent=main,label="",format="%9.3f",lu_colors=lu_cpair,width=13,fg_bg=bw_fg_bg}
local radiation = RadIndicator{parent=main,label="",format="%9.3f",lu_colors=lu_cpair,width=13,fg_bg=s_field}
radiation.register(facility.ps, "radiation", radiation.update)
TextBox{parent=main,x=15,y=23,text="Linked RTUs",height=1,width=11,fg_bg=style.label}
local rtu_count = DataIndicator{parent=main,x=15,y=24,label="",format="%11d",value=0,lu_colors=lu_cpair,width=11,fg_bg=bw_fg_bg}
local rtu_count = DataIndicator{parent=main,x=15,y=24,label="",format="%11d",value=0,lu_colors=lu_cpair,width=11,fg_bg=s_field}
rtu_count.register(facility.ps, "rtu_count", rtu_count.update)
---------------------
@@ -111,35 +125,35 @@ local function new_view(root, x, y)
local targets = Div{parent=proc,width=31,height=24,x=1,y=1}
local burn_tag = Div{parent=targets,x=1,y=1,width=8,height=4,fg_bg=cpair(colors.black,colors.purple)}
local burn_tag = Div{parent=targets,x=1,y=1,width=8,height=4,fg_bg=blk_pur}
TextBox{parent=burn_tag,x=2,y=2,text="Burn Target",width=7,height=2}
local burn_target = Div{parent=targets,x=9,y=1,width=23,height=3,fg_bg=cpair(colors.gray,colors.white)}
local b_target = SpinboxNumeric{parent=burn_target,x=11,y=1,whole_num_precision=4,fractional_precision=1,min=0.1,arrow_fg_bg=cpair(colors.gray,colors.white),fg_bg=bw_fg_bg}
TextBox{parent=burn_target,x=18,y=2,text="mB/t"}
local burn_sum = DataIndicator{parent=targets,x=9,y=4,label="",format="%18.1f",value=0,unit="mB/t",commas=true,lu_colors=cpair(colors.black,colors.black),width=23,fg_bg=cpair(colors.black,colors.brown)}
local burn_target = Div{parent=targets,x=9,y=1,width=23,height=3,fg_bg=s_hi_box}
local b_target = SpinboxNumeric{parent=burn_target,x=11,y=1,whole_num_precision=4,fractional_precision=1,min=0.1,arrow_fg_bg=arrow_fg_bg,arrow_disable=style.theme.disabled}
TextBox{parent=burn_target,x=18,y=2,text="mB/t",fg_bg=style.theme.label_fg}
local burn_sum = DataIndicator{parent=targets,x=9,y=4,label="",format="%18.1f",value=0,unit="mB/t",commas=true,lu_colors=black,width=23,fg_bg=blk_brn}
b_target.register(facility.ps, "process_burn_target", b_target.set_value)
burn_sum.register(facility.ps, "burn_sum", burn_sum.update)
local chg_tag = Div{parent=targets,x=1,y=6,width=8,height=4,fg_bg=cpair(colors.black,colors.purple)}
local chg_tag = Div{parent=targets,x=1,y=6,width=8,height=4,fg_bg=blk_pur}
TextBox{parent=chg_tag,x=2,y=2,text="Charge Target",width=7,height=2}
local chg_target = Div{parent=targets,x=9,y=6,width=23,height=3,fg_bg=cpair(colors.gray,colors.white)}
local c_target = SpinboxNumeric{parent=chg_target,x=2,y=1,whole_num_precision=15,fractional_precision=0,min=0,arrow_fg_bg=cpair(colors.gray,colors.white),fg_bg=bw_fg_bg}
TextBox{parent=chg_target,x=18,y=2,text="MFE"}
local cur_charge = DataIndicator{parent=targets,x=9,y=9,label="",format="%19d",value=0,unit="MFE",commas=true,lu_colors=cpair(colors.black,colors.black),width=23,fg_bg=cpair(colors.black,colors.brown)}
local chg_target = Div{parent=targets,x=9,y=6,width=23,height=3,fg_bg=s_hi_box}
local c_target = SpinboxNumeric{parent=chg_target,x=2,y=1,whole_num_precision=15,fractional_precision=0,min=0,arrow_fg_bg=arrow_fg_bg,arrow_disable=style.theme.disabled}
TextBox{parent=chg_target,x=18,y=2,text="MFE",fg_bg=style.theme.label_fg}
local cur_charge = DataIndicator{parent=targets,x=9,y=9,label="",format="%19d",value=0,unit="MFE",commas=true,lu_colors=black,width=23,fg_bg=blk_brn}
c_target.register(facility.ps, "process_charge_target", c_target.set_value)
cur_charge.register(facility.induction_ps_tbl[1], "energy", function (j) cur_charge.update(util.joules_to_fe(j) / 1000000) end)
cur_charge.register(facility.induction_ps_tbl[1], "avg_charge", function (fe) cur_charge.update(fe / 1000000) end)
local gen_tag = Div{parent=targets,x=1,y=11,width=8,height=4,fg_bg=cpair(colors.black,colors.purple)}
local gen_tag = Div{parent=targets,x=1,y=11,width=8,height=4,fg_bg=blk_pur}
TextBox{parent=gen_tag,x=2,y=2,text="Gen. Target",width=7,height=2}
local gen_target = Div{parent=targets,x=9,y=11,width=23,height=3,fg_bg=cpair(colors.gray,colors.white)}
local g_target = SpinboxNumeric{parent=gen_target,x=8,y=1,whole_num_precision=9,fractional_precision=0,min=0,arrow_fg_bg=cpair(colors.gray,colors.white),fg_bg=bw_fg_bg}
TextBox{parent=gen_target,x=18,y=2,text="kFE/t"}
local cur_gen = DataIndicator{parent=targets,x=9,y=14,label="",format="%17d",value=0,unit="kFE/t",commas=true,lu_colors=cpair(colors.black,colors.black),width=23,fg_bg=cpair(colors.black,colors.brown)}
local gen_target = Div{parent=targets,x=9,y=11,width=23,height=3,fg_bg=s_hi_box}
local g_target = SpinboxNumeric{parent=gen_target,x=8,y=1,whole_num_precision=9,fractional_precision=0,min=0,arrow_fg_bg=arrow_fg_bg,arrow_disable=style.theme.disabled}
TextBox{parent=gen_target,x=18,y=2,text="kFE/t",fg_bg=style.theme.label_fg}
local cur_gen = DataIndicator{parent=targets,x=9,y=14,label="",format="%17d",value=0,unit="kFE/t",commas=true,lu_colors=black,width=23,fg_bg=blk_brn}
g_target.register(facility.ps, "process_gen_target", g_target.set_value)
cur_gen.register(facility.induction_ps_tbl[1], "last_input", function (j) cur_gen.update(util.round(util.joules_to_fe(j) / 1000)) end)
@@ -154,18 +168,18 @@ local function new_view(root, x, y)
for i = 1, 4 do
local unit
local tag_fg_bg = cpair(colors.gray,colors.white)
local lim_fg_bg = cpair(colors.lightGray,colors.white)
local ctl_fg = colors.lightGray
local cur_fg_bg = cpair(colors.lightGray,colors.white)
local cur_lu = colors.lightGray
local tag_fg_bg = cpair(style.theme.disabled, s_hi_box.bkg)
local lim_fg_bg = cpair(style.theme.disabled, s_hi_box.bkg)
local label_fg = style.theme.disabled_fg
local cur_fg_bg = cpair(style.theme.disabled, s_hi_box.bkg)
local cur_lu = style.theme.disabled
if i <= facility.num_units then
unit = units[i] ---@type ioctl_unit
tag_fg_bg = cpair(colors.black,colors.lightBlue)
lim_fg_bg = bw_fg_bg
ctl_fg = colors.gray
cur_fg_bg = cpair(colors.black,colors.brown)
tag_fg_bg = cpair(colors.black, colors.lightBlue)
lim_fg_bg = s_hi_box
label_fg = style.theme.label_fg
cur_fg_bg = blk_brn
cur_lu = colors.black
end
@@ -174,9 +188,9 @@ local function new_view(root, x, y)
local unit_tag = Div{parent=limit_div,x=1,y=_y,width=8,height=4,fg_bg=tag_fg_bg}
TextBox{parent=unit_tag,x=2,y=2,text="Unit "..i.." Limit",width=7,height=2}
local lim_ctl = Div{parent=limit_div,x=9,y=_y,width=14,height=3,fg_bg=cpair(ctl_fg,colors.white)}
local lim = SpinboxNumeric{parent=lim_ctl,x=2,y=1,whole_num_precision=4,fractional_precision=1,min=0.1,arrow_fg_bg=cpair(colors.gray,colors.white),fg_bg=lim_fg_bg}
TextBox{parent=lim_ctl,x=9,y=2,text="mB/t",width=4,height=1}
local lim_ctl = Div{parent=limit_div,x=9,y=_y,width=14,height=3,fg_bg=s_hi_box}
local lim = SpinboxNumeric{parent=lim_ctl,x=2,y=1,whole_num_precision=4,fractional_precision=1,min=0.1,arrow_fg_bg=arrow_fg_bg,arrow_disable=style.theme.disabled,fg_bg=lim_fg_bg}
TextBox{parent=lim_ctl,x=9,y=2,text="mB/t",width=4,height=1,fg_bg=label_fg}
local cur_burn = DataIndicator{parent=limit_div,x=9,y=_y+3,label="",format="%7.1f",value=0,unit="mB/t",commas=false,lu_colors=cpair(cur_lu,cur_lu),width=14,fg_bg=cur_fg_bg}
@@ -198,14 +212,14 @@ local function new_view(root, x, y)
local stat_div = Div{parent=proc,width=22,height=24,x=57,y=6}
for i = 1, 4 do
local tag_fg_bg = cpair(colors.gray,colors.white)
local ind_fg_bg = cpair(colors.lightGray,colors.white)
local ind_off = colors.lightGray
local tag_fg_bg = cpair(style.theme.disabled, s_hi_box.bkg)
local ind_fg_bg = cpair(style.theme.disabled, s_hi_box.bkg)
local ind_off = style.theme.disabled
if i <= facility.num_units then
tag_fg_bg = cpair(colors.black,colors.cyan)
ind_fg_bg = bw_fg_bg
ind_off = colors.gray
tag_fg_bg = cpair(colors.black, colors.cyan)
ind_fg_bg = cpair(style.theme.text, s_hi_box.bkg)
ind_off = style.ind_hi_box_bg
end
local _y = ((i - 1) * 5) + 1
@@ -214,8 +228,8 @@ local function new_view(root, x, y)
TextBox{parent=unit_tag,x=2,y=2,text="Unit "..i.." Status",width=7,height=2}
local lights = Div{parent=stat_div,x=9,y=_y,width=14,height=4,fg_bg=ind_fg_bg}
local ready = IndicatorLight{parent=lights,x=2,y=2,label="Ready",colors=cpair(colors.green,ind_off)}
local degraded = IndicatorLight{parent=lights,x=2,y=3,label="Degraded",colors=cpair(colors.red,ind_off),flash=true,period=period.BLINK_250_MS}
local ready = IndicatorLight{parent=lights,x=2,y=2,label="Ready",colors=cpair(ind_grn.fgd,ind_off)}
local degraded = IndicatorLight{parent=lights,x=2,y=3,label="Degraded",colors=cpair(ind_red.fgd,ind_off),flash=true,period=period.BLINK_250_MS}
if i <= facility.num_units then
local unit = units[i] ---@type ioctl_unit
@@ -230,18 +244,18 @@ local function new_view(root, x, y)
-------------------------
local ctl_opts = { "Monitored Max Burn", "Combined Burn Rate", "Charge Level", "Generation Rate" }
local mode = RadioButton{parent=proc,x=34,y=1,options=ctl_opts,callback=function()end,radio_colors=cpair(colors.white,colors.black),radio_bg=colors.purple}
local mode = RadioButton{parent=proc,x=34,y=1,options=ctl_opts,callback=function()end,radio_colors=cpair(style.theme.accent_dark,style.theme.accent_light),select_color=colors.purple}
mode.register(facility.ps, "process_mode", mode.set_value)
local u_stat = Rectangle{parent=proc,border=border(1,colors.gray,true),thin=true,width=31,height=4,x=1,y=16,fg_bg=bw_fg_bg}
local stat_line_1 = TextBox{parent=u_stat,x=1,y=1,text="UNKNOWN",width=31,height=1,alignment=TEXT_ALIGN.CENTER,fg_bg=bw_fg_bg}
local stat_line_2 = TextBox{parent=u_stat,x=1,y=2,text="awaiting data...",width=31,height=1,alignment=TEXT_ALIGN.CENTER,fg_bg=cpair(colors.gray, colors.white)}
local stat_line_1 = TextBox{parent=u_stat,x=1,y=1,text="UNKNOWN",width=31,height=1,alignment=ALIGN.CENTER,fg_bg=bw_fg_bg}
local stat_line_2 = TextBox{parent=u_stat,x=1,y=2,text="awaiting data...",width=31,height=1,alignment=ALIGN.CENTER,fg_bg=cpair(colors.gray,colors.white)}
stat_line_1.register(facility.ps, "status_line_1", stat_line_1.set_value)
stat_line_2.register(facility.ps, "status_line_2", stat_line_2.set_value)
local auto_controls = Div{parent=proc,x=1,y=20,width=31,height=5,fg_bg=cpair(colors.gray,colors.white)}
local auto_controls = Div{parent=proc,x=1,y=20,width=31,height=5,fg_bg=s_hi_box}
-- save the automatic process control configuration without starting
local function _save_cfg()
@@ -307,7 +321,7 @@ local function new_view(root, x, y)
local unit = units[i] ---@type ioctl_unit
TextBox{parent=waste_status,y=i,text="U"..i.." Waste",width=8,height=1}
local a_waste = IndicatorLight{parent=waste_status,x=10,y=i,label="Auto",colors=cpair(colors.white,colors.gray)}
local a_waste = IndicatorLight{parent=waste_status,x=10,y=i,label="Auto",colors=ind_wht}
local waste_m = StateIndicator{parent=waste_status,x=17,y=i,states=style.waste.states_abbrv,value=1,min_width=6}
a_waste.register(unit.unit_ps, "U_AutoWaste", a_waste.update)
@@ -316,40 +330,36 @@ local function new_view(root, x, y)
local waste_sel = Div{parent=proc,width=21,height=24,x=81,y=1}
TextBox{parent=waste_sel,text=" ",width=21,height=1,x=1,y=1,fg_bg=cpair(colors.black,colors.brown)}
TextBox{parent=waste_sel,text="WASTE PRODUCTION",alignment=TEXT_ALIGN.CENTER,width=21,height=1,x=1,y=2,fg_bg=cpair(colors.lightGray,colors.brown)}
local cutout_fg_bg = cpair(style.theme.bg, colors.brown)
TextBox{parent=waste_sel,text=" ",width=21,height=1,x=1,y=1,fg_bg=cutout_fg_bg}
TextBox{parent=waste_sel,text="WASTE PRODUCTION",alignment=ALIGN.CENTER,width=21,height=1,x=1,y=2,fg_bg=cutout_fg_bg}
local rect = Rectangle{parent=waste_sel,border=border(1,colors.brown,true),width=21,height=22,x=1,y=3}
local status = StateIndicator{parent=rect,x=2,y=1,states=style.waste.states,value=1,min_width=17}
status.register(facility.ps, "current_waste_product", status.update)
local waste_prod = RadioButton{parent=rect,x=2,y=3,options=style.waste.options,callback=process.set_process_waste,radio_colors=cpair(colors.white,colors.black),radio_bg=colors.brown}
local pu_fallback = Checkbox{parent=rect,x=2,y=7,label="Pu Fallback",callback=process.set_pu_fallback,box_fg_bg=cpair(colors.green,colors.black)}
local waste_prod = RadioButton{parent=rect,x=2,y=3,options=style.waste.options,callback=process.set_process_waste,radio_colors=cpair(style.theme.accent_dark,style.theme.accent_light),select_color=colors.brown}
waste_prod.register(facility.ps, "process_waste_product", waste_prod.set_value)
pu_fallback.register(facility.ps, "process_pu_fallback", pu_fallback.set_value)
local fb_active = IndicatorLight{parent=rect,x=2,y=9,label="Fallback Active",colors=cpair(colors.white,colors.gray)}
local fb_active = IndicatorLight{parent=rect,x=2,y=7,label="Fallback Active",colors=ind_wht}
local sps_disabled = IndicatorLight{parent=rect,x=2,y=8,label="SPS Disabled LC",colors=ind_yel}
fb_active.register(facility.ps, "pu_fallback_active", fb_active.update)
sps_disabled.register(facility.ps, "sps_disabled_low_power", sps_disabled.update)
TextBox{parent=rect,x=2,y=11,text="Plutonium Rate",height=1,width=17,fg_bg=style.label}
local pu_rate = DataIndicator{parent=rect,x=2,label="",unit="mB/t",format="%12.2f",value=0,lu_colors=lu_cpair,fg_bg=bw_fg_bg,width=17}
local pu_fallback = Checkbox{parent=rect,x=2,y=10,label="Pu Fallback",callback=process.set_pu_fallback,box_fg_bg=cpair(colors.brown,style.theme.checkbox_bg)}
TextBox{parent=rect,x=2,y=14,text="Polonium Rate",height=1,width=17,fg_bg=style.label}
local po_rate = DataIndicator{parent=rect,x=2,label="",unit="mB/t",format="%12.2f",value=0,lu_colors=lu_cpair,fg_bg=bw_fg_bg,width=17}
TextBox{parent=rect,x=2,y=12,height=3,text="Switch to Pu when SNAs cannot keep up with waste.",fg_bg=style.label}
TextBox{parent=rect,x=2,y=17,text="Antimatter Rate",height=1,width=17,fg_bg=style.label}
local am_rate = DataIndicator{parent=rect,x=2,label="",unit="\xb5B/t",format="%12.2f",value=0,lu_colors=lu_cpair,fg_bg=bw_fg_bg,width=17}
local lc_sps = Checkbox{parent=rect,x=2,y=16,label="Low Charge SPS",callback=process.set_sps_low_power,box_fg_bg=cpair(colors.brown,style.theme.checkbox_bg)}
pu_rate.register(facility.ps, "pu_rate", pu_rate.update)
po_rate.register(facility.ps, "po_rate", po_rate.update)
am_rate.register(facility.ps, "am_rate", am_rate.update)
TextBox{parent=rect,x=2,y=18,height=3,text="Use SPS at low charge, otherwise switches to Po.",fg_bg=style.label}
local sna_count = DataIndicator{parent=rect,x=2,y=20,label="Linked SNAs:",format="%4d",value=0,lu_colors=lu_cpair,width=17}
sna_count.register(facility.ps, "sna_count", sna_count.update)
pu_fallback.register(facility.ps, "process_pu_fallback", pu_fallback.set_value)
lc_sps.register(facility.ps, "process_sps_low_power", lc_sps.set_value)
end
return new_view

View File

@@ -1,5 +1,7 @@
local types = require("scada-common.types")
local iocontrol = require("coordinator.iocontrol")
local style = require("coordinator.ui.style")
local core = require("graphics.core")
@@ -20,29 +22,31 @@ local border = core.border
---@param y integer top left y
---@param ps psil ps interface
local function new_view(root, x, y, ps)
local reactor = Rectangle{parent=root,border=border(1, colors.gray, true),width=30,height=7,x=x,y=y}
local text_fg = style.theme.text_fg
local lu_col = style.lu_colors
local text_fg_bg = cpair(colors.black, colors.lightGray)
local lu_col = cpair(colors.gray, colors.gray)
local db = iocontrol.get_db()
local reactor = Rectangle{parent=root,border=border(1,colors.gray,true),width=30,height=7,x=x,y=y}
local status = StateIndicator{parent=reactor,x=6,y=1,states=style.reactor.states,value=1,min_width=16}
local core_temp = DataIndicator{parent=reactor,x=2,y=3,lu_colors=lu_col,label="Core Temp:",unit="K",format="%10.2f",value=0,width=26,fg_bg=text_fg_bg}
local burn_r = DataIndicator{parent=reactor,x=2,y=4,lu_colors=lu_col,label="Burn Rate:",unit="mB/t",format="%10.2f",value=0,width=26,fg_bg=text_fg_bg}
local heating_r = DataIndicator{parent=reactor,x=2,y=5,lu_colors=lu_col,label="Heating:",unit="mB/t",format="%12.0f",value=0,commas=true,width=26,fg_bg=text_fg_bg}
local core_temp = DataIndicator{parent=reactor,x=2,y=3,lu_colors=lu_col,label="Core Temp:",unit=db.temp_label,format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
local burn_r = DataIndicator{parent=reactor,x=2,y=4,lu_colors=lu_col,label="Burn Rate:",unit="mB/t",format="%10.2f",value=0,width=26,fg_bg=text_fg}
local heating_r = DataIndicator{parent=reactor,x=2,y=5,lu_colors=lu_col,label="Heating:",unit="mB/t",format="%12.0f",value=0,commas=true,width=26,fg_bg=text_fg}
status.register(ps, "computed_status", status.update)
core_temp.register(ps, "temp", core_temp.update)
core_temp.register(ps, "temp", function (t) core_temp.update(db.temp_convert(t)) end)
burn_r.register(ps, "act_burn_rate", burn_r.update)
heating_r.register(ps, "heating_rate", heating_r.update)
local reactor_fills = Rectangle{parent=root,border=border(1, colors.gray, true),width=24,height=7,x=(x + 29),y=y}
TextBox{parent=reactor_fills,text="FUEL",x=2,y=1,height=1,fg_bg=text_fg_bg}
TextBox{parent=reactor_fills,text="COOL",x=2,y=2,height=1,fg_bg=text_fg_bg}
TextBox{parent=reactor_fills,text="HCOOL",x=2,y=4,height=1,fg_bg=text_fg_bg}
TextBox{parent=reactor_fills,text="WASTE",x=2,y=5,height=1,fg_bg=text_fg_bg}
TextBox{parent=reactor_fills,text="FUEL",x=2,y=1,height=1,fg_bg=text_fg}
TextBox{parent=reactor_fills,text="COOL",x=2,y=2,height=1,fg_bg=text_fg}
TextBox{parent=reactor_fills,text="HCOOL",x=2,y=4,height=1,fg_bg=text_fg}
TextBox{parent=reactor_fills,text="WASTE",x=2,y=5,height=1,fg_bg=text_fg}
local fuel = HorizontalBar{parent=reactor_fills,x=8,y=1,show_percent=true,bar_fg_bg=cpair(colors.black,colors.gray),height=1,width=14}
local fuel = HorizontalBar{parent=reactor_fills,x=8,y=1,show_percent=true,bar_fg_bg=cpair(style.theme.fuel_color,colors.gray),height=1,width=14}
local ccool = HorizontalBar{parent=reactor_fills,x=8,y=2,show_percent=true,bar_fg_bg=cpair(colors.blue,colors.gray),height=1,width=14}
local hcool = HorizontalBar{parent=reactor_fills,x=8,y=4,show_percent=true,bar_fg_bg=cpair(colors.white,colors.gray),height=1,width=14}
local waste = HorizontalBar{parent=reactor_fills,x=8,y=5,show_percent=true,bar_fg_bg=cpair(colors.brown,colors.gray),height=1,width=14}

View File

@@ -21,24 +21,24 @@ local border = core.border
---@param y integer top left y
---@param ps psil ps interface
local function new_view(root, x, y, ps)
local turbine = Rectangle{parent=root,border=border(1, colors.gray, true),width=23,height=7,x=x,y=y}
local text_fg = style.theme.text_fg
local lu_col = style.lu_colors
local text_fg_bg = cpair(colors.black, colors.lightGray)
local lu_col = cpair(colors.gray, colors.gray)
local turbine = Rectangle{parent=root,border=border(1,colors.gray,true),width=23,height=7,x=x,y=y}
local status = StateIndicator{parent=turbine,x=7,y=1,states=style.turbine.states,value=1,min_width=12}
local prod_rate = PowerIndicator{parent=turbine,x=5,y=3,lu_colors=lu_col,label="",format="%10.2f",value=0,rate=true,width=16,fg_bg=text_fg_bg}
local flow_rate = DataIndicator{parent=turbine,x=5,y=4,lu_colors=lu_col,label="",unit="mB/t",format="%10.0f",value=0,commas=true,width=16,fg_bg=text_fg_bg}
local prod_rate = PowerIndicator{parent=turbine,x=5,y=3,lu_colors=lu_col,label="",format="%10.2f",value=0,rate=true,width=16,fg_bg=text_fg}
local flow_rate = DataIndicator{parent=turbine,x=5,y=4,lu_colors=lu_col,label="",unit="mB/t",format="%10.0f",value=0,commas=true,width=16,fg_bg=text_fg}
status.register(ps, "computed_status", status.update)
prod_rate.register(ps, "prod_rate", function (val) prod_rate.update(util.joules_to_fe(val)) end)
flow_rate.register(ps, "flow_rate", flow_rate.update)
flow_rate.register(ps, "steam_input_rate", flow_rate.update)
local steam = VerticalBar{parent=turbine,x=2,y=1,fg_bg=cpair(colors.white,colors.gray),height=4,width=1}
local energy = VerticalBar{parent=turbine,x=3,y=1,fg_bg=cpair(colors.green,colors.gray),height=4,width=1}
TextBox{parent=turbine,text="S",x=2,y=5,height=1,width=1,fg_bg=text_fg_bg}
TextBox{parent=turbine,text="E",x=3,y=5,height=1,width=1,fg_bg=text_fg_bg}
TextBox{parent=turbine,text="S",x=2,y=5,height=1,width=1,fg_bg=text_fg}
TextBox{parent=turbine,text="E",x=3,y=5,height=1,width=1,fg_bg=text_fg}
steam.register(ps, "steam_fill", steam.update)
energy.register(ps, "energy_fill", energy.update)

View File

@@ -2,6 +2,9 @@
-- Reactor Unit SCADA Coordinator GUI
--
local types = require("scada-common.types")
local util = require("scada-common.util")
local iocontrol = require("coordinator.iocontrol")
local style = require("coordinator.ui.style")
@@ -26,19 +29,39 @@ local PushButton = require("graphics.elements.controls.push_button")
local RadioButton = require("graphics.elements.controls.radio_button")
local SpinboxNumeric = require("graphics.elements.controls.spinbox_numeric")
local TEXT_ALIGN = core.TEXT_ALIGN
local ALIGN = core.ALIGN
local cpair = core.cpair
local border = core.border
local bw_fg_bg = style.bw_fg_bg
local gry_wht = style.gray_white
local period = core.flasher.PERIOD
-- create a unit view
---@param parent graphics_element parent
---@param id integer
local function init(parent, id)
local unit = iocontrol.get_db().units[id] ---@type ioctl_unit
local f_ps = iocontrol.get_db().facility.ps
local s_hi_box = style.theme.highlight_box
local s_hi_bright = style.theme.highlight_box_bright
local s_field = style.theme.field_box
local hc_text = style.hc_text
local lu_cpair = style.lu_colors
local hzd_fg_bg = style.hzd_fg_bg
local dis_colors = style.dis_colors
local arrow_fg_bg = cpair(style.theme.label, s_hi_box.bkg)
local ind_bkg = style.ind_bkg
local ind_grn = style.ind_grn
local ind_yel = style.ind_yel
local ind_red = style.ind_red
local ind_wht = style.ind_wht
local db = iocontrol.get_db()
local unit = db.units[id] ---@type ioctl_unit
local f_ps = db.facility.ps
local main = Div{parent=parent,x=1,y=1}
@@ -48,11 +71,7 @@ local function init(parent, id)
local b_ps = unit.boiler_ps_tbl
local t_ps = unit.turbine_ps_tbl
TextBox{parent=main,text="Reactor Unit #" .. id,alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=style.header}
local bw_fg_bg = cpair(colors.black, colors.white)
local hzd_fg_bg = cpair(colors.white, colors.gray)
local lu_cpair = cpair(colors.gray, colors.gray)
TextBox{parent=main,text="Reactor Unit #" .. id,alignment=ALIGN.CENTER,height=1,fg_bg=style.theme.header}
-----------------------------
-- main stats and core map --
@@ -63,11 +82,11 @@ local function init(parent, id)
core_map.register(u_ps, "size", function (s) core_map.resize(s[1], s[2]) end)
TextBox{parent=main,x=12,y=22,text="Heating Rate",height=1,width=12,fg_bg=style.label}
local heating_r = DataIndicator{parent=main,x=12,label="",format="%14.0f",value=0,unit="mB/t",commas=true,lu_colors=lu_cpair,width=19,fg_bg=bw_fg_bg}
local heating_r = DataIndicator{parent=main,x=12,label="",format="%14.0f",value=0,unit="mB/t",commas=true,lu_colors=lu_cpair,width=19,fg_bg=s_field}
heating_r.register(u_ps, "heating_rate", heating_r.update)
TextBox{parent=main,x=12,y=25,text="Commanded Burn Rate",height=1,width=19,fg_bg=style.label}
local burn_r = DataIndicator{parent=main,x=12,label="",format="%14.2f",value=0,unit="mB/t",lu_colors=lu_cpair,width=19,fg_bg=bw_fg_bg}
local burn_r = DataIndicator{parent=main,x=12,label="",format="%14.2f",value=0,unit="mB/t",lu_colors=lu_cpair,width=19,fg_bg=s_field}
burn_r.register(u_ps, "burn_rate", burn_r.update)
TextBox{parent=main,text="F",x=2,y=22,width=1,height=1,fg_bg=style.label}
@@ -77,7 +96,7 @@ local function init(parent, id)
TextBox{parent=main,text="H",x=8,y=22,width=1,height=1,fg_bg=style.label}
TextBox{parent=main,text="W",x=10,y=22,width=1,height=1,fg_bg=style.label}
local fuel = VerticalBar{parent=main,x=2,y=23,fg_bg=cpair(colors.black,colors.gray),height=4,width=1}
local fuel = VerticalBar{parent=main,x=2,y=23,fg_bg=cpair(style.theme.fuel_color,colors.gray),height=4,width=1}
local ccool = VerticalBar{parent=main,x=4,y=23,fg_bg=cpair(colors.blue,colors.gray),height=4,width=1}
local hcool = VerticalBar{parent=main,x=8,y=23,fg_bg=cpair(colors.white,colors.gray),height=4,width=1}
local waste = VerticalBar{parent=main,x=10,y=23,fg_bg=cpair(colors.brown,colors.gray),height=4,width=1}
@@ -88,7 +107,7 @@ local function init(parent, id)
waste.register(u_ps, "waste_fill", waste.update)
ccool.register(u_ps, "ccool_type", function (type)
if type == "mekanism:sodium" then
if type == types.FLUID.SODIUM then
ccool.recolor(cpair(colors.lightBlue, colors.gray))
else
ccool.recolor(cpair(colors.blue, colors.gray))
@@ -96,7 +115,7 @@ local function init(parent, id)
end)
hcool.register(u_ps, "hcool_type", function (type)
if type == "mekanism:superheated_sodium" then
if type == types.FLUID.SUPERHEATED_SODIUM then
hcool.recolor(cpair(colors.orange, colors.gray))
else
hcool.recolor(cpair(colors.white, colors.gray))
@@ -104,19 +123,20 @@ local function init(parent, id)
end)
TextBox{parent=main,x=32,y=22,text="Core Temp",height=1,width=9,fg_bg=style.label}
local core_temp = DataIndicator{parent=main,x=32,label="",format="%11.2f",value=0,unit="K",lu_colors=lu_cpair,width=13,fg_bg=bw_fg_bg}
core_temp.register(u_ps, "temp", core_temp.update)
local fmt = util.trinary(string.len(db.temp_label) == 2, "%10.2f", "%11.2f")
local core_temp = DataIndicator{parent=main,x=32,label="",format=fmt,value=0,commas=true,unit=db.temp_label,lu_colors=lu_cpair,width=13,fg_bg=s_field}
core_temp.register(u_ps, "temp", function (t) core_temp.update(db.temp_convert(t)) end)
TextBox{parent=main,x=32,y=25,text="Burn Rate",height=1,width=9,fg_bg=style.label}
local act_burn_r = DataIndicator{parent=main,x=32,label="",format="%8.2f",value=0,unit="mB/t",lu_colors=lu_cpair,width=13,fg_bg=bw_fg_bg}
local act_burn_r = DataIndicator{parent=main,x=32,label="",format="%8.2f",value=0,unit="mB/t",lu_colors=lu_cpair,width=13,fg_bg=s_field}
act_burn_r.register(u_ps, "act_burn_rate", act_burn_r.update)
TextBox{parent=main,x=32,y=28,text="Damage",height=1,width=6,fg_bg=style.label}
local damage_p = DataIndicator{parent=main,x=32,label="",format="%11.0f",value=0,unit="%",lu_colors=lu_cpair,width=13,fg_bg=bw_fg_bg}
local damage_p = DataIndicator{parent=main,x=32,label="",format="%11.0f",value=0,unit="%",lu_colors=lu_cpair,width=13,fg_bg=s_field}
damage_p.register(u_ps, "damage", damage_p.update)
TextBox{parent=main,x=32,y=31,text="Radiation",height=1,width=21,fg_bg=style.label}
local radiation = RadIndicator{parent=main,x=32,label="",format="%9.3f",lu_colors=lu_cpair,width=13,fg_bg=bw_fg_bg}
local radiation = RadIndicator{parent=main,x=32,label="",format="%9.3f",lu_colors=lu_cpair,width=13,fg_bg=s_field}
radiation.register(u_ps, "radiation", radiation.update)
-------------------
@@ -124,8 +144,8 @@ local function init(parent, id)
-------------------
local u_stat = Rectangle{parent=main,border=border(1,colors.gray,true),thin=true,width=33,height=4,x=46,y=3,fg_bg=bw_fg_bg}
local stat_line_1 = TextBox{parent=u_stat,x=1,y=1,text="UNKNOWN",width=33,height=1,alignment=TEXT_ALIGN.CENTER,fg_bg=bw_fg_bg}
local stat_line_2 = TextBox{parent=u_stat,x=1,y=2,text="awaiting data...",width=33,height=1,alignment=TEXT_ALIGN.CENTER,fg_bg=cpair(colors.gray, colors.white)}
local stat_line_1 = TextBox{parent=u_stat,x=1,y=1,text="UNKNOWN",width=33,height=1,alignment=ALIGN.CENTER,fg_bg=bw_fg_bg}
local stat_line_2 = TextBox{parent=u_stat,x=1,y=2,text="awaiting data...",width=33,height=1,alignment=ALIGN.CENTER,fg_bg=gry_wht}
stat_line_1.register(u_ps, "U_StatusLine1", stat_line_1.set_value)
stat_line_2.register(u_ps, "U_StatusLine2", stat_line_2.set_value)
@@ -139,9 +159,9 @@ local function init(parent, id)
local annunciator = Div{parent=main,width=23,height=18,x=22,y=3}
-- connectivity
local plc_online = IndicatorLight{parent=annunciator,label="PLC Online",colors=cpair(colors.green,colors.red)}
local plc_hbeat = IndicatorLight{parent=annunciator,label="PLC Heartbeat",colors=cpair(colors.white,colors.gray)}
local rad_mon = TriIndicatorLight{parent=annunciator,label="Radiation Monitor",c1=colors.gray,c2=colors.yellow,c3=colors.green}
local plc_online = IndicatorLight{parent=annunciator,label="PLC Online",colors=cpair(ind_grn.fgd,ind_red.fgd)}
local plc_hbeat = IndicatorLight{parent=annunciator,label="PLC Heartbeat",colors=ind_wht}
local rad_mon = TriIndicatorLight{parent=annunciator,label="Radiation Monitor",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_grn.fgd}
plc_online.register(u_ps, "PLCOnline", plc_online.update)
plc_hbeat.register(u_ps, "PLCHeartbeat", plc_hbeat.update)
@@ -150,25 +170,25 @@ local function init(parent, id)
annunciator.line_break()
-- operating state
local r_active = IndicatorLight{parent=annunciator,label="Active",colors=cpair(colors.green,colors.gray)}
local r_auto = IndicatorLight{parent=annunciator,label="Automatic Control",colors=cpair(colors.white,colors.gray)}
local r_active = IndicatorLight{parent=annunciator,label="Active",colors=ind_grn}
local r_auto = IndicatorLight{parent=annunciator,label="Automatic Control",colors=ind_wht}
r_active.register(u_ps, "status", r_active.update)
r_auto.register(u_ps, "AutoControl", r_auto.update)
-- main unit transient/warning annunciator panel
local r_scram = IndicatorLight{parent=annunciator,label="Reactor SCRAM",colors=cpair(colors.red,colors.gray)}
local r_mscrm = IndicatorLight{parent=annunciator,label="Manual Reactor SCRAM",colors=cpair(colors.red,colors.gray)}
local r_ascrm = IndicatorLight{parent=annunciator,label="Auto Reactor SCRAM",colors=cpair(colors.red,colors.gray)}
local rad_wrn = IndicatorLight{parent=annunciator,label="Radiation Warning",colors=cpair(colors.yellow,colors.gray)}
local r_rtrip = IndicatorLight{parent=annunciator,label="RCP Trip",colors=cpair(colors.red,colors.gray)}
local r_cflow = IndicatorLight{parent=annunciator,label="RCS Flow Low",colors=cpair(colors.yellow,colors.gray)}
local r_clow = IndicatorLight{parent=annunciator,label="Coolant Level Low",colors=cpair(colors.yellow,colors.gray)}
local r_temp = IndicatorLight{parent=annunciator,label="Reactor Temp. High",colors=cpair(colors.red,colors.gray)}
local r_rhdt = IndicatorLight{parent=annunciator,label="Reactor High Delta T",colors=cpair(colors.yellow,colors.gray)}
local r_firl = IndicatorLight{parent=annunciator,label="Fuel Input Rate Low",colors=cpair(colors.yellow,colors.gray)}
local r_wloc = IndicatorLight{parent=annunciator,label="Waste Line Occlusion",colors=cpair(colors.yellow,colors.gray)}
local r_hsrt = IndicatorLight{parent=annunciator,label="Startup Rate High",colors=cpair(colors.yellow,colors.gray)}
local r_scram = IndicatorLight{parent=annunciator,label="Reactor SCRAM",colors=ind_red}
local r_mscrm = IndicatorLight{parent=annunciator,label="Manual Reactor SCRAM",colors=ind_red}
local r_ascrm = IndicatorLight{parent=annunciator,label="Auto Reactor SCRAM",colors=ind_red}
local rad_wrn = IndicatorLight{parent=annunciator,label="Radiation Warning",colors=ind_yel}
local r_rtrip = IndicatorLight{parent=annunciator,label="RCP Trip",colors=ind_red}
local r_cflow = IndicatorLight{parent=annunciator,label="RCS Flow Low",colors=ind_yel}
local r_clow = IndicatorLight{parent=annunciator,label="Coolant Level Low",colors=ind_yel}
local r_temp = IndicatorLight{parent=annunciator,label="Reactor Temp. High",colors=ind_red}
local r_rhdt = IndicatorLight{parent=annunciator,label="Reactor High Delta T",colors=ind_yel}
local r_firl = IndicatorLight{parent=annunciator,label="Fuel Input Rate Low",colors=ind_yel}
local r_wloc = IndicatorLight{parent=annunciator,label="Waste Line Occlusion",colors=ind_yel}
local r_hsrt = IndicatorLight{parent=annunciator,label="Startup Rate High",colors=ind_yel}
r_scram.register(u_ps, "ReactorSCRAM", r_scram.update)
r_mscrm.register(u_ps, "ManualReactorSCRAM", r_mscrm.update)
@@ -185,20 +205,20 @@ local function init(parent, id)
-- RPS annunciator panel
TextBox{parent=main,text="REACTOR PROTECTION SYSTEM",fg_bg=cpair(colors.black,colors.cyan),alignment=TEXT_ALIGN.CENTER,width=33,height=1,x=46,y=8}
TextBox{parent=main,text="REACTOR PROTECTION SYSTEM",fg_bg=cpair(colors.black,colors.cyan),alignment=ALIGN.CENTER,width=33,height=1,x=46,y=8}
local rps = Rectangle{parent=main,border=border(1,colors.cyan,true),thin=true,width=33,height=12,x=46,y=9}
local rps_annunc = Div{parent=rps,width=31,height=10,x=2,y=1}
local rps_trp = IndicatorLight{parent=rps_annunc,label="RPS Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
local rps_dmg = IndicatorLight{parent=rps_annunc,label="Damage Level High",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
local rps_exh = IndicatorLight{parent=rps_annunc,label="Excess Heated Coolant",colors=cpair(colors.yellow,colors.gray)}
local rps_exw = IndicatorLight{parent=rps_annunc,label="Excess Waste",colors=cpair(colors.yellow,colors.gray)}
local rps_tmp = IndicatorLight{parent=rps_annunc,label="Core Temperature High",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
local rps_nof = IndicatorLight{parent=rps_annunc,label="No Fuel",colors=cpair(colors.yellow,colors.gray)}
local rps_loc = IndicatorLight{parent=rps_annunc,label="Coolant Level Low Low",colors=cpair(colors.yellow,colors.gray)}
local rps_flt = IndicatorLight{parent=rps_annunc,label="PPM Fault",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_500_MS}
local rps_tmo = IndicatorLight{parent=rps_annunc,label="Connection Timeout",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_500_MS}
local rps_sfl = IndicatorLight{parent=rps_annunc,label="System Failure",colors=cpair(colors.orange,colors.gray),flash=true,period=period.BLINK_500_MS}
local rps_trp = IndicatorLight{parent=rps_annunc,label="RPS Trip",colors=ind_red,flash=true,period=period.BLINK_250_MS}
local rps_dmg = IndicatorLight{parent=rps_annunc,label="Damage Level High",colors=ind_red,flash=true,period=period.BLINK_250_MS}
local rps_exh = IndicatorLight{parent=rps_annunc,label="Excess Heated Coolant",colors=ind_yel}
local rps_exw = IndicatorLight{parent=rps_annunc,label="Excess Waste",colors=ind_yel}
local rps_tmp = IndicatorLight{parent=rps_annunc,label="Core Temperature High",colors=ind_red,flash=true,period=period.BLINK_250_MS}
local rps_nof = IndicatorLight{parent=rps_annunc,label="No Fuel",colors=ind_yel}
local rps_loc = IndicatorLight{parent=rps_annunc,label="Coolant Level Low Low",colors=ind_yel}
local rps_flt = IndicatorLight{parent=rps_annunc,label="PPM Fault",colors=ind_yel,flash=true,period=period.BLINK_500_MS}
local rps_tmo = IndicatorLight{parent=rps_annunc,label="Connection Timeout",colors=ind_yel,flash=true,period=period.BLINK_500_MS}
local rps_sfl = IndicatorLight{parent=rps_annunc,label="System Failure",colors=ind_red,flash=true,period=period.BLINK_500_MS}
rps_trp.register(u_ps, "rps_tripped", rps_trp.update)
rps_dmg.register(u_ps, "high_dmg", rps_dmg.update)
@@ -213,17 +233,17 @@ local function init(parent, id)
-- cooling annunciator panel
TextBox{parent=main,text="REACTOR COOLANT SYSTEM",fg_bg=cpair(colors.black,colors.blue),alignment=TEXT_ALIGN.CENTER,width=33,height=1,x=46,y=22}
TextBox{parent=main,text="REACTOR COOLANT SYSTEM",fg_bg=cpair(colors.black,colors.blue),alignment=ALIGN.CENTER,width=33,height=1,x=46,y=22}
local rcs = Rectangle{parent=main,border=border(1,colors.blue,true),thin=true,width=33,height=24,x=46,y=23}
local rcs_annunc = Div{parent=rcs,width=27,height=22,x=3,y=1}
local rcs_tags = Div{parent=rcs,width=2,height=16,x=1,y=7}
local c_flt = IndicatorLight{parent=rcs_annunc,label="RCS Hardware Fault",colors=cpair(colors.yellow,colors.gray)}
local c_emg = TriIndicatorLight{parent=rcs_annunc,label="Emergency Coolant",c1=colors.gray,c2=colors.white,c3=colors.green}
local c_cfm = IndicatorLight{parent=rcs_annunc,label="Coolant Feed Mismatch",colors=cpair(colors.yellow,colors.gray)}
local c_brm = IndicatorLight{parent=rcs_annunc,label="Boil Rate Mismatch",colors=cpair(colors.yellow,colors.gray)}
local c_sfm = IndicatorLight{parent=rcs_annunc,label="Steam Feed Mismatch",colors=cpair(colors.yellow,colors.gray)}
local c_mwrf = IndicatorLight{parent=rcs_annunc,label="Max Water Return Feed",colors=cpair(colors.yellow,colors.gray)}
local c_flt = IndicatorLight{parent=rcs_annunc,label="RCS Hardware Fault",colors=ind_yel}
local c_emg = TriIndicatorLight{parent=rcs_annunc,label="Emergency Coolant",c1=ind_bkg,c2=ind_wht.fgd,c3=ind_grn.fgd}
local c_cfm = IndicatorLight{parent=rcs_annunc,label="Coolant Feed Mismatch",colors=ind_yel}
local c_brm = IndicatorLight{parent=rcs_annunc,label="Boil Rate Mismatch",colors=ind_yel}
local c_sfm = IndicatorLight{parent=rcs_annunc,label="Steam Feed Mismatch",colors=ind_yel}
local c_mwrf = IndicatorLight{parent=rcs_annunc,label="Max Water Return Feed",colors=ind_yel}
c_flt.register(u_ps, "RCSFault", c_flt.update)
c_emg.register(u_ps, "EmergencyCoolant", c_emg.update)
@@ -242,15 +262,15 @@ local function init(parent, id)
-- boiler annunciator panel(s)
if available_space > 0 then _add_space() end
if unit.num_boilers > 0 then
TextBox{parent=rcs_tags,x=1,text="B1",width=2,height=1,fg_bg=bw_fg_bg}
local b1_wll = IndicatorLight{parent=rcs_annunc,label="Water Level Low",colors=cpair(colors.red,colors.gray)}
b1_wll.register(b_ps[1], "WasterLevelLow", b1_wll.update)
if available_space > 0 then _add_space() end
TextBox{parent=rcs_tags,text="B1",width=2,height=1,fg_bg=bw_fg_bg}
local b1_hr = IndicatorLight{parent=rcs_annunc,label="Heating Rate Low",colors=cpair(colors.yellow,colors.gray)}
TextBox{parent=rcs_tags,x=1,text="B1",width=2,height=1,fg_bg=hc_text}
local b1_wll = IndicatorLight{parent=rcs_annunc,label="Water Level Low",colors=ind_red}
b1_wll.register(b_ps[1], "WaterLevelLow", b1_wll.update)
TextBox{parent=rcs_tags,text="B1",width=2,height=1,fg_bg=hc_text}
local b1_hr = IndicatorLight{parent=rcs_annunc,label="Heating Rate Low",colors=ind_yel}
b1_hr.register(b_ps[1], "HeatingRateLow", b1_hr.update)
end
if unit.num_boilers > 1 then
@@ -261,12 +281,12 @@ local function init(parent, id)
_add_space()
end
TextBox{parent=rcs_tags,text="B2",width=2,height=1,fg_bg=bw_fg_bg}
local b2_wll = IndicatorLight{parent=rcs_annunc,label="Water Level Low",colors=cpair(colors.red,colors.gray)}
b2_wll.register(b_ps[2], "WasterLevelLow", b2_wll.update)
TextBox{parent=rcs_tags,text="B2",width=2,height=1,fg_bg=hc_text}
local b2_wll = IndicatorLight{parent=rcs_annunc,label="Water Level Low",colors=ind_red}
b2_wll.register(b_ps[2], "WaterLevelLow", b2_wll.update)
TextBox{parent=rcs_tags,text="B2",width=2,height=1,fg_bg=bw_fg_bg}
local b2_hr = IndicatorLight{parent=rcs_annunc,label="Heating Rate Low",colors=cpair(colors.yellow,colors.gray)}
TextBox{parent=rcs_tags,text="B2",width=2,height=1,fg_bg=hc_text}
local b2_hr = IndicatorLight{parent=rcs_annunc,label="Heating Rate Low",colors=ind_yel}
b2_hr.register(b_ps[2], "HeatingRateLow", b2_hr.update)
end
@@ -274,20 +294,20 @@ local function init(parent, id)
if available_space > 1 then _add_space() end
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg}
local t1_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=colors.gray,c2=colors.yellow,c3=colors.red}
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=hc_text}
local t1_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_red.fgd}
t1_sdo.register(t_ps[1], "SteamDumpOpen", t1_sdo.update)
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg}
local t1_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=cpair(colors.red,colors.gray)}
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=hc_text}
local t1_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=ind_red}
t1_tos.register(t_ps[1], "TurbineOverSpeed", t1_tos.update)
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg}
local t1_gtrp = IndicatorLight{parent=rcs_annunc,label="Generator Trip",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_250_MS}
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=hc_text}
local t1_gtrp = IndicatorLight{parent=rcs_annunc,label="Generator Trip",colors=ind_yel,flash=true,period=period.BLINK_250_MS}
t1_gtrp.register(t_ps[1], "GeneratorTrip", t1_gtrp.update)
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=bw_fg_bg}
local t1_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
TextBox{parent=rcs_tags,text="T1",width=2,height=1,fg_bg=hc_text}
local t1_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=ind_red,flash=true,period=period.BLINK_250_MS}
t1_trp.register(t_ps[1], "TurbineTrip", t1_trp.update)
if unit.num_turbines > 1 then
@@ -295,55 +315,55 @@ local function init(parent, id)
_add_space()
end
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg}
local t2_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=colors.gray,c2=colors.yellow,c3=colors.red}
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=hc_text}
local t2_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_red.fgd}
t2_sdo.register(t_ps[2], "SteamDumpOpen", t2_sdo.update)
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg}
local t2_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=cpair(colors.red,colors.gray)}
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=hc_text}
local t2_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=ind_red}
t2_tos.register(t_ps[2], "TurbineOverSpeed", t2_tos.update)
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg}
local t2_gtrp = IndicatorLight{parent=rcs_annunc,label="Generator Trip",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_250_MS}
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=hc_text}
local t2_gtrp = IndicatorLight{parent=rcs_annunc,label="Generator Trip",colors=ind_yel,flash=true,period=period.BLINK_250_MS}
t2_gtrp.register(t_ps[2], "GeneratorTrip", t2_gtrp.update)
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=bw_fg_bg}
local t2_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
TextBox{parent=rcs_tags,text="T2",width=2,height=1,fg_bg=hc_text}
local t2_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=ind_red,flash=true,period=period.BLINK_250_MS}
t2_trp.register(t_ps[2], "TurbineTrip", t2_trp.update)
end
if unit.num_turbines > 2 then
if available_space > 3 then _add_space() end
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg}
local t3_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=colors.gray,c2=colors.yellow,c3=colors.red}
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=hc_text}
local t3_sdo = TriIndicatorLight{parent=rcs_annunc,label="Steam Relief Valve Open",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_red.fgd}
t3_sdo.register(t_ps[3], "SteamDumpOpen", t3_sdo.update)
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg}
local t3_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=cpair(colors.red,colors.gray)}
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=hc_text}
local t3_tos = IndicatorLight{parent=rcs_annunc,label="Turbine Over Speed",colors=ind_red}
t3_tos.register(t_ps[3], "TurbineOverSpeed", t3_tos.update)
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg}
local t3_gtrp = IndicatorLight{parent=rcs_annunc,label="Generator Trip",colors=cpair(colors.yellow,colors.gray),flash=true,period=period.BLINK_250_MS}
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=hc_text}
local t3_gtrp = IndicatorLight{parent=rcs_annunc,label="Generator Trip",colors=ind_yel,flash=true,period=period.BLINK_250_MS}
t3_gtrp.register(t_ps[3], "GeneratorTrip", t3_gtrp.update)
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=bw_fg_bg}
local t3_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=cpair(colors.red,colors.gray),flash=true,period=period.BLINK_250_MS}
TextBox{parent=rcs_tags,text="T3",width=2,height=1,fg_bg=hc_text}
local t3_trp = IndicatorLight{parent=rcs_annunc,label="Turbine Trip",colors=ind_red,flash=true,period=period.BLINK_250_MS}
t3_trp.register(t_ps[3], "TurbineTrip", t3_trp.update)
end
util.nop()
----------------------
-- reactor controls --
----------------------
local dis_colors = cpair(colors.white, colors.lightGray)
local burn_control = Div{parent=main,x=12,y=28,width=19,height=3,fg_bg=cpair(colors.gray,colors.white)}
local burn_rate = SpinboxNumeric{parent=burn_control,x=2,y=1,whole_num_precision=4,fractional_precision=1,min=0.1,arrow_fg_bg=cpair(colors.gray,colors.white),fg_bg=bw_fg_bg}
TextBox{parent=burn_control,x=9,y=2,text="mB/t"}
local burn_control = Div{parent=main,x=12,y=28,width=19,height=3,fg_bg=s_hi_box}
local burn_rate = SpinboxNumeric{parent=burn_control,x=2,y=1,whole_num_precision=4,fractional_precision=1,min=0.1,arrow_fg_bg=arrow_fg_bg,arrow_disable=style.theme.disabled}
TextBox{parent=burn_control,x=9,y=2,text="mB/t",fg_bg=style.theme.label_fg}
local set_burn = function () unit.set_burn(burn_rate.get_value()) end
local set_burn_btn = PushButton{parent=burn_control,x=14,y=2,text="SET",min_width=5,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),dis_fg_bg=dis_colors,callback=set_burn}
local set_burn_btn = PushButton{parent=burn_control,x=14,y=2,text="SET",min_width=5,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=style.wh_gray,dis_fg_bg=dis_colors,callback=set_burn}
burn_rate.register(u_ps, "burn_rate", burn_rate.set_value)
burn_rate.register(u_ps, "max_burn", burn_rate.set_max)
@@ -374,7 +394,7 @@ local function init(parent, id)
reset.register(u_ps, "rps_tripped", function (active) if active then reset.enable() else reset.disable() end end)
TextBox{parent=main,text="WASTE PROCESSING",fg_bg=cpair(colors.black,colors.brown),alignment=TEXT_ALIGN.CENTER,width=33,height=1,x=46,y=48}
TextBox{parent=main,text="WASTE PROCESSING",fg_bg=cpair(colors.black,colors.brown),alignment=ALIGN.CENTER,width=33,height=1,x=46,y=48}
local waste_proc = Rectangle{parent=main,border=border(1,colors.brown,true),thin=true,width=33,height=3,x=46,y=49}
local waste_div = Div{parent=waste_proc,x=2,y=1,width=31,height=1}
@@ -386,22 +406,22 @@ local function init(parent, id)
-- alarm management --
----------------------
local alarm_panel = Div{parent=main,x=2,y=36,width=29,height=16,fg_bg=bw_fg_bg}
local alarm_panel = Div{parent=main,x=2,y=36,width=29,height=16,fg_bg=s_hi_bright}
local a_brc = AlarmLight{parent=alarm_panel,x=6,y=2,label="Containment Breach",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rad = AlarmLight{parent=alarm_panel,x=6,label="Containment Radiation",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_dmg = AlarmLight{parent=alarm_panel,x=6,label="Critical Damage",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_brc = AlarmLight{parent=alarm_panel,x=6,y=2,label="Containment Breach",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
local a_rad = AlarmLight{parent=alarm_panel,x=6,label="Containment Radiation",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
local a_dmg = AlarmLight{parent=alarm_panel,x=6,label="Critical Damage",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
alarm_panel.line_break()
local a_rcl = AlarmLight{parent=alarm_panel,x=6,label="Reactor Lost",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rcd = AlarmLight{parent=alarm_panel,x=6,label="Reactor Damage",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rot = AlarmLight{parent=alarm_panel,x=6,label="Reactor Over Temp",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rht = AlarmLight{parent=alarm_panel,x=6,label="Reactor High Temp",c1=colors.gray,c2=colors.yellow,c3=colors.green,flash=true,period=period.BLINK_500_MS}
local a_rwl = AlarmLight{parent=alarm_panel,x=6,label="Reactor Waste Leak",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rwh = AlarmLight{parent=alarm_panel,x=6,label="Reactor Waste High",c1=colors.gray,c2=colors.yellow,c3=colors.green,flash=true,period=period.BLINK_500_MS}
local a_rcl = AlarmLight{parent=alarm_panel,x=6,label="Reactor Lost",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
local a_rcd = AlarmLight{parent=alarm_panel,x=6,label="Reactor Damage",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
local a_rot = AlarmLight{parent=alarm_panel,x=6,label="Reactor Over Temp",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
local a_rht = AlarmLight{parent=alarm_panel,x=6,label="Reactor High Temp",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_500_MS}
local a_rwl = AlarmLight{parent=alarm_panel,x=6,label="Reactor Waste Leak",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
local a_rwh = AlarmLight{parent=alarm_panel,x=6,label="Reactor Waste High",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_500_MS}
alarm_panel.line_break()
local a_rps = AlarmLight{parent=alarm_panel,x=6,label="RPS Transient",c1=colors.gray,c2=colors.yellow,c3=colors.green,flash=true,period=period.BLINK_500_MS}
local a_clt = AlarmLight{parent=alarm_panel,x=6,label="RCS Transient",c1=colors.gray,c2=colors.yellow,c3=colors.green,flash=true,period=period.BLINK_500_MS}
local a_tbt = AlarmLight{parent=alarm_panel,x=6,label="Turbine Trip",c1=colors.gray,c2=colors.red,c3=colors.green,flash=true,period=period.BLINK_250_MS}
local a_rps = AlarmLight{parent=alarm_panel,x=6,label="RPS Transient",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_500_MS}
local a_clt = AlarmLight{parent=alarm_panel,x=6,label="RCS Transient",c1=ind_bkg,c2=ind_yel.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_500_MS}
local a_tbt = AlarmLight{parent=alarm_panel,x=6,label="Turbine Trip",c1=ind_bkg,c2=ind_red.fgd,c3=ind_grn.fgd,flash=true,period=period.BLINK_250_MS}
a_brc.register(u_ps, "Alarm_1", a_brc.update)
a_rad.register(u_ps, "Alarm_2", a_rad.update)
@@ -454,40 +474,40 @@ local function init(parent, id)
-- color tags
TextBox{parent=alarm_panel,x=5,y=13,text="\x95",width=1,height=1,fg_bg=cpair(colors.white,colors.cyan)}
TextBox{parent=alarm_panel,x=5,text="\x95",width=1,height=1,fg_bg=cpair(colors.white,colors.blue)}
TextBox{parent=alarm_panel,x=5,text="\x95",width=1,height=1,fg_bg=cpair(colors.white,colors.blue)}
TextBox{parent=alarm_panel,x=5,y=13,text="\x95",width=1,height=1,fg_bg=cpair(s_hi_bright.bkg,colors.cyan)}
TextBox{parent=alarm_panel,x=5,text="\x95",width=1,height=1,fg_bg=cpair(s_hi_bright.bkg,colors.blue)}
TextBox{parent=alarm_panel,x=5,text="\x95",width=1,height=1,fg_bg=cpair(s_hi_bright.bkg,colors.blue)}
--------------------------------
-- automatic control settings --
--------------------------------
TextBox{parent=main,text="AUTO CTRL",fg_bg=cpair(colors.black,colors.purple),alignment=TEXT_ALIGN.CENTER,width=13,height=1,x=32,y=36}
TextBox{parent=main,text="AUTO CTRL",fg_bg=cpair(colors.black,colors.purple),alignment=ALIGN.CENTER,width=13,height=1,x=32,y=36}
local auto_ctl = Rectangle{parent=main,border=border(1,colors.purple,true),thin=true,width=13,height=15,x=32,y=37}
local auto_div = Div{parent=auto_ctl,width=13,height=15,x=1,y=1}
local ctl_opts = { "Manual", "Primary", "Secondary", "Tertiary", "Backup" }
local group = RadioButton{parent=auto_div,options=ctl_opts,callback=function()end,radio_colors=cpair(colors.blue,colors.white),radio_bg=colors.gray}
local group = RadioButton{parent=auto_div,options=ctl_opts,callback=function()end,radio_colors=cpair(style.theme.accent_dark,style.theme.accent_light),select_color=colors.purple}
group.register(u_ps, "auto_group_id", function (gid) group.set_value(gid + 1) end)
auto_div.line_break()
local function set_group() unit.set_group(group.get_value() - 1) end
local set_grp_btn = PushButton{parent=auto_div,text="SET",x=4,min_width=5,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=cpair(colors.white,colors.gray),dis_fg_bg=cpair(colors.gray,colors.white),callback=set_group}
local set_grp_btn = PushButton{parent=auto_div,text="SET",x=4,min_width=5,fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=style.wh_gray,dis_fg_bg=gry_wht,callback=set_group}
auto_div.line_break()
TextBox{parent=auto_div,text="Prio. Group",height=1,width=11,fg_bg=style.label}
local auto_grp = TextBox{parent=auto_div,text="Manual",height=1,width=11,fg_bg=bw_fg_bg}
local auto_grp = TextBox{parent=auto_div,text="Manual",height=1,width=11,fg_bg=s_field}
auto_grp.register(u_ps, "auto_group", auto_grp.set_value)
auto_div.line_break()
local a_rdy = IndicatorLight{parent=auto_div,label="Ready",x=2,colors=cpair(colors.green,colors.gray)}
local a_stb = IndicatorLight{parent=auto_div,label="Standby",x=2,colors=cpair(colors.white,colors.gray),flash=true,period=period.BLINK_1000_MS}
local a_rdy = IndicatorLight{parent=auto_div,label="Ready",x=2,colors=ind_grn}
local a_stb = IndicatorLight{parent=auto_div,label="Standby",x=2,colors=ind_wht,flash=true,period=period.BLINK_1000_MS}
a_rdy.register(u_ps, "U_AutoReady", a_rdy.update)

View File

@@ -0,0 +1,229 @@
--
-- Basic Unit Flow Overview
--
local util = require("scada-common.util")
local style = require("coordinator.ui.style")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local PipeNetwork = require("graphics.elements.pipenet")
local TextBox = require("graphics.elements.textbox")
local Rectangle = require("graphics.elements.rectangle")
local DataIndicator = require("graphics.elements.indicators.data")
local IndicatorLight = require("graphics.elements.indicators.light")
local TriIndicatorLight = require("graphics.elements.indicators.trilight")
local ALIGN = core.ALIGN
local sprintf = util.sprintf
local border = core.border
local cpair = core.cpair
local pipe = core.pipe
local wh_gray = style.wh_gray
local lg_gray = style.lg_gray
-- make a new unit flow window
---@param parent graphics_element parent
---@param x integer top left x
---@param y integer top left y
---@param wide boolean whether to render wide version
---@param unit ioctl_unit unit database entry
local function make(parent, x, y, wide, unit)
local s_field = style.theme.field_box
local text_c = style.text_colors
local lu_c = style.lu_colors
local lu_c_d = style.lu_colors_dark
local ind_grn = style.ind_grn
local ind_wht = style.ind_wht
local height = 16
local v_start = 1 + ((unit.unit_id - 1) * 5)
local prv_start = 1 + ((unit.unit_id - 1) * 3)
local v_fields = { "pu", "po", "pl", "am" }
local v_names = {
sprintf("PV%02d-PU", v_start),
sprintf("PV%02d-PO", v_start + 1),
sprintf("PV%02d-PL", v_start + 2),
sprintf("PV%02d-AM", v_start + 3),
sprintf("PRV%02d", prv_start),
sprintf("PRV%02d", prv_start + 1),
sprintf("PRV%02d", prv_start + 2)
}
assert(parent.get_height() >= (y + height), "flow display not of sufficient vertical resolution (add an additional row of monitors) " .. y .. "," .. parent.get_height())
local function _wide(a, b) return util.trinary(wide, a, b) end
-- bounding box div
local root = Div{parent=parent,x=x,y=y,width=_wide(136, 114),height=height}
------------------
-- COOLING LOOP --
------------------
local reactor = Rectangle{parent=root,x=1,y=1,border=border(1,colors.gray,true),width=19,height=5,fg_bg=wh_gray}
TextBox{parent=reactor,y=1,text="FISSION REACTOR",alignment=ALIGN.CENTER,height=1}
TextBox{parent=reactor,y=3,text="UNIT #"..unit.unit_id,alignment=ALIGN.CENTER,height=1}
TextBox{parent=root,x=19,y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=lg_gray}
TextBox{parent=root,x=3,y=5,text="\x19",width=1,height=1,fg_bg=lg_gray}
local rc_pipes = {}
local emc_x = 42 -- emergency coolant connection x point
if unit.num_boilers > 0 then
table.insert(rc_pipes, pipe(0, 1, _wide(28, 19), 1, colors.lightBlue, true))
table.insert(rc_pipes, pipe(0, 3, _wide(28, 19), 3, colors.orange, true))
table.insert(rc_pipes, pipe(_wide(46 ,39), 1, _wide(72,58), 1, colors.blue, true))
table.insert(rc_pipes, pipe(_wide(46,39), 3, _wide(72,58), 3, colors.white, true))
else
emc_x = 3
table.insert(rc_pipes, pipe(0, 1, _wide(72,58), 1, colors.blue, true))
table.insert(rc_pipes, pipe(0, 3, _wide(72,58), 3, colors.white, true))
end
if unit.has_tank then
table.insert(rc_pipes, pipe(emc_x, 1, emc_x, 0, colors.blue, true, true))
end
local prv_yo = math.max(3 - unit.num_turbines, 0)
for i = 1, unit.num_turbines do
local py = 2 * (i - 1) + prv_yo
table.insert(rc_pipes, pipe(_wide(92, 78), py, _wide(104, 83), py, colors.white, true))
end
PipeNetwork{parent=root,x=20,y=1,pipes=rc_pipes,bg=style.theme.bg}
if unit.num_boilers > 0 then
local cc_rate = DataIndicator{parent=root,x=_wide(25,22),y=3,lu_colors=lu_c,label="",unit="mB/t",format="%11.0f",value=0,commas=true,width=16,fg_bg=s_field}
local hc_rate = DataIndicator{parent=root,x=_wide(25,22),y=5,lu_colors=lu_c,label="",unit="mB/t",format="%11.0f",value=0,commas=true,width=16,fg_bg=s_field}
cc_rate.register(unit.unit_ps, "boiler_boil_sum", function (sum) cc_rate.update(sum * 10) end)
hc_rate.register(unit.unit_ps, "heating_rate", hc_rate.update)
local boiler = Rectangle{parent=root,x=_wide(47,40),y=1,border=border(1,colors.gray,true),width=19,height=5,fg_bg=wh_gray}
TextBox{parent=boiler,y=1,text="THERMO-ELECTRIC",alignment=ALIGN.CENTER,height=1}
TextBox{parent=boiler,y=3,text=util.trinary(unit.num_boilers>1,"BOILERS","BOILER"),alignment=ALIGN.CENTER,height=1}
TextBox{parent=root,x=_wide(47,40),y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=lg_gray}
TextBox{parent=root,x=_wide(65,58),y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=lg_gray}
local wt_rate = DataIndicator{parent=root,x=_wide(71,61),y=3,lu_colors=lu_c,label="",unit="mB/t",format="%11.0f",value=0,commas=true,width=16,fg_bg=s_field}
local st_rate = DataIndicator{parent=root,x=_wide(71,61),y=5,lu_colors=lu_c,label="",unit="mB/t",format="%11.0f",value=0,commas=true,width=16,fg_bg=s_field}
wt_rate.register(unit.unit_ps, "turbine_flow_sum", wt_rate.update)
st_rate.register(unit.unit_ps, "boiler_boil_sum", st_rate.update)
else
local wt_rate = DataIndicator{parent=root,x=28,y=3,lu_colors=lu_c,label="",unit="mB/t",format="%11.0f",value=0,commas=true,width=16,fg_bg=s_field}
local st_rate = DataIndicator{parent=root,x=28,y=5,lu_colors=lu_c,label="",unit="mB/t",format="%11.0f",value=0,commas=true,width=16,fg_bg=s_field}
wt_rate.register(unit.unit_ps, "turbine_flow_sum", wt_rate.update)
st_rate.register(unit.unit_ps, "heating_rate", st_rate.update)
end
local turbine = Rectangle{parent=root,x=_wide(93,79),y=1,border=border(1,colors.gray,true),width=19,height=5,fg_bg=wh_gray}
TextBox{parent=turbine,y=1,text="STEAM TURBINE",alignment=ALIGN.CENTER,height=1}
TextBox{parent=turbine,y=3,text=util.trinary(unit.num_turbines>1,"GENERATORS","GENERATOR"),alignment=ALIGN.CENTER,height=1}
TextBox{parent=root,x=_wide(93,79),y=2,text="\x1b \x80 \x1a",width=1,height=3,fg_bg=lg_gray}
for i = 1, unit.num_turbines do
local ry = 1 + (2 * (i - 1)) + prv_yo
TextBox{parent=root,x=_wide(125,103),y=ry,text="\x10\x11\x7f",fg_bg=text_c,width=3,height=1}
local state = TriIndicatorLight{parent=root,x=_wide(129,107),y=ry,label=v_names[i+4],c1=style.ind_bkg,c2=style.ind_yel.fgd,c3=style.ind_red.fgd}
state.register(unit.turbine_ps_tbl[i], "SteamDumpOpen", state.update)
end
----------------------
-- WASTE PROCESSING --
----------------------
local waste = Div{parent=root,x=3,y=6}
local waste_c = style.theme.fuel_color
local waste_pipes = {
pipe(0, 0, _wide(19, 16), 1, colors.brown, true),
pipe(_wide(14, 13), 1, _wide(19, 17), 5, colors.brown, true),
pipe(_wide(22, 19), 1, _wide(49, 45), 1, colors.brown, true),
pipe(_wide(22, 19), 5, _wide(28, 24), 5, colors.brown, true),
pipe(_wide(64, 53), 1, _wide(95, 81), 1, colors.green, true),
pipe(_wide(48, 43), 4, _wide(71, 61), 4, colors.cyan, true),
pipe(_wide(66, 57), 4, _wide(71, 61), 8, colors.cyan, true),
pipe(_wide(74, 63), 4, _wide(95, 81), 4, colors.cyan, true),
pipe(_wide(74, 63), 8, _wide(133, 111), 8, colors.cyan, true),
pipe(_wide(108, 94), 1, _wide(132, 110), 6, waste_c, true, true),
pipe(_wide(108, 94), 4, _wide(111, 95), 1, waste_c, true, true),
pipe(_wide(132, 110), 6, _wide(130, 108), 6, waste_c, true, true)
}
PipeNetwork{parent=waste,x=1,y=1,pipes=waste_pipes,bg=style.theme.bg}
local function _valve(vx, vy, n)
TextBox{parent=waste,x=vx,y=vy,text="\x10\x11",fg_bg=text_c,width=2,height=1}
local conn = IndicatorLight{parent=waste,x=vx-3,y=vy+1,label=v_names[n],colors=ind_grn}
local open = IndicatorLight{parent=waste,x=vx-3,y=vy+2,label="OPEN",colors=ind_wht}
conn.register(unit.unit_ps, util.c("V_", v_fields[n], "_conn"), conn.update)
open.register(unit.unit_ps, util.c("V_", v_fields[n], "_state"), open.update)
end
local function _machine(mx, my, name)
local l = string.len(name) + 2
TextBox{parent=waste,x=mx,y=my,text=string.rep("\x8f",l),alignment=ALIGN.CENTER,fg_bg=cpair(style.theme.bg,style.theme.header.bkg),width=l,height=1}
TextBox{parent=waste,x=mx,y=my+1,text=name,alignment=ALIGN.CENTER,fg_bg=style.theme.header,width=l,height=1}
end
local waste_rate = DataIndicator{parent=waste,x=1,y=3,lu_colors=lu_c,label="",unit="mB/t",format="%7.2f",value=0,width=12,fg_bg=s_field}
local pu_rate = DataIndicator{parent=waste,x=_wide(82,70),y=3,lu_colors=lu_c,label="",unit="mB/t",format="%7.3f",value=0,width=12,fg_bg=s_field}
local po_rate = DataIndicator{parent=waste,x=_wide(52,45),y=6,lu_colors=lu_c,label="",unit="mB/t",format="%7.2f",value=0,width=12,fg_bg=s_field}
local popl_rate = DataIndicator{parent=waste,x=_wide(82,70),y=6,lu_colors=lu_c,label="",unit="mB/t",format="%7.2f",value=0,width=12,fg_bg=s_field}
local poam_rate = DataIndicator{parent=waste,x=_wide(82,70),y=10,lu_colors=lu_c,label="",unit="mB/t",format="%7.2f",value=0,width=12,fg_bg=s_field}
local spent_rate = DataIndicator{parent=waste,x=_wide(117,98),y=3,lu_colors=lu_c,label="",unit="mB/t",format="%8.3f",value=0,width=13,fg_bg=s_field}
waste_rate.register(unit.unit_ps, "act_burn_rate", waste_rate.update)
pu_rate.register(unit.unit_ps, "pu_rate", pu_rate.update)
po_rate.register(unit.unit_ps, "po_rate", po_rate.update)
popl_rate.register(unit.unit_ps, "po_pl_rate", popl_rate.update)
poam_rate.register(unit.unit_ps, "po_am_rate", poam_rate.update)
spent_rate.register(unit.unit_ps, "ws_rate", spent_rate.update)
_valve(_wide(21, 18), 2, 1)
_valve(_wide(21, 18), 6, 2)
_valve(_wide(73, 62), 5, 3)
_valve(_wide(73, 62), 9, 4)
_machine(_wide(51, 45), 1, "CENTRIFUGE \x1a");
_machine(_wide(97, 83), 1, "PRC [Pu] \x1a");
_machine(_wide(97, 83), 4, "PRC [Po] \x1a");
_machine(_wide(116, 94), 6, "SPENT WASTE \x1b")
TextBox{parent=waste,x=_wide(30,25),y=3,text="SNAs [Po]",alignment=ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
local sna_po = Rectangle{parent=waste,x=_wide(30,25),y=4,border=border(1,colors.gray,true),width=19,height=7,thin=true,fg_bg=style.theme.highlight_box_bright}
local sna_act = IndicatorLight{parent=sna_po,label="ACTIVE",colors=ind_grn}
local sna_cnt = DataIndicator{parent=sna_po,x=12,y=1,lu_colors=lu_c_d,label="CNT",unit="",format="%2d",value=0,width=7}
local sna_pk = DataIndicator{parent=sna_po,y=3,lu_colors=lu_c_d,label="PEAK",unit="mB/t",format="%7.2f",value=0,width=17}
local sna_max = DataIndicator{parent=sna_po,lu_colors=lu_c_d,label="MAX",unit="mB/t",format="%8.2f",value=0,width=17}
local sna_in = DataIndicator{parent=sna_po,lu_colors=lu_c_d,label="IN",unit="mB/t",format="%9.2f",value=0,width=17}
sna_act.register(unit.unit_ps, "po_rate", function (r) sna_act.update(r > 0) end)
sna_cnt.register(unit.unit_ps, "sna_count", sna_cnt.update)
sna_pk.register(unit.unit_ps, "sna_peak_rate", sna_pk.update)
sna_max.register(unit.unit_ps, "sna_max_rate", sna_max.update)
sna_in.register(unit.unit_ps, "sna_in", sna_in.update)
return root
end
return make

View File

@@ -14,7 +14,7 @@ local Div = require("graphics.elements.div")
local PipeNetwork = require("graphics.elements.pipenet")
local TextBox = require("graphics.elements.textbox")
local TEXT_ALIGN = core.TEXT_ALIGN
local ALIGN = core.ALIGN
local pipe = core.pipe
@@ -34,7 +34,7 @@ local function make(parent, x, y, unit)
if num_boilers == 0 and num_turbines == 1 then
height = 9
elseif num_boilers == 1 and num_turbines <= 2 then
elseif num_boilers <= 1 and num_turbines <= 2 then
height = 17
end
@@ -44,7 +44,7 @@ local function make(parent, x, y, unit)
local root = Div{parent=parent,x=x,y=y,width=80,height=height}
-- unit header message
TextBox{parent=root,text="Unit #"..unit.unit_id,alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=style.header}
TextBox{parent=root,text="Unit #"..unit.unit_id,alignment=ALIGN.CENTER,height=1,fg_bg=style.theme.header}
-------------
-- REACTOR --
@@ -66,7 +66,7 @@ local function make(parent, x, y, unit)
table.insert(coolant_pipes, pipe(2, 0, 11, 11, colors.orange))
end
PipeNetwork{parent=root,x=4,y=10,pipes=coolant_pipes,bg=colors.lightGray}
PipeNetwork{parent=root,x=4,y=10,pipes=coolant_pipes,bg=style.theme.bg}
end
-------------
@@ -164,10 +164,10 @@ local function make(parent, x, y, unit)
table.insert(steam_pipes_b, pipe(0, 18, 2, 18, colors.blue, false, true)) -- water boiler 2 to turbine 2 junction
end
PipeNetwork{parent=root,x=47,y=11,pipes=steam_pipes_a,bg=colors.lightGray}
PipeNetwork{parent=root,x=47,y=11,pipes=steam_pipes_a,bg=style.theme.bg}
end
PipeNetwork{parent=root,x=54,y=3,pipes=steam_pipes_b,bg=colors.lightGray}
PipeNetwork{parent=root,x=54,y=3,pipes=steam_pipes_b,bg=style.theme.bg}
return root
end

View File

@@ -1,52 +0,0 @@
local completion = require("cc.completion")
local util = require("scada-common.util")
local print = util.print
local dialog = {}
-- ask the user yes or no
---@nodiscard
---@param question string
---@param default boolean
---@return boolean|nil
function dialog.ask_y_n(question, default)
print(question)
if default == true then
print(" (Y/n)? ")
else
print(" (y/N)? ")
end
local response = read(nil, nil)
if response == "" then
return default
elseif response == "Y" or response == "y" then
return true
elseif response == "N" or response == "n" then
return false
else
return nil
end
end
-- ask the user for an input within a set of options
---@nodiscard
---@param options table
---@param cancel string
---@return boolean|string|nil
function dialog.ask_options(options, cancel)
print("> ")
local response = read(nil, nil, function(text) return completion.choice(text, options) end)
if response == cancel then return false end
if util.table_contains(options, response) then
return response
else return nil end
end
return dialog

View File

@@ -0,0 +1,393 @@
--
-- Flow Monitor GUI
--
local types = require("scada-common.types")
local util = require("scada-common.util")
local iocontrol = require("coordinator.iocontrol")
local style = require("coordinator.ui.style")
local unit_flow = require("coordinator.ui.components.unit_flow")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local PipeNetwork = require("graphics.elements.pipenet")
local Rectangle = require("graphics.elements.rectangle")
local TextBox = require("graphics.elements.textbox")
local DataIndicator = require("graphics.elements.indicators.data")
local HorizontalBar = require("graphics.elements.indicators.hbar")
local IndicatorLight = require("graphics.elements.indicators.light")
local StateIndicator = require("graphics.elements.indicators.state")
local CONTAINER_MODE = types.CONTAINER_MODE
local ALIGN = core.ALIGN
local cpair = core.cpair
local border = core.border
local pipe = core.pipe
local wh_gray = style.wh_gray
-- create new flow view
---@param main graphics_element main displaybox
local function init(main)
local s_hi_bright = style.theme.highlight_box_bright
local s_field = style.theme.field_box
local text_col = style.text_colors
local lu_col = style.lu_colors
local lu_c_d = style.lu_colors_dark
local facility = iocontrol.get_db().facility
local units = iocontrol.get_db().units
local tank_defs = facility.tank_defs
local tank_list = facility.tank_list
-- window header message
local header = TextBox{parent=main,y=1,text="Facility Coolant and Waste Flow Monitor",alignment=ALIGN.CENTER,height=1,fg_bg=style.theme.header}
-- max length example: "01:23:45 AM - Wednesday, September 28 2022"
local datetime = TextBox{parent=main,x=(header.get_width()-42),y=1,text="",alignment=ALIGN.RIGHT,width=42,height=1,fg_bg=style.theme.header}
datetime.register(facility.ps, "date_time", datetime.set_value)
local po_pipes = {}
local water_pipes = {}
-- get the y offset for this unit index
---@param idx integer unit index
local function y_ofs(idx) return ((idx - 1) * 20) end
-- determinte facility tank start/end from the definitions list
---@param start_idx integer start index of table iteration
---@param end_idx integer end index of table iteration
local function find_fdef(start_idx, end_idx)
local first, last = 4, 0
for i = start_idx, end_idx do
if tank_defs[i] == 2 then
last = i
if i < first then first = i end
end
end
return first, last
end
if facility.tank_mode == 0 or facility.tank_mode == 8 then
-- (0) tanks belong to reactor units OR (8) 4 total facility tanks (A B C D)
for i = 1, facility.num_units do
if units[i].has_tank then
local y = y_ofs(i)
table.insert(water_pipes, pipe(2, y, 2, y + 3, colors.blue, true))
table.insert(water_pipes, pipe(2, y, 21, y, colors.blue, true))
local u = units[i] ---@type ioctl_unit
local x = util.trinary(u.num_boilers == 0, 45, 84)
table.insert(water_pipes, pipe(21, y, x, y + 2, colors.blue, true, true))
end
end
else
-- setup connections for units with emergency coolant, always the same
for i = 1, #tank_defs do
if tank_defs[i] > 0 then
local y = y_ofs(i)
if tank_defs[i] == 2 then
table.insert(water_pipes, pipe(1, y, 21, y, colors.blue, true))
else
table.insert(water_pipes, pipe(2, y, 2, y + 3, colors.blue, true))
table.insert(water_pipes, pipe(2, y, 21, y, colors.blue, true))
end
local u = units[i] ---@type ioctl_unit
local x = util.trinary(u.num_boilers == 0, 45, 84)
table.insert(water_pipes, pipe(21, y, x, y + 2, colors.blue, true, true))
end
end
if facility.tank_mode == 1 then
-- (1) 1 total facility tank (A A A A)
local first_fdef, last_fdef = find_fdef(1, #tank_defs)
for i = 1, #tank_defs do
local y = y_ofs(i)
if i == first_fdef then
table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
elseif i > first_fdef then
if i == last_fdef then
table.insert(water_pipes, pipe(0, y - 14, 0, y, colors.blue, true))
elseif i < last_fdef then
table.insert(water_pipes, pipe(0, y - 14, 0, y + 5, colors.blue, true))
end
end
end
elseif facility.tank_mode == 2 then
-- (2) 2 total facility tanks (A A A B)
local first_fdef, last_fdef = find_fdef(1, math.min(3, #tank_defs))
for i = 1, #tank_defs do
local y = y_ofs(i)
if i == 4 then
if tank_defs[i] == 2 then
table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
end
elseif i == first_fdef then
table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
elseif i > first_fdef then
if i == last_fdef then
table.insert(water_pipes, pipe(0, y - 14, 0, y, colors.blue, true))
elseif i < last_fdef then
table.insert(water_pipes, pipe(0, y - 14, 0, y + 5, colors.blue, true))
end
end
end
elseif facility.tank_mode == 3 then
-- (3) 2 total facility tanks (A A B B)
for _, a in pairs({ 1, 3 }) do
local b = a + 1
if tank_defs[a] == 2 then
table.insert(water_pipes, pipe(0, y_ofs(a), 1, y_ofs(a) + 6, colors.blue, true))
if tank_defs[b] == 2 then
table.insert(water_pipes, pipe(0, y_ofs(b) - 13, 1, y_ofs(b), colors.blue, true))
end
elseif tank_defs[b] == 2 then
table.insert(water_pipes, pipe(0, y_ofs(b), 1, y_ofs(b) + 6, colors.blue, true))
end
end
elseif facility.tank_mode == 4 then
-- (4) 2 total facility tanks (A B B B)
local first_fdef, last_fdef = find_fdef(2, #tank_defs)
for i = 1, #tank_defs do
local y = y_ofs(i)
if i == 1 then
if tank_defs[i] == 2 then
table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
end
elseif i == first_fdef then
table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
elseif i > first_fdef then
if i == last_fdef then
table.insert(water_pipes, pipe(0, y - 14, 0, y, colors.blue, true))
elseif i < last_fdef then
table.insert(water_pipes, pipe(0, y - 14, 0, y + 5, colors.blue, true))
end
end
end
elseif facility.tank_mode == 5 then
-- (5) 3 total facility tanks (A A B C)
local first_fdef, last_fdef = find_fdef(1, math.min(2, #tank_defs))
for i = 1, #tank_defs do
local y = y_ofs(i)
if i == 3 or i == 4 then
if tank_defs[i] == 2 then
table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
end
elseif i == first_fdef then
table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
elseif i > first_fdef then
if i == last_fdef then
table.insert(water_pipes, pipe(0, y - 14, 0, y, colors.blue, true))
elseif i < last_fdef then
table.insert(water_pipes, pipe(0, y - 14, 0, y + 5, colors.blue, true))
end
end
end
elseif facility.tank_mode == 6 then
-- (6) 3 total facility tanks (A B B C)
local first_fdef, last_fdef = find_fdef(2, math.min(3, #tank_defs))
for i = 1, #tank_defs do
local y = y_ofs(i)
if i == 1 or i == 4 then
if tank_defs[i] == 2 then
table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
end
elseif i == first_fdef then
table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
elseif i > first_fdef then
if i == last_fdef then
table.insert(water_pipes, pipe(0, y - 14, 0, y, colors.blue, true))
elseif i < last_fdef then
table.insert(water_pipes, pipe(0, y - 14, 0, y + 5, colors.blue, true))
end
end
end
elseif facility.tank_mode == 7 then
-- (7) 3 total facility tanks (A B C C)
local first_fdef, last_fdef = find_fdef(3, #tank_defs)
for i = 1, #tank_defs do
local y = y_ofs(i)
if i == 1 or i == 2 then
if tank_defs[i] == 2 then
table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
end
elseif i == first_fdef then
table.insert(water_pipes, pipe(0, y, 1, y + 5, colors.blue, true))
elseif i > first_fdef then
if i == last_fdef then
table.insert(water_pipes, pipe(0, y - 14, 0, y, colors.blue, true))
elseif i < last_fdef then
table.insert(water_pipes, pipe(0, y - 14, 0, y + 5, colors.blue, true))
end
end
end
end
end
local flow_x = 3
if #water_pipes > 0 then
flow_x = 25
PipeNetwork{parent=main,x=2,y=3,pipes=water_pipes,bg=style.theme.bg}
end
for i = 1, facility.num_units do
local y_offset = y_ofs(i)
unit_flow(main, flow_x, 5 + y_offset, #water_pipes == 0, units[i])
table.insert(po_pipes, pipe(0, 3 + y_offset, 4, 0, colors.cyan, true, true))
util.nop()
end
PipeNetwork{parent=main,x=139,y=15,pipes=po_pipes,bg=style.theme.bg}
-----------------
-- tank valves --
-----------------
local next_f_id = 1
for i = 1, #tank_defs do
if tank_defs[i] > 0 then
local vy = 3 + y_ofs(i)
TextBox{parent=main,x=12,y=vy,text="\x10\x11",fg_bg=text_col,width=2,height=1}
local conn = IndicatorLight{parent=main,x=9,y=vy+1,label=util.sprintf("PV%02d-EMC", i * 5),colors=style.ind_grn}
local open = IndicatorLight{parent=main,x=9,y=vy+2,label="OPEN",colors=style.ind_wht}
conn.register(units[i].unit_ps, "V_emc_conn", conn.update)
open.register(units[i].unit_ps, "V_emc_state", open.update)
end
end
-------------------
-- dynamic tanks --
-------------------
for i = 1, #tank_list do
if tank_list[i] > 0 then
local id = "U-" .. i
local f_id = next_f_id
if tank_list[i] == 2 then
id = "F-" .. next_f_id
next_f_id = next_f_id + 1
end
local y_offset = y_ofs(i)
local tank = Div{parent=main,x=3,y=7+y_offset,width=20,height=14}
TextBox{parent=tank,text=" ",height=1,x=1,y=1,fg_bg=style.lg_gray}
TextBox{parent=tank,text="DYNAMIC TANK "..id,alignment=ALIGN.CENTER,height=1,fg_bg=style.wh_gray}
local tank_box = Rectangle{parent=tank,border=border(1,colors.gray,true),width=20,height=12}
local status = StateIndicator{parent=tank_box,x=3,y=1,states=style.dtank.states,value=1,min_width=14}
TextBox{parent=tank_box,x=2,y=3,text="Fill",height=1,width=10,fg_bg=style.label}
local tank_pcnt = DataIndicator{parent=tank_box,x=10,y=3,label="",format="%5.2f",value=100,unit="%",lu_colors=lu_col,width=8,fg_bg=text_col}
local tank_amnt = DataIndicator{parent=tank_box,x=2,label="",format="%13d",value=0,commas=true,unit="mB",lu_colors=lu_col,width=16,fg_bg=s_field}
TextBox{parent=tank_box,x=2,y=6,text="Water Level",height=1,width=11,fg_bg=style.label}
local level = HorizontalBar{parent=tank_box,x=2,y=7,bar_fg_bg=cpair(colors.blue,colors.gray),height=1,width=16}
TextBox{parent=tank_box,x=2,y=9,text="In/Out Mode",height=1,width=11,fg_bg=style.label}
local can_fill = IndicatorLight{parent=tank_box,x=2,y=10,label="FILL",colors=style.ind_wht}
local can_empty = IndicatorLight{parent=tank_box,x=10,y=10,label="EMPTY",colors=style.ind_wht}
local function _can_fill(mode)
can_fill.update((mode == CONTAINER_MODE.BOTH) or (mode == CONTAINER_MODE.FILL))
end
local function _can_empty(mode)
can_empty.update((mode == CONTAINER_MODE.BOTH) or (mode == CONTAINER_MODE.EMPTY))
end
if tank_list[i] == 1 then
status.register(units[i].tank_ps_tbl[1], "computed_status", status.update)
tank_pcnt.register(units[i].tank_ps_tbl[1], "fill", function (f) tank_pcnt.update(f * 100) end)
tank_amnt.register(units[i].tank_ps_tbl[1], "stored", function (sto) tank_amnt.update(sto.amount) end)
level.register(units[i].tank_ps_tbl[1], "fill", level.update)
can_fill.register(units[i].tank_ps_tbl[1], "container_mode", _can_fill)
can_empty.register(units[i].tank_ps_tbl[1], "container_mode", _can_empty)
else
status.register(facility.tank_ps_tbl[f_id], "computed_status", status.update)
tank_pcnt.register(facility.tank_ps_tbl[f_id], "fill", function (f) tank_pcnt.update(f * 100) end)
tank_amnt.register(facility.tank_ps_tbl[f_id], "stored", function (sto) tank_amnt.update(sto.amount) end)
level.register(facility.tank_ps_tbl[f_id], "fill", level.update)
can_fill.register(facility.tank_ps_tbl[f_id], "container_mode", _can_fill)
can_empty.register(facility.tank_ps_tbl[f_id], "container_mode", _can_empty)
end
end
end
util.nop()
---------
-- SPS --
---------
local sps = Div{parent=main,x=140,y=3,height=12}
TextBox{parent=sps,text=" ",width=24,height=1,x=1,y=1,fg_bg=style.lg_gray}
TextBox{parent=sps,text="SPS",alignment=ALIGN.CENTER,width=24,height=1,fg_bg=wh_gray}
local sps_box = Rectangle{parent=sps,border=border(1,colors.gray,true),width=24,height=10}
local status = StateIndicator{parent=sps_box,x=5,y=1,states=style.sps.states,value=1,min_width=14}
status.register(facility.sps_ps_tbl[1], "computed_status", status.update)
TextBox{parent=sps_box,x=2,y=3,text="Input Rate",height=1,width=10,fg_bg=style.label}
local sps_in = DataIndicator{parent=sps_box,x=2,label="",format="%15.2f",value=0,unit="mB/t",lu_colors=lu_col,width=20,fg_bg=s_field}
sps_in.register(facility.ps, "po_am_rate", sps_in.update)
TextBox{parent=sps_box,x=2,y=6,text="Production Rate",height=1,width=15,fg_bg=style.label}
local sps_rate = DataIndicator{parent=sps_box,x=2,label="",format="%15d",value=0,unit="\xb5B/t",lu_colors=lu_col,width=20,fg_bg=s_field}
sps_rate.register(facility.sps_ps_tbl[1], "process_rate", function (r) sps_rate.update(r * 1000) end)
----------------
-- statistics --
----------------
TextBox{parent=main,x=145,y=16,text="RAW WASTE",alignment=ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
local raw_waste = Rectangle{parent=main,x=145,y=17,border=border(1,colors.gray,true),width=19,height=3,thin=true,fg_bg=s_hi_bright}
local sum_raw_waste = DataIndicator{parent=raw_waste,lu_colors=lu_c_d,label="SUM",unit="mB/t",format="%8.2f",value=0,width=17}
sum_raw_waste.register(facility.ps, "burn_sum", sum_raw_waste.update)
TextBox{parent=main,x=145,y=21,text="PROC. WASTE",alignment=ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
local pr_waste = Rectangle{parent=main,x=145,y=22,border=border(1,colors.gray,true),width=19,height=5,thin=true,fg_bg=s_hi_bright}
local pu = DataIndicator{parent=pr_waste,lu_colors=lu_c_d,label="Pu",unit="mB/t",format="%9.3f",value=0,width=17}
local po = DataIndicator{parent=pr_waste,lu_colors=lu_c_d,label="Po",unit="mB/t",format="%9.2f",value=0,width=17}
local popl = DataIndicator{parent=pr_waste,lu_colors=lu_c_d,label="PoPl",unit="mB/t",format="%7.2f",value=0,width=17}
pu.register(facility.ps, "pu_rate", pu.update)
po.register(facility.ps, "po_rate", po.update)
popl.register(facility.ps, "po_pl_rate", popl.update)
TextBox{parent=main,x=145,y=28,text="SPENT WASTE",alignment=ALIGN.CENTER,width=19,height=1,fg_bg=wh_gray}
local sp_waste = Rectangle{parent=main,x=145,y=29,border=border(1,colors.gray,true),width=19,height=3,thin=true,fg_bg=s_hi_bright}
local sum_sp_waste = DataIndicator{parent=sp_waste,lu_colors=lu_c_d,label="SUM",unit="mB/t",format="%8.3f",value=0,width=17}
sum_sp_waste.register(facility.ps, "spent_waste_rate", sum_sp_waste.update)
end
return init

View File

@@ -2,39 +2,44 @@
-- Coordinator Front Panel GUI
--
local types = require("scada-common.types")
local util = require("scada-common.util")
local types = require("scada-common.types")
local util = require("scada-common.util")
local iocontrol = require("coordinator.iocontrol")
local iocontrol = require("coordinator.iocontrol")
local pgi = require("coordinator.ui.pgi")
local style = require("coordinator.ui.style")
local pgi = require("coordinator.ui.pgi")
local style = require("coordinator.ui.style")
local pkt_entry = require("coordinator.ui.components.pkt_entry")
local pkt_entry = require("coordinator.ui.components.pkt_entry")
local core = require("graphics.core")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local ListBox = require("graphics.elements.listbox")
local MultiPane = require("graphics.elements.multipane")
local TextBox = require("graphics.elements.textbox")
local Div = require("graphics.elements.div")
local ListBox = require("graphics.elements.listbox")
local MultiPane = require("graphics.elements.multipane")
local TextBox = require("graphics.elements.textbox")
local TabBar = require("graphics.elements.controls.tabbar")
local TabBar = require("graphics.elements.controls.tabbar")
local LED = require("graphics.elements.indicators.led")
local RGBLED = require("graphics.elements.indicators.ledrgb")
local LED = require("graphics.elements.indicators.led")
local LEDPair = require("graphics.elements.indicators.ledpair")
local RGBLED = require("graphics.elements.indicators.ledrgb")
local TEXT_ALIGN = core.TEXT_ALIGN
local LINK_STATE = types.PANEL_LINK_STATE
local ALIGN = core.ALIGN
local cpair = core.cpair
local led_grn = style.led_grn
-- create new front panel view
---@param panel graphics_element main displaybox
---@param num_units integer number of units (number of unit monitors)
local function init(panel, num_units)
local ps = iocontrol.get_db().fp.ps
TextBox{parent=panel,y=1,text="SCADA COORDINATOR",alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=style.fp.header}
TextBox{parent=panel,y=1,text="SCADA COORDINATOR",alignment=ALIGN.CENTER,height=1,fg_bg=style.fp_theme.header}
local page_div = Div{parent=panel,x=1,y=3}
@@ -47,36 +52,78 @@ local function init(panel, num_units)
local system = Div{parent=main_page,width=14,height=17,x=2,y=2}
local status = LED{parent=system,label="STATUS",colors=cpair(colors.green,colors.red)}
local heartbeat = LED{parent=system,label="HEARTBEAT",colors=cpair(colors.green,colors.green_off)}
local heartbeat = LED{parent=system,label="HEARTBEAT",colors=led_grn}
status.update(true)
system.line_break()
heartbeat.register(ps, "heartbeat", heartbeat.update)
local modem = LED{parent=system,label="MODEM",colors=cpair(colors.green,colors.green_off)}
local network = RGBLED{parent=system,label="NETWORK",colors={colors.green,colors.red,colors.orange,colors.yellow,colors.gray}}
network.update(types.PANEL_LINK_STATE.DISCONNECTED)
local modem = LED{parent=system,label="MODEM",colors=led_grn}
if not style.colorblind then
local network = RGBLED{parent=system,label="NETWORK",colors={colors.green,colors.red,colors.orange,colors.yellow,style.fp_ind_bkg}}
network.update(types.PANEL_LINK_STATE.DISCONNECTED)
network.register(ps, "link_state", network.update)
else
local nt_lnk = LEDPair{parent=system,label="NT LINKED",off=style.fp_ind_bkg,c1=colors.red,c2=colors.green}
local nt_ver = LEDPair{parent=system,label="NT VERSION",off=style.fp_ind_bkg,c1=colors.red,c2=colors.green}
nt_lnk.register(ps, "link_state", function (state)
local value = 2
if state == LINK_STATE.DISCONNECTED then
value = 1
elseif state == LINK_STATE.LINKED then
value = 3
end
nt_lnk.update(value)
end)
nt_ver.register(ps, "link_state", function (state)
local value = 3
if state == LINK_STATE.BAD_VERSION then
value = 2
elseif state == LINK_STATE.DISCONNECTED then
value = 1
end
nt_ver.update(value)
end)
end
system.line_break()
modem.register(ps, "has_modem", modem.update)
network.register(ps, "link_state", network.update)
local speaker = LED{parent=system,label="SPEAKER",colors=cpair(colors.green,colors.green_off)}
local speaker = LED{parent=system,label="SPEAKER",colors=led_grn}
speaker.register(ps, "has_speaker", speaker.update)
system.line_break()
local rt_main = LED{parent=system,label="RT MAIN",colors=led_grn}
local rt_render = LED{parent=system,label="RT RENDER",colors=led_grn}
rt_main.register(ps, "routine__main", rt_main.update)
rt_render.register(ps, "routine__render", rt_render.update)
---@diagnostic disable-next-line: undefined-field
local comp_id = util.sprintf("(%d)", os.getComputerID())
TextBox{parent=system,x=9,y=4,width=6,height=1,text=comp_id,fg_bg=cpair(colors.lightGray,colors.ivory)}
TextBox{parent=system,x=9,y=4,width=6,height=1,text=comp_id,fg_bg=style.fp.disabled_fg}
local monitors = Div{parent=main_page,width=16,height=17,x=18,y=2}
local main_monitor = LED{parent=monitors,label="MAIN MONITOR",colors=cpair(colors.green,colors.green_off)}
local main_monitor = LED{parent=monitors,label="MAIN MONITOR",colors=led_grn}
main_monitor.register(ps, "main_monitor", main_monitor.update)
local flow_monitor = LED{parent=monitors,label="FLOW MONITOR",colors=led_grn}
flow_monitor.register(ps, "flow_monitor", flow_monitor.update)
monitors.line_break()
for i = 1, num_units do
local unit_monitor = LED{parent=monitors,label="UNIT "..i.." MONITOR",colors=cpair(colors.green,colors.green_off)}
local unit_monitor = LED{parent=monitors,label="UNIT "..i.." MONITOR",colors=led_grn}
unit_monitor.register(ps, "unit_monitor_" .. i, unit_monitor.update)
end
@@ -84,9 +131,9 @@ local function init(panel, num_units)
-- about footer
--
local about = Div{parent=main_page,width=15,height=3,x=1,y=16,fg_bg=cpair(colors.lightGray,colors.ivory)}
local fw_v = TextBox{parent=about,x=1,y=1,text="FW: v00.00.00",alignment=TEXT_ALIGN.LEFT,height=1}
local comms_v = TextBox{parent=about,x=1,y=2,text="NT: v00.00.00",alignment=TEXT_ALIGN.LEFT,height=1}
local about = Div{parent=main_page,width=15,height=3,x=1,y=16,fg_bg=style.fp.disabled_fg}
local fw_v = TextBox{parent=about,x=1,y=1,text="FW: v00.00.00",alignment=ALIGN.LEFT,height=1}
local comms_v = TextBox{parent=about,x=1,y=2,text="NT: v00.00.00",alignment=ALIGN.LEFT,height=1}
fw_v.register(ps, "version", function (version) fw_v.set_value(util.c("FW: ", version)) end)
comms_v.register(ps, "comms_version", function (version) comms_v.set_value(util.c("NT: v", version)) end)
@@ -98,7 +145,7 @@ local function init(panel, num_units)
-- API page
local api_page = Div{parent=page_div,x=1,y=1,hidden=true}
local api_list = ListBox{parent=api_page,x=1,y=1,height=17,width=51,scroll_height=1000,fg_bg=cpair(colors.black,colors.ivory),nav_fg_bg=cpair(colors.gray,colors.lightGray),nav_active=cpair(colors.black,colors.gray)}
local api_list = ListBox{parent=api_page,x=1,y=1,height=17,width=51,scroll_height=1000,fg_bg=style.fp.text_fg,nav_fg_bg=cpair(colors.gray,colors.lightGray),nav_active=cpair(colors.black,colors.gray)}
local _ = Div{parent=api_list,height=1,hidden=true} -- padding
-- assemble page panes
@@ -108,11 +155,11 @@ local function init(panel, num_units)
local page_pane = MultiPane{parent=page_div,x=1,y=1,panes=panes}
local tabs = {
{ name = "CRD", color = cpair(colors.black, colors.ivory) },
{ name = "API", color = cpair(colors.black, colors.ivory) },
{ name = "CRD", color = style.fp.text },
{ name = "API", color = style.fp.text },
}
TabBar{parent=panel,y=2,tabs=tabs,min_width=9,callback=page_pane.set_value,fg_bg=cpair(colors.black,colors.white)}
TabBar{parent=panel,y=2,tabs=tabs,min_width=9,callback=page_pane.set_value,fg_bg=style.fp_theme.highlight_box_bright}
-- link pocket API list management to PGI
pgi.link_elements(api_list, pkt_entry)

View File

@@ -18,21 +18,21 @@ local TextBox = require("graphics.elements.textbox")
local DataIndicator = require("graphics.elements.indicators.data")
local TEXT_ALIGN = core.TEXT_ALIGN
local cpair = core.cpair
local ALIGN = core.ALIGN
-- create new main view
---@param main graphics_element main displaybox
local function init(main)
local s_header = style.theme.header
local facility = iocontrol.get_db().facility
local units = iocontrol.get_db().units
-- window header message
local header = TextBox{parent=main,y=1,text="Nuclear Generation Facility SCADA Coordinator",alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=style.header}
local ping = DataIndicator{parent=main,x=1,y=1,label="SVTT",format="%d",value=0,unit="ms",lu_colors=cpair(colors.lightGray, colors.white),width=12,fg_bg=style.header}
local header = TextBox{parent=main,y=1,text="Nuclear Generation Facility SCADA Coordinator",alignment=ALIGN.CENTER,height=1,fg_bg=s_header}
local ping = DataIndicator{parent=main,x=1,y=1,label="SVTT",format="%d",value=0,unit="ms",lu_colors=style.lg_white,width=12,fg_bg=s_header}
-- max length example: "01:23:45 AM - Wednesday, September 28 2022"
local datetime = TextBox{parent=main,x=(header.get_width()-42),y=1,text="",alignment=TEXT_ALIGN.RIGHT,width=42,height=1,fg_bg=style.header}
local datetime = TextBox{parent=main,x=(header.get_width()-42),y=1,text="",alignment=ALIGN.RIGHT,width=42,height=1,fg_bg=s_header}
ping.register(facility.ps, "sv_ping", ping.update)
datetime.register(facility.ps, "date_time", datetime.set_value)
@@ -55,6 +55,8 @@ local function init(main)
cnc_y_start = cnc_y_start + row_1_height + 1
util.nop()
if facility.num_units >= 3 then
-- base offset 3, spacing 1, max height of units 1 and 2
local row_2_offset = cnc_y_start
@@ -66,23 +68,25 @@ local function init(main)
uo_4 = unit_overview(main, 84, row_2_offset, units[4])
cnc_y_start = math.max(cnc_y_start, row_2_offset + uo_4.get_height() + 1)
end
util.nop()
end
-- command & control
cnc_y_start = cnc_y_start
-- induction matrix and process control interfaces are 24 tall + space needed for divider
local cnc_bottom_align_start = main.get_height() - 26
assert(cnc_bottom_align_start >= cnc_y_start, "main display not of sufficient vertical resolution (add an additional row of monitors)")
TextBox{parent=main,y=cnc_bottom_align_start,text=util.strrep("\x8c", header.get_width()),alignment=TEXT_ALIGN.CENTER,height=1,fg_bg=cpair(colors.lightGray,colors.gray)}
TextBox{parent=main,y=cnc_bottom_align_start,text=string.rep("\x8c", header.get_width()),alignment=ALIGN.CENTER,height=1,fg_bg=style.lg_gray}
cnc_bottom_align_start = cnc_bottom_align_start + 2
process_ctl(main, 2, cnc_bottom_align_start)
util.nop()
imatrix(main, 131, cnc_bottom_align_start, facility.induction_data_tbl[1], facility.induction_ps_tbl[1])
end

View File

@@ -2,73 +2,149 @@
-- Graphics Style Options
--
local core = require("graphics.core")
local util = require("scada-common.util")
local core = require("graphics.core")
local themes = require("graphics.themes")
---@class crd_style
local style = {}
local cpair = core.cpair
-- GLOBAL --
-- add color mappings for front panel
colors.ivory = colors.pink
colors.yellow_hc = colors.purple
colors.red_off = colors.brown
colors.yellow_off = colors.magenta
colors.green_off = colors.lime
-- front panel styling
style.fp = {}
style.fp_theme = themes.sandstone
style.fp = themes.get_fp_style(style.fp_theme)
style.fp.root = cpair(colors.black, colors.ivory)
style.fp.header = cpair(colors.black, colors.lightGray)
style.fp.colors = {
{ c = colors.red, hex = 0xdf4949 }, -- RED ON
{ c = colors.orange, hex = 0xffb659 },
{ c = colors.yellow, hex = 0xf9fb53 }, -- YELLOW ON
{ c = colors.lime, hex = 0x16665a }, -- GREEN OFF
{ c = colors.green, hex = 0x6be551 }, -- GREEN ON
{ c = colors.cyan, hex = 0x34bac8 },
{ c = colors.lightBlue, hex = 0x6cc0f2 },
{ c = colors.blue, hex = 0x0096ff },
{ c = colors.purple, hex = 0xb156ee }, -- YELLOW HIGH CONTRAST
{ c = colors.pink, hex = 0xdcd9ca }, -- IVORY
{ c = colors.magenta, hex = 0x85862c }, -- YELLOW OFF
-- { c = colors.white, hex = 0xdcd9ca },
{ c = colors.lightGray, hex = 0xb1b8b3 },
{ c = colors.gray, hex = 0x575757 },
-- { c = colors.black, hex = 0x191919 },
{ c = colors.brown, hex = 0x672223 } -- RED OFF
}
style.led_grn = cpair(colors.green, colors.green_off)
-- main GUI styling
style.root = cpair(colors.black, colors.lightGray)
style.header = cpair(colors.white, colors.gray)
style.label = cpair(colors.gray, colors.lightGray)
---@class theme
local smooth_stone = {
text = colors.black,
text_inv = colors.white,
label = colors.gray,
label_dark = colors.gray,
disabled = colors.lightGray,
bg = colors.lightGray,
checkbox_bg = colors.black,
accent_light = colors.white,
accent_dark = colors.gray,
style.colors = {
{ c = colors.red, hex = 0xdf4949 },
{ c = colors.orange, hex = 0xffb659 },
{ c = colors.yellow, hex = 0xfffc79 },
{ c = colors.lime, hex = 0x80ff80 },
{ c = colors.green, hex = 0x4aee8a },
{ c = colors.cyan, hex = 0x34bac8 },
{ c = colors.lightBlue, hex = 0x6cc0f2 },
{ c = colors.blue, hex = 0x0096ff },
{ c = colors.purple, hex = 0xb156ee },
{ c = colors.pink, hex = 0xf26ba2 },
{ c = colors.magenta, hex = 0xf9488a },
-- { c = colors.white, hex = 0xf0f0f0 },
{ c = colors.lightGray, hex = 0xcacaca },
{ c = colors.gray, hex = 0x575757 },
-- { c = colors.black, hex = 0x191919 },
-- { c = colors.brown, hex = 0x7f664c }
fuel_color = colors.black,
header = cpair(colors.white, colors.gray),
text_fg = cpair(colors.black, colors._INHERIT),
label_fg = cpair(colors.gray, colors._INHERIT),
disabled_fg = cpair(colors.lightGray, colors._INHERIT),
highlight_box = cpair(colors.black, colors.white),
highlight_box_bright = cpair(colors.black, colors.white),
field_box = cpair(colors.black, colors.white),
colors = themes.smooth_stone.colors,
-- color re-mappings for assistive modes
color_modes = themes.smooth_stone.color_modes
}
-- MAIN LAYOUT --
---@type theme
local deepslate = {
text = colors.white,
text_inv = colors.black,
label = colors.lightGray,
label_dark = colors.gray,
disabled = colors.gray,
bg = colors.black,
checkbox_bg = colors.gray,
accent_light = colors.gray,
accent_dark = colors.lightGray,
fuel_color = colors.lightGray,
header = cpair(colors.white, colors.gray),
text_fg = cpair(colors.white, colors._INHERIT),
label_fg = cpair(colors.lightGray, colors._INHERIT),
disabled_fg = cpair(colors.gray, colors._INHERIT),
highlight_box = cpair(colors.white, colors.gray),
highlight_box_bright = cpair(colors.black, colors.lightGray),
field_box = cpair(colors.white, colors.gray),
colors = themes.deepslate.colors,
-- color re-mappings for assistive modes
color_modes = themes.deepslate.color_modes
}
style.theme = smooth_stone
-- set themes per configurations
---@param main UI_THEME main UI theme
---@param fp FP_THEME front panel theme
---@param color_mode COLOR_MODE the color mode to use
function style.set_themes(main, fp, color_mode)
local colorblind = color_mode ~= themes.COLOR_MODE.STANDARD and color_mode ~= themes.COLOR_MODE.STD_ON_BLACK
local gray_ind_off = color_mode == themes.COLOR_MODE.STANDARD or color_mode == themes.COLOR_MODE.BLUE_IND
style.ind_bkg = colors.gray
style.fp_ind_bkg = util.trinary(gray_ind_off, colors.gray, colors.black)
style.ind_hi_box_bg = util.trinary(gray_ind_off, colors.gray, colors.black)
if main == themes.UI_THEME.SMOOTH_STONE then
style.theme = smooth_stone
style.ind_bkg = util.trinary(gray_ind_off, colors.gray, colors.black)
elseif main == themes.UI_THEME.DEEPSLATE then
style.theme = deepslate
style.ind_hi_box_bg = util.trinary(gray_ind_off, colors.lightGray, colors.black)
end
style.colorblind = colorblind
style.root = cpair(style.theme.text, style.theme.bg)
style.label = cpair(style.theme.label, style.theme.bg)
-- high contrast text (also tags)
style.hc_text = cpair(style.theme.text, style.theme.text_inv)
-- text on default background
style.text_colors = cpair(style.theme.text, style.theme.bg)
-- label & unit colors
style.lu_colors = cpair(style.theme.label, style.theme.label)
-- label & unit colors (darker if set)
style.lu_colors_dark = cpair(style.theme.label_dark, style.theme.label_dark)
style.ind_grn = cpair(util.trinary(colorblind, colors.blue, colors.green), style.ind_bkg)
style.ind_yel = cpair(colors.yellow, style.ind_bkg)
style.ind_red = cpair(colors.red, style.ind_bkg)
style.ind_wht = cpair(colors.white, style.ind_bkg)
if fp == themes.FP_THEME.SANDSTONE then
style.fp_theme = themes.sandstone
elseif fp == themes.FP_THEME.BASALT then
style.fp_theme = themes.basalt
end
style.fp = themes.get_fp_style(style.fp_theme)
end
-- COMMON COLOR PAIRS --
style.wh_gray = cpair(colors.white, colors.gray)
style.bw_fg_bg = cpair(colors.black, colors.white)
style.hzd_fg_bg = style.wh_gray
style.dis_colors = cpair(colors.white, colors.lightGray)
style.lg_gray = cpair(colors.lightGray, colors.gray)
style.lg_white = cpair(colors.lightGray, colors.white)
style.gray_white = cpair(colors.gray, colors.white)
-- UI COMPONENTS --
style.reactor = {
-- reactor states
@@ -206,7 +282,7 @@ style.sps = {
text = "RTU FAULT"
},
{
color = cpair(colors.black, colors.gray),
color = cpair(colors.white, colors.gray),
text = "IDLE"
},
{
@@ -216,6 +292,36 @@ style.sps = {
}
}
style.dtank = {
-- dynamic tank states
states = {
{
color = cpair(colors.black, colors.yellow),
text = "OFF-LINE"
},
{
color = cpair(colors.black, colors.orange),
text = "NOT FORMED"
},
{
color = cpair(colors.black, colors.orange),
text = "RTU FAULT"
},
{
color = cpair(colors.black, colors.green),
text = "ONLINE"
},
{
color = cpair(colors.black, colors.yellow),
text = "LOW FILL"
},
{
color = cpair(colors.black, colors.green),
text = "FILLED"
},
}
}
style.waste = {
-- auto waste processing states
states = {

View File

@@ -7,19 +7,15 @@ local flasher = require("graphics.flasher")
local core = {}
core.version = "1.0.2"
core.version = "2.2.4"
core.flasher = flasher
core.events = events
-- Core Types
---@enum TEXT_ALIGN
core.TEXT_ALIGN = {
LEFT = 1,
CENTER = 2,
RIGHT = 3
}
---@enum ALIGN
core.ALIGN = { LEFT = 1, CENTER = 2, RIGHT = 3 }
---@class graphics_border
---@field width integer
@@ -35,11 +31,7 @@ core.TEXT_ALIGN = {
---@param even? boolean whether to pad width extra to account for rectangular pixels, defaults to false
---@return graphics_border
function core.border(width, color, even)
return {
width = width,
color = color,
even = even or false -- convert nil to false
}
return { width = width, color = color, even = even or false }
end
---@class graphics_frame
@@ -56,12 +48,7 @@ end
---@param h integer
---@return graphics_frame
function core.gframe(x, y, w, h)
return {
x = x,
y = y,
w = w,
h = h
}
return { x = x, y = y, w = w, h = h }
end
---@class cpair
@@ -74,6 +61,9 @@ end
---@field blit_fgd string
---@field blit_bkg string
-- add inherited flag, 3 isn't a pure color so it wouldn't be used
colors._INHERIT = 3
-- create a new color pair definition
---@nodiscard
---@param a color
@@ -82,15 +72,9 @@ end
function core.cpair(a, b)
return {
-- color pairs
color_a = a,
color_b = b,
blit_a = colors.toBlit(a),
blit_b = colors.toBlit(b),
color_a = a, color_b = b, blit_a = colors.toBlit(a), blit_b = colors.toBlit(b),
-- aliases
fgd = a,
bkg = b,
blit_fgd = colors.toBlit(a),
blit_bkg = colors.toBlit(b)
fgd = a, bkg = b, blit_fgd = colors.toBlit(a), blit_bkg = colors.toBlit(b)
}
end
@@ -130,4 +114,215 @@ function core.pipe(x1, y1, x2, y2, color, thin, align_tr)
}
end
-- Assertion Handling
-- extract the custom element assert message, dropping the path to the element file
function core.extract_assert_msg(msg)
return string.sub(msg, (string.find(msg, "@") or 0) + 1)
end
-- Interactive Field Manager
---@param e graphics_base
---@param max_len any
---@param fg_bg any
---@param dis_fg_bg any
function core.new_ifield(e, max_len, fg_bg, dis_fg_bg)
local self = {
frame_start = 1,
visible_text = e.value,
cursor_pos = string.len(e.value) + 1,
selected_all = false
}
-- update visible text
local function _update_visible()
self.visible_text = string.sub(e.value, self.frame_start, self.frame_start + math.min(string.len(e.value), e.frame.w) - 1)
end
-- try shifting frame left
local function _try_lshift()
if self.frame_start > 1 then
self.frame_start = self.frame_start - 1
return true
end
end
-- try shifting frame right
local function _try_rshift()
if (self.frame_start + e.frame.w - 1) <= string.len(e.value) then
self.frame_start = self.frame_start + 1
return true
end
end
---@class ifield
local public = {}
-- censor the display (for private info, for example) with the provided character<br>
-- disable by passing no argument
---@param censor string? character to hide data with
function public.censor(censor)
if type(censor) == "string" and string.len(censor) == 1 then
self.censor = censor
else self.censor = nil end
public.show()
end
-- show the field
function public.show()
_update_visible()
if e.enabled then
e.w_set_bkg(fg_bg.bkg)
e.w_set_fgd(fg_bg.fgd)
elseif dis_fg_bg ~= nil then
e.w_set_bkg(dis_fg_bg.bkg)
e.w_set_fgd(dis_fg_bg.fgd)
end
-- clear and print
e.w_set_cur(1, 1)
e.w_write(string.rep(" ", e.frame.w))
e.w_set_cur(1, 1)
local function _write()
if self.censor then
e.w_write(string.rep(self.censor, string.len(self.visible_text)))
else
e.w_write(self.visible_text)
end
end
if e.is_focused() and e.enabled then
-- write text with cursor
if self.selected_all then
e.w_set_bkg(fg_bg.fgd)
e.w_set_fgd(fg_bg.bkg)
_write()
elseif self.cursor_pos >= (string.len(self.visible_text) + 1) then
-- write text with cursor at the end, no need to blit
_write()
e.w_set_fgd(colors.lightGray)
e.w_write("_")
else
local a, b = "", ""
if self.cursor_pos <= string.len(self.visible_text) then
a = fg_bg.blit_bkg
b = fg_bg.blit_fgd
end
local b_fgd = string.rep(fg_bg.blit_fgd, self.cursor_pos - 1) .. a .. string.rep(fg_bg.blit_fgd, string.len(self.visible_text) - self.cursor_pos)
local b_bkg = string.rep(fg_bg.blit_bkg, self.cursor_pos - 1) .. b .. string.rep(fg_bg.blit_bkg, string.len(self.visible_text) - self.cursor_pos)
if self.censor then
e.w_blit(string.rep(self.censor, string.len(self.visible_text)), b_fgd, b_bkg)
else
e.w_blit(self.visible_text, b_fgd, b_bkg)
end
end
else
self.selected_all = false
-- write text without cursor
_write()
end
end
-- move cursor to x
---@param x integer
function public.move_cursor(x)
self.selected_all = false
self.cursor_pos = math.min(x, string.len(self.visible_text) + 1)
public.show()
end
-- select all text
function public.select_all()
self.selected_all = true
public.show()
end
-- set field value
---@param val string
function public.set_value(val)
e.value = string.sub(val, 1, math.min(max_len, string.len(val)))
public.nav_end()
end
-- try to insert a character if there is space
---@param char string
function public.try_insert_char(char)
-- limit length
if string.len(e.value) >= max_len then return end
-- replace if selected all, insert otherwise
if self.selected_all then
self.selected_all = false
self.cursor_pos = 2
self.frame_start = 1
e.value = char
public.show()
else
e.value = string.sub(e.value, 1, self.frame_start + self.cursor_pos - 2) .. char .. string.sub(e.value, self.frame_start + self.cursor_pos - 1, string.len(e.value))
_update_visible()
public.nav_right()
end
end
-- remove charcter before cursor if there is anything to remove, or delete all if selected all
function public.backspace()
if self.selected_all then
self.selected_all = false
e.value = ""
self.cursor_pos = 1
self.frame_start = 1
public.show()
else
if self.frame_start + self.cursor_pos > 2 then
e.value = string.sub(e.value, 1, self.frame_start + self.cursor_pos - 3) .. string.sub(e.value, self.frame_start + self.cursor_pos - 1, string.len(e.value))
if self.cursor_pos > 1 then
self.cursor_pos = self.cursor_pos - 1
public.show()
elseif _try_lshift() then public.show() end
end
end
end
-- move cursor left by one
function public.nav_left()
if self.cursor_pos > 1 then
self.cursor_pos = self.cursor_pos - 1
public.show()
elseif _try_lshift() then public.show() end
end
-- move cursor right by one
function public.nav_right()
if self.cursor_pos < math.min(string.len(self.visible_text) + 1, e.frame.w) then
self.cursor_pos = self.cursor_pos + 1
public.show()
elseif _try_rshift() then public.show() end
end
-- move cursor to the start
function public.nav_start()
self.cursor_pos = 1
self.frame_start = 1
public.show()
end
-- move cursor to the end
function public.nav_end()
self.frame_start = math.max(1, string.len(e.value) - e.frame.w + 2)
_update_visible()
self.cursor_pos = string.len(self.visible_text) + 1
public.show()
end
return public
end
return core

View File

@@ -2,8 +2,12 @@
-- Generic Graphics Element
--
local util = require("scada-common.util")
local core = require("graphics.core")
local events = core.events
local element = {}
---@class graphics_args_generic
@@ -17,18 +21,23 @@ local element = {}
---@field gframe? graphics_frame frame instead of x/y/width/height
---@field fg_bg? cpair foreground/background colors
---@field hidden? boolean true to hide on initial draw
---@field can_focus? boolean true if this element can be focused, false by default
---@alias graphics_args graphics_args_generic
---|waiting_args
---|app_button_args
---|checkbox_args
---|hazard_button_args
---|multi_button_args
---|push_button_args
---|radio_2d_args
---|radio_button_args
---|sidebar_args
---|spinbox_args
---|switch_button_args
---|tabbar_args
---|number_field_args
---|text_field_args
---|alarm_indicator_light
---|core_map_args
---|data_indicator_args
@@ -40,9 +49,11 @@ local element = {}
---|indicator_light_args
---|power_indicator_args
---|rad_indicator_args
---|signal_bar_args
---|state_indicator_args
---|tristate_indicator_light_args
---|vbar_args
---|app_multipane_args
---|colormap_args
---|displaybox_args
---|div_args
@@ -58,6 +69,16 @@ local element = {}
---@field key string data key
---@field func function callback
-- more detailed assert message for element verification
---@param condition any assert condition
---@param msg string assert message
---@param callstack_offset? integer shift value to change targets of debug.getinfo()
function element.assert(condition, msg, callstack_offset)
callstack_offset = callstack_offset or 0
local caller = debug.getinfo(3 + callstack_offset)
assert(condition, util.c(caller.source, ":", caller.currentline, "{", debug.getinfo(2 + callstack_offset).name, "}: ", msg))
end
-- a base graphics element, should not be created on its own
---@nodiscard
---@param args graphics_args arguments
@@ -66,14 +87,19 @@ local element = {}
function element.new(args, child_offset_x, child_offset_y)
local self = {
id = nil, ---@type element_id|nil
is_root = args.parent == nil,
elem_type = debug.getinfo(2).name,
define_completed = false,
p_window = nil, ---@type table
position = { x = 1, y = 1 }, ---@type coordinate_2d
position = events.new_coord_2d(1, 1),
bounds = { x1 = 1, y1 = 1, x2 = 1, y2 = 1 }, ---@class element_bounds
offset_x = 0,
offset_y = 0,
next_y = 1, -- next child y coordinate
next_id = 0, -- next child ID
subscriptions = {},
button_down = { events.new_coord_2d(-1, -1), events.new_coord_2d(-1, -1), events.new_coord_2d(-1, -1) },
focused = false,
mt = {}
}
@@ -83,16 +109,16 @@ function element.new(args, child_offset_x, child_offset_y)
value = nil, ---@type any
window = nil, ---@type table
content_window = nil, ---@type table|nil
mouse_window_shift = { x = 0, y = 0 },
fg_bg = core.cpair(colors.white, colors.black),
frame = core.gframe(1, 1, 1, 1),
children = {}
children = {},
child_id_map = {}
}
local name_brief = "graphics.element{" .. self.elem_type .. "}: "
-- element as string
function self.mt.__tostring()
return "graphics.element{" .. self.elem_type .. "} @ " .. tostring(self)
return util.c("graphics.element{", self.elem_type, "} @ ", self)
end
---@class graphics_element
@@ -100,6 +126,69 @@ function element.new(args, child_offset_x, child_offset_y)
setmetatable(public, self.mt)
-----------------------
-- PRIVATE FUNCTIONS --
-----------------------
-- use tab to jump to the next focusable field
---@param reverse boolean
local function _tab_focusable(reverse)
local first_f = nil ---@type graphics_element|nil
local prev_f = nil ---@type graphics_element|nil
local cur_f = nil ---@type graphics_element|nil
local done = false
---@param elem graphics_element
local function handle_element(elem)
if elem.is_visible() and elem.is_focusable() and elem.is_enabled() then
if first_f == nil then first_f = elem end
if cur_f == nil then
if elem.is_focused() then
cur_f = elem
if (not done) and (reverse and prev_f ~= nil) then
cur_f.unfocus()
prev_f.focus()
done = true
end
end
else
if elem.is_focused() then
elem.unfocus()
elseif not (reverse or done) then
cur_f.unfocus()
elem.focus()
done = true
end
end
prev_f = elem
end
end
---@param children table
local function traverse(children)
for i = 1, #children do
local child = children[i] ---@type graphics_base
handle_element(child.get())
if child.get().is_visible() then traverse(child.children) end
end
end
traverse(protected.children)
-- if no element was focused, wrap focus
if first_f ~= nil and not done then
if reverse then
if cur_f ~= nil then cur_f.unfocus() end
if prev_f ~= nil then prev_f.focus() end
else
if cur_f ~= nil then cur_f.unfocus() end
first_f.focus()
end
end
end
-------------------------
-- PROTECTED FUNCTIONS --
-------------------------
@@ -109,6 +198,13 @@ function element.new(args, child_offset_x, child_offset_y)
---@param offset_y integer y offset for mouse events
---@param next_y integer next line if no y was provided
function protected.prepare_template(offset_x, offset_y, next_y)
-- don't auto incrememnt y if inheriting height, that would cause an assertion
next_y = util.trinary(args.height == nil, 1, next_y)
-- record offsets in case there is a reposition
self.offset_x = offset_x
self.offset_y = offset_y
-- get frame coordinates/size
if args.gframe ~= nil then
protected.frame.x = args.gframe.x
@@ -133,21 +229,34 @@ function element.new(args, child_offset_x, child_offset_y)
end
-- check frame
assert(f.x >= 1, name_brief .. "frame x not >= 1")
assert(f.y >= 1, name_brief .. "frame y not >= 1")
assert(f.w >= 1, name_brief .. "frame width not >= 1")
assert(f.h >= 1, name_brief .. "frame height not >= 1")
element.assert(f.x >= 1, "frame x not >= 1", 3)
element.assert(f.y >= 1, "frame y not >= 1", 3)
element.assert(f.w >= 1, "frame width not >= 1", 3)
element.assert(f.h >= 1, "frame height not >= 1", 3)
-- create window
protected.window = window.create(self.p_window, f.x, f.y, f.w, f.h, args.hidden ~= true)
-- init colors
if args.fg_bg ~= nil then
protected.fg_bg = args.fg_bg
elseif args.parent ~= nil then
protected.fg_bg = args.parent.get_fg_bg()
protected.fg_bg = core.cpair(args.fg_bg.fgd, args.fg_bg.bkg)
end
if args.parent ~= nil then
local p_fg_bg = args.parent.get_fg_bg()
if args.fg_bg == nil then
protected.fg_bg = core.cpair(p_fg_bg.fgd, p_fg_bg.bkg)
else
if protected.fg_bg.fgd == colors._INHERIT then protected.fg_bg = core.cpair(p_fg_bg.fgd, protected.fg_bg.bkg) end
if protected.fg_bg.bkg == colors._INHERIT then protected.fg_bg = core.cpair(protected.fg_bg.fgd, p_fg_bg.bkg) end
end
end
-- check colors
element.assert(protected.fg_bg.fgd ~= colors._INHERIT, "could not determine foreground color to inherit")
element.assert(protected.fg_bg.bkg ~= colors._INHERIT, "could not determine background color to inherit")
-- set colors
protected.window.setBackgroundColor(protected.fg_bg.bkg)
protected.window.setTextColor(protected.fg_bg.fgd)
@@ -165,6 +274,31 @@ function element.new(args, child_offset_x, child_offset_y)
self.bounds.x2 = self.position.x + f.w - 1
self.bounds.y1 = self.position.y
self.bounds.y2 = self.position.y + f.h - 1
-- alias functions
-- window set cursor position
---@param x integer
---@param y integer
function protected.w_set_cur(x, y) protected.window.setCursorPos(x, y) end
-- set background color
---@param c color
function protected.w_set_bkg(c) protected.window.setBackgroundColor(c) end
-- set foreground (text) color
---@param c color
function protected.w_set_fgd(c) protected.window.setTextColor(c) end
-- write text
---@param str string
function protected.w_write(str) protected.window.write(str) end
-- blit text
---@param str string
---@param fg string
---@param bg string
function protected.w_blit(str, fg, bg) protected.window.blit(str, fg, bg) end
end
-- check if a coordinate relative to the parent is within the bounds of this element
@@ -185,85 +319,6 @@ function element.new(args, child_offset_x, child_offset_y)
return in_x and in_y
end
-- luacheck: push ignore
---@diagnostic disable: unused-local, unused-vararg
-- handle a child element having been added
---@param id element_id element identifier
---@param child graphics_element child element
function protected.on_added(id, child)
end
-- handle a child element having been removed
---@param id element_id element identifier
function protected.on_removed(id)
end
-- handle a mouse event
---@param event mouse_interaction mouse interaction event
function protected.handle_mouse(event)
end
-- handle data value changes
---@vararg any value(s)
function protected.on_update(...)
end
-- callback on control press responses
---@param result any
function protected.response_callback(result)
end
-- get value
---@nodiscard
function protected.get_value()
return protected.value
end
-- set value
---@param value any value to set
function protected.set_value(value)
end
-- set minimum input value
---@param min integer minimum allowed value
function protected.set_min(min)
end
-- set maximum input value
---@param max integer maximum allowed value
function protected.set_max(max)
end
-- enable the control
function protected.enable()
end
-- disable the control
function protected.disable()
end
-- custom recolor command, varies by element if implemented
---@vararg cpair|color color(s)
function protected.recolor(...)
end
-- custom resize command, varies by element if implemented
---@vararg integer sizing
function protected.resize(...)
end
-- luacheck: pop
---@diagnostic enable: unused-local, unused-vararg
-- start animations
function protected.start_anim()
end
-- stop animations
function protected.stop_anim()
end
-- get public interface
---@nodiscard
---@return graphics_element element, element_id id
@@ -277,6 +332,111 @@ function element.new(args, child_offset_x, child_offset_y)
return public, self.id
end
-- protected version of public is_focused()
---@nodiscard
---@return boolean is_focused
function protected.is_focused() return self.focused end
-- defocus this element
function protected.defocus() public.unfocus_all() end
-- focus this element and take away focus from all other elements
function protected.take_focus() args.parent.__focus_child(public) end
-- action handlers --
-- luacheck: push ignore
---@diagnostic disable: unused-local, unused-vararg
-- handle a child element having been added
---@param id element_id element identifier
---@param child graphics_element child element
function protected.on_added(id, child) end
-- handle a child element having been removed
---@param id element_id element identifier
function protected.on_removed(id) end
-- handle enabled
function protected.on_enabled() end
-- handle disabled
function protected.on_disabled() end
-- handle this element having been focused
function protected.on_focused() end
-- handle this element having been unfocused
function protected.on_unfocused() end
-- handle this element having had a child focused
---@param child graphics_element
function protected.on_child_focused(child) end
-- handle this element having been shown
function protected.on_shown() end
-- handle this element having been hidden
function protected.on_hidden() end
-- handle a mouse event
---@param event mouse_interaction mouse interaction event
function protected.handle_mouse(event) end
-- handle a keyboard event
---@param event key_interaction key interaction event
function protected.handle_key(event) end
-- handle a paste event
---@param text string pasted text
function protected.handle_paste(text) end
-- handle data value changes
---@vararg any value(s)
function protected.on_update(...) end
-- callback on control press responses
---@param result any
function protected.response_callback(result) end
-- accessors and control --
-- get value
---@nodiscard
function protected.get_value() return protected.value end
-- set value
---@param value any value to set
function protected.set_value(value) end
-- set minimum input value
---@param min integer minimum allowed value
function protected.set_min(min) end
-- set maximum input value
---@param max integer maximum allowed value
function protected.set_max(max) end
-- custom recolor command, varies by element if implemented
---@vararg cpair|color color(s)
function protected.recolor(...) end
-- custom resize command, varies by element if implemented
---@vararg integer sizing
function protected.resize(...) end
-- luacheck: pop
---@diagnostic enable: unused-local, unused-vararg
-- re-draw this element
function protected.redraw() end
-- start animations
function protected.start_anim() end
-- stop animations
function protected.stop_anim() end
-----------
-- SETUP --
-----------
@@ -288,7 +448,7 @@ function element.new(args, child_offset_x, child_offset_y)
end
-- check window
assert(self.p_window, name_brief .. "no parent window provided")
element.assert(self.p_window, "no parent window provided", 1)
-- prepare the template
if args.parent == nil then
@@ -329,7 +489,7 @@ function element.new(args, child_offset_x, child_offset_y)
-- delete all children
for k, v in pairs(protected.children) do
v.delete()
v.get().delete()
protected.children[k] = nil
end
@@ -351,65 +511,94 @@ function element.new(args, child_offset_x, child_offset_y)
self.next_y = child.frame.y + child.frame.h
local child_element = child.get()
local id = key ---@type string|integer|nil
if id == nil then
id = self.next_id
self.next_id = self.next_id + 1
end
protected.children[id] = child_element
table.insert(protected.children, child)
protected.child_id_map[id] = #protected.children
return id
end
-- remove a child element
---@param key element_id id
function public.__remove_child(key)
if protected.children[key] ~= nil then
protected.on_removed(key)
protected.children[key] = nil
---@param id element_id id
function public.__remove_child(id)
local index = protected.child_id_map[id]
if protected.children[index] ~= nil then
protected.on_removed(id)
protected.children[index] = nil
protected.child_id_map[id] = nil
end
end
-- actions to take upon a child element becoming ready (initial draw/construction completed)
---@param key element_id id
---@param child graphics_element
function public.__child_ready(key, child)
protected.on_added(key, child)
function public.__child_ready(key, child) protected.on_added(key, child) end
-- focus solely on this child
---@param child graphics_element
function public.__focus_child(child)
if self.is_root then
public.unfocus_all()
child.focus()
else args.parent.__focus_child(child) end
end
-- a child was focused, used to make sure it is actually visible to the user in the content frame
---@param child graphics_element
function public.__child_focused(child)
protected.on_child_focused(child)
if not self.is_root then args.parent.__child_focused(public) end
end
-- get a child element
---@nodiscard
---@param id element_id
---@return graphics_element
function public.get_child(id) return protected.children[id] end
function public.get_child(id) return protected.children[protected.child_id_map[id]].get() end
-- remove a child element
---@param id element_id
function public.remove(id)
if protected.children[id] ~= nil then
protected.children[id].delete()
local index = protected.child_id_map[id]
if protected.children[index] ~= nil then
protected.children[index].get().delete()
protected.on_removed(id)
protected.children[id] = nil
protected.children[index] = nil
protected.child_id_map[id] = nil
end
end
-- remove all child elements and reset next y
function public.remove_all()
for i = 1, #protected.children do
local child = protected.children[i].get() ---@type graphics_element
child.delete()
protected.on_removed(child.get_id())
end
self.next_y = 1
protected.children = {}
protected.child_id_map = {}
end
-- attempt to get a child element by ID (does not include this element itself)
---@nodiscard
---@param id element_id
---@return graphics_element|nil element
function public.get_element_by_id(id)
if protected.children[id] == nil then
local index = protected.child_id_map[id]
if protected.children[index] == nil then
for _, child in pairs(protected.children) do
local elem = child.get_element_by_id(id)
local elem = child.get().get_element_by_id(id)
if elem ~= nil then return elem end
end
else
return protected.children[id]
end
return nil
else return protected.children[index].get() end
end
-- AUTO-PLACEMENT --
@@ -421,89 +610,109 @@ function element.new(args, child_offset_x, child_offset_y)
-- PROPERTIES --
-- get the foreground/background colors
-- get element id
---@nodiscard
---@return cpair fg_bg
function public.get_fg_bg()
return protected.fg_bg
end
---@return element_id
function public.get_id() return self.id end
-- get element x
---@nodiscard
---@return integer x
function public.get_x()
return protected.frame.x
end
function public.get_x() return protected.frame.x end
-- get element y
---@nodiscard
---@return integer y
function public.get_y()
return protected.frame.y
end
function public.get_y() return protected.frame.y end
-- get element width
---@nodiscard
---@return integer width
function public.get_width()
return protected.frame.w
end
function public.get_width() return protected.frame.w end
-- get element height
---@nodiscard
---@return integer height
function public.get_height()
return protected.frame.h
end
function public.get_height() return protected.frame.h end
-- get the foreground/background colors
---@nodiscard
---@return cpair fg_bg
function public.get_fg_bg() return protected.fg_bg end
-- get the element value
---@nodiscard
---@return any value
function public.get_value()
return protected.get_value()
end
function public.get_value() return protected.get_value() end
-- set the element value
---@param value any new value
function public.set_value(value)
protected.set_value(value)
end
function public.set_value(value) protected.set_value(value) end
-- set minimum input value
---@param min integer minimum allowed value
function public.set_min(min)
protected.set_min(min)
end
function public.set_min(min) protected.set_min(min) end
-- set maximum input value
---@param max integer maximum allowed value
function public.set_max(max)
protected.set_max(max)
end
function public.set_max(max) protected.set_max(max) end
-- check if this element is enabled
function public.is_enabled() return protected.enabled end
-- enable the element
function public.enable()
protected.enabled = true
protected.enable()
if not protected.enabled then
protected.enabled = true
protected.on_enabled()
end
end
-- disable the element
function public.disable()
protected.enabled = false
protected.disable()
if protected.enabled then
protected.enabled = false
protected.on_disabled()
public.unfocus_all()
end
end
-- can this element be focused
function public.is_focusable() return args.can_focus end
-- is this element focused
function public.is_focused() return self.focused end
-- focus the element
function public.focus()
if args.can_focus and protected.enabled and not self.focused then
self.focused = true
protected.on_focused()
if not self.is_root then args.parent.__child_focused(public) end
end
end
-- unfocus this element
function public.unfocus()
if args.can_focus and self.focused then
self.focused = false
protected.on_unfocused()
end
end
-- unfocus this element and all its children
function public.unfocus_all()
public.unfocus()
for _, child in pairs(protected.children) do child.get().unfocus_all() end
end
-- custom recolor command, varies by element if implemented
---@vararg cpair|color color(s)
function public.recolor(...)
protected.recolor(...)
end
function public.recolor(...) protected.recolor(...) end
-- resize attributes of the element value if supported
---@vararg number dimensions (element specific)
function public.resize(...)
protected.resize(...)
end
function public.resize(...) protected.resize(...) end
-- reposition the element window<br>
-- offsets relative to parent frame are where (1, 1) would be on top of the parent's top left corner
@@ -511,37 +720,89 @@ function element.new(args, child_offset_x, child_offset_y)
---@param y integer y position relative to parent frame
function public.reposition(x, y)
protected.window.reposition(x, y)
-- record position
self.position.x, self.position.y = protected.window.getPosition()
-- shift per parent child offset
self.position.x = self.position.x + self.offset_x
self.position.y = self.position.y + self.offset_y
-- calculate mouse event bounds
self.bounds.x1 = self.position.x
self.bounds.x2 = self.position.x + protected.frame.w - 1
self.bounds.y1 = self.position.y
self.bounds.y2 = self.position.y + protected.frame.h - 1
end
-- FUNCTION CALLBACKS --
-- handle a monitor touch or mouse click
-- handle a monitor touch or mouse click if this element is visible
---@param event mouse_interaction mouse interaction event
function public.handle_mouse(event)
local x_ini, y_ini = event.initial.x, event.initial.y
if protected.window.isVisible() then
local x_ini, y_ini = event.initial.x, event.initial.y
local ini_in = protected.in_window_bounds(x_ini, y_ini)
local ini_in = protected.in_window_bounds(x_ini, y_ini)
if ini_in then
local event_T = core.events.mouse_transposed(event, self.position.x, self.position.y)
if ini_in then
if event.type == events.MOUSE_CLICK.UP or event.type == events.MOUSE_CLICK.DRAG then
-- make sure we don't handle mouse events that started before this element was made visible
if (event.initial.x ~= self.button_down[event.button].x) or (event.initial.y ~= self.button_down[event.button].y) then
return
end
elseif event.type == events.MOUSE_CLICK.DOWN then
self.button_down[event.button] = event.initial
end
-- handle the mouse event then pass to children
protected.handle_mouse(event_T)
for _, child in pairs(protected.children) do child.handle_mouse(event_T) end
local event_T = events.mouse_transposed(event, self.position.x, self.position.y)
protected.handle_mouse(event_T)
-- shift child event if the content window has moved then pass to children
local c_event_T = events.mouse_transposed(event_T, protected.mouse_window_shift.x + 1, protected.mouse_window_shift.y + 1)
for _, child in pairs(protected.children) do child.get().handle_mouse(c_event_T) end
elseif event.type == events.MOUSE_CLICK.DOWN or event.type == events.MOUSE_CLICK.TAP then
-- clicked out, unfocus this element and children
public.unfocus_all()
end
else
-- don't track clicks while hidden
self.button_down[event.button] = events.new_coord_2d(-1, -1)
end
end
-- handle a keyboard click if this element is visible and focused
---@param event key_interaction keyboard interaction event
function public.handle_key(event)
if protected.window.isVisible() then
if self.is_root and (event.type == events.KEY_CLICK.DOWN) and (event.key == keys.tab) then
-- try to jump to the next/previous focusable field
_tab_focusable(event.shift)
else
-- handle the key event then pass to children
if self.focused then protected.handle_key(event) end
for _, child in pairs(protected.children) do child.get().handle_key(event) end
end
end
end
-- handle text paste
---@param text string pasted text
function public.handle_paste(text)
if protected.window.isVisible() then
-- handle the paste event then pass to children
if self.focused then protected.handle_paste(text) end
for _, child in pairs(protected.children) do child.get().handle_paste(text) end
end
end
-- draw the element given new data
---@vararg any new data
function public.update(...)
protected.on_update(...)
end
function public.update(...) protected.on_update(...) end
-- on a control request response
---@param result any
function public.on_response(result)
protected.response_callback(result)
end
function public.on_response(result) protected.response_callback(result) end
-- register a callback with a PSIL, allowing for automatic unregister on delete<br>
-- do not use graphics elements directly with PSIL subscribe()
@@ -555,6 +816,9 @@ function element.new(args, child_offset_x, child_offset_y)
-- VISIBILITY & ANIMATIONS --
-- check if this element is visible
function public.is_visible() return protected.window.isVisible() end
-- show the element and enables animations by default
---@param animate? boolean true (default) to automatically resume animations
function public.show(animate)
@@ -564,47 +828,54 @@ function element.new(args, child_offset_x, child_offset_y)
-- hide the element and disables animations<br>
-- this alone does not cause an element to be fully hidden, it only prevents updates from being shown<br>
---@see graphics_element.redraw
---@see graphics_element.content_redraw
function public.hide()
---@param clear? boolean true to visibly hide this element (redraws the parent)
function public.hide(clear)
public.freeze_all() -- stop animations for efficiency/performance
public.unfocus_all()
protected.window.setVisible(false)
if clear and args.parent then args.parent.redraw() end
end
-- start/resume animation(s)
function public.animate()
protected.start_anim()
end
function public.animate() protected.start_anim() end
-- start/resume animation(s) for this element and all its children<br>
-- only animates if a window is visible
function public.animate_all()
if protected.window.isVisible() then
public.animate()
for _, child in pairs(protected.children) do child.animate_all() end
for _, child in pairs(protected.children) do child.get().animate_all() end
end
end
-- freeze animation(s)
function public.freeze()
protected.stop_anim()
end
function public.freeze() protected.stop_anim() end
-- freeze animation(s) for this element and all its children
function public.freeze_all()
public.freeze()
for _, child in pairs(protected.children) do child.freeze_all() end
for _, child in pairs(protected.children) do child.get().freeze_all() end
end
-- re-draw the element
-- re-draw this element and all its children
function public.redraw()
protected.window.redraw()
local bg, fg = protected.window.getBackgroundColor(), protected.window.getTextColor()
protected.window.setBackgroundColor(protected.fg_bg.bkg)
protected.window.setTextColor(protected.fg_bg.fgd)
protected.window.clear()
protected.window.setBackgroundColor(bg)
protected.window.setTextColor(fg)
protected.redraw()
for _, child in pairs(protected.children) do child.get().redraw() end
end
-- if a content window is set, clears it then re-draws all children
function public.content_redraw()
if protected.content_window ~= nil then
protected.content_window.clear()
for _, child in pairs(protected.children) do child.redraw() end
for _, child in pairs(protected.children) do child.get().redraw() end
end
end

View File

@@ -36,49 +36,49 @@ local function waiting(args)
if state >= 0 and state < 7 then
-- top
e.window.setCursorPos(1 + math.floor(state / 2), 1)
e.w_set_cur(1 + math.floor(state / 2), 1)
if state % 2 == 0 then
e.window.blit("\x8f", blit_fg, blit_bg)
e.w_blit("\x8f", blit_fg, blit_bg)
else
e.window.blit("\x8a\x85", blit_fg_2x, blit_bg_2x)
e.w_blit("\x8a\x85", blit_fg_2x, blit_bg_2x)
end
-- bottom
e.window.setCursorPos(4 - math.ceil(state / 2), 3)
e.w_set_cur(4 - math.ceil(state / 2), 3)
if state % 2 == 0 then
e.window.blit("\x8f", blit_fg, blit_bg)
e.w_blit("\x8f", blit_fg, blit_bg)
else
e.window.blit("\x8a\x85", blit_fg_2x, blit_bg_2x)
e.w_blit("\x8a\x85", blit_fg_2x, blit_bg_2x)
end
else
local st = state - 7
-- right
if st % 3 == 0 then
e.window.setCursorPos(4, 1 + math.floor(st / 3))
e.window.blit("\x83", blit_bg, blit_fg)
e.w_set_cur(4, 1 + math.floor(st / 3))
e.w_blit("\x83", blit_bg, blit_fg)
elseif st % 3 == 1 then
e.window.setCursorPos(4, 1 + math.floor(st / 3))
e.window.blit("\x8f", blit_bg, blit_fg)
e.window.setCursorPos(4, 2 + math.floor(st / 3))
e.window.blit("\x83", blit_fg, blit_bg)
e.w_set_cur(4, 1 + math.floor(st / 3))
e.w_blit("\x8f", blit_bg, blit_fg)
e.w_set_cur(4, 2 + math.floor(st / 3))
e.w_blit("\x83", blit_fg, blit_bg)
else
e.window.setCursorPos(4, 2 + math.floor(st / 3))
e.window.blit("\x8f", blit_fg, blit_bg)
e.w_set_cur(4, 2 + math.floor(st / 3))
e.w_blit("\x8f", blit_fg, blit_bg)
end
-- left
if st % 3 == 0 then
e.window.setCursorPos(1, 3 - math.floor(st / 3))
e.window.blit("\x83", blit_fg, blit_bg)
e.window.setCursorPos(1, 2 - math.floor(st / 3))
e.window.blit("\x8f", blit_bg, blit_fg)
e.w_set_cur(1, 3 - math.floor(st / 3))
e.w_blit("\x83", blit_fg, blit_bg)
e.w_set_cur(1, 2 - math.floor(st / 3))
e.w_blit("\x8f", blit_bg, blit_fg)
elseif st % 3 == 1 then
e.window.setCursorPos(1, 2 - math.floor(st / 3))
e.window.blit("\x83", blit_bg, blit_fg)
e.w_set_cur(1, 2 - math.floor(st / 3))
e.w_blit("\x83", blit_bg, blit_fg)
else
e.window.setCursorPos(1, 2 - math.floor(st / 3))
e.window.blit("\x8f", blit_fg, blit_bg)
e.w_set_cur(1, 2 - math.floor(st / 3))
e.w_blit("\x8f", blit_fg, blit_bg)
end
end

View File

@@ -0,0 +1,109 @@
-- App Page Multi-Pane Display Graphics Element
local util = require("scada-common.util")
local core = require("graphics.core")
local element = require("graphics.element")
local events = require("graphics.events")
local MOUSE_CLICK = core.events.MOUSE_CLICK
---@class app_multipane_args
---@field panes table panes to swap between
---@field nav_colors cpair on/off colors (a/b respectively) for page navigator
---@field scroll_nav boolean? true to allow scrolling to change the active pane
---@field drag_nav boolean? true to allow mouse dragging to change the active pane (on mouse up)
---@field callback function? function to call when pane is changed by mouse interaction
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
---@field y? integer auto incremented if omitted
---@field width? integer parent width if omitted
---@field height? integer parent height if omitted
---@field gframe? graphics_frame frame instead of x/y/width/height
---@field fg_bg? cpair foreground/background colors
---@field hidden? boolean true to hide on initial draw
-- new app multipane element
---@nodiscard
---@param args app_multipane_args
---@return graphics_element element, element_id id
local function multipane(args)
element.assert(type(args.panes) == "table", "panes is a required field")
-- create new graphics element base object
local e = element.new(args)
e.value = 1
local nav_x_start = math.floor((e.frame.w / 2) - (#args.panes / 2)) + 1
local nav_x_end = math.floor((e.frame.w / 2) - (#args.panes / 2)) + #args.panes
-- show the selected pane
function e.redraw()
for i = 1, #args.panes do args.panes[i].hide() end
args.panes[e.value].show()
-- draw page indicator dots
for i = 1, #args.panes do
e.w_set_cur(nav_x_start + (i - 1), e.frame.h)
e.w_set_fgd(util.trinary(i == e.value, args.nav_colors.color_a, args.nav_colors.color_b))
e.w_write("\x07")
end
end
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
local initial = e.value
if e.enabled then
if event.current.y == e.frame.h and event.current.x >= nav_x_start and event.current.x <= nav_x_end then
local id = event.current.x - nav_x_start + 1
if event.type == MOUSE_CLICK.TAP then
e.set_value(id)
elseif event.type == MOUSE_CLICK.UP then
e.set_value(id)
end
end
end
if args.scroll_nav then
if event.type == events.MOUSE_CLICK.SCROLL_DOWN then
e.set_value(e.value + 1)
elseif event.type == events.MOUSE_CLICK.SCROLL_UP then
e.set_value(e.value - 1)
end
end
if args.drag_nav then
local x1, x2 = event.initial.x, event.current.x
if event.type == events.MOUSE_CLICK.UP and e.in_frame_bounds(x1, event.initial.y) and e.in_frame_bounds(x1, event.current.y) then
if x2 > x1 then
e.set_value(e.value - 1)
elseif x2 < x1 then
e.set_value(e.value + 1)
end
end
end
if e.value ~= initial and type(args.callback) == "function" then args.callback(e.value) end
end
-- select which pane is shown
---@param value integer pane to show
function e.set_value(value)
if (e.value ~= value) and (value > 0) and (value <= #args.panes) then
e.value = value
e.redraw()
end
end
-- initial draw
e.redraw()
return e.complete()
end
return multipane

View File

@@ -1,7 +1,5 @@
-- Color Map Graphics Element
local util = require("scada-common.util")
local element = require("graphics.element")
---@class colormap_args
@@ -16,7 +14,7 @@ local element = require("graphics.element")
---@return graphics_element element, element_id id
local function colormap(args)
local bkg = "008877FFCCEE114455DD9933BBAA2266"
local spaces = util.spaces(32)
local spaces = string.rep(" ", 32)
args.width = 32
args.height = 1
@@ -25,8 +23,13 @@ local function colormap(args)
local e = element.new(args)
-- draw color map
e.window.setCursorPos(1, 1)
e.window.blit(spaces, bkg, bkg)
function e.redraw()
e.w_set_cur(1, 1)
e.w_blit(spaces, bkg, bkg)
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -0,0 +1,132 @@
-- App Button Graphics Element
local tcd = require("scada-common.tcd")
local core = require("graphics.core")
local element = require("graphics.element")
local MOUSE_CLICK = core.events.MOUSE_CLICK
---@class app_button_args
---@field text string app icon text
---@field title string app title text
---@field callback function function to call on touch
---@field app_fg_bg cpair app icon foreground/background colors
---@field active_fg_bg? cpair foreground/background colors when pressed
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
---@field y? integer auto incremented if omitted
---@field fg_bg? cpair foreground/background colors
---@field hidden? boolean true to hide on initial draw
-- new app button
---@param args app_button_args
---@return graphics_element element, element_id id
local function app_button(args)
element.assert(type(args.text) == "string", "text is a required field")
element.assert(type(args.title) == "string", "title is a required field")
element.assert(type(args.callback) == "function", "callback is a required field")
element.assert(type(args.app_fg_bg) == "table", "app_fg_bg is a required field")
args.height = 4
args.width = 7
-- create new graphics element base object
local e = element.new(args)
-- draw the app button
local function draw()
local fgd = args.app_fg_bg.fgd
local bkg = args.app_fg_bg.bkg
if e.value then
fgd = args.active_fg_bg.fgd
bkg = args.active_fg_bg.bkg
end
-- draw icon
e.w_set_cur(2, 1)
e.w_set_fgd(fgd)
e.w_set_bkg(bkg)
e.w_write("\x9f\x83\x83\x83")
e.w_set_fgd(bkg)
e.w_set_bkg(fgd)
e.w_write("\x90")
e.w_set_fgd(fgd)
e.w_set_bkg(bkg)
e.w_set_cur(2, 2)
e.w_write("\x95 ")
e.w_set_fgd(bkg)
e.w_set_bkg(fgd)
e.w_write("\x95")
e.w_set_cur(2, 3)
e.w_write("\x82\x8f\x8f\x8f\x81")
-- write the icon text
e.w_set_cur(4, 2)
e.w_set_fgd(fgd)
e.w_set_bkg(bkg)
e.w_write(args.text)
end
-- draw the app button as pressed (if active_fg_bg set)
local function show_pressed()
if e.enabled and args.active_fg_bg ~= nil then
e.value = true
e.w_set_fgd(args.active_fg_bg.fgd)
e.w_set_bkg(args.active_fg_bg.bkg)
draw()
end
end
-- draw the app button as unpressed (if active_fg_bg set)
local function show_unpressed()
if e.enabled and args.active_fg_bg ~= nil then
e.value = false
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
draw()
end
end
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
if e.enabled then
if event.type == MOUSE_CLICK.TAP then
show_pressed()
-- show as unpressed in 0.25 seconds
if args.active_fg_bg ~= nil then tcd.dispatch(0.25, show_unpressed) end
args.callback()
elseif event.type == MOUSE_CLICK.DOWN then
show_pressed()
elseif event.type == MOUSE_CLICK.UP then
show_unpressed()
if e.in_frame_bounds(event.current.x, event.current.y) then
args.callback()
end
end
end
end
-- set the value (true simulates pressing the app button)
---@param val boolean new value
function e.set_value(val)
if val then e.handle_mouse(core.events.mouse_generic(core.events.MOUSE_CLICK.UP, 1, 1)) end
end
-- element redraw
function e.redraw()
e.w_set_cur(math.floor((e.frame.w - string.len(args.title)) / 2) + 1, 4)
e.w_write(args.title)
draw()
end
-- initial draw
e.redraw()
return e.complete()
end
return app_button

View File

@@ -6,7 +6,8 @@ local element = require("graphics.element")
---@class checkbox_args
---@field label string checkbox text
---@field box_fg_bg cpair colors for checkbox
---@field callback function function to call on press
---@field default? boolean default value
---@field callback? function function to call on press
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
@@ -18,48 +19,75 @@ local element = require("graphics.element")
---@param args checkbox_args
---@return graphics_element element, element_id id
local function checkbox(args)
assert(type(args.label) == "string", "graphics.elements.controls.checkbox: label is a required field")
assert(type(args.box_fg_bg) == "table", "graphics.elements.controls.checkbox: box_fg_bg is a required field")
assert(type(args.callback) == "function", "graphics.elements.controls.checkbox: callback is a required field")
element.assert(type(args.label) == "string", "label is a required field")
element.assert(type(args.box_fg_bg) == "table", "box_fg_bg is a required field")
args.can_focus = true
args.height = 1
args.width = 3 + string.len(args.label)
args.width = 2 + string.len(args.label)
-- create new graphics element base object
local e = element.new(args)
e.value = false
e.value = args.default == true
-- show the button state
local function draw()
e.window.setCursorPos(1, 1)
e.w_set_cur(1, 1)
if e.value then
-- show as selected
e.window.setTextColor(args.box_fg_bg.bkg)
e.window.setBackgroundColor(args.box_fg_bg.fgd)
e.window.write("\x88")
e.window.setTextColor(args.box_fg_bg.fgd)
e.window.setBackgroundColor(e.fg_bg.bkg)
e.window.write("\x95")
e.w_set_fgd(args.box_fg_bg.bkg)
e.w_set_bkg(args.box_fg_bg.fgd)
e.w_write("\x88")
e.w_set_fgd(args.box_fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
e.w_write("\x95")
else
-- show as unselected
e.window.setTextColor(e.fg_bg.bkg)
e.window.setBackgroundColor(args.box_fg_bg.bkg)
e.window.write("\x88")
e.window.setTextColor(args.box_fg_bg.bkg)
e.window.setBackgroundColor(e.fg_bg.bkg)
e.window.write("\x95")
e.w_set_fgd(e.fg_bg.bkg)
e.w_set_bkg(args.box_fg_bg.bkg)
e.w_write("\x88")
e.w_set_fgd(args.box_fg_bg.bkg)
e.w_set_bkg(e.fg_bg.bkg)
e.w_write("\x95")
end
end
-- write label text
local function draw_label()
if e.enabled and e.is_focused() then
e.w_set_cur(3, 1)
e.w_set_fgd(e.fg_bg.bkg)
e.w_set_bkg(e.fg_bg.fgd)
e.w_write(args.label)
else
e.w_set_cur(3, 1)
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
e.w_write(args.label)
end
end
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
if e.enabled and core.events.was_clicked(event.type) then
if e.enabled and core.events.was_clicked(event.type) and e.in_frame_bounds(event.current.x, event.current.y) then
e.value = not e.value
draw()
args.callback(e.value)
if type(args.callback) == "function" then args.callback(e.value) end
end
end
-- handle keyboard interaction
---@param event key_interaction key event
function e.handle_key(event)
if event.type == core.events.KEY_CLICK.DOWN then
if event.key == keys.space or event.key == keys.enter or event.key == keys.numPadEnter then
e.value = not e.value
draw()
if type(args.callback) == "function" then args.callback(e.value) end
end
end
end
@@ -70,14 +98,22 @@ local function checkbox(args)
draw()
end
-- write label text
e.window.setCursorPos(3, 1)
e.window.setTextColor(e.fg_bg.fgd)
e.window.setBackgroundColor(e.fg_bg.bkg)
e.window.write(args.label)
-- handle focus
e.on_focused = draw_label
e.on_unfocused = draw_label
-- handle enable
e.on_enabled = draw_label
e.on_disabled = draw_label
-- element redraw
function e.redraw()
draw()
draw_label()
end
-- initial draw
draw()
e.redraw()
return e.complete()
end

View File

@@ -1,7 +1,6 @@
-- Hazard-bordered Button Graphics Element
local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local core = require("graphics.core")
local element = require("graphics.element")
@@ -22,47 +21,42 @@ local element = require("graphics.element")
---@param args hazard_button_args
---@return graphics_element element, element_id id
local function hazard_button(args)
assert(type(args.text) == "string", "graphics.elements.controls.hazard_button: text is a required field")
assert(type(args.accent) == "number", "graphics.elements.controls.hazard_button: accent is a required field")
assert(type(args.callback) == "function", "graphics.elements.controls.hazard_button: callback is a required field")
element.assert(type(args.text) == "string", "text is a required field")
element.assert(type(args.accent) == "number", "accent is a required field")
element.assert(type(args.callback) == "function", "callback is a required field")
-- static dimensions
args.height = 3
args.width = string.len(args.text) + 4
-- create new graphics element base object
local e = element.new(args)
-- write the button text
e.window.setCursorPos(3, 2)
e.window.write(args.text)
-- draw border
---@param accent color accent color
local function draw_border(accent)
-- top
e.window.setTextColor(accent)
e.window.setBackgroundColor(args.fg_bg.bkg)
e.window.setCursorPos(1, 1)
e.window.write("\x99" .. util.strrep("\x89", args.width - 2) .. "\x99")
e.w_set_fgd(accent)
e.w_set_bkg(args.fg_bg.bkg)
e.w_set_cur(1, 1)
e.w_write("\x99" .. string.rep("\x89", args.width - 2) .. "\x99")
-- center left
e.window.setCursorPos(1, 2)
e.window.setTextColor(args.fg_bg.bkg)
e.window.setBackgroundColor(accent)
e.window.write("\x99")
e.w_set_cur(1, 2)
e.w_set_fgd(args.fg_bg.bkg)
e.w_set_bkg(accent)
e.w_write("\x99")
-- center right
e.window.setTextColor(args.fg_bg.bkg)
e.window.setBackgroundColor(accent)
e.window.setCursorPos(args.width, 2)
e.window.write("\x99")
e.w_set_fgd(args.fg_bg.bkg)
e.w_set_bkg(accent)
e.w_set_cur(args.width, 2)
e.w_write("\x99")
-- bottom
e.window.setTextColor(accent)
e.window.setBackgroundColor(args.fg_bg.bkg)
e.window.setCursorPos(1, 3)
e.window.write("\x99" .. util.strrep("\x98", args.width - 2) .. "\x99")
e.w_set_fgd(accent)
e.w_set_bkg(args.fg_bg.bkg)
e.w_set_cur(1, 3)
e.w_write("\x99" .. string.rep("\x98", args.width - 2) .. "\x99")
end
-- on request timeout: recursively calls itself to double flash button text
@@ -73,9 +67,9 @@ local function hazard_button(args)
if n == 0 then
-- go back off
e.window.setTextColor(args.fg_bg.fgd)
e.window.setCursorPos(3, 2)
e.window.write(args.text)
e.w_set_fgd(args.fg_bg.fgd)
e.w_set_cur(3, 2)
e.w_write(args.text)
end
if n >= 4 then
@@ -83,18 +77,18 @@ local function hazard_button(args)
elseif n % 2 == 0 then
-- toggle text color on after 0.25 seconds
tcd.dispatch(0.25, function ()
e.window.setTextColor(args.accent)
e.window.setCursorPos(3, 2)
e.window.write(args.text)
e.w_set_fgd(args.accent)
e.w_set_cur(3, 2)
e.w_write(args.text)
on_timeout(n + 1)
on_timeout(n + 1)
end)
elseif n % 1 then
-- toggle text color off after 0.25 seconds
tcd.dispatch(0.25, function ()
e.window.setTextColor(args.fg_bg.fgd)
e.window.setCursorPos(3, 2)
e.window.write(args.text)
e.w_set_fgd(args.fg_bg.fgd)
e.w_set_cur(3, 2)
e.w_write(args.text)
on_timeout(n + 1)
end)
end
@@ -102,9 +96,9 @@ local function hazard_button(args)
-- blink routine for success indication
local function on_success()
e.window.setTextColor(args.fg_bg.fgd)
e.window.setCursorPos(3, 2)
e.window.write(args.text)
e.w_set_fgd(args.fg_bg.fgd)
e.w_set_cur(3, 2)
e.w_write(args.text)
end
-- blink routine for failure indication
@@ -115,9 +109,9 @@ local function hazard_button(args)
if n == 0 then
-- go back off
e.window.setTextColor(args.fg_bg.fgd)
e.window.setCursorPos(3, 2)
e.window.write(args.text)
e.w_set_fgd(args.fg_bg.fgd)
e.w_set_cur(3, 2)
e.w_write(args.text)
end
if n >= 2 then
@@ -125,17 +119,17 @@ local function hazard_button(args)
elseif n % 2 == 0 then
-- toggle text color on after 0.5 seconds
tcd.dispatch(0.5, function ()
e.window.setTextColor(args.accent)
e.window.setCursorPos(3, 2)
e.window.write(args.text)
e.w_set_fgd(args.accent)
e.w_set_cur(3, 2)
e.w_write(args.text)
on_failure(n + 1)
end)
elseif n % 1 then
-- toggle text color off after 0.25 seconds
tcd.dispatch(0.25, function ()
e.window.setTextColor(args.fg_bg.fgd)
e.window.setCursorPos(3, 2)
e.window.write(args.text)
e.w_set_fgd(args.fg_bg.fgd)
e.w_set_cur(3, 2)
e.w_write(args.text)
on_failure(n + 1)
end)
end
@@ -144,24 +138,21 @@ local function hazard_button(args)
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
if e.enabled then
if core.events.was_clicked(event.type) then
-- change text color to indicate clicked
e.window.setTextColor(args.accent)
e.window.setCursorPos(3, 2)
e.window.write(args.text)
if e.enabled and core.events.was_clicked(event.type) and e.in_frame_bounds(event.current.x, event.current.y) then
-- change text color to indicate clicked
e.w_set_fgd(args.accent)
e.w_set_cur(3, 2)
e.w_write(args.text)
-- abort any other callbacks
tcd.abort(on_timeout)
tcd.abort(on_success)
tcd.abort(on_failure)
-- abort any other callbacks
tcd.abort(on_timeout)
tcd.abort(on_success)
tcd.abort(on_failure)
-- 1.5 second timeout
tcd.dispatch(1.5, on_timeout)
-- 1.5 second timeout
tcd.dispatch(1.5, on_timeout)
-- call the touch callback
args.callback()
end
args.callback()
end
end
@@ -175,29 +166,37 @@ local function hazard_button(args)
-- set the value (true simulates pressing the button)
---@param val boolean new value
function e.set_value(val)
if val then e.handle_mouse(core.events.mouse_generic(core.events.CLICK_TYPE.UP, 1, 1)) end
if val then e.handle_mouse(core.events.mouse_generic(core.events.MOUSE_CLICK.UP, 1, 1)) end
end
-- show the button as disabled
function e.disable()
function e.on_disabled()
if args.dis_colors then
draw_border(args.dis_colors.color_a)
e.window.setTextColor(args.dis_colors.color_b)
e.window.setCursorPos(3, 2)
e.window.write(args.text)
e.w_set_fgd(args.dis_colors.color_b)
e.w_set_cur(3, 2)
e.w_write(args.text)
end
end
-- show the button as enabled
function e.enable()
function e.on_enabled()
draw_border(args.accent)
e.window.setTextColor(args.fg_bg.fgd)
e.window.setCursorPos(3, 2)
e.window.write(args.text)
e.w_set_fgd(args.fg_bg.fgd)
e.w_set_cur(3, 2)
e.w_write(args.text)
end
-- initial draw of border
draw_border(args.accent)
-- element redraw
function e.redraw()
-- write the button text and draw border
e.w_set_cur(3, 2)
e.w_write(args.text)
draw_border(args.accent)
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -29,13 +29,11 @@ local element = require("graphics.element")
---@param args multi_button_args
---@return graphics_element element, element_id id
local function multi_button(args)
assert(type(args.options) == "table", "graphics.elements.controls.multi_button: options is a required field")
assert(#args.options > 0, "graphics.elements.controls.multi_button: at least one option is required")
assert(type(args.callback) == "function", "graphics.elements.controls.multi_button: callback is a required field")
assert(type(args.default) == "nil" or (type(args.default) == "number" and args.default > 0),
"graphics.elements.controls.multi_button: default must be nil or a number > 0")
assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0),
"graphics.elements.controls.multi_button: min_width must be nil or a number > 0")
element.assert(type(args.options) == "table", "options is a required field")
element.assert(#args.options > 0, "at least one option is required")
element.assert(type(args.callback) == "function", "callback is a required field")
element.assert(type(args.default) == "nil" or (type(args.default) == "number" and args.default > 0), "default must be nil or a number > 0")
element.assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0), "min_width must be nil or a number > 0")
-- single line
args.height = 1
@@ -71,23 +69,23 @@ local function multi_button(args)
end
-- show the button state
local function draw()
function e.redraw()
for i = 1, #args.options do
local opt = args.options[i] ---@type button_option
e.window.setCursorPos(opt._start_x, 1)
e.w_set_cur(opt._start_x, 1)
if e.value == i then
-- show as pressed
e.window.setTextColor(opt.active_fg_bg.fgd)
e.window.setBackgroundColor(opt.active_fg_bg.bkg)
e.w_set_fgd(opt.active_fg_bg.fgd)
e.w_set_bkg(opt.active_fg_bg.bkg)
else
-- show as unpressed
e.window.setTextColor(opt.fg_bg.fgd)
e.window.setBackgroundColor(opt.fg_bg.bkg)
e.w_set_fgd(opt.fg_bg.fgd)
e.w_set_bkg(opt.fg_bg.bkg)
end
e.window.write(util.pad(opt.text, button_width))
e.w_write(util.pad(opt.text, button_width))
end
end
@@ -115,7 +113,7 @@ local function multi_button(args)
-- tap always has identical coordinates, so this always passes for taps
if button_ini == button_cur and button_cur ~= nil then
e.value = button_cur
draw()
e.redraw()
args.callback(e.value)
end
end
@@ -125,11 +123,11 @@ local function multi_button(args)
---@param val integer new value
function e.set_value(val)
e.value = val
draw()
e.redraw()
end
-- initial draw
draw()
e.redraw()
return e.complete()
end

View File

@@ -5,12 +5,16 @@ local tcd = require("scada-common.tcd")
local core = require("graphics.core")
local element = require("graphics.element")
local CLICK_TYPE = core.events.CLICK_TYPE
local ALIGN = core.ALIGN
local MOUSE_CLICK = core.events.MOUSE_CLICK
local KEY_CLICK = core.events.KEY_CLICK
---@class push_button_args
---@field text string button text
---@field callback function function to call on touch
---@field min_width? integer text length if omitted
---@field alignment? ALIGN text align if min width > length
---@field active_fg_bg? cpair foreground/background colors when pressed
---@field dis_fg_bg? cpair foreground/background colors when disabled
---@field parent graphics_element
@@ -25,14 +29,15 @@ local CLICK_TYPE = core.events.CLICK_TYPE
---@param args push_button_args
---@return graphics_element element, element_id id
local function push_button(args)
assert(type(args.text) == "string", "graphics.elements.controls.push_button: text is a required field")
assert(type(args.callback) == "function", "graphics.elements.controls.push_button: callback is a required field")
assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0),
"graphics.elements.controls.push_button: min_width must be nil or a number > 0")
element.assert(type(args.text) == "string", "text is a required field")
element.assert(type(args.callback) == "function", "callback is a required field")
element.assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0), "min_width must be nil or a number > 0")
local text_width = string.len(args.text)
local alignment = args.alignment or ALIGN.CENTER
-- single line height, calculate width
-- set automatic settings
args.can_focus = true
args.height = 1
args.min_width = args.min_width or 0
args.width = math.max(text_width, args.min_width)
@@ -40,25 +45,31 @@ local function push_button(args)
-- create new graphics element base object
local e = element.new(args)
local h_pad = math.floor((e.frame.w - text_width) / 2) + 1
local h_pad = 1
local v_pad = math.floor(e.frame.h / 2) + 1
if alignment == ALIGN.CENTER then
h_pad = math.floor((e.frame.w - text_width) / 2) + 1
elseif alignment == ALIGN.RIGHT then
h_pad = (e.frame.w - text_width) + 1
end
-- draw the button
local function draw()
function e.redraw()
e.window.clear()
-- write the button text
e.window.setCursorPos(h_pad, v_pad)
e.window.write(args.text)
e.w_set_cur(h_pad, v_pad)
e.w_write(args.text)
end
-- draw the button as pressed (if active_fg_bg set)
local function show_pressed()
if e.enabled and args.active_fg_bg ~= nil then
e.value = true
e.window.setTextColor(args.active_fg_bg.fgd)
e.window.setBackgroundColor(args.active_fg_bg.bkg)
draw()
e.w_set_fgd(args.active_fg_bg.fgd)
e.w_set_bkg(args.active_fg_bg.bkg)
e.redraw()
end
end
@@ -66,9 +77,9 @@ local function push_button(args)
local function show_unpressed()
if e.enabled and args.active_fg_bg ~= nil then
e.value = false
e.window.setTextColor(e.fg_bg.fgd)
e.window.setBackgroundColor(e.fg_bg.bkg)
draw()
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
e.redraw()
end
end
@@ -76,14 +87,14 @@ local function push_button(args)
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
if e.enabled then
if event.type == CLICK_TYPE.TAP then
if event.type == MOUSE_CLICK.TAP then
show_pressed()
-- show as unpressed in 0.25 seconds
if args.active_fg_bg ~= nil then tcd.dispatch(0.25, show_unpressed) end
args.callback()
elseif event.type == CLICK_TYPE.DOWN then
elseif event.type == MOUSE_CLICK.DOWN then
show_pressed()
elseif event.type == CLICK_TYPE.UP then
elseif event.type == MOUSE_CLICK.UP then
show_unpressed()
if e.in_frame_bounds(event.current.x, event.current.y) then
args.callback()
@@ -92,34 +103,49 @@ local function push_button(args)
end
end
-- handle keyboard interaction
---@param event key_interaction key event
function e.handle_key(event)
if event.type == KEY_CLICK.DOWN then
if event.key == keys.space or event.key == keys.enter or event.key == keys.numPadEnter then
args.callback()
e.defocus()
end
end
end
-- set the value (true simulates pressing the button)
---@param val boolean new value
function e.set_value(val)
if val then e.handle_mouse(core.events.mouse_generic(core.events.CLICK_TYPE.UP, 1, 1)) end
if val then e.handle_mouse(core.events.mouse_generic(core.events.MOUSE_CLICK.UP, 1, 1)) end
end
-- show butten as enabled
function e.enable()
function e.on_enabled()
if args.dis_fg_bg ~= nil then
e.value = false
e.window.setTextColor(e.fg_bg.fgd)
e.window.setBackgroundColor(e.fg_bg.bkg)
draw()
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
e.redraw()
end
end
-- show button as disabled
function e.disable()
function e.on_disabled()
if args.dis_fg_bg ~= nil then
e.value = false
e.window.setTextColor(args.dis_fg_bg.fgd)
e.window.setBackgroundColor(args.dis_fg_bg.bkg)
draw()
e.w_set_fgd(args.dis_fg_bg.fgd)
e.w_set_bkg(args.dis_fg_bg.bkg)
e.redraw()
end
end
-- handle focus
e.on_focused = show_pressed
e.on_unfocused = show_unpressed
-- initial draw
draw()
e.redraw()
return e.complete()
end

View File

@@ -0,0 +1,203 @@
-- 2D Radio Button Graphics Element
local util = require("scada-common.util")
local core = require("graphics.core")
local element = require("graphics.element")
---@class radio_2d_args
---@field rows integer
---@field columns integer
---@field options table
---@field radio_colors cpair radio button colors (inner & outer)
---@field select_color? color color for radio button when selected
---@field color_map? table colors for each radio button when selected
---@field disable_color? color color for radio button when disabled
---@field disable_fg_bg? cpair text colors when disabled
---@field default? integer default state, defaults to options[1]
---@field callback? function function to call on touch
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
---@field y? integer auto incremented if omitted
---@field fg_bg? cpair foreground/background colors
---@field hidden? boolean true to hide on initial draw
-- new 2D radio button list (latch selection, exclusively one color at a time)
---@param args radio_2d_args
---@return graphics_element element, element_id id
local function radio_2d_button(args)
element.assert(type(args.options) == "table" and #args.options > 0, "options should be a table with length >= 1")
element.assert(util.is_int(args.rows) and util.is_int(args.columns), "rows/columns must be integers")
element.assert((args.rows * args.columns) >= #args.options, "rows x columns size insufficient for provided number of options")
element.assert(type(args.radio_colors) == "table", "radio_colors is a required field")
element.assert(type(args.select_color) == "number" or type(args.color_map) == "table", "select_color or color_map is required")
element.assert(type(args.default) == "nil" or (type(args.default) == "number" and args.default > 0), "default must be nil or a number > 0")
local array = {}
local col_widths = {}
local next_idx = 1
local total_width = 0
local max_rows = 1
local focused_opt = 1
local focus_x, focus_y = 1, 1
-- build table to display
for col = 1, args.columns do
local max_width = 0
array[col] = {}
for row = 1, args.rows do
local len = string.len(args.options[next_idx])
if len > max_width then max_width = len end
if row > max_rows then max_rows = row end
table.insert(array[col], { text = args.options[next_idx], id = next_idx, x_1 = 1 + total_width, x_2 = 2 + total_width + len })
next_idx = next_idx + 1
if next_idx > #args.options then break end
end
table.insert(col_widths, max_width + 3)
total_width = total_width + max_width + 3
if next_idx > #args.options then break end
end
args.can_focus = true
args.width = total_width
args.height = max_rows
-- create new graphics element base object
local e = element.new(args)
-- selected option (convert nil to 1 if missing)
e.value = args.default or 1
-- draw the element
function e.redraw()
local col_x = 1
local radio_color_b = util.trinary(type(args.disable_color) == "number" and not e.enabled, args.disable_color, args.radio_colors.color_b)
for col = 1, #array do
for row = 1, #array[col] do
local opt = array[col][row]
local select_color = args.select_color
if type(args.color_map) == "table" and args.color_map[opt.id] then
select_color = args.color_map[opt.id]
end
local inner_color = util.trinary((e.value == opt.id) and e.enabled, radio_color_b, args.radio_colors.color_a)
local outer_color = util.trinary((e.value == opt.id) and e.enabled, select_color, radio_color_b)
e.w_set_cur(col_x, row)
e.w_set_fgd(inner_color)
e.w_set_bkg(outer_color)
e.w_write("\x88")
e.w_set_fgd(outer_color)
e.w_set_bkg(e.fg_bg.bkg)
e.w_write("\x95")
if opt.id == focused_opt then
focus_x, focus_y = row, col
end
-- write button text
if opt.id == focused_opt and e.is_focused() and e.enabled then
e.w_set_fgd(e.fg_bg.bkg)
e.w_set_bkg(e.fg_bg.fgd)
elseif type(args.disable_fg_bg) == "table" and not e.enabled then
e.w_set_fgd(args.disable_fg_bg.fgd)
e.w_set_bkg(args.disable_fg_bg.bkg)
else
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
end
e.w_write(opt.text)
end
col_x = col_x + col_widths[col]
end
end
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
if e.enabled and core.events.was_clicked(event.type) and (event.initial.y == event.current.y) then
-- determine what was pressed
for _, row in ipairs(array) do
local elem = row[event.current.y]
if elem ~= nil and event.initial.x >= elem.x_1 and event.initial.x <= elem.x_2 and event.current.x >= elem.x_1 and event.current.x <= elem.x_2 then
e.value = elem.id
focused_opt = elem.id
e.redraw()
if type(args.callback) == "function" then args.callback(e.value) end
break
end
end
end
end
-- handle keyboard interaction
---@param event key_interaction key event
function e.handle_key(event)
if event.type == core.events.KEY_CLICK.DOWN or event.type == core.events.KEY_CLICK.HELD then
if event.type == core.events.KEY_CLICK.DOWN and (event.key == keys.space or event.key == keys.enter or event.key == keys.numPadEnter) then
e.value = focused_opt
e.redraw()
if type(args.callback) == "function" then args.callback(e.value) end
elseif event.key == keys.down then
if focused_opt < #args.options then
focused_opt = focused_opt + 1
e.redraw()
end
elseif event.key == keys.up then
if focused_opt > 1 then
focused_opt = focused_opt - 1
e.redraw()
end
elseif event.key == keys.right then
if array[focus_y + 1] and array[focus_y + 1][focus_x] then
focused_opt = array[focus_y + 1][focus_x].id
else focused_opt = array[1][focus_x].id end
e.redraw()
elseif event.key == keys.left then
if array[focus_y - 1] and array[focus_y - 1][focus_x] then
focused_opt = array[focus_y - 1][focus_x].id
e.redraw()
elseif array[#array][focus_x] then
focused_opt = array[#array][focus_x].id
e.redraw()
end
end
end
end
-- set the value
---@param val integer new value
function e.set_value(val)
if type(val) == "number" and val > 0 and val <= #args.options then
e.value = val
e.redraw()
end
end
-- handle focus & enable
e.on_focused = e.redraw
e.on_unfocused = e.redraw
e.on_enabled = e.redraw
e.on_disabled = e.redraw
-- initial draw
e.redraw()
return e.complete()
end
return radio_2d_button

View File

@@ -1,15 +1,19 @@
-- Radio Button Graphics Element
local util = require("scada-common.util")
local core = require("graphics.core")
local element = require("graphics.element")
local KEY_CLICK = core.events.KEY_CLICK
---@class radio_button_args
---@field options table button options
---@field callback function function to call on touch
---@field radio_colors cpair colors for radio button center dot when active (a) or inactive (b)
---@field radio_bg color background color of radio button
---@field radio_colors cpair radio button colors (inner & outer)
---@field select_color color color for radio button border when selected
---@field default? integer default state, defaults to options[1]
---@field min_width? integer text length + 2 if omitted
---@field callback? function function to call on touch
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
@@ -21,16 +25,12 @@ local element = require("graphics.element")
---@param args radio_button_args
---@return graphics_element element, element_id id
local function radio_button(args)
assert(type(args.options) == "table", "graphics.elements.controls.radio_button: options is a required field")
assert(#args.options > 0, "graphics.elements.controls.radio_button: at least one option is required")
assert(type(args.callback) == "function", "graphics.elements.controls.radio_button: callback is a required field")
assert(type(args.default) == "nil" or (type(args.default) == "number" and args.default > 0),
"graphics.elements.controls.radio_button: default must be nil or a number > 0")
assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0),
"graphics.elements.controls.radio_button: min_width must be nil or a number > 0")
-- one line per option
args.height = #args.options
element.assert(type(args.options) == "table", "options is a required field")
element.assert(#args.options > 0, "at least one option is required")
element.assert(type(args.radio_colors) == "table", "radio_colors is a required field")
element.assert(type(args.select_color) == "number", "select_color is a required field")
element.assert(type(args.default) == "nil" or (type(args.default) == "number" and args.default > 0), "default must be nil or a number > 0")
element.assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0), "min_width must be nil or a number > 0")
-- determine widths
local max_width = 1
@@ -43,53 +43,83 @@ local function radio_button(args)
local button_text_width = math.max(max_width, args.min_width or 0)
-- set automatic args
args.can_focus = true
args.width = button_text_width + 2
args.height = #args.options -- one line per option
-- create new graphics element base object
local e = element.new(args)
local focused_opt = 1
-- button state (convert nil to 1 if missing)
e.value = args.default or 1
-- show the button state
local function draw()
function e.redraw()
for i = 1, #args.options do
local opt = args.options[i] ---@type string
e.window.setCursorPos(1, i)
local inner_color = util.trinary(e.value == i, args.radio_colors.color_b, args.radio_colors.color_a)
local outer_color = util.trinary(e.value == i, args.select_color, args.radio_colors.color_b)
if e.value == i then
-- show as selected
e.window.setTextColor(args.radio_colors.color_a)
e.window.setBackgroundColor(args.radio_bg)
else
-- show as unselected
e.window.setTextColor(args.radio_colors.color_b)
e.window.setBackgroundColor(args.radio_bg)
end
e.w_set_cur(1, i)
e.window.write("\x88")
e.w_set_fgd(inner_color)
e.w_set_bkg(outer_color)
e.w_write("\x88")
e.window.setTextColor(args.radio_bg)
e.window.setBackgroundColor(e.fg_bg.bkg)
e.window.write("\x95")
e.w_set_fgd(outer_color)
e.w_set_bkg(e.fg_bg.bkg)
e.w_write("\x95")
-- write button text
e.window.setTextColor(e.fg_bg.fgd)
e.window.setBackgroundColor(e.fg_bg.bkg)
e.window.write(opt)
if i == focused_opt and e.is_focused() and e.enabled then
e.w_set_fgd(e.fg_bg.bkg)
e.w_set_bkg(e.fg_bg.fgd)
else
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
end
e.w_write(opt)
end
end
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
if e.enabled and core.events.was_clicked(event.type) and (event.initial.y == event.current.y) then
if e.enabled and core.events.was_clicked(event.type) and
(event.initial.y == event.current.y) and e.in_frame_bounds(event.current.x, event.current.y) then
-- determine what was pressed
if args.options[event.current.y] ~= nil then
e.value = event.current.y
draw()
args.callback(e.value)
focused_opt = e.value
e.redraw()
if type(args.callback) == "function" then args.callback(e.value) end
end
end
end
-- handle keyboard interaction
---@param event key_interaction key event
function e.handle_key(event)
if event.type == KEY_CLICK.DOWN or event.type == KEY_CLICK.HELD then
if event.type == KEY_CLICK.DOWN and (event.key == keys.space or event.key == keys.enter or event.key == keys.numPadEnter) then
e.value = focused_opt
e.redraw()
if type(args.callback) == "function" then args.callback(e.value) end
elseif event.key == keys.down then
if focused_opt < #args.options then
focused_opt = focused_opt + 1
e.redraw()
end
elseif event.key == keys.up then
if focused_opt > 1 then
focused_opt = focused_opt - 1
e.redraw()
end
end
end
end
@@ -97,12 +127,20 @@ local function radio_button(args)
-- set the value
---@param val integer new value
function e.set_value(val)
e.value = val
draw()
if type(val) == "number" and val > 0 and val <= #args.options then
e.value = val
e.redraw()
end
end
-- handle focus & enable
e.on_focused = e.redraw
e.on_unfocused = e.redraw
e.on_enabled = e.redraw
e.on_disabled = e.redraw
-- initial draw
draw()
e.redraw()
return e.complete()
end

View File

@@ -1,19 +1,14 @@
-- Sidebar Graphics Element
local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local core = require("graphics.core")
local element = require("graphics.element")
local CLICK_TYPE = core.events.CLICK_TYPE
---@class sidebar_tab
---@field char string character identifier
---@field color cpair tab colors (fg/bg)
local MOUSE_CLICK = core.events.MOUSE_CLICK
---@class sidebar_args
---@field tabs table sidebar tab options
---@field callback function function to call on tab change
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
@@ -26,53 +21,71 @@ local CLICK_TYPE = core.events.CLICK_TYPE
---@param args sidebar_args
---@return graphics_element element, element_id id
local function sidebar(args)
assert(type(args.tabs) == "table", "graphics.elements.controls.sidebar: tabs is a required field")
assert(#args.tabs > 0, "graphics.elements.controls.sidebar: at least one tab is required")
assert(type(args.callback) == "function", "graphics.elements.controls.sidebar: callback is a required field")
-- always 3 wide
args.width = 3
-- create new graphics element base object
local e = element.new(args)
assert(e.frame.h >= (#args.tabs * 3), "graphics.elements.controls.sidebar: height insufficent to display all tabs")
-- default to 1st tab
e.value = 1
local was_pressed = false
local tabs = {}
-- show the button state
---@param pressed boolean if the currently selected tab should appear as actively pressed
---@param pressed? boolean if the currently selected tab should appear as actively pressed
---@param pressed_idx? integer optional index to show as held (that is not yet selected)
local function draw(pressed, pressed_idx)
pressed = util.trinary(pressed == nil, was_pressed, pressed)
was_pressed = pressed
pressed_idx = pressed_idx or e.value
for i = 1, #args.tabs do
local tab = args.tabs[i] ---@type sidebar_tab
-- clear
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
for y = 1, e.frame.h do
e.w_set_cur(1, y)
e.w_write(" ")
end
local y = ((i - 1) * 3) + 1
-- draw tabs
for i = 1, #tabs do
local tab = tabs[i] ---@type sidebar_tab
local y = tab.y_start
e.window.setCursorPos(1, y)
e.w_set_cur(1, y)
if pressed and i == pressed_idx then
e.window.setTextColor(e.fg_bg.fgd)
e.window.setBackgroundColor(e.fg_bg.bkg)
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
else
e.window.setTextColor(tab.color.fgd)
e.window.setBackgroundColor(tab.color.bkg)
e.w_set_fgd(tab.color.fgd)
e.w_set_bkg(tab.color.bkg)
end
e.window.write(" ")
e.window.setCursorPos(1, y + 1)
if e.value == i then
-- show as selected
e.window.write(" " .. tab.char .. "\x10")
else
-- show as unselected
e.window.write(" " .. tab.char .. " ")
if tab.tall then
e.w_write(" ")
e.w_set_cur(1, y + 1)
end
e.w_write(tab.label)
if tab.tall then
e.w_set_cur(1, y + 2)
e.w_write(" ")
end
end
end
-- determine which tab was pressed
---@param y integer y coordinate
local function find_tab(y)
for i = 1, #tabs do
local tab = tabs[i] ---@type sidebar_tab
if y >= tab.y_start and y <= tab.y_end then
return i
end
e.window.setCursorPos(1, y + 2)
e.window.write(" ")
end
end
@@ -81,26 +94,28 @@ local function sidebar(args)
function e.handle_mouse(event)
-- determine what was pressed
if e.enabled then
local cur_idx = math.ceil(event.current.y / 3)
local ini_idx = math.ceil(event.initial.y / 3)
local cur_idx = find_tab(event.current.y)
local ini_idx = find_tab(event.initial.y)
local tab = tabs[cur_idx]
if args.tabs[cur_idx] ~= nil then
if event.type == CLICK_TYPE.TAP then
-- handle press if a callback was provided
if tab ~= nil and type(tab.callback) == "function" then
if event.type == MOUSE_CLICK.TAP then
e.value = cur_idx
draw(true)
-- show as unpressed in 0.25 seconds
tcd.dispatch(0.25, function () draw(false) end)
args.callback(e.value)
elseif event.type == CLICK_TYPE.DOWN then
tab.callback()
elseif event.type == MOUSE_CLICK.DOWN then
draw(true, cur_idx)
elseif event.type == CLICK_TYPE.UP then
elseif event.type == MOUSE_CLICK.UP then
if cur_idx == ini_idx and e.in_frame_bounds(event.current.x, event.current.y) then
e.value = cur_idx
draw(false)
args.callback(e.value)
tab.callback()
else draw(false) end
end
elseif event.type == CLICK_TYPE.UP then
elseif event.type == MOUSE_CLICK.UP then
draw(false)
end
end
@@ -113,8 +128,39 @@ local function sidebar(args)
draw(false)
end
-- initial draw
draw(false)
-- update the sidebar navigation options
---@param items table sidebar entries
function e.on_update(items)
local next_y = 1
tabs = {}
for i = 1, #items do
local item = items[i]
local height = util.trinary(item.tall, 3, 1)
---@class sidebar_tab
local entry = {
y_start = next_y, ---@type integer
y_end = next_y + height - 1, ---@type integer
tall = item.tall, ---@type boolean
label = item.label, ---@type string
color = item.color, ---@type cpair
callback = item.callback ---@type function|nil
}
next_y = next_y + height
tabs[i] = entry
end
draw()
end
-- element redraw
e.redraw = draw
e.redraw()
return e.complete()
end

View File

@@ -29,8 +29,8 @@ local function spinbox(args)
local wn_prec = args.whole_num_precision
local fr_prec = args.fractional_precision
assert(util.is_int(wn_prec), "graphics.element.controls.spinbox_numeric: whole number precision must be an integer")
assert(util.is_int(fr_prec), "graphics.element.controls.spinbox_numeric: fractional precision must be an integer")
element.assert(util.is_int(wn_prec), "whole number precision must be an integer")
element.assert(util.is_int(fr_prec), "fractional precision must be an integer")
local fmt, fmt_init ---@type string, string
@@ -44,7 +44,7 @@ local function spinbox(args)
local dec_point_x = args.whole_num_precision + 1
assert(type(args.arrow_fg_bg) == "table", "graphics.element.spinbox_numeric: arrow_fg_bg is a required field")
element.assert(type(args.arrow_fg_bg) == "table", "arrow_fg_bg is a required field")
-- determine widths
args.width = wn_prec + fr_prec + util.trinary(fr_prec > 0, 1, 0)
@@ -58,22 +58,20 @@ local function spinbox(args)
-- draw the arrows
local function draw_arrows(color)
e.window.setBackgroundColor(args.arrow_fg_bg.bkg)
e.window.setTextColor(color)
e.window.setCursorPos(1, 1)
e.window.write(util.strrep("\x1e", wn_prec))
e.window.setCursorPos(1, 3)
e.window.write(util.strrep("\x1f", wn_prec))
e.w_set_bkg(args.arrow_fg_bg.bkg)
e.w_set_fgd(color)
e.w_set_cur(1, 1)
e.w_write(string.rep("\x1e", wn_prec))
e.w_set_cur(1, 3)
e.w_write(string.rep("\x1f", wn_prec))
if fr_prec > 0 then
e.window.setCursorPos(1 + wn_prec, 1)
e.window.write(" " .. util.strrep("\x1e", fr_prec))
e.window.setCursorPos(1 + wn_prec, 3)
e.window.write(" " .. util.strrep("\x1f", fr_prec))
e.w_set_cur(1 + wn_prec, 1)
e.w_write(" " .. string.rep("\x1e", fr_prec))
e.w_set_cur(1 + wn_prec, 3)
e.w_write(" " .. string.rep("\x1f", fr_prec))
end
end
draw_arrows(args.arrow_fg_bg.fgd)
-- populate digits from current value
local function set_digits()
local initial_str = util.sprintf(fmt_init, e.value)
@@ -119,35 +117,29 @@ local function spinbox(args)
end
-- draw
e.window.setBackgroundColor(e.fg_bg.bkg)
e.window.setTextColor(e.fg_bg.fgd)
e.window.setCursorPos(1, 2)
e.window.write(util.sprintf(fmt, e.value))
e.w_set_bkg(e.fg_bg.bkg)
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_cur(1, 2)
e.w_write(util.sprintf(fmt, e.value))
end
-- init with the default value
show_num()
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
-- only handle if on an increment or decrement arrow
if e.enabled and core.events.was_clicked(event.type) and
(event.current.x ~= dec_point_x) and (event.current.y ~= 2) then
if event.current.x == event.initial.x and event.current.y == event.initial.y then
local idx = util.trinary(event.current.x > dec_point_x, event.current.x - 1, event.current.x)
if digits[idx] ~= nil then
if event.current.y == 1 then
-- increment
digits[idx] = digits[idx] + 1
elseif event.current.y == 3 then
-- decrement
digits[idx] = digits[idx] - 1
end
update_value()
show_num()
if e.enabled and core.events.was_clicked(event.type) and e.in_frame_bounds(event.current.x, event.current.y) and
(event.current.x ~= dec_point_x) and (event.current.y ~= 2) and
(event.current.x == event.initial.x) and (event.current.y == event.initial.y) then
local idx = util.trinary(event.current.x > dec_point_x, event.current.x - 1, event.current.x)
if digits[idx] ~= nil then
if event.current.y == 1 then
digits[idx] = digits[idx] + 1
elseif event.current.y == 3 then
digits[idx] = digits[idx] - 1
end
update_value()
show_num()
end
end
end
@@ -176,18 +168,19 @@ local function spinbox(args)
end
-- enable this input
function e.enable()
draw_arrows(args.arrow_fg_bg.fgd)
end
function e.on_enabled() draw_arrows(args.arrow_fg_bg.fgd) end
-- disable this input
function e.disable()
draw_arrows(args.arrow_disable or colors.lightGray)
function e.on_disabled() draw_arrows(args.arrow_disable or colors.lightGray) end
-- element redraw
function e.redraw()
show_num()
draw_arrows(util.trinary(e.enabled, args.arrow_fg_bg.fgd, args.arrow_disable or colors.lightGray))
end
-- default to zero, init digits table
e.value = 0
set_digits()
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -21,15 +21,13 @@ local element = require("graphics.element")
---@param args switch_button_args
---@return graphics_element element, element_id id
local function switch_button(args)
assert(type(args.text) == "string", "graphics.elements.controls.switch_button: text is a required field")
assert(type(args.callback) == "function", "graphics.elements.controls.switch_button: callback is a required field")
assert(type(args.active_fg_bg) == "table", "graphics.elements.controls.switch_button: active_fg_bg is a required field")
assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0),
"graphics.elements.controls.switch_button: min_width must be nil or a number > 0")
element.assert(type(args.text) == "string", "text is a required field")
element.assert(type(args.callback) == "function", "callback is a required field")
element.assert(type(args.active_fg_bg) == "table", "active_fg_bg is a required field")
element.assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0), "min_width must be nil or a number > 0")
local text_width = string.len(args.text)
-- single line height, calculate width
args.height = 1
args.min_width = args.min_width or 0
args.width = math.max(text_width, args.min_width)
@@ -37,56 +35,46 @@ local function switch_button(args)
-- create new graphics element base object
local e = element.new(args)
-- button state (convert nil to false if missing)
e.value = args.default or false
local h_pad = math.floor((e.frame.w - text_width) / 2) + 1
local v_pad = math.floor(e.frame.h / 2) + 1
-- show the button state
local function draw_state()
function e.redraw()
if e.value then
-- show as pressed
e.window.setTextColor(args.active_fg_bg.fgd)
e.window.setBackgroundColor(args.active_fg_bg.bkg)
e.w_set_fgd(args.active_fg_bg.fgd)
e.w_set_bkg(args.active_fg_bg.bkg)
else
-- show as unpressed
e.window.setTextColor(e.fg_bg.fgd)
e.window.setBackgroundColor(e.fg_bg.bkg)
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
end
-- clear to redraw background
e.window.clear()
-- write the button text
e.window.setCursorPos(h_pad, v_pad)
e.window.write(args.text)
e.w_set_cur(h_pad, v_pad)
e.w_write(args.text)
end
-- initial draw
draw_state()
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
if e.enabled and core.events.was_clicked(event.type) then
-- toggle state
if e.enabled and core.events.was_clicked(event.type) and e.in_frame_bounds(event.current.x, event.current.y) then
e.value = not e.value
draw_state()
-- call the touch callback with state
e.redraw()
args.callback(e.value)
end
end
-- set the value
-- set the value (does not call the callback)
---@param val boolean new value
function e.set_value(val)
-- set state
e.value = val
draw_state()
e.redraw()
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -27,13 +27,11 @@ local element = require("graphics.element")
---@param args tabbar_args
---@return graphics_element element, element_id id
local function tabbar(args)
assert(type(args.tabs) == "table", "graphics.elements.controls.tabbar: tabs is a required field")
assert(#args.tabs > 0, "graphics.elements.controls.tabbar: at least one tab is required")
assert(type(args.callback) == "function", "graphics.elements.controls.tabbar: callback is a required field")
assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0),
"graphics.elements.controls.tabbar: min_width must be nil or a number > 0")
element.assert(type(args.tabs) == "table", "tabs is a required field")
element.assert(#args.tabs > 0, "at least one tab is required")
element.assert(type(args.callback) == "function", "callback is a required field")
element.assert(type(args.min_width) == "nil" or (type(args.min_width) == "number" and args.min_width > 0), "min_width must be nil or a number > 0")
-- always 1 tall
args.height = 1
-- determine widths
@@ -50,7 +48,7 @@ local function tabbar(args)
-- create new graphics element base object
local e = element.new(args)
assert(e.frame.w >= (button_width * #args.tabs), "graphics.elements.controls.tabbar: width insufficent to display all tabs")
element.assert(e.frame.w >= (button_width * #args.tabs), "width insufficent to display all tabs")
-- default to 1st tab
e.value = 1
@@ -67,21 +65,21 @@ local function tabbar(args)
end
-- show the tab state
local function draw()
function e.redraw()
for i = 1, #args.tabs do
local tab = args.tabs[i] ---@type tabbar_tab
e.window.setCursorPos(tab._start_x, 1)
e.w_set_cur(tab._start_x, 1)
if e.value == i then
e.window.setTextColor(tab.color.fgd)
e.window.setBackgroundColor(tab.color.bkg)
e.w_set_fgd(tab.color.fgd)
e.w_set_bkg(tab.color.bkg)
else
e.window.setTextColor(e.fg_bg.fgd)
e.window.setBackgroundColor(e.fg_bg.bkg)
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
end
e.window.write(util.pad(tab.name, button_width))
e.w_write(util.pad(tab.name, button_width))
end
end
@@ -100,7 +98,7 @@ local function tabbar(args)
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
-- determine what was pressed
if e.enabled and core.events.was_clicked(event.type) then
if e.enabled and core.events.was_clicked(event.type) and e.in_frame_bounds(event.current.x, event.current.y) then
-- a button may have been pressed, which one was it?
local tab_ini = which_tab(event.initial.x)
local tab_cur = which_tab(event.current.x)
@@ -109,7 +107,7 @@ local function tabbar(args)
-- tap always has identical coordinates, so this always passes for taps
if tab_ini == tab_cur and tab_cur ~= nil then
e.value = tab_cur
draw()
e.redraw()
args.callback(e.value)
end
end
@@ -119,11 +117,11 @@ local function tabbar(args)
---@param val integer new value
function e.set_value(val)
e.value = val
draw()
e.redraw()
end
-- initial draw
draw()
e.redraw()
return e.complete()
end

View File

@@ -0,0 +1,197 @@
-- Numeric Value Entry Graphics Element
local util = require("scada-common.util")
local core = require("graphics.core")
local element = require("graphics.element")
local KEY_CLICK = core.events.KEY_CLICK
local MOUSE_CLICK = core.events.MOUSE_CLICK
---@class number_field_args
---@field default? number default value, defaults to 0
---@field min? number minimum, enforced on unfocus
---@field max? number maximum, enforced on unfocus
---@field max_chars? integer maximum number of characters, defaults to width
---@field max_int_digits? integer maximum number of integer digits, enforced on unfocus
---@field max_frac_digits? integer maximum number of fractional digits, enforced on unfocus
---@field allow_decimal? boolean true to allow decimals
---@field allow_negative? boolean true to allow negative numbers
---@field dis_fg_bg? cpair foreground/background colors when disabled
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
---@field y? integer auto incremented if omitted
---@field width? integer parent width if omitted
---@field fg_bg? cpair foreground/background colors
---@field hidden? boolean true to hide on initial draw
-- new numeric entry field
---@param args number_field_args
---@return graphics_element element, element_id id
local function number_field(args)
element.assert(args.max_int_digits == nil or (util.is_int(args.max_int_digits) and args.max_int_digits > 0), "max_int_digits must be an integer greater than zero if supplied")
element.assert(args.max_frac_digits == nil or (util.is_int(args.max_frac_digits) and args.max_frac_digits > 0), "max_frac_digits must be an integer greater than zero if supplied")
args.height = 1
args.can_focus = true
-- create new graphics element base object
local e = element.new(args)
local has_decimal = false
args.max_chars = args.max_chars or e.frame.w
-- set initial value
e.value = "" .. (args.default or 0)
-- make an interactive field manager
local ifield = core.new_ifield(e, args.max_chars, args.fg_bg, args.dis_fg_bg)
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
-- only handle if on an increment or decrement arrow
if e.enabled and e.in_frame_bounds(event.current.x, event.current.y) then
if core.events.was_clicked(event.type) then
e.take_focus()
if event.type == MOUSE_CLICK.UP then
ifield.move_cursor(event.current.x)
end
elseif event.type == MOUSE_CLICK.DOUBLE_CLICK then
ifield.select_all()
end
end
end
-- handle keyboard interaction
---@param event key_interaction key event
function e.handle_key(event)
if event.type == KEY_CLICK.CHAR and string.len(e.value) < args.max_chars then
if tonumber(event.name) then
if e.value == 0 then e.value = "" end
ifield.try_insert_char(event.name)
end
elseif event.type == KEY_CLICK.DOWN or event.type == KEY_CLICK.HELD then
if (event.key == keys.backspace or event.key == keys.delete) and (string.len(e.value) > 0) then
ifield.backspace()
has_decimal = string.find(e.value, "%.") ~= nil
elseif (event.key == keys.period or event.key == keys.numPadDecimal) and (not has_decimal) and args.allow_decimal then
has_decimal = true
ifield.try_insert_char(".")
elseif (event.key == keys.minus or event.key == keys.numPadSubtract) and (string.len(e.value) == 0) and args.allow_negative then
ifield.set_value("-")
elseif event.key == keys.left then
ifield.nav_left()
elseif event.key == keys.right then
ifield.nav_right()
elseif event.key == keys.a and event.ctrl then
ifield.select_all()
elseif event.key == keys.home or event.key == keys.up then
ifield.nav_start()
elseif event.key == keys["end"] or event.key == keys.down then
ifield.nav_end()
end
end
end
-- set the value (must be a number)
---@param val number number to show
function e.set_value(val)
if tonumber(val) then ifield.set_value("" .. tonumber(val)) end
end
-- set minimum input value
---@param min integer minimum allowed value
function e.set_min(min)
args.min = min
e.on_unfocused()
end
-- set maximum input value
---@param max integer maximum allowed value
function e.set_max(max)
args.max = max
e.on_unfocused()
end
-- replace text with pasted text if its a number
---@param text string string pasted
function e.handle_paste(text)
if tonumber(text) then
ifield.set_value("" .. tonumber(text))
else
ifield.set_value("0")
end
end
-- handle unfocused
function e.on_unfocused()
local val = tonumber(e.value)
local max = tonumber(args.max)
local min = tonumber(args.min)
if type(val) == "number" then
if args.max_int_digits or args.max_frac_digits then
local str = e.value
local ceil = false
if string.find(str, "-") then str = string.sub(e.value, 2) end
local parts = util.strtok(str, ".")
if parts[1] and args.max_int_digits then
if string.len(parts[1]) > args.max_int_digits then
parts[1] = string.rep("9", args.max_int_digits)
ceil = true
end
end
if args.allow_decimal and args.max_frac_digits then
if ceil then
parts[2] = string.rep("9", args.max_frac_digits)
elseif parts[2] and (string.len(parts[2]) > args.max_frac_digits) then
-- add a half of the highest precision fractional value in order to round using floor
local scaled = math.fmod(val, 1) * (10 ^ (args.max_frac_digits))
local value = math.floor(scaled + 0.5)
local unscaled = value * (10 ^ (-args.max_frac_digits))
parts[2] = string.sub(tostring(unscaled), 3) -- remove starting "0."
end
end
if parts[2] then parts[2] = "." .. parts[2] else parts[2] = "" end
val = tonumber((parts[1] or "") .. parts[2])
end
if type(args.max) == "number" and val > max then
e.value = "" .. max
ifield.nav_start()
elseif type(args.min) == "number" and val < min then
e.value = "" .. min
ifield.nav_start()
else
e.value = "" .. val
ifield.nav_end()
end
else
e.value = ""
end
ifield.show()
end
-- handle focus (not unfocus), enable, and redraw with show()
e.on_focused = ifield.show
e.on_enabled = ifield.show
e.on_disabled = ifield.show
e.redraw = ifield.show
-- initial draw
e.redraw()
return e.complete()
end
return number_field

View File

@@ -0,0 +1,105 @@
-- Text Value Entry Graphics Element
local core = require("graphics.core")
local element = require("graphics.element")
local KEY_CLICK = core.events.KEY_CLICK
local MOUSE_CLICK = core.events.MOUSE_CLICK
---@class text_field_args
---@field value? string initial value
---@field max_len? integer maximum string length
---@field censor? string character to replace text with when printing to screen
---@field dis_fg_bg? cpair foreground/background colors when disabled
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
---@field y? integer auto incremented if omitted
---@field width? integer parent width if omitted
---@field fg_bg? cpair foreground/background colors
---@field hidden? boolean true to hide on initial draw
-- new text entry field
---@param args text_field_args
---@return graphics_element element, element_id id, function censor_ctl
local function text_field(args)
args.height = 1
args.can_focus = true
-- create new graphics element base object
local e = element.new(args)
-- set initial value
e.value = args.value or ""
-- make an interactive field manager
local ifield = core.new_ifield(e, args.max_len or e.frame.w, args.fg_bg, args.dis_fg_bg)
ifield.censor(args.censor)
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
-- only handle if on an increment or decrement arrow
if e.enabled and e.in_frame_bounds(event.current.x, event.current.y) then
if core.events.was_clicked(event.type) then
e.take_focus()
if event.type == MOUSE_CLICK.UP then
ifield.move_cursor(event.current.x)
end
elseif event.type == MOUSE_CLICK.DOUBLE_CLICK then
ifield.select_all()
end
end
end
-- handle keyboard interaction
---@param event key_interaction key event
function e.handle_key(event)
if event.type == KEY_CLICK.CHAR then
ifield.try_insert_char(event.name)
elseif event.type == KEY_CLICK.DOWN or event.type == KEY_CLICK.HELD then
if (event.key == keys.backspace or event.key == keys.delete) then
ifield.backspace()
elseif event.key == keys.left then
ifield.nav_left()
elseif event.key == keys.right then
ifield.nav_right()
elseif event.key == keys.a and event.ctrl then
ifield.select_all()
elseif event.key == keys.home or event.key == keys.up then
ifield.nav_start()
elseif event.key == keys["end"] or event.key == keys.down then
ifield.nav_end()
end
end
end
-- set the value
---@param val string string to set
function e.set_value(val)
ifield.set_value(val)
end
-- replace text with pasted text
---@param text string string to set
function e.handle_paste(text)
ifield.set_value(text)
end
-- handle focus, enable, and redraw with show()
e.on_focused = ifield.show
e.on_unfocused = ifield.show
e.on_enabled = ifield.show
e.on_disabled = ifield.show
e.redraw = ifield.show
-- initial draw
e.redraw()
local elem, id = e.complete()
return elem, id, ifield.censor
end
return text_field

View File

@@ -25,13 +25,13 @@ local flasher = require("graphics.flasher")
---@param args alarm_indicator_light
---@return graphics_element element, element_id id
local function alarm_indicator_light(args)
assert(type(args.label) == "string", "graphics.elements.indicators.alight: label is a required field")
assert(type(args.c1) == "number", "graphics.elements.indicators.alight: c1 is a required field")
assert(type(args.c2) == "number", "graphics.elements.indicators.alight: c2 is a required field")
assert(type(args.c3) == "number", "graphics.elements.indicators.alight: c3 is a required field")
element.assert(type(args.label) == "string", "label is a required field")
element.assert(type(args.c1) == "number", "c1 is a required field")
element.assert(type(args.c2) == "number", "c2 is a required field")
element.assert(type(args.c3) == "number", "c3 is a required field")
if args.flash then
assert(util.is_int(args.period), "graphics.elements.indicators.alight: period is a required field if flash is enabled")
element.assert(util.is_int(args.period), "period is a required field if flash is enabled")
end
-- single line
@@ -51,19 +51,21 @@ local function alarm_indicator_light(args)
-- create new graphics element base object
local e = element.new(args)
e.value = 1
-- called by flasher when enabled
local function flash_callback()
e.window.setCursorPos(1, 1)
e.w_set_cur(1, 1)
if flash_on then
if e.value == 2 then
e.window.blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg)
end
else
if e.value == 3 then
e.window.blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
else
e.window.blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
end
end
@@ -76,7 +78,7 @@ local function alarm_indicator_light(args)
local was_off = e.value ~= 2
e.value = new_state
e.window.setCursorPos(1, 1)
e.w_set_cur(1, 1)
if args.flash then
if was_off and (new_state == 2) then
@@ -87,17 +89,17 @@ local function alarm_indicator_light(args)
flasher.stop(flash_callback)
if new_state == 3 then
e.window.blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
else
e.window.blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
end
end
elseif new_state == 2 then
e.window.blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg)
elseif new_state == 3 then
e.window.blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
else
e.window.blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
end
end
@@ -105,9 +107,14 @@ local function alarm_indicator_light(args)
---@param val integer indicator state
function e.set_value(val) e.on_update(val) end
-- write label and initial indicator light
e.on_update(1)
e.window.write(args.label)
-- draw label and indicator light
function e.redraw()
e.on_update(e.value)
e.w_write(args.label)
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -18,8 +18,8 @@ local element = require("graphics.element")
---@param args core_map_args
---@return graphics_element element, element_id id
local function core_map(args)
assert(util.is_int(args.reactor_l), "graphics.elements.indicators.coremap: reactor_l is a required field")
assert(util.is_int(args.reactor_w), "graphics.elements.indicators.coremap: reactor_w is a required field")
element.assert(util.is_int(args.reactor_l), "reactor_l is a required field")
element.assert(util.is_int(args.reactor_w), "reactor_w is a required field")
-- require max dimensions
args.width = 18
@@ -31,6 +31,8 @@ local function core_map(args)
-- create new graphics element base object
local e = element.new(args)
e.value = 0
local alternator = true
local core_l = args.reactor_l - 2
@@ -47,25 +49,25 @@ local function core_map(args)
-- create coordinate grid and frame
local function draw_frame()
e.window.setTextColor(colors.white)
e.w_set_fgd(colors.white)
for x = 0, (inner_width - 1) do
e.window.setCursorPos(x + start_x, 1)
e.window.write(util.sprintf("%X", x))
e.w_set_cur(x + start_x, 1)
e.w_write(util.sprintf("%X", x))
end
for y = 0, (inner_height - 1) do
e.window.setCursorPos(1, y + start_y)
e.window.write(util.sprintf("%X", y))
e.w_set_cur(1, y + start_y)
e.w_write(util.sprintf("%X", y))
end
-- even out bottom edge
e.window.setTextColor(e.fg_bg.bkg)
e.window.setBackgroundColor(args.parent.get_fg_bg().bkg)
e.window.setCursorPos(1, e.frame.h)
e.window.write(util.strrep("\x8f", e.frame.w))
e.window.setTextColor(e.fg_bg.fgd)
e.window.setBackgroundColor(e.fg_bg.bkg)
e.w_set_fgd(e.fg_bg.bkg)
e.w_set_bkg(args.parent.get_fg_bg().bkg)
e.w_set_cur(1, e.frame.h)
e.w_write(string.rep("\x8f", e.frame.w))
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
end
-- draw the core
@@ -102,13 +104,13 @@ local function core_map(args)
-- draw pattern
for y = start_y, inner_height + (start_y - 1) do
e.window.setCursorPos(start_x, y)
e.w_set_cur(start_x, y)
for _ = 1, inner_width do
if alternator then
i = i + 1
e.window.blit("\x07", text_c, back_c)
e.w_blit("\x07", text_c, back_c)
else
e.window.blit("\x07", "7", "8")
e.w_blit("\x07", "7", "8")
end
alternator = not alternator
@@ -157,11 +159,14 @@ local function core_map(args)
e.on_update(e.value)
end
-- initial (one-time except for resize()) frame draw
draw_frame()
-- redraw both frame and core
function e.redraw()
draw_frame()
draw_core(e.value)
end
-- initial draw
e.on_update(0)
e.redraw()
return e.complete()
end

View File

@@ -24,25 +24,17 @@ local element = require("graphics.element")
---@param args data_indicator_args
---@return graphics_element element, element_id id
local function data(args)
assert(type(args.label) == "string", "graphics.elements.indicators.data: label is a required field")
assert(type(args.format) == "string", "graphics.elements.indicators.data: format is a required field")
assert(args.value ~= nil, "graphics.elements.indicators.data: value is a required field")
assert(util.is_int(args.width), "graphics.elements.indicators.data: width is a required field")
element.assert(type(args.label) == "string", "label is a required field")
element.assert(type(args.format) == "string", "format is a required field")
element.assert(args.value ~= nil, "value is a required field")
element.assert(util.is_int(args.width), "width is a required field")
-- single line
args.height = 1
-- create new graphics element base object
local e = element.new(args)
-- label color
if args.lu_colors ~= nil then
e.window.setTextColor(args.lu_colors.color_a)
end
-- write label
e.window.setCursorPos(1, 1)
e.window.write(args.label)
e.value = args.value
local value_color = e.fg_bg.fgd
local label_len = string.len(args.label)
@@ -60,25 +52,25 @@ local function data(args)
e.value = value
-- clear old data and label
e.window.setCursorPos(data_start, 1)
e.window.write(util.spaces(clear_width))
e.w_set_cur(data_start, 1)
e.w_write(util.spaces(clear_width))
-- write data
local data_str = util.sprintf(args.format, value)
e.window.setCursorPos(data_start, 1)
e.window.setTextColor(value_color)
e.w_set_cur(data_start, 1)
e.w_set_fgd(value_color)
if args.commas then
e.window.write(util.comma_format(data_str))
e.w_write(util.comma_format(data_str))
else
e.window.write(data_str)
e.w_write(data_str)
end
-- write label
if args.unit ~= nil then
if args.lu_colors ~= nil then
e.window.setTextColor(args.lu_colors.color_b)
e.w_set_fgd(args.lu_colors.color_b)
end
e.window.write(" " .. args.unit)
e.w_write(" " .. args.unit)
end
end
@@ -93,8 +85,17 @@ local function data(args)
e.on_update(e.value)
end
-- initial value draw
e.on_update(args.value)
-- element redraw
function e.redraw()
if args.lu_colors ~= nil then e.w_set_fgd(args.lu_colors.color_a) end
e.w_set_cur(1, 1)
e.w_write(args.label)
e.on_update(e.value)
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -22,16 +22,17 @@ local element = require("graphics.element")
---@param args hbar_args
---@return graphics_element element, element_id id
local function hbar(args)
-- properties/state
local last_num_bars = -1
-- create new graphics element base object
local e = element.new(args)
e.value = 0.0
-- bar width is width - 5 characters for " 100%" if showing percent
local bar_width = util.trinary(args.show_percent, e.frame.w - 5, e.frame.w)
assert(bar_width > 0, "graphics.elements.indicators.hbar: too small for bar")
element.assert(bar_width > 0, "too small for bar")
local last_num_bars = -1
-- determine bar colors
local bar_bkg = e.fg_bg.blit_bkg
@@ -87,16 +88,16 @@ local function hbar(args)
-- draw bar
for y = 1, e.frame.h do
e.window.setCursorPos(1, y)
e.w_set_cur(1, y)
-- intentionally swapped fgd/bkg since we use spaces as fill, but they are the opposite
e.window.blit(spaces, bkg, fgd)
e.w_blit(spaces, bkg, fgd)
end
end
-- update percentage
if args.show_percent then
e.window.setCursorPos(bar_width + 2, math.max(1, math.ceil(e.frame.h / 2)))
e.window.write(util.sprintf("%3.0f%%", fraction * 100))
e.w_set_cur(bar_width + 2, math.max(1, math.ceil(e.frame.h / 2)))
e.w_write(util.sprintf("%3.0f%%", fraction * 100))
end
end
@@ -105,20 +106,21 @@ local function hbar(args)
function e.recolor(bar_fg_bg)
bar_bkg = bar_fg_bg.blit_bkg
bar_fgd = bar_fg_bg.blit_fgd
-- re-draw
last_num_bars = 0
if type(e.value) == "number" then
e.on_update(e.value)
end
e.redraw()
end
-- set the percentage value
---@param val number 0.0 to 1.0
function e.set_value(val) e.on_update(val) end
-- initialize to 0
e.on_update(0)
-- element redraw
function e.redraw()
last_num_bars = -1
e.on_update(e.value)
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -1,7 +1,5 @@
-- Icon Indicator Graphics Element
local util = require("scada-common.util")
local element = require("graphics.element")
---@class icon_sym_color
@@ -11,7 +9,7 @@ local element = require("graphics.element")
---@class icon_indicator_args
---@field label string indicator label
---@field states table state color and symbol table
---@field value? integer default state, defaults to 1
---@field value? integer|boolean default state, defaults to 1 (true = 2, false = 1)
---@field min_label_width? integer label length if omitted
---@field parent graphics_element
---@field id? string element id
@@ -25,18 +23,18 @@ local element = require("graphics.element")
---@param args icon_indicator_args
---@return graphics_element element, element_id id
local function icon(args)
assert(type(args.label) == "string", "graphics.elements.indicators.icon: label is a required field")
assert(type(args.states) == "table", "graphics.elements.indicators.icon: states is a required field")
element.assert(type(args.label) == "string", "label is a required field")
element.assert(type(args.states) == "table", "states is a required field")
-- single line
args.height = 1
-- determine width
args.width = math.max(args.min_label_width or 1, string.len(args.label)) + 4
-- create new graphics element base object
local e = element.new(args)
e.value = args.value or 1
if e.value == true then e.value = 2 end
-- state blit strings
local state_blit_cmds = {}
for i = 1, #args.states do
@@ -44,30 +42,37 @@ local function icon(args)
table.insert(state_blit_cmds, {
text = " " .. sym_color.symbol .. " ",
fgd = util.strrep(sym_color.color.blit_fgd, 3),
bkg = util.strrep(sym_color.color.blit_bkg, 3)
fgd = string.rep(sym_color.color.blit_fgd, 3),
bkg = string.rep(sym_color.color.blit_bkg, 3)
})
end
-- write label and initial indicator light
e.window.setCursorPos(5, 1)
e.window.write(args.label)
-- on state change
---@param new_state integer indicator state
---@param new_state integer|boolean indicator state
function e.on_update(new_state)
new_state = new_state or 1
if new_state == true then new_state = 2 end
local blit_cmd = state_blit_cmds[new_state]
e.value = new_state
e.window.setCursorPos(1, 1)
e.window.blit(blit_cmd.text, blit_cmd.fgd, blit_cmd.bkg)
e.w_set_cur(1, 1)
e.w_blit(blit_cmd.text, blit_cmd.fgd, blit_cmd.bkg)
end
-- set indicator state
---@param val integer indicator state
---@param val integer|boolean indicator state
function e.set_value(val) e.on_update(val) end
-- initial icon draw
e.on_update(args.value or 1)
-- element redraw
function e.redraw()
e.w_set_cur(5, 1)
e.w_write(args.label)
e.on_update(e.value)
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -23,33 +23,31 @@ local flasher = require("graphics.flasher")
---@param args indicator_led_args
---@return graphics_element element, element_id id
local function indicator_led(args)
assert(type(args.label) == "string", "graphics.elements.indicators.led: label is a required field")
assert(type(args.colors) == "table", "graphics.elements.indicators.led: colors is a required field")
element.assert(type(args.label) == "string", "label is a required field")
element.assert(type(args.colors) == "table", "colors is a required field")
if args.flash then
assert(util.is_int(args.period), "graphics.elements.indicators.led: period is a required field if flash is enabled")
element.assert(util.is_int(args.period), "period is a required field if flash is enabled")
end
-- single line
args.height = 1
-- determine width
args.width = math.max(args.min_label_width or 0, string.len(args.label)) + 2
-- flasher state
local flash_on = true
-- create new graphics element base object
local e = element.new(args)
e.value = false
-- called by flasher when enabled
local function flash_callback()
e.window.setCursorPos(1, 1)
e.w_set_cur(1, 1)
if flash_on then
e.window.blit("\x8c", args.colors.blit_a, e.fg_bg.blit_bkg)
e.w_blit("\x8c", args.colors.blit_a, e.fg_bg.blit_bkg)
else
e.window.blit("\x8c", args.colors.blit_b, e.fg_bg.blit_bkg)
e.w_blit("\x8c", args.colors.blit_b, e.fg_bg.blit_bkg)
end
flash_on = not flash_on
@@ -61,8 +59,8 @@ local function indicator_led(args)
flash_on = true
flasher.start(flash_callback, args.period)
else
e.window.setCursorPos(1, 1)
e.window.blit("\x8c", args.colors.blit_a, e.fg_bg.blit_bkg)
e.w_set_cur(1, 1)
e.w_blit("\x8c", args.colors.blit_a, e.fg_bg.blit_bkg)
end
end
@@ -73,8 +71,8 @@ local function indicator_led(args)
flasher.stop(flash_callback)
end
e.window.setCursorPos(1, 1)
e.window.blit("\x8c", args.colors.blit_b, e.fg_bg.blit_bkg)
e.w_set_cur(1, 1)
e.w_blit("\x8c", args.colors.blit_b, e.fg_bg.blit_bkg)
end
-- on state change
@@ -88,13 +86,18 @@ local function indicator_led(args)
---@param val boolean indicator state
function e.set_value(val) e.on_update(val) end
-- write label and initial indicator light
e.on_update(false)
if string.len(args.label) > 0 then
e.window.setCursorPos(3, 1)
e.window.write(args.label)
-- draw label and indicator light
function e.redraw()
e.on_update(e.value)
if string.len(args.label) > 0 then
e.w_set_cur(3, 1)
e.w_write(args.label)
end
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -25,25 +25,20 @@ local flasher = require("graphics.flasher")
---@param args indicator_led_pair_args
---@return graphics_element element, element_id id
local function indicator_led_pair(args)
assert(type(args.label) == "string", "graphics.elements.indicators.ledpair: label is a required field")
assert(type(args.off) == "number", "graphics.elements.indicators.ledpair: off is a required field")
assert(type(args.c1) == "number", "graphics.elements.indicators.ledpair: c1 is a required field")
assert(type(args.c2) == "number", "graphics.elements.indicators.ledpair: c2 is a required field")
element.assert(type(args.label) == "string", "label is a required field")
element.assert(type(args.off) == "number", "off is a required field")
element.assert(type(args.c1) == "number", "c1 is a required field")
element.assert(type(args.c2) == "number", "c2 is a required field")
if args.flash then
assert(util.is_int(args.period), "graphics.elements.indicators.ledpair: period is a required field if flash is enabled")
element.assert(util.is_int(args.period), "period is a required field if flash is enabled")
end
-- single line
args.height = 1
-- determine width
args.width = math.max(args.min_label_width or 0, string.len(args.label)) + 2
-- flasher state
local flash_on = true
-- blit translations
local co = colors.toBlit(args.off)
local c1 = colors.toBlit(args.c1)
local c2 = colors.toBlit(args.c2)
@@ -51,21 +46,20 @@ local function indicator_led_pair(args)
-- create new graphics element base object
local e = element.new(args)
-- init value for initial check in on_update
e.value = 1
-- called by flasher when enabled
local function flash_callback()
e.window.setCursorPos(1, 1)
e.w_set_cur(1, 1)
if flash_on then
if e.value == 2 then
e.window.blit("\x8c", c1, e.fg_bg.blit_bkg)
e.w_blit("\x8c", c1, e.fg_bg.blit_bkg)
elseif e.value == 3 then
e.window.blit("\x8c", c2, e.fg_bg.blit_bkg)
e.w_blit("\x8c", c2, e.fg_bg.blit_bkg)
end
else
e.window.blit("\x8c", co, e.fg_bg.blit_bkg)
e.w_blit("\x8c", co, e.fg_bg.blit_bkg)
end
flash_on = not flash_on
@@ -77,7 +71,7 @@ local function indicator_led_pair(args)
local was_off = e.value <= 1
e.value = new_state
e.window.setCursorPos(1, 1)
e.w_set_cur(1, 1)
if args.flash then
if was_off and (new_state > 1) then
@@ -86,15 +80,14 @@ local function indicator_led_pair(args)
elseif new_state <= 1 then
flash_on = false
flasher.stop(flash_callback)
e.window.blit("\x8c", co, e.fg_bg.blit_bkg)
e.w_blit("\x8c", co, e.fg_bg.blit_bkg)
end
elseif new_state == 2 then
e.window.blit("\x8c", c1, e.fg_bg.blit_bkg)
e.w_blit("\x8c", c1, e.fg_bg.blit_bkg)
elseif new_state == 3 then
e.window.blit("\x8c", c2, e.fg_bg.blit_bkg)
e.w_blit("\x8c", c2, e.fg_bg.blit_bkg)
else
e.window.blit("\x8c", co, e.fg_bg.blit_bkg)
e.w_blit("\x8c", co, e.fg_bg.blit_bkg)
end
end
@@ -102,13 +95,18 @@ local function indicator_led_pair(args)
---@param val integer indicator state
function e.set_value(val) e.on_update(val) end
-- write label and initial indicator light
e.on_update(1)
if string.len(args.label) > 0 then
e.window.setCursorPos(3, 1)
e.window.write(args.label)
-- draw label and indicator light
function e.redraw()
e.on_update(e.value)
if string.len(args.label) > 0 then
e.w_set_cur(3, 1)
e.w_write(args.label)
end
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -18,28 +18,24 @@ local element = require("graphics.element")
---@param args indicator_led_rgb_args
---@return graphics_element element, element_id id
local function indicator_led_rgb(args)
assert(type(args.label) == "string", "graphics.elements.indicators.ledrgb: label is a required field")
assert(type(args.colors) == "table", "graphics.elements.indicators.ledrgb: colors is a required field")
element.assert(type(args.label) == "string", "label is a required field")
element.assert(type(args.colors) == "table", "colors is a required field")
-- single line
args.height = 1
-- determine width
args.width = math.max(args.min_label_width or 0, string.len(args.label)) + 2
-- create new graphics element base object
local e = element.new(args)
-- init value for initial check in on_update
e.value = 1
-- on state change
---@param new_state integer indicator state
function e.on_update(new_state)
e.value = new_state
e.window.setCursorPos(1, 1)
e.w_set_cur(1, 1)
if type(args.colors[new_state]) == "number" then
e.window.blit("\x8c", colors.toBlit(args.colors[new_state]), e.fg_bg.blit_bkg)
e.w_blit("\x8c", colors.toBlit(args.colors[new_state]), e.fg_bg.blit_bkg)
end
end
@@ -47,13 +43,18 @@ local function indicator_led_rgb(args)
---@param val integer indicator state
function e.set_value(val) e.on_update(val) end
-- write label and initial indicator light
e.on_update(1)
if string.len(args.label) > 0 then
e.window.setCursorPos(3, 1)
e.window.write(args.label)
-- draw label and indicator light
function e.redraw()
e.on_update(e.value)
if string.len(args.label) > 0 then
e.w_set_cur(3, 1)
e.w_write(args.label)
end
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -23,33 +23,31 @@ local flasher = require("graphics.flasher")
---@param args indicator_light_args
---@return graphics_element element, element_id id
local function indicator_light(args)
assert(type(args.label) == "string", "graphics.elements.indicators.light: label is a required field")
assert(type(args.colors) == "table", "graphics.elements.indicators.light: colors is a required field")
element.assert(type(args.label) == "string", "label is a required field")
element.assert(type(args.colors) == "table", "colors is a required field")
if args.flash then
assert(util.is_int(args.period), "graphics.elements.indicators.light: period is a required field if flash is enabled")
element.assert(util.is_int(args.period), "period is a required field if flash is enabled")
end
-- single line
args.height = 1
-- determine width
args.width = math.max(args.min_label_width or 1, string.len(args.label)) + 2
-- flasher state
local flash_on = true
-- create new graphics element base object
local e = element.new(args)
e.value = false
-- called by flasher when enabled
local function flash_callback()
e.window.setCursorPos(1, 1)
e.w_set_cur(1, 1)
if flash_on then
e.window.blit(" \x95", "0" .. args.colors.blit_a, args.colors.blit_a .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. args.colors.blit_a, args.colors.blit_a .. e.fg_bg.blit_bkg)
else
e.window.blit(" \x95", "0" .. args.colors.blit_b, args.colors.blit_b .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. args.colors.blit_b, args.colors.blit_b .. e.fg_bg.blit_bkg)
end
flash_on = not flash_on
@@ -61,8 +59,8 @@ local function indicator_light(args)
flash_on = true
flasher.start(flash_callback, args.period)
else
e.window.setCursorPos(1, 1)
e.window.blit(" \x95", "0" .. args.colors.blit_a, args.colors.blit_a .. e.fg_bg.blit_bkg)
e.w_set_cur(1, 1)
e.w_blit(" \x95", "0" .. args.colors.blit_a, args.colors.blit_a .. e.fg_bg.blit_bkg)
end
end
@@ -73,8 +71,8 @@ local function indicator_light(args)
flasher.stop(flash_callback)
end
e.window.setCursorPos(1, 1)
e.window.blit(" \x95", "0" .. args.colors.blit_b, args.colors.blit_b .. e.fg_bg.blit_bkg)
e.w_set_cur(1, 1)
e.w_blit(" \x95", "0" .. args.colors.blit_b, args.colors.blit_b .. e.fg_bg.blit_bkg)
end
-- on state change
@@ -88,10 +86,15 @@ local function indicator_light(args)
---@param val boolean indicator state
function e.set_value(val) e.on_update(val) end
-- write label and initial indicator light
e.on_update(false)
e.window.setCursorPos(3, 1)
e.window.write(args.label)
-- draw label and indicator light
function e.redraw()
e.on_update(false)
e.w_set_cur(3, 1)
e.w_write(args.label)
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -9,7 +9,7 @@ local element = require("graphics.element")
---@field format string power format override (lua string format)
---@field rate boolean? whether to append /t to the end (power per tick)
---@field lu_colors? cpair label foreground color (a), unit foreground color (b)
---@field value any default value
---@field value number default value
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
@@ -23,26 +23,17 @@ local element = require("graphics.element")
---@param args power_indicator_args
---@return graphics_element element, element_id id
local function power(args)
assert(args.value ~= nil, "graphics.elements.indicators.power: value is a required field")
assert(util.is_int(args.width), "graphics.elements.indicators.power: width is a required field")
element.assert(type(args.value) == "number", "value is a required field")
element.assert(util.is_int(args.width), "width is a required field")
-- single line
args.height = 1
-- create new graphics element base object
local e = element.new(args)
-- label color
if args.lu_colors ~= nil then
e.window.setTextColor(args.lu_colors.color_a)
end
e.value = args.value
-- write label
e.window.setCursorPos(1, 1)
e.window.write(args.label)
local data_start = string.len(args.label) + 2
if string.len(args.label) == 0 then data_start = 1 end
local data_start = 0
-- on state change
---@param value any new value
@@ -52,13 +43,13 @@ local function power(args)
local data_str, unit = util.power_format(value, false, args.format)
-- write data
e.window.setCursorPos(data_start, 1)
e.window.setTextColor(e.fg_bg.fgd)
e.window.write(util.comma_format(data_str))
e.w_set_cur(data_start, 1)
e.w_set_fgd(e.fg_bg.fgd)
e.w_write(util.comma_format(data_str))
-- write unit
if args.lu_colors ~= nil then
e.window.setTextColor(args.lu_colors.color_b)
e.w_set_fgd(args.lu_colors.color_b)
end
-- append per tick if rate is set
@@ -70,15 +61,27 @@ local function power(args)
if unit == "FE" then unit = "FE " end
end
e.window.write(" " .. unit)
e.w_write(" " .. unit)
end
-- set the value
---@param val any new value
function e.set_value(val) e.on_update(val) end
-- initial value draw
e.on_update(args.value)
-- element redraw
function e.redraw()
if args.lu_colors ~= nil then e.w_set_fgd(args.lu_colors.color_a) end
e.w_set_cur(1, 1)
e.w_write(args.label)
data_start = string.len(args.label) + 2
if string.len(args.label) == 0 then data_start = 1 end
e.on_update(e.value)
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -10,7 +10,7 @@ local element = require("graphics.element")
---@field format string data format (lua string format)
---@field commas? boolean whether to use commas if a number is given (default to false)
---@field lu_colors? cpair label foreground color (a), unit foreground color (b)
---@field value any default value
---@field value? radiation_reading default value
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
@@ -24,24 +24,16 @@ local element = require("graphics.element")
---@param args rad_indicator_args
---@return graphics_element element, element_id id
local function rad(args)
assert(type(args.label) == "string", "graphics.elements.indicators.rad: label is a required field")
assert(type(args.format) == "string", "graphics.elements.indicators.rad: format is a required field")
assert(util.is_int(args.width), "graphics.elements.indicators.rad: width is a required field")
element.assert(type(args.label) == "string", "label is a required field")
element.assert(type(args.format) == "string", "format is a required field")
element.assert(util.is_int(args.width), "width is a required field")
-- single line
args.height = 1
-- create new graphics element base object
local e = element.new(args)
-- label color
if args.lu_colors ~= nil then
e.window.setTextColor(args.lu_colors.color_a)
end
-- write label
e.window.setCursorPos(1, 1)
e.window.write(args.label)
e.value = args.value or types.new_zero_radiation_reading()
local label_len = string.len(args.label)
local data_start = 1
@@ -58,32 +50,41 @@ local function rad(args)
e.value = value.radiation
-- clear old data and label
e.window.setCursorPos(data_start, 1)
e.window.write(util.spaces(clear_width))
e.w_set_cur(data_start, 1)
e.w_write(util.spaces(clear_width))
-- write data
local data_str = util.sprintf(args.format, e.value)
e.window.setCursorPos(data_start, 1)
e.window.setTextColor(e.fg_bg.fgd)
e.w_set_cur(data_start, 1)
e.w_set_fgd(e.fg_bg.fgd)
if args.commas then
e.window.write(util.comma_format(data_str))
e.w_write(util.comma_format(data_str))
else
e.window.write(data_str)
e.w_write(data_str)
end
-- write unit
if args.lu_colors ~= nil then
e.window.setTextColor(args.lu_colors.color_b)
e.w_set_fgd(args.lu_colors.color_b)
end
e.window.write(" " .. value.unit)
e.w_write(" " .. value.unit)
end
-- set the value
---@param val any new value
function e.set_value(val) e.on_update(val) end
-- initial value draw
e.on_update(types.new_zero_radiation_reading())
-- element redraw
function e.redraw()
if args.lu_colors ~= nil then e.w_set_fgd(args.lu_colors.color_a) end
e.w_set_cur(1, 1)
e.w_write(args.label)
e.on_update(e.value)
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -0,0 +1,85 @@
-- Signal Bars Graphics Element
local util = require("scada-common.util")
local element = require("graphics.element")
---@class signal_bar_args
---@field compact? boolean true to use a single character (works better against edges that extend out colors)
---@field colors_low_med? cpair color a for low signal quality, color b for medium signal quality
---@field disconnect_color? color color for the 'x' on disconnect
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
---@field y? integer auto incremented if omitted
---@field fg_bg? cpair foreground/background colors (foreground is used for high signal quality)
---@field hidden? boolean true to hide on initial draw
-- new signal bar
---@nodiscard
---@param args signal_bar_args
---@return graphics_element element, element_id id
local function signal_bar(args)
args.height = 1
args.width = util.trinary(args.compact, 1, 2)
-- create new graphics element base object
local e = element.new(args)
e.value = 0
local blit_bkg = args.fg_bg.blit_bkg
local blit_0, blit_1, blit_2, blit_3 = args.fg_bg.blit_fgd, args.fg_bg.blit_fgd, args.fg_bg.blit_fgd, args.fg_bg.blit_fgd
if type(args.colors_low_med) == "table" then
blit_1 = args.colors_low_med.blit_a or blit_1
blit_2 = args.colors_low_med.blit_b or blit_2
end
if util.is_int(args.disconnect_color) then blit_0 = colors.toBlit(args.disconnect_color) end
-- on state change (0 = offline, 1 through 3 = low to high signal)
---@param new_state integer signal state
function e.on_update(new_state)
e.value = new_state
e.redraw()
end
-- set signal state (0 = offline, 1 through 3 = low to high signal)
---@param val integer signal state
function e.set_value(val) e.on_update(val) end
-- draw label and signal bar
function e.redraw()
e.w_set_cur(1, 1)
if args.compact then
if e.value == 1 then
e.w_blit("\x90", blit_1, blit_bkg)
elseif e.value == 2 then
e.w_blit("\x94", blit_2, blit_bkg)
elseif e.value == 3 then
e.w_blit("\x95", blit_3, blit_bkg)
else
e.w_blit("x", blit_0, blit_bkg)
end
else
if e.value == 1 then
e.w_blit("\x9f ", blit_bkg .. blit_bkg, blit_1 .. blit_bkg)
elseif e.value == 2 then
e.w_blit("\x9f\x94", blit_bkg .. blit_2, blit_2 .. blit_bkg)
elseif e.value == 3 then
e.w_blit("\x9f\x81", blit_bkg .. blit_bkg, blit_3 .. blit_3)
else
e.w_blit(" x", blit_0 .. blit_0, blit_bkg .. blit_bkg)
end
end
end
-- initial draw
e.redraw()
return e.complete()
end
return signal_bar

View File

@@ -25,16 +25,12 @@ local element = require("graphics.element")
---@param args state_indicator_args
---@return graphics_element element, element_id id
local function state_indicator(args)
assert(type(args.states) == "table", "graphics.elements.indicators.state: states is a required field")
element.assert(type(args.states) == "table", "states is a required field")
-- determine height
if util.is_int(args.height) then
assert(args.height % 2 == 1, "graphics.elements.indicators.state: height should be an odd number")
else
args.height = 1
end
element.assert(args.height % 2 == 1, "height should be an odd number")
else args.height = 1 end
-- initial guess at width
args.width = args.min_width or 1
-- state blit strings
@@ -42,7 +38,6 @@ local function state_indicator(args)
for i = 1, #args.states do
local state_def = args.states[i] ---@type state_text_color
-- re-determine width
if string.len(state_def.text) > args.width then
args.width = string.len(state_def.text)
end
@@ -51,21 +46,28 @@ local function state_indicator(args)
table.insert(state_blit_cmds, {
text = text,
fgd = util.strrep(state_def.color.blit_fgd, string.len(text)),
bkg = util.strrep(state_def.color.blit_bkg, string.len(text))
fgd = string.rep(state_def.color.blit_fgd, string.len(text)),
bkg = string.rep(state_def.color.blit_bkg, string.len(text))
})
end
-- create new graphics element base object
local e = element.new(args)
e.value = args.value or 1
-- element redraw
function e.redraw()
local blit_cmd = state_blit_cmds[e.value]
e.w_set_cur(1, 1)
e.w_blit(blit_cmd.text, blit_cmd.fgd, blit_cmd.bkg)
end
-- on state change
---@param new_state integer indicator state
function e.on_update(new_state)
local blit_cmd = state_blit_cmds[new_state]
e.value = new_state
e.window.setCursorPos(1, 1)
e.window.blit(blit_cmd.text, blit_cmd.fgd, blit_cmd.bkg)
e.redraw()
end
-- set indicator state
@@ -73,7 +75,7 @@ local function state_indicator(args)
function e.set_value(val) e.on_update(val) end
-- initial draw
e.on_update(args.value or 1)
e.redraw()
return e.complete()
end

View File

@@ -25,47 +25,41 @@ local flasher = require("graphics.flasher")
---@param args tristate_indicator_light_args
---@return graphics_element element, element_id id
local function tristate_indicator_light(args)
assert(type(args.label) == "string", "graphics.elements.indicators.trilight: label is a required field")
assert(type(args.c1) == "number", "graphics.elements.indicators.trilight: c1 is a required field")
assert(type(args.c2) == "number", "graphics.elements.indicators.trilight: c2 is a required field")
assert(type(args.c3) == "number", "graphics.elements.indicators.trilight: c3 is a required field")
element.assert(type(args.label) == "string", "label is a required field")
element.assert(type(args.c1) == "number", "c1 is a required field")
element.assert(type(args.c2) == "number", "c2 is a required field")
element.assert(type(args.c3) == "number", "c3 is a required field")
if args.flash then
assert(util.is_int(args.period), "graphics.elements.indicators.trilight: period is a required field if flash is enabled")
element.assert(util.is_int(args.period), "period is a required field if flash is enabled")
end
-- single line
args.height = 1
-- determine width
args.width = math.max(args.min_label_width or 1, string.len(args.label)) + 2
-- flasher state
local flash_on = true
-- blit translations
local c1 = colors.toBlit(args.c1)
local c2 = colors.toBlit(args.c2)
local c3 = colors.toBlit(args.c3)
-- create new graphics element base object
local e = element.new(args)
-- init value for initial check in on_update
e.value = 1
local flash_on = true
local c1 = colors.toBlit(args.c1)
local c2 = colors.toBlit(args.c2)
local c3 = colors.toBlit(args.c3)
-- called by flasher when enabled
local function flash_callback()
e.window.setCursorPos(1, 1)
e.w_set_cur(1, 1)
if flash_on then
if e.value == 2 then
e.window.blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg)
elseif e.value == 3 then
e.window.blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
end
else
e.window.blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
end
flash_on = not flash_on
@@ -77,7 +71,7 @@ local function tristate_indicator_light(args)
local was_off = e.value <= 1
e.value = new_state
e.window.setCursorPos(1, 1)
e.w_set_cur(1, 1)
if args.flash then
if was_off and (new_state > 1) then
@@ -87,14 +81,14 @@ local function tristate_indicator_light(args)
flash_on = false
flasher.stop(flash_callback)
e.window.blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
end
elseif new_state == 2 then
e.window.blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c2, c2 .. e.fg_bg.blit_bkg)
elseif new_state == 3 then
e.window.blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c3, c3 .. e.fg_bg.blit_bkg)
else
e.window.blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
e.w_blit(" \x95", "0" .. c1, c1 .. e.fg_bg.blit_bkg)
end
end
@@ -102,9 +96,14 @@ local function tristate_indicator_light(args)
---@param val integer indicator state
function e.set_value(val) e.on_update(val) end
-- write label and initial indicator light
e.on_update(1)
e.window.write(args.label)
-- draw light and label
function e.redraw()
e.on_update(1)
e.w_write(args.label)
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -20,18 +20,18 @@ local element = require("graphics.element")
---@param args vbar_args
---@return graphics_element element, element_id id
local function vbar(args)
-- properties/state
local last_num_bars = -1
-- create new graphics element base object
local e = element.new(args)
-- blit strings
local fgd = util.strrep(e.fg_bg.blit_fgd, e.frame.w)
local bkg = util.strrep(e.fg_bg.blit_bkg, e.frame.w)
e.value = 0.0
local last_num_bars = -1
local fgd = string.rep(e.fg_bg.blit_fgd, e.frame.w)
local bkg = string.rep(e.fg_bg.blit_bkg, e.frame.w)
local spaces = util.spaces(e.frame.w)
local one_third = util.strrep("\x8f", e.frame.w)
local two_thirds = util.strrep("\x83", e.frame.w)
local one_third = string.rep("\x8f", e.frame.w)
local two_thirds = string.rep("\x83", e.frame.w)
-- handle data changes
---@param fraction number 0.0 to 1.0
@@ -52,54 +52,55 @@ local function vbar(args)
if num_bars ~= last_num_bars then
last_num_bars = num_bars
-- start bottom up
local y = e.frame.h
-- start at base of vertical bar
e.window.setCursorPos(1, y)
e.w_set_cur(1, y)
-- fill percentage
for _ = 1, num_bars / 3 do
e.window.blit(spaces, bkg, fgd)
e.w_blit(spaces, bkg, fgd)
y = y - 1
e.window.setCursorPos(1, y)
e.w_set_cur(1, y)
end
-- add fractional bar if needed
if num_bars % 3 == 1 then
e.window.blit(one_third, bkg, fgd)
e.w_blit(one_third, bkg, fgd)
y = y - 1
elseif num_bars % 3 == 2 then
e.window.blit(two_thirds, bkg, fgd)
e.w_blit(two_thirds, bkg, fgd)
y = y - 1
end
-- fill the rest blank
while y > 0 do
e.window.setCursorPos(1, y)
e.window.blit(spaces, fgd, bkg)
e.w_set_cur(1, y)
e.w_blit(spaces, fgd, bkg)
y = y - 1
end
end
end
-- change bar color
---@param fg_bg cpair new bar colors
function e.recolor(fg_bg)
fgd = util.strrep(fg_bg.blit_fgd, e.frame.w)
bkg = util.strrep(fg_bg.blit_bkg, e.frame.w)
-- re-draw
last_num_bars = 0
if type(e.value) == "number" then
e.on_update(e.value)
end
end
-- set the percentage value
---@param val number 0.0 to 1.0
function e.set_value(val) e.on_update(val) end
-- element redraw
function e.redraw()
last_num_bars = -1
e.on_update(e.value)
end
-- change bar color
---@param fg_bg cpair new bar colors
function e.recolor(fg_bg)
fgd = string.rep(fg_bg.blit_fgd, e.frame.w)
bkg = string.rep(fg_bg.blit_bkg, e.frame.w)
e.redraw()
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -5,7 +5,8 @@ local tcd = require("scada-common.tcd")
local core = require("graphics.core")
local element = require("graphics.element")
local CLICK_TYPE = core.events.CLICK_TYPE
local KEY_CLICK = core.events.KEY_CLICK
local MOUSE_CLICK = core.events.MOUSE_CLICK
---@class listbox_args
---@field scroll_height integer height of internal scrolling container (must fit all elements vertically tiled)
@@ -33,6 +34,8 @@ local CLICK_TYPE = core.events.CLICK_TYPE
---@param args listbox_args
---@return graphics_element element, element_id id
local function listbox(args)
args.can_focus = true
-- create new graphics element base object
local e = element.new(args)
@@ -63,34 +66,34 @@ local function listbox(args)
-- draw up/down arrows
if pressed_arrow == 1 then
e.window.setTextColor(active_fg_bg.fgd)
e.window.setBackgroundColor(active_fg_bg.bkg)
e.window.setCursorPos(e.frame.w, 1)
e.window.write("\x1e")
e.window.setTextColor(nav_fg_bg.fgd)
e.window.setBackgroundColor(nav_fg_bg.bkg)
e.window.setCursorPos(e.frame.w, e.frame.h)
e.window.write("\x1f")
e.w_set_fgd(active_fg_bg.fgd)
e.w_set_bkg(active_fg_bg.bkg)
e.w_set_cur(e.frame.w, 1)
e.w_write("\x1e")
e.w_set_fgd(nav_fg_bg.fgd)
e.w_set_bkg(nav_fg_bg.bkg)
e.w_set_cur(e.frame.w, e.frame.h)
e.w_write("\x1f")
elseif pressed_arrow == -1 then
e.window.setTextColor(nav_fg_bg.fgd)
e.window.setBackgroundColor(nav_fg_bg.bkg)
e.window.setCursorPos(e.frame.w, 1)
e.window.write("\x1e")
e.window.setTextColor(active_fg_bg.fgd)
e.window.setBackgroundColor(active_fg_bg.bkg)
e.window.setCursorPos(e.frame.w, e.frame.h)
e.window.write("\x1f")
e.w_set_fgd(nav_fg_bg.fgd)
e.w_set_bkg(nav_fg_bg.bkg)
e.w_set_cur(e.frame.w, 1)
e.w_write("\x1e")
e.w_set_fgd(active_fg_bg.fgd)
e.w_set_bkg(active_fg_bg.bkg)
e.w_set_cur(e.frame.w, e.frame.h)
e.w_write("\x1f")
else
e.window.setTextColor(nav_fg_bg.fgd)
e.window.setBackgroundColor(nav_fg_bg.bkg)
e.window.setCursorPos(e.frame.w, 1)
e.window.write("\x1e")
e.window.setCursorPos(e.frame.w, e.frame.h)
e.window.write("\x1f")
e.w_set_fgd(nav_fg_bg.fgd)
e.w_set_bkg(nav_fg_bg.bkg)
e.w_set_cur(e.frame.w, 1)
e.w_write("\x1e")
e.w_set_cur(e.frame.w, e.frame.h)
e.w_write("\x1f")
end
e.window.setTextColor(e.fg_bg.fgd)
e.window.setBackgroundColor(e.fg_bg.bkg)
e.w_set_fgd(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.bkg)
end
-- render the scroll bar and re-cacluate height & bounds
@@ -115,23 +118,23 @@ local function listbox(args)
for i = 2, e.frame.h - 1 do
if (i >= offset and i < (bar_height + offset)) and (bar_height ~= max_bar_height) then
if args.nav_fg_bg ~= nil then
e.window.setBackgroundColor(args.nav_fg_bg.fgd)
e.w_set_bkg(args.nav_fg_bg.fgd)
else
e.window.setBackgroundColor(e.fg_bg.fgd)
e.w_set_bkg(e.fg_bg.fgd)
end
else
if args.nav_fg_bg ~= nil then
e.window.setBackgroundColor(args.nav_fg_bg.bkg)
e.w_set_bkg(args.nav_fg_bg.bkg)
else
e.window.setBackgroundColor(e.fg_bg.bkg)
e.w_set_bkg(e.fg_bg.bkg)
end
end
e.window.setCursorPos(e.frame.w, i)
e.window.write(" ")
e.w_set_cur(e.frame.w, i)
if e.is_focused() then e.w_write("\x7f") else e.w_write(" ") end
end
e.window.setBackgroundColor(e.fg_bg.bkg)
e.w_set_bkg(e.fg_bg.bkg)
end
-- update item y positions and move elements
@@ -158,6 +161,9 @@ local function listbox(args)
scroll_frame.reposition(1, 1 + scroll_offset)
scroll_frame.setVisible(true)
-- shift mouse events
e.mouse_window_shift.y = scroll_offset
draw_bar()
end
@@ -219,30 +225,60 @@ local function listbox(args)
end
end
-- handle focus
e.on_focused = draw_bar
e.on_unfocused = draw_bar
-- handle a child in the list being focused, make sure it is visible
function e.on_child_focused(child)
for i = 1, #list do
local item = list[i] ---@type listbox_item
if item.e == child then
if (item.y + scroll_offset) <= 0 then
scroll_offset = 1 - item.y
update_positions()
draw_bar()
elseif (item.y + scroll_offset) == 1 then
-- do nothing, it's right at the top (if the bottom doesn't fit we can't easily fix that)
elseif ((item.h + item.y - 1) + scroll_offset) > e.frame.h then
scroll_offset = 1 - ((item.h + item.y) - e.frame.h)
update_positions()
draw_bar()
end
return
end
end
end
-- handle mouse interaction
---@param event mouse_interaction mouse event
function e.handle_mouse(event)
if e.enabled then
if event.type == CLICK_TYPE.TAP then
if event.type == MOUSE_CLICK.TAP then
if event.current.x == e.frame.w then
if event.current.y == 1 or event.current.y < bar_bounds[1] then
draw_arrows(1)
scroll_up()
if args.nav_active ~= nil then tcd.dispatch(0.25, function () draw_arrows(0) end) end
if event.current.y == 1 then
draw_arrows(1)
if args.nav_active ~= nil then tcd.dispatch(0.25, function () draw_arrows(0) end) end
end
elseif event.current.y == e.frame.h or event.current.y > bar_bounds[2] then
draw_arrows(-1)
scroll_down()
if args.nav_active ~= nil then tcd.dispatch(0.25, function () draw_arrows(0) end) end
if event.current.y == e.frame.h then
draw_arrows(-1)
if args.nav_active ~= nil then tcd.dispatch(0.25, function () draw_arrows(0) end) end
end
end
end
elseif event.type == CLICK_TYPE.DOWN then
elseif event.type == MOUSE_CLICK.DOWN then
if event.current.x == e.frame.w then
if event.current.y == 1 or event.current.y < bar_bounds[1] then
draw_arrows(1)
scroll_up()
if event.current.y == 1 then draw_arrows(1) end
elseif event.current.y == e.frame.h or event.current.y > bar_bounds[2] then
draw_arrows(-1)
scroll_down()
if event.current.y == e.frame.h then draw_arrows(-1) end
else
-- clicked on bar
holding_bar = true
@@ -250,10 +286,10 @@ local function listbox(args)
mouse_last_y = event.current.y
end
end
elseif event.type == CLICK_TYPE.UP then
elseif event.type == MOUSE_CLICK.UP then
holding_bar = false
draw_arrows(0)
elseif event.type == CLICK_TYPE.DRAG then
elseif event.type == MOUSE_CLICK.DRAG then
if holding_bar then
-- if mouse is within vertical frame, including the grip point
if event.current.y > (1 + bar_grip_pos) and event.current.y <= ((e.frame.h - bar_height) + bar_grip_pos) then
@@ -266,16 +302,40 @@ local function listbox(args)
mouse_last_y = event.current.y
end
end
elseif event.type == CLICK_TYPE.SCROLL_DOWN then
elseif event.type == MOUSE_CLICK.SCROLL_DOWN then
scroll_down()
elseif event.type == CLICK_TYPE.SCROLL_UP then
elseif event.type == MOUSE_CLICK.SCROLL_UP then
scroll_up()
end
end
end
draw_arrows(0)
draw_bar()
-- handle keyboard interaction
---@param event key_interaction key event
function e.handle_key(event)
if event.type == KEY_CLICK.DOWN or event.type == KEY_CLICK.HELD then
if event.key == keys.up then
scroll_up()
elseif event.key == keys.down then
scroll_down()
elseif event.key == keys.home then
scroll_offset = 0
update_positions()
elseif event.key == keys["end"] then
scroll_offset = max_down_scroll
update_positions()
end
end
end
-- element redraw
function e.redraw()
draw_arrows(0)
draw_bar()
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -19,23 +19,30 @@ local element = require("graphics.element")
---@param args multipane_args
---@return graphics_element element, element_id id
local function multipane(args)
assert(type(args.panes) == "table", "graphics.elements.multipane: panes is a required field")
element.assert(type(args.panes) == "table", "panes is a required field")
-- create new graphics element base object
local e = element.new(args)
e.value = 1
-- show the selected pane
function e.redraw()
for i = 1, #args.panes do args.panes[i].hide() end
args.panes[e.value].show()
end
-- select which pane is shown
---@param value integer pane to show
function e.set_value(value)
if (e.value ~= value) and (value > 0) and (value <= #args.panes) then
e.value = value
for i = 1, #args.panes do args.panes[i].hide() end
args.panes[value].show()
e.redraw()
end
end
e.set_value(1)
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -14,16 +14,21 @@ local element = require("graphics.element")
---@field y? integer auto incremented if omitted
---@field hidden? boolean true to hide on initial draw
---@class _pipe_map_entry
---@field atr boolean align top right (or bottom left for false)
---@field thin boolean thin pipe or not
---@field fg string foreground blit
---@field bg string background blit
-- new pipe network
---@param args pipenet_args
---@return graphics_element element, element_id id
local function pipenet(args)
assert(type(args.pipes) == "table", "graphics.elements.indicators.pipenet: pipes is a required field")
element.assert(type(args.pipes) == "table", "pipes is a required field")
args.width = 0
args.height = 0
-- determine width/height
for i = 1, #args.pipes do
local pipe = args.pipes[i] ---@type pipe
@@ -44,104 +49,282 @@ local function pipenet(args)
-- create new graphics element base object
local e = element.new(args)
-- draw all pipes
-- determine if there are any thin pipes involved
local any_thin = false
for p = 1, #args.pipes do
local pipe = args.pipes[p] ---@type pipe
any_thin = args.pipes[p].thin
if any_thin then break end
end
local x = 1 + pipe.x1
local y = 1 + pipe.y1
-- draw all pipes by drawing out lines
local function vector_draw()
for p = 1, #args.pipes do
local pipe = args.pipes[p] ---@type pipe
local x_step = util.trinary(pipe.x1 >= pipe.x2, -1, 1)
local y_step = util.trinary(pipe.y1 >= pipe.y2, -1, 1)
local x = 1 + pipe.x1
local y = 1 + pipe.y1
e.window.setCursorPos(x, y)
local x_step = util.trinary(pipe.x1 >= pipe.x2, -1, 1)
local y_step = util.trinary(pipe.y1 >= pipe.y2, -1, 1)
local c = core.cpair(pipe.color, e.fg_bg.bkg)
if pipe.align_tr then
-- cross width then height
for i = 1, pipe.w do
if pipe.thin then
if i == pipe.w then
-- corner
if y_step > 0 then
e.window.blit("\x93", c.blit_bkg, c.blit_fgd)
else
e.window.blit("\x8e", c.blit_fgd, c.blit_bkg)
end
else
e.window.blit("\x8c", c.blit_fgd, c.blit_bkg)
end
else
if i == pipe.w and y_step > 0 then
-- corner
e.window.blit(" ", c.blit_bkg, c.blit_fgd)
else
e.window.blit("\x8f", c.blit_fgd, c.blit_bkg)
end
end
x = x + x_step
e.window.setCursorPos(x, y)
if pipe.thin then
x_step = util.trinary(pipe.x1 == pipe.x2, 0, x_step)
y_step = util.trinary(pipe.y1 == pipe.y2, 0, y_step)
end
-- back up one
x = x - x_step
e.w_set_cur(x, y)
for _ = 1, pipe.h - 1 do
y = y + y_step
e.window.setCursorPos(x, y)
local c = core.cpair(pipe.color, e.fg_bg.bkg)
if pipe.thin then
e.window.blit("\x95", c.blit_bkg, c.blit_fgd)
else
e.window.blit(" ", c.blit_bkg, c.blit_fgd)
if pipe.align_tr then
-- cross width then height
for i = 1, pipe.w do
if pipe.thin then
if i == pipe.w then
-- corner
if y_step > 0 then
e.w_blit("\x93", c.blit_bkg, c.blit_fgd)
else
e.w_blit("\x8e", c.blit_fgd, c.blit_bkg)
end
else
e.w_blit("\x8c", c.blit_fgd, c.blit_bkg)
end
else
if i == pipe.w and y_step > 0 then
-- corner
e.w_blit(" ", c.blit_bkg, c.blit_fgd)
else
e.w_blit("\x8f", c.blit_fgd, c.blit_bkg)
end
end
x = x + x_step
e.w_set_cur(x, y)
end
-- back up one
x = x - x_step
for _ = 1, pipe.h - 1 do
y = y + y_step
e.w_set_cur(x, y)
if pipe.thin then
e.w_blit("\x95", c.blit_bkg, c.blit_fgd)
else
e.w_blit(" ", c.blit_bkg, c.blit_fgd)
end
end
else
-- cross height then width
for i = 1, pipe.h do
if pipe.thin then
if i == pipe.h then
-- corner
if y_step < 0 then
e.w_blit("\x97", c.blit_bkg, c.blit_fgd)
elseif y_step > 0 then
e.w_blit("\x8d", c.blit_fgd, c.blit_bkg)
else
e.w_blit("\x8c", c.blit_fgd, c.blit_bkg)
end
else
e.w_blit("\x95", c.blit_fgd, c.blit_bkg)
end
else
if i == pipe.h and y_step < 0 then
-- corner
e.w_blit("\x83", c.blit_bkg, c.blit_fgd)
else
e.w_blit(" ", c.blit_bkg, c.blit_fgd)
end
end
y = y + y_step
e.w_set_cur(x, y)
end
-- back up one
y = y - y_step
for _ = 1, pipe.w - 1 do
x = x + x_step
e.w_set_cur(x, y)
if pipe.thin then
e.w_blit("\x8c", c.blit_fgd, c.blit_bkg)
else
e.w_blit("\x83", c.blit_bkg, c.blit_fgd)
end
end
end
end
end
-- draw a particular map cell
---@param map table 2D cell map
---@param x integer x coord
---@param y integer y coord
local function draw_map_cell(map, x, y)
local entry = map[x][y] ---@type _pipe_map_entry already confirmed not false
local char
local invert = false
local function check(cx, cy)
return (map[cx] ~= nil) and (map[cx][cy] ~= nil) and (map[cx][cy] ~= false) and (map[cx][cy].fg == entry.fg)
end
if entry.thin then
if check(x - 1, y) then -- if left
if check(x, y - 1) then -- if above
if check(x + 1, y) then -- if right
if check(x, y + 1) then -- if below
char = util.trinary(entry.atr, "\x91", "\x9d")
invert = entry.atr
else -- not below
char = util.trinary(entry.atr, "\x8e", "\x8d")
end
else -- not right
if check(x, y + 1) then -- if below
char = util.trinary(entry.atr, "\x91", "\x95")
invert = entry.atr
else -- not below
char = util.trinary(entry.atr, "\x8e", "\x85")
end
end
elseif check(x, y + 1) then-- not above, if below
if check(x + 1, y) then -- if right
char = util.trinary(entry.atr, "\x93", "\x9c")
invert = entry.atr
else -- not right
char = util.trinary(entry.atr, "\x93", "\x94")
invert = entry.atr
end
else -- not above, not below
char = "\x8c"
end
elseif check(x + 1, y) then -- not left, if right
if check(x, y - 1) then -- if above
if check(x, y + 1) then -- if below
char = util.trinary(entry.atr, "\x95", "\x9d")
invert = entry.atr
else -- not below
char = util.trinary(entry.atr, "\x8a", "\x8d")
end
else -- not above
if check(x, y + 1) then -- if below
char = util.trinary(entry.atr, "\x97", "\x9c")
invert = entry.atr
else -- not below
char = "\x8c"
end
end
else -- not left, not right
char = "\x95"
invert = entry.atr
end
else
-- cross height then width
for i = 1, pipe.h do
if pipe.thin then
if i == pipe.h then
-- corner
if y_step < 0 then
e.window.blit("\x97", c.blit_bkg, c.blit_fgd)
else
e.window.blit("\x8d", c.blit_fgd, c.blit_bkg)
end
else
e.window.blit("\x95", c.blit_fgd, c.blit_bkg)
end
else
if i == pipe.h and y_step < 0 then
-- corner
e.window.blit("\x83", c.blit_bkg, c.blit_fgd)
else
e.window.blit(" ", c.blit_bkg, c.blit_fgd)
end
if check(x, y - 1) then -- above
-- not below and (if left or right)
if (not check(x, y + 1)) and (check(x - 1, y) or check(x + 1, y)) then
char = util.trinary(entry.atr, "\x8f", " ")
invert = not entry.atr
else -- not below w/ sides only
char = " "
invert = true
end
elseif check(x, y + 1) then -- not above, if below
-- if left or right
if (check(x - 1, y) or check(x + 1, y)) then
char = "\x83"
invert = true
else -- not left or right
char = " "
invert = true
end
else -- not above, not below
char = util.trinary(entry.atr, "\x8f", "\x83")
invert = not entry.atr
end
end
e.w_set_cur(x, y)
if invert then
e.w_blit(char, entry.bg, entry.fg)
else
e.w_blit(char, entry.fg, entry.bg)
end
end
-- draw all pipes by assembling and marking up a 2D map<br>
-- this is an easy way to check adjacent blocks, which is required to properly draw thin pipes
local function map_draw()
local map = {}
for x = 1, args.width do
table.insert(map, {})
for _ = 1, args.height do table.insert(map[x], false) end
end
-- build map
for p = 1, #args.pipes do
local pipe = args.pipes[p] ---@type pipe
local x = 1 + pipe.x1
local y = 1 + pipe.y1
local x_step = util.trinary(pipe.x1 >= pipe.x2, -1, 1)
local y_step = util.trinary(pipe.y1 >= pipe.y2, -1, 1)
local entry = { atr = pipe.align_tr, thin = pipe.thin, fg = colors.toBlit(pipe.color), bg = e.fg_bg.blit_bkg }
if pipe.align_tr then
-- cross width then height
for _ = 1, pipe.w do
map[x][y] = entry
x = x + x_step
end
y = y + y_step
e.window.setCursorPos(x, y)
end
x = x - x_step -- back up one
-- back up one
y = y - y_step
for _ = 1, pipe.h do
map[x][y] = entry
y = y + y_step
end
else
-- cross height then width
for _ = 1, pipe.h do
map[x][y] = entry
y = y + y_step
end
for _ = 1, pipe.w - 1 do
x = x + x_step
e.window.setCursorPos(x, y)
y = y - y_step -- back up one
if pipe.thin then
e.window.blit("\x8c", c.blit_fgd, c.blit_bkg)
else
e.window.blit("\x83", c.blit_bkg, c.blit_fgd)
for _ = 1, pipe.w do
map[x][y] = entry
x = x + x_step
end
end
end
-- render
for x = 1, args.width do
for y = 1, args.height do
if map[x][y] ~= false then draw_map_cell(map, x, y) end
end
end
end
-- element redraw
function e.redraw()
if any_thin then map_draw() else vector_draw() end
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -22,7 +22,7 @@ local element = require("graphics.element")
---@param args rectangle_args
---@return graphics_element element, element_id id
local function rectangle(args)
assert(args.border ~= nil or args.thin ~= true, "graphics.elements.rectangle: thin requires border to be provided")
element.assert(args.border ~= nil or args.thin ~= true, "thin requires border to be provided")
-- if thin, then width will always need to be 1
if args.thin == true then
@@ -56,7 +56,7 @@ local function rectangle(args)
-- draw bordered box if requested
-- element constructor will have drawn basic colored rectangle regardless
if args.border ~= nil then
e.window.setCursorPos(1, 1)
e.w_set_cur(1, 1)
local border_width = offset_x
local border_height = offset_y
@@ -65,50 +65,50 @@ local function rectangle(args)
local inner_width = e.frame.w - width_x2
-- check dimensions
assert(width_x2 <= e.frame.w, "graphics.elements.rectangle: border too thick for width")
assert(width_x2 <= e.frame.h, "graphics.elements.rectangle: border too thick for height")
element.assert(width_x2 <= e.frame.w, "border too thick for width")
element.assert(width_x2 <= e.frame.h, "border too thick for height")
-- form the basic line strings and top/bottom blit strings
local spaces = util.spaces(e.frame.w)
local blit_fg = util.strrep(e.fg_bg.blit_fgd, e.frame.w)
local blit_fg = string.rep(e.fg_bg.blit_fgd, e.frame.w)
local blit_fg_sides = blit_fg
local blit_bg_sides = ""
local blit_bg_top_bot = util.strrep(border_blit, e.frame.w)
local blit_bg_top_bot = string.rep(border_blit, e.frame.w)
-- partial bars
local p_a, p_b, p_s
if args.thin == true then
if args.even_inner == true then
p_a = "\x9c" .. util.strrep("\x8c", inner_width) .. "\x93"
p_b = "\x8d" .. util.strrep("\x8c", inner_width) .. "\x8e"
p_a = "\x9c" .. string.rep("\x8c", inner_width) .. "\x93"
p_b = "\x8d" .. string.rep("\x8c", inner_width) .. "\x8e"
else
p_a = "\x97" .. util.strrep("\x83", inner_width) .. "\x94"
p_b = "\x8a" .. util.strrep("\x8f", inner_width) .. "\x85"
p_a = "\x97" .. string.rep("\x83", inner_width) .. "\x94"
p_b = "\x8a" .. string.rep("\x8f", inner_width) .. "\x85"
end
p_s = "\x95" .. util.spaces(inner_width) .. "\x95"
else
if args.even_inner == true then
p_a = util.strrep("\x83", inner_width + width_x2)
p_b = util.strrep("\x8f", inner_width + width_x2)
p_a = string.rep("\x83", inner_width + width_x2)
p_b = string.rep("\x8f", inner_width + width_x2)
else
p_a = util.spaces(border_width) .. util.strrep("\x8f", inner_width) .. util.spaces(border_width)
p_b = util.spaces(border_width) .. util.strrep("\x83", inner_width) .. util.spaces(border_width)
p_a = util.spaces(border_width) .. string.rep("\x8f", inner_width) .. util.spaces(border_width)
p_b = util.spaces(border_width) .. string.rep("\x83", inner_width) .. util.spaces(border_width)
end
p_s = spaces
end
local p_inv_fg = util.strrep(border_blit, border_width) .. util.strrep(e.fg_bg.blit_bkg, inner_width) ..
util.strrep(border_blit, border_width)
local p_inv_bg = util.strrep(e.fg_bg.blit_bkg, border_width) .. util.strrep(border_blit, inner_width) ..
util.strrep(e.fg_bg.blit_bkg, border_width)
local p_inv_fg = string.rep(border_blit, border_width) .. string.rep(e.fg_bg.blit_bkg, inner_width) ..
string.rep(border_blit, border_width)
local p_inv_bg = string.rep(e.fg_bg.blit_bkg, border_width) .. string.rep(border_blit, inner_width) ..
string.rep(e.fg_bg.blit_bkg, border_width)
if args.thin == true then
p_inv_fg = e.fg_bg.blit_bkg .. util.strrep(e.fg_bg.blit_bkg, inner_width) .. util.strrep(border_blit, border_width)
p_inv_bg = border_blit .. util.strrep(border_blit, inner_width) .. util.strrep(e.fg_bg.blit_bkg, border_width)
p_inv_fg = e.fg_bg.blit_bkg .. string.rep(e.fg_bg.blit_bkg, inner_width) .. string.rep(border_blit, border_width)
p_inv_bg = border_blit .. string.rep(border_blit, inner_width) .. string.rep(e.fg_bg.blit_bkg, border_width)
blit_fg_sides = border_blit .. util.strrep(e.fg_bg.blit_bkg, inner_width) .. e.fg_bg.blit_bkg
blit_fg_sides = border_blit .. string.rep(e.fg_bg.blit_bkg, inner_width) .. e.fg_bg.blit_bkg
end
-- form the body blit strings (sides are border, inside is normal)
@@ -126,64 +126,69 @@ local function rectangle(args)
end
-- draw rectangle with borders
for y = 1, e.frame.h do
e.window.setCursorPos(1, y)
-- top border
if y <= border_height then
-- partial pixel fill
if args.border.even and y == border_height then
if args.thin == true then
e.window.blit(p_a, p_inv_bg, p_inv_fg)
else
local _fg = util.trinary(args.even_inner == true, util.strrep(e.fg_bg.blit_bkg, e.frame.w), p_inv_bg)
local _bg = util.trinary(args.even_inner == true, blit_bg_top_bot, p_inv_fg)
function e.redraw()
for y = 1, e.frame.h do
e.w_set_cur(1, y)
-- top border
if y <= border_height then
-- partial pixel fill
if args.border.even and y == border_height then
if args.thin == true then
e.w_blit(p_a, p_inv_bg, p_inv_fg)
else
local _fg = util.trinary(args.even_inner == true, string.rep(e.fg_bg.blit_bkg, e.frame.w), p_inv_bg)
local _bg = util.trinary(args.even_inner == true, blit_bg_top_bot, p_inv_fg)
if width_x2 % 3 == 1 then
e.window.blit(p_b, _fg, _bg)
elseif width_x2 % 3 == 2 then
e.window.blit(p_a, _fg, _bg)
else
-- skip line
e.window.blit(spaces, blit_fg, blit_bg_sides)
end
end
else
e.window.blit(spaces, blit_fg, blit_bg_top_bot)
end
-- bottom border
elseif y > (e.frame.h - border_width) then
-- partial pixel fill
if args.border.even and y == ((e.frame.h - border_width) + 1) then
if args.thin == true then
if args.even_inner == true then
e.window.blit(p_b, blit_bg_top_bot, util.strrep(e.fg_bg.blit_bkg, e.frame.w))
else
e.window.blit(p_b, util.strrep(e.fg_bg.blit_bkg, e.frame.w), blit_bg_top_bot)
if width_x2 % 3 == 1 then
e.w_blit(p_b, _fg, _bg)
elseif width_x2 % 3 == 2 then
e.w_blit(p_a, _fg, _bg)
else
-- skip line
e.w_blit(spaces, blit_fg, blit_bg_sides)
end
end
else
local _fg = util.trinary(args.even_inner == true, blit_bg_top_bot, p_inv_fg)
local _bg = util.trinary(args.even_inner == true, util.strrep(e.fg_bg.blit_bkg, e.frame.w), blit_bg_top_bot)
if width_x2 % 3 == 1 then
e.window.blit(p_a, _fg, _bg)
elseif width_x2 % 3 == 2 then
e.window.blit(p_b, _fg, _bg)
e.w_blit(spaces, blit_fg, blit_bg_top_bot)
end
-- bottom border
elseif y > (e.frame.h - border_width) then
-- partial pixel fill
if args.border.even and y == ((e.frame.h - border_width) + 1) then
if args.thin == true then
if args.even_inner == true then
e.w_blit(p_b, blit_bg_top_bot, string.rep(e.fg_bg.blit_bkg, e.frame.w))
else
e.w_blit(p_b, string.rep(e.fg_bg.blit_bkg, e.frame.w), blit_bg_top_bot)
end
else
-- skip line
e.window.blit(spaces, blit_fg, blit_bg_sides)
local _fg = util.trinary(args.even_inner == true, blit_bg_top_bot, p_inv_fg)
local _bg = util.trinary(args.even_inner == true, string.rep(e.fg_bg.blit_bkg, e.frame.w), blit_bg_top_bot)
if width_x2 % 3 == 1 then
e.w_blit(p_a, _fg, _bg)
elseif width_x2 % 3 == 2 then
e.w_blit(p_b, _fg, _bg)
else
-- skip line
e.w_blit(spaces, blit_fg, blit_bg_sides)
end
end
else
e.w_blit(spaces, blit_fg, blit_bg_top_bot)
end
else
e.window.blit(spaces, blit_fg, blit_bg_top_bot)
end
else
if args.thin == true then
e.window.blit(p_s, blit_fg_sides, blit_bg_sides)
else
e.window.blit(p_s, blit_fg, blit_bg_sides)
if args.thin == true then
e.w_blit(p_s, blit_fg_sides, blit_bg_sides)
else
e.w_blit(p_s, blit_fg, blit_bg_sides)
end
end
end
end
-- initial draw of border
e.redraw()
end
return e.complete()

View File

@@ -5,11 +5,11 @@ local util = require("scada-common.util")
local core = require("graphics.core")
local element = require("graphics.element")
local TEXT_ALIGN = core.TEXT_ALIGN
local ALIGN = core.ALIGN
---@class textbox_args
---@field text string text to show
---@field alignment? TEXT_ALIGN text alignment, left by default
---@field alignment? ALIGN text alignment, left by default
---@field parent graphics_element
---@field id? string element id
---@field x? integer 1 if omitted
@@ -24,19 +24,20 @@ local TEXT_ALIGN = core.TEXT_ALIGN
---@param args textbox_args
---@return graphics_element element, element_id id
local function textbox(args)
assert(type(args.text) == "string", "graphics.elements.textbox: text is a required field")
element.assert(type(args.text) == "string", "text is a required field")
-- create new graphics element base object
local e = element.new(args)
local alignment = args.alignment or TEXT_ALIGN.LEFT
e.value = args.text
local alignment = args.alignment or ALIGN.LEFT
-- draw textbox
function e.redraw()
e.window.clear()
local function display_text(text)
e.value = text
local lines = util.strwrap(text, e.frame.w)
local lines = util.strwrap(e.value, e.frame.w)
for i = 1, #lines do
if i > e.frame.h then break end
@@ -44,27 +45,28 @@ local function textbox(args)
local len = string.len(lines[i])
-- use cursor position to align this line
if alignment == TEXT_ALIGN.CENTER then
e.window.setCursorPos(math.floor((e.frame.w - len) / 2) + 1, i)
elseif alignment == TEXT_ALIGN.RIGHT then
e.window.setCursorPos((e.frame.w - len) + 1, i)
if alignment == ALIGN.CENTER then
e.w_set_cur(math.floor((e.frame.w - len) / 2) + 1, i)
elseif alignment == ALIGN.RIGHT then
e.w_set_cur((e.frame.w - len) + 1, i)
else
e.window.setCursorPos(1, i)
e.w_set_cur(1, i)
end
e.window.write(lines[i])
e.w_write(lines[i])
end
end
display_text(args.text)
-- set the string value and re-draw the text
---@param val string value
function e.set_value(val)
e.window.clear()
display_text(val)
e.value = val
e.redraw()
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -22,13 +22,11 @@ local element = require("graphics.element")
---@param args tiling_args
---@return graphics_element element, element_id id
local function tiling(args)
assert(type(args.fill_c) == "table", "graphics.elements.tiling: fill_c is a required field")
element.assert(type(args.fill_c) == "table", "fill_c is a required field")
-- create new graphics element base object
local e = element.new(args)
-- draw tiling box
local fill_a = args.fill_c.blit_a
local fill_b = args.fill_c.blit_b
@@ -38,13 +36,9 @@ local function tiling(args)
local start_y = 1
local inner_width = math.floor(e.frame.w / util.trinary(even, 2, 1))
local inner_height = e.frame.h
local alternator = true
-- border
if args.border_c ~= nil then
e.window.setBackgroundColor(args.border_c)
e.window.clear()
start_x = 1 + util.trinary(even, 2, 1)
start_y = 2
@@ -53,35 +47,48 @@ local function tiling(args)
end
-- check dimensions
assert(inner_width > 0, "graphics.elements.tiling: inner_width <= 0")
assert(inner_height > 0, "graphics.elements.tiling: inner_height <= 0")
assert(start_x <= inner_width, "graphics.elements.tiling: start_x > inner_width")
assert(start_y <= inner_height, "graphics.elements.tiling: start_y > inner_height")
element.assert(inner_width > 0, "inner_width <= 0")
element.assert(inner_height > 0, "inner_height <= 0")
element.assert(start_x <= inner_width, "start_x > inner_width")
element.assert(start_y <= inner_height, "start_y > inner_height")
-- create pattern
for y = start_y, inner_height + (start_y - 1) do
e.window.setCursorPos(start_x, y)
for _ = 1, inner_width do
if alternator then
if even then
e.window.blit(" ", "00", fill_a .. fill_a)
else
e.window.blit(" ", "0", fill_a)
end
else
if even then
e.window.blit(" ", "00", fill_b .. fill_b)
else
e.window.blit(" ", "0", fill_b)
end
end
-- draw tiling box
function e.redraw()
local alternator = true
alternator = not alternator
if args.border_c ~= nil then
e.w_set_bkg(args.border_c)
e.window.clear()
end
if inner_width % 2 == 0 then alternator = not alternator end
-- draw pattern
for y = start_y, inner_height + (start_y - 1) do
e.w_set_cur(start_x, y)
for _ = 1, inner_width do
if alternator then
if even then
e.w_blit(" ", "00", fill_a .. fill_a)
else
e.w_blit(" ", "0", fill_a)
end
else
if even then
e.w_blit(" ", "00", fill_b .. fill_b)
else
e.w_blit(" ", "0", fill_b)
end
end
alternator = not alternator
end
if inner_width % 2 == 0 then alternator = not alternator end
end
end
-- initial draw
e.redraw()
return e.complete()
end

View File

@@ -4,46 +4,77 @@
local util = require("scada-common.util")
local DOUBLE_CLICK_MS = 500
local events = {}
---@enum CLICK_BUTTON
events.CLICK_BUTTON = {
local CLICK_BUTTON = {
GENERIC = 0,
LEFT_BUTTON = 1,
RIGHT_BUTTON = 2,
MID_BUTTON = 3
}
---@enum CLICK_TYPE
events.CLICK_TYPE = {
events.CLICK_BUTTON = CLICK_BUTTON
---@enum MOUSE_CLICK
local MOUSE_CLICK = {
TAP = 1, -- screen tap (complete click)
DOWN = 2, -- button down
UP = 3, -- button up (completed a click)
DRAG = 4, -- mouse dragged
SCROLL_DOWN = 5, -- scroll down
SCROLL_UP = 6 -- scroll up
SCROLL_UP = 6, -- scroll up
DOUBLE_CLICK = 7 -- double left click
}
events.MOUSE_CLICK = MOUSE_CLICK
---@enum KEY_CLICK
local KEY_CLICK = {
DOWN = 1,
HELD = 2,
UP = 3,
CHAR = 4
}
events.KEY_CLICK = KEY_CLICK
-- create a new 2D coordinate
---@param x integer
---@param y integer
---@return coordinate_2d
local function _coord2d(x, y) return { x = x, y = y } end
events.new_coord_2d = _coord2d
---@class mouse_interaction
---@field monitor string
---@field button CLICK_BUTTON
---@field type CLICK_TYPE
---@field type MOUSE_CLICK
---@field initial coordinate_2d
---@field current coordinate_2d
---@class key_interaction
---@field type KEY_CLICK
---@field key number key code
---@field name string key character name
---@field shift boolean shift held
---@field ctrl boolean ctrl held
---@field alt boolean alt held
local handler = {
-- left, right, middle button down tracking
button_down = {
_coord2d(0, 0),
_coord2d(0, 0),
_coord2d(0, 0)
}
button_down = { _coord2d(0, 0), _coord2d(0, 0), _coord2d(0, 0) },
-- keyboard modifiers
shift = false,
alt = false,
ctrl = false,
-- double click tracking
dc_start = 0,
dc_step = 1,
dc_coord = _coord2d(0, 0)
}
-- create a new monitor touch mouse interaction event
@@ -55,8 +86,8 @@ local handler = {
local function _monitor_touch(monitor, x, y)
return {
monitor = monitor,
button = events.CLICK_BUTTON.GENERIC,
type = events.CLICK_TYPE.TAP,
button = CLICK_BUTTON.GENERIC,
type = MOUSE_CLICK.TAP,
initial = _coord2d(x, y),
current = _coord2d(x, y)
}
@@ -65,7 +96,7 @@ end
-- create a new mouse button mouse interaction event
---@nodiscard
---@param button CLICK_BUTTON mouse button
---@param type CLICK_TYPE click type
---@param type MOUSE_CLICK click type
---@param x1 integer initial x
---@param y1 integer initial y
---@param x2 integer current x
@@ -83,14 +114,14 @@ end
-- create a new generic mouse interaction event
---@nodiscard
---@param type CLICK_TYPE
---@param type MOUSE_CLICK
---@param x integer
---@param y integer
---@return mouse_interaction
function events.mouse_generic(type, x, y)
return {
monitor = "",
button = events.CLICK_BUTTON.GENERIC,
button = CLICK_BUTTON.GENERIC,
type = type,
initial = _coord2d(x, y),
current = _coord2d(x, y)
@@ -115,8 +146,8 @@ end
-- check if an event qualifies as a click (tap or up)
---@nodiscard
---@param t CLICK_TYPE
function events.was_clicked(t) return t == events.CLICK_TYPE.TAP or t == events.CLICK_TYPE.UP end
---@param t MOUSE_CLICK
function events.was_clicked(t) return t == MOUSE_CLICK.TAP or t == MOUSE_CLICK.UP end
-- create a new mouse event to pass onto graphics renderer<br>
-- supports: mouse_click, mouse_up, mouse_drag, mouse_scroll, and monitor_touch
@@ -126,35 +157,97 @@ function events.was_clicked(t) return t == events.CLICK_TYPE.TAP or t == events.
---@param y integer y coordinate
---@return mouse_interaction|nil
function events.new_mouse_event(event_type, opt, x, y)
local h = handler
if event_type == "mouse_click" then
---@cast opt 1|2|3
handler.button_down[opt] = _coord2d(x, y)
return _mouse_event(opt, events.CLICK_TYPE.DOWN, x, y, x, y)
local init = true
if opt == 1 and (h.dc_step % 2) == 1 then
if h.dc_step ~= 1 and h.dc_coord.x == x and h.dc_coord.y == y and (util.time_ms() - h.dc_start) < DOUBLE_CLICK_MS then
init = false
h.dc_step = h.dc_step + 1
end
end
if init then
h.dc_start = util.time_ms()
h.dc_coord = _coord2d(x, y)
h.dc_step = 2
end
h.button_down[opt] = _coord2d(x, y)
return _mouse_event(opt, MOUSE_CLICK.DOWN, x, y, x, y)
elseif event_type == "mouse_up" then
---@cast opt 1|2|3
local initial = handler.button_down[opt] ---@type coordinate_2d
return _mouse_event(opt, events.CLICK_TYPE.UP, initial.x, initial.y, x, y)
if opt == 1 and (h.dc_step % 2) == 0 and h.dc_coord.x == x and h.dc_coord.y == y and
(util.time_ms() - h.dc_start) < DOUBLE_CLICK_MS then
if h.dc_step == 4 then
util.push_event("double_click", 1, x, y)
h.dc_step = 1
else h.dc_step = h.dc_step + 1 end
else h.dc_step = 1 end
local initial = h.button_down[opt] ---@type coordinate_2d
return _mouse_event(opt, MOUSE_CLICK.UP, initial.x, initial.y, x, y)
elseif event_type == "monitor_touch" then
---@cast opt string
return _monitor_touch(opt, x, y)
elseif event_type == "mouse_drag" then
---@cast opt 1|2|3
local initial = handler.button_down[opt] ---@type coordinate_2d
return _mouse_event(opt, events.CLICK_TYPE.DRAG, initial.x, initial.y, x, y)
local initial = h.button_down[opt] ---@type coordinate_2d
return _mouse_event(opt, MOUSE_CLICK.DRAG, initial.x, initial.y, x, y)
elseif event_type == "mouse_scroll" then
---@cast opt 1|-1
local scroll_direction = util.trinary(opt == 1, events.CLICK_TYPE.SCROLL_DOWN, events.CLICK_TYPE.SCROLL_UP)
return _mouse_event(events.CLICK_BUTTON.GENERIC, scroll_direction, x, y, x, y)
local scroll_direction = util.trinary(opt == 1, MOUSE_CLICK.SCROLL_DOWN, MOUSE_CLICK.SCROLL_UP)
return _mouse_event(CLICK_BUTTON.GENERIC, scroll_direction, x, y, x, y)
elseif event_type == "double_click" then
return _mouse_event(CLICK_BUTTON.LEFT_BUTTON, MOUSE_CLICK.DOUBLE_CLICK, x, y, x, y)
end
end
-- create a new key event to pass onto graphics renderer<br>
-- create a new keyboard interaction event
---@nodiscard
---@param click_type KEY_CLICK key click type
---@param key integer|string keyboard key code or character for 'char' event
---@return key_interaction
local function _key_event(click_type, key)
local name = key
if type(key) == "number" then name = keys.getName(key) end
return { type = click_type, key = key, name = name, shift = handler.shift, ctrl = handler.ctrl, alt = handler.alt }
end
-- create a new keyboard event to pass onto graphics renderer<br>
-- supports: char, key, and key_up
---@param event_type os_event
function events.new_key_event(event_type)
---@param event_type os_event OS event to handle
---@param key integer keyboard key code
---@param held boolean? if the key is being held (for 'key' event)
---@return key_interaction|nil
function events.new_key_event(event_type, key, held)
if event_type == "char" then
return _key_event(KEY_CLICK.CHAR, key)
elseif event_type == "key" then
if key == keys.leftShift or key == keys.rightShift then
handler.shift = true
elseif key == keys.leftCtrl or key == keys.rightCtrl then
handler.ctrl = true
elseif key == keys.leftAlt or key == keys.rightAlt then
handler.alt = true
else
return _key_event(util.trinary(held, KEY_CLICK.HELD, KEY_CLICK.DOWN), key)
end
elseif event_type == "key_up" then
if key == keys.leftShift or key == keys.rightShift then
handler.shift = false
elseif key == keys.leftCtrl or key == keys.rightCtrl then
handler.ctrl = false
elseif key == keys.leftAlt or key == keys.rightAlt then
handler.alt = false
else
return _key_event(KEY_CLICK.UP, key)
end
end
end

418
graphics/themes.lua Normal file
View File

@@ -0,0 +1,418 @@
--
-- Graphics Themes
--
local core = require("graphics.core")
local cpair = core.cpair
---@class graphics_themes
local themes = {}
-- add color mappings for front panels
colors.ivory = colors.pink
colors.green_hc = colors.cyan
colors.yellow_hc = colors.purple
colors.red_off = colors.brown
colors.yellow_off = colors.magenta
colors.green_off = colors.lime
--#region Types
---@enum UI_THEME
themes.UI_THEME = { SMOOTH_STONE = 1, DEEPSLATE = 2 }
themes.UI_THEME_NAMES = { "Smooth Stone", "Deepslate" }
-- attempts to get the string name of a main ui theme
---@nodiscard
---@param id any
---@return string|nil
function themes.ui_theme_name(id)
if id == themes.UI_THEME.SMOOTH_STONE or
id == themes.UI_THEME.DEEPSLATE then
return themes.UI_THEME_NAMES[id]
else return nil end
end
---@enum FP_THEME
themes.FP_THEME = { SANDSTONE = 1, BASALT = 2 }
themes.FP_THEME_NAMES = { "Sandstone", "Basalt" }
-- attempts to get the string name of a front panel theme
---@nodiscard
---@param id any
---@return string|nil
function themes.fp_theme_name(id)
if id == themes.FP_THEME.SANDSTONE or
id == themes.FP_THEME.BASALT then
return themes.FP_THEME_NAMES[id]
else return nil end
end
---@enum COLOR_MODE
themes.COLOR_MODE = {
STANDARD = 1,
DEUTERANOPIA = 2,
PROTANOPIA = 3,
TRITANOPIA = 4,
BLUE_IND = 5,
STD_ON_BLACK = 6,
BLUE_ON_BLACK = 7,
NUM_MODES = 8
}
themes.COLOR_MODE_NAMES = {
"Standard",
"Deuteranopia",
"Protanopia",
"Tritanopia",
"Blue for 'Good'",
"Standard + Black",
"Blue + Black"
}
-- attempts to get the string name of a color mode
---@nodiscard
---@param id any
---@return string|nil
function themes.color_mode_name(id)
if id == themes.COLOR_MODE.STANDARD or
id == themes.COLOR_MODE.DEUTERANOPIA or
id == themes.COLOR_MODE.PROTANOPIA or
id == themes.COLOR_MODE.TRITANOPIA or
id == themes.COLOR_MODE.BLUE_IND or
id == themes.COLOR_MODE.STD_ON_BLACK or
id == themes.COLOR_MODE.BLUE_ON_BLACK then
return themes.COLOR_MODE_NAMES[id]
else return nil end
end
--#endregion
--#region Front Panel Themes
---@class fp_theme
themes.sandstone = {
text = colors.black,
label = colors.lightGray,
label_dark = colors.gray,
disabled = colors.lightGray,
bg = colors.ivory,
header = cpair(colors.black, colors.lightGray),
highlight_box = cpair(colors.black, colors.lightGray),
highlight_box_bright = cpair(colors.black, colors.white),
field_box = cpair(colors.gray, colors.white),
colors = {
{ c = colors.red, hex = 0xdf4949 },
{ c = colors.orange, hex = 0xffb659 },
{ c = colors.yellow, hex = 0xf9fb53 },
{ c = colors.green_off, hex = 0x16665a },
{ c = colors.green, hex = 0x6be551 },
{ c = colors.green_hc, hex = 0x6be551 },
{ c = colors.lightBlue, hex = 0x6cc0f2 },
{ c = colors.blue, hex = 0x0096ff },
{ c = colors.yellow_hc, hex = 0xe3bc2a },
{ c = colors.ivory, hex = 0xdcd9ca },
{ c = colors.yellow_off, hex = 0x85862c },
{ c = colors.white, hex = 0xf0f0f0 },
{ c = colors.lightGray, hex = 0xb1b8b3 },
{ c = colors.gray, hex = 0x575757 },
{ c = colors.black, hex = 0x191919 },
{ c = colors.red_off, hex = 0x672223 }
},
-- color re-mappings for assistive modes
color_modes = {
-- standard
{},
-- deuteranopia
{
{ c = colors.green, hex = 0x1081ff },
{ c = colors.green_hc, hex = 0x1081ff },
{ c = colors.green_off, hex = 0x141414 },
{ c = colors.yellow, hex = 0xf7c311 },
{ c = colors.yellow_off, hex = 0x141414 },
{ c = colors.red, hex = 0xfb5615 },
{ c = colors.red_off, hex = 0x141414 }
},
-- protanopia
{
{ c = colors.green, hex = 0x1081ff },
{ c = colors.green_hc, hex = 0x1081ff },
{ c = colors.green_off, hex = 0x141414 },
{ c = colors.yellow, hex = 0xf5e633 },
{ c = colors.yellow_off, hex = 0x141414 },
{ c = colors.red, hex = 0xff521a },
{ c = colors.red_off, hex = 0x141414 }
},
-- tritanopia
{
{ c = colors.green, hex = 0x40cbd7 },
{ c = colors.green_hc, hex = 0x40cbd7 },
{ c = colors.green_off, hex = 0x141414 },
{ c = colors.yellow, hex = 0xffbc00 },
{ c = colors.yellow_off, hex = 0x141414 },
{ c = colors.red, hex = 0xff0000 },
{ c = colors.red_off, hex = 0x141414 }
},
-- blue indicators
{
{ c = colors.green, hex = 0x1081ff },
{ c = colors.green_hc, hex = 0x1081ff },
{ c = colors.green_off, hex = 0x053466 },
},
-- standard, black backgrounds
{
{ c = colors.green_off, hex = 0x141414 },
{ c = colors.yellow_off, hex = 0x141414 },
{ c = colors.red_off, hex = 0x141414 }
},
-- blue indicators, black backgrounds
{
{ c = colors.green, hex = 0x1081ff },
{ c = colors.green_hc, hex = 0x1081ff },
{ c = colors.green_off, hex = 0x141414 },
{ c = colors.yellow_off, hex = 0x141414 },
{ c = colors.red_off, hex = 0x141414 }
}
}
}
---@type fp_theme
themes.basalt = {
text = colors.white,
label = colors.gray,
label_dark = colors.ivory,
disabled = colors.lightGray,
bg = colors.ivory,
header = cpair(colors.white, colors.gray),
highlight_box = cpair(colors.white, colors.gray),
highlight_box_bright = cpair(colors.black, colors.lightGray),
field_box = cpair(colors.white, colors.gray),
colors = {
{ c = colors.red, hex = 0xf18486 },
{ c = colors.orange, hex = 0xffb659 },
{ c = colors.yellow, hex = 0xefe37c },
{ c = colors.green_off, hex = 0x436b41 },
{ c = colors.green, hex = 0x7ae175 },
{ c = colors.green_hc, hex = 0x7ae175 },
{ c = colors.lightBlue, hex = 0x7dc6f2 },
{ c = colors.blue, hex = 0x56aae6 },
{ c = colors.yellow_hc, hex = 0xe9cd68 },
{ c = colors.ivory, hex = 0x4d4e52 },
{ c = colors.yellow_off, hex = 0x757040 },
{ c = colors.white, hex = 0xbfbfbf },
{ c = colors.lightGray, hex = 0x848794 },
{ c = colors.gray, hex = 0x5c5f68 },
{ c = colors.black, hex = 0x333333 },
{ c = colors.red_off, hex = 0x512d2d }
},
color_modes = {
-- standard
{},
-- deuteranopia
{
{ c = colors.green, hex = 0x65aeff },
{ c = colors.green_hc, hex = 0x99c9ff },
{ c = colors.green_off, hex = 0x333333 },
{ c = colors.yellow, hex = 0xf7c311 },
{ c = colors.yellow_off, hex = 0x333333 },
{ c = colors.red, hex = 0xf18486 },
{ c = colors.red_off, hex = 0x333333 }
},
-- protanopia
{
{ c = colors.green, hex = 0x65aeff },
{ c = colors.green_hc, hex = 0x99c9ff },
{ c = colors.green_off, hex = 0x333333 },
{ c = colors.yellow, hex = 0xf5e633 },
{ c = colors.yellow_off, hex = 0x333333 },
{ c = colors.red, hex = 0xff8058 },
{ c = colors.red_off, hex = 0x333333 }
},
-- tritanopia
{
{ c = colors.green, hex = 0x00ecff },
{ c = colors.green_hc, hex = 0x00ecff },
{ c = colors.green_off, hex = 0x333333 },
{ c = colors.yellow, hex = 0xffbc00 },
{ c = colors.yellow_off, hex = 0x333333 },
{ c = colors.red, hex = 0xdf4949 },
{ c = colors.red_off, hex = 0x333333 }
},
-- blue indicators
{
{ c = colors.green, hex = 0x65aeff },
{ c = colors.green_hc, hex = 0x99c9ff },
{ c = colors.green_off, hex = 0x365e8a },
},
-- standard, black backgrounds
{
{ c = colors.green_off, hex = 0x333333 },
{ c = colors.yellow_off, hex = 0x333333 },
{ c = colors.red_off, hex = 0x333333 }
},
-- blue indicators, black backgrounds
{
{ c = colors.green, hex = 0x65aeff },
{ c = colors.green_hc, hex = 0x99c9ff },
{ c = colors.green_off, hex = 0x333333 },
{ c = colors.yellow_off, hex = 0x333333 },
{ c = colors.red_off, hex = 0x333333 }
}
}
}
-- get style fields for a front panel based on the provided theme
---@param theme fp_theme
function themes.get_fp_style(theme)
---@class fp_style
local style = {
root = cpair(theme.text, theme.bg),
text = cpair(theme.text, theme.bg),
text_fg = cpair(theme.text, colors._INHERIT),
label_fg = cpair(theme.label, colors._INHERIT),
label_d_fg = cpair(theme.label_dark, colors._INHERIT),
disabled_fg = cpair(theme.disabled, colors._INHERIT)
}
return style
end
--#endregion
--#region Main UI Color Palettes
---@class ui_palette
themes.smooth_stone = {
colors = {
{ c = colors.red, hex = 0xdf4949 },
{ c = colors.orange, hex = 0xffb659 },
{ c = colors.yellow, hex = 0xfffc79 },
{ c = colors.lime, hex = 0x80ff80 },
{ c = colors.green, hex = 0x4aee8a },
{ c = colors.cyan, hex = 0x34bac8 },
{ c = colors.lightBlue, hex = 0x6cc0f2 },
{ c = colors.blue, hex = 0x0096ff },
{ c = colors.purple, hex = 0xb156ee },
{ c = colors.pink, hex = 0xf26ba2 },
{ c = colors.magenta, hex = 0xf9488a },
{ c = colors.white, hex = 0xf0f0f0 },
{ c = colors.lightGray, hex = 0xcacaca },
{ c = colors.gray, hex = 0x575757 },
{ c = colors.black, hex = 0x191919 },
{ c = colors.brown, hex = 0x7f664c }
},
-- color re-mappings for assistive modes
color_modes = {
-- standard
{},
-- deuteranopia
{
{ c = colors.blue, hex = 0x1081ff },
{ c = colors.yellow, hex = 0xf7c311 },
{ c = colors.red, hex = 0xfb5615 }
},
-- protanopia
{
{ c = colors.blue, hex = 0x1081ff },
{ c = colors.yellow, hex = 0xf5e633 },
{ c = colors.red, hex = 0xff521a }
},
-- tritanopia
{
{ c = colors.blue, hex = 0x40cbd7 },
{ c = colors.yellow, hex = 0xffbc00 },
{ c = colors.red, hex = 0xff0000 }
},
-- blue indicators
{
{ c = colors.blue, hex = 0x1081ff },
{ c = colors.yellow, hex = 0xfffc79 },
{ c = colors.red, hex = 0xdf4949 }
},
-- standard, black backgrounds
{},
-- blue indicators, black backgrounds
{
{ c = colors.blue, hex = 0x1081ff },
{ c = colors.yellow, hex = 0xfffc79 },
{ c = colors.red, hex = 0xdf4949 }
}
}
}
---@type ui_palette
themes.deepslate = {
colors = {
{ c = colors.red, hex = 0xeb6a6c },
{ c = colors.orange, hex = 0xf2b86c },
{ c = colors.yellow, hex = 0xd9cf81 },
{ c = colors.lime, hex = 0x80ff80 },
{ c = colors.green, hex = 0x70e19b },
{ c = colors.cyan, hex = 0x7ccdd0 },
{ c = colors.lightBlue, hex = 0x99ceef },
{ c = colors.blue, hex = 0x60bcff },
{ c = colors.purple, hex = 0xc38aea },
{ c = colors.pink, hex = 0xff7fb8 },
{ c = colors.magenta, hex = 0xf980dd },
{ c = colors.white, hex = 0xd9d9d9 },
{ c = colors.lightGray, hex = 0x949494 },
{ c = colors.gray, hex = 0x575757 },
{ c = colors.black, hex = 0x262626 },
{ c = colors.brown, hex = 0xb18f6a }
},
-- color re-mappings for assistive modes
color_modes = {
-- standard
{},
-- deuteranopia
{
{ c = colors.blue, hex = 0x65aeff },
{ c = colors.yellow, hex = 0xf7c311 },
{ c = colors.red, hex = 0xfb5615 }
},
-- protanopia
{
{ c = colors.blue, hex = 0x65aeff },
{ c = colors.yellow, hex = 0xf5e633 },
{ c = colors.red, hex = 0xff8058 }
},
-- tritanopia
{
{ c = colors.blue, hex = 0x00ecff },
{ c = colors.yellow, hex = 0xffbc00 },
{ c = colors.red, hex = 0xdf4949 }
},
-- blue indicators
{
{ c = colors.blue, hex = 0x65aeff },
{ c = colors.yellow, hex = 0xd9cf81 },
{ c = colors.red, hex = 0xeb6a6c }
},
-- standard, black backgrounds
{},
-- blue indicators, black backgrounds
{
{ c = colors.blue, hex = 0x65aeff },
{ c = colors.yellow, hex = 0xd9cf81 },
{ c = colors.red, hex = 0xeb6a6c }
}
}
}
--#endregion
return themes

View File

@@ -48,6 +48,7 @@ def make_manifest(size):
"versions" : {
"installer" : get_version("./ccmsi.lua"),
"bootloader" : get_version("./startup.lua"),
"common" : get_version("./scada-common/util.lua", True),
"comms" : get_version("./scada-common/comms.lua", True),
"graphics" : get_version("./graphics/core.lua", True),
"lockbox" : get_version("./lockbox/init.lua", True),
@@ -59,7 +60,7 @@ def make_manifest(size):
},
"files" : {
# common files
"system" : [ "initenv.lua", "startup.lua" ],
"system" : [ "initenv.lua", "startup.lua", "configure.lua", "LICENSE" ],
"common" : list_files("./scada-common"),
"graphics" : list_files("./graphics"),
"lockbox" : list_files("./lockbox"),
@@ -81,7 +82,7 @@ def make_manifest(size):
# manifest file estimate
"manifest" : size,
# common files
"system" : os.path.getsize("initenv.lua") + os.path.getsize("startup.lua"),
"system" : os.path.getsize("initenv.lua") + os.path.getsize("startup.lua") + os.path.getsize("configure.lua"),
"common" : dir_size("./scada-common"),
"graphics" : dir_size("./graphics"),
"lockbox" : dir_size("./lockbox"),

View File

@@ -1,18 +1,8 @@
--
-- Initialize the Post-Boot Module Environment
--
return {
-- initialize booted environment
init_env = function ()
local _require = require("cc.require")
local _env = setmetatable({}, { __index = _ENV })
-- overwrite require/package globals
require, package = _require.make(_env, "/")
-- reset terminal
term.clear()
term.setCursorPos(1, 1)
end
-- initialize booted environment
init_env = function ()
local _require, _env = require("cc.require"), setmetatable({}, { __index = _ENV })
require, package = _require.make(_env, "/")
term.clear(); term.setCursorPos(1, 1)
end
}

File diff suppressed because one or more lines are too long

View File

@@ -1,5 +1,3 @@
require("lockbox").insecure();
local Bit = require("lockbox.util.bit");
local String = require("string");
local Math = require("math");

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@@ -1,5 +1,3 @@
require("lockbox").insecure();
local Bit = require("lockbox.util.bit");
local String = require("string");
local Math = require("math");

View File

@@ -1,25 +1,6 @@
local Lockbox = {};
local Lockbox = {}
-- cc-mek-scada lockbox version
Lockbox.version = "1.0"
Lockbox.version = "1.1"
--[[
package.path = "./?.lua;"
.. "./cipher/?.lua;"
.. "./digest/?.lua;"
.. "./kdf/?.lua;"
.. "./mac/?.lua;"
.. "./padding/?.lua;"
.. "./test/?.lua;"
.. "./util/?.lua;"
.. package.path;
--]]
Lockbox.ALLOW_INSECURE = true;
Lockbox.insecure = function()
assert(Lockbox.ALLOW_INSECURE,
"This module is insecure! It should not be used in production." ..
"If you really want to use it, set Lockbox.ALLOW_INSECURE to true before importing it");
end
return Lockbox;
return Lockbox

View File

@@ -8,7 +8,7 @@ local HMAC = function()
local public = {};
local blockSize = 64;
local Digest = nil;
local Digest;
local outerPadding = {};
local innerPadding = {}
local digest;

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@@ -1,4 +1,3 @@
local String = require("string");
local Bit = require("lockbox.util.bit");
local Queue = require("lockbox.util.queue");

View File

@@ -1,27 +0,0 @@
local config = {}
-- supervisor comms channel
config.SVR_CHANNEL = 16240
-- coordinator comms channel
config.CRD_CHANNEL = 16243
-- pocket comms channel
config.PKT_CHANNEL = 16244
-- max trusted modem message distance (0 to disable check)
config.TRUSTED_RANGE = 0
-- time in seconds (>= 2) before assuming a remote device is no longer active
config.COMMS_TIMEOUT = 5
-- facility authentication key (do NOT use one of your passwords)
-- this enables verifying that messages are authentic
-- all devices on the same network must use the same key
-- config.AUTH_KEY = "SCADAfacility123"
-- log path
config.LOG_PATH = "/log.txt"
-- log mode
-- 0 = APPEND (adds to existing file on start)
-- 1 = NEW (replaces existing file on start)
config.LOG_MODE = 0
-- true to log verbose debug messages
config.LOG_DEBUG = false
return config

565
pocket/configure.lua Normal file
View File

@@ -0,0 +1,565 @@
--
-- Configuration GUI
--
local log = require("scada-common.log")
local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local core = require("graphics.core")
local themes = require("graphics.themes")
local DisplayBox = require("graphics.elements.displaybox")
local Div = require("graphics.elements.div")
local ListBox = require("graphics.elements.listbox")
local MultiPane = require("graphics.elements.multipane")
local TextBox = require("graphics.elements.textbox")
local CheckBox = require("graphics.elements.controls.checkbox")
local PushButton = require("graphics.elements.controls.push_button")
local RadioButton = require("graphics.elements.controls.radio_button")
local NumberField = require("graphics.elements.form.number_field")
local TextField = require("graphics.elements.form.text_field")
local println = util.println
local tri = util.trinary
local cpair = core.cpair
local LEFT = core.ALIGN.LEFT
local CENTER = core.ALIGN.CENTER
local RIGHT = core.ALIGN.RIGHT
-- changes to the config data/format to let the user know
local changes = {}
---@class pkt_configurator
local configurator = {}
local style = {}
style.root = cpair(colors.black, colors.lightGray)
style.header = cpair(colors.white, colors.gray)
style.colors = themes.smooth_stone.colors
local bw_fg_bg = cpair(colors.black, colors.white)
local g_lg_fg_bg = cpair(colors.gray, colors.lightGray)
local nav_fg_bg = bw_fg_bg
local btn_act_fg_bg = cpair(colors.white, colors.gray)
local dis_fg_bg = cpair(colors.lightGray,colors.white)
local tool_ctl = {
ask_config = false,
has_config = false,
viewing_config = false,
importing_legacy = false,
view_cfg = nil, ---@type graphics_element
settings_apply = nil, ---@type graphics_element
set_networked = nil, ---@type function
bundled_emcool = nil, ---@type function
gen_summary = nil, ---@type function
show_current_cfg = nil, ---@type function
load_legacy = nil, ---@type function
show_auth_key = nil, ---@type function
show_key_btn = nil, ---@type graphics_element
auth_key_textbox = nil, ---@type graphics_element
auth_key_value = ""
}
---@class pkt_config
local tmp_cfg = {
SVR_Channel = nil, ---@type integer
CRD_Channel = nil, ---@type integer
PKT_Channel = nil, ---@type integer
ConnTimeout = nil, ---@type number
TrustedRange = nil, ---@type number
AuthKey = nil, ---@type string|nil
LogMode = 0,
LogPath = "",
LogDebug = false,
}
---@class pkt_config
local ini_cfg = {}
---@class pkt_config
local settings_cfg = {}
-- all settings fields, their nice names, and their default values
local fields = {
{ "SVR_Channel", "SVR Channel", 16240 },
{ "CRD_Channel", "CRD Channel", 16243 },
{ "PKT_Channel", "PKT Channel", 16244 },
{ "ConnTimeout", "Connection Timeout", 5 },
{ "TrustedRange", "Trusted Range", 0 },
{ "AuthKey", "Facility Auth Key" , ""},
{ "LogMode", "Log Mode", log.MODE.APPEND },
{ "LogPath", "Log Path", "/log.txt" },
{ "LogDebug", "Log Debug Messages", false }
}
-- load data from the settings file
---@param target pkt_config
---@param raw boolean? true to not use default values
local function load_settings(target, raw)
for _, v in pairs(fields) do settings.unset(v[1]) end
local loaded = settings.load("/pocket.settings")
for _, v in pairs(fields) do target[v[1]] = settings.get(v[1], tri(raw, nil, v[3])) end
return loaded
end
-- create the config view
---@param display graphics_element
local function config_view(display)
---@diagnostic disable-next-line: undefined-field
local function exit() os.queueEvent("terminate") end
TextBox{parent=display,y=1,text="Pocket Configurator",alignment=CENTER,height=1,fg_bg=style.header}
local root_pane_div = Div{parent=display,x=1,y=2}
local main_page = Div{parent=root_pane_div,x=1,y=1}
local net_cfg = Div{parent=root_pane_div,x=1,y=1}
local log_cfg = Div{parent=root_pane_div,x=1,y=1}
local summary = Div{parent=root_pane_div,x=1,y=1}
local changelog = Div{parent=root_pane_div,x=1,y=1}
local main_pane = MultiPane{parent=root_pane_div,x=1,y=1,panes={main_page,net_cfg,log_cfg,summary,changelog}}
-- Main Page
local y_start = 7
TextBox{parent=main_page,x=2,y=2,height=4,text="Welcome to the Pocket configurator! Please select one of the following options."}
if tool_ctl.ask_config then
TextBox{parent=main_page,x=2,y=y_start,height=4,width=49,text="Please configure before starting up.",fg_bg=cpair(colors.red,colors.lightGray)}
y_start = y_start + 3
end
local function view_config()
tool_ctl.viewing_config = true
tool_ctl.gen_summary(settings_cfg)
tool_ctl.settings_apply.hide(true)
main_pane.set_value(4)
end
if fs.exists("/pocket/config.lua") then
PushButton{parent=main_page,x=2,y=y_start,min_width=22,text="Import Legacy Config",callback=function()tool_ctl.load_legacy()end,fg_bg=cpair(colors.black,colors.cyan),active_fg_bg=btn_act_fg_bg}
y_start = y_start + 2
end
PushButton{parent=main_page,x=2,y=y_start,min_width=18,text="Configure Device",callback=function()main_pane.set_value(2)end,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg}
tool_ctl.view_cfg = PushButton{parent=main_page,x=2,y=y_start+2,min_width=20,text="View Configuration",callback=view_config,fg_bg=cpair(colors.black,colors.blue),active_fg_bg=btn_act_fg_bg,dis_fg_bg=dis_fg_bg}
if not tool_ctl.has_config then tool_ctl.view_cfg.disable() end
PushButton{parent=main_page,x=2,y=18,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=btn_act_fg_bg}
PushButton{parent=main_page,x=14,y=18,min_width=12,text="Change Log",callback=function()main_pane.set_value(5)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#region Network
local net_c_1 = Div{parent=net_cfg,x=2,y=4,width=24}
local net_c_2 = Div{parent=net_cfg,x=2,y=4,width=24}
local net_c_3 = Div{parent=net_cfg,x=2,y=4,width=24}
local net_c_4 = Div{parent=net_cfg,x=2,y=4,width=24}
local net_pane = MultiPane{parent=net_cfg,x=1,y=4,panes={net_c_1,net_c_2,net_c_3,net_c_4}}
TextBox{parent=net_cfg,x=1,y=2,height=1,text=" Network Configuration",fg_bg=cpair(colors.black,colors.lightBlue)}
TextBox{parent=net_c_1,x=1,y=1,height=1,text="Set network channels."}
TextBox{parent=net_c_1,x=1,y=3,height=4,text="Each of the named channels must be the same within a particular SCADA network.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=8,height=1,width=18,text="Supervisor Channel"}
local svr_chan = NumberField{parent=net_c_1,x=1,y=9,width=7,default=ini_cfg.SVR_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=9,y=9,height=4,text="[SVR_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=10,height=1,width=19,text="Coordinator Channel"}
local crd_chan = NumberField{parent=net_c_1,x=1,y=11,width=7,default=ini_cfg.CRD_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=9,y=11,height=4,text="[CRD_CHANNEL]",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_1,x=1,y=12,height=1,width=14,text="Pocket Channel"}
local pkt_chan = NumberField{parent=net_c_1,x=1,y=13,width=7,default=ini_cfg.PKT_Channel,min=1,max=65535,fg_bg=bw_fg_bg}
TextBox{parent=net_c_1,x=9,y=13,height=4,text="[PKT_CHANNEL]",fg_bg=g_lg_fg_bg}
local chan_err = TextBox{parent=net_c_1,x=1,y=14,height=1,width=24,text="Please set all channels.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_channels()
local svr_c, crd_c, pkt_c = tonumber(svr_chan.get_value()), tonumber(crd_chan.get_value()), tonumber(pkt_chan.get_value())
if svr_c ~= nil and crd_c ~= nil and pkt_c ~= nil then
tmp_cfg.SVR_Channel, tmp_cfg.CRD_Channel, tmp_cfg.PKT_Channel = svr_c, crd_c, pkt_c
net_pane.set_value(2)
chan_err.hide(true)
else chan_err.show() end
end
PushButton{parent=net_c_1,x=1,y=15,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_1,x=19,y=15,text="Next \x1a",callback=submit_channels,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_2,x=1,y=1,height=1,text="Set connection timeout."}
TextBox{parent=net_c_2,x=1,y=3,height=7,text="You generally should not need to modify this. On slow servers, you can try to increase this to make the system wait longer before assuming a disconnection.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_2,x=1,y=11,height=1,width=19,text="Connection Timeout"}
local timeout = NumberField{parent=net_c_2,x=1,y=12,width=7,default=ini_cfg.ConnTimeout,min=2,max=25,max_chars=6,max_frac_digits=2,allow_decimal=true,fg_bg=bw_fg_bg}
TextBox{parent=net_c_2,x=9,y=12,height=2,text="seconds\n(default 5)",fg_bg=g_lg_fg_bg}
local ct_err = TextBox{parent=net_c_2,x=1,y=14,height=1,width=24,text="Please set timeout.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_timeouts()
local timeout_val = tonumber(timeout.get_value())
if timeout_val ~= nil then
tmp_cfg.ConnTimeout = timeout_val
net_pane.set_value(3)
ct_err.hide(true)
else ct_err.show() end
end
PushButton{parent=net_c_2,x=1,y=15,text="\x1b Back",callback=function()net_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_2,x=19,y=15,text="Next \x1a",callback=submit_timeouts,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_3,x=1,y=1,height=1,text="Set the trusted range."}
TextBox{parent=net_c_3,x=1,y=3,height=4,text="Setting this to a value larger than 0 prevents connections with devices that many blocks away.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_3,x=1,y=8,height=4,text="This is optional. You can disable this functionality by setting the value to 0.",fg_bg=g_lg_fg_bg}
local range = NumberField{parent=net_c_3,x=1,y=13,width=10,default=ini_cfg.TrustedRange,min=0,max_chars=20,allow_decimal=true,fg_bg=bw_fg_bg}
local tr_err = TextBox{parent=net_c_3,x=1,y=14,height=1,width=24,text="Set the trusted range.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_tr()
local range_val = tonumber(range.get_value())
if range_val ~= nil then
tmp_cfg.TrustedRange = range_val
net_pane.set_value(4)
tr_err.hide(true)
else tr_err.show() end
end
PushButton{parent=net_c_3,x=1,y=15,text="\x1b Back",callback=function()net_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=net_c_3,x=19,y=15,text="Next \x1a",callback=submit_tr,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
TextBox{parent=net_c_4,x=1,y=1,height=4,text="Optionally, set the facility authentication key. Do NOT use one of your passwords."}
TextBox{parent=net_c_4,x=1,y=6,height=6,text="This enables verifying that messages are authentic, so it is intended for security on multiplayer servers.",fg_bg=g_lg_fg_bg}
TextBox{parent=net_c_4,x=1,y=12,height=1,text="Facility Auth Key"}
local key, _, censor = TextField{parent=net_c_4,x=1,y=13,max_len=64,value=ini_cfg.AuthKey,width=24,height=1,fg_bg=bw_fg_bg}
local function censor_key(enable) censor(util.trinary(enable, "*", nil)) end
-- declare back first so tabbing makes sense visually
PushButton{parent=net_c_4,x=1,y=15,text="\x1b Back",callback=function()net_pane.set_value(3)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
local hide_key = CheckBox{parent=net_c_4,x=8,y=15,label="Hide Key",box_fg_bg=cpair(colors.lightBlue,colors.black),callback=censor_key}
hide_key.set_value(true)
censor_key(true)
local key_err = TextBox{parent=net_c_4,x=1,y=14,height=1,width=24,text="Length must be > 7.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_auth()
local v = key.get_value()
if string.len(v) == 0 or string.len(v) >= 8 then
tmp_cfg.AuthKey = key.get_value()
main_pane.set_value(3)
key_err.hide(true)
else key_err.show() end
end
PushButton{parent=net_c_4,x=19,y=15,text="Next \x1a",callback=submit_auth,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Logging
local log_c_1 = Div{parent=log_cfg,x=2,y=4,width=24}
TextBox{parent=log_cfg,x=1,y=2,height=1,text=" Logging Configuration",fg_bg=cpair(colors.black,colors.pink)}
TextBox{parent=log_c_1,x=1,y=1,height=1,text="Configure logging below."}
TextBox{parent=log_c_1,x=1,y=3,height=1,text="Log File Mode"}
local mode = RadioButton{parent=log_c_1,x=1,y=4,default=ini_cfg.LogMode+1,options={"Append on Startup","Replace on Startup"},callback=function()end,radio_colors=cpair(colors.lightGray,colors.black),select_color=colors.pink}
TextBox{parent=log_c_1,x=1,y=7,height=1,text="Log File Path"}
local path = TextField{parent=log_c_1,x=1,y=8,width=24,height=1,value=ini_cfg.LogPath,max_len=128,fg_bg=bw_fg_bg}
local en_dbg = CheckBox{parent=log_c_1,x=1,y=10,default=ini_cfg.LogDebug,label="Enable Debug Messages",box_fg_bg=cpair(colors.pink,colors.black)}
TextBox{parent=log_c_1,x=3,y=11,height=4,text="This results in much larger log files. Use only as needed.",fg_bg=g_lg_fg_bg}
local path_err = TextBox{parent=log_c_1,x=1,y=14,height=1,width=24,text="Provide a log file path.",fg_bg=cpair(colors.red,colors.lightGray),hidden=true}
local function submit_log()
if path.get_value() ~= "" then
path_err.hide(true)
tmp_cfg.LogMode = mode.get_value() - 1
tmp_cfg.LogPath = path.get_value()
tmp_cfg.LogDebug = en_dbg.get_value()
tool_ctl.gen_summary(tmp_cfg)
tool_ctl.viewing_config = false
tool_ctl.importing_legacy = false
tool_ctl.settings_apply.show()
main_pane.set_value(4)
else path_err.show() end
end
PushButton{parent=log_c_1,x=1,y=15,text="\x1b Back",callback=function()main_pane.set_value(2)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=log_c_1,x=19,y=15,text="Next \x1a",callback=submit_log,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
--#endregion
--#region Summary and Saving
local sum_c_1 = Div{parent=summary,x=2,y=4,width=24}
local sum_c_2 = Div{parent=summary,x=2,y=4,width=24}
local sum_c_3 = Div{parent=summary,x=2,y=4,width=24}
local sum_c_4 = Div{parent=summary,x=2,y=4,width=24}
local sum_pane = MultiPane{parent=summary,x=1,y=4,panes={sum_c_1,sum_c_2,sum_c_3,sum_c_4}}
TextBox{parent=summary,x=1,y=2,height=1,text=" Summary",fg_bg=cpair(colors.black,colors.green)}
local setting_list = ListBox{parent=sum_c_1,x=1,y=1,height=11,width=24,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
local function back_from_summary()
if tool_ctl.viewing_config or tool_ctl.importing_legacy then
main_pane.set_value(1)
tool_ctl.viewing_config = false
tool_ctl.importing_legacy = false
tool_ctl.settings_apply.show()
else
main_pane.set_value(3)
end
end
---@param element graphics_element
---@param data any
local function try_set(element, data)
if data ~= nil then element.set_value(data) end
end
local function save_and_continue()
for k, v in pairs(tmp_cfg) do settings.set(k, v) end
if settings.save("/pocket.settings") then
load_settings(settings_cfg, true)
load_settings(ini_cfg)
try_set(svr_chan, ini_cfg.SVR_Channel)
try_set(crd_chan, ini_cfg.CRD_Channel)
try_set(pkt_chan, ini_cfg.PKT_Channel)
try_set(timeout, ini_cfg.ConnTimeout)
try_set(range, ini_cfg.TrustedRange)
try_set(key, ini_cfg.AuthKey)
try_set(mode, ini_cfg.LogMode)
try_set(path, ini_cfg.LogPath)
try_set(en_dbg, ini_cfg.LogDebug)
tool_ctl.view_cfg.enable()
if tool_ctl.importing_legacy then
tool_ctl.importing_legacy = false
sum_pane.set_value(3)
else
sum_pane.set_value(2)
end
else
sum_pane.set_value(4)
end
end
PushButton{parent=sum_c_1,x=1,y=15,text="\x1b Back",callback=back_from_summary,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
tool_ctl.show_key_btn = PushButton{parent=sum_c_1,x=1,y=13,min_width=17,text="Unhide Auth Key",callback=function()tool_ctl.show_auth_key()end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg,dis_fg_bg=dis_fg_bg}
tool_ctl.settings_apply = PushButton{parent=sum_c_1,x=18,y=15,min_width=7,text="Apply",callback=save_and_continue,fg_bg=cpair(colors.black,colors.green),active_fg_bg=btn_act_fg_bg}
TextBox{parent=sum_c_2,x=1,y=1,height=1,text="Settings saved!"}
local function go_home()
main_pane.set_value(1)
net_pane.set_value(1)
sum_pane.set_value(1)
end
PushButton{parent=sum_c_2,x=1,y=15,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=sum_c_2,x=19,y=15,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
TextBox{parent=sum_c_3,x=1,y=1,height=4,text="The old config.lua file will now be deleted, then the configurator will exit."}
local function delete_legacy()
fs.delete("/pocket/config.lua")
exit()
end
PushButton{parent=sum_c_3,x=1,y=15,min_width=8,text="Cancel",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=sum_c_3,x=19,y=15,min_width=6,text="OK",callback=delete_legacy,fg_bg=cpair(colors.black,colors.green),active_fg_bg=cpair(colors.white,colors.gray)}
TextBox{parent=sum_c_4,x=1,y=1,height=8,text="Failed to save the settings file.\n\nThere may not be enough space for the modification or server file permissions may be denying writes."}
PushButton{parent=sum_c_4,x=1,y=15,min_width=6,text="Home",callback=go_home,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
PushButton{parent=sum_c_4,x=19,y=15,min_width=6,text="Exit",callback=exit,fg_bg=cpair(colors.black,colors.red),active_fg_bg=cpair(colors.white,colors.gray)}
--#endregion
-- Config Change Log
local cl = Div{parent=changelog,x=2,y=4,width=24}
TextBox{parent=changelog,x=1,y=2,height=1,text=" Config Change Log",fg_bg=bw_fg_bg}
local c_log = ListBox{parent=cl,x=1,y=1,height=13,width=24,scroll_height=100,fg_bg=bw_fg_bg,nav_fg_bg=g_lg_fg_bg,nav_active=cpair(colors.black,colors.gray)}
for _, change in ipairs(changes) do
TextBox{parent=c_log,text=change[1],height=1,fg_bg=bw_fg_bg}
for _, v in ipairs(change[2]) do
local e = Div{parent=c_log,height=#util.strwrap(v,21)}
TextBox{parent=e,y=1,x=1,text="- ",height=1,fg_bg=cpair(colors.gray,colors.white)}
TextBox{parent=e,y=1,x=3,text=v,height=e.get_height(),fg_bg=cpair(colors.gray,colors.white)}
end
end
PushButton{parent=cl,x=1,y=15,text="\x1b Back",callback=function()main_pane.set_value(1)end,fg_bg=nav_fg_bg,active_fg_bg=btn_act_fg_bg}
-- set tool functions now that we have the elements
-- load a legacy config file
function tool_ctl.load_legacy()
local config = require("pocket.config")
tmp_cfg.SVR_Channel = config.SVR_CHANNEL
tmp_cfg.CRD_Channel = config.CRD_CHANNEL
tmp_cfg.PKT_Channel = config.PKT_CHANNEL
tmp_cfg.ConnTimeout = config.COMMS_TIMEOUT
tmp_cfg.TrustedRange = config.TRUSTED_RANGE
tmp_cfg.AuthKey = config.AUTH_KEY or ""
tmp_cfg.LogMode = config.LOG_MODE
tmp_cfg.LogPath = config.LOG_PATH
tmp_cfg.LogDebug = config.LOG_DEBUG or false
tool_ctl.gen_summary(tmp_cfg)
sum_pane.set_value(1)
main_pane.set_value(4)
tool_ctl.importing_legacy = true
end
-- expose the auth key on the summary page
function tool_ctl.show_auth_key()
tool_ctl.show_key_btn.disable()
tool_ctl.auth_key_textbox.set_value(tool_ctl.auth_key_value)
end
-- generate the summary list
---@param cfg pkt_config
function tool_ctl.gen_summary(cfg)
setting_list.remove_all()
local alternate = false
local inner_width = setting_list.get_width() - 1
tool_ctl.show_key_btn.enable()
tool_ctl.auth_key_value = cfg.AuthKey or "" -- to show auth key
for i = 1, #fields do
local f = fields[i]
local height = 1
local label_w = string.len(f[2])
local val_max_w = (inner_width - label_w) - 1
local raw = cfg[f[1]]
local val = util.strval(raw)
if f[1] == "AuthKey" then val = string.rep("*", string.len(val))
elseif f[1] == "LogMode" then val = util.trinary(raw == log.MODE.APPEND, "append", "replace") end
if val == "nil" then val = "<not set>" end
local c = util.trinary(alternate, g_lg_fg_bg, cpair(colors.gray,colors.white))
alternate = not alternate
if string.len(val) > val_max_w then
local lines = util.strwrap(val, inner_width)
height = #lines + 1
end
local line = Div{parent=setting_list,height=height,fg_bg=c}
TextBox{parent=line,text=f[2],width=string.len(f[2]),fg_bg=cpair(colors.black,line.get_fg_bg().bkg)}
local textbox
if height > 1 then
textbox = TextBox{parent=line,x=1,y=2,text=val,height=height-1,alignment=LEFT}
else
textbox = TextBox{parent=line,x=label_w+1,y=1,text=val,alignment=RIGHT}
end
if f[1] == "AuthKey" then tool_ctl.auth_key_textbox = textbox end
end
end
end
-- reset terminal screen
local function reset_term()
term.setTextColor(colors.white)
term.setBackgroundColor(colors.black)
term.clear()
term.setCursorPos(1, 1)
end
-- run the pcoket configurator
---@param ask_config? boolean indicate if this is being called by the startup app due to an invalid configuration
function configurator.configure(ask_config)
tool_ctl.ask_config = ask_config == true
load_settings(settings_cfg, true)
tool_ctl.has_config = load_settings(ini_cfg)
reset_term()
-- set overridden colors
for i = 1, #style.colors do
term.setPaletteColor(style.colors[i].c, style.colors[i].hex)
end
local status, error = pcall(function ()
local display = DisplayBox{window=term.current(),fg_bg=style.root}
config_view(display)
while true do
local event, param1, param2, param3 = util.pull_event()
-- handle event
if event == "timer" then
tcd.handle(param1)
elseif event == "mouse_click" or event == "mouse_up" or event == "mouse_drag" or event == "mouse_scroll" or event == "double_click" then
local m_e = core.events.new_mouse_event(event, param1, param2, param3)
if m_e then display.handle_mouse(m_e) end
elseif event == "char" or event == "key" or event == "key_up" then
local k_e = core.events.new_key_event(event, param1, param2)
if k_e then display.handle_key(k_e) end
elseif event == "paste" then
display.handle_paste(param1)
end
if event == "terminate" then return end
end
end)
-- restore colors
for i = 1, #style.colors do
local r, g, b = term.nativePaletteColor(style.colors[i].c)
term.setPaletteColor(style.colors[i].c, r, g, b)
end
reset_term()
if not status then
println("configurator error: " .. error)
end
return status, error
end
return configurator

View File

@@ -1,35 +0,0 @@
--
-- Core I/O - Pocket Central I/O Management
--
local psil = require("scada-common.psil")
local coreio = {}
---@class pocket_core_io
local io = {
ps = psil.create()
}
---@enum POCKET_LINK_STATE
local LINK_STATE = {
UNLINKED = 0,
SV_LINK_ONLY = 1,
API_LINK_ONLY = 2,
LINKED = 3
}
coreio.LINK_STATE = LINK_STATE
-- get the core PSIL
function coreio.core_ps()
return io.ps
end
-- set network link state
---@param state POCKET_LINK_STATE
function coreio.report_link_state(state)
io.ps.publish("link_state", state)
end
return coreio

779
pocket/iocontrol.lua Normal file
View File

@@ -0,0 +1,779 @@
--
-- I/O Control for Pocket Integration with Supervisor & Coordinator
--
local log = require("scada-common.log")
local psil = require("scada-common.psil")
local types = require("scada-common.types")
local util = require("scada-common.util")
local ALARM = types.ALARM
local ALARM_STATE = types.ALARM_STATE
---@todo nominal trip time is ping (0ms to 10ms usually)
local WARN_TT = 40
local HIGH_TT = 80
local iocontrol = {}
---@enum POCKET_LINK_STATE
local LINK_STATE = {
UNLINKED = 0,
SV_LINK_ONLY = 1,
API_LINK_ONLY = 2,
LINKED = 3
}
iocontrol.LINK_STATE = LINK_STATE
---@enum POCKET_APP_ID
local APP_ID = {
ROOT = 1,
-- main app page
UNITS = 2,
ABOUT = 3,
-- diag app page
ALARMS = 4,
-- other
DUMMY = 5,
NUM_APPS = 5
}
iocontrol.APP_ID = APP_ID
---@class pocket_ioctl
local io = {
version = "unknown",
ps = psil.create()
}
---@class nav_tree_page
---@field _p nav_tree_page|nil page's parent
---@field _c table page's children
---@field nav_to function function to navigate to this page
---@field switcher function|nil function to switch between children
---@field tasks table tasks to run while viewing this page
-- allocate the page navigation system
function iocontrol.alloc_nav()
local self = {
pane = nil, ---@type graphics_element
apps = {},
containers = {},
cur_app = APP_ID.ROOT
}
self.cur_page = self.root
---@class pocket_nav
io.nav = {}
-- set the root pane element to switch between apps with
---@param root_pane graphics_element
function io.nav.set_pane(root_pane)
self.pane = root_pane
end
function io.nav.set_sidebar(sidebar)
self.sidebar = sidebar
end
-- register an app
---@param app_id POCKET_APP_ID app ID
---@param container graphics_element element that contains this app (usually a Div)
---@param pane graphics_element? multipane if this is a simple paned app, then nav_to must be a number
function io.nav.register_app(app_id, container, pane)
---@class pocket_app
local app = {
loaded = false,
load = nil,
cur_page = nil, ---@type nav_tree_page
pane = pane,
paned_pages = {},
sidebar_items = {}
}
app.load = function () app.loaded = true end
-- delayed set of the pane if it wasn't ready at the start
---@param root_pane graphics_element multipane
function app.set_root_pane(root_pane)
app.pane = root_pane
end
function app.set_sidebar(items)
app.sidebar_items = items
if self.sidebar then self.sidebar.update(items) end
end
-- function to run on initial load into memory
---@param on_load function callback
function app.set_on_load(on_load)
app.load = function ()
on_load()
app.loaded = true
end
end
-- if a pane was provided, this will switch between numbered pages
---@param idx integer page index
function app.switcher(idx)
if app.paned_pages[idx] then
app.paned_pages[idx].nav_to()
end
end
-- create a new page entry in the app's page navigation tree
---@param parent nav_tree_page? a parent page or nil to set this as the root
---@param nav_to function|integer function to navigate to this page or pane index
---@return nav_tree_page new_page this new page
function app.new_page(parent, nav_to)
---@type nav_tree_page
local page = { _p = parent, _c = {}, nav_to = function () end, switcher = function () end, tasks = {} }
if parent == nil and app.cur_page == nil then
app.cur_page = page
end
if type(nav_to) == "number" then
app.paned_pages[nav_to] = page
function page.nav_to()
app.cur_page = page
if app.pane then app.pane.set_value(nav_to) end
end
else
function page.nav_to()
app.cur_page = page
nav_to()
end
end
-- switch between children
---@param id integer child ID
function page.switcher(id) if page._c[id] then page._c[id].nav_to() end end
if parent ~= nil then
table.insert(page._p._c, page)
end
return page
end
-- get the currently active page
function app.get_current_page() return app.cur_page end
-- attempt to navigate up the tree
---@return boolean success true if successfully navigated up
function app.nav_up()
local parent = app.cur_page._p
if parent then parent.nav_to() end
return parent ~= nil
end
self.apps[app_id] = app
self.containers[app_id] = container
return app
end
-- get a list of the app containers (usually Div elements)
function io.nav.get_containers() return self.containers end
-- open a given app
---@param app_id POCKET_APP_ID
function io.nav.open_app(app_id)
local app = self.apps[app_id] ---@type pocket_app
if app then
if not app.loaded then app.load() end
self.cur_app = app_id
self.pane.set_value(app_id)
if #app.sidebar_items > 0 then
self.sidebar.update(app.sidebar_items)
end
else
log.debug("tried to open unknown app")
end
end
-- get the currently active page
---@return nav_tree_page
function io.nav.get_current_page()
return self.apps[self.cur_app].get_current_page()
end
-- attempt to navigate up
function io.nav.nav_up()
local app = self.apps[self.cur_app] ---@type pocket_app
log.debug("attempting app nav up for app " .. self.cur_app)
if not app.nav_up() then
log.debug("internal app nav up failed, going to home screen")
io.nav.open_app(APP_ID.ROOT)
end
end
end
-- initialize facility-independent components of pocket iocontrol
---@param comms pocket_comms
function iocontrol.init_core(comms)
iocontrol.alloc_nav()
---@class pocket_ioctl_diag
io.diag = {}
-- alarm testing
io.diag.tone_test = {
test_1 = function (state) comms.diag__set_alarm_tone(1, state) end,
test_2 = function (state) comms.diag__set_alarm_tone(2, state) end,
test_3 = function (state) comms.diag__set_alarm_tone(3, state) end,
test_4 = function (state) comms.diag__set_alarm_tone(4, state) end,
test_5 = function (state) comms.diag__set_alarm_tone(5, state) end,
test_6 = function (state) comms.diag__set_alarm_tone(6, state) end,
test_7 = function (state) comms.diag__set_alarm_tone(7, state) end,
test_8 = function (state) comms.diag__set_alarm_tone(8, state) end,
stop_tones = function () comms.diag__set_alarm_tone(0, false) end,
test_breach = function (state) comms.diag__set_alarm(ALARM.ContainmentBreach, state) end,
test_rad = function (state) comms.diag__set_alarm(ALARM.ContainmentRadiation, state) end,
test_lost = function (state) comms.diag__set_alarm(ALARM.ReactorLost, state) end,
test_crit = function (state) comms.diag__set_alarm(ALARM.CriticalDamage, state) end,
test_dmg = function (state) comms.diag__set_alarm(ALARM.ReactorDamage, state) end,
test_overtemp = function (state) comms.diag__set_alarm(ALARM.ReactorOverTemp, state) end,
test_hightemp = function (state) comms.diag__set_alarm(ALARM.ReactorHighTemp, state) end,
test_wasteleak = function (state) comms.diag__set_alarm(ALARM.ReactorWasteLeak, state) end,
test_highwaste = function (state) comms.diag__set_alarm(ALARM.ReactorHighWaste, state) end,
test_rps = function (state) comms.diag__set_alarm(ALARM.RPSTransient, state) end,
test_rcs = function (state) comms.diag__set_alarm(ALARM.RCSTransient, state) end,
test_turbinet = function (state) comms.diag__set_alarm(ALARM.TurbineTrip, state) end,
stop_alarms = function () comms.diag__set_alarm(0, false) end,
get_tone_states = function () comms.diag__get_alarm_tones() end,
ready_warn = nil, ---@type graphics_element
tone_buttons = {},
alarm_buttons = {},
tone_indicators = {} -- indicators to update from supervisor tone states
}
-- API access
---@class pocket_ioctl_api
io.api = {
get_unit = function (unit) comms.api__get_unit(unit) end
}
end
-- initialize facility-dependent components of pocket iocontrol
---@param conf facility_conf configuration
---@param temp_scale 1|2|3|4 temperature unit (1 = K, 2 = C, 3 = F, 4 = R)
function iocontrol.init_fac(conf, temp_scale)
-- temperature unit label and conversion function (from Kelvin)
if temp_scale == 2 then
io.temp_label = "\xb0C"
io.temp_convert = function (t) return t - 273.15 end
elseif temp_scale == 3 then
io.temp_label = "\xb0F"
io.temp_convert = function (t) return (1.8 * (t - 273.15)) + 32 end
elseif temp_scale == 4 then
io.temp_label = "\xb0R"
io.temp_convert = function (t) return 1.8 * t end
else
io.temp_label = "K"
io.temp_convert = function (t) return t end
end
-- facility data structure
---@class pioctl_facility
io.facility = {
num_units = conf.num_units,
tank_mode = conf.cooling.fac_tank_mode,
tank_defs = conf.cooling.fac_tank_defs,
all_sys_ok = false,
rtu_count = 0,
auto_ready = false,
auto_active = false,
auto_ramping = false,
auto_saturated = false,
auto_scram = false,
---@type ascram_status
ascram_status = {
matrix_dc = false,
matrix_fill = false,
crit_alarm = false,
radiation = false,
gen_fault = false
},
---@type WASTE_PRODUCT
auto_current_waste_product = types.WASTE_PRODUCT.PLUTONIUM,
auto_pu_fallback_active = false,
radiation = types.new_zero_radiation_reading(),
ps = psil.create(),
induction_ps_tbl = {},
induction_data_tbl = {},
sps_ps_tbl = {},
sps_data_tbl = {},
tank_ps_tbl = {},
tank_data_tbl = {},
env_d_ps = psil.create(),
env_d_data = {}
}
-- create induction and SPS tables (currently only 1 of each is supported)
table.insert(io.facility.induction_ps_tbl, psil.create())
table.insert(io.facility.induction_data_tbl, {})
table.insert(io.facility.sps_ps_tbl, psil.create())
table.insert(io.facility.sps_data_tbl, {})
-- determine tank information
if io.facility.tank_mode == 0 then
io.facility.tank_defs = {}
-- on facility tank mode 0, setup tank defs to match unit tank option
for i = 1, conf.num_units do
io.facility.tank_defs[i] = util.trinary(conf.cooling.r_cool[i].TankConnection, 1, 0)
end
io.facility.tank_list = { table.unpack(io.facility.tank_defs) }
else
-- decode the layout of tanks from the connections definitions
local tank_mode = io.facility.tank_mode
local tank_defs = io.facility.tank_defs
local tank_list = { table.unpack(tank_defs) }
local function calc_fdef(start_idx, end_idx)
local first = 4
for i = start_idx, end_idx do
if io.facility.tank_defs[i] == 2 then
if i < first then first = i end
end
end
return first
end
if tank_mode == 1 then
-- (1) 1 total facility tank (A A A A)
local first_fdef = calc_fdef(1, #tank_defs)
for i = 1, #tank_defs do
if i > first_fdef and tank_defs[i] == 2 then
tank_list[i] = 0
end
end
elseif tank_mode == 2 then
-- (2) 2 total facility tanks (A A A B)
local first_fdef = calc_fdef(1, math.min(3, #tank_defs))
for i = 1, #tank_defs do
if (i ~= 4) and (i > first_fdef) and (tank_defs[i] == 2) then
tank_list[i] = 0
end
end
elseif tank_mode == 3 then
-- (3) 2 total facility tanks (A A B B)
for _, a in pairs({ 1, 3 }) do
local b = a + 1
if (tank_defs[a] == 2) and (tank_defs[b] == 2) then
tank_list[b] = 0
end
end
elseif tank_mode == 4 then
-- (4) 2 total facility tanks (A B B B)
local first_fdef = calc_fdef(2, #tank_defs)
for i = 1, #tank_defs do
if (i ~= 1) and (i > first_fdef) and (tank_defs[i] == 2) then
tank_list[i] = 0
end
end
elseif tank_mode == 5 then
-- (5) 3 total facility tanks (A A B C)
local first_fdef = calc_fdef(1, math.min(2, #tank_defs))
for i = 1, #tank_defs do
if (not (i == 3 or i == 4)) and (i > first_fdef) and (tank_defs[i] == 2) then
tank_list[i] = 0
end
end
elseif tank_mode == 6 then
-- (6) 3 total facility tanks (A B B C)
local first_fdef = calc_fdef(2, math.min(3, #tank_defs))
for i = 1, #tank_defs do
if (not (i == 1 or i == 4)) and (i > first_fdef) and (tank_defs[i] == 2) then
tank_list[i] = 0
end
end
elseif tank_mode == 7 then
-- (7) 3 total facility tanks (A B C C)
local first_fdef = calc_fdef(3, #tank_defs)
for i = 1, #tank_defs do
if (not (i == 1 or i == 2)) and (i > first_fdef) and (tank_defs[i] == 2) then
tank_list[i] = 0
end
end
end
io.facility.tank_list = tank_list
end
-- create facility tank tables
for i = 1, #io.facility.tank_list do
if io.facility.tank_list[i] == 2 then
table.insert(io.facility.tank_ps_tbl, psil.create())
table.insert(io.facility.tank_data_tbl, {})
end
end
-- create unit data structures
io.units = {}
for i = 1, conf.num_units do
---@class pioctl_unit
local entry = {
unit_id = i,
connected = false,
rtu_hw = {},
num_boilers = 0,
num_turbines = 0,
num_snas = 0,
has_tank = conf.cooling.r_cool[i].TankConnection,
control_state = false,
burn_rate_cmd = 0.0,
radiation = types.new_zero_radiation_reading(),
sna_peak_rate = 0.0,
sna_max_rate = 0.0,
sna_out_rate = 0.0,
waste_mode = types.WASTE_MODE.MANUAL_PLUTONIUM,
waste_product = types.WASTE_PRODUCT.PLUTONIUM,
-- auto control group
a_group = 0,
---@type alarms
alarms = { ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE, ALARM_STATE.INACTIVE },
annunciator = {}, ---@type annunciator
unit_ps = psil.create(),
reactor_data = {}, ---@type reactor_db
boiler_ps_tbl = {},
boiler_data_tbl = {},
turbine_ps_tbl = {},
turbine_data_tbl = {},
tank_ps_tbl = {},
tank_data_tbl = {}
}
-- on other facility modes, overwrite unit TANK option with facility tank defs
if io.facility.tank_mode ~= 0 then
entry.has_tank = conf.cooling.fac_tank_defs[i] > 0
end
-- create boiler tables
for _ = 1, conf.cooling.r_cool[i].BoilerCount do
table.insert(entry.boiler_ps_tbl, psil.create())
table.insert(entry.boiler_data_tbl, {})
end
-- create turbine tables
for _ = 1, conf.cooling.r_cool[i].TurbineCount do
table.insert(entry.turbine_ps_tbl, psil.create())
table.insert(entry.turbine_data_tbl, {})
end
-- create tank tables
if io.facility.tank_defs[i] == 1 then
table.insert(entry.tank_ps_tbl, psil.create())
table.insert(entry.tank_data_tbl, {})
end
entry.num_boilers = #entry.boiler_data_tbl
entry.num_turbines = #entry.turbine_data_tbl
table.insert(io.units, entry)
end
end
-- set network link state
---@param state POCKET_LINK_STATE
---@param sv_addr integer? supervisor address if linked
---@param api_addr integer? coordinator address if linked
function iocontrol.report_link_state(state, sv_addr, api_addr)
io.ps.publish("link_state", state)
if state == LINK_STATE.API_LINK_ONLY or state == LINK_STATE.UNLINKED then
io.ps.publish("svr_conn_quality", 0)
end
if state == LINK_STATE.SV_LINK_ONLY or state == LINK_STATE.UNLINKED then
io.ps.publish("crd_conn_quality", 0)
end
if state == LINK_STATE.LINKED then
io.ps.publish("sv_addr", sv_addr)
io.ps.publish("api_addr", api_addr)
end
end
-- determine supervisor connection quality (trip time)
---@param trip_time integer
function iocontrol.report_svr_tt(trip_time)
local state = 3
if trip_time > HIGH_TT then
state = 1
elseif trip_time > WARN_TT then
state = 2
end
io.ps.publish("svr_conn_quality", state)
end
-- determine coordinator connection quality (trip time)
---@param trip_time integer
function iocontrol.report_crd_tt(trip_time)
local state = 3
if trip_time > HIGH_TT then
state = 1
elseif trip_time > WARN_TT then
state = 2
end
io.ps.publish("crd_conn_quality", state)
end
-- populate facility data from API_GET_FAC
---@param data table
---@return boolean valid
function iocontrol.record_facility_data(data)
local valid = true
local fac = io.facility
fac.all_sys_ok = data[1]
fac.rtu_count = data[2]
fac.radiation = data[3]
-- auto control
if type(data[4]) == "table" and #data[4] == 4 then
fac.auto_ready = data[4][1]
fac.auto_active = data[4][2]
fac.auto_ramping = data[4][3]
fac.auto_saturated = data[4][4]
end
-- waste
if type(data[5]) == "table" and #data[5] == 2 then
fac.auto_current_waste_product = data[5][1]
fac.auto_pu_fallback_active = data[5][2]
end
fac.num_tanks = data[6]
fac.has_imatrix = data[7]
fac.has_sps = data[8]
return valid
end
-- update unit status data from API_GET_UNIT
---@param data table
function iocontrol.record_unit_data(data)
if type(data[1]) == "number" and io.units[data[1]] then
local unit = io.units[data[1]] ---@type pioctl_unit
unit.connected = data[2]
unit.rtu_hw = data[3]
unit.alarms = data[4]
--#region Annunciator
unit.annunciator = data[5]
local rcs_disconn, rcs_warn, rcs_hazard = false, false, false
for key, val in pairs(unit.annunciator) do
if key == "BoilerOnline" or key == "TurbineOnline" then
local every = true
-- split up online arrays
for id = 1, #val do
every = every and val[id]
if key == "BoilerOnline" then
unit.boiler_ps_tbl[id].publish(key, val[id])
else
unit.turbine_ps_tbl[id].publish(key, val[id])
end
end
if not every then rcs_disconn = true end
unit.unit_ps.publish("U_" .. key, every)
elseif key == "HeatingRateLow" or key == "WaterLevelLow" then
-- split up array for all boilers
local any = false
for id = 1, #val do
any = any or val[id]
unit.boiler_ps_tbl[id].publish(key, val[id])
end
if key == "HeatingRateLow" and any then
rcs_warn = true
elseif key == "WaterLevelLow" and any then
rcs_hazard = true
end
unit.unit_ps.publish("U_" .. key, any)
elseif key == "SteamDumpOpen" or key == "TurbineOverSpeed" or key == "GeneratorTrip" or key == "TurbineTrip" then
-- split up array for all turbines
local any = false
for id = 1, #val do
any = any or val[id]
unit.turbine_ps_tbl[id].publish(key, val[id])
end
if key == "GeneratorTrip" and any then
rcs_warn = true
elseif (key == "TurbineOverSpeed" or key == "TurbineTrip") and any then
rcs_hazard = true
end
unit.unit_ps.publish("U_" .. key, any)
else
-- non-table fields
unit.unit_ps.publish(key, val)
end
end
local anc = unit.annunciator
rcs_hazard = rcs_hazard or anc.RCPTrip
rcs_warn = rcs_warn or anc.RCSFlowLow or anc.CoolantLevelLow or anc.RCSFault or anc.MaxWaterReturnFeed or
anc.CoolantFeedMismatch or anc.BoilRateMismatch or anc.SteamFeedMismatch or anc.MaxWaterReturnFeed
local rcs_status = 4
if rcs_hazard then
rcs_status = 2
elseif rcs_warn then
rcs_status = 3
elseif rcs_disconn then
rcs_status = 1
end
unit.unit_ps.publish("U_RCS", rcs_status)
--#endregion
--#region Reactor Data
unit.reactor_data = data[6]
local control_status = 1
local reactor_status = 1
local rps_status = 1
if unit.connected then
-- update RPS status
if unit.reactor_data.rps_tripped then
control_status = 2
rps_status = util.trinary(unit.reactor_data.rps_trip_cause == "manual", 3, 2)
else rps_status = 4 end
-- update reactor/control status
if unit.reactor_data.mek_status.status then
reactor_status = 4
control_status = util.trinary(unit.annunciator.AutoControl, 4, 3)
else
if unit.reactor_data.no_reactor then
reactor_status = 2
elseif not unit.reactor_data.formed or unit.reactor_data.rps_status.force_dis then
reactor_status = 3
else
reactor_status = 4
end
end
for key, val in pairs(unit.reactor_data) do
if key ~= "rps_status" and key ~= "mek_struct" and key ~= "mek_status" then
unit.unit_ps.publish(key, val)
end
end
if type(unit.reactor_data.rps_status) == "table" then
for key, val in pairs(unit.reactor_data.rps_status) do
unit.unit_ps.publish(key, val)
end
end
if type(unit.reactor_data.mek_status) == "table" then
for key, val in pairs(unit.reactor_data.mek_status) do
unit.unit_ps.publish(key, val)
end
end
end
unit.unit_ps.publish("U_ControlStatus", control_status)
unit.unit_ps.publish("U_ReactorStatus", reactor_status)
unit.unit_ps.publish("U_RPS", rps_status)
--#endregion
unit.boiler_data_tbl = data[7]
for id = 1, #unit.boiler_data_tbl do
local boiler = unit.boiler_data_tbl[id] ---@type boilerv_session_db
local ps = unit.boiler_ps_tbl[id] ---@type psil
local boiler_status = 1
if unit.rtu_hw.boilers[id].connected then
if unit.rtu_hw.boilers[id].faulted then
boiler_status = 3
elseif boiler.formed then
boiler_status = 4
else
boiler_status = 2
end
end
ps.publish("BoilerStatus", boiler_status)
end
unit.turbine_data_tbl = data[8]
for id = 1, #unit.turbine_data_tbl do
local turbine = unit.turbine_data_tbl[id] ---@type turbinev_session_db
local ps = unit.turbine_ps_tbl[id] ---@type psil
local turbine_status = 1
if unit.rtu_hw.turbines[id].connected then
if unit.rtu_hw.turbines[id].faulted then
turbine_status = 3
elseif turbine.formed then
turbine_status = 4
else
turbine_status = 2
end
end
ps.publish("TurbineStatus", turbine_status)
end
unit.tank_data_tbl = data[9]
end
end
-- get the IO controller database
function iocontrol.get_db() return io end
return iocontrol

View File

@@ -1,30 +1,70 @@
local comms = require("scada-common.comms")
local log = require("scada-common.log")
local util = require("scada-common.util")
local comms = require("scada-common.comms")
local log = require("scada-common.log")
local util = require("scada-common.util")
local coreio = require("pocket.coreio")
local iocontrol = require("pocket.iocontrol")
local PROTOCOL = comms.PROTOCOL
local DEVICE_TYPE = comms.DEVICE_TYPE
local ESTABLISH_ACK = comms.ESTABLISH_ACK
local SCADA_MGMT_TYPE = comms.SCADA_MGMT_TYPE
-- local CAPI_TYPE = comms.CAPI_TYPE
local MGMT_TYPE = comms.MGMT_TYPE
local CRDN_TYPE = comms.CRDN_TYPE
local LINK_STATE = coreio.LINK_STATE
local LINK_STATE = iocontrol.LINK_STATE
local pocket = {}
---@type pkt_config
local config = {}
pocket.config = config
-- load the pocket configuration
function pocket.load_config()
if not settings.load("/pocket.settings") then return false end
config.SVR_Channel = settings.get("SVR_Channel")
config.CRD_Channel = settings.get("CRD_Channel")
config.PKT_Channel = settings.get("PKT_Channel")
config.ConnTimeout = settings.get("ConnTimeout")
config.TrustedRange = settings.get("TrustedRange")
config.AuthKey = settings.get("AuthKey")
config.LogMode = settings.get("LogMode")
config.LogPath = settings.get("LogPath")
config.LogDebug = settings.get("LogDebug")
local cfv = util.new_validator()
cfv.assert_channel(config.SVR_Channel)
cfv.assert_channel(config.CRD_Channel)
cfv.assert_channel(config.PKT_Channel)
cfv.assert_type_num(config.ConnTimeout)
cfv.assert_min(config.ConnTimeout, 2)
cfv.assert_type_num(config.TrustedRange)
cfv.assert_min(config.TrustedRange, 0)
cfv.assert_type_str(config.AuthKey)
if type(config.AuthKey) == "string" then
local len = string.len(config.AuthKey)
cfv.assert(len == 0 or len >= 8)
end
cfv.assert_type_int(config.LogMode)
cfv.assert_range(config.LogMode, 0, 1)
cfv.assert_type_str(config.LogPath)
cfv.assert_type_bool(config.LogDebug)
return cfv.valid()
end
-- pocket coordinator + supervisor communications
---@nodiscard
---@param version string pocket version
---@param nic nic network interface device
---@param pkt_channel integer pocket comms channel
---@param svr_channel integer supervisor access channel
---@param crd_channel integer coordinator access channel
---@param range integer trusted device connection range
---@param sv_watchdog watchdog
---@param api_watchdog watchdog
function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range, sv_watchdog, api_watchdog)
function pocket.comms(version, nic, sv_watchdog, api_watchdog)
local self = {
sv = {
linked = false,
@@ -43,16 +83,16 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
establish_delay_counter = 0
}
comms.set_trusted_range(range)
comms.set_trusted_range(config.TrustedRange)
-- PRIVATE FUNCTIONS --
-- configure network channels
nic.closeAll()
nic.open(pkt_channel)
nic.open(config.PKT_Channel)
-- send a management packet to the supervisor
---@param msg_type SCADA_MGMT_TYPE
---@param msg_type MGMT_TYPE
---@param msg table
local function _send_sv(msg_type, msg)
local s_pkt = comms.scada_packet()
@@ -61,12 +101,12 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
pkt.make(msg_type, msg)
s_pkt.make(self.sv.addr, self.sv.seq_num, PROTOCOL.SCADA_MGMT, pkt.raw_sendable())
nic.transmit(svr_channel, pkt_channel, s_pkt)
nic.transmit(config.SVR_Channel, config.PKT_Channel, s_pkt)
self.sv.seq_num = self.sv.seq_num + 1
end
-- send a management packet to the coordinator
---@param msg_type SCADA_MGMT_TYPE
---@param msg_type MGMT_TYPE
---@param msg table
local function _send_crd(msg_type, msg)
local s_pkt = comms.scada_packet()
@@ -75,44 +115,44 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
pkt.make(msg_type, msg)
s_pkt.make(self.api.addr, self.api.seq_num, PROTOCOL.SCADA_MGMT, pkt.raw_sendable())
nic.transmit(crd_channel, pkt_channel, s_pkt)
nic.transmit(config.CRD_Channel, config.PKT_Channel, s_pkt)
self.api.seq_num = self.api.seq_num + 1
end
-- send a packet to the coordinator API
-----@param msg_type CAPI_TYPE
-----@param msg table
-- local function _send_api(msg_type, msg)
-- local s_pkt = comms.scada_packet()
-- local pkt = comms.capi_packet()
-- send an API packet to the coordinator
---@param msg_type CRDN_TYPE
---@param msg table
local function _send_api(msg_type, msg)
local s_pkt = comms.scada_packet()
local pkt = comms.crdn_packet()
-- pkt.make(msg_type, msg)
-- s_pkt.make(self.api.addr, self.api.seq_num, PROTOCOL.COORD_API, pkt.raw_sendable())
pkt.make(msg_type, msg)
s_pkt.make(self.api.addr, self.api.seq_num, PROTOCOL.SCADA_CRDN, pkt.raw_sendable())
-- nic.transmit(crd_channel, pkt_channel, s_pkt)
-- self.api.seq_num = self.api.seq_num + 1
-- end
nic.transmit(config.CRD_Channel, config.PKT_Channel, s_pkt)
self.api.seq_num = self.api.seq_num + 1
end
-- attempt supervisor connection establishment
local function _send_sv_establish()
_send_sv(SCADA_MGMT_TYPE.ESTABLISH, { comms.version, version, DEVICE_TYPE.PKT })
_send_sv(MGMT_TYPE.ESTABLISH, { comms.version, version, DEVICE_TYPE.PKT })
end
-- attempt coordinator API connection establishment
local function _send_api_establish()
_send_crd(SCADA_MGMT_TYPE.ESTABLISH, { comms.version, version, DEVICE_TYPE.PKT })
_send_crd(MGMT_TYPE.ESTABLISH, { comms.version, version, DEVICE_TYPE.PKT, comms.api_version })
end
-- keep alive ack to supervisor
---@param srv_time integer
local function _send_sv_keep_alive_ack(srv_time)
_send_sv(SCADA_MGMT_TYPE.KEEP_ALIVE, { srv_time, util.time() })
_send_sv(MGMT_TYPE.KEEP_ALIVE, { srv_time, util.time() })
end
-- keep alive ack to coordinator
---@param srv_time integer
local function _send_api_keep_alive_ack(srv_time)
_send_crd(SCADA_MGMT_TYPE.KEEP_ALIVE, { srv_time, util.time() })
_send_crd(MGMT_TYPE.KEEP_ALIVE, { srv_time, util.time() })
end
-- PUBLIC FUNCTIONS --
@@ -126,7 +166,7 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
self.sv.linked = false
self.sv.r_seq_num = nil
self.sv.addr = comms.BROADCAST
_send_sv(SCADA_MGMT_TYPE.CLOSE, {})
_send_sv(MGMT_TYPE.CLOSE, {})
end
-- close connection to coordinator API server
@@ -135,7 +175,7 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
self.api.linked = false
self.api.r_seq_num = nil
self.api.addr = comms.BROADCAST
_send_crd(SCADA_MGMT_TYPE.CLOSE, {})
_send_crd(MGMT_TYPE.CLOSE, {})
end
-- close the connections to the servers
@@ -147,7 +187,7 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
-- attempt to re-link if any of the dependent links aren't active
function public.link_update()
if not self.sv.linked then
coreio.report_link_state(util.trinary(self.api.linked, LINK_STATE.API_LINK_ONLY, LINK_STATE.UNLINKED))
iocontrol.report_link_state(util.trinary(self.api.linked, LINK_STATE.API_LINK_ONLY, LINK_STATE.UNLINKED))
if self.establish_delay_counter <= 0 then
_send_sv_establish()
@@ -156,7 +196,7 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
self.establish_delay_counter = self.establish_delay_counter - 1
end
elseif not self.api.linked then
coreio.report_link_state(LINK_STATE.SV_LINK_ONLY)
iocontrol.report_link_state(LINK_STATE.SV_LINK_ONLY)
if self.establish_delay_counter <= 0 then
_send_api_establish()
@@ -166,17 +206,41 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
end
else
-- linked, all good!
coreio.report_link_state(LINK_STATE.LINKED)
iocontrol.report_link_state(LINK_STATE.LINKED, self.sv.addr, self.api.addr)
end
end
-- supervisor get active alarm tones
function public.diag__get_alarm_tones()
if self.sv.linked then _send_sv(MGMT_TYPE.DIAG_TONE_GET, {}) end
end
-- supervisor test alarm tones by tone
---@param id TONE|0 tone ID, or 0 to stop all
---@param state boolean tone state
function public.diag__set_alarm_tone(id, state)
if self.sv.linked then _send_sv(MGMT_TYPE.DIAG_TONE_SET, { id, state }) end
end
-- supervisor test alarm tones by alarm
---@param id ALARM|0 alarm ID, 0 to stop all
---@param state boolean alarm state
function public.diag__set_alarm(id, state)
if self.sv.linked then _send_sv(MGMT_TYPE.DIAG_ALARM_SET, { id, state }) end
end
-- coordinator get unit data
function public.api__get_unit(unit)
if self.api.linked then _send_api(CRDN_TYPE.API_GET_UNIT, { unit }) end
end
-- parse a packet
---@param side string
---@param sender integer
---@param reply_to integer
---@param message any
---@param distance integer
---@return mgmt_frame|capi_frame|nil packet
---@return mgmt_frame|crdn_frame|nil packet
function public.parse_packet(side, sender, reply_to, message, distance)
local s_pkt = nic.receive(side, sender, reply_to, message, distance)
local pkt = nil
@@ -188,11 +252,11 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
if mgmt_pkt.decode(s_pkt) then
pkt = mgmt_pkt.get()
end
-- get as coordinator API packet
elseif s_pkt.protocol() == PROTOCOL.COORD_API then
local capi_pkt = comms.capi_packet()
if capi_pkt.decode(s_pkt) then
pkt = capi_pkt.get()
-- get as coordinator packet
elseif s_pkt.protocol() == PROTOCOL.SCADA_CRDN then
local crdn_pkt = comms.crdn_packet()
if crdn_pkt.decode(s_pkt) then
pkt = crdn_pkt.get()
end
else
log.debug("attempted parse of illegal packet type " .. s_pkt.protocol(), true)
@@ -202,18 +266,39 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
return pkt
end
---@param packet mgmt_frame|crdn_frame
---@param length integer
---@param max integer?
---@return boolean
local function _check_length(packet, length, max)
local ok = util.trinary(max == nil, packet.length == length, packet.length >= length and packet.length <= (max or 0))
if not ok then
local fmt = "[comms] RX_PACKET{r_chan=%d,proto=%d,type=%d}: packet length mismatch -> expect %d != actual %d"
log.debug(util.sprintf(fmt, packet.scada_frame.remote_channel(), packet.scada_frame.protocol(), packet.type))
end
return ok
end
---@param packet mgmt_frame|crdn_frame
local function _fail_type(packet)
local fmt = "[comms] RX_PACKET{r_chan=%d,proto=%d,type=%d}: unrecognized packet type"
log.debug(util.sprintf(fmt, packet.scada_frame.remote_channel(), packet.scada_frame.protocol(), packet.type))
end
-- handle a packet
---@param packet mgmt_frame|capi_frame|nil
---@param packet mgmt_frame|crdn_frame|nil
function public.handle_packet(packet)
local diag = iocontrol.get_db().diag
if packet ~= nil then
local l_chan = packet.scada_frame.local_channel()
local r_chan = packet.scada_frame.remote_channel()
local protocol = packet.scada_frame.protocol()
local src_addr = packet.scada_frame.src_addr()
if l_chan ~= pkt_channel then
if l_chan ~= config.PKT_Channel then
log.debug("received packet on unconfigured channel " .. l_chan, true)
elseif r_chan == crd_channel then
elseif r_chan == config.CRD_Channel then
-- check sequence number
if self.api.r_seq_num == nil then
self.api.r_seq_num = packet.scada_frame.seq_num()
@@ -222,7 +307,7 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
return
elseif self.api.linked and (src_addr ~= self.api.addr) then
log.debug("received packet from unknown computer " .. src_addr .. " while linked (API expected " .. self.api.addr ..
"); channel in use by another system?")
"); channel in use by another system?")
return
else
self.api.r_seq_num = packet.scada_frame.seq_num()
@@ -231,25 +316,79 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
-- feed watchdog on valid sequence number
api_watchdog.feed()
if protocol == PROTOCOL.COORD_API then
---@cast packet capi_frame
if protocol == PROTOCOL.SCADA_CRDN then
---@cast packet crdn_frame
if self.api.linked then
if packet.type == CRDN_TYPE.API_GET_FAC then
if _check_length(packet, 11) then
iocontrol.record_facility_data(packet.data)
end
elseif packet.type == CRDN_TYPE.API_GET_UNIT then
if _check_length(packet, 9) then
iocontrol.record_unit_data(packet.data)
end
else _fail_type(packet) end
else
log.debug("discarding coordinator SCADA_CRDN packet before linked")
end
elseif protocol == PROTOCOL.SCADA_MGMT then
---@cast packet mgmt_frame
if packet.type == SCADA_MGMT_TYPE.ESTABLISH then
if self.api.linked then
if packet.type == MGMT_TYPE.KEEP_ALIVE then
-- keep alive request received, echo back
if _check_length(packet, 1) then
local timestamp = packet.data[1]
local trip_time = util.time() - timestamp
if trip_time > 750 then
log.warning("pocket coordinator KEEP_ALIVE trip time > 750ms (" .. trip_time .. "ms)")
end
-- log.debug("pocket coordinator TT = " .. trip_time .. "ms")
_send_api_keep_alive_ack(timestamp)
iocontrol.report_crd_tt(trip_time)
end
elseif packet.type == MGMT_TYPE.CLOSE then
-- handle session close
api_watchdog.cancel()
self.api.linked = false
self.api.r_seq_num = nil
self.api.addr = comms.BROADCAST
log.info("coordinator server connection closed by remote host")
else _fail_type(packet) end
elseif packet.type == MGMT_TYPE.ESTABLISH then
-- connection with coordinator established
if packet.length == 1 then
if _check_length(packet, 1, 2) then
local est_ack = packet.data[1]
if est_ack == ESTABLISH_ACK.ALLOW then
log.info("coordinator connection established")
self.establish_delay_counter = 0
self.api.linked = true
self.api.addr = src_addr
if packet.length == 2 then
local fac_config = packet.data[2]
if self.sv.linked then
coreio.report_link_state(LINK_STATE.LINKED)
if type(fac_config) == "table" and #fac_config == 2 then
-- get configuration
local conf = { num_units = fac_config[1], cooling = fac_config[2] }
---@todo unit options
iocontrol.init_fac(conf, 1)
log.info("coordinator connection established")
self.establish_delay_counter = 0
self.api.linked = true
self.api.addr = src_addr
if self.sv.linked then
iocontrol.report_link_state(LINK_STATE.LINKED, self.sv.addr, self.api.addr)
else
iocontrol.report_link_state(LINK_STATE.API_LINK_ONLY)
end
else
log.debug("invalid facility configuration table received from coordinator, establish failed")
end
else
coreio.report_link_state(LINK_STATE.API_LINK_ONLY)
log.debug("received coordinator establish allow without facility configuration")
end
elseif est_ack == ESTABLISH_ACK.DENY then
if self.api.last_est_ack ~= est_ack then
@@ -263,40 +402,15 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
if self.api.last_est_ack ~= est_ack then
log.info("coordinator comms version mismatch")
end
elseif est_ack == ESTABLISH_ACK.BAD_API_VERSION then
if self.api.last_est_ack ~= est_ack then
log.info("coordinator api version mismatch")
end
else
log.debug("coordinator SCADA_MGMT establish packet reply unsupported")
end
self.api.last_est_ack = est_ack
else
log.debug("coordinator SCADA_MGMT establish packet length mismatch")
end
elseif self.api.linked then
if packet.type == SCADA_MGMT_TYPE.KEEP_ALIVE then
-- keep alive request received, echo back
if packet.length == 1 then
local timestamp = packet.data[1]
local trip_time = util.time() - timestamp
if trip_time > 750 then
log.warning("pocket coordinator KEEP_ALIVE trip time > 750ms (" .. trip_time .. "ms)")
end
-- log.debug("pocket coordinator RTT = " .. trip_time .. "ms")
_send_api_keep_alive_ack(timestamp)
else
log.debug("coordinator SCADA keep alive packet length mismatch")
end
elseif packet.type == SCADA_MGMT_TYPE.CLOSE then
-- handle session close
api_watchdog.cancel()
self.api.linked = false
self.api.r_seq_num = nil
self.api.addr = comms.BROADCAST
log.info("coordinator server connection closed by remote host")
else
log.debug("received unknown SCADA_MGMT packet type " .. packet.type .. " from coordinator")
end
else
log.debug("discarding coordinator non-link SCADA_MGMT packet before linked")
@@ -304,7 +418,7 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
else
log.debug("illegal packet type " .. protocol .. " from coordinator", true)
end
elseif r_chan == svr_channel then
elseif r_chan == config.SVR_Channel then
-- check sequence number
if self.sv.r_seq_num == nil then
self.sv.r_seq_num = packet.scada_frame.seq_num()
@@ -325,9 +439,77 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
-- handle packet
if protocol == PROTOCOL.SCADA_MGMT then
---@cast packet mgmt_frame
if packet.type == SCADA_MGMT_TYPE.ESTABLISH then
if self.sv.linked then
if packet.type == MGMT_TYPE.KEEP_ALIVE then
-- keep alive request received, echo back
if _check_length(packet, 1) then
local timestamp = packet.data[1]
local trip_time = util.time() - timestamp
if trip_time > 750 then
log.warning("pocket supervisor KEEP_ALIVE trip time > 750ms (" .. trip_time .. "ms)")
end
-- log.debug("pocket supervisor TT = " .. trip_time .. "ms")
_send_sv_keep_alive_ack(timestamp)
iocontrol.report_svr_tt(trip_time)
end
elseif packet.type == MGMT_TYPE.CLOSE then
-- handle session close
sv_watchdog.cancel()
self.sv.linked = false
self.sv.r_seq_num = nil
self.sv.addr = comms.BROADCAST
log.info("supervisor server connection closed by remote host")
elseif packet.type == MGMT_TYPE.DIAG_TONE_GET then
if _check_length(packet, 8) then
for i = 1, #packet.data do
diag.tone_test.tone_indicators[i].update(packet.data[i] == true)
end
end
elseif packet.type == MGMT_TYPE.DIAG_TONE_SET then
if packet.length == 1 and packet.data[1] == false then
diag.tone_test.ready_warn.set_value("testing denied")
log.debug("supervisor SCADA diag tone set failed")
elseif packet.length == 2 and type(packet.data[2]) == "table" then
local ready = packet.data[1]
local states = packet.data[2]
diag.tone_test.ready_warn.set_value(util.trinary(ready, "", "system not ready"))
for i = 1, #states do
if diag.tone_test.tone_buttons[i] ~= nil then
diag.tone_test.tone_buttons[i].set_value(states[i] == true)
diag.tone_test.tone_indicators[i].update(states[i] == true)
end
end
else
log.debug("supervisor SCADA diag tone set packet length/type mismatch")
end
elseif packet.type == MGMT_TYPE.DIAG_ALARM_SET then
if packet.length == 1 and packet.data[1] == false then
diag.tone_test.ready_warn.set_value("testing denied")
log.debug("supervisor SCADA diag alarm set failed")
elseif packet.length == 2 and type(packet.data[2]) == "table" then
local ready = packet.data[1]
local states = packet.data[2]
diag.tone_test.ready_warn.set_value(util.trinary(ready, "", "system not ready"))
for i = 1, #states do
if diag.tone_test.alarm_buttons[i] ~= nil then
diag.tone_test.alarm_buttons[i].set_value(states[i] == true)
end
end
else
log.debug("supervisor SCADA diag alarm set packet length/type mismatch")
end
else _fail_type(packet) end
elseif packet.type == MGMT_TYPE.ESTABLISH then
-- connection with supervisor established
if packet.length == 1 then
if _check_length(packet, 1) then
local est_ack = packet.data[1]
if est_ack == ESTABLISH_ACK.ALLOW then
@@ -337,9 +519,9 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
self.sv.addr = src_addr
if self.api.linked then
coreio.report_link_state(LINK_STATE.LINKED)
iocontrol.report_link_state(LINK_STATE.LINKED, self.sv.addr, self.api.addr)
else
coreio.report_link_state(LINK_STATE.SV_LINK_ONLY)
iocontrol.report_link_state(LINK_STATE.SV_LINK_ONLY)
end
elseif est_ack == ESTABLISH_ACK.DENY then
if self.sv.last_est_ack ~= est_ack then
@@ -358,42 +540,11 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
end
self.sv.last_est_ack = est_ack
else
log.debug("supervisor SCADA_MGMT establish packet length mismatch")
end
elseif self.sv.linked then
if packet.type == SCADA_MGMT_TYPE.KEEP_ALIVE then
-- keep alive request received, echo back
if packet.length == 1 then
local timestamp = packet.data[1]
local trip_time = util.time() - timestamp
if trip_time > 750 then
log.warning("pocket supervisor KEEP_ALIVE trip time > 750ms (" .. trip_time .. "ms)")
end
-- log.debug("pocket supervisor RTT = " .. trip_time .. "ms")
_send_sv_keep_alive_ack(timestamp)
else
log.debug("supervisor SCADA keep alive packet length mismatch")
end
elseif packet.type == SCADA_MGMT_TYPE.CLOSE then
-- handle session close
sv_watchdog.cancel()
self.sv.linked = false
self.sv.r_seq_num = nil
self.sv.addr = comms.BROADCAST
log.info("supervisor server connection closed by remote host")
else
log.debug("received unknown SCADA_MGMT packet type " .. packet.type .. " from supervisor")
end
else
log.debug("discarding supervisor non-link SCADA_MGMT packet before linked")
end
else
log.debug("illegal packet type " .. protocol .. " from supervisor", true)
end
else _fail_type(packet) end
else
log.debug("received packet from unconfigured channel " .. r_chan, true)
end
@@ -411,5 +562,4 @@ function pocket.comms(version, nic, pkt_channel, svr_channel, crd_channel, range
return public
end
return pocket

View File

@@ -5,18 +5,23 @@
local main_view = require("pocket.ui.main")
local style = require("pocket.ui.style")
local core = require("graphics.core")
local flasher = require("graphics.flasher")
local DisplayBox = require("graphics.elements.displaybox")
---@class pocket_renderer
local renderer = {}
local ui = {
display = nil
}
-- start the pocket GUI
function renderer.start_ui()
-- try to start the pocket GUI
---@return boolean success, any error_msg
function renderer.try_start_ui()
local status, msg = true, nil
if ui.display == nil then
-- reset screen
term.setTextColor(colors.white)
@@ -30,12 +35,22 @@ function renderer.start_ui()
end
-- init front panel view
ui.display = DisplayBox{window=term.current(),fg_bg=style.root}
main_view(ui.display)
status, msg = pcall(function ()
ui.display = DisplayBox{window=term.current(),fg_bg=style.root}
main_view(ui.display)
end)
-- start flasher callback task
flasher.run()
if status then
-- start flasher callback task
flasher.run()
else
-- report fail and close ui
msg = core.extract_assert_msg(msg)
renderer.close_ui()
end
end
return status, msg
end
-- close out the UI

View File

@@ -4,53 +4,57 @@
require("/initenv").init_env()
local crash = require("scada-common.crash")
local log = require("scada-common.log")
local network = require("scada-common.network")
local ppm = require("scada-common.ppm")
local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local crash = require("scada-common.crash")
local log = require("scada-common.log")
local network = require("scada-common.network")
local ppm = require("scada-common.ppm")
local tcd = require("scada-common.tcd")
local util = require("scada-common.util")
local core = require("graphics.core")
local core = require("graphics.core")
local config = require("pocket.config")
local coreio = require("pocket.coreio")
local pocket = require("pocket.pocket")
local renderer = require("pocket.renderer")
local configure = require("pocket.configure")
local iocontrol = require("pocket.iocontrol")
local pocket = require("pocket.pocket")
local renderer = require("pocket.renderer")
local POCKET_VERSION = "alpha-v0.5.2"
local POCKET_VERSION = "v0.9.1-alpha"
local println = util.println
local println_ts = util.println_ts
----------------------------------------
-- config validation
-- get configuration
----------------------------------------
local cfv = util.new_validator()
if not pocket.load_config() then
-- try to reconfigure (user action)
local success, error = configure.configure(true)
if success then
if not pocket.load_config() then
println("failed to load a valid configuration, please reconfigure")
return
end
else
println("configuration error: " .. error)
return
end
end
cfv.assert_channel(config.SVR_CHANNEL)
cfv.assert_channel(config.CRD_CHANNEL)
cfv.assert_channel(config.PKT_CHANNEL)
cfv.assert_type_int(config.TRUSTED_RANGE)
cfv.assert_type_num(config.COMMS_TIMEOUT)
cfv.assert_min(config.COMMS_TIMEOUT, 2)
cfv.assert_type_str(config.LOG_PATH)
cfv.assert_type_int(config.LOG_MODE)
assert(cfv.valid(), "bad config file: missing/invalid fields")
local config = pocket.config
----------------------------------------
-- log init
----------------------------------------
log.init(config.LOG_PATH, config.LOG_MODE, config.LOG_DEBUG == true)
log.init(config.LogPath, config.LogMode, config.LogDebug)
log.info("========================================")
log.info("BOOTING pocket.startup " .. POCKET_VERSION)
log.info("========================================")
crash.set_env("pocket", POCKET_VERSION)
crash.dbg_log_env()
----------------------------------------
-- main application
@@ -64,16 +68,19 @@ local function main()
-- mount connected devices
ppm.mount_all()
-- record version for GUI
iocontrol.get_db().version = POCKET_VERSION
----------------------------------------
-- setup communications & clocks
----------------------------------------
-- message authentication init
if type(config.AUTH_KEY) == "string" then
network.init_mac(config.AUTH_KEY)
if type(config.AuthKey) == "string" and string.len(config.AuthKey) > 0 then
network.init_mac(config.AuthKey)
end
coreio.report_link_state(coreio.LINK_STATE.UNLINKED)
iocontrol.report_link_state(iocontrol.LINK_STATE.UNLINKED)
-- get the communications modem
local modem = ppm.get_wireless_modem()
@@ -85,8 +92,8 @@ local function main()
-- create connection watchdogs
local conn_wd = {
sv = util.new_watchdog(config.COMMS_TIMEOUT),
api = util.new_watchdog(config.COMMS_TIMEOUT)
sv = util.new_watchdog(config.ConnTimeout),
api = util.new_watchdog(config.ConnTimeout)
}
conn_wd.sv.cancel()
@@ -96,21 +103,22 @@ local function main()
-- create network interface then setup comms
local nic = network.nic(modem)
local pocket_comms = pocket.comms(POCKET_VERSION, nic, config.PKT_CHANNEL, config.SVR_CHANNEL,
config.CRD_CHANNEL, config.TRUSTED_RANGE, conn_wd.sv, conn_wd.api)
local pocket_comms = pocket.comms(POCKET_VERSION, nic, conn_wd.sv, conn_wd.api)
log.debug("startup> comms init")
-- base loop clock (2Hz, 10 ticks)
local MAIN_CLOCK = 0.5
local loop_clock = util.new_clock(MAIN_CLOCK)
-- init I/O control
iocontrol.init_core(pocket_comms)
----------------------------------------
-- start the UI
----------------------------------------
local ui_ok, message = pcall(renderer.start_ui)
local ui_ok, message = renderer.try_start_ui()
if not ui_ok then
renderer.close_ui()
println(util.c("UI error: ", message))
log.error(util.c("startup> GUI render failed with error ", message))
else
@@ -126,7 +134,10 @@ local function main()
-- start connection watchdogs
conn_wd.sv.feed()
conn_wd.api.feed()
log.debug("startup> conn watchdog started")
log.debug("startup> conn watchdogs started")
local io_db = iocontrol.get_db()
local nav = io_db.nav
-- main event loop
while true do
@@ -140,6 +151,10 @@ local function main()
-- relink if necessary
pocket_comms.link_update()
-- update any tasks for the active page
local page_tasks = nav.get_current_page().tasks
for i = 1, #page_tasks do page_tasks[i]() end
loop_clock.start()
elseif conn_wd.sv.is_timer(param1) then
-- supervisor watchdog timeout
@@ -158,7 +173,8 @@ local function main()
-- got a packet
local packet = pocket_comms.parse_packet(param1, param2, param3, param4, param5)
pocket_comms.handle_packet(packet)
elseif event == "mouse_click" or event == "mouse_up" or event == "mouse_drag" or event == "mouse_scroll" then
elseif event == "mouse_click" or event == "mouse_up" or event == "mouse_drag" or event == "mouse_scroll" or
event == "double_click" then
-- handle a monitor touch event
renderer.handle_mouse(core.events.new_mouse_event(event, param1, param2, param3))
end

View File

@@ -0,0 +1,116 @@
--
-- Diagnostic Apps
--
local iocontrol = require("pocket.iocontrol")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local TextBox = require("graphics.elements.textbox")
local IndicatorLight = require("graphics.elements.indicators.light")
local Checkbox = require("graphics.elements.controls.checkbox")
local PushButton = require("graphics.elements.controls.push_button")
local SwitchButton = require("graphics.elements.controls.switch_button")
local cpair = core.cpair
local ALIGN = core.ALIGN
-- create diagnostic app pages
---@param root graphics_element parent
local function create_pages(root)
local db = iocontrol.get_db()
------------------------
-- Alarm Testing Page --
------------------------
local alarm_test = Div{parent=root,x=1,y=1}
local alarm_app = db.nav.register_app(iocontrol.APP_ID.ALARMS, alarm_test)
local page = alarm_app.new_page(nil, function () end)
page.tasks = { db.diag.tone_test.get_tone_states }
local ttest = db.diag.tone_test
local c_wht_gray = cpair(colors.white, colors.gray)
local c_red_gray = cpair(colors.red, colors.gray)
local c_yel_gray = cpair(colors.yellow, colors.gray)
local c_blue_gray = cpair(colors.blue, colors.gray)
local audio = Div{parent=alarm_test,x=1,y=1}
TextBox{parent=audio,y=1,text="Alarm Sounder Tests",height=1,alignment=ALIGN.CENTER}
ttest.ready_warn = TextBox{parent=audio,y=2,text="",height=1,alignment=ALIGN.CENTER,fg_bg=cpair(colors.yellow,colors.black)}
local tones = Div{parent=audio,x=2,y=3,height=10,width=8,fg_bg=cpair(colors.black,colors.yellow)}
TextBox{parent=tones,text="Tones",height=1,alignment=ALIGN.CENTER,fg_bg=audio.get_fg_bg()}
local test_btns = {}
test_btns[1] = SwitchButton{parent=tones,text="TEST 1",min_width=8,active_fg_bg=c_wht_gray,callback=ttest.test_1}
test_btns[2] = SwitchButton{parent=tones,text="TEST 2",min_width=8,active_fg_bg=c_wht_gray,callback=ttest.test_2}
test_btns[3] = SwitchButton{parent=tones,text="TEST 3",min_width=8,active_fg_bg=c_wht_gray,callback=ttest.test_3}
test_btns[4] = SwitchButton{parent=tones,text="TEST 4",min_width=8,active_fg_bg=c_wht_gray,callback=ttest.test_4}
test_btns[5] = SwitchButton{parent=tones,text="TEST 5",min_width=8,active_fg_bg=c_wht_gray,callback=ttest.test_5}
test_btns[6] = SwitchButton{parent=tones,text="TEST 6",min_width=8,active_fg_bg=c_wht_gray,callback=ttest.test_6}
test_btns[7] = SwitchButton{parent=tones,text="TEST 7",min_width=8,active_fg_bg=c_wht_gray,callback=ttest.test_7}
test_btns[8] = SwitchButton{parent=tones,text="TEST 8",min_width=8,active_fg_bg=c_wht_gray,callback=ttest.test_8}
ttest.tone_buttons = test_btns
local function stop_all_tones()
for i = 1, #test_btns do test_btns[i].set_value(false) end
ttest.stop_tones()
end
PushButton{parent=tones,text="STOP",min_width=8,active_fg_bg=c_wht_gray,fg_bg=cpair(colors.black,colors.red),callback=stop_all_tones}
local alarms = Div{parent=audio,x=11,y=3,height=15,fg_bg=cpair(colors.lightGray,colors.black)}
TextBox{parent=alarms,text="Alarms (\x13)",height=1,alignment=ALIGN.CENTER,fg_bg=audio.get_fg_bg()}
local alarm_btns = {}
alarm_btns[1] = Checkbox{parent=alarms,label="BREACH",min_width=15,box_fg_bg=c_red_gray,callback=ttest.test_breach}
alarm_btns[2] = Checkbox{parent=alarms,label="RADIATION",min_width=15,box_fg_bg=c_red_gray,callback=ttest.test_rad}
alarm_btns[3] = Checkbox{parent=alarms,label="RCT LOST",min_width=15,box_fg_bg=c_red_gray,callback=ttest.test_lost}
alarm_btns[4] = Checkbox{parent=alarms,label="CRIT DAMAGE",min_width=15,box_fg_bg=c_red_gray,callback=ttest.test_crit}
alarm_btns[5] = Checkbox{parent=alarms,label="DAMAGE",min_width=15,box_fg_bg=c_red_gray,callback=ttest.test_dmg}
alarm_btns[6] = Checkbox{parent=alarms,label="OVER TEMP",min_width=15,box_fg_bg=c_red_gray,callback=ttest.test_overtemp}
alarm_btns[7] = Checkbox{parent=alarms,label="HIGH TEMP",min_width=15,box_fg_bg=c_yel_gray,callback=ttest.test_hightemp}
alarm_btns[8] = Checkbox{parent=alarms,label="WASTE LEAK",min_width=15,box_fg_bg=c_red_gray,callback=ttest.test_wasteleak}
alarm_btns[9] = Checkbox{parent=alarms,label="WASTE HIGH",min_width=15,box_fg_bg=c_yel_gray,callback=ttest.test_highwaste}
alarm_btns[10] = Checkbox{parent=alarms,label="RPS TRANS",min_width=15,box_fg_bg=c_yel_gray,callback=ttest.test_rps}
alarm_btns[11] = Checkbox{parent=alarms,label="RCS TRANS",min_width=15,box_fg_bg=c_yel_gray,callback=ttest.test_rcs}
alarm_btns[12] = Checkbox{parent=alarms,label="TURBINE TRP",min_width=15,box_fg_bg=c_red_gray,callback=ttest.test_turbinet}
ttest.alarm_buttons = alarm_btns
local function stop_all_alarms()
for i = 1, #alarm_btns do alarm_btns[i].set_value(false) end
ttest.stop_alarms()
end
PushButton{parent=alarms,x=3,y=15,text="STOP \x13",min_width=8,fg_bg=cpair(colors.black,colors.red),active_fg_bg=c_wht_gray,callback=stop_all_alarms}
local states = Div{parent=audio,x=2,y=14,height=5,width=8}
TextBox{parent=states,text="States",height=1,alignment=ALIGN.CENTER}
local t_1 = IndicatorLight{parent=states,label="1",colors=c_blue_gray}
local t_2 = IndicatorLight{parent=states,label="2",colors=c_blue_gray}
local t_3 = IndicatorLight{parent=states,label="3",colors=c_blue_gray}
local t_4 = IndicatorLight{parent=states,label="4",colors=c_blue_gray}
local t_5 = IndicatorLight{parent=states,x=6,y=2,label="5",colors=c_blue_gray}
local t_6 = IndicatorLight{parent=states,x=6,label="6",colors=c_blue_gray}
local t_7 = IndicatorLight{parent=states,x=6,label="7",colors=c_blue_gray}
local t_8 = IndicatorLight{parent=states,x=6,label="8",colors=c_blue_gray}
ttest.tone_indicators = { t_1, t_2, t_3, t_4, t_5, t_6, t_7, t_8 }
end
return create_pages

View File

@@ -0,0 +1,26 @@
--
-- Placeholder App
--
local iocontrol = require("pocket.iocontrol")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local TextBox = require("graphics.elements.textbox")
-- create placeholder app page
---@param root graphics_element parent
local function create_pages(root)
local db = iocontrol.get_db()
local main = Div{parent=root,x=1,y=1}
db.nav.register_app(iocontrol.APP_ID.DUMMY, main).new_page(nil, function () end)
TextBox{parent=main,text="This app is not implemented yet.",x=1,y=2,alignment=core.ALIGN.CENTER}
TextBox{parent=main,text=" pretend something cool is here \x03",x=1,y=10,alignment=core.ALIGN.CENTER,fg_bg=core.cpair(colors.gray,colors.black)}
end
return create_pages

145
pocket/ui/apps/sys_apps.lua Normal file
View File

@@ -0,0 +1,145 @@
--
-- System Apps
--
local comms = require("scada-common.comms")
local util = require("scada-common.util")
local lockbox = require("lockbox")
local iocontrol = require("pocket.iocontrol")
local pocket = require("pocket.pocket")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local ListBox = require("graphics.elements.listbox")
local MultiPane = require("graphics.elements.multipane")
local TextBox = require("graphics.elements.textbox")
local PushButton = require("graphics.elements.controls.push_button")
local cpair = core.cpair
local ALIGN = core.ALIGN
-- create system app pages
---@param root graphics_element parent
local function create_pages(root)
local db = iocontrol.get_db()
----------------
-- About Page --
----------------
local about_root = Div{parent=root,x=1,y=1}
local about_app = db.nav.register_app(iocontrol.APP_ID.ABOUT, about_root)
local about_page = about_app.new_page(nil, 1)
local nt_page = about_app.new_page(about_page, 2)
local fw_page = about_app.new_page(about_page, 3)
local hw_page = about_app.new_page(about_page, 4)
local about = Div{parent=about_root,x=1,y=2}
TextBox{parent=about,y=1,text="System Information",height=1,alignment=ALIGN.CENTER}
local btn_fg_bg = cpair(colors.lightBlue, colors.black)
local btn_active = cpair(colors.white, colors.black)
local label = cpair(colors.lightGray, colors.black)
PushButton{parent=about,x=2,y=3,text="Network >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=nt_page.nav_to}
PushButton{parent=about,x=2,y=4,text="Firmware >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=fw_page.nav_to}
PushButton{parent=about,x=2,y=5,text="Host Details >",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=hw_page.nav_to}
--#region Network Details
local config = pocket.config
local nt_div = Div{parent=about_root,x=1,y=2}
TextBox{parent=nt_div,y=1,text="Network Details",height=1,alignment=ALIGN.CENTER}
PushButton{parent=nt_div,x=2,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=about_page.nav_to}
TextBox{parent=nt_div,x=2,y=3,text="Pocket Address",height=1,alignment=ALIGN.LEFT,fg_bg=label}
---@diagnostic disable-next-line: undefined-field
TextBox{parent=nt_div,x=2,text=util.c(os.getComputerID(),":",config.PKT_Channel),height=1,alignment=ALIGN.LEFT}
nt_div.line_break()
TextBox{parent=nt_div,x=2,text="Supervisor Address",height=1,alignment=ALIGN.LEFT,fg_bg=label}
local sv = TextBox{parent=nt_div,x=2,text="",height=1,alignment=ALIGN.LEFT}
nt_div.line_break()
TextBox{parent=nt_div,x=2,text="Coordinator Address",height=1,alignment=ALIGN.LEFT,fg_bg=label}
local coord = TextBox{parent=nt_div,x=2,text="",height=1,alignment=ALIGN.LEFT}
sv.register(db.ps, "sv_addr", function (addr) sv.set_value(util.c(addr, ":", config.SVR_Channel)) end)
coord.register(db.ps, "api_addr", function (addr) coord.set_value(util.c(addr, ":", config.CRD_Channel)) end)
nt_div.line_break()
TextBox{parent=nt_div,x=2,text="Message Authentication",height=1,alignment=ALIGN.LEFT,fg_bg=label}
local auth = util.trinary(type(config.AuthKey) == "string" and string.len(config.AuthKey) > 0, "HMAC-MD5", "None")
TextBox{parent=nt_div,x=2,text=auth,height=1,alignment=ALIGN.LEFT}
--#endregion
--#region Firmware Versions
local fw_div = Div{parent=about_root,x=1,y=2}
TextBox{parent=fw_div,y=1,text="Firmware Versions",height=1,alignment=ALIGN.CENTER}
PushButton{parent=fw_div,x=2,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=about_page.nav_to}
local fw_list_box = ListBox{parent=fw_div,x=1,y=3,scroll_height=100,nav_fg_bg=cpair(colors.lightGray,colors.gray),nav_active=cpair(colors.white,colors.gray)}
local fw_list = Div{parent=fw_list_box,x=1,y=2,height=18}
TextBox{parent=fw_list,x=2,text="Pocket Version",height=1,alignment=ALIGN.LEFT,fg_bg=label}
TextBox{parent=fw_list,x=2,text=db.version,height=1,alignment=ALIGN.LEFT}
fw_list.line_break()
TextBox{parent=fw_list,x=2,text="Comms Version",height=1,alignment=ALIGN.LEFT,fg_bg=label}
TextBox{parent=fw_list,x=2,text=comms.version,height=1,alignment=ALIGN.LEFT}
fw_list.line_break()
TextBox{parent=fw_list,x=2,text="API Version",height=1,alignment=ALIGN.LEFT,fg_bg=label}
TextBox{parent=fw_list,x=2,text=comms.api_version,height=1,alignment=ALIGN.LEFT}
fw_list.line_break()
TextBox{parent=fw_list,x=2,text="Common Lib Version",height=1,alignment=ALIGN.LEFT,fg_bg=label}
TextBox{parent=fw_list,x=2,text=util.version,height=1,alignment=ALIGN.LEFT}
fw_list.line_break()
TextBox{parent=fw_list,x=2,text="Graphics Version",height=1,alignment=ALIGN.LEFT,fg_bg=label}
TextBox{parent=fw_list,x=2,text=core.version,height=1,alignment=ALIGN.LEFT}
fw_list.line_break()
TextBox{parent=fw_list,x=2,text="Lockbox Version",height=1,alignment=ALIGN.LEFT,fg_bg=label}
TextBox{parent=fw_list,x=2,text=lockbox.version,height=1,alignment=ALIGN.LEFT}
--#endregion
--#region Host Versions
local hw_div = Div{parent=about_root,x=1,y=2}
TextBox{parent=hw_div,y=1,text="Host Versions",height=1,alignment=ALIGN.CENTER}
PushButton{parent=hw_div,x=2,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=about_page.nav_to}
hw_div.line_break()
TextBox{parent=hw_div,x=2,text="Lua Version",height=1,alignment=ALIGN.LEFT,fg_bg=label}
TextBox{parent=hw_div,x=2,text=_VERSION,height=1,alignment=ALIGN.LEFT}
hw_div.line_break()
TextBox{parent=hw_div,x=2,text="Environment",height=1,alignment=ALIGN.LEFT,fg_bg=label}
TextBox{parent=hw_div,x=2,text=_HOST,height=6,alignment=ALIGN.LEFT}
--#endregion
local root_pane = MultiPane{parent=about_root,x=1,y=1,panes={about,nt_div,fw_div,hw_div}}
about_app.set_root_pane(root_pane)
end
return create_pages

View File

@@ -11,7 +11,7 @@ local TextBox = require("graphics.elements.textbox")
local WaitingAnim = require("graphics.elements.animations.waiting")
local TEXT_ALIGN = core.TEXT_ALIGN
local ALIGN = core.ALIGN
local cpair = core.cpair
@@ -29,10 +29,10 @@ local function init(parent, y, is_api)
if is_api then
WaitingAnim{parent=box,x=waiting_x,y=1,fg_bg=cpair(colors.blue,style.root.bkg)}
TextBox{parent=box,text="Connecting to API",alignment=TEXT_ALIGN.CENTER,y=5,height=1,fg_bg=cpair(colors.white,style.root.bkg)}
TextBox{parent=box,text="Connecting to API",alignment=ALIGN.CENTER,y=5,height=1,fg_bg=cpair(colors.white,style.root.bkg)}
else
WaitingAnim{parent=box,x=waiting_x,y=1,fg_bg=cpair(colors.green,style.root.bkg)}
TextBox{parent=box,text="Connecting to Supervisor",alignment=TEXT_ALIGN.CENTER,y=5,height=1,fg_bg=cpair(colors.white,style.root.bkg)}
TextBox{parent=box,text="Connecting to Supervisor",alignment=ALIGN.CENTER,y=5,height=1,fg_bg=cpair(colors.white,style.root.bkg)}
end
return root

View File

@@ -2,17 +2,18 @@
-- Pocket GUI Root
--
local coreio = require("pocket.coreio")
local iocontrol = require("pocket.iocontrol")
local style = require("pocket.ui.style")
local diag_apps = require("pocket.ui.apps.diag_apps")
local dummy_app = require("pocket.ui.apps.dummy_app")
local sys_apps = require("pocket.ui.apps.sys_apps")
local conn_waiting = require("pocket.ui.components.conn_waiting")
local home_page = require("pocket.ui.pages.home_page")
local unit_page = require("pocket.ui.pages.unit_page")
local reactor_page = require("pocket.ui.pages.reactor_page")
local boiler_page = require("pocket.ui.pages.boiler_page")
local turbine_page = require("pocket.ui.pages.turbine_page")
local style = require("pocket.ui.style")
local core = require("graphics.core")
@@ -20,80 +21,73 @@ local Div = require("graphics.elements.div")
local MultiPane = require("graphics.elements.multipane")
local TextBox = require("graphics.elements.textbox")
local PushButton = require("graphics.elements.controls.push_button")
local Sidebar = require("graphics.elements.controls.sidebar")
local TEXT_ALIGN = core.TEXT_ALIGN
local SignalBar = require("graphics.elements.indicators.signal")
local LINK_STATE = iocontrol.LINK_STATE
local ALIGN = core.ALIGN
local cpair = core.cpair
-- create new main view
---@param main graphics_element main displaybox
local function init(main)
-- window header message
TextBox{parent=main,y=1,text="",alignment=TEXT_ALIGN.LEFT,height=1,fg_bg=style.header}
local db = iocontrol.get_db()
--
-- root panel panes (connection screens + main screen)
--
-- window header message
TextBox{parent=main,y=1,text="WIP ALPHA APP S C ",alignment=ALIGN.LEFT,height=1,fg_bg=style.header}
local svr_conn = SignalBar{parent=main,y=1,x=22,compact=true,colors_low_med=cpair(colors.red,colors.yellow),disconnect_color=colors.lightGray,fg_bg=cpair(colors.green,colors.gray)}
local crd_conn = SignalBar{parent=main,y=1,x=26,compact=true,colors_low_med=cpair(colors.red,colors.yellow),disconnect_color=colors.lightGray,fg_bg=cpair(colors.green,colors.gray)}
db.ps.subscribe("svr_conn_quality", svr_conn.set_value)
db.ps.subscribe("crd_conn_quality", crd_conn.set_value)
--#region root panel panes (connection screens + main screen)
local root_pane_div = Div{parent=main,x=1,y=2}
local conn_sv_wait = conn_waiting(root_pane_div, 6, false)
local conn_api_wait = conn_waiting(root_pane_div, 6, true)
local main_pane = Div{parent=main,x=1,y=2}
local root_panes = { conn_sv_wait, conn_api_wait, main_pane }
local root_pane = MultiPane{parent=root_pane_div,x=1,y=1,panes=root_panes}
local root_pane = MultiPane{parent=root_pane_div,x=1,y=1,panes={conn_sv_wait,conn_api_wait,main_pane}}
root_pane.register(coreio.core_ps(), "link_state", function (state)
if state == coreio.LINK_STATE.UNLINKED or state == coreio.LINK_STATE.API_LINK_ONLY then
root_pane.register(db.ps, "link_state", function (state)
if state == LINK_STATE.UNLINKED or state == LINK_STATE.API_LINK_ONLY then
root_pane.set_value(1)
elseif state == coreio.LINK_STATE.SV_LINK_ONLY then
elseif state == LINK_STATE.SV_LINK_ONLY then
root_pane.set_value(2)
else
root_pane.set_value(3)
end
end)
--
-- main page panel panes & sidebar
--
--#endregion
--#region main page panel panes & sidebar
local page_div = Div{parent=main_pane,x=4,y=1}
local sidebar_tabs = {
{
char = "#",
color = cpair(colors.black,colors.green)
},
{
char = "U",
color = cpair(colors.black,colors.yellow)
},
{
char = "R",
color = cpair(colors.black,colors.cyan)
},
{
char = "B",
color = cpair(colors.black,colors.lightGray)
},
{
char = "T",
color = cpair(colors.black,colors.white)
}
}
home_page(page_div)
unit_page(page_div)
local pane_1 = home_page(page_div)
local pane_2 = unit_page(page_div)
local pane_3 = reactor_page(page_div)
local pane_4 = boiler_page(page_div)
local pane_5 = turbine_page(page_div)
local panes = { pane_1, pane_2, pane_3, pane_4, pane_5 }
diag_apps(page_div)
sys_apps(page_div)
dummy_app(page_div)
local page_pane = MultiPane{parent=page_div,x=1,y=1,panes=panes}
assert(#db.nav.get_containers() == iocontrol.APP_ID.NUM_APPS, "app IDs were not sequential or some apps weren't registered")
Sidebar{parent=main_pane,x=1,y=1,tabs=sidebar_tabs,fg_bg=cpair(colors.white,colors.gray),callback=page_pane.set_value}
db.nav.set_pane(MultiPane{parent=page_div,x=1,y=1,panes=db.nav.get_containers()})
db.nav.set_sidebar(Sidebar{parent=main_pane,x=1,y=1,height=18,fg_bg=cpair(colors.white,colors.gray)})
PushButton{parent=main_pane,x=1,y=19,text="\x1b",min_width=3,fg_bg=cpair(colors.white,colors.gray),active_fg_bg=cpair(colors.gray,colors.black),callback=db.nav.nav_up}
db.nav.open_app(iocontrol.APP_ID.ROOT)
--#endregion
end
return init

View File

@@ -1,22 +0,0 @@
-- local style = require("pocket.ui.style")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local TextBox = require("graphics.elements.textbox")
-- local cpair = core.cpair
local TEXT_ALIGN = core.TEXT_ALIGN
-- new boiler page view
---@param root graphics_element parent
local function new_view(root)
local main = Div{parent=root,x=1,y=1}
TextBox{parent=main,text="BOILERS",x=1,y=1,height=1,alignment=TEXT_ALIGN.CENTER}
return main
end
return new_view

View File

@@ -1,20 +1,64 @@
-- local style = require("pocket.ui.style")
--
-- Main Home Page
--
local core = require("graphics.core")
local iocontrol = require("pocket.iocontrol")
local Div = require("graphics.elements.div")
local TextBox = require("graphics.elements.textbox")
local core = require("graphics.core")
-- local cpair = core.cpair
local AppMultiPane = require("graphics.elements.appmultipane")
local Div = require("graphics.elements.div")
local TextBox = require("graphics.elements.textbox")
local TEXT_ALIGN = core.TEXT_ALIGN
local App = require("graphics.elements.controls.app")
local cpair = core.cpair
local APP_ID = iocontrol.APP_ID
local ALIGN = core.ALIGN
-- new home page view
---@param root graphics_element parent
local function new_view(root)
local main = Div{parent=root,x=1,y=1}
local db = iocontrol.get_db()
TextBox{parent=main,text="HOME",x=1,y=1,height=1,alignment=TEXT_ALIGN.CENTER}
local main = Div{parent=root,x=1,y=1,height=19}
local app = db.nav.register_app(iocontrol.APP_ID.ROOT, main)
local apps_1 = Div{parent=main,x=1,y=1,height=15}
local apps_2 = Div{parent=main,x=1,y=1,height=15}
local panes = { apps_1, apps_2 }
local app_pane = AppMultiPane{parent=main,x=1,y=1,height=18,panes=panes,active_color=colors.lightGray,nav_colors=cpair(colors.lightGray,colors.gray),scroll_nav=true,drag_nav=true,callback=app.switcher}
app.set_root_pane(app_pane)
app.new_page(app.new_page(nil, 1), 2)
local function open(id) db.nav.open_app(id) end
app.set_sidebar({
{ label = " #\x10", tall = true, color = core.cpair(colors.black, colors.green), callback = function () open(APP_ID.ROOT) end }
})
local active_fg_bg = cpair(colors.white,colors.gray)
App{parent=apps_1,x=2,y=2,text="U",title="Units",callback=function()open(APP_ID.UNITS)end,app_fg_bg=cpair(colors.black,colors.yellow),active_fg_bg=active_fg_bg}
App{parent=apps_1,x=9,y=2,text="F",title="Facil",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.orange),active_fg_bg=active_fg_bg}
App{parent=apps_1,x=16,y=2,text="\x15",title="Control",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.green),active_fg_bg=active_fg_bg}
App{parent=apps_1,x=2,y=7,text="\x17",title="Process",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.purple),active_fg_bg=active_fg_bg}
App{parent=apps_1,x=9,y=7,text="\x7f",title="Waste",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.brown),active_fg_bg=active_fg_bg}
App{parent=apps_1,x=16,y=7,text="\x08",title="Devices",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.lightGray),active_fg_bg=active_fg_bg}
App{parent=apps_1,x=2,y=12,text="\xb6",title="Guide",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.cyan),active_fg_bg=active_fg_bg}
App{parent=apps_1,x=9,y=12,text="?",title="About",callback=function()open(APP_ID.ABOUT)end,app_fg_bg=cpair(colors.black,colors.white),active_fg_bg=active_fg_bg}
TextBox{parent=apps_2,text="Diagnostic Apps",x=1,y=2,height=1,alignment=ALIGN.CENTER}
App{parent=apps_2,x=2,y=4,text="\x0f",title="Alarm",callback=function()open(APP_ID.ALARMS)end,app_fg_bg=cpair(colors.black,colors.red),active_fg_bg=active_fg_bg}
App{parent=apps_2,x=9,y=4,text="\x1e",title="LoopT",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.cyan),active_fg_bg=active_fg_bg}
App{parent=apps_2,x=16,y=4,text="@",title="Comps",callback=function()open(APP_ID.DUMMY)end,app_fg_bg=cpair(colors.black,colors.orange),active_fg_bg=active_fg_bg}
return main
end

View File

@@ -1,22 +0,0 @@
-- local style = require("pocket.ui.style")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local TextBox = require("graphics.elements.textbox")
-- local cpair = core.cpair
local TEXT_ALIGN = core.TEXT_ALIGN
-- new reactor page view
---@param root graphics_element parent
local function new_view(root)
local main = Div{parent=root,x=1,y=1}
TextBox{parent=main,text="REACTOR",x=1,y=1,height=1,alignment=TEXT_ALIGN.CENTER}
return main
end
return new_view

View File

@@ -1,22 +0,0 @@
-- local style = require("pocket.ui.style")
local core = require("graphics.core")
local Div = require("graphics.elements.div")
local TextBox = require("graphics.elements.textbox")
-- local cpair = core.cpair
local TEXT_ALIGN = core.TEXT_ALIGN
-- new turbine page view
---@param root graphics_element parent
local function new_view(root)
local main = Div{parent=root,x=1,y=1}
TextBox{parent=main,text="TURBINES",x=1,y=1,height=1,alignment=TEXT_ALIGN.CENTER}
return main
end
return new_view

View File

@@ -1,20 +1,319 @@
-- local style = require("pocket.ui.style")
--
-- Unit Overview Page
--
local core = require("graphics.core")
local util = require("scada-common.util")
-- local log = require("scada-common.log")
local Div = require("graphics.elements.div")
local TextBox = require("graphics.elements.textbox")
local iocontrol = require("pocket.iocontrol")
-- local cpair = core.cpair
local core = require("graphics.core")
local TEXT_ALIGN = core.TEXT_ALIGN
local Div = require("graphics.elements.div")
local MultiPane = require("graphics.elements.multipane")
local TextBox = require("graphics.elements.textbox")
local DataIndicator = require("graphics.elements.indicators.data")
local IconIndicator = require("graphics.elements.indicators.icon")
-- local RadIndicator = require("graphics.elements.indicators.rad")
-- local VerticalBar = require("graphics.elements.indicators.vbar")
local PushButton = require("graphics.elements.controls.push_button")
local ALIGN = core.ALIGN
local cpair = core.cpair
local basic_states = {
{ color = cpair(colors.black, colors.lightGray), symbol = "\x07" },
{ color = cpair(colors.black, colors.red), symbol = "-" },
{ color = cpair(colors.black, colors.yellow), symbol = "\x1e" },
{ color = cpair(colors.black, colors.green), symbol = "+" }
}
local mode_states = {
{ color = cpair(colors.black, colors.lightGray), symbol = "\x07" },
{ color = cpair(colors.black, colors.red), symbol = "-" },
{ color = cpair(colors.black, colors.green), symbol = "+" },
{ color = cpair(colors.black, colors.purple), symbol = "A" }
}
local emc_ind_s = {
{ color = cpair(colors.black, colors.gray), symbol = "-" },
{ color = cpair(colors.black, colors.white), symbol = "\x07" },
{ color = cpair(colors.black, colors.green), symbol = "+" }
}
local red_ind_s = {
{ color = cpair(colors.black, colors.lightGray), symbol = "+" },
{ color = cpair(colors.black, colors.red), symbol = "-" }
}
local yel_ind_s = {
{ color = cpair(colors.black, colors.lightGray), symbol = "+" },
{ color = cpair(colors.black, colors.yellow), symbol = "-" }
}
-- new unit page view
---@param root graphics_element parent
local function new_view(root)
local db = iocontrol.get_db()
local main = Div{parent=root,x=1,y=1}
TextBox{parent=main,text="UNITS",x=1,y=1,height=1,alignment=TEXT_ALIGN.CENTER}
local app = db.nav.register_app(iocontrol.APP_ID.UNITS, main)
TextBox{parent=main,y=2,text="Units App",height=1,alignment=ALIGN.CENTER}
TextBox{parent=main,y=4,text="Loading...",height=1,alignment=ALIGN.CENTER}
local btn_fg_bg = cpair(colors.yellow, colors.black)
local btn_active = cpair(colors.white, colors.black)
-- local label = cpair(colors.lightGray, colors.black)
local nav_links = {}
local function set_sidebar(id)
-- local unit = db.units[id] ---@type pioctl_unit
local list = {
{ label = " # ", tall = true, color = core.cpair(colors.black, colors.green), callback = function () db.nav.open_app(iocontrol.APP_ID.ROOT) end },
{ label = "U-" .. id, color = core.cpair(colors.black, colors.yellow), callback = function () app.switcher(id) end },
{ label = " \x13 ", color = core.cpair(colors.black, colors.red), callback = nav_links[id].alarm },
{ label = "RPS", tall = true, color = core.cpair(colors.black, colors.cyan), callback = nav_links[id].rps },
-- { label = " R ", color = core.cpair(colors.black, colors.lightGray), callback = function () end },
{ label = "RCS", tall = true, color = core.cpair(colors.black, colors.blue), callback = nav_links[id].rcs },
}
-- for i = 1, unit.num_boilers do
-- table.insert(list, { label = "B-" .. i, color = core.cpair(colors.black, colors.lightBlue), callback = function () end })
-- end
-- for i = 1, unit.num_turbines do
-- table.insert(list, { label = "T-" .. i, color = core.cpair(colors.black, colors.white), callback = function () end })
-- end
app.set_sidebar(list)
end
local function load()
local page_div = Div{parent=main,x=2,y=2,width=main.get_width()-2}
local panes = {}
local active_unit = 1
-- create all page divs
for _ = 1, db.facility.num_units do
local div = Div{parent=page_div}
table.insert(panes, div)
table.insert(nav_links, {})
end
-- previous unit
local function prev(x)
active_unit = util.trinary(x == 1, db.facility.num_units, x - 1)
app.switcher(active_unit)
set_sidebar(active_unit)
end
-- next unit
local function next(x)
active_unit = util.trinary(x == db.facility.num_units, 1, x + 1)
app.switcher(active_unit)
set_sidebar(active_unit)
end
for i = 1, db.facility.num_units do
local u_div = panes[i] ---@type graphics_element
local unit = db.units[i] ---@type pioctl_unit
local u_ps = unit.unit_ps
-- refresh data callback, every 500ms it will re-send the query
local last_update = 0
local function update()
if util.time_ms() - last_update >= 500 then
db.api.get_unit(i)
last_update = util.time_ms()
end
end
--#region Main Unit Overview
local u_page = app.new_page(nil, i)
u_page.tasks = { update }
TextBox{parent=u_div,y=1,text="Reactor Unit #"..i,height=1,alignment=ALIGN.CENTER}
PushButton{parent=u_div,x=1,y=1,text="<",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()prev(i)end}
PushButton{parent=u_div,x=21,y=1,text=">",fg_bg=btn_fg_bg,active_fg_bg=btn_active,callback=function()next(i)end}
local type = util.trinary(unit.num_boilers > 0, "Sodium Cooled Reactor", "Boiling Water Reactor")
TextBox{parent=u_div,y=3,text=type,height=1,alignment=ALIGN.CENTER,fg_bg=cpair(colors.gray,colors.black)}
local lu_col = cpair(colors.lightGray, colors.lightGray)
local text_fg = cpair(colors.white, colors._INHERIT)
local rate = DataIndicator{parent=u_div,y=5,lu_colors=lu_col,label="Rate",unit="mB/t",format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
local temp = DataIndicator{parent=u_div,lu_colors=lu_col,label="Temp",unit="K",format="%10.2f",value=0,commas=true,width=26,fg_bg=text_fg}
local ctrl = IconIndicator{parent=u_div,x=1,y=8,label="Control State",states=mode_states}
rate.register(u_ps, "act_burn_rate", rate.update)
temp.register(u_ps, "temp", temp.update)
ctrl.register(u_ps, "U_ControlStatus", ctrl.update)
u_div.line_break()
local rct = IconIndicator{parent=u_div,x=1,label="Fission Reactor",states=basic_states}
local rps = IconIndicator{parent=u_div,x=1,label="Protection System",states=basic_states}
rct.register(u_ps, "U_ReactorStatus", rct.update)
rps.register(u_ps, "U_RPS", rps.update)
u_div.line_break()
local rcs = IconIndicator{parent=u_div,x=1,label="Coolant System",states=basic_states}
rcs.register(u_ps, "U_RCS", rcs.update)
for b = 1, unit.num_boilers do
local blr = IconIndicator{parent=u_div,x=1,label="Boiler "..b,states=basic_states}
blr.register(unit.boiler_ps_tbl[b], "BoilerStatus", blr.update)
end
for t = 1, unit.num_turbines do
local tbn = IconIndicator{parent=u_div,x=1,label="Turbine "..t,states=basic_states}
tbn.register(unit.turbine_ps_tbl[t], "TurbineStatus", tbn.update)
end
--#endregion
--#region Alarms Tab
local alm_div = Div{parent=page_div}
table.insert(panes, alm_div)
local alm_page = app.new_page(u_page, #panes)
alm_page.tasks = { update }
nav_links[i].alarm = alm_page.nav_to
TextBox{parent=alm_div,y=1,text="Unit Alarms",height=1,alignment=ALIGN.CENTER}
TextBox{parent=alm_div,y=3,text="work in progress",height=1,alignment=ALIGN.CENTER,fg_bg=cpair(colors.gray,colors.black)}
--#endregion
--#region RPS Tab
local rps_div = Div{parent=page_div}
table.insert(panes, rps_div)
local rps_page = app.new_page(u_page, #panes)
rps_page.tasks = { update }
nav_links[i].rps = rps_page.nav_to
TextBox{parent=rps_div,y=1,text="Protection System",height=1,alignment=ALIGN.CENTER}
local r_trip = IconIndicator{parent=rps_div,y=3,label="RPS Trip",states=basic_states}
r_trip.register(u_ps, "U_RPS", r_trip.update)
local r_mscrm = IconIndicator{parent=rps_div,y=5,label="Manual SCRAM",states=red_ind_s}
local r_ascrm = IconIndicator{parent=rps_div,label="Automatic SCRAM",states=red_ind_s}
local rps_tmo = IconIndicator{parent=rps_div,label="Timeout",states=yel_ind_s}
local rps_flt = IconIndicator{parent=rps_div,label="PPM Fault",states=yel_ind_s}
local rps_sfl = IconIndicator{parent=rps_div,label="Not Formed",states=red_ind_s}
r_mscrm.register(u_ps, "manual", r_mscrm.update)
r_ascrm.register(u_ps, "automatic", r_ascrm.update)
rps_tmo.register(u_ps, "timeout", rps_tmo.update)
rps_flt.register(u_ps, "fault", rps_flt.update)
rps_sfl.register(u_ps, "sys_fail", rps_sfl.update)
rps_div.line_break()
local rps_dmg = IconIndicator{parent=rps_div,label="Reactor Damage Hi",states=red_ind_s}
local rps_tmp = IconIndicator{parent=rps_div,label="Temp. Critical",states=red_ind_s}
local rps_nof = IconIndicator{parent=rps_div,label="Fuel Level Lo",states=yel_ind_s}
local rps_exw = IconIndicator{parent=rps_div,label="Waste Level Hi",states=yel_ind_s}
local rps_loc = IconIndicator{parent=rps_div,label="Coolant Lo Lo",states=yel_ind_s}
local rps_exh = IconIndicator{parent=rps_div,label="Heated Coolant Hi",states=yel_ind_s}
rps_dmg.register(u_ps, "high_dmg", rps_dmg.update)
rps_tmp.register(u_ps, "high_temp", rps_tmp.update)
rps_nof.register(u_ps, "no_fuel", rps_nof.update)
rps_exw.register(u_ps, "ex_waste", rps_exw.update)
rps_loc.register(u_ps, "low_cool", rps_loc.update)
rps_exh.register(u_ps, "ex_hcool", rps_exh.update)
--#endregion
--#region RCS Tab
local rcs_div = Div{parent=page_div}
table.insert(panes, rcs_div)
local rcs_page = app.new_page(u_page, #panes)
rcs_page.tasks = { update }
nav_links[i].rcs = rcs_page.nav_to
TextBox{parent=rcs_div,y=1,text="Coolant System",height=1,alignment=ALIGN.CENTER}
local r_rtrip = IconIndicator{parent=rcs_div,y=3,label="RCP Trip",states=red_ind_s}
local r_cflow = IconIndicator{parent=rcs_div,label="RCS Flow Lo",states=yel_ind_s}
local r_clow = IconIndicator{parent=rcs_div,label="Coolant Level Lo",states=yel_ind_s}
r_rtrip.register(u_ps, "RCPTrip", r_rtrip.update)
r_cflow.register(u_ps, "RCSFlowLow", r_cflow.update)
r_clow.register(u_ps, "CoolantLevelLow", r_clow.update)
local c_flt = IconIndicator{parent=rcs_div,label="RCS HW Fault",states=yel_ind_s}
local c_emg = IconIndicator{parent=rcs_div,label="Emergency Coolant",states=emc_ind_s}
local c_mwrf = IconIndicator{parent=rcs_div,label="Max Water Return",states=yel_ind_s}
c_flt.register(u_ps, "RCSFault", c_flt.update)
c_emg.register(u_ps, "EmergencyCoolant", c_emg.update)
c_mwrf.register(u_ps, "MaxWaterReturnFeed", c_mwrf.update)
-- rcs_div.line_break()
-- TextBox{parent=rcs_div,text="Mismatches",height=1,alignment=ALIGN.CENTER,fg_bg=label}
local c_cfm = IconIndicator{parent=rcs_div,label="Coolant Feed",states=yel_ind_s}
local c_brm = IconIndicator{parent=rcs_div,label="Boil Rate",states=yel_ind_s}
local c_sfm = IconIndicator{parent=rcs_div,label="Steam Feed",states=yel_ind_s}
c_cfm.register(u_ps, "CoolantFeedMismatch", c_cfm.update)
c_brm.register(u_ps, "BoilRateMismatch", c_brm.update)
c_sfm.register(u_ps, "SteamFeedMismatch", c_sfm.update)
rcs_div.line_break()
-- TextBox{parent=rcs_div,text="Aggregate Checks",height=1,alignment=ALIGN.CENTER,fg_bg=label}
if unit.num_boilers > 0 then
local wll = IconIndicator{parent=rcs_div,label="Boiler Water Lo",states=red_ind_s}
local hrl = IconIndicator{parent=rcs_div,label="Heating Rate Lo",states=yel_ind_s}
wll.register(u_ps, "U_WaterLevelLow", wll.update)
hrl.register(u_ps, "U_HeatingRateLow", hrl.update)
end
local tospd = IconIndicator{parent=rcs_div,label="TRB Over Speed",states=red_ind_s}
local gtrip = IconIndicator{parent=rcs_div,label="Generator Trip",states=yel_ind_s}
local ttrip = IconIndicator{parent=rcs_div,label="Turbine Trip",states=red_ind_s}
tospd.register(u_ps, "U_TurbineOverSpeed", tospd.update)
gtrip.register(u_ps, "U_GeneratorTrip", gtrip.update)
ttrip.register(u_ps, "U_TurbineTrip", ttrip.update)
--#endregion
end
-- setup multipane
local u_pane = MultiPane{parent=page_div,x=1,y=1,panes=panes}
app.set_root_pane(u_pane)
set_sidebar(active_unit)
end
app.set_on_load(load)
return main
end

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