Compare commits
142 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
bb921c57cd | ||
|
|
2b85ab9746 | ||
|
|
29ebd7d4d7 | ||
|
|
8ab7bc4bde | ||
|
|
1b8f62ce41 | ||
|
|
61e38d89e8 | ||
|
|
a0db5ecb61 | ||
|
|
3ef7aa91bf | ||
|
|
09e8589938 | ||
|
|
e9aba2498b | ||
|
|
20ceb6b56f | ||
|
|
6d2956f3bf | ||
|
|
91e42e096c | ||
|
|
5f00dfe401 | ||
|
|
2c4c059a70 | ||
|
|
923b570d48 | ||
|
|
5499057e7e | ||
|
|
d6091b312c | ||
|
|
f19c0ebb49 | ||
|
|
01b83822b1 | ||
|
|
c81f24cca2 | ||
|
|
ed894cb390 | ||
|
|
355db9a82c | ||
|
|
8112378c70 | ||
|
|
a181496052 | ||
|
|
636ed0001f | ||
|
|
0e3da7eda5 | ||
|
|
3cf5adaef1 | ||
|
|
c0fab23cef | ||
|
|
7609708507 | ||
|
|
e2f2a2871d | ||
|
|
37dde881ad | ||
|
|
8f2e191fe3 | ||
|
|
15d8cb3781 | ||
|
|
8acb673f74 | ||
|
|
cfdca639db | ||
|
|
b34cdd8383 | ||
|
|
a74b8a3d9f | ||
|
|
ef480c3998 | ||
|
|
c3e97ae516 | ||
|
|
d78bb4d141 | ||
|
|
ab72f244ed | ||
|
|
4352d36831 | ||
|
|
04ad97ccbe | ||
|
|
6b2433e0a1 | ||
|
|
bf1b008084 | ||
|
|
681d54b406 | ||
|
|
eab8794d38 | ||
|
|
1d3e2018ef | ||
|
|
44402b1d26 | ||
|
|
56d89ad6f0 | ||
|
|
4af3df72ab | ||
|
|
f404e0ad8f | ||
|
|
45bb23476b | ||
|
|
bd61da9593 | ||
|
|
9acf7d5345 | ||
|
|
1efca45639 | ||
|
|
2dfe69fe43 | ||
|
|
40b24ccf46 | ||
|
|
1ebeda0375 | ||
|
|
9a514e6f7c | ||
|
|
4f1baee771 | ||
|
|
6ed31dd44c | ||
|
|
19bc07e350 | ||
|
|
27321380ae | ||
|
|
bf9f01aae7 | ||
|
|
651690d8ab | ||
|
|
7bcbafe30b | ||
|
|
72f2c527b9 | ||
|
|
77eeb1ce81 | ||
|
|
04d5919a82 | ||
|
|
6fa519be86 | ||
|
|
00fff1c2f0 | ||
|
|
140f1b0014 | ||
|
|
153f2b9146 | ||
|
|
21467fe4f4 | ||
|
|
6f372fa070 | ||
|
|
3ca6ac5af0 | ||
|
|
859303e7a1 | ||
|
|
ab767e16dd | ||
|
|
93a0c738fa | ||
|
|
04d85b633c | ||
|
|
4d83697537 | ||
|
|
ff12c040df | ||
|
|
897b7018a1 | ||
|
|
51f6ebe7ce | ||
|
|
4d227af9d9 | ||
|
|
cf4f15e659 | ||
|
|
a3291544ac | ||
|
|
0503aa1274 | ||
|
|
299b23a6c2 | ||
|
|
8b3b6f3490 | ||
|
|
d1792ac537 | ||
|
|
709cf66ce8 | ||
|
|
ae14d85a6b | ||
|
|
896e8179a6 | ||
|
|
2dd3bf648b | ||
|
|
c977410a41 | ||
|
|
23b94d076b | ||
|
|
b10ec1770c | ||
|
|
001e8c4ef6 | ||
|
|
18601d54f7 | ||
|
|
4d614372a1 | ||
|
|
53d7b9f70c | ||
|
|
92e91b7d6b | ||
|
|
b6c5531290 | ||
|
|
b637e65983 | ||
|
|
5d12e0db74 | ||
|
|
41bbe19de1 | ||
|
|
537d37c21b | ||
|
|
de84dbf406 | ||
|
|
8ab06dbc17 | ||
|
|
14643193b9 | ||
|
|
9d7c7d8a85 | ||
|
|
6809f9991b | ||
|
|
b64f3ef87c | ||
|
|
fb227445df | ||
|
|
10c25e7615 | ||
|
|
dfed9a5512 | ||
|
|
fac7e221b3 | ||
|
|
c775958254 | ||
|
|
1c76130086 | ||
|
|
57b303f538 | ||
|
|
74071cb4bd | ||
|
|
0cbded634a | ||
|
|
6ae0242b00 | ||
|
|
ad6bf96124 | ||
|
|
039782ec0e | ||
|
|
878e45bf8c | ||
|
|
cf387cab5a | ||
|
|
bcbca630f8 | ||
|
|
cfa2f561e4 | ||
|
|
1bc6cb80d2 | ||
|
|
323b521ddc | ||
|
|
80e2ed1c33 | ||
|
|
46bb1c53f2 | ||
|
|
e6717c8648 | ||
|
|
5b422905fe | ||
|
|
00e70c8b4e | ||
|
|
ca38c7d560 | ||
|
|
a3c2e7a043 | ||
|
|
c36690da00 |
921
Basalt/Frame.lua
921
Basalt/Frame.lua
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,10 +1,17 @@
|
||||
local curDir = fs.getDir(table.pack(...)[2]) or ""
|
||||
|
||||
local defaultPath = package.path
|
||||
local format = "%s;/%s/?.lua;/%s/?/init.lua"
|
||||
package.path = string.format(format, package.path, curDir,curDir)..string.format(format, package.path, curDir.."/libraries",curDir.."/libraries")..string.format(format, package.path, curDir.."/objects",curDir.."/objects")
|
||||
if not(packed)then
|
||||
local format = "path;/path/?.lua;/path/?/init.lua;"
|
||||
|
||||
local main = format:gsub("path", curDir)
|
||||
local objFolder = format:gsub("path", curDir.."/objects")
|
||||
local libFolder = format:gsub("path", curDir.."/libraries")
|
||||
|
||||
|
||||
package.path = main..objFolder..libFolder..defaultPath
|
||||
end
|
||||
local Basalt = require("main")
|
||||
package.path = defaultPath
|
||||
|
||||
return Basalt
|
||||
return Basalt
|
||||
|
||||
@@ -28,6 +28,7 @@ return function(drawTerm)
|
||||
createEmptyLines()
|
||||
|
||||
local function recreateWindowArray()
|
||||
createEmptyLines()
|
||||
local emptyText = emptySpaceLine
|
||||
local emptyFG = emptyColorLines[colors.white]
|
||||
local emptyBG = emptyColorLines[colors.black]
|
||||
@@ -125,7 +126,58 @@ return function(drawTerm)
|
||||
end
|
||||
end
|
||||
|
||||
local function blit(x, y, t, fg, bg)
|
||||
if(#t == #fg)or(#t == #bg)then
|
||||
if (y >= 1) and (y <= height) then
|
||||
if (x + t:len() > 0) and (x <= width) then
|
||||
local oldCacheT = cacheT[y]
|
||||
local oldCacheFG = cacheFG[y]
|
||||
local oldCacheBG = cacheBG[y]
|
||||
local newCacheT, newCacheFG, newCacheBG
|
||||
local nEnd = x + #t - 1
|
||||
|
||||
if (x < 1) then
|
||||
local startN = 1 - x + 1
|
||||
local endN = width - x + 1
|
||||
t = sub(t, startN, endN)
|
||||
fg = sub(fg, startN, endN)
|
||||
bg = sub(bg, startN, endN)
|
||||
elseif (nEnd > width) then
|
||||
local endN = width - x + 1
|
||||
t = sub(t, 1, endN)
|
||||
fg = sub(fg, 1, endN)
|
||||
bg = sub(bg, 1, endN)
|
||||
end
|
||||
|
||||
if (x > 1) then
|
||||
local endN = x - 1
|
||||
newCacheT = sub(oldCacheT, 1, endN) .. t
|
||||
newCacheFG = sub(oldCacheFG, 1, endN) .. fg
|
||||
newCacheBG = sub(oldCacheBG, 1, endN) .. bg
|
||||
else
|
||||
newCacheT = t
|
||||
newCacheFG = fg
|
||||
newCacheBG = bg
|
||||
end
|
||||
if nEnd < width then
|
||||
newCacheT = newCacheT .. sub(oldCacheT, nEnd + 1, width)
|
||||
newCacheFG = newCacheFG .. sub(oldCacheFG, nEnd + 1, width)
|
||||
newCacheBG = newCacheBG .. sub(oldCacheBG, nEnd + 1, width)
|
||||
end
|
||||
cacheT[y] = newCacheT
|
||||
cacheFG[y] = newCacheFG
|
||||
cacheBG[y] = newCacheBG
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local drawHelper = {
|
||||
setSize = function(w, h)
|
||||
width, height = w, h
|
||||
recreateWindowArray()
|
||||
end,
|
||||
|
||||
setMirror = function(mirror)
|
||||
mirrorTerm = mirror
|
||||
end,
|
||||
@@ -141,6 +193,10 @@ return function(drawTerm)
|
||||
setFG(x, y, colorStr)
|
||||
end;
|
||||
|
||||
blit = function(x, y, t, fg, bg)
|
||||
blit(x, y, t, fg, bg)
|
||||
end,
|
||||
|
||||
drawBackgroundBox = function(x, y, width, height, bgCol)
|
||||
for n = 1, height do
|
||||
setBG(x, y + (n - 1), rep(tHex[bgCol], width))
|
||||
@@ -157,11 +213,15 @@ return function(drawTerm)
|
||||
end
|
||||
end;
|
||||
writeText = function(x, y, text, bgCol, fgCol)
|
||||
bgCol = bgCol or terminal.getBackgroundColor()
|
||||
fgCol = fgCol or terminal.getTextColor()
|
||||
setText(x, y, text)
|
||||
setBG(x, y, rep(tHex[bgCol], text:len()))
|
||||
setFG(x, y, rep(tHex[fgCol], text:len()))
|
||||
if(text~=nil)then
|
||||
setText(x, y, text)
|
||||
if(bgCol~=nil)and(bgCol~=false)then
|
||||
setBG(x, y, rep(tHex[bgCol], text:len()))
|
||||
end
|
||||
if(fgCol~=nil)and(fgCol~=false)then
|
||||
setFG(x, y, rep(tHex[fgCol], text:len()))
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
update = function()
|
||||
@@ -171,7 +231,7 @@ return function(drawTerm)
|
||||
isBlinking = terminal.getCursorBlink()
|
||||
end
|
||||
terminal.setCursorBlink(false)
|
||||
if(mirrorTerm~=nil)then terminal.setCursorBlink(false) end
|
||||
if(mirrorTerm~=nil)then mirrorTerm.setCursorBlink(false) end
|
||||
for n = 1, height do
|
||||
terminal.setCursorPos(1, n)
|
||||
terminal.blit(cacheT[n], cacheFG[n], cacheBG[n])
|
||||
|
||||
20
Basalt/libraries/basaltLogs.lua
Normal file
20
Basalt/libraries/basaltLogs.lua
Normal file
@@ -0,0 +1,20 @@
|
||||
local logDir = ""
|
||||
local logFileName = "basaltLog.txt"
|
||||
|
||||
local defaultLogType = "Debug"
|
||||
|
||||
fs.delete(logDir~="" and logDir.."/"..logFileName or logFileName)
|
||||
|
||||
local mt = {
|
||||
__call = function(_,text, typ)
|
||||
if(text==nil)then return end
|
||||
local dirStr = logDir~="" and logDir.."/"..logFileName or logFileName
|
||||
local handle = fs.open(dirStr, fs.exists(dirStr) and "a" or "w")
|
||||
handle.writeLine("[Basalt]["..(typ and typ or defaultLogType).."]: "..tostring(text))
|
||||
handle.close()
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable({}, mt)
|
||||
|
||||
--Work in progress
|
||||
199
Basalt/libraries/basaltMon.lua
Normal file
199
Basalt/libraries/basaltMon.lua
Normal file
@@ -0,0 +1,199 @@
|
||||
-- Right now this doesn't support scroll(n)
|
||||
-- Because this lbirary is mainly made for basalt - it doesn't need scroll support, maybe i will add it in the future
|
||||
|
||||
local tHex = {
|
||||
[colors.white] = "0",
|
||||
[colors.orange] = "1",
|
||||
[colors.magenta] = "2",
|
||||
[colors.lightBlue] = "3",
|
||||
[colors.yellow] = "4",
|
||||
[colors.lime] = "5",
|
||||
[colors.pink] = "6",
|
||||
[colors.gray] = "7",
|
||||
[colors.lightGray] = "8",
|
||||
[colors.cyan] = "9",
|
||||
[colors.purple] = "a",
|
||||
[colors.blue] = "b",
|
||||
[colors.brown] = "c",
|
||||
[colors.green] = "d",
|
||||
[colors.red] = "e",
|
||||
[colors.black] = "f",
|
||||
}
|
||||
|
||||
local type,len,rep,sub = type,string.len,string.rep,string.sub
|
||||
|
||||
|
||||
return function (monitorNames)
|
||||
local monitors = {}
|
||||
for k,v in pairs(monitorNames)do
|
||||
monitors[k] = {}
|
||||
for a,b in pairs(v)do
|
||||
local mon = peripheral.wrap(b)
|
||||
if(mon==nil)then
|
||||
error("Unable to find monitor "..b)
|
||||
end
|
||||
monitors[k][a] = mon
|
||||
monitors[k][a].name = b
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local x,y,monX,monY,monW,monH,w,h = 1,1,1,1,0,0,0,0
|
||||
local blink,scale = false,1
|
||||
local fg,bg = colors.white,colors.black
|
||||
|
||||
|
||||
local function calcSize()
|
||||
local maxW,maxH = 0,0
|
||||
for k,v in pairs(monitors)do
|
||||
local _maxW,_maxH = 0,0
|
||||
for a,b in pairs(v)do
|
||||
local nw,nh = b.getSize()
|
||||
_maxW = _maxW + nw
|
||||
_maxH = nh > _maxH and nh or _maxH
|
||||
end
|
||||
maxW = maxW > _maxW and maxW or _maxW
|
||||
maxH = maxH + _maxH
|
||||
end
|
||||
w,h = maxW,maxH
|
||||
end
|
||||
calcSize()
|
||||
|
||||
local function calcPosition()
|
||||
local relY = 0
|
||||
local mX,mY = 0,0
|
||||
for k,v in pairs(monitors)do
|
||||
local relX = 0
|
||||
local _mh = 0
|
||||
for a,b in pairs(v)do
|
||||
local mw,mh = b.getSize()
|
||||
if(x-relX>=1)and(x-relX<=mw)then
|
||||
mX = a
|
||||
end
|
||||
b.setCursorPos(x-relX, y-relY)
|
||||
relX = relX + mw
|
||||
if(_mh<mh)then _mh = mh end
|
||||
end
|
||||
if(y-relY>=1)and(y-relY<=_mh)then
|
||||
mY = k
|
||||
end
|
||||
relY = relY + _mh
|
||||
end
|
||||
monX,monY = mX,mY
|
||||
end
|
||||
calcPosition()
|
||||
|
||||
local function call(f, ...)
|
||||
local t = {...}
|
||||
return function()
|
||||
for k,v in pairs(monitors)do
|
||||
for a,b in pairs(v)do
|
||||
b[f](table.unpack(t))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function cursorBlink()
|
||||
call("setCursorBlink", false)()
|
||||
if not(blink)then return end
|
||||
if(monitors[monY]==nil)then return end
|
||||
local mon = monitors[monY][monX]
|
||||
if(mon==nil)then return end
|
||||
mon.setCursorBlink(blink)
|
||||
end
|
||||
|
||||
local function blit(text, tCol, bCol)
|
||||
if(monitors[monY]==nil)then return end
|
||||
local mon = monitors[monY][monX]
|
||||
if(mon==nil)then return end
|
||||
mon.blit(text, tCol, bCol)
|
||||
local mW, mH = mon.getSize()
|
||||
if(len(text)+x>mW)then
|
||||
local monRight = monitors[monY][monX+1]
|
||||
if(monRight~=nil)then
|
||||
monRight.blit(text, tCol, bCol)
|
||||
monX = monX + 1
|
||||
x = x + len(text)
|
||||
end
|
||||
end
|
||||
calcPosition()
|
||||
end
|
||||
|
||||
return {
|
||||
clear = call("clear"),
|
||||
|
||||
setCursorBlink = function(_blink)
|
||||
blink = _blink
|
||||
cursorBlink()
|
||||
end,
|
||||
|
||||
getCursorBlink = function()
|
||||
return blink
|
||||
end,
|
||||
|
||||
getCursorPos = function()
|
||||
return x, y
|
||||
end,
|
||||
|
||||
setCursorPos = function(newX,newY)
|
||||
x, y = newX, newY
|
||||
calcPosition()
|
||||
cursorBlink()
|
||||
end,
|
||||
|
||||
setTextScale = function(_scale)
|
||||
call("setTextScale", _scale)()
|
||||
calcSize()
|
||||
calcPosition()
|
||||
scale = _scale
|
||||
end,
|
||||
|
||||
getTextScale = function()
|
||||
return scale
|
||||
end,
|
||||
|
||||
blit = function(text,fgCol,bgCol)
|
||||
blit(text,fgCol,bgCol)
|
||||
end,
|
||||
|
||||
write = function(text)
|
||||
text = tostring(text)
|
||||
local l = len(text)
|
||||
blit(text, rep(tHex[fg], l), rep(tHex[bg], l))
|
||||
end,
|
||||
|
||||
getSize = function()
|
||||
return w,h
|
||||
end,
|
||||
|
||||
setBackgroundColor = function(col)
|
||||
call("setBackgroundColor", col)()
|
||||
bg = col
|
||||
end,
|
||||
|
||||
setTextColor = function(col)
|
||||
call("setTextColor", col)()
|
||||
fg = col
|
||||
end,
|
||||
|
||||
calculateClick = function(name, xClick, yClick)
|
||||
local relY = 0
|
||||
for k,v in pairs(monitors)do
|
||||
local relX = 0
|
||||
local maxY = 0
|
||||
for a,b in pairs(v)do
|
||||
local wM,hM = b.getSize()
|
||||
if(b.name==name)then
|
||||
return xClick + relX, yClick + relY
|
||||
end
|
||||
relX = relX + wM
|
||||
if(hM > maxY)then maxY = hM end
|
||||
end
|
||||
relY = relY + maxY
|
||||
end
|
||||
return xClick, yClick
|
||||
end,
|
||||
|
||||
}
|
||||
end
|
||||
381
Basalt/libraries/bimg.lua
Normal file
381
Basalt/libraries/bimg.lua
Normal file
@@ -0,0 +1,381 @@
|
||||
local sub,rep = string.sub,string.rep
|
||||
|
||||
local function frame(base, manager)
|
||||
local w, h = 0, 0
|
||||
local t,fg,bg = {}, {}, {}
|
||||
local x, y = 1,1
|
||||
|
||||
local data = {}
|
||||
|
||||
local function recalculateSize()
|
||||
for y=1,h do
|
||||
if(t[y]==nil)then
|
||||
t[y] = rep(" ", w)
|
||||
else
|
||||
t[y] = t[y]..rep(" ", w-#t[y])
|
||||
end
|
||||
if(fg[y]==nil)then
|
||||
fg[y] = rep("0", w)
|
||||
else
|
||||
fg[y] = fg[y]..rep("0", w-#fg[y])
|
||||
end
|
||||
if(bg[y]==nil)then
|
||||
bg[y] = rep("f", w)
|
||||
else
|
||||
bg[y] = bg[y]..rep("f", w-#bg[y])
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local addText = function(text, _x, _y)
|
||||
x = _x or x
|
||||
y = _y or y
|
||||
if(t[y]==nil)then
|
||||
t[y] = rep(" ", x-1)..text..rep(" ", w-(#text+x))
|
||||
else
|
||||
t[y] = sub(t[y], 1, x-1)..rep(" ", x-#t[y])..text..sub(t[y], x+#text, w)
|
||||
end
|
||||
if(#t[y]>w)then w = #t[y] end
|
||||
if(y > h)then h = y end
|
||||
manager.updateSize(w, h)
|
||||
end
|
||||
|
||||
local addBg = function(b, _x, _y)
|
||||
x = _x or x
|
||||
y = _y or y
|
||||
if(bg[y]==nil)then
|
||||
bg[y] = rep("f", x-1)..b..rep("f", w-(#b+x))
|
||||
else
|
||||
bg[y] = sub(bg[y], 1, x-1)..rep("f", x-#bg[y])..b..sub(bg[y], x+#b, w)
|
||||
end
|
||||
if(#bg[y]>w)then w = #bg[y] end
|
||||
if(y > h)then h = y end
|
||||
manager.updateSize(w, h)
|
||||
end
|
||||
|
||||
local addFg = function(f, _x, _y)
|
||||
x = _x or x
|
||||
y = _y or y
|
||||
if(fg[y]==nil)then
|
||||
fg[y] = rep("0", x-1)..f..rep("0", w-(#f+x))
|
||||
else
|
||||
fg[y] = sub(fg[y], 1, x-1)..rep("0", x-#fg[y])..f..sub(fg[y], x+#f, w)
|
||||
end
|
||||
if(#fg[y]>w)then w = #fg[y] end
|
||||
if(y > h)then h = y end
|
||||
manager.updateSize(w, h)
|
||||
end
|
||||
|
||||
local function setFrame(frm)
|
||||
data = {}
|
||||
t, fg, bg = {}, {}, {}
|
||||
for k,v in pairs(base)do
|
||||
if(type(k)=="string")then
|
||||
data[k] = v
|
||||
else
|
||||
t[k], fg[k], bg[k] = v[1], v[2], v[3]
|
||||
end
|
||||
end
|
||||
manager.updateSize(w, h)
|
||||
end
|
||||
|
||||
if(base~=nil)then
|
||||
w = #base[1][1]
|
||||
h = #base
|
||||
setFrame(base)
|
||||
end
|
||||
|
||||
return {
|
||||
recalculateSize = recalculateSize,
|
||||
setFrame = setFrame,
|
||||
|
||||
getFrame = function()
|
||||
local f = {}
|
||||
|
||||
for k,v in pairs(t)do
|
||||
table.insert(f, {v, fg[k], bg[k]})
|
||||
end
|
||||
|
||||
for k,v in pairs(data)do
|
||||
f[k] = v
|
||||
end
|
||||
|
||||
return f, w, h
|
||||
end,
|
||||
|
||||
getImage = function()
|
||||
local i = {}
|
||||
for k,v in pairs(t)do
|
||||
table.insert(i, {v, fg[k], bg[k]})
|
||||
end
|
||||
return i
|
||||
end,
|
||||
|
||||
setFrameData = function(key, value)
|
||||
if(value~=nil)then
|
||||
data[key] = value
|
||||
else
|
||||
if(type(key)=="table")then
|
||||
data = key
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
setFrameImage = function(imgData)
|
||||
for k,v in pairs(imgData.t)do
|
||||
t[k] = imgData.t[k]
|
||||
fg[k] = imgData.fg[k]
|
||||
bg[k] = imgData.bg[k]
|
||||
end
|
||||
end,
|
||||
|
||||
getFrameImage = function()
|
||||
return {t = t, fg = fg, bg = bg}
|
||||
end,
|
||||
|
||||
getFrameData = function(key)
|
||||
return (key~= nil and data[key] or data)
|
||||
end,
|
||||
|
||||
blit = function(text, fgCol, bgCol, x, y)
|
||||
addText(text, x, y)
|
||||
addFg(fgCol, x, y)
|
||||
addBg(bgCol, x, y)
|
||||
end,
|
||||
|
||||
text = addText,
|
||||
fg = addFg,
|
||||
bg = addBg,
|
||||
|
||||
getSize = function()
|
||||
return w, h
|
||||
end,
|
||||
|
||||
setSize = function(_w, _h)
|
||||
local nt,nfg,nbg = {}, {}, {}
|
||||
for _y=1,_h do
|
||||
if(t[_y]~=nil)then
|
||||
nt[_y] = sub(t[_y], 1, _w)..rep(" ", _w - w)
|
||||
else
|
||||
nt[_y] = rep(" ", _w)
|
||||
end
|
||||
if(fg[_y]~=nil)then
|
||||
nfg[_y] = sub(fg[_y], 1, _w)..rep("0", _w - w)
|
||||
else
|
||||
nfg[_y] = rep("0", _w)
|
||||
end
|
||||
if(bg[_y]~=nil)then
|
||||
nbg[_y] = sub(bg[_y], 1, _w)..rep("f", _w - w)
|
||||
else
|
||||
nbg[_y] = rep("f", _w)
|
||||
end
|
||||
end
|
||||
t, fg, bg = nt, nfg, nbg
|
||||
w, h = _w, _h
|
||||
end,
|
||||
}
|
||||
end
|
||||
|
||||
return function(img)
|
||||
local frames = {}
|
||||
local metadata = {creator="Bimg Library by NyoriE", date=os.date("!%Y-%m-%dT%TZ")}
|
||||
local width,height = 0, 0
|
||||
|
||||
local manager = {}
|
||||
|
||||
local function addFrame(id, data)
|
||||
id = id or #frames+1
|
||||
table.insert(frames, id, frame(data, manager))
|
||||
if(data==nil)then
|
||||
frames[id].setSize(width, height)
|
||||
end
|
||||
end
|
||||
|
||||
local function removeFrame(id)
|
||||
table.remove(frames, id or #frames)
|
||||
end
|
||||
|
||||
local function moveFrame(id, dir)
|
||||
local f = frames[id]
|
||||
if(f~=nil)then
|
||||
local newId = id+dir
|
||||
if(newId>=1)and(newId<=#frames)then
|
||||
table.remove(frames, id)
|
||||
table.insert(frames, newId, f)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
manager = {
|
||||
updateSize = function(w, h, force)
|
||||
local changed = force==true and true or false
|
||||
if(w > width)then changed = true width = w end
|
||||
if(h > height)then changed = true height = h end
|
||||
if(changed)then
|
||||
for k,v in pairs(frames)do
|
||||
v.setSize(width, height)
|
||||
v.recalculateSize()
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
text = function(frame, text, x, y)
|
||||
local f = frames[frame]
|
||||
if(f==nil)then
|
||||
f = addFrame(frame)
|
||||
end
|
||||
f.text(text, x, y)
|
||||
end,
|
||||
|
||||
fg = function(frame, fg, x, y)
|
||||
local f = frames[frame]
|
||||
if(f==nil)then
|
||||
f = addFrame(frame)
|
||||
end
|
||||
f.fg(fg, x, y)
|
||||
end,
|
||||
|
||||
bg = function(frame, bg, x, y)
|
||||
local f = frames[frame]
|
||||
if(f==nil)then
|
||||
f = addFrame(frame)
|
||||
end
|
||||
f.bg(bg, x, y)
|
||||
end,
|
||||
|
||||
blit = function(frame, text, fg, bg, x, y)
|
||||
local f = frames[frame]
|
||||
if(f==nil)then
|
||||
f = addFrame(frame)
|
||||
end
|
||||
f.blit(text, fg, bg, x, y)
|
||||
end,
|
||||
|
||||
setSize = function(w, h)
|
||||
width = w
|
||||
height = h
|
||||
for k,v in pairs(frames)do
|
||||
v.setSize(w, h)
|
||||
end
|
||||
end,
|
||||
|
||||
getFrame = function(id)
|
||||
if(frames[id]~=nil)then
|
||||
return frames[id].getFrame()
|
||||
end
|
||||
end,
|
||||
|
||||
getFrameObjects = function()
|
||||
return frames
|
||||
end,
|
||||
|
||||
getFrames = function()
|
||||
local f = {}
|
||||
for k,v in pairs(frames)do
|
||||
local frame = v.getFrame()
|
||||
table.insert(f, frame)
|
||||
end
|
||||
return f
|
||||
end,
|
||||
|
||||
getFrameObject = function(id)
|
||||
return frames[id]
|
||||
end,
|
||||
|
||||
addFrame = function(id)
|
||||
local f = frame()
|
||||
if(#frames<=1)then
|
||||
if(metadata.animated==nil)then
|
||||
metadata.animated = true
|
||||
end
|
||||
if(metadata.secondsPerFrame==nil)then
|
||||
metadata.secondsPerFrame = 0.2
|
||||
end
|
||||
end
|
||||
addFrame(id)
|
||||
return f
|
||||
end,
|
||||
|
||||
removeFrame = function(id)
|
||||
removeFrame(id)
|
||||
if(#frames<=1)then
|
||||
if(metadata.animated==nil)then
|
||||
metadata.animated = true
|
||||
end
|
||||
if(metadata.secondsPerFrame==nil)then
|
||||
metadata.secondsPerFrame = 0.2
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
moveFrame = moveFrame,
|
||||
|
||||
setFrameData = function(id, key, value)
|
||||
if(frames[id]~=nil)then
|
||||
frames[id].setFrameData(key, value)
|
||||
end
|
||||
end,
|
||||
|
||||
getFrameData = function(id, key)
|
||||
return frames[id]~=nil and frames[id].getFrameData(key)
|
||||
end,
|
||||
|
||||
getSize = function()
|
||||
return width, height
|
||||
end,
|
||||
|
||||
setAnimation = function(anim)
|
||||
metadata.animation = anim
|
||||
end,
|
||||
|
||||
setMetadata = function(key, val)
|
||||
if(val~=nil)then
|
||||
metadata[key] = val
|
||||
else
|
||||
if(type(key)=="table")then
|
||||
metadata = key
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
getMetadata = function(key)
|
||||
return key~=nil and metadata[key] or metadata
|
||||
end,
|
||||
|
||||
createBimg = function()
|
||||
local bimg = {}
|
||||
for k,v in pairs(frames)do
|
||||
local f = v.getFrame()
|
||||
table.insert(bimg, f)
|
||||
end
|
||||
for k,v in pairs(metadata)do
|
||||
bimg[k] = v
|
||||
end
|
||||
bimg.width = width
|
||||
bimg.height = height
|
||||
return bimg
|
||||
end,
|
||||
}
|
||||
|
||||
if(img~=nil)then
|
||||
for k,v in pairs(img)do
|
||||
if(type(k)=="string")then
|
||||
metadata[k] = v
|
||||
else
|
||||
addFrame(k, v)
|
||||
end
|
||||
end
|
||||
if(metadata.width==nil)or(metadata.height==nil)then
|
||||
for k,v in pairs(frames)do
|
||||
local w, h = v.getSize()
|
||||
if(w>width)then w = width end
|
||||
if(h>height)then h = height end
|
||||
end
|
||||
manager.updateSize(width, height, true)
|
||||
end
|
||||
else
|
||||
addFrame(1)
|
||||
end
|
||||
|
||||
return manager
|
||||
end
|
||||
@@ -1,197 +0,0 @@
|
||||
local function line(x1,y1,x2,y2)
|
||||
local points = {}
|
||||
if x1 == x2 and y1 == y2 then return {x=x1,y=x2} end
|
||||
local minX = math.min(x1, x2)
|
||||
local maxX, minY, maxY
|
||||
if minX == x1 then minY,maxX,maxY = y1,x2,y2
|
||||
else minY,maxX,maxY = y2,x1,y1 end
|
||||
local xDiff,yDiff = maxX - minX,maxY - minY
|
||||
if xDiff > math.abs(yDiff) then
|
||||
local y = minY
|
||||
local dy = yDiff / xDiff
|
||||
for x = minX, maxX do
|
||||
table.insert(points,{x=x,y=math.floor(y + 0.5)})
|
||||
y = y + dy
|
||||
end
|
||||
else
|
||||
local x,dx = minX,xDiff / yDiff
|
||||
if maxY >= minY then
|
||||
for y = minY, maxY do
|
||||
table.insert(points,{x=math.floor(x + 0.5),y=y})
|
||||
x = x + dx
|
||||
end
|
||||
else
|
||||
for y = minY, maxY, -1 do
|
||||
table.insert(points,{x=math.floor(x + 0.5),y=y})
|
||||
x = x - dx
|
||||
end
|
||||
end
|
||||
end
|
||||
return points
|
||||
end
|
||||
|
||||
local function filledCircle(xC, yC, r)
|
||||
local points = {}
|
||||
for x=-r, r+1 do
|
||||
local dy = math.floor(math.sqrt(r*r - x*x))
|
||||
for y=-dy, dy+1 do
|
||||
table.insert(points, {x=xC+x, y=yC+y})
|
||||
end
|
||||
end
|
||||
return points
|
||||
end
|
||||
|
||||
local function ellipse(xC, yC, r1, r2, filled)
|
||||
local rx,ry = math.ceil(math.floor(r1-0.5)/2),math.ceil(math.floor(r2-0.5)/2)
|
||||
local x,y=0,ry
|
||||
local d1 = ((ry * ry) - (rx * rx * ry) + (0.25 * rx * rx))
|
||||
local dx = 2*ry^2*x
|
||||
local dy = 2*rx^2*y
|
||||
local points = {}
|
||||
while dx < dy do
|
||||
table.insert(points,{x=x+xC,y=y+yC})
|
||||
table.insert(points,{x=-x+xC,y=y+yC})
|
||||
table.insert(points,{x=x+xC,y=-y+yC})
|
||||
table.insert(points,{x=-x+xC,y=-y+yC})
|
||||
if filled then
|
||||
for y=-y+yC+1,y+yC-1 do
|
||||
table.insert(points,{x=x+xC,y=y})
|
||||
table.insert(points,{x=-x+xC,y=y})
|
||||
end
|
||||
end
|
||||
if d1 < 0 then
|
||||
x = x + 1
|
||||
dx = dx + 2*ry^2
|
||||
d1 = d1 + dx + ry^2
|
||||
else
|
||||
x,y = x+1,y-1
|
||||
dx = dx + 2*ry^2
|
||||
dy = dy - 2*rx^2
|
||||
d1 = d1 + dx - dy + ry^2
|
||||
end
|
||||
end
|
||||
local d2 = (((ry * ry) * ((x + 0.5) * (x + 0.5))) + ((rx * rx) * ((y - 1) * (y - 1))) - (rx * rx * ry * ry))
|
||||
while y >= 0 do
|
||||
table.insert(points,{x=x+xC,y=y+yC})
|
||||
table.insert(points,{x=-x+xC,y=y+yC})
|
||||
table.insert(points,{x=x+xC,y=-y+yC})
|
||||
table.insert(points,{x=-x+xC,y=-y+yC})
|
||||
if filled then
|
||||
for y=-y+yC,y+yC do
|
||||
table.insert(points,{x=x+xC,y=y})
|
||||
table.insert(points,{x=-x+xC,y=y})
|
||||
end
|
||||
end
|
||||
if d2 > 0 then
|
||||
y = y - 1
|
||||
dy = dy - 2*rx^2
|
||||
d2 = d2 + rx^2 - dy
|
||||
else
|
||||
y = y - 1
|
||||
x = x + 1
|
||||
dy = dy - 2*rx^2
|
||||
dx = dx + 2*ry^2
|
||||
d2 = d2 + dx - dy + rx^2
|
||||
end
|
||||
end
|
||||
return points
|
||||
end
|
||||
|
||||
local function circle(xC, yC, r, filled)
|
||||
return ellipse(xC, yC, r, r, filled)
|
||||
end
|
||||
|
||||
return {
|
||||
circle = function(x, y, radius, filled)
|
||||
return circle(x, y, radius, filled)
|
||||
end,
|
||||
|
||||
rectangle = function(x1, y1, x2, y2, filled)
|
||||
local points = {}
|
||||
if(filled)then
|
||||
for y=y1,y2 do
|
||||
for x=x1,x2 do
|
||||
table.insert(points, {x=x,y=y})
|
||||
end
|
||||
end
|
||||
else
|
||||
for y=y1,y2 do
|
||||
for x=x1,x2 do
|
||||
if(x==x1)or(x==x2)or(y==y1)or(y==y2)then
|
||||
table.insert(points, {x=x,y=y})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return points
|
||||
end,
|
||||
|
||||
triangle = function(x1, y1, x2, y2, x3, y3, filled)
|
||||
local function drawFlatTopTriangle(points,x1,y1,x2,y2,x3,y3)
|
||||
local m1 = (x3 - x1) / (y3 - y1)
|
||||
local m2 = (x3 - x2) / (y3 - y2)
|
||||
local yStart = math.ceil(y1 - 0.5)
|
||||
local yEnd = math.ceil(y3 - 0.5)-1
|
||||
for y = yStart, yEnd do
|
||||
local px1 = m1 * (y + 0.5 - y1) + x1
|
||||
local px2 = m2 * (y + 0.5 - y2) + x2
|
||||
local xStart = math.ceil(px1 - 0.5)
|
||||
local xEnd = math.ceil(px2 - 0.5)
|
||||
for x=xStart,xEnd do
|
||||
table.insert(points,{x=x,y=y})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function drawFlatBottomTriangle(points,x1,y1,x2,y2,x3,y3)
|
||||
local m1 = (x2 - x1) / (y2 - y1)
|
||||
local m2 = (x3 - x1) / (y3 - y1)
|
||||
local yStart = math.ceil(y1-0.5)
|
||||
local yEnd = math.ceil(y3-0.5)-1
|
||||
for y = yStart, yEnd do
|
||||
local px1 = m1 * (y + 0.5 - y1) + x1
|
||||
local px2 = m2 * (y + 0.5 - y1) + x1
|
||||
local xStart = math.ceil(px1 - 0.5)
|
||||
local xEnd = math.ceil(px2 - 0.5)
|
||||
for x=xStart,xEnd do
|
||||
table.insert(points,{x=x,y=y})
|
||||
end
|
||||
end
|
||||
end
|
||||
local points = {}
|
||||
if(filled)then
|
||||
if y2 < y1 then x1,y1,x2,y2 = x2,y2,x1,y1 end
|
||||
if y3 < y2 then x2,y2,x3,y3 = x3,y3,x2,y2 end
|
||||
if y2 < y2 then x1,y1,x2,y2 = x2,y2,x1,y1 end
|
||||
if y1 == y2 then
|
||||
if x2 < x1 then x1,y1,x2,y2 = x2,y2,x1,y1 end
|
||||
drawFlatTopTriangle(points,x1,y1,x2,y2,x3,y3)
|
||||
elseif y2 == y3 then
|
||||
if x3 < x2 then x3,y3,x2,y2 = x2,y2,x3,y3 end
|
||||
drawFlatBottomTriangle(points,x1,y1,x2,y2,x3,y3)
|
||||
else
|
||||
local alphaSplit = (y2-y1)/(y3-y1)
|
||||
local x = x1 + ((x3 - x1) * alphaSplit)
|
||||
local y = y1 + ((y3 - y1) * alphaSplit)
|
||||
if x2 < x then
|
||||
drawFlatBottomTriangle(points,x1,y1,x2,y2,x, y)
|
||||
drawFlatTopTriangle(points,x2,y2,x,y,x3,y3)
|
||||
else
|
||||
drawFlatBottomTriangle(points,x1,y1,x,y,x1,y1)
|
||||
drawFlatTopTriangle(points,x,y,x2,y2,x3,y3)
|
||||
end
|
||||
end
|
||||
else
|
||||
points = line(x1,y1,x2,y2)
|
||||
for k,v in pairs(line(x2,y2,x3,y3))do table.insert(points, v) end
|
||||
for k,v in pairs(line(x3,y3,x1,y1))do table.insert(points, v) end
|
||||
end
|
||||
return points
|
||||
end,
|
||||
|
||||
line = line,
|
||||
|
||||
ellipse = function(xCenter, yCenter, radius1, radius2, filled)
|
||||
return ellipse(xCenter, yCenter, radius1, radius2, filled)
|
||||
end
|
||||
}
|
||||
97
Basalt/libraries/images.lua
Normal file
97
Basalt/libraries/images.lua
Normal file
@@ -0,0 +1,97 @@
|
||||
local sub,floor,rep = string.sub,math.floor,string.rep
|
||||
|
||||
local function loadNFPAsBimg(path)
|
||||
local bimg = {{}}
|
||||
local nfp = fs.open(path, "r")
|
||||
if(nfp~=nil)then
|
||||
for line in nfp.readLine do
|
||||
table.insert(bimg[1], {rep(" ",#line), rep(" ",#line), line})
|
||||
end
|
||||
nfp.close()
|
||||
return bimg
|
||||
end
|
||||
end
|
||||
|
||||
local function loadNFP(path)
|
||||
return paintutils.loadImage(path), "nfp"
|
||||
end
|
||||
|
||||
local function loadBIMG(path)
|
||||
local f = fs.open(path, "rb")
|
||||
local content = textutils.unserialize(f.readAll())
|
||||
f.close()
|
||||
if(content~=nil)then
|
||||
return content, "bimg"
|
||||
end
|
||||
end
|
||||
|
||||
local function loadBBF(path)
|
||||
|
||||
end
|
||||
|
||||
local function loadBBFAsBimg(path)
|
||||
|
||||
end
|
||||
|
||||
local function loadImage(path, f)
|
||||
if(f==nil)then
|
||||
if(path:find(".bimg"))then
|
||||
return loadBIMG(path)
|
||||
elseif(path:find(".bbf"))then
|
||||
return loadBBF(path)
|
||||
else
|
||||
return loadNFP(path)
|
||||
end
|
||||
end
|
||||
-- ...
|
||||
end
|
||||
|
||||
local function loadImageAsBimg(path, f)
|
||||
if(f==nil)then
|
||||
if(path:find(".bimg"))then
|
||||
return loadBIMG(path)
|
||||
elseif(path:find(".bbf"))then
|
||||
return loadBBFAsBimg(path)
|
||||
else
|
||||
return loadNFPAsBimg(path)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function resizeBIMG(source, w, h)
|
||||
local oW, oH = source.width or #source[1][1][1], source.height or #source[1]
|
||||
local newImg = {}
|
||||
for k,v in pairs(source)do
|
||||
if(type(k)=="number")then
|
||||
local frame = {}
|
||||
for y=1, h do
|
||||
local xT,xFG,xBG = "","",""
|
||||
local yR = floor(y / h * oH + 0.5)
|
||||
if(v[yR]~=nil)then
|
||||
for x=1, w do
|
||||
local xR = floor(x / w * oW + 0.5)
|
||||
xT = xT..sub(v[yR][1], xR,xR)
|
||||
xFG = xFG..sub(v[yR][2], xR,xR)
|
||||
xBG = xBG..sub(v[yR][3], xR,xR)
|
||||
end
|
||||
table.insert(frame, {xT, xFG, xBG})
|
||||
end
|
||||
end
|
||||
table.insert(newImg, k, frame)
|
||||
else
|
||||
newImg[k] = v
|
||||
end
|
||||
end
|
||||
newImg.width = w
|
||||
newImg.height = h
|
||||
return newImg
|
||||
end
|
||||
|
||||
return {
|
||||
loadNFP = loadNFP,
|
||||
loadBIMG = loadBIMG,
|
||||
loadImage = loadImage,
|
||||
resizeBIMG = resizeBIMG,
|
||||
loadImageAsBimg = loadImageAsBimg,
|
||||
|
||||
}
|
||||
4
Basalt/libraries/module.lua
Normal file
4
Basalt/libraries/module.lua
Normal file
@@ -0,0 +1,4 @@
|
||||
return function(path)
|
||||
local exists, content = pcall(require, path)
|
||||
return exists and content or nil
|
||||
end
|
||||
@@ -2,28 +2,61 @@ local processes = {}
|
||||
local process = {}
|
||||
local processId = 0
|
||||
|
||||
function process:new(path, window, ...)
|
||||
local args = table.pack(...)
|
||||
local newPackage = dofile("rom/modules/main/cc/require.lua").make
|
||||
|
||||
function process:new(path, window, newEnv, ...)
|
||||
local args = {...}
|
||||
local newP = setmetatable({ path = path }, { __index = self })
|
||||
newP.window = window
|
||||
window.current = term.current
|
||||
window.redirect = term.redirect
|
||||
newP.processId = processId
|
||||
if(type(path)=="string")then
|
||||
newP.coroutine = coroutine.create(function()
|
||||
os.run({ }, path, table.unpack(args))
|
||||
local pPath = shell.resolveProgram(path)
|
||||
local env = setmetatable(newEnv, {__index=_ENV})
|
||||
env.shell = shell
|
||||
env.basaltProgram=true
|
||||
env.arg = {[0]=path, table.unpack(args)}
|
||||
env.require, env.package = newPackage(env, fs.getDir(pPath))
|
||||
if(fs.exists(pPath))then
|
||||
local file = fs.open(pPath, "r")
|
||||
local content = file.readAll()
|
||||
file.close()
|
||||
local program = load(content, path, "bt", env)
|
||||
if(program~=nil)then
|
||||
return program()
|
||||
end
|
||||
end
|
||||
end)
|
||||
elseif(type(path)=="function")then
|
||||
newP.coroutine = coroutine.create(function()
|
||||
path(table.unpack(args))
|
||||
end)
|
||||
else
|
||||
return
|
||||
end
|
||||
processes[processId] = newP
|
||||
processId = processId + 1
|
||||
return newP
|
||||
end
|
||||
|
||||
function process:resume(event, ...)
|
||||
local cur = term.current()
|
||||
term.redirect(self.window)
|
||||
if(self.filter~=nil)then
|
||||
if(event~=self.filter)then return end
|
||||
self.filter=nil
|
||||
end
|
||||
local ok, result = coroutine.resume(self.coroutine, event, ...)
|
||||
self.window = term.current()
|
||||
|
||||
if ok then
|
||||
self.filter = result
|
||||
else
|
||||
basalt.debug(result)
|
||||
printError(result)
|
||||
end
|
||||
term.redirect(cur)
|
||||
return ok, result
|
||||
end
|
||||
|
||||
function process:isDead()
|
||||
|
||||
@@ -1,17 +1,92 @@
|
||||
local splitString = function(str, sep)
|
||||
if sep == nil then
|
||||
sep = "%s"
|
||||
local sub,find,reverse = string.sub,string.find,string.reverse
|
||||
|
||||
local function splitString(str, delimiter)
|
||||
local result = {}
|
||||
if str == "" or delimiter == "" then
|
||||
return result
|
||||
end
|
||||
local start = 1
|
||||
local delim_start, delim_end = find(str, delimiter, start)
|
||||
while delim_start do
|
||||
table.insert(result, sub(str, start, delim_start - 1))
|
||||
start = delim_end + 1
|
||||
delim_start, delim_end = find(str, delimiter, start)
|
||||
end
|
||||
local t={}
|
||||
for v in string.gmatch(str, "([^"..sep.."]+)") do
|
||||
table.insert(t, v)
|
||||
end
|
||||
return t
|
||||
table.insert(result, sub(str, start))
|
||||
return result
|
||||
end
|
||||
|
||||
local relations = {[0] = {8, 4, 3, 6, 5}, {4, 14, 8, 7}, {6, 10, 8, 7}, {9, 11, 8, 0}, {1, 14, 8, 0}, {13, 12, 8, 0}, {2, 10, 8, 0}, {15, 8, 10, 11, 12, 14},
|
||||
{0, 7, 1, 9, 2, 13}, {3, 11, 8, 7}, {2, 6, 7, 15}, {9, 3, 7, 15}, {13, 5, 7, 15}, {5, 12, 8, 7}, {1, 4, 7, 15}, {7, 10, 11, 12, 14}}
|
||||
|
||||
local colourNum, exponents, colourChar = {}, {}, {}
|
||||
for i = 0, 15 do exponents[2^i] = i end
|
||||
do
|
||||
local hex = "0123456789abcdef"
|
||||
for i = 1, 16 do
|
||||
colourNum[hex:sub(i, i)] = i - 1
|
||||
colourNum[i - 1] = hex:sub(i, i)
|
||||
colourChar[hex:sub(i, i)] = 2 ^ (i - 1)
|
||||
colourChar[2 ^ (i - 1)] = hex:sub(i, i)
|
||||
|
||||
local thisRel = relations[i - 1]
|
||||
for i = 1, #thisRel do thisRel[i] = 2 ^ thisRel[i] end
|
||||
end
|
||||
end
|
||||
|
||||
local function getBestColourMatch(usage)
|
||||
local lastCol = relations[exponents[usage[#usage][1]]]
|
||||
|
||||
for j = 1, #lastCol do
|
||||
local thisRelation = lastCol[j]
|
||||
for i = 1, #usage - 1 do if usage[i][1] == thisRelation then return i end end
|
||||
end
|
||||
|
||||
return 1
|
||||
end
|
||||
|
||||
local function colsToChar(pattern, totals)
|
||||
if not totals then
|
||||
local newPattern = {}
|
||||
totals = {}
|
||||
for i = 1, 6 do
|
||||
local thisVal = pattern[i]
|
||||
local thisTot = totals[thisVal]
|
||||
totals[thisVal], newPattern[i] = thisTot and (thisTot + 1) or 1, thisVal
|
||||
end
|
||||
pattern = newPattern
|
||||
end
|
||||
|
||||
local usage = {}
|
||||
for key, value in pairs(totals) do usage[#usage + 1] = {key, value} end
|
||||
|
||||
if #usage > 1 then
|
||||
-- Reduce the chunk to two colours:
|
||||
while #usage > 2 do
|
||||
table.sort(usage, function (a, b) return a[2] > b[2] end)
|
||||
local matchToInd, usageLen = getBestColourMatch(usage), #usage
|
||||
local matchFrom, matchTo = usage[usageLen][1], usage[matchToInd][1]
|
||||
for i = 1, 6 do if pattern[i] == matchFrom then
|
||||
pattern[i] = matchTo
|
||||
usage[matchToInd][2] = usage[matchToInd][2] + 1
|
||||
end end
|
||||
usage[usageLen] = nil
|
||||
end
|
||||
|
||||
-- Convert to character. Adapted from oli414's function:
|
||||
-- http://www.computercraft.info/forums2/index.php?/topic/25340-cc-176-easy-drawing-characters/
|
||||
local data = 128
|
||||
for i = 1, #pattern - 1 do if pattern[i] ~= pattern[6] then data = data + 2^(i-1) end end
|
||||
return string.char(data), colourChar[usage[1][1] == pattern[6] and usage[2][1] or usage[1][1]], colourChar[pattern[6]]
|
||||
else
|
||||
-- Solid colour character:
|
||||
return "\128", colourChar[pattern[1]], colourChar[pattern[1]]
|
||||
end
|
||||
end
|
||||
|
||||
return {
|
||||
getTextHorizontalAlign = function(text, width, textAlign, replaceChar)
|
||||
text = string.sub(text, 1, width)
|
||||
text = sub(text, 1, width)
|
||||
local offset = width - string.len(text)
|
||||
if (textAlign == "right") then
|
||||
text = string.rep(replaceChar or " ", offset) .. text
|
||||
@@ -48,26 +123,39 @@ rpairs = function(t)
|
||||
end, t, #t + 1
|
||||
end,
|
||||
|
||||
tableCount = function(t)
|
||||
local n = 0
|
||||
if(t~=nil)then
|
||||
for k,v in pairs(t)do
|
||||
n = n + 1
|
||||
end
|
||||
end
|
||||
return n
|
||||
end,
|
||||
|
||||
splitString = splitString,
|
||||
|
||||
createText = function(str, width)
|
||||
local uniqueLines = splitString(str, "\n")
|
||||
local lines = {}
|
||||
local result = {}
|
||||
for k,v in pairs(uniqueLines)do
|
||||
local line = ""
|
||||
local words = splitString(v, " ")
|
||||
for a,b in pairs(words)do
|
||||
if(#line+#b <= width)then
|
||||
line = line=="" and b or line.." "..b
|
||||
if(a==#words)then table.insert(lines, line) end
|
||||
if(#v==0)then table.insert(result, "") end
|
||||
while #v > width do
|
||||
local last_space = find(reverse(sub(v, 1, width)), " ")
|
||||
if not last_space then
|
||||
last_space = width
|
||||
else
|
||||
table.insert(lines, line)
|
||||
line = b:sub(1,width)
|
||||
if(a==#words)then table.insert(lines, line) end
|
||||
last_space = width - last_space + 1
|
||||
end
|
||||
local line = sub(v, 1, last_space)
|
||||
table.insert(result, line)
|
||||
v = sub(v, last_space + 1)
|
||||
end
|
||||
if #v > 0 then
|
||||
table.insert(result, v)
|
||||
end
|
||||
end
|
||||
return lines
|
||||
return result
|
||||
end,
|
||||
|
||||
getValueFromXML = function(name, tab)
|
||||
@@ -107,4 +195,36 @@ uuid = function()
|
||||
end
|
||||
return uuid()
|
||||
end,
|
||||
|
||||
array = function(arraysize, hashsize)
|
||||
return load("return {" .. ("nil,"):rep(arraysize) .. ("[0]=nil,"):rep(hashsize) .. "}")()
|
||||
end,
|
||||
|
||||
shrink = function(image, bgCol)
|
||||
local results, width, height, bgCol = {{}, {}, {}}, 0, #image + #image % 3, bgCol or colours.black
|
||||
for i = 1, #image do if #image[i] > width then width = #image[i] end end
|
||||
|
||||
for y = 0, height - 1, 3 do
|
||||
local cRow, tRow, bRow, counter = {}, {}, {}, 1
|
||||
|
||||
for x = 0, width - 1, 2 do
|
||||
-- Grab a 2x3 chunk:
|
||||
local pattern, totals = {}, {}
|
||||
|
||||
for yy = 1, 3 do for xx = 1, 2 do
|
||||
pattern[#pattern + 1] = (image[y + yy] and image[y + yy][x + xx]) and (image[y + yy][x + xx] == 0 and bgCol or image[y + yy][x + xx]) or bgCol
|
||||
totals[pattern[#pattern]] = totals[pattern[#pattern]] and (totals[pattern[#pattern]] + 1) or 1
|
||||
end end
|
||||
|
||||
cRow[counter], tRow[counter], bRow[counter] = colsToChar(pattern, totals)
|
||||
counter = counter + 1
|
||||
end
|
||||
|
||||
results[1][#results[1] + 1], results[2][#results[2] + 1], results[3][#results[3] + 1] = table.concat(cRow), table.concat(tRow), table.concat(bRow)
|
||||
end
|
||||
|
||||
results.width, results.height = #results[1][1], #results[1]
|
||||
|
||||
return results
|
||||
end,
|
||||
}
|
||||
353
Basalt/main.lua
353
Basalt/main.lua
@@ -2,26 +2,79 @@ local basaltEvent = require("basaltEvent")()
|
||||
local Frame = require("Frame")
|
||||
local theme = require("theme")
|
||||
local utils = require("utils")
|
||||
local log = require("basaltLogs")
|
||||
local uuid = utils.uuid
|
||||
local createText = utils.createText
|
||||
local count = utils.tableCount
|
||||
local moveThrottle = 300
|
||||
local dragThrottle = 50
|
||||
|
||||
local baseTerm = term.current()
|
||||
local version = 5
|
||||
local debugger = true
|
||||
local version = "1.6.4"
|
||||
|
||||
local projectDirectory = fs.getDir(table.pack(...)[2] or "")
|
||||
|
||||
local activeKey, frames, monFrames, variables, schedules = {}, {}, {}, {}, {}
|
||||
local activeKey, frames, monFrames, monGroups, variables, schedules = {}, {}, {}, {}, {}, {}
|
||||
local mainFrame, activeFrame, focusedObject, updaterActive
|
||||
|
||||
local basalt = {}
|
||||
|
||||
if not term.isColor or not term.isColor() then
|
||||
error('Basalt requires an advanced (golden) computer to run.', 0)
|
||||
end
|
||||
|
||||
local defaultColors = {}
|
||||
for k,v in pairs(colors)do
|
||||
if(type(v)=="number")then
|
||||
defaultColors[k] = {baseTerm.getPaletteColor(v)}
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function stop()
|
||||
updaterActive = false
|
||||
baseTerm.clear()
|
||||
baseTerm.setCursorPos(1, 1)
|
||||
for k,v in pairs(colors)do
|
||||
if(type(v)=="number")then
|
||||
baseTerm.setPaletteColor(v, colors.packRGB(table.unpack(defaultColors[k])))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function basaltError(errMsg)
|
||||
baseTerm.clear()
|
||||
baseTerm.setBackgroundColor(colors.black)
|
||||
baseTerm.setTextColor(colors.red)
|
||||
local w,h = baseTerm.getSize()
|
||||
if(basalt.logging)then
|
||||
log(errMsg, "Error")
|
||||
end
|
||||
|
||||
local text = createText("Basalt error: "..errMsg, w)
|
||||
local yPos = 1
|
||||
for k,v in pairs(text)do
|
||||
baseTerm.setCursorPos(1,yPos)
|
||||
baseTerm.write(v)
|
||||
yPos = yPos + 1
|
||||
end
|
||||
baseTerm.setCursorPos(1,yPos+1)
|
||||
updaterActive = false
|
||||
end
|
||||
|
||||
local function schedule(f)
|
||||
assert(f~="function", "Schedule needs a function in order to work!")
|
||||
return function(...)
|
||||
local co = coroutine.create(f)
|
||||
local ok, result = coroutine.resume(co, ...)
|
||||
if(ok)then
|
||||
table.insert(schedules, {co, result})
|
||||
else
|
||||
basaltError(result)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local setVariable = function(name, var)
|
||||
variables[name] = var
|
||||
end
|
||||
@@ -39,6 +92,10 @@ local getTheme = function(name)
|
||||
end
|
||||
|
||||
local bInstance = {
|
||||
getDynamicValueEventSetting = function()
|
||||
return basalt.dynamicValueEvents
|
||||
end,
|
||||
|
||||
getMainFrame = function()
|
||||
return mainFrame
|
||||
end,
|
||||
@@ -68,17 +125,27 @@ local bInstance = {
|
||||
end,
|
||||
|
||||
getMonitorFrame = function(name)
|
||||
return monFrames[name]
|
||||
return monFrames[name] or monGroups[name][1]
|
||||
end,
|
||||
|
||||
setMonitorFrame = function(name, frame)
|
||||
monFrames[name] = frame
|
||||
setMonitorFrame = function(name, frame, isGroupedMon)
|
||||
if(mainFrame == frame)then mainFrame = nil end
|
||||
if(isGroupedMon)then
|
||||
monGroups[name] = {frame, sides}
|
||||
else
|
||||
monFrames[name] = frame
|
||||
end
|
||||
if(frame==nil)then
|
||||
monGroups[name] = nil
|
||||
end
|
||||
end,
|
||||
|
||||
getBaseTerm = function()
|
||||
return baseTerm
|
||||
end,
|
||||
|
||||
schedule = schedule,
|
||||
|
||||
stop = stop,
|
||||
newFrame = Frame,
|
||||
|
||||
@@ -87,50 +154,26 @@ local bInstance = {
|
||||
end
|
||||
}
|
||||
|
||||
local basaltError = function(errMsg)
|
||||
baseTerm.clear()
|
||||
baseTerm.setBackgroundColor(colors.black)
|
||||
baseTerm.setTextColor(colors.red)
|
||||
local w,h = baseTerm.getSize()
|
||||
|
||||
local splitString = function(str, sep)
|
||||
if sep == nil then
|
||||
sep = "%s"
|
||||
end
|
||||
local t={}
|
||||
for v in string.gmatch(str, "([^"..sep.."]+)") do
|
||||
table.insert(t, v)
|
||||
end
|
||||
return t
|
||||
end
|
||||
local words = splitString(errMsg, " ")
|
||||
local line = "Basalt error: "
|
||||
local yPos = 1
|
||||
for n=1,#words do
|
||||
baseTerm.setCursorPos(1,yPos)
|
||||
if(#line+#words[n]<w)then
|
||||
line = line.." "..words[n]
|
||||
else
|
||||
baseTerm.write(line)
|
||||
line = words[n]
|
||||
yPos = yPos + 1
|
||||
end
|
||||
if(n==#words)then
|
||||
baseTerm.write(line)
|
||||
end
|
||||
end
|
||||
baseTerm.setCursorPos(1,yPos+1)
|
||||
end
|
||||
|
||||
local function handleSchedules(event, p1, p2, p3, p4)
|
||||
local function handleSchedules(event, ...)
|
||||
if(#schedules>0)then
|
||||
local finished = {}
|
||||
for n=1,#schedules do
|
||||
if(schedules[n]~=nil)then
|
||||
if (coroutine.status(schedules[n]) == "suspended")then
|
||||
local ok, result = coroutine.resume(schedules[n], event, p1, p2, p3, p4)
|
||||
if not(ok)then
|
||||
basaltError(result)
|
||||
if (coroutine.status(schedules[n][1]) == "suspended")then
|
||||
if(schedules[n][2]~=nil)then
|
||||
if(schedules[n][2]==event)then
|
||||
local ok, result = coroutine.resume(schedules[n][1], event, ...)
|
||||
schedules[n][2] = result
|
||||
if not(ok)then
|
||||
basaltError(result)
|
||||
end
|
||||
end
|
||||
else
|
||||
local ok, result = coroutine.resume(schedules[n][1], event, ...)
|
||||
schedules[n][2] = result
|
||||
if not(ok)then
|
||||
basaltError(result)
|
||||
end
|
||||
end
|
||||
else
|
||||
table.insert(finished, n)
|
||||
@@ -144,67 +187,130 @@ local function handleSchedules(event, p1, p2, p3, p4)
|
||||
end
|
||||
|
||||
local function drawFrames()
|
||||
if(updaterActive)then
|
||||
if(mainFrame~=nil)then
|
||||
mainFrame:draw()
|
||||
mainFrame:drawUpdate()
|
||||
end
|
||||
for _,v in pairs(monFrames)do
|
||||
v:draw()
|
||||
v:drawUpdate()
|
||||
if(updaterActive==false)then return end
|
||||
if(mainFrame~=nil)then
|
||||
mainFrame:draw()
|
||||
mainFrame:updateTerm()
|
||||
end
|
||||
for _,v in pairs(monFrames)do
|
||||
v:draw()
|
||||
v:updateTerm()
|
||||
end
|
||||
for _,v in pairs(monGroups)do
|
||||
v[1]:draw()
|
||||
v[1]:updateTerm()
|
||||
end
|
||||
end
|
||||
|
||||
local stopped, moveX, moveY = nil, nil, nil
|
||||
local moveTimer = nil
|
||||
local function mouseMoveEvent(_, stp, x, y)
|
||||
stopped, moveX, moveY = stp, x, y
|
||||
if(moveTimer==nil)then
|
||||
moveTimer = os.startTimer(moveThrottle/1000)
|
||||
end
|
||||
end
|
||||
|
||||
local function moveHandlerTimer()
|
||||
moveTimer = nil
|
||||
mainFrame:hoverHandler(moveX, moveY, stopped)
|
||||
activeFrame = mainFrame
|
||||
end
|
||||
|
||||
local btn, dragX, dragY = nil, nil, nil
|
||||
local dragTimer = nil
|
||||
local function dragHandlerTimer()
|
||||
dragTimer = nil
|
||||
mainFrame:dragHandler(btn, dragX, dragY)
|
||||
activeFrame = mainFrame
|
||||
end
|
||||
|
||||
local function mouseDragEvent(_, b, x, y)
|
||||
btn, dragX, dragY = b, x, y
|
||||
if(dragThrottle<50)then
|
||||
dragHandlerTimer()
|
||||
else
|
||||
if(dragTimer==nil)then
|
||||
dragTimer = os.startTimer(dragThrottle/1000)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function basaltUpdateEvent(event, p1, p2, p3, p4)
|
||||
if(basaltEvent:sendEvent("basaltEventCycle", event, p1, p2, p3, p4)==false)then return end
|
||||
local function basaltUpdateEvent(event, ...)
|
||||
local a = {...}
|
||||
if(basaltEvent:sendEvent("basaltEventCycle", event, ...)==false)then return end
|
||||
if(event=="terminate")then basalt.stop() end
|
||||
if(mainFrame~=nil)then
|
||||
if (event == "mouse_click") then
|
||||
mainFrame:mouseHandler(event, p1, p2, p3, p4)
|
||||
activeFrame = mainFrame
|
||||
elseif (event == "mouse_drag") then
|
||||
mainFrame:mouseHandler(event, p1, p2, p3, p4)
|
||||
activeFrame = mainFrame
|
||||
elseif (event == "mouse_up") then
|
||||
mainFrame:mouseHandler(event, p1, p2, p3, p4)
|
||||
activeFrame = mainFrame
|
||||
elseif (event == "mouse_scroll") then
|
||||
mainFrame:mouseHandler(event, p1, p2, p3, p4)
|
||||
activeFrame = mainFrame
|
||||
elseif (event == "monitor_touch") then
|
||||
if(monFrames[p1]~=nil)then
|
||||
monFrames[p1]:mouseHandler(event, p1, p2, p3, p4)
|
||||
activeFrame = monFrames[p1]
|
||||
local mouseEvents = {
|
||||
mouse_click = mainFrame.mouseHandler,
|
||||
mouse_up = mainFrame.mouseUpHandler,
|
||||
mouse_scroll = mainFrame.scrollHandler,
|
||||
mouse_drag = mouseDragEvent,
|
||||
mouse_move = mouseMoveEvent,
|
||||
}
|
||||
local mouseEvent = mouseEvents[event]
|
||||
if(mouseEvent~=nil)then
|
||||
mouseEvent(mainFrame, ...)
|
||||
handleSchedules(event, ...)
|
||||
drawFrames()
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if(event == "monitor_touch") then
|
||||
if(monFrames[a[1]]~=nil)then
|
||||
monFrames[a[1]]:mouseHandler(1, a[2], a[3], true)
|
||||
activeFrame = monFrames[a[1]]
|
||||
end
|
||||
if(count(monGroups)>0)then
|
||||
for k,v in pairs(monGroups)do
|
||||
v[1]:mouseHandler(1, a[2], a[3], true, a[1])
|
||||
end
|
||||
end
|
||||
handleSchedules(event, ...)
|
||||
drawFrames()
|
||||
return
|
||||
end
|
||||
|
||||
if(event == "key") or (event == "char") then
|
||||
if(activeFrame~=nil)then
|
||||
activeFrame:keyHandler(event, p1)
|
||||
activeFrame:backgroundKeyHandler(event, p1)
|
||||
if(activeFrame~=nil)then
|
||||
local keyEvents = {
|
||||
char = activeFrame.charHandler,
|
||||
key = activeFrame.keyHandler,
|
||||
key_up = activeFrame.keyUpHandler,
|
||||
}
|
||||
local keyEvent = keyEvents[event]
|
||||
if(keyEvent~=nil)then
|
||||
if(event == "key")then
|
||||
activeKey[a[1]] = true
|
||||
elseif(event == "key_up")then
|
||||
activeKey[a[1]] = false
|
||||
end
|
||||
keyEvent(activeFrame, ...)
|
||||
handleSchedules(event, ...)
|
||||
drawFrames()
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
if(event == "key")then
|
||||
activeKey[p1] = true
|
||||
if(event=="timer")and(a[1]==moveTimer)then
|
||||
moveHandlerTimer()
|
||||
elseif(event=="timer")and(a[1]==dragTimer)then
|
||||
dragHandlerTimer()
|
||||
else
|
||||
for k, v in pairs(frames) do
|
||||
v:eventHandler(event, ...)
|
||||
end
|
||||
end
|
||||
|
||||
if(event == "key_up")then
|
||||
activeKey[p1] = false
|
||||
end
|
||||
|
||||
for _, v in pairs(frames) do
|
||||
v:eventHandler(event, p1, p2, p3, p4)
|
||||
end
|
||||
handleSchedules(event, p1, p2, p3, p4)
|
||||
handleSchedules(event, ...)
|
||||
drawFrames()
|
||||
end
|
||||
|
||||
local basalt = {}
|
||||
basalt = {
|
||||
logging = false,
|
||||
dynamicValueEvents = false,
|
||||
setTheme = setTheme,
|
||||
getTheme = getTheme,
|
||||
drawFrames = drawFrames,
|
||||
getVersion = function()
|
||||
return version
|
||||
end,
|
||||
@@ -216,14 +322,51 @@ basalt = {
|
||||
baseTerm = _baseTerm
|
||||
end,
|
||||
|
||||
log = function(...)
|
||||
log(...)
|
||||
end,
|
||||
|
||||
setMouseMoveThrottle = function(amount)
|
||||
if(_HOST:find("CraftOS%-PC"))then
|
||||
if(config.get("mouse_move_throttle")~=10)then config.set("mouse_move_throttle", 10) end
|
||||
if(amount<100)then
|
||||
moveThrottle = 100
|
||||
else
|
||||
moveThrottle = amount
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
setMouseDragThrottle = function(amount)
|
||||
if(amount<=0)then
|
||||
dragThrottle = 0
|
||||
else
|
||||
dragTimer = nil
|
||||
dragThrottle = amount
|
||||
end
|
||||
end,
|
||||
|
||||
autoUpdate = function(isActive)
|
||||
local pCall = pcall
|
||||
updaterActive = isActive
|
||||
if(isActive==nil)then updaterActive = true end
|
||||
drawFrames()
|
||||
while updaterActive do
|
||||
local event, p1, p2, p3, p4 = os.pullEventRaw()
|
||||
local ok, err = pCall(basaltUpdateEvent, event, p1, p2, p3, p4)
|
||||
local function f()
|
||||
drawFrames()
|
||||
while updaterActive do
|
||||
basaltUpdateEvent(os.pullEventRaw())
|
||||
end
|
||||
end
|
||||
local ok, err = xpcall(f, debug.traceback)
|
||||
if not(ok)then
|
||||
basaltError(err)
|
||||
return
|
||||
end
|
||||
end,
|
||||
|
||||
update = function(event, ...)
|
||||
if (event ~= nil) then
|
||||
local ok, err = xpcall(basaltUpdateEvent, debug.traceback, event, ...)
|
||||
if not(ok)then
|
||||
basaltError(err)
|
||||
return
|
||||
@@ -231,13 +374,8 @@ basalt = {
|
||||
end
|
||||
end,
|
||||
|
||||
update = function(event, p1, p2, p3, p4)
|
||||
if (event ~= nil) then
|
||||
basaltUpdateEvent(event, p1, p2, p3, p4)
|
||||
end
|
||||
end,
|
||||
|
||||
stop = stop,
|
||||
stopUpdate = stop,
|
||||
|
||||
isKeyDown = function(key)
|
||||
if(activeKey[key]==nil)then return false end
|
||||
@@ -272,18 +410,7 @@ basalt = {
|
||||
end
|
||||
end,
|
||||
|
||||
schedule = function(f)
|
||||
assert(f~="function", "Schedule needs a function in order to work!")
|
||||
return function(...)
|
||||
local co = coroutine.create(f)
|
||||
local ok, result = coroutine.resume(co, ...)
|
||||
if(ok)then
|
||||
table.insert(schedules, co)
|
||||
else
|
||||
basaltError(result)
|
||||
end
|
||||
end
|
||||
end,
|
||||
schedule = schedule,
|
||||
|
||||
createFrame = function(name)
|
||||
name = name or uuid()
|
||||
@@ -293,6 +420,7 @@ basalt = {
|
||||
end
|
||||
end
|
||||
local newFrame = Frame(name,nil,nil,bInstance)
|
||||
newFrame:init()
|
||||
table.insert(frames, newFrame)
|
||||
if(mainFrame==nil)and(newFrame:getName()~="basaltDebuggingFrame")then
|
||||
newFrame:show()
|
||||
@@ -310,6 +438,7 @@ basalt = {
|
||||
|
||||
debug = function(...)
|
||||
local args = { ... }
|
||||
if(mainFrame==nil)then print(...) return end
|
||||
if (mainFrame.name ~= "basaltDebuggingFrame") then
|
||||
if (mainFrame ~= basalt.debugFrame) then
|
||||
basalt.debugLabel:setParent(mainFrame)
|
||||
@@ -336,7 +465,7 @@ basalt = {
|
||||
|
||||
basalt.debugFrame = basalt.createFrame("basaltDebuggingFrame"):showBar():setBackground(colors.lightGray):setBar("Debug", colors.black, colors.gray)
|
||||
basalt.debugFrame:addButton("back"):setAnchor("topRight"):setSize(1, 1):setText("\22"):onClick(function() if(basalt.oldFrame~=nil)then basalt.oldFrame:show() end end):setBackground(colors.red):show()
|
||||
basalt.debugList = basalt.debugFrame:addList("debugList"):setSize(basalt.debugFrame.width - 2, basalt.debugFrame.height - 3):setPosition(2, 3):setScrollable(true):show()
|
||||
basalt.debugList = basalt.debugFrame:addList("debugList"):setSize("parent.w - 2", "parent.h - 3"):setPosition(2, 3):setScrollable(true):show()
|
||||
basalt.debugLabel = basalt.debugFrame:addLabel("debugLabel"):onClick(function() basalt.oldFrame = mainFrame basalt.debugFrame:show() end):setBackground(colors.black):setForeground(colors.white):setAnchor("bottomLeft"):ignoreOffset():setZIndex(20):show()
|
||||
|
||||
return basalt
|
||||
|
||||
4
Basalt/module.lua
Normal file
4
Basalt/module.lua
Normal file
@@ -0,0 +1,4 @@
|
||||
return function(path)
|
||||
local exists, content = pcall(require, path)
|
||||
return exists and content or nil
|
||||
end
|
||||
@@ -1,8 +1,9 @@
|
||||
|
||||
local xmlValue = require("utils").getValueFromXML
|
||||
local basaltEvent = require("basaltEvent")
|
||||
|
||||
local floor = math.floor
|
||||
local floor,sin,cos,pi,sqrt,pow = math.floor,math.sin,math.cos,math.pi,math.sqrt,math.pow
|
||||
|
||||
-- You can find the easing curves here https://easings.net
|
||||
|
||||
local lerp = function(s, e, pct)
|
||||
return s + (e - s) * pct
|
||||
@@ -12,8 +13,8 @@ local linear = function (t)
|
||||
return t
|
||||
end
|
||||
|
||||
local flip = function (x)
|
||||
return 1 - x
|
||||
local flip = function (t)
|
||||
return 1 - t
|
||||
end
|
||||
|
||||
local easeIn = function (t)
|
||||
@@ -28,15 +29,199 @@ local easeInOut = function(t)
|
||||
return lerp(easeIn(t), easeOut(t), t)
|
||||
end
|
||||
|
||||
local easeOutSine = function(t)
|
||||
return sin((t * pi) / 2);
|
||||
end
|
||||
|
||||
local easeInSine = function(t)
|
||||
return flip(cos((t * pi) / 2))
|
||||
end
|
||||
|
||||
local easeInOutSine = function(t)
|
||||
return -(cos(pi * x) - 1) / 2
|
||||
end
|
||||
|
||||
local easeInBack = function(t)
|
||||
local c1 = 1.70158;
|
||||
local c3 = c1 + 1
|
||||
return c3*t^3-c1*t^2
|
||||
end
|
||||
|
||||
local easeInCubic = function(t)
|
||||
return t^3
|
||||
end
|
||||
|
||||
local easeInElastic = function(t)
|
||||
local c4 = (2*pi)/3;
|
||||
return t == 0 and 0 or (t == 1 and 1 or (
|
||||
-2^(10*t-10)*sin((t*10-10.75)*c4)
|
||||
))
|
||||
end
|
||||
|
||||
local function easeInExpo(t)
|
||||
return t == 0 and 0 or 2^(10*t-10)
|
||||
end
|
||||
|
||||
local function easeInExpo(t)
|
||||
return t == 0 and 0 or 2^(10*t-10)
|
||||
end
|
||||
|
||||
local function easeInOutBack(t)
|
||||
local c1 = 1.70158;
|
||||
local c2 = c1 * 1.525;
|
||||
return t < 0.5 and ((2*t)^2*((c2+1)*2*t-c2))/2 or ((2*t-2)^2*((c2+1)*(t*2-2)+c2)+2)/2
|
||||
end
|
||||
|
||||
local function easeInOutCubic(t)
|
||||
return t < 0.5 and 4 * t^3 or 1-(-2*t+2)^3 / 2
|
||||
end
|
||||
|
||||
local function easeInOutElastic(t)
|
||||
local c5 = (2*pi) / 4.5
|
||||
return t==0 and 0 or (t == 1 and 1 or (t < 0.5 and -(2^(20*t-10) * sin((20*t - 11.125) * c5))/2 or (2^(-20*t+10) * sin((20*t - 11.125) * c5))/2 + 1))
|
||||
end
|
||||
|
||||
local function easeInOutExpo(t)
|
||||
return t == 0 and 0 or (t == 1 and 1 or (t < 0.5 and 2^(20*t-10)/2 or (2-2^(-20*t+10)) /2))
|
||||
end
|
||||
|
||||
local function easeInOutQuad(t)
|
||||
return t < 0.5 and 2*t^2 or 1-(-2*t+2)^2/2
|
||||
end
|
||||
|
||||
local function easeInOutQuart(t)
|
||||
return t < 0.5 and 8*t^4 or 1 - (-2*t+2)^4 / 2
|
||||
end
|
||||
|
||||
local function easeInOutQuint(t)
|
||||
return t < 0.5 and 16*t^5 or 1-(-2*t+2)^5 / 2
|
||||
end
|
||||
|
||||
local function easeInQuad(t)
|
||||
return t^2
|
||||
end
|
||||
|
||||
local function easeInQuart(t)
|
||||
return t^4
|
||||
end
|
||||
|
||||
local function easeInQuint(t)
|
||||
return t^5
|
||||
end
|
||||
|
||||
local function easeOutBack(t)
|
||||
local c1 = 1.70158;
|
||||
local c3 = c1 + 1
|
||||
return 1+c3*(t-1)^3+c1*(t-1)^2
|
||||
end
|
||||
|
||||
local function easeOutCubic(t)
|
||||
return 1 - (1-t)^3
|
||||
end
|
||||
|
||||
local function easeOutElastic(t)
|
||||
local c4 = (2*pi)/3;
|
||||
|
||||
return t == 0 and 0 or (t == 1 and 1 or (2^(-10*t)*sin((t*10-0.75)*c4)+1))
|
||||
end
|
||||
|
||||
local function easeOutExpo(t)
|
||||
return t == 1 and 1 or 1-2^(-10*t)
|
||||
end
|
||||
|
||||
local function easeOutQuad(t)
|
||||
return 1 - (1 - t) * (1 - t)
|
||||
end
|
||||
|
||||
local function easeOutQuart(t)
|
||||
return 1 - (1-t)^4
|
||||
end
|
||||
|
||||
local function easeOutQuint(t)
|
||||
return 1 - (1 - t)^5
|
||||
end
|
||||
|
||||
local function easeInCirc(t)
|
||||
return 1 - sqrt(1 - pow(t, 2))
|
||||
end
|
||||
|
||||
local function easeOutCirc(t)
|
||||
return sqrt(1 - pow(t - 1, 2))
|
||||
end
|
||||
|
||||
local function easeInOutCirc(t)
|
||||
return t < 0.5 and (1 - sqrt(1 - pow(2 * t, 2))) / 2 or (sqrt(1 - pow(-2 * t + 2, 2)) + 1) / 2;
|
||||
end
|
||||
|
||||
local function easeOutBounce(t)
|
||||
local n1 = 7.5625;
|
||||
local d1 = 2.75;
|
||||
|
||||
if (t < 1 / d1)then
|
||||
return n1 * t * t
|
||||
elseif (t < 2 / d1)then
|
||||
local a = t - 1.5 / d1
|
||||
return n1 * a * a + 0.75;
|
||||
elseif (t < 2.5 / d1)then
|
||||
local a = t - 2.25 / d1
|
||||
return n1 * a * a + 0.9375;
|
||||
else
|
||||
local a = t - 2.625 / d1
|
||||
return n1 * a * a + 0.984375;
|
||||
end
|
||||
end
|
||||
|
||||
local function easeInBounce(t)
|
||||
return 1 - easeOutBounce(1 - t)
|
||||
end
|
||||
|
||||
local function easeInOutBounce(t)
|
||||
return x < 0.5 and (1 - easeOutBounce(1 - 2 * t)) / 2 or (1 + easeOutBounce(2 * t - 1)) / 2;
|
||||
end
|
||||
|
||||
|
||||
|
||||
local lerp = {
|
||||
linear = linear,
|
||||
lerp = lerp,
|
||||
flip=flip,
|
||||
easeIn=easeIn,
|
||||
easeInSine = easeInSine,
|
||||
easeInBack=easeInBack,
|
||||
easeInCubic=easeInCubic,
|
||||
easeInElastic=easeInElastic,
|
||||
easeInExpo=easeInExpo,
|
||||
easeInQuad=easeInQuad,
|
||||
easeInQuart=easeInQuart,
|
||||
easeInQuint=easeInQuint,
|
||||
easeInCirc=easeInCirc,
|
||||
easeInBounce=easeInBounce,
|
||||
easeOut=easeOut,
|
||||
easeOutSine = easeOutSine,
|
||||
easeOutBack=easeOutBack,
|
||||
easeOutCubic=easeOutCubic,
|
||||
easeOutElastic=easeOutElastic,
|
||||
easeOutExpo=easeOutExpo,
|
||||
easeOutQuad=easeOutQuad,
|
||||
easeOutQuart=easeOutQuart,
|
||||
easeOutQuint=easeOutQuint,
|
||||
easeOutCirc=easeOutCirc,
|
||||
easeOutBounce=easeOutBounce,
|
||||
easeInOut=easeInOut,
|
||||
easeInOutSine = easeInOutSine,
|
||||
easeInOutBack=easeInOutBack,
|
||||
easeInOutCubic=easeInOutCubic,
|
||||
easeInOutElastic=easeInOutElastic,
|
||||
easeInOutExpo=easeInOutExpo,
|
||||
easeInOutQuad=easeInOutQuad,
|
||||
easeInOutQuart=easeInOutQuart,
|
||||
easeInOutQuint=easeInOutQuint,
|
||||
easeInOutCirc=easeInOutCirc,
|
||||
easeInOutBounce=easeInOutBounce,
|
||||
}
|
||||
|
||||
local activeAnimations = {}
|
||||
|
||||
return function(name)
|
||||
local object = {}
|
||||
local objectType = "Animation"
|
||||
@@ -117,16 +302,36 @@ return function(name)
|
||||
end
|
||||
|
||||
|
||||
local function predefinedLerp(v1,v2,d,t,get,set)
|
||||
local function predefinedLerp(v1,v2,d,t,get,set,typ,self)
|
||||
local obj = _OBJ
|
||||
local x,y
|
||||
local name = ""
|
||||
if(obj.parent~=nil)then name = obj.parent:getName() end
|
||||
name = name..obj:getName()
|
||||
addAnimationPart(t+0.05, function()
|
||||
x,y = get(_OBJ)
|
||||
if(typ~=nil)then
|
||||
if(activeAnimations[typ]==nil)then activeAnimations[typ] = {} end
|
||||
if(activeAnimations[typ][name]~=nil)then
|
||||
if(activeAnimations[typ][name]~=self)then
|
||||
activeAnimations[typ][name]:cancel()
|
||||
end
|
||||
end
|
||||
activeAnimations[typ][name] = self
|
||||
end
|
||||
x,y = get(obj)
|
||||
end)
|
||||
for n=0.05,d,0.05 do
|
||||
for n=0.05,d+0.01,0.05 do
|
||||
addAnimationPart(t+n, function()
|
||||
local _x = math.floor(lerp.lerp(x, v1, lerp[mode](n / d))+0.5)
|
||||
local _y = math.floor(lerp.lerp(y, v2, lerp[mode](n / d))+0.5)
|
||||
set(_OBJ, _x,_y)
|
||||
set(obj, _x,_y)
|
||||
if(typ~=nil)then
|
||||
if(n>=d-0.01)then
|
||||
if(activeAnimations[typ][name]==self)then
|
||||
activeAnimations[typ][name] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
end
|
||||
end;
|
||||
@@ -149,6 +354,11 @@ return function(name)
|
||||
return self
|
||||
end,
|
||||
|
||||
addMode = function(self, modeId, modeF)
|
||||
lerp[modeId] = modeF
|
||||
return self
|
||||
end,
|
||||
|
||||
generateXMLEventFunction = function(self, func, val)
|
||||
local createF = function(str)
|
||||
if(str:sub(1,1)=="#")then
|
||||
@@ -274,19 +484,19 @@ return function(name)
|
||||
|
||||
move = function(self, x, y, duration, timer, obj)
|
||||
_OBJ = obj or _OBJ
|
||||
predefinedLerp(x,y,duration,timer or 0,_OBJ.getPosition,_OBJ.setPosition)
|
||||
predefinedLerp(x,y,duration,timer or 0,_OBJ.getPosition,_OBJ.setPosition, "position", self)
|
||||
return self
|
||||
end,
|
||||
|
||||
offset = function(self, x, y, duration, timer, obj)
|
||||
_OBJ = obj or _OBJ
|
||||
predefinedLerp(x,y,duration,timer or 0,_OBJ.getOffset,_OBJ.setOffset)
|
||||
predefinedLerp(x,y,duration,timer or 0,_OBJ.getOffset,_OBJ.setOffset, "offset", self)
|
||||
return self
|
||||
end,
|
||||
|
||||
size = function(self, w, h, duration, timer, obj)
|
||||
_OBJ = obj or _OBJ
|
||||
predefinedLerp(w,h,duration,timer or 0,_OBJ.getSize,_OBJ.setSize)
|
||||
predefinedLerp(w,h,duration,timer or 0,_OBJ.getSize,_OBJ.setSize, "size", self)
|
||||
return self
|
||||
end,
|
||||
|
||||
@@ -326,9 +536,9 @@ return function(name)
|
||||
return self
|
||||
end,
|
||||
|
||||
add = function(self, func, wait)
|
||||
add = function(self, func, timer)
|
||||
lastFunc = func
|
||||
addAnimationPart((wait or nextWaitTimer) + (animations[#animations]~=nil and animations[#animations].t or 0), func)
|
||||
addAnimationPart((timer or nextWaitTimer) + (animations[#animations]~=nil and animations[#animations].t or 0), func)
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -363,6 +573,7 @@ return function(name)
|
||||
|
||||
animationDoneHandler = function(self)
|
||||
eventSystem:sendEvent("animation_done", self)
|
||||
self.parent:removeEvent("other_event", self)
|
||||
if(autoDestroy)then
|
||||
self.parent:removeObject(self)
|
||||
self = nil
|
||||
@@ -393,11 +604,12 @@ return function(name)
|
||||
if (animations[index].t > 0) then
|
||||
timerObj = os.startTimer(animations[index].t)
|
||||
else
|
||||
onPlay()
|
||||
onPlay(self)
|
||||
end
|
||||
else
|
||||
self:animationDoneHandler()
|
||||
end
|
||||
self.parent:addEvent("other_event", self)
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -407,6 +619,7 @@ return function(name)
|
||||
infinitePlay = false
|
||||
end
|
||||
animationActive = false
|
||||
self.parent:removeEvent("other_event", self)
|
||||
return self
|
||||
end;
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
local Object = require("Object")
|
||||
local utils = require("utils")
|
||||
local xmlValue = utils.getValueFromXML
|
||||
local tHex = require("tHex")
|
||||
|
||||
return function(name)
|
||||
-- Button
|
||||
@@ -16,22 +17,29 @@ return function(name)
|
||||
|
||||
local object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("ButtonBG")
|
||||
self.fgColor = self.parent:getTheme("ButtonText")
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("ButtonBG")
|
||||
self.fgColor = self.parent:getTheme("ButtonText")
|
||||
end
|
||||
end,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
setHorizontalAlign = function(self, pos)
|
||||
textHorizontalAlign = pos
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setVerticalAlign = function(self, pos)
|
||||
textVerticalAlign = pos
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setText = function(self, text)
|
||||
base:setValue(text)
|
||||
base:setValue(tostring(text))
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -50,20 +58,16 @@ return function(name)
|
||||
local w,h = self:getSize()
|
||||
local verticalAlign = utils.getTextVerticalAlign(h, textVerticalAlign)
|
||||
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(obx, oby, w, h, self.bgColor)
|
||||
self.parent:drawTextBox(obx, oby, w, h, " ")
|
||||
end
|
||||
if(self.fgColor~=false)then self.parent:drawForegroundBox(obx, oby, w, h, self.fgColor) end
|
||||
for n = 1, h do
|
||||
if (n == verticalAlign) then
|
||||
self.parent:setText(obx, oby + (n - 1), utils.getTextHorizontalAlign(self:getValue(), w, textHorizontalAlign))
|
||||
local val = self:getValue()
|
||||
self.parent:setText(obx + (w/2-val:len()/2), oby + (n - 1), utils.getTextHorizontalAlign(val, val:len(), textHorizontalAlign))
|
||||
self.parent:setFG(obx + (w/2-val:len()/2), oby + (n - 1), utils.getTextHorizontalAlign(tHex[self.fgColor]:rep(val:len()), val:len(), textHorizontalAlign))
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
}
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -12,31 +12,38 @@ return function(name)
|
||||
base.width = 1
|
||||
base.height = 1
|
||||
|
||||
local object = {
|
||||
symbol = "\42",
|
||||
local symbol = "\42"
|
||||
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("CheckboxBG")
|
||||
self.fgColor = self.parent:getTheme("CheckboxText")
|
||||
end,
|
||||
local object = {
|
||||
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
if ((event == "mouse_click") and (button == 1)) or (event == "monitor_touch") then
|
||||
setSymbol = function(self, sym)
|
||||
symbol = sym
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
mouseHandler = function(self, button, x, y)
|
||||
if (base.mouseHandler(self, button, x, y)) then
|
||||
if(button == 1)then
|
||||
if (self:getValue() ~= true) and (self:getValue() ~= false) then
|
||||
self:setValue(false)
|
||||
else
|
||||
self:setValue(not self:getValue())
|
||||
end
|
||||
end
|
||||
self:updateDraw()
|
||||
return true
|
||||
end
|
||||
end
|
||||
return false
|
||||
end;
|
||||
end,
|
||||
|
||||
touchHandler = function(self, x, y)
|
||||
return self:mouseHandler(1, x, y)
|
||||
end,
|
||||
|
||||
setValuesByXMLData = function(self, data)
|
||||
base.setValuesByXMLData(self, data)
|
||||
@@ -54,17 +61,24 @@ return function(name)
|
||||
for n = 1, h do
|
||||
if (n == verticalAlign) then
|
||||
if (self:getValue() == true) then
|
||||
self.parent:writeText(obx, oby + (n - 1), utils.getTextHorizontalAlign(self.symbol, w, "center"), self.bgColor, self.fgColor)
|
||||
self.parent:writeText(obx, oby + (n - 1), utils.getTextHorizontalAlign(symbol, w, "center"), self.bgColor, self.fgColor)
|
||||
else
|
||||
self.parent:writeText(obx, oby + (n - 1), utils.getTextHorizontalAlign(" ", w, "center"), self.bgColor, self.fgColor)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
self.parent:addEvent("mouse_click", self)
|
||||
self.parent:addEvent("mouse_up", self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("CheckboxBG")
|
||||
self.fgColor = self.parent:getTheme("CheckboxText")
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -26,12 +26,6 @@ return function(name)
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("DropdownBG")
|
||||
self.fgColor = self.parent:getTheme("DropdownText")
|
||||
itemSelectedBG = self.parent:getTheme("SelectionBG")
|
||||
itemSelectedFG = self.parent:getTheme("SelectionText")
|
||||
end,
|
||||
|
||||
setValuesByXMLData = function(self, data)
|
||||
base.setValuesByXMLData(self, data)
|
||||
@@ -51,6 +45,7 @@ return function(name)
|
||||
|
||||
setOffset = function(self, yOff)
|
||||
yOffset = yOff
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -60,6 +55,7 @@ return function(name)
|
||||
|
||||
addItem = function(self, text, bgCol, fgCol, ...)
|
||||
table.insert(list, { text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -69,6 +65,7 @@ return function(name)
|
||||
|
||||
removeItem = function(self, index)
|
||||
table.remove(list, index)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -87,7 +84,8 @@ return function(name)
|
||||
|
||||
clear = function(self)
|
||||
list = {}
|
||||
self:setValue({})
|
||||
self:setValue({}, false)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -98,67 +96,108 @@ return function(name)
|
||||
editItem = function(self, index, text, bgCol, fgCol, ...)
|
||||
table.remove(list, index)
|
||||
table.insert(list, index, { text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
selectItem = function(self, index)
|
||||
self:setValue(list[index] or {})
|
||||
self:setValue(list[index] or {}, false)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setSelectedItem = function(self, bgCol, fgCol, active)
|
||||
itemSelectedBG = bgCol or self.bgColor
|
||||
itemSelectedFG = fgCol or self.fgColor
|
||||
selectionColorActive = active
|
||||
selectionColorActive = active~=nil and active
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setDropdownSize = function(self, width, height)
|
||||
dropdownW, dropdownH = width, height
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
end,
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
getDropdownSize = function(self)
|
||||
return dropdownW, dropdownH
|
||||
end,
|
||||
|
||||
mouseHandler = function(self, button, x, y)
|
||||
if (isOpened) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if ((event == "mouse_click") and (button == 1)) or (event == "monitor_touch") then
|
||||
|
||||
if(button==1)then
|
||||
if (#list > 0) then
|
||||
for n = 1, dropdownH do
|
||||
if (list[n + yOffset] ~= nil) then
|
||||
if (obx <= x) and (obx + dropdownW > x) and (oby + n == y) then
|
||||
self:setValue(list[n + yOffset])
|
||||
self:updateDraw()
|
||||
local val = self:getEventSystem():sendEvent("mouse_click", self, "mouse_click", dir, x, y)
|
||||
if(val==false)then return val end
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if (base.mouseHandler(self, button, x, y)) then
|
||||
isOpened = (not isOpened)
|
||||
self:updateDraw()
|
||||
return true
|
||||
else
|
||||
if(isOpened)then
|
||||
self:updateDraw()
|
||||
isOpened = false
|
||||
end
|
||||
return false
|
||||
end
|
||||
end,
|
||||
|
||||
if (event == "mouse_scroll") then
|
||||
yOffset = yOffset + button
|
||||
if (yOffset < 0) then
|
||||
yOffset = 0
|
||||
end
|
||||
if (button == 1) then
|
||||
if (#list > dropdownH) then
|
||||
if (yOffset > #list - dropdownH) then
|
||||
yOffset = #list - dropdownH
|
||||
mouseUpHandler = function(self, button, x, y)
|
||||
if (isOpened) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if(button==1)then
|
||||
if (#list > 0) then
|
||||
for n = 1, dropdownH do
|
||||
if (list[n + yOffset] ~= nil) then
|
||||
if (obx <= x) and (obx + dropdownW > x) and (oby + n == y) then
|
||||
isOpened = false
|
||||
self:updateDraw()
|
||||
local val = self:getEventSystem():sendEvent("mouse_up", self, "mouse_up", dir, x, y)
|
||||
if(val==false)then return val end
|
||||
return true
|
||||
end
|
||||
end
|
||||
else
|
||||
yOffset = math.min(#list - 1, 0)
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
self:setVisualChanged()
|
||||
end
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
isOpened = true
|
||||
else
|
||||
isOpened = false
|
||||
end,
|
||||
|
||||
scrollHandler = function(self, dir, x, y)
|
||||
if (isOpened)and(self:isFocused()) then
|
||||
yOffset = yOffset + dir
|
||||
if (yOffset < 0) then
|
||||
yOffset = 0
|
||||
end
|
||||
if (dir == 1) then
|
||||
if (#list > dropdownH) then
|
||||
if (yOffset > #list - dropdownH) then
|
||||
yOffset = #list - dropdownH
|
||||
end
|
||||
else
|
||||
yOffset = math.min(#list - 1, 0)
|
||||
end
|
||||
end
|
||||
local val = self:getEventSystem():sendEvent("mouse_scroll", self, "mouse_scroll", dir, x, y)
|
||||
if(val==false)then return val end
|
||||
self:updateDraw()
|
||||
return true
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
@@ -186,9 +225,20 @@ return function(name)
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
self.parent:addEvent("mouse_click", self)
|
||||
self.parent:addEvent("mouse_up", self)
|
||||
self.parent:addEvent("mouse_scroll", self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("DropdownBG")
|
||||
self.fgColor = self.parent:getTheme("DropdownText")
|
||||
itemSelectedBG = self.parent:getTheme("SelectionBG")
|
||||
itemSelectedFG = self.parent:getTheme("SelectionText")
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
local Object = require("Object")
|
||||
local geometric = require("geometricPoints")
|
||||
local tHex = require("tHex")
|
||||
local xmlValue = require("utils").getValueFromXML
|
||||
local bimgLib = require("bimg")
|
||||
local images = require("images")
|
||||
|
||||
local sub,len,max,min = string.sub,string.len,math.max,math.min
|
||||
|
||||
@@ -9,420 +10,181 @@ return function(name)
|
||||
-- Graphic
|
||||
local base = Object(name)
|
||||
local objectType = "Graphic"
|
||||
base:setZIndex(2)
|
||||
local imgData = bimgLib()
|
||||
local bimgFrame = imgData.getFrameObject(1)
|
||||
local bimg
|
||||
local selectedFrame = 1
|
||||
base:setZIndex(5)
|
||||
|
||||
local graphicObjects = {}
|
||||
local graphic = {}
|
||||
local shrinkedGraphic = {}
|
||||
local isGraphicShrinked = false
|
||||
local xOffset, yOffset = 0, 0
|
||||
local dragable = false
|
||||
local xMouse,yMouse
|
||||
local w, h = 40, 15
|
||||
local canvasSizeChanged = false
|
||||
|
||||
local tColourLookup = {}
|
||||
for n=1,16 do
|
||||
tColourLookup[ string.byte( "0123456789abcdef",n,n ) ] = 2^(n-1)
|
||||
end
|
||||
|
||||
local function stringToTable(str)
|
||||
local t = {}
|
||||
for i = 1, #str do
|
||||
t[i] = str:sub(i, i)
|
||||
end
|
||||
return t
|
||||
end
|
||||
|
||||
local function setBG(x, y, width, height, colorStr)
|
||||
if (y >= 1) and (y <= height) then
|
||||
if (x + len(colorStr) > 0) and (x <= width) then
|
||||
local oldCache = graphic[y]
|
||||
local newCache
|
||||
local nEnd = x + #colorStr - 1
|
||||
|
||||
if (x < 1) then
|
||||
colorStr = sub(colorStr, 1 - x + 1, width - x + 1)
|
||||
elseif (nEnd > width) then
|
||||
colorStr = sub(colorStr, 1, width - x + 1)
|
||||
end
|
||||
|
||||
if (x > 1) then
|
||||
newCache = sub(oldCache, 1, x - 1) .. colorStr
|
||||
else
|
||||
newCache = colorStr
|
||||
end
|
||||
if nEnd < width then
|
||||
newCache = newCache .. sub(oldCache, nEnd + 1, width)
|
||||
end
|
||||
graphic[y] = newCache
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function redrawCanvasSize()
|
||||
local w,h = w,h
|
||||
if(isGraphicShrinked)then w = w*2 h = h*3 end
|
||||
for y=1,h do
|
||||
if(graphic[y]~=nil)then
|
||||
if(w>graphic[y]:len())then
|
||||
graphic[y] = graphic[y]..(tHex[base.bgColor]):rep(w-graphic[y]:len())
|
||||
else
|
||||
graphic[y] = graphic[y]:sub(1,w)
|
||||
end
|
||||
else
|
||||
graphic[y] = (tHex[base.bgColor]):rep(w)
|
||||
end
|
||||
end
|
||||
end
|
||||
redrawCanvasSize()
|
||||
|
||||
|
||||
local function shrink()
|
||||
local function parseLine( tImageArg, sLine )
|
||||
local tLine = {}
|
||||
for x=1,sLine:len() do
|
||||
tLine[x] = tColourLookup[ string.byte(sLine,x,x) ] or 0
|
||||
end
|
||||
table.insert( tImageArg, tLine )
|
||||
end
|
||||
function parseImage( sRawData )
|
||||
if type( sRawData ) ~= "string" then
|
||||
error( "bad argument #1 (expected string, got " .. type( sRawData ) .. ")" )
|
||||
end
|
||||
local tImage = {}
|
||||
for sLine in ( sRawData .. "\n" ):gmatch( "(.-)\n" ) do
|
||||
parseLine( tImage, sLine )
|
||||
end
|
||||
return tImage
|
||||
end
|
||||
|
||||
local rawImg = ""
|
||||
for y=1,#graphic do
|
||||
if(y==#graphic)then
|
||||
rawImg = rawImg..graphic[y]
|
||||
else
|
||||
rawImg = rawImg..graphic[y].."\n"
|
||||
end
|
||||
end
|
||||
local img = parseImage(rawImg)
|
||||
-- shrinkSystem is copy pasted (and slightly changed) from blittle by Bomb Bloke: http://www.computercraft.info/forums2/index.php?/topic/25354-cc-176-blittle-api/
|
||||
local relations = { [0] = { 8, 4, 3, 6, 5 }, { 4, 14, 8, 7 }, { 6, 10, 8, 7 }, { 9, 11, 8, 0 }, { 1, 14, 8, 0 }, { 13, 12, 8, 0 }, { 2, 10, 8, 0 }, { 15, 8, 10, 11, 12, 14 },
|
||||
{ 0, 7, 1, 9, 2, 13 }, { 3, 11, 8, 7 }, { 2, 6, 7, 15 }, { 9, 3, 7, 15 }, { 13, 5, 7, 15 }, { 5, 12, 8, 7 }, { 1, 4, 7, 15 }, { 7, 10, 11, 12, 14 } }
|
||||
|
||||
local colourNum, exponents, colourChar = {}, {}, {}
|
||||
for i = 0, 15 do
|
||||
exponents[2 ^ i] = i
|
||||
end
|
||||
do
|
||||
local hex = "0123456789abcdef"
|
||||
for i = 1, 16 do
|
||||
colourNum[hex:sub(i, i)] = i - 1
|
||||
colourNum[i - 1] = hex:sub(i, i)
|
||||
colourChar[hex:sub(i, i)] = 2 ^ (i - 1)
|
||||
colourChar[2 ^ (i - 1)] = hex:sub(i, i)
|
||||
|
||||
local thisRel = relations[i - 1]
|
||||
for i = 1, #thisRel do
|
||||
thisRel[i] = 2 ^ thisRel[i]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function getBestColourMatch(usage)
|
||||
local lastCol = relations[exponents[usage[#usage][1]]]
|
||||
|
||||
for j = 1, #lastCol do
|
||||
local thisRelation = lastCol[j]
|
||||
for i = 1, #usage - 1 do
|
||||
if usage[i][1] == thisRelation then
|
||||
return i
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return 1
|
||||
end
|
||||
|
||||
local function colsToChar(pattern, totals)
|
||||
if not totals then
|
||||
local newPattern = {}
|
||||
totals = {}
|
||||
for i = 1, 6 do
|
||||
local thisVal = pattern[i]
|
||||
local thisTot = totals[thisVal]
|
||||
totals[thisVal], newPattern[i] = thisTot and (thisTot + 1) or 1, thisVal
|
||||
end
|
||||
pattern = newPattern
|
||||
end
|
||||
|
||||
local usage = {}
|
||||
for key, value in pairs(totals) do
|
||||
usage[#usage + 1] = { key, value }
|
||||
end
|
||||
|
||||
if #usage > 1 then
|
||||
-- Reduce the chunk to two colours:
|
||||
while #usage > 2 do
|
||||
table.sort(usage, function(a, b)
|
||||
return a[2] > b[2]
|
||||
end)
|
||||
local matchToInd, usageLen = getBestColourMatch(usage), #usage
|
||||
local matchFrom, matchTo = usage[usageLen][1], usage[matchToInd][1]
|
||||
for i = 1, 6 do
|
||||
if pattern[i] == matchFrom then
|
||||
pattern[i] = matchTo
|
||||
usage[matchToInd][2] = usage[matchToInd][2] + 1
|
||||
end
|
||||
end
|
||||
usage[usageLen] = nil
|
||||
end
|
||||
|
||||
-- Convert to character. Adapted from oli414's function:
|
||||
-- http://www.computercraft.info/forums2/index.php?/topic/25340-cc-176-easy-drawing-characters/
|
||||
local data = 128
|
||||
for i = 1, #pattern - 1 do
|
||||
if pattern[i] ~= pattern[6] then
|
||||
data = data + 2 ^ (i - 1)
|
||||
end
|
||||
end
|
||||
return string.char(data), colourChar[usage[1][1] == pattern[6] and usage[2][1] or usage[1][1]], colourChar[pattern[6]]
|
||||
else
|
||||
-- Solid colour character:
|
||||
return "\128", colourChar[pattern[1]], colourChar[pattern[1]]
|
||||
end
|
||||
end
|
||||
|
||||
local results, width, height, bgCol = { {}, {}, {} }, 0, #img + #img % 3, base.bgColor or colors.black
|
||||
for i = 1, #img do
|
||||
if #img[i] > width then
|
||||
width = #img[i]
|
||||
end
|
||||
end
|
||||
|
||||
for y = 0, height - 1, 3 do
|
||||
local cRow, tRow, bRow, counter = {}, {}, {}, 1
|
||||
|
||||
for x = 0, width - 1, 2 do
|
||||
-- Grab a 2x3 chunk:
|
||||
local pattern, totals = {}, {}
|
||||
|
||||
for yy = 1, 3 do
|
||||
for xx = 1, 2 do
|
||||
pattern[#pattern + 1] = (img[y + yy] and img[y + yy][x + xx]) and (img[y + yy][x + xx] == 0 and bgCol or img[y + yy][x + xx]) or bgCol
|
||||
totals[pattern[#pattern]] = totals[pattern[#pattern]] and (totals[pattern[#pattern]] + 1) or 1
|
||||
end
|
||||
end
|
||||
|
||||
cRow[counter], tRow[counter], bRow[counter] = colsToChar(pattern, totals)
|
||||
counter = counter + 1
|
||||
end
|
||||
|
||||
results[1][#results[1] + 1], results[2][#results[2] + 1], results[3][#results[3] + 1] = table.concat(cRow), table.concat(tRow), table.concat(bRow)
|
||||
end
|
||||
|
||||
results.width, results.height = #results[1][1], #results[1]
|
||||
|
||||
shrinkedGraphic = results
|
||||
end
|
||||
|
||||
local function redraw()
|
||||
local w,h = w,h
|
||||
if(isGraphicShrinked)then w = w*2 h = h*3 end
|
||||
for k,v in pairs(graphicObjects)do
|
||||
for a,b in pairs(v[1])do
|
||||
setBG(b.x, b.y, w, h, v[2])
|
||||
end
|
||||
end
|
||||
if(isGraphicShrinked)then
|
||||
shrink()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("GraphicBG")
|
||||
end,
|
||||
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
setSize = function(self, width, height, rel)
|
||||
base.setSize(self, width, height, rel)
|
||||
if not(canvasSizeChanged)then
|
||||
w = width
|
||||
h = height
|
||||
redrawCanvasSize()
|
||||
setOffset = function(self, _x, _y, rel)
|
||||
if(rel)then
|
||||
xOffset = xOffset + _x or 0
|
||||
yOffset = yOffset + _y or 0
|
||||
else
|
||||
xOffset = _x or xOffset
|
||||
yOffset = _y or yOffset
|
||||
end
|
||||
redraw()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
setOffset = function(self, x, y)
|
||||
xOffset = x or xOffset
|
||||
yOffset = y or yOffset
|
||||
return self
|
||||
end,
|
||||
|
||||
setCanvasSize = function(self, width, height)
|
||||
w,h = width,height
|
||||
canvasSizeChanged = true
|
||||
redrawCanvasSize()
|
||||
return self
|
||||
end,
|
||||
|
||||
clearCanvas = function(self)
|
||||
graphicObjects = {}
|
||||
graphic = {}
|
||||
redrawCanvasSize()
|
||||
end,
|
||||
|
||||
getOffset = function(self)
|
||||
return xOffset,yOffset
|
||||
end,
|
||||
|
||||
setValuesByXMLData = function(self, data)
|
||||
base.setValuesByXMLData(self, data)
|
||||
if(xmlValue("text", data)~=nil)then self:setText(xmlValue("text", data)) end
|
||||
if(xmlValue("xOffset", data)~=nil)then self:setOffset(xmlValue("xOffset", data), yOffset) end
|
||||
if(xmlValue("yOffset", data)~=nil)then self:setOffset(xOffset, xmlValue("yOffset", data)) end
|
||||
if(xmlValue("wCanvas", data)~=nil)then w = xmlValue("wCanvas", data) end
|
||||
if(xmlValue("hCanvas", data)~=nil)then h = xmlValue("hCanvas", data) end
|
||||
if(xmlValue("shrink", data)~=nil)then if(xmlValue("shrink", data))then self:shrink() end end
|
||||
if(xmlValue("dragable", data)~=nil)then if(xmlValue("dragable", data))then dragable = true end end
|
||||
if(data["ellipse"]~=nil)then
|
||||
local tab = data["ellipse"]
|
||||
if(tab.properties~=nil)then tab = {tab} end
|
||||
for k,v in pairs(tab)do
|
||||
local col = colors[xmlValue("color", v)]
|
||||
local rad1 = xmlValue("radius", v)
|
||||
local rad2 = xmlValue("radius2", v)
|
||||
local x = xmlValue("x", v)
|
||||
local y = xmlValue("y", v)
|
||||
local filled = xmlValue("filled", v)
|
||||
self:addEllipse(col, rad1, rad2, x, y, filled)
|
||||
end
|
||||
end
|
||||
if(data["circle"]~=nil)then
|
||||
local tab = data["circle"]
|
||||
if(tab.properties~=nil)then tab = {tab} end
|
||||
for k,v in pairs(tab)do
|
||||
local col = colors[xmlValue("color", v)]
|
||||
local rad = tonumber(xmlValue("radius", v))
|
||||
local x = tonumber(xmlValue("x", v))
|
||||
local y = tonumber(xmlValue("y", v))
|
||||
local filled = xmlValue("filled", v)
|
||||
self:addCircle(col, rad, x, y, filled)
|
||||
end
|
||||
end
|
||||
if(data["line"]~=nil)then
|
||||
local tab = data["line"]
|
||||
if(tab.properties~=nil)then tab = {tab} end
|
||||
for k,v in pairs(tab)do
|
||||
local col = colors[xmlValue("color", v)]
|
||||
local x = tonumber(xmlValue("x", v))
|
||||
local x2 = tonumber(xmlValue("x2", v))
|
||||
local y = tonumber(xmlValue("y", v))
|
||||
local y2 = tonumber(xmlValue("y2", v))
|
||||
self:addLine(col, x, y, x2, y2)
|
||||
end
|
||||
end
|
||||
|
||||
if(data["rectangle"]~=nil)then
|
||||
local tab = data["rectangle"]
|
||||
if(tab.properties~=nil)then tab = {tab} end
|
||||
for k,v in pairs(tab)do
|
||||
local col = colors[xmlValue("color", v)]
|
||||
local x = tonumber(xmlValue("x", v))
|
||||
local x2 = tonumber(xmlValue("x2", v))
|
||||
local y = tonumber(xmlValue("y", v))
|
||||
local y2 = tonumber(xmlValue("y2", v))
|
||||
local filled = xmlValue("filled", v)=="true" and true or false
|
||||
self:addRectangle(col, x, y, x2, y2, filled)
|
||||
end
|
||||
end
|
||||
if(data["triangle"]~=nil)then
|
||||
local tab = data["triangle"]
|
||||
if(tab.properties~=nil)then tab = {tab} end
|
||||
for k,v in pairs(tab)do
|
||||
local col = colors[xmlValue("color", v)]
|
||||
local x = tonumber(xmlValue("x", v))
|
||||
local x2 = tonumber(xmlValue("x2", v))
|
||||
local x3 = tonumber(xmlValue("x2", v))
|
||||
local y = tonumber(xmlValue("y", v))
|
||||
local y2 = tonumber(xmlValue("y2", v))
|
||||
local y3 = tonumber(xmlValue("y3", v))
|
||||
local filled = xmlValue("filled", v)
|
||||
self:addTriangle(col, x, y, x2, y2, x3, y3, filled)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
return self
|
||||
end,
|
||||
|
||||
addCircle = function(self, color, rad, x, y, filled)
|
||||
local col = tHex[color]
|
||||
table.insert(graphicObjects, {geometric.circle(x or 1, y or 1, rad, filled), tHex[color]})
|
||||
redraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
addEllipse = function(self, color, rad, rad2, x, y, filled)
|
||||
table.insert(graphicObjects, {geometric.ellipse(x or 1, y or 1, rad, rad2, filled), tHex[color]})
|
||||
redraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
addLine = function(self, color, x1, y1, x2, y2)
|
||||
table.insert(graphicObjects, {geometric.line(x1 or 1, y1 or 1, x2 or 1, y2 or 1), tHex[color]})
|
||||
redraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
addTriangle = function(self, color, x1, y1, x2, y2, x3, y3, filled)
|
||||
table.insert(graphicObjects, {geometric.triangle(x1 or 1, y1 or 1, x2 or 1, y2 or 1, x3 or 1, y3 or 1, filled), tHex[color]})
|
||||
redraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
addRectangle = function(self, color, x1, y1, x2, y2, filled)
|
||||
table.insert(graphicObjects, {geometric.rectangle(x1 or 1, y1 or 1, x2 or 1, y2 or 1, filled), tHex[color]})
|
||||
redraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
shrink = function(self)
|
||||
isGraphicShrinked = true
|
||||
redrawCanvasSize()
|
||||
shrink()
|
||||
return self
|
||||
end,
|
||||
|
||||
setDragable = function(self, drag)
|
||||
dragable = drag == true and true or false
|
||||
return self
|
||||
end,
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if(base.mouseHandler(self, event, button, x, y))then
|
||||
if(dragable)then
|
||||
if(event=="mouse_click")then
|
||||
xMouse,yMouse = x,y
|
||||
end
|
||||
|
||||
if(event=="mouse_drag")then
|
||||
if(xMouse~=nil)and(yMouse~=nil)then
|
||||
xOffset = max(min(xOffset+xMouse-x, w-self:getWidth()),0)
|
||||
xMouse = x
|
||||
yOffset = max(min(yOffset+yMouse-y, h-self:getHeight()),0)
|
||||
yMouse = y
|
||||
end
|
||||
end
|
||||
end
|
||||
return true
|
||||
selectFrame = function(self, id)
|
||||
if(imgData.getFrameObject(id)==nil)then
|
||||
imgData.addFrame(id)
|
||||
end
|
||||
return false
|
||||
bimgFrame = imgData.getFrameObject(id)
|
||||
bimg = bimgFrame.getImage(id)
|
||||
selectedFrame = id
|
||||
self:updateDraw()
|
||||
end,
|
||||
|
||||
addFrame = function(self, id)
|
||||
imgData.addFrame(id)
|
||||
return self
|
||||
end,
|
||||
|
||||
getFrameMetadata = function(self, id, key)
|
||||
return imgData.getFrameData(id, key)
|
||||
end,
|
||||
|
||||
setFrameMetadata = function(self, id, key, val)
|
||||
imgData.setFrameData(id, key, val)
|
||||
return self
|
||||
end,
|
||||
|
||||
getMetadata = function(self, key)
|
||||
return imgData.getMetadata(key)
|
||||
end,
|
||||
|
||||
setMetadata = function(self, key, value)
|
||||
return imgData.setMetadata(key, value)
|
||||
end,
|
||||
|
||||
getFrame = function(self, id)
|
||||
return imgData.getFrame(id)
|
||||
end,
|
||||
|
||||
getFrameObject = function(self, id)
|
||||
return imgData.getFrameObject(id)
|
||||
end,
|
||||
|
||||
removeFrame = function(self, id)
|
||||
imgData.removeFrame(id)
|
||||
return self
|
||||
end,
|
||||
|
||||
moveFrame = function(self, id, dir)
|
||||
imgData.moveFrame(id, dir)
|
||||
return self
|
||||
end,
|
||||
|
||||
getFrames = function(self)
|
||||
return imgData.getFrames()
|
||||
end,
|
||||
|
||||
getFrameCount = function(self)
|
||||
return #imgData.getFrames()
|
||||
end,
|
||||
|
||||
getSelectedFrame = function(self)
|
||||
return selectedFrame
|
||||
end,
|
||||
|
||||
blit = function(self, text, fg, bg, _x, _y)
|
||||
x = _x or x
|
||||
y = _y or y
|
||||
bimgFrame.blit(text, fg, bg, x, y)
|
||||
bimg = bimgFrame.getImage()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
setText = function(self, text, _x, _y)
|
||||
x = _x or x
|
||||
y = _y or y
|
||||
bimgFrame.text(text, x, y)
|
||||
bimg = bimgFrame.getImage()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
setBg = function(self, bg, _x, _y)
|
||||
x = _x or x
|
||||
y = _y or y
|
||||
bimgFrame.bg(bg, x, y)
|
||||
bimg = bimgFrame.getImage()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
setFg = function(self, fg, _x, _y)
|
||||
x = _x or x
|
||||
y = _y or y
|
||||
bimgFrame.fg(fg, x, y)
|
||||
bimg = bimgFrame.getImage()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
getImageSize = function(self)
|
||||
return imgData.getSize()
|
||||
end,
|
||||
|
||||
setImageSize = function(self, w, h)
|
||||
imgData.setSize(w, h)
|
||||
bimg = bimgFrame.getImage()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
resizeImage = function(self, w, h)
|
||||
local newBimg = images.resizeBIMG(imgData.createBimg(), w, h)
|
||||
imgData = bimgLib(newBimg)
|
||||
selectedFrame = 1
|
||||
bimgFrame = imgData.getFrameObject(1)
|
||||
bimg = bimgFrame.getImage()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
loadImage = function(self, path)
|
||||
if(fs.exists(path))then
|
||||
local newBimg = images.loadBIMG(path)
|
||||
imgData = bimgLib(newBimg)
|
||||
selectedFrame = 1
|
||||
bimgFrame = imgData.getFrameObject(1)
|
||||
bimg = bimgFrame.getImage()
|
||||
self:updateDraw()
|
||||
end
|
||||
return self
|
||||
end,
|
||||
|
||||
clear = function(self)
|
||||
imgData = bimgLib()
|
||||
bimg = nil
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
getImage = function(self)
|
||||
return imgData.createBimg()
|
||||
end,
|
||||
|
||||
draw = function(self)
|
||||
@@ -430,41 +192,22 @@ return function(name)
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local w,h = self:getSize()
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(obx, oby, w, h, self.bgColor)
|
||||
end
|
||||
if (isGraphicShrinked) then
|
||||
-- this is copy pasted (and slightly changed) from blittle by Bomb Bloke: http://www.computercraft.info/forums2/index.php?/topic/25354-cc-176-blittle-api/
|
||||
local t, tC, bC = shrinkedGraphic[1], shrinkedGraphic[2], shrinkedGraphic[3]
|
||||
for i = 1, shrinkedGraphic.height do
|
||||
local x, y = obx+xOffset, oby + i - 1 + yOffset
|
||||
if(y>oby-1)and(y<=oby+h-1)and(x<=w+obx)then
|
||||
local tI = t[i]
|
||||
local xpos,substart,subend = max(x, obx), max(1 - x + 1, 1), min(w - (x-obx), w)
|
||||
if type(tI) == "string" then
|
||||
self.parent:setText(xpos, y, sub(tI, substart, subend))
|
||||
self.parent:setFG(xpos, y, sub(tC[i], substart, subend))
|
||||
self.parent:setBG(xpos, y, sub(bC[i], substart, subend))
|
||||
elseif type(tI) == "table" then
|
||||
self.parent:setText(xpos, y, sub(tI[2], substart, subend))
|
||||
self.parent:setFG(xpos, y, sub(tC[i], substart, subend))
|
||||
self.parent:setBG(xpos, y, sub(bC[i], substart, subend))
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
for i = 1, #graphic do
|
||||
local x, y = obx+xOffset, oby + i - 1 + yOffset
|
||||
if(y>oby-1)and(y<=oby+h-1)and(x<=w+obx)then
|
||||
local xpos,substart,subend = max(x, obx), max(1 - x + 1, 1), min(w - (x-obx), w)
|
||||
self.parent:setBG(xpos, y, sub(graphic[i],substart,subend))
|
||||
if(bimg~=nil)then
|
||||
for k,v in pairs(bimg)do
|
||||
if(k<=h-yOffset)and(k+yOffset>=1)then
|
||||
self.parent:blit(obx+xOffset, oby+k-1+yOffset, v[1], v[2], v[3])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("GraphicBG")
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -1,200 +1,162 @@
|
||||
local Object = require("Object")
|
||||
local xmlValue = require("utils").getValueFromXML
|
||||
local images = require("images")
|
||||
|
||||
local unpack,sub = table.unpack,string.sub
|
||||
return function(name)
|
||||
-- Image
|
||||
local base = Object(name)
|
||||
local objectType = "Image"
|
||||
base:setZIndex(2)
|
||||
local originalImage
|
||||
local image
|
||||
local shrinkedImage
|
||||
local imageGotShrinked = false
|
||||
local curFrame = 1
|
||||
local infinitePlay = false
|
||||
local animTimer
|
||||
local usePalette = false
|
||||
|
||||
local function shrink()
|
||||
-- shrinkSystem is copy pasted (and slightly changed) from blittle by Bomb Bloke: http://www.computercraft.info/forums2/index.php?/topic/25354-cc-176-blittle-api/
|
||||
local relations = { [0] = { 8, 4, 3, 6, 5 }, { 4, 14, 8, 7 }, { 6, 10, 8, 7 }, { 9, 11, 8, 0 }, { 1, 14, 8, 0 }, { 13, 12, 8, 0 }, { 2, 10, 8, 0 }, { 15, 8, 10, 11, 12, 14 },
|
||||
{ 0, 7, 1, 9, 2, 13 }, { 3, 11, 8, 7 }, { 2, 6, 7, 15 }, { 9, 3, 7, 15 }, { 13, 5, 7, 15 }, { 5, 12, 8, 7 }, { 1, 4, 7, 15 }, { 7, 10, 11, 12, 14 } }
|
||||
base.width = 24
|
||||
base.height = 8
|
||||
|
||||
local colourNum, exponents, colourChar = {}, {}, {}
|
||||
for i = 0, 15 do
|
||||
exponents[2 ^ i] = i
|
||||
end
|
||||
do
|
||||
local hex = "0123456789abcdef"
|
||||
for i = 1, 16 do
|
||||
colourNum[hex:sub(i, i)] = i - 1
|
||||
colourNum[i - 1] = hex:sub(i, i)
|
||||
colourChar[hex:sub(i, i)] = 2 ^ (i - 1)
|
||||
colourChar[2 ^ (i - 1)] = hex:sub(i, i)
|
||||
|
||||
local thisRel = relations[i - 1]
|
||||
for i = 1, #thisRel do
|
||||
thisRel[i] = 2 ^ thisRel[i]
|
||||
local function getPalette(id)
|
||||
if(originalImage~=nil)then
|
||||
local p = {}
|
||||
for k,v in pairs(colors)do
|
||||
if(type(v)=="number")then
|
||||
p[k] = {term.nativePaletteColor(v)}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function getBestColourMatch(usage)
|
||||
local lastCol = relations[exponents[usage[#usage][1]]]
|
||||
|
||||
for j = 1, #lastCol do
|
||||
local thisRelation = lastCol[j]
|
||||
for i = 1, #usage - 1 do
|
||||
if usage[i][1] == thisRelation then
|
||||
return i
|
||||
end
|
||||
if(originalImage.palette~=nil)then
|
||||
for k,v in pairs(originalImage.palette)do
|
||||
p[k] = tonumber(v)
|
||||
end
|
||||
end
|
||||
|
||||
return 1
|
||||
end
|
||||
|
||||
local function colsToChar(pattern, totals)
|
||||
if not totals then
|
||||
local newPattern = {}
|
||||
totals = {}
|
||||
for i = 1, 6 do
|
||||
local thisVal = pattern[i]
|
||||
local thisTot = totals[thisVal]
|
||||
totals[thisVal], newPattern[i] = thisTot and (thisTot + 1) or 1, thisVal
|
||||
if(originalImage[id]~=nil)and(originalImage[id].palette~=nil)then
|
||||
for k,v in pairs(originalImage[id].palette)do
|
||||
p[k] = tonumber(v)
|
||||
end
|
||||
pattern = newPattern
|
||||
end
|
||||
|
||||
local usage = {}
|
||||
for key, value in pairs(totals) do
|
||||
usage[#usage + 1] = { key, value }
|
||||
end
|
||||
|
||||
if #usage > 1 then
|
||||
-- Reduce the chunk to two colours:
|
||||
while #usage > 2 do
|
||||
table.sort(usage, function(a, b)
|
||||
return a[2] > b[2]
|
||||
end)
|
||||
local matchToInd, usageLen = getBestColourMatch(usage), #usage
|
||||
local matchFrom, matchTo = usage[usageLen][1], usage[matchToInd][1]
|
||||
for i = 1, 6 do
|
||||
if pattern[i] == matchFrom then
|
||||
pattern[i] = matchTo
|
||||
usage[matchToInd][2] = usage[matchToInd][2] + 1
|
||||
end
|
||||
end
|
||||
usage[usageLen] = nil
|
||||
end
|
||||
|
||||
-- Convert to character. Adapted from oli414's function:
|
||||
-- http://www.computercraft.info/forums2/index.php?/topic/25340-cc-176-easy-drawing-characters/
|
||||
local data = 128
|
||||
for i = 1, #pattern - 1 do
|
||||
if pattern[i] ~= pattern[6] then
|
||||
data = data + 2 ^ (i - 1)
|
||||
end
|
||||
end
|
||||
return string.char(data), colourChar[usage[1][1] == pattern[6] and usage[2][1] or usage[1][1]], colourChar[pattern[6]]
|
||||
else
|
||||
-- Solid colour character:
|
||||
return "\128", colourChar[pattern[1]], colourChar[pattern[1]]
|
||||
end
|
||||
return p
|
||||
end
|
||||
|
||||
local results, width, height, bgCol = { {}, {}, {} }, 0, #image + #image % 3, base.bgColor or colors.black
|
||||
for i = 1, #image do
|
||||
if #image[i] > width then
|
||||
width = #image[i]
|
||||
end
|
||||
end
|
||||
|
||||
for y = 0, height - 1, 3 do
|
||||
local cRow, tRow, bRow, counter = {}, {}, {}, 1
|
||||
|
||||
for x = 0, width - 1, 2 do
|
||||
-- Grab a 2x3 chunk:
|
||||
local pattern, totals = {}, {}
|
||||
|
||||
for yy = 1, 3 do
|
||||
for xx = 1, 2 do
|
||||
pattern[#pattern + 1] = (image[y + yy] and image[y + yy][x + xx]) and (image[y + yy][x + xx] == 0 and bgCol or image[y + yy][x + xx]) or bgCol
|
||||
totals[pattern[#pattern]] = totals[pattern[#pattern]] and (totals[pattern[#pattern]] + 1) or 1
|
||||
end
|
||||
end
|
||||
|
||||
cRow[counter], tRow[counter], bRow[counter] = colsToChar(pattern, totals)
|
||||
counter = counter + 1
|
||||
end
|
||||
|
||||
results[1][#results[1] + 1], results[2][#results[2] + 1], results[3][#results[3] + 1] = table.concat(cRow), table.concat(tRow), table.concat(bRow)
|
||||
end
|
||||
|
||||
results.width, results.height = #results[1][1], #results[1]
|
||||
|
||||
shrinkedImage = results
|
||||
end
|
||||
|
||||
local object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("ImageBG")
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("ImageBG")
|
||||
end
|
||||
end,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
loadImage = function(self, path)
|
||||
image = paintutils.loadImage(path)
|
||||
imageGotShrinked = false
|
||||
loadImage = function(self, path, f)
|
||||
if not(fs.exists(path))then error("No valid path: "..path) end
|
||||
originalImage = images.loadImageAsBimg(path, f)
|
||||
curFrame = 1
|
||||
image = originalImage
|
||||
if(animTimer~=nil)then
|
||||
os.cancelTimer(animTimer)
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
|
||||
shrink = function(self)
|
||||
shrink()
|
||||
imageGotShrinked = true
|
||||
setImage = function(self, data)
|
||||
originalImage = data
|
||||
image = originalImage
|
||||
curFrame = 1
|
||||
if(animTimer~=nil)then
|
||||
os.cancelTimer(animTimer)
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
end,
|
||||
|
||||
usePalette = function(self, use)
|
||||
usePalette = use~=nil and use or true
|
||||
return self
|
||||
end,
|
||||
|
||||
play = function(self, inf)
|
||||
if(originalImage.animated)then
|
||||
local t = originalImage[curFrame].duration or originalImage.secondsPerFrame or 0.2
|
||||
self.parent:addEvent("other_event", self)
|
||||
animTimer = os.startTimer(t)
|
||||
infinitePlay = inf or false
|
||||
end
|
||||
return self
|
||||
end,
|
||||
|
||||
selectFrame = function(self, fr)
|
||||
if(originalImage[fr]~=nil)then
|
||||
curFrame = fr
|
||||
if(animTimer~=nil)then
|
||||
os.cancelTimer(animTimer)
|
||||
end
|
||||
self:updateDraw()
|
||||
end
|
||||
end,
|
||||
|
||||
eventHandler = function(self, event, timerId, ...)
|
||||
base.eventHandler(self, event, timerId, ...)
|
||||
if(event=="timer")then
|
||||
if(timerId==animTimer)then
|
||||
if(originalImage[curFrame+1]~=nil)then
|
||||
curFrame = curFrame + 1
|
||||
local t = originalImage[curFrame].duration or originalImage.secondsPerFrame or 0.2
|
||||
animTimer = os.startTimer(t)
|
||||
else
|
||||
if(infinitePlay)then
|
||||
curFrame = 1
|
||||
local t = originalImage[curFrame].duration or originalImage.secondsPerFrame or 0.2
|
||||
animTimer = os.startTimer(t)
|
||||
end
|
||||
end
|
||||
self:updateDraw()
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
getMetadata = function(self, key)
|
||||
return originalImage[key]
|
||||
end,
|
||||
|
||||
getImageSize = function(self)
|
||||
return originalImage.width, originalImage.height
|
||||
end,
|
||||
|
||||
resizeImage = function(self, w, h)
|
||||
image = images.resizeBIMG(originalImage, w, h)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
setValuesByXMLData = function(self, data)
|
||||
base.setValuesByXMLData(self, data)
|
||||
if(xmlValue("shrink", data)~=nil)then if(xmlValue("shrink", data))then self:shrink() end end
|
||||
if(xmlValue("path", data)~=nil)then self:loadImage(xmlValue("path", data)) end
|
||||
return self
|
||||
end,
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
if (image ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local w,h = self:getSize()
|
||||
if (imageGotShrinked) then
|
||||
-- this is copy pasted (and slightly changed) from blittle by Bomb Bloke: http://www.computercraft.info/forums2/index.php?/topic/25354-cc-176-blittle-api/
|
||||
local t, tC, bC = shrinkedImage[1], shrinkedImage[2], shrinkedImage[3]
|
||||
for i = 1, shrinkedImage.height do
|
||||
local tI = t[i]
|
||||
if type(tI) == "string" then
|
||||
self.parent:setText(obx, oby + i - 1, tI)
|
||||
self.parent:setFG(obx, oby + i - 1, tC[i])
|
||||
self.parent:setBG(obx, oby + i - 1, bC[i])
|
||||
elseif type(tI) == "table" then
|
||||
self.parent:setText(obx, oby + i - 1, tI[2])
|
||||
self.parent:setFG(obx, oby + i - 1, tC[i])
|
||||
self.parent:setBG(obx, oby + i - 1, bC[i])
|
||||
end
|
||||
end
|
||||
else
|
||||
for yPos = 1, math.min(#image, h) do
|
||||
local line = image[yPos]
|
||||
for xPos = 1, math.min(#line, w) do
|
||||
if line[xPos] > 0 then
|
||||
self.parent:drawBackgroundBox(obx + xPos - 1, oby + yPos - 1, 1, 1, line[xPos])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if (image ~= nil) then
|
||||
if(usePalette)then
|
||||
self:getBaseFrame():setThemeColor(getPalette(curFrame))
|
||||
end
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local w,h = self:getSize()
|
||||
for y,v in ipairs(image[curFrame])do
|
||||
local t, f, b = unpack(v)
|
||||
t = sub(t, 1,w)
|
||||
f = sub(f, 1,w)
|
||||
b = sub(b, 1,w)
|
||||
self.parent:blit(obx, oby+y-1, t, f, b)
|
||||
if(y==h)then break end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
local Object = require("Object")
|
||||
local utils = require("utils")
|
||||
local log = require("basaltLogs")
|
||||
local xmlValue = utils.getValueFromXML
|
||||
|
||||
return function(name)
|
||||
@@ -24,10 +25,6 @@ return function(name)
|
||||
local internalValueChange = false
|
||||
|
||||
local object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("InputBG")
|
||||
self.fgColor = self.parent:getTheme("InputFG")
|
||||
end,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
@@ -36,6 +33,7 @@ return function(name)
|
||||
if (iType == "password") or (iType == "number") or (iType == "text") then
|
||||
inputType = iType
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -48,6 +46,7 @@ return function(name)
|
||||
else
|
||||
showingText = defaultText
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -59,7 +58,13 @@ return function(name)
|
||||
base.setValue(self, tostring(val))
|
||||
if not (internalValueChange) then
|
||||
textX = tostring(val):len() + 1
|
||||
wIndex = math.max(1, textX-self:getWidth()+1)
|
||||
if(self:isFocused())then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
self.parent:setCursor(true, obx + textX - wIndex, oby+math.floor(self:getHeight()/2), self.fgColor)
|
||||
end
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -70,6 +75,7 @@ return function(name)
|
||||
|
||||
setInputLimit = function(self, limit)
|
||||
inputLimit = tonumber(limit) or inputLimit
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -93,25 +99,28 @@ return function(name)
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
showingText = ""
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(true, obx + textX - wIndex, oby+math.floor(self.height/2), self.fgColor)
|
||||
if(defaultText~="")then
|
||||
self:updateDraw()
|
||||
end
|
||||
self.parent:setCursor(true, obx + textX - wIndex, oby+math.max(math.ceil(self:getHeight()/2-1, 1)), self.fgColor)
|
||||
end
|
||||
end;
|
||||
|
||||
loseFocusHandler = function(self)
|
||||
base.loseFocusHandler(self)
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(false)
|
||||
showingText = defaultText
|
||||
if(defaultText~="")then
|
||||
self:updateDraw()
|
||||
end
|
||||
self.parent:setCursor(false)
|
||||
end
|
||||
end;
|
||||
|
||||
keyHandler = function(self, event, key)
|
||||
if (base.keyHandler(self, event, key)) then
|
||||
keyHandler = function(self, key)
|
||||
if (base.keyHandler(self, key)) then
|
||||
local w,h = self:getSize()
|
||||
internalValueChange = true
|
||||
if (event == "key") then
|
||||
if (key == keys.backspace) then
|
||||
-- on backspace
|
||||
local text = tostring(base.getValue())
|
||||
@@ -167,52 +176,140 @@ return function(name)
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local val = tostring(base.getValue())
|
||||
local cursorX = (textX <= val:len() and textX - 1 or val:len()) - (wIndex - 1)
|
||||
|
||||
local inpX = self:getX()
|
||||
if (cursorX > inpX + w - 1) then
|
||||
cursorX = inpX + w - 1
|
||||
end
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(true, obx + cursorX, oby+math.max(math.ceil(h/2-1, 1)), self.fgColor)
|
||||
end
|
||||
self:updateDraw()
|
||||
internalValueChange = false
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
if (event == "char") then
|
||||
local text = base.getValue()
|
||||
if (text:len() < inputLimit or inputLimit <= 0) then
|
||||
if (inputType == "number") then
|
||||
local cache = text
|
||||
if (key == ".") or (tonumber(key) ~= nil) then
|
||||
self:setValue(text:sub(1, textX - 1) .. key .. text:sub(textX, text:len()))
|
||||
textX = textX + 1
|
||||
end
|
||||
if (tonumber(base.getValue()) == nil) then
|
||||
self:setValue(cache)
|
||||
end
|
||||
else
|
||||
self:setValue(text:sub(1, textX - 1) .. key .. text:sub(textX, text:len()))
|
||||
charHandler = function(self, char)
|
||||
if (base.charHandler(self, char)) then
|
||||
internalValueChange = true
|
||||
local w,h = self:getSize()
|
||||
local text = base.getValue()
|
||||
if (text:len() < inputLimit or inputLimit <= 0) then
|
||||
if (inputType == "number") then
|
||||
local cache = text
|
||||
if (textX==1 and char == "-") or (char == ".") or (tonumber(char) ~= nil) then
|
||||
self:setValue(text:sub(1, textX - 1) .. char .. text:sub(textX, text:len()))
|
||||
textX = textX + 1
|
||||
if(char==".")or(char=="-")and(#text>0)then
|
||||
if (tonumber(base.getValue()) == nil) then
|
||||
self:setValue(cache)
|
||||
textX = textX - 1
|
||||
end
|
||||
end
|
||||
end
|
||||
if (textX >= w + wIndex) then
|
||||
wIndex = wIndex + 1
|
||||
end
|
||||
else
|
||||
self:setValue(text:sub(1, textX - 1) .. char .. text:sub(textX, text:len()))
|
||||
textX = textX + 1
|
||||
end
|
||||
if (textX >= w + wIndex) then
|
||||
wIndex = wIndex + 1
|
||||
end
|
||||
end
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local val = tostring(base.getValue())
|
||||
local cursorX = (textX <= val:len() and textX - 1 or val:len()) - (wIndex - 1)
|
||||
|
||||
if (cursorX > self.x + w - 1) then
|
||||
cursorX = self.x + w - 1
|
||||
local x = self:getX()
|
||||
if (cursorX > x + w - 1) then
|
||||
cursorX = x + w - 1
|
||||
end
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(true, obx + cursorX, oby+math.floor(h/2), self.fgColor)
|
||||
self.parent:setCursor(true, obx + cursorX, oby+math.max(math.ceil(h/2-1, 1)), self.fgColor)
|
||||
end
|
||||
internalValueChange = false
|
||||
end
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
if (event == "mouse_click") and (button == 1) then
|
||||
|
||||
end
|
||||
self:updateDraw()
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end;
|
||||
end,
|
||||
|
||||
mouseHandler = function(self, button, x, y)
|
||||
if(base.mouseHandler(self, button, x, y))then
|
||||
local ax, ay = self:getAnchorPosition()
|
||||
local obx, oby = self:getAbsolutePosition(ax, ay)
|
||||
local w, h = self:getSize()
|
||||
textX = x - obx + wIndex
|
||||
local text = base.getValue()
|
||||
if (textX > text:len()) then
|
||||
textX = text:len() + 1
|
||||
end
|
||||
if (textX < wIndex) then
|
||||
wIndex = textX - 1
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
self.parent:setCursor(true, ax + textX - wIndex, ay+math.max(math.ceil(h/2-1, 1)), self.fgColor)
|
||||
return true
|
||||
end
|
||||
end,
|
||||
|
||||
dragHandler = function(self, btn, x, y, xOffset, yOffset)
|
||||
if(self:isFocused())then
|
||||
if(self:isCoordsInObject(x, y))then
|
||||
if(base.dragHandler(self, btn, x, y, xOffset, yOffset))then
|
||||
return true
|
||||
end
|
||||
end
|
||||
self.parent:removeFocusedObject()
|
||||
end
|
||||
end,
|
||||
|
||||
eventHandler = function(self, event, paste, ...)
|
||||
base.eventHandler(self, event, paste, ...)
|
||||
if(event=="paste")then
|
||||
if(self:isFocused())then
|
||||
local text = base.getValue()
|
||||
local w, h = self:getSize()
|
||||
internalValueChange = true
|
||||
if (inputType == "number") then
|
||||
local cache = text
|
||||
if (paste == ".") or (tonumber(paste) ~= nil) then
|
||||
self:setValue(text:sub(1, textX - 1) .. paste .. text:sub(textX, text:len()))
|
||||
textX = textX + paste:len()
|
||||
end
|
||||
if (tonumber(base.getValue()) == nil) then
|
||||
self:setValue(cache)
|
||||
end
|
||||
else
|
||||
self:setValue(text:sub(1, textX - 1) .. paste .. text:sub(textX, text:len()))
|
||||
textX = textX + paste:len()
|
||||
end
|
||||
if (textX >= w + wIndex) then
|
||||
wIndex = (textX+1)-w
|
||||
end
|
||||
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local val = tostring(base.getValue())
|
||||
local cursorX = (textX <= val:len() and textX - 1 or val:len()) - (wIndex - 1)
|
||||
|
||||
local x = self:getX()
|
||||
if (cursorX > x + w - 1) then
|
||||
cursorX = x + w - 1
|
||||
end
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(true, obx + cursorX, oby+math.max(math.ceil(h/2-1, 1)), self.fgColor)
|
||||
end
|
||||
self:updateDraw()
|
||||
internalValueChange = false
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
@@ -246,14 +343,30 @@ return function(name)
|
||||
if (inputType == "password") and (val ~= "") then
|
||||
text = string.rep("*", text:len())
|
||||
end
|
||||
text = text .. string.rep(" ", space)
|
||||
text = text .. string.rep(self.bgSymbol, space)
|
||||
self.parent:writeText(obx, oby + (n - 1), text, bCol, fCol)
|
||||
end
|
||||
end
|
||||
if(self:isFocused())then
|
||||
self.parent:setCursor(true, obx + textX - wIndex, oby+math.floor(self:getHeight()/2), self.fgColor)
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
if(self.parent~=nil)then
|
||||
self.parent:addEvent("mouse_click", self)
|
||||
self.parent:addEvent("key", self)
|
||||
self.parent:addEvent("char", self)
|
||||
self.parent:addEvent("other_event", self)
|
||||
self.parent:addEvent("mouse_drag", self)
|
||||
end
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("InputBG")
|
||||
self.fgColor = self.parent:getTheme("InputText")
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -31,29 +31,36 @@ return function(name)
|
||||
text = tostring(text)
|
||||
base:setValue(text)
|
||||
if (autoSize) then
|
||||
self.width = text:len()
|
||||
local xOffset = self.parent:getOffset()
|
||||
if(text:len()+self:getX()>self.parent:getWidth()+xOffset)then
|
||||
local newW = self.parent:getWidth()+xOffset - self:getX()
|
||||
base.setSize(self, newW, #createText(text, newW))
|
||||
else
|
||||
base.setSize(self, text:len(), 1)
|
||||
end
|
||||
end
|
||||
if not(fgColChanged)then self.fgColor = self.parent:getForeground() or colors.white end
|
||||
if not(bgColChanged)then self.bgColor = self.parent:getBackground() or colors.black end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setBackground = function(self, col)
|
||||
base.setBackground(self, col)
|
||||
bgColChanged = true
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
setForeground = function(self, col)
|
||||
base.setForeground(self, col)
|
||||
fgColChanged = true
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
setTextAlign = function(self, hor, vert)
|
||||
textHorizontalAlign = hor or textHorizontalAlign
|
||||
textVerticalAlign = vert or textVerticalAlign
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -61,6 +68,7 @@ return function(name)
|
||||
if(size>0)and(size<=4)then
|
||||
fontsize = size-1 or 0
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -77,60 +85,84 @@ return function(name)
|
||||
return self
|
||||
end,
|
||||
|
||||
setSize = function(self, width, height)
|
||||
base.setSize(self, width, height)
|
||||
setSize = function(self, width, height, rel)
|
||||
base.setSize(self, width, height, rel)
|
||||
autoSize = false
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
eventHandler = function(self, event)
|
||||
if(event=="basalt_resize")then
|
||||
if (autoSize) then
|
||||
local text = self:getValue()
|
||||
if(text:len()+self:getX()>self.parent:getWidth())then
|
||||
local newW = self.parent:getWidth() - self:getX()
|
||||
base.setSize(self, newW, #createText(text, newW))
|
||||
else
|
||||
base.setSize(self, text:len(), 1)
|
||||
end
|
||||
else
|
||||
--self.parent:removeEvent("other_event", self)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local w,h = self:getSize()
|
||||
local verticalAlign = utils.getTextVerticalAlign(h, textVerticalAlign)
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(obx, oby, w, h, self.bgColor)
|
||||
self.parent:drawTextBox(obx, oby, w, h, " ") end
|
||||
if(self.fgColor~=false)then self.parent:drawForegroundBox(obx, oby, w, h, self.fgColor) end
|
||||
if(fontsize==0)then
|
||||
if not(autoSize)then
|
||||
local text = createText(self:getValue(), self:getWidth())
|
||||
for k,v in pairs(text)do
|
||||
self.parent:setText(obx, oby+k-1, v)
|
||||
if(k<=h)then
|
||||
self.parent:writeText(obx, oby+k-1, v, self.bgColor, self.fgColor)
|
||||
end
|
||||
end
|
||||
else
|
||||
for n = 1, h do
|
||||
if (n == verticalAlign) then
|
||||
self.parent:setText(obx, oby + (n - 1), utils.getTextHorizontalAlign(self:getValue(), w, textHorizontalAlign))
|
||||
if(#self:getValue()+obx>self.parent:getWidth())then
|
||||
local text = createText(self:getValue(), self:getWidth())
|
||||
for k,v in pairs(text)do
|
||||
if(k<=h)then
|
||||
self.parent:writeText(obx, oby+k-1, v, self.bgColor, self.fgColor)
|
||||
end
|
||||
end
|
||||
else
|
||||
self.parent:writeText(obx, oby, self:getValue(), self.bgColor, self.fgColor)
|
||||
end
|
||||
end
|
||||
else
|
||||
local tData = bigFont(fontsize, self:getValue(), self.fgColor, self.bgColor or colors.black)
|
||||
local tData = bigFont(fontsize, self:getValue(), self.fgColor, self.bgColor or colors.lightGray)
|
||||
if(autoSize)then
|
||||
self:setSize(#tData[1][1], #tData[1]-1)
|
||||
end
|
||||
for n = 1, h do
|
||||
if (n == verticalAlign) then
|
||||
local oX, oY = self.parent:getSize()
|
||||
local cX, cY = #tData[1][1], #tData[1]
|
||||
obx = obx or math.floor((oX - cX) / 2) + 1
|
||||
oby = oby or math.floor((oY - cY) / 2) + 1
|
||||
|
||||
for i = 1, cY do
|
||||
self.parent:setFG(obx, oby + i + n - 2, utils.getTextHorizontalAlign(tData[2][i], w, textHorizontalAlign))
|
||||
self.parent:setBG(obx, oby + i + n - 2, utils.getTextHorizontalAlign(tData[3][i], w, textHorizontalAlign, tHex[self.bgColor or colors.black]))
|
||||
self.parent:setText(obx, oby + i + n - 2, utils.getTextHorizontalAlign(tData[1][i], w, textHorizontalAlign))
|
||||
end
|
||||
local oX, oY = self.parent:getSize()
|
||||
local cX, cY = #tData[1][1], #tData[1]
|
||||
obx = obx or math.floor((oX - cX) / 2) + 1
|
||||
oby = oby or math.floor((oY - cY) / 2) + 1
|
||||
|
||||
for i = 1, cY do
|
||||
self.parent:setFG(obx, oby + i - 1, tData[2][i])
|
||||
self.parent:setBG(obx, oby + i - 1, tData[3][i])
|
||||
self.parent:setText(obx, oby + i - 1, tData[1][i])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
init = function(self)
|
||||
self.parent:addEvent("other_event", self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("LabelBG")
|
||||
self.fgColor = self.parent:getTheme("LabelText")
|
||||
if(self.parent.bgColor==colors.black)and(self.fgColor==colors.black)then
|
||||
self.fgColor = colors.lightGray
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -18,26 +18,22 @@ return function(name)
|
||||
local scrollable = true
|
||||
|
||||
local object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("ListBG")
|
||||
self.fgColor = self.parent:getTheme("ListText")
|
||||
itemSelectedBG = self.parent:getTheme("SelectionBG")
|
||||
itemSelectedFG = self.parent:getTheme("SelectionText")
|
||||
end,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
addItem = function(self, text, bgCol, fgCol, ...)
|
||||
table.insert(list, { text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
if (#list == 1) then
|
||||
self:setValue(list[1])
|
||||
if (#list <= 1) then
|
||||
self:setValue(list[1], false)
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setOffset = function(self, yOff)
|
||||
yOffset = yOff
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -47,6 +43,7 @@ return function(name)
|
||||
|
||||
removeItem = function(self, index)
|
||||
table.remove(list, index)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -69,7 +66,8 @@ return function(name)
|
||||
|
||||
clear = function(self)
|
||||
list = {}
|
||||
self:setValue({})
|
||||
self:setValue({}, false)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -80,23 +78,28 @@ return function(name)
|
||||
editItem = function(self, index, text, bgCol, fgCol, ...)
|
||||
table.remove(list, index)
|
||||
table.insert(list, index, { text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
selectItem = function(self, index)
|
||||
self:setValue(list[index] or {})
|
||||
self:setValue(list[index] or {}, false)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setSelectedItem = function(self, bgCol, fgCol, active)
|
||||
itemSelectedBG = bgCol or self.bgColor
|
||||
itemSelectedFG = fgCol or self.fgColor
|
||||
selectionColorActive = active
|
||||
selectionColorActive = active~=nil and active or true
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setScrollable = function(self, scroll)
|
||||
scrollable = scroll
|
||||
if(scroll==nil)then scrollable = true end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -116,29 +119,15 @@ return function(name)
|
||||
return self
|
||||
end,
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local w,h = self:getSize()
|
||||
if (obx <= x) and (obx + w > x) and (oby <= y) and (oby + h > y) and (self:isVisible()) then
|
||||
if (((event == "mouse_click") or (event == "mouse_drag"))and(button==1))or(event=="monitor_touch") then
|
||||
if (#list > 0) then
|
||||
for n = 1, h do
|
||||
if (list[n + yOffset] ~= nil) then
|
||||
if (obx <= x) and (obx + w > x) and (oby + n - 1 == y) then
|
||||
self:setValue(list[n + yOffset])
|
||||
self:getEventSystem():sendEvent("mouse_click", self, "mouse_click", 0, x, y, list[n + yOffset])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (event == "mouse_scroll") and (scrollable) then
|
||||
yOffset = yOffset + button
|
||||
scrollHandler = function(self, dir, x, y)
|
||||
if(base.scrollHandler(self, dir, x, y))then
|
||||
if(scrollable)then
|
||||
local w,h = self:getSize()
|
||||
yOffset = yOffset + dir
|
||||
if (yOffset < 0) then
|
||||
yOffset = 0
|
||||
end
|
||||
if (button >= 1) then
|
||||
if (dir >= 1) then
|
||||
if (#list > h) then
|
||||
if (yOffset > #list - h) then
|
||||
yOffset = #list - h
|
||||
@@ -150,11 +139,39 @@ return function(name)
|
||||
yOffset = yOffset - 1
|
||||
end
|
||||
end
|
||||
self:updateDraw()
|
||||
end
|
||||
self:setVisualChanged()
|
||||
return true
|
||||
end
|
||||
end;
|
||||
return false
|
||||
end,
|
||||
|
||||
mouseHandler = function(self, button, x, y)
|
||||
if(base.mouseHandler(self, button, x, y))then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local w,h = self:getSize()
|
||||
if (#list > 0) then
|
||||
for n = 1, h do
|
||||
if (list[n + yOffset] ~= nil) then
|
||||
if (obx <= x) and (obx + w > x) and (oby + n - 1 == y) then
|
||||
self:setValue(list[n + yOffset])
|
||||
self:updateDraw()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
dragHandler = function(self, button, x, y)
|
||||
return self:mouseHandler(button, x, y)
|
||||
end,
|
||||
|
||||
touchHandler = function(self, x, y)
|
||||
return self:mouseHandler(1, x, y)
|
||||
end,
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
@@ -178,9 +195,20 @@ return function(name)
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
self.parent:addEvent("mouse_click", self)
|
||||
self.parent:addEvent("mouse_drag", self)
|
||||
self.parent:addEvent("mouse_scroll", self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("ListBG")
|
||||
self.fgColor = self.parent:getTheme("ListText")
|
||||
itemSelectedBG = self.parent:getTheme("SelectionBG")
|
||||
itemSelectedFG = self.parent:getTheme("SelectionText")
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -40,13 +40,6 @@ return function(name)
|
||||
end
|
||||
|
||||
object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("MenubarBG")
|
||||
self.fgColor = self.parent:getTheme("MenubarText")
|
||||
itemSelectedBG = self.parent:getTheme("SelectionBG")
|
||||
itemSelectedFG = self.parent:getTheme("SelectionText")
|
||||
end,
|
||||
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
@@ -56,6 +49,7 @@ return function(name)
|
||||
if (#list == 1) then
|
||||
self:setValue(list[1])
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -74,12 +68,14 @@ return function(name)
|
||||
|
||||
clear = function(self)
|
||||
list = {}
|
||||
self:setValue({})
|
||||
self:setValue({}, false)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setSpace = function(self, _space)
|
||||
space = _space or space
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -93,6 +89,7 @@ return function(name)
|
||||
if (itemOffset > mScroll) then
|
||||
itemOffset = mScroll
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -125,6 +122,7 @@ return function(name)
|
||||
|
||||
removeItem = function(self, index)
|
||||
table.remove(list, index)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -139,11 +137,13 @@ return function(name)
|
||||
editItem = function(self, index, text, bgCol, fgCol, ...)
|
||||
table.remove(list, index)
|
||||
table.insert(list, index, { text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
selectItem = function(self, index)
|
||||
self:setValue(list[index] or {})
|
||||
self:setValue(list[index] or {}, false)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -151,48 +151,49 @@ return function(name)
|
||||
itemSelectedBG = bgCol or self.bgColor
|
||||
itemSelectedFG = fgCol or self.fgColor
|
||||
selectionColorActive = active
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if(base.mouseHandler(self, event, button, x, y))then
|
||||
mouseHandler = function(self, button, x, y)
|
||||
if(base.mouseHandler(self, button, x, y))then
|
||||
local objX, objY = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local w,h = self:getSize()
|
||||
if (objX <= x) and (objX + w > x) and (objY <= y) and (objY + h > y) and (self:isVisible()) then
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setFocusedObject(self)
|
||||
end
|
||||
if (event == "mouse_click") or (event == "monitor_touch") then
|
||||
local xPos = 0
|
||||
for n = 1, #list do
|
||||
if (list[n] ~= nil) then
|
||||
if (objX + xPos <= x + itemOffset) and (objX + xPos + list[n].text:len() + (space*2) > x + itemOffset) and (objY == y) then
|
||||
self:setValue(list[n])
|
||||
self:getEventSystem():sendEvent(event, self, event, 0, x, y, list[n])
|
||||
end
|
||||
xPos = xPos + list[n].text:len() + space * 2
|
||||
local xPos = 0
|
||||
for n = 1, #list do
|
||||
if (list[n] ~= nil) then
|
||||
if (objX + xPos <= x + itemOffset) and (objX + xPos + list[n].text:len() + (space*2) > x + itemOffset) and (objY == y) then
|
||||
self:setValue(list[n])
|
||||
self:getEventSystem():sendEvent(event, self, event, 0, x, y, list[n])
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
if (event == "mouse_scroll") and (scrollable) then
|
||||
itemOffset = itemOffset + button
|
||||
if (itemOffset < 0) then
|
||||
itemOffset = 0
|
||||
end
|
||||
|
||||
local mScroll = maxScroll()
|
||||
|
||||
if (itemOffset > mScroll) then
|
||||
itemOffset = mScroll
|
||||
xPos = xPos + list[n].text:len() + space * 2
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(true)
|
||||
return true
|
||||
end
|
||||
self:updateDraw()
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end;
|
||||
end,
|
||||
|
||||
scrollHandler = function(self, dir, x, y)
|
||||
if(base.scrollHandler(self, dir, x, y))then
|
||||
if(scrollable)then
|
||||
itemOffset = itemOffset + dir
|
||||
if (itemOffset < 0) then
|
||||
itemOffset = 0
|
||||
end
|
||||
|
||||
local mScroll = maxScroll()
|
||||
|
||||
if (itemOffset > mScroll) then
|
||||
itemOffset = mScroll
|
||||
end
|
||||
self:updateDraw()
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
@@ -221,9 +222,19 @@ return function(name)
|
||||
self.parent:setBG(obx, oby, textBGCol:sub(itemOffset+1, w+itemOffset))
|
||||
self.parent:setFG(obx, oby, textFGCol:sub(itemOffset+1, w+itemOffset))
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
self.parent:addEvent("mouse_click", self)
|
||||
self.parent:addEvent("mouse_scroll", self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("MenubarBG")
|
||||
self.fgColor = self.parent:getTheme("MenubarText")
|
||||
itemSelectedBG = self.parent:getTheme("SelectionBG")
|
||||
itemSelectedFG = self.parent:getTheme("SelectionText")
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
local Object = require("Object")
|
||||
local log = require("basaltLogs")
|
||||
|
||||
return function(name)
|
||||
-- Pane
|
||||
@@ -6,26 +7,21 @@ return function(name)
|
||||
local objectType = "Pane"
|
||||
|
||||
local object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("PaneBG")
|
||||
self.fgColor = self.parent:getTheme("PaneBG")
|
||||
end,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local w,h = self:getSize()
|
||||
self.parent:drawBackgroundBox(obx, oby, w, h, self.bgColor)
|
||||
self.parent:drawForegroundBox(obx, oby, w, h, self.fgColor)
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
setBackground = function(self, col, sym, symC)
|
||||
base.setBackground(self, col, sym, symC)
|
||||
return self
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("PaneBG")
|
||||
self.fgColor = self.parent:getTheme("PaneBG")
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -11,8 +11,9 @@ return function(name, parent)
|
||||
base:setZIndex(5)
|
||||
local object
|
||||
local cachedPath
|
||||
local enviroment = {}
|
||||
|
||||
local function createBasaltWindow(x, y, width, height)
|
||||
local function createBasaltWindow(x, y, width, height, self)
|
||||
local xCursor, yCursor = 1, 1
|
||||
local bgColor, fgColor = colors.black, colors.white
|
||||
local cursorBlink = false
|
||||
@@ -51,6 +52,7 @@ return function(name, parent)
|
||||
cacheFG[n] = sub(cacheFG[n] == nil and emptyFG or cacheFG[n] .. emptyFG:sub(1, width - cacheFG[n]:len()), 1, width)
|
||||
cacheBG[n] = sub(cacheBG[n] == nil and emptyBG or cacheBG[n] .. emptyBG:sub(1, width - cacheBG[n]:len()), 1, width)
|
||||
end
|
||||
base.updateDraw(base)
|
||||
end
|
||||
recreateWindowArray()
|
||||
|
||||
@@ -118,6 +120,7 @@ return function(name, parent)
|
||||
cacheFG[yCursor] = sNewTextColor
|
||||
cacheBG[yCursor] = sNewBackgroundColor
|
||||
end
|
||||
object:updateDraw()
|
||||
end
|
||||
xCursor = nEnd + 1
|
||||
if (visible) then
|
||||
@@ -133,6 +136,7 @@ return function(name, parent)
|
||||
cacheT[_y] = sub(gText:sub(1, _x - 1) .. text .. gText:sub(_x + (text:len()), width), 1, width)
|
||||
end
|
||||
end
|
||||
object:updateDraw()
|
||||
end
|
||||
|
||||
local function setBG(_x, _y, colorStr)
|
||||
@@ -142,6 +146,7 @@ return function(name, parent)
|
||||
cacheBG[_y] = sub(gBG:sub(1, _x - 1) .. colorStr .. gBG:sub(_x + (colorStr:len()), width), 1, width)
|
||||
end
|
||||
end
|
||||
object:updateDraw()
|
||||
end
|
||||
|
||||
local function setFG(_x, _y, colorStr)
|
||||
@@ -151,6 +156,7 @@ return function(name, parent)
|
||||
cacheFG[_y] = sub(gFG:sub(1, _x - 1) .. colorStr .. gFG:sub(_x + (colorStr:len()), width), 1, width)
|
||||
end
|
||||
end
|
||||
object:updateDraw()
|
||||
end
|
||||
|
||||
local setTextColor = function(color)
|
||||
@@ -417,10 +423,57 @@ return function(name, parent)
|
||||
local paused = false
|
||||
local queuedEvent = {}
|
||||
|
||||
local function updateCursor(self)
|
||||
local xCur, yCur = pWindow.getCursorPos()
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local w,h = self:getSize()
|
||||
if (obx + xCur - 1 >= 1 and obx + xCur - 1 <= obx + w - 1 and yCur + oby - 1 >= 1 and yCur + oby - 1 <= oby + h - 1) then
|
||||
self.parent:setCursor(self:isFocused() and pWindow.getCursorBlink(), obx + xCur - 1, yCur + oby - 1, pWindow.getTextColor())
|
||||
end
|
||||
end
|
||||
|
||||
local function resumeProcess(self, event, ...)
|
||||
local ok, result = curProcess:resume(event, ...)
|
||||
if (ok==false)and(result~=nil)and(result~="Terminated")then
|
||||
local val = self:sendEvent("program_error", result)
|
||||
if(val~=false)then
|
||||
error("Basalt Program - "..result)
|
||||
end
|
||||
end
|
||||
|
||||
if(curProcess:getStatus()=="dead")then
|
||||
self:sendEvent("program_done")
|
||||
end
|
||||
end
|
||||
|
||||
local function mouseEvent(self, event, p1, x, y)
|
||||
if (curProcess == nil) then
|
||||
return false
|
||||
end
|
||||
if not (curProcess:isDead()) then
|
||||
if not (paused) then
|
||||
local absX, absY = self:getAbsolutePosition(self:getAnchorPosition(nil, nil, true))
|
||||
resumeProcess(self, event, p1, x-absX+1, y-absY+1)
|
||||
updateCursor(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function keyEvent(self, event, key, isHolding)
|
||||
if (curProcess == nil) then
|
||||
return false
|
||||
end
|
||||
if not (curProcess:isDead()) then
|
||||
if not (paused) then
|
||||
if (self.draw) then
|
||||
resumeProcess(self, event, key, isHolding)
|
||||
updateCursor(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("ProgramBG")
|
||||
end,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
@@ -461,7 +514,7 @@ return function(name, parent)
|
||||
|
||||
setSize = function(self, width, height, rel)
|
||||
base.setSize(self, width, height, rel)
|
||||
pWindow.basalt_resize(self:getSize())
|
||||
pWindow.basalt_resize(self:getWidth(), self:getHeight())
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -472,9 +525,14 @@ return function(name, parent)
|
||||
return "inactive"
|
||||
end;
|
||||
|
||||
setEnviroment = function(self, env)
|
||||
enviroment = env or {}
|
||||
return self
|
||||
end,
|
||||
|
||||
execute = function(self, path, ...)
|
||||
cachedPath = path or cachedPath
|
||||
curProcess = process:new(cachedPath, pWindow, ...)
|
||||
curProcess = process:new(cachedPath, pWindow, enviroment, ...)
|
||||
pWindow.setBackgroundColor(colors.black)
|
||||
pWindow.setTextColor(colors.white)
|
||||
pWindow.clear()
|
||||
@@ -482,15 +540,26 @@ return function(name, parent)
|
||||
pWindow.setBackgroundColor(self.bgColor)
|
||||
pWindow.setTextColor(self.fgColor)
|
||||
pWindow.basalt_setVisible(true)
|
||||
curProcess:resume()
|
||||
|
||||
resumeProcess(self)
|
||||
paused = false
|
||||
if(self.parent~=nil)then
|
||||
self.parent:addEvent("mouse_click", self)
|
||||
self.parent:addEvent("mouse_up", self)
|
||||
self.parent:addEvent("mouse_drag", self)
|
||||
self.parent:addEvent("mouse_scroll", self)
|
||||
self.parent:addEvent("key", self)
|
||||
self.parent:addEvent("key_up", self)
|
||||
self.parent:addEvent("char", self)
|
||||
self.parent:addEvent("other_event", self)
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
stop = function(self)
|
||||
if (curProcess ~= nil) then
|
||||
if not (curProcess:isDead()) then
|
||||
curProcess:resume("terminate")
|
||||
resumeProcess(self, "terminate")
|
||||
if (curProcess:isDead()) then
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(false)
|
||||
@@ -498,6 +567,7 @@ return function(name, parent)
|
||||
end
|
||||
end
|
||||
end
|
||||
self.parent:removeEvents(self)
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -522,7 +592,7 @@ return function(name, parent)
|
||||
if (curProcess ~= nil) then
|
||||
if not (curProcess:isDead()) then
|
||||
if (paused == false) or (ign) then
|
||||
curProcess:resume(event, p1, p2, p3, p4)
|
||||
resumeProcess(self, event, p1, p2, p3, p4)
|
||||
else
|
||||
table.insert(queuedEvent, { event = event, args = { p1, p2, p3, p4 } })
|
||||
end
|
||||
@@ -544,43 +614,68 @@ return function(name, parent)
|
||||
if (curProcess ~= nil) then
|
||||
if not (curProcess:isDead()) then
|
||||
for _, value in pairs(events) do
|
||||
curProcess:resume(value.event, table.unpack(value.args))
|
||||
resumeProcess(self, value.event, table.unpack(value.args))
|
||||
end
|
||||
end
|
||||
end
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
if (curProcess == nil) then
|
||||
return false
|
||||
end
|
||||
if not (curProcess:isDead()) then
|
||||
if not (paused) then
|
||||
local absX, absY = self:getAbsolutePosition(self:getAnchorPosition(nil, nil, true))
|
||||
curProcess:resume(event, button, x-absX+1, y-absY+1)
|
||||
end
|
||||
end
|
||||
mouseHandler = function(self, button, x, y)
|
||||
if (base.mouseHandler(self, button, x, y)) then
|
||||
mouseEvent(self, "mouse_click", button, x, y)
|
||||
return true
|
||||
end
|
||||
end;
|
||||
return false
|
||||
end,
|
||||
|
||||
keyHandler = function(self, event, key)
|
||||
base.keyHandler(self, event, key)
|
||||
if (self:isFocused()) then
|
||||
if (curProcess == nil) then
|
||||
return false
|
||||
end
|
||||
if not (curProcess:isDead()) then
|
||||
if not (paused) then
|
||||
if (self.draw) then
|
||||
curProcess:resume(event, key)
|
||||
end
|
||||
end
|
||||
end
|
||||
mouseUpHandler = function(self, button, x, y)
|
||||
if (base.mouseUpHandler(self, button, x, y)) then
|
||||
mouseEvent(self, "mouse_up", button, x, y)
|
||||
return true
|
||||
end
|
||||
end;
|
||||
return false
|
||||
end,
|
||||
|
||||
scrollHandler = function(self, dir, x, y)
|
||||
if (base.scrollHandler(self, dir, x, y)) then
|
||||
mouseEvent(self, "mouse_scroll", dir, x, y)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
dragHandler = function(self, button, x, y)
|
||||
if (base.dragHandler(self, button, x, y)) then
|
||||
mouseEvent(self, "mouse_drag", button, x, y)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
keyHandler = function(self, key, isHolding)
|
||||
if(base.keyHandler(self, key, isHolding))then
|
||||
keyEvent(self, "key", key, isHolding)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
keyUpHandler = function(self, key)
|
||||
if(base.keyUpHandler(self, key))then
|
||||
keyEvent(self, "key_up", key)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
charHandler = function(self, char)
|
||||
if(base.charHandler(self, char))then
|
||||
keyEvent(self, "char", char)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
getFocusHandler = function(self)
|
||||
base.getFocusHandler(self)
|
||||
@@ -590,17 +685,15 @@ return function(name, parent)
|
||||
if (self.parent ~= nil) then
|
||||
local xCur, yCur = pWindow.getCursorPos()
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
if (self.parent ~= nil) then
|
||||
local w,h = self:getSize()
|
||||
if (obx + xCur - 1 >= 1 and obx + xCur - 1 <= obx + w - 1 and yCur + oby - 1 >= 1 and yCur + oby - 1 <= oby + h - 1) then
|
||||
self.parent:setCursor(pWindow.getCursorBlink(), obx + xCur - 1, yCur + oby - 1, pWindow.getTextColor())
|
||||
end
|
||||
local w,h = self:getSize()
|
||||
if (obx + xCur - 1 >= 1 and obx + xCur - 1 <= obx + w - 1 and yCur + oby - 1 >= 1 and yCur + oby - 1 <= oby + h - 1) then
|
||||
self.parent:setCursor(pWindow.getCursorBlink(), obx + xCur - 1, yCur + oby - 1, pWindow.getTextColor())
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
loseFocusHandler = function(self)
|
||||
base.loseFocusHandler(self)
|
||||
@@ -611,16 +704,36 @@ return function(name, parent)
|
||||
end
|
||||
end
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
customEventHandler = function(self, event, ...)
|
||||
base.customEventHandler(self, event, ...)
|
||||
if (curProcess == nil) then
|
||||
return
|
||||
end
|
||||
if(event=="basalt_resize")then
|
||||
local w, h = pWindow.getSize()
|
||||
local pW, pH = self:getSize()
|
||||
if(w~=pW)or(h~=pH)then
|
||||
pWindow.basalt_resize(pW, pH)
|
||||
if not (curProcess:isDead()) then
|
||||
resumeProcess(self, "term_resize")
|
||||
end
|
||||
end
|
||||
pWindow.basalt_reposition(self:getAnchorPosition())
|
||||
|
||||
end
|
||||
end,
|
||||
|
||||
eventHandler = function(self, event, p1, p2, p3, p4)
|
||||
base.eventHandler(self, event, p1, p2, p3, p4)
|
||||
if (curProcess == nil) then
|
||||
return
|
||||
end
|
||||
if not (curProcess:isDead()) then
|
||||
if not (paused) then
|
||||
if (event ~= "mouse_click") and (event ~= "monitor_touch") and (event ~= "mouse_up") and (event ~= "mouse_scroll") and (event ~= "mouse_drag") and (event ~= "key_up") and (event ~= "key") and (event ~= "char") and (event ~= "terminate") then
|
||||
curProcess:resume(event, p1, p2, p3, p4)
|
||||
if(event ~= "terminate") then
|
||||
resumeProcess(self, event, p1, p2, p3, p4)
|
||||
end
|
||||
if (self:isFocused()) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
@@ -632,34 +745,64 @@ return function(name, parent)
|
||||
end
|
||||
end
|
||||
|
||||
if (event == "terminate") and (self:isFocused()) then
|
||||
self:stop()
|
||||
if (event == "terminate") then
|
||||
resumeProcess(self, event)
|
||||
self.parent:setCursor(false)
|
||||
return true
|
||||
end
|
||||
end
|
||||
else
|
||||
if (event ~= "mouse_click") and (event ~= "monitor_touch") and (event ~= "mouse_up") and (event ~= "mouse_scroll") and (event ~= "mouse_drag") and (event ~= "key_up") and (event ~= "key") and (event ~= "char") and (event ~= "terminate") then
|
||||
table.insert(queuedEvent, { event = event, args = { p1, p2, p3, p4 } })
|
||||
end
|
||||
table.insert(queuedEvent, { event = event, args = { p1, p2, p3, p4 } })
|
||||
end
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local xCur, yCur = pWindow.getCursorPos()
|
||||
local w,h = self:getSize()
|
||||
pWindow.basalt_reposition(obx, oby)
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(obx, oby, w, h, self.bgColor)
|
||||
end
|
||||
pWindow.basalt_update()
|
||||
if (obx + xCur - 1 >= 1 and obx + xCur - 1 <= obx + w - 1 and yCur + oby - 1 >= 1 and yCur + oby - 1 <= oby + h - 1) then
|
||||
self.parent:setCursor(self:isFocused() and pWindow.getCursorBlink(), obx + xCur - 1, yCur + oby - 1, pWindow.getTextColor())
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
onError = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("program_error", v)
|
||||
end
|
||||
end
|
||||
if(self.parent~=nil)then
|
||||
self.parent:addEvent("other_event", self)
|
||||
end
|
||||
return self
|
||||
end,
|
||||
|
||||
onDone = function(self, ...)
|
||||
for _,v in pairs(table.pack(...))do
|
||||
if(type(v)=="function")then
|
||||
self:registerEvent("program_done", v)
|
||||
end
|
||||
end
|
||||
if(self.parent~=nil)then
|
||||
self.parent:addEvent("other_event", self)
|
||||
end
|
||||
return self
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("ProgramBG")
|
||||
end
|
||||
end,
|
||||
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -21,9 +21,11 @@ return function(name)
|
||||
|
||||
local object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("ProgressbarBG")
|
||||
self.fgColor = self.parent:getTheme("ProgressbarText")
|
||||
activeBarColor = self.parent:getTheme("ProgressbarActiveBG")
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("ProgressbarBG")
|
||||
self.fgColor = self.parent:getTheme("ProgressbarText")
|
||||
activeBarColor = self.parent:getTheme("ProgressbarActiveBG")
|
||||
end
|
||||
end,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
@@ -42,6 +44,7 @@ return function(name)
|
||||
|
||||
setDirection = function(self, dir)
|
||||
direction = dir
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -49,11 +52,13 @@ return function(name)
|
||||
activeBarColor = color or activeBarColor
|
||||
activeBarSymbol = symbol or activeBarSymbol
|
||||
activeBarSymbolCol = symbolcolor or activeBarSymbolCol
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setBackgroundSymbol = function(self, symbol)
|
||||
bgBarSymbol = symbol:sub(1, 1)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -65,6 +70,7 @@ return function(name)
|
||||
self:progressDoneHandler()
|
||||
end
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -107,9 +113,8 @@ return function(name)
|
||||
self.parent:drawTextBox(obx, oby, w / 100 * progress, h, activeBarSymbol)
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -20,16 +20,6 @@ return function(name)
|
||||
local align = "left"
|
||||
|
||||
local object = {
|
||||
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("MenubarBG")
|
||||
self.fgColor = self.parent:getTheme("MenubarFG")
|
||||
itemSelectedBG = self.parent:getTheme("SelectionBG")
|
||||
itemSelectedFG = self.parent:getTheme("SelectionText")
|
||||
boxSelectedBG = self.parent:getTheme("MenubarBG")
|
||||
boxSelectedFG = self.parent:getTheme("MenubarText")
|
||||
end,
|
||||
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
@@ -58,6 +48,7 @@ return function(name)
|
||||
if (#list == 1) then
|
||||
self:setValue(list[1])
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -67,6 +58,7 @@ return function(name)
|
||||
|
||||
removeItem = function(self, index)
|
||||
table.remove(list, index)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -85,7 +77,8 @@ return function(name)
|
||||
|
||||
clear = function(self)
|
||||
list = {}
|
||||
self:setValue({})
|
||||
self:setValue({}, false)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -96,16 +89,19 @@ return function(name)
|
||||
editItem = function(self, index, text, x, y, bgCol, fgCol, ...)
|
||||
table.remove(list, index)
|
||||
table.insert(list, index, { x = x or 1, y = y or 1, text = text, bgCol = bgCol or self.bgColor, fgCol = fgCol or self.fgColor, args = { ... } })
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
selectItem = function(self, index)
|
||||
self:setValue(list[index] or {})
|
||||
self:setValue(list[index] or {}, false)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setActiveSymbol = function(self, sym)
|
||||
symbol = sym:sub(1,1)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
@@ -115,23 +111,23 @@ return function(name)
|
||||
boxSelectedBG = boxBG or boxSelectedBG
|
||||
boxSelectedFG = boxFG or boxSelectedFG
|
||||
selectionColorActive = active~=nil and active or true
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if ((event == "mouse_click")and(button==1))or(event=="monitor_touch") then
|
||||
if (#list > 0) then
|
||||
for _, value in pairs(list) do
|
||||
if (obx + value.x - 1 <= x) and (obx + value.x - 1 + value.text:len() + 2 >= x) and (oby + value.y - 1 == y) then
|
||||
self:setValue(value)
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setFocusedObject(self)
|
||||
end
|
||||
self:getEventSystem():sendEvent(event, self, event, button, x, y)
|
||||
self:setVisualChanged()
|
||||
return true
|
||||
mouseHandler = function(self, button, x, y)
|
||||
if (#list > 0) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
for _, value in pairs(list) do
|
||||
if (obx + value.x - 1 <= x) and (obx + value.x - 1 + value.text:len() + 1 >= x) and (oby + value.y - 1 == y) then
|
||||
self:setValue(value)
|
||||
local val = self:getEventSystem():sendEvent("mouse_click", self, "mouse_click", button, x, y)
|
||||
if(val==false)then return val end
|
||||
if(self.parent~=nil)then
|
||||
self.parent:setFocusedObject(self)
|
||||
end
|
||||
self:updateDraw()
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -139,24 +135,34 @@ return function(name)
|
||||
end;
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
for _, value in pairs(list) do
|
||||
if (value == self:getValue()) then
|
||||
if (align == "left") then
|
||||
self.parent:writeText(value.x + obx - 1, value.y + oby - 1, symbol, boxSelectedBG, boxSelectedFG)
|
||||
self.parent:writeText(value.x + 2 + obx - 1, value.y + oby - 1, value.text, itemSelectedBG, itemSelectedFG)
|
||||
end
|
||||
else
|
||||
self.parent:drawBackgroundBox(value.x + obx - 1, value.y + oby - 1, 1, 1, boxNotSelectedBG or self.bgColor)
|
||||
self.parent:writeText(value.x + 2 + obx - 1, value.y + oby - 1, value.text, value.bgCol, value.fgCol)
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
for _, value in pairs(list) do
|
||||
if (value == self:getValue()) then
|
||||
if (align == "left") then
|
||||
self.parent:writeText(value.x + obx - 1, value.y + oby - 1, symbol, boxSelectedBG, boxSelectedFG)
|
||||
self.parent:writeText(value.x + 2 + obx - 1, value.y + oby - 1, value.text, itemSelectedBG, itemSelectedFG)
|
||||
end
|
||||
else
|
||||
self.parent:drawBackgroundBox(value.x + obx - 1, value.y + oby - 1, 1, 1, boxNotSelectedBG or self.bgColor)
|
||||
self.parent:writeText(value.x + 2 + obx - 1, value.y + oby - 1, value.text, value.bgCol, value.fgCol)
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
return true
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
self.parent:addEvent("mouse_click", self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("MenubarBG")
|
||||
self.fgColor = self.parent:getTheme("MenubarFG")
|
||||
itemSelectedBG = self.parent:getTheme("SelectionBG")
|
||||
itemSelectedFG = self.parent:getTheme("SelectionText")
|
||||
boxSelectedBG = self.parent:getTheme("MenubarBG")
|
||||
boxSelectedFG = self.parent:getTheme("MenubarText")
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -18,19 +18,37 @@ return function(name)
|
||||
local index = 1
|
||||
local symbolSize = 1
|
||||
|
||||
local function mouseEvent(self, button, x, y)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local w,h = self:getSize()
|
||||
if (barType == "horizontal") then
|
||||
for _index = 0, w do
|
||||
if (obx + _index == x) and (oby <= y) and (oby + h > y) then
|
||||
index = math.min(_index + 1, w - (symbolSize - 1))
|
||||
self:setValue(maxValue / w * (index))
|
||||
self:updateDraw()
|
||||
end
|
||||
end
|
||||
end
|
||||
if (barType == "vertical") then
|
||||
for _index = 0, h do
|
||||
if (oby + _index == y) and (obx <= x) and (obx + w > x) then
|
||||
index = math.min(_index + 1, h - (symbolSize - 1))
|
||||
self:setValue(maxValue / h * (index))
|
||||
self:updateDraw()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("ScrollbarBG")
|
||||
self.fgColor = self.parent:getTheme("ScrollbarText")
|
||||
symbolColor = self.parent:getTheme("ScrollbarSymbolColor")
|
||||
end,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
setSymbol = function(self, _symbol)
|
||||
symbol = _symbol:sub(1, 1)
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -53,6 +71,7 @@ return function(name)
|
||||
local w,h = self:getSize()
|
||||
index = math.min(index, (barType == "vertical" and h or w) - (symbolSize - 1))
|
||||
self:setValue(maxValue / (barType == "vertical" and h or w) * index)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
@@ -68,67 +87,62 @@ return function(name)
|
||||
elseif (barType == "horizontal") then
|
||||
self:setValue(index - 1 * (maxValue / (w - (symbolSize - 1))) - (maxValue / (w - (symbolSize - 1))))
|
||||
end
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setMaxValue = function(self, val)
|
||||
maxValue = val
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setBackgroundSymbol = function(self, _bgSymbol)
|
||||
bgSymbol = string.sub(_bgSymbol, 1, 1)
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setSymbolColor = function(self, col)
|
||||
symbolColor = col
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setBarType = function(self, _typ)
|
||||
barType = _typ:lower()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local w,h = self:getSize()
|
||||
if (((event == "mouse_click") or (event == "mouse_drag")) and (button == 1))or(event=="monitor_touch") then
|
||||
if (barType == "horizontal") then
|
||||
for _index = 0, w do
|
||||
if (obx + _index == x) and (oby <= y) and (oby + h > y) then
|
||||
index = math.min(_index + 1, w - (symbolSize - 1))
|
||||
self:setValue(maxValue / w * (index))
|
||||
self:setVisualChanged()
|
||||
end
|
||||
end
|
||||
end
|
||||
if (barType == "vertical") then
|
||||
for _index = 0, h do
|
||||
if (oby + _index == y) and (obx <= x) and (obx + w > x) then
|
||||
index = math.min(_index + 1, h - (symbolSize - 1))
|
||||
self:setValue(maxValue / h * (index))
|
||||
self:setVisualChanged()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if (event == "mouse_scroll") then
|
||||
index = index + button
|
||||
if (index < 1) then
|
||||
index = 1
|
||||
end
|
||||
index = math.min(index, (barType == "vertical" and h or w) - (symbolSize - 1))
|
||||
self:setValue(maxValue / (barType == "vertical" and h or w) * index)
|
||||
end
|
||||
mouseHandler = function(self, button, x, y)
|
||||
if (base.mouseHandler(self, button, x, y)) then
|
||||
mouseEvent(self, button, x, y)
|
||||
return true
|
||||
end
|
||||
end;
|
||||
return false
|
||||
end,
|
||||
|
||||
dragHandler = function(self, button, x, y)
|
||||
if (base.dragHandler(self, button, x, y)) then
|
||||
mouseEvent(self, button, x, y)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
scrollHandler = function(self, dir, x, y)
|
||||
if(base.scrollHandler(self, dir, x, y))then
|
||||
local w,h = self:getSize()
|
||||
index = index + dir
|
||||
if (index < 1) then
|
||||
index = 1
|
||||
end
|
||||
index = math.min(index, (barType == "vertical" and h or w) - (symbolSize - 1))
|
||||
self:setValue(maxValue / (barType == "vertical" and h or w) * index)
|
||||
self:updateDraw()
|
||||
end
|
||||
end,
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
@@ -155,9 +169,19 @@ return function(name)
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
self.parent:addEvent("mouse_click", self)
|
||||
self.parent:addEvent("mouse_drag", self)
|
||||
self.parent:addEvent("mouse_scroll", self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("ScrollbarBG")
|
||||
self.fgColor = self.parent:getTheme("ScrollbarText")
|
||||
symbolColor = self.parent:getTheme("ScrollbarSymbolColor")
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
local Object = require("Object")
|
||||
local log = require("basaltLogs")
|
||||
local xmlValue = require("utils").getValueFromXML
|
||||
|
||||
return function(name)
|
||||
@@ -17,19 +18,37 @@ return function(name)
|
||||
local index = 1
|
||||
local symbolSize = 1
|
||||
|
||||
local function mouseEvent(self, button, x, y)
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local w,h = self:getSize()
|
||||
if (barType == "horizontal") then
|
||||
for _index = 0, w do
|
||||
if (obx + _index == x) and (oby <= y) and (oby + h > y) then
|
||||
index = math.min(_index + 1, w - (symbolSize - 1))
|
||||
self:setValue(maxValue / w * (index))
|
||||
self:updateDraw()
|
||||
end
|
||||
end
|
||||
end
|
||||
if (barType == "vertical") then
|
||||
for _index = 0, h do
|
||||
if (oby + _index == y) and (obx <= x) and (obx + w > x) then
|
||||
index = math.min(_index + 1, h - (symbolSize - 1))
|
||||
self:setValue(maxValue / h * (index))
|
||||
self:updateDraw()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("SliderBG")
|
||||
self.fgColor = self.parent:getTheme("SliderText")
|
||||
symbolColor = self.parent:getTheme("SliderSymbolColor")
|
||||
end,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
setSymbol = function(self, _symbol)
|
||||
symbol = _symbol:sub(1, 1)
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -52,6 +71,7 @@ return function(name)
|
||||
local w,h = self:getSize()
|
||||
index = math.min(index, (barType == "vertical" and h or w) - (symbolSize - 1))
|
||||
self:setValue(maxValue / (barType == "vertical" and h or w) * index)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
@@ -66,7 +86,7 @@ return function(name)
|
||||
elseif (barType == "horizontal") then
|
||||
self:setValue(index - 1 * (maxValue / (w - (symbolSize - 1))) - (maxValue / (w - (symbolSize - 1))))
|
||||
end
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -77,56 +97,52 @@ return function(name)
|
||||
|
||||
setBackgroundSymbol = function(self, _bgSymbol)
|
||||
bgSymbol = string.sub(_bgSymbol, 1, 1)
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setSymbolColor = function(self, col)
|
||||
symbolColor = col
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setBarType = function(self, _typ)
|
||||
barType = _typ:lower()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local w,h = self:getSize()
|
||||
if (((event == "mouse_click") or (event == "mouse_drag")) and (button == 1))or(event=="monitor_touch") then
|
||||
if (barType == "horizontal") then
|
||||
for _index = 0, w do
|
||||
if (obx + _index == x) and (oby <= y) and (oby + h > y) then
|
||||
index = math.min(_index + 1, w - (symbolSize - 1))
|
||||
self:setValue(maxValue / w * (index))
|
||||
self:setVisualChanged()
|
||||
end
|
||||
end
|
||||
end
|
||||
if (barType == "vertical") then
|
||||
for _index = 0, h do
|
||||
if (oby + _index == y) and (obx <= x) and (obx + w > x) then
|
||||
index = math.min(_index + 1, h - (symbolSize - 1))
|
||||
self:setValue(maxValue / h * (index))
|
||||
self:setVisualChanged()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if (event == "mouse_scroll") then
|
||||
index = index + button
|
||||
if (index < 1) then
|
||||
index = 1
|
||||
end
|
||||
index = math.min(index, (barType == "vertical" and h or w) - (symbolSize - 1))
|
||||
self:setValue(maxValue / (barType == "vertical" and h or w) * index)
|
||||
end
|
||||
mouseHandler = function(self, button, x, y)
|
||||
if (base.mouseHandler(self, button, x, y)) then
|
||||
mouseEvent(self, button, x, y)
|
||||
return true
|
||||
end
|
||||
end;
|
||||
return false
|
||||
end,
|
||||
|
||||
dragHandler = function(self, button, x, y)
|
||||
if (base.dragHandler(self, button, x, y)) then
|
||||
mouseEvent(self, button, x, y)
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
scrollHandler = function(self, dir, x, y)
|
||||
if(base.scrollHandler(self, dir, x, y))then
|
||||
local w,h = self:getSize()
|
||||
index = index + dir
|
||||
if (index < 1) then
|
||||
index = 1
|
||||
end
|
||||
index = math.min(index, (barType == "vertical" and h or w) - (symbolSize - 1))
|
||||
self:setValue(maxValue / (barType == "vertical" and h or w) * index)
|
||||
self:updateDraw()
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end,
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
@@ -141,7 +157,6 @@ return function(name)
|
||||
|
||||
if (barType == "vertical") then
|
||||
for n = 0, h - 1 do
|
||||
|
||||
if (index == n + 1) then
|
||||
for curIndexOffset = 0, math.min(symbolSize - 1, h) do
|
||||
self.parent:writeText(obx, oby + n + curIndexOffset, symbol, symbolColor, symbolColor)
|
||||
@@ -154,9 +169,19 @@ return function(name)
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
self.parent:addEvent("mouse_click", self)
|
||||
self.parent:addEvent("mouse_drag", self)
|
||||
self.parent:addEvent("mouse_scroll", self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("SliderBG")
|
||||
self.fgColor = self.parent:getTheme("SliderText")
|
||||
symbolColor = self.parent:getTheme("SliderSymbolColor")
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -17,32 +17,25 @@ return function(name)
|
||||
local activeBG = colors.green
|
||||
|
||||
local object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("SwitchBG")
|
||||
self.fgColor = self.parent:getTheme("SwitchText")
|
||||
bgSymbol = self.parent:getTheme("SwitchBGSymbol")
|
||||
inactiveBG = self.parent:getTheme("SwitchInactive")
|
||||
activeBG = self.parent:getTheme("SwitchActive")
|
||||
end,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
|
||||
setSymbolColor = function(self, symbolColor)
|
||||
bgSymbol = symbolColor
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setActiveBackground = function(self, bgcol)
|
||||
activeBG = bgcol
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setInactiveBackground = function(self, bgcol)
|
||||
inactiveBG = bgcol
|
||||
self:setVisualChanged()
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -54,12 +47,11 @@ return function(name)
|
||||
|
||||
end,
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
mouseHandler = function(self, button, x, y)
|
||||
if (base.mouseHandler(self, button, x, y)) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
if ((event == "mouse_click") and (button == 1))or(event=="monitor_touch") then
|
||||
self:setValue(not self:getValue())
|
||||
end
|
||||
self:setValue(not self:getValue())
|
||||
self:updateDraw()
|
||||
return true
|
||||
end
|
||||
end;
|
||||
@@ -78,9 +70,19 @@ return function(name)
|
||||
self.parent:drawBackgroundBox(obx+1, oby, 1, h, inactiveBG)
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
self.parent:addEvent("mouse_click", self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("SwitchBG")
|
||||
self.fgColor = self.parent:getTheme("SwitchText")
|
||||
bgSymbol = self.parent:getTheme("SwitchBGSymbol")
|
||||
inactiveBG = self.parent:getTheme("SwitchInactive")
|
||||
activeBG = self.parent:getTheme("SwitchActive")
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -1,32 +1,101 @@
|
||||
local Object = require("Object")
|
||||
local tHex = require("tHex")
|
||||
local xmlValue = require("utils").getValueFromXML
|
||||
local log = require("basaltLogs")
|
||||
|
||||
local rep,find,gmatch,sub,len = string.rep,string.find,string.gmatch,string.sub,string.len
|
||||
|
||||
return function(name)
|
||||
local base = Object(name)
|
||||
local objectType = "Textfield"
|
||||
local hIndex, wIndex, textX, textY = 1, 1, 1, 1
|
||||
|
||||
local lines = { "" }
|
||||
local lines = { " " }
|
||||
local bgLines = { "" }
|
||||
local fgLines = { "" }
|
||||
local keyWords = { }
|
||||
local rules = { }
|
||||
|
||||
local startSelX,endSelX,startSelY,endSelY
|
||||
|
||||
local selectionBG,selectionFG = colors.lightBlue,colors.black
|
||||
|
||||
base.width = 30
|
||||
base.height = 12
|
||||
base:setZIndex(5)
|
||||
|
||||
local function isSelected()
|
||||
if(startSelX~=nil)and(endSelX~=nil)and(startSelY~=nil)and(endSelY~=nil)then
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local function getSelectionCoordinates()
|
||||
local sx,ex,sy,ey
|
||||
if(isSelected())then
|
||||
if(startSelX>endSelX)then
|
||||
sx,ex = endSelX,startSelX
|
||||
else
|
||||
sx,ex = startSelX,endSelX
|
||||
end
|
||||
if(startSelY>endSelY)then
|
||||
sy,ey = endSelY,startSelY
|
||||
else
|
||||
sy,ey = startSelY,endSelY
|
||||
end
|
||||
end
|
||||
return sx,ex,sy,ey
|
||||
end
|
||||
|
||||
local function getSelection()
|
||||
|
||||
end
|
||||
|
||||
local function removeSelection(self)
|
||||
local sx,ex,sy,ey = getSelectionCoordinates(self)
|
||||
for n=ey,sy,-1 do
|
||||
if(n==sy)or(n==ey)then
|
||||
local l = lines[n]
|
||||
local b = bgLines[n]
|
||||
local f = fgLines[n]
|
||||
if(n==sy)and(n==ey)then
|
||||
l = l:sub(1,sx-1)..l:sub(ex+1,l:len())
|
||||
b = b:sub(1,sx-1)..b:sub(ex+1,b:len())
|
||||
f = f:sub(1,sx-1)..f:sub(ex+1,f:len())
|
||||
elseif(n==sx)then
|
||||
l = l:sub(1, sx)
|
||||
b = b:sub(1, sx)
|
||||
f = f:sub(1, sx)
|
||||
elseif(n==sy)then
|
||||
l = l:sub(ex, l:len())
|
||||
b = b:sub(ex, b:len())
|
||||
f = f:sub(ex, f:len())
|
||||
end
|
||||
lines[n] = l
|
||||
bgLines[n] = b
|
||||
fgLines[n] = f
|
||||
else
|
||||
table.remove(lines, n)
|
||||
table.remove(bgLines, n)
|
||||
table.remove(fgLines, n)
|
||||
end
|
||||
end
|
||||
textX,textY = startSelX,startSelY
|
||||
startSelX,endSelX,startSelY,endSelY = nil,nil,nil,nil
|
||||
return self
|
||||
end
|
||||
|
||||
local function stringGetPositions(str, word)
|
||||
local pos = {}
|
||||
if(str:len()>0)then
|
||||
for w in string.gmatch(str, word)do
|
||||
local s, e = string.find(str, w)
|
||||
for w in gmatch(str, word)do
|
||||
local s, e = find(str, w)
|
||||
if(s~=nil)and(e~=nil)then
|
||||
table.insert(pos,s)
|
||||
table.insert(pos,e)
|
||||
local startL = string.sub(str, 1, (s-1))
|
||||
local endL = string.sub(str, e+1, str:len())
|
||||
local startL = sub(str, 1, (s-1))
|
||||
local endL = sub(str, e+1, str:len())
|
||||
str = startL..(":"):rep(w:len())..endL
|
||||
end
|
||||
end
|
||||
@@ -65,6 +134,7 @@ return function(name)
|
||||
end
|
||||
fgLines[l] = fgLine
|
||||
bgLines[l] = bgLine
|
||||
self:updateDraw()
|
||||
end
|
||||
|
||||
local function updateAllColors(self)
|
||||
@@ -74,10 +144,6 @@ return function(name)
|
||||
end
|
||||
|
||||
local object = {
|
||||
init = function(self)
|
||||
self.bgColor = self.parent:getTheme("TextfieldBG")
|
||||
self.fgColor = self.parent:getTheme("TextfieldText")
|
||||
end,
|
||||
getType = function(self)
|
||||
return objectType
|
||||
end;
|
||||
@@ -144,14 +210,18 @@ return function(name)
|
||||
|
||||
editLine = function(self, index, text)
|
||||
lines[index] = text or lines[index]
|
||||
updateColors(self, index)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
clear = function(self)
|
||||
lines = {""}
|
||||
lines = {" "}
|
||||
bgLines = {""}
|
||||
fgLines = {""}
|
||||
startSelX,endSelX,startSelY,endSelY = nil,nil,nil,nil
|
||||
hIndex, wIndex, textX, textY = 1, 1, 1, 1
|
||||
self:updateDraw()
|
||||
return self
|
||||
end,
|
||||
|
||||
@@ -161,18 +231,21 @@ return function(name)
|
||||
lines[1] = text
|
||||
bgLines[1] = tHex[self.bgColor]:rep(text:len())
|
||||
fgLines[1] = tHex[self.fgColor]:rep(text:len())
|
||||
updateColors(self, 1)
|
||||
return self
|
||||
end
|
||||
if (index ~= nil) then
|
||||
table.insert(lines, index, text)
|
||||
table.insert(bgLines, index, tHex[self.bgColor]:rep(text:len()))
|
||||
table.insert(fgLines, tHex[self.fgColor]:rep(text:len()))
|
||||
table.insert(fgLines, index, tHex[self.fgColor]:rep(text:len()))
|
||||
else
|
||||
table.insert(lines, text)
|
||||
table.insert(bgLines, tHex[self.bgColor]:rep(text:len()))
|
||||
table.insert(fgLines, tHex[self.fgColor]:rep(text:len()))
|
||||
end
|
||||
end
|
||||
updateColors(self, index or #lines)
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -183,11 +256,13 @@ return function(name)
|
||||
for k,v in pairs(tab)do
|
||||
table.insert(keyWords[color], v)
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
addRule = function(self, rule, fg, bg)
|
||||
table.insert(rules, {rule, fg, bg})
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -198,6 +273,7 @@ return function(name)
|
||||
rules[k][3] = bg
|
||||
end
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -207,19 +283,27 @@ return function(name)
|
||||
table.remove(rules, k)
|
||||
end
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
setKeywords = function(self, color, tab)
|
||||
keyWords[color] = tab
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
removeLine = function(self, index)
|
||||
table.remove(lines, index or #lines)
|
||||
if (#lines <= 0) then
|
||||
table.insert(lines, "")
|
||||
if(#lines>1)then
|
||||
table.remove(lines, index or #lines)
|
||||
table.remove(bgLines, index or #bgLines)
|
||||
table.remove(fgLines, index or #fgLines)
|
||||
else
|
||||
lines = {" "}
|
||||
bgLines = {""}
|
||||
fgLines = {""}
|
||||
end
|
||||
self:updateDraw()
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -244,11 +328,10 @@ return function(name)
|
||||
end
|
||||
end;
|
||||
|
||||
keyHandler = function(self, event, key)
|
||||
keyHandler = function(self, key)
|
||||
if (base.keyHandler(self, event, key)) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local w,h = self:getSize()
|
||||
if (event == "key") then
|
||||
if (key == keys.backspace) then
|
||||
-- on backspace
|
||||
if (lines[textY] == "") then
|
||||
@@ -300,17 +383,21 @@ return function(name)
|
||||
|
||||
if (key == keys.delete) then
|
||||
-- on delete
|
||||
if (textX > lines[textY]:len()) then
|
||||
if (lines[textY + 1] ~= nil) then
|
||||
lines[textY] = lines[textY] .. lines[textY + 1]
|
||||
table.remove(lines, textY + 1)
|
||||
table.remove(bgLines, textY + 1)
|
||||
table.remove(fgLines, textY + 1)
|
||||
end
|
||||
if(isSelected())then
|
||||
removeSelection(self)
|
||||
else
|
||||
lines[textY] = lines[textY]:sub(1, textX - 1) .. lines[textY]:sub(textX + 1, lines[textY]:len())
|
||||
fgLines[textY] = fgLines[textY]:sub(1, textX - 1) .. fgLines[textY]:sub(textX + 1, fgLines[textY]:len())
|
||||
bgLines[textY] = bgLines[textY]:sub(1, textX - 1) .. bgLines[textY]:sub(textX + 1, bgLines[textY]:len())
|
||||
if (textX > lines[textY]:len()) then
|
||||
if (lines[textY + 1] ~= nil) then
|
||||
lines[textY] = lines[textY] .. lines[textY + 1]
|
||||
table.remove(lines, textY + 1)
|
||||
table.remove(bgLines, textY + 1)
|
||||
table.remove(fgLines, textY + 1)
|
||||
end
|
||||
else
|
||||
lines[textY] = lines[textY]:sub(1, textX - 1) .. lines[textY]:sub(textX + 1, lines[textY]:len())
|
||||
fgLines[textY] = fgLines[textY]:sub(1, textX - 1) .. fgLines[textY]:sub(textX + 1, fgLines[textY]:len())
|
||||
bgLines[textY] = bgLines[textY]:sub(1, textX - 1) .. bgLines[textY]:sub(textX + 1, bgLines[textY]:len())
|
||||
end
|
||||
end
|
||||
updateColors(self)
|
||||
end
|
||||
@@ -361,7 +448,14 @@ return function(name)
|
||||
if (textX > lines[textY]:len() + 1) then
|
||||
textX = lines[textY]:len() + 1
|
||||
end
|
||||
|
||||
if (wIndex > 1) then
|
||||
if (textX < wIndex) then
|
||||
wIndex = textX - w + 1
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
if (textY >= hIndex + h) then
|
||||
hIndex = hIndex + 1
|
||||
end
|
||||
@@ -411,109 +505,192 @@ return function(name)
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (event == "char") then
|
||||
lines[textY] = lines[textY]:sub(1, textX - 1) .. key .. lines[textY]:sub(textX, lines[textY]:len())
|
||||
fgLines[textY] = fgLines[textY]:sub(1, textX - 1) .. tHex[self.fgColor] .. fgLines[textY]:sub(textX, fgLines[textY]:len())
|
||||
bgLines[textY] = bgLines[textY]:sub(1, textX - 1) .. tHex[self.bgColor] .. bgLines[textY]:sub(textX, bgLines[textY]:len())
|
||||
textX = textX + 1
|
||||
if (textX >= w + wIndex) then
|
||||
wIndex = wIndex + 1
|
||||
end
|
||||
updateColors(self)
|
||||
self:setValue("")
|
||||
if not((obx + textX - wIndex >= obx and obx + textX - wIndex < obx + w) and (oby + textY - hIndex >= oby and oby + textY - hIndex < oby + h)) then
|
||||
wIndex = math.max(1, lines[textY]:len()-w+1)
|
||||
hIndex = math.max(1, textY - h + 1)
|
||||
end
|
||||
|
||||
local cursorX = (textX <= lines[textY]:len() and textX - 1 or lines[textY]:len()) - (wIndex - 1)
|
||||
if (cursorX > self.x + w - 1) then
|
||||
cursorX = self.x + w - 1
|
||||
if (cursorX > self:getX() + w - 1) then
|
||||
cursorX = self:getX() + w - 1
|
||||
end
|
||||
local cursorY = (textY - hIndex < h and textY - hIndex or textY - hIndex - 1)
|
||||
if (cursorX < 1) then
|
||||
cursorX = 0
|
||||
end
|
||||
self.parent:setCursor(true, obx + cursorX, oby + cursorY, self.fgColor)
|
||||
self:updateDraw()
|
||||
return true
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
mouseHandler = function(self, event, button, x, y)
|
||||
if (base.mouseHandler(self, event, button, x, y)) then
|
||||
charHandler = function(self, char)
|
||||
if(base.charHandler(self, char))then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local w,h = self:getSize()
|
||||
lines[textY] = lines[textY]:sub(1, textX - 1) .. char .. lines[textY]:sub(textX, lines[textY]:len())
|
||||
fgLines[textY] = fgLines[textY]:sub(1, textX - 1) .. tHex[self.fgColor] .. fgLines[textY]:sub(textX, fgLines[textY]:len())
|
||||
bgLines[textY] = bgLines[textY]:sub(1, textX - 1) .. tHex[self.bgColor] .. bgLines[textY]:sub(textX, bgLines[textY]:len())
|
||||
textX = textX + 1
|
||||
if (textX >= w + wIndex) then
|
||||
wIndex = wIndex + 1
|
||||
end
|
||||
updateColors(self)
|
||||
self:setValue("")
|
||||
|
||||
if not((obx + textX - wIndex >= obx and obx + textX - wIndex < obx + w) and (oby + textY - hIndex >= oby and oby + textY - hIndex < oby + h)) then
|
||||
wIndex = math.max(1, lines[textY]:len()-w+1)
|
||||
hIndex = math.max(1, textY - h + 1)
|
||||
end
|
||||
|
||||
local cursorX = (textX <= lines[textY]:len() and textX - 1 or lines[textY]:len()) - (wIndex - 1)
|
||||
if (cursorX > self:getX() + w - 1) then
|
||||
cursorX = self:getX() + w - 1
|
||||
end
|
||||
local cursorY = (textY - hIndex < h and textY - hIndex or textY - hIndex - 1)
|
||||
if (cursorX < 1) then
|
||||
cursorX = 0
|
||||
end
|
||||
if(isSelected())then
|
||||
removeSelection(self)
|
||||
end
|
||||
self.parent:setCursor(true, obx + cursorX, oby + cursorY, self.fgColor)
|
||||
self:updateDraw()
|
||||
return true
|
||||
end
|
||||
end,
|
||||
|
||||
dragHandler = function(self, button, x, y)
|
||||
if (base.dragHandler(self, button, x, y)) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local anchx, anchy = self:getAnchorPosition()
|
||||
local w,h = self:getSize()
|
||||
if (event == "mouse_click")or(event=="monitor_touch") then
|
||||
if (lines[y - oby + hIndex] ~= nil) then
|
||||
if (lines[y - oby + hIndex] ~= nil) then
|
||||
if(anchx+w > anchx + x - (obx+1)+ wIndex)and(anchx < anchx + x - obx+ wIndex)then
|
||||
textX = x - obx + wIndex
|
||||
textY = y - oby + hIndex
|
||||
endSelX = textX
|
||||
endSelY = textY
|
||||
if (textX > lines[textY]:len()) then
|
||||
textX = lines[textY]:len() + 1
|
||||
endSelX = textX
|
||||
end
|
||||
|
||||
if (textX < wIndex) then
|
||||
wIndex = textX - 1
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
|
||||
end
|
||||
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
|
||||
|
||||
self:updateDraw()
|
||||
end
|
||||
end
|
||||
if (event == "mouse_drag") then
|
||||
if (lines[y - oby + hIndex] ~= nil) then
|
||||
textX = x - obx + wIndex
|
||||
textY = y - oby + hIndex
|
||||
if (textX > lines[textY]:len()) then
|
||||
textX = lines[textY]:len() + 1
|
||||
end
|
||||
if (textX < wIndex) then
|
||||
wIndex = textX - 1
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (event == "mouse_scroll") then
|
||||
hIndex = hIndex + button
|
||||
if (hIndex > #lines - (h - 1)) then
|
||||
hIndex = #lines - (h - 1)
|
||||
end
|
||||
|
||||
if (hIndex < 1) then
|
||||
hIndex = 1
|
||||
end
|
||||
|
||||
if (self.parent ~= nil) then
|
||||
if (obx + textX - wIndex >= obx and obx + textX - wIndex < obx + w) and (oby + textY - hIndex >= oby and oby + textY - hIndex < oby + h) then
|
||||
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
|
||||
else
|
||||
self.parent:setCursor(false)
|
||||
end
|
||||
end
|
||||
end
|
||||
self:setVisualChanged()
|
||||
return true
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
scrollHandler = function(self, dir, x, y)
|
||||
if (base.scrollHandler(self, dir, x, y)) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local anchx, anchy = self:getAnchorPosition()
|
||||
local w,h = self:getSize()
|
||||
hIndex = hIndex + dir
|
||||
if (hIndex > #lines - (h - 1)) then
|
||||
hIndex = #lines - (h - 1)
|
||||
end
|
||||
|
||||
if (hIndex < 1) then
|
||||
hIndex = 1
|
||||
end
|
||||
|
||||
if (obx + textX - wIndex >= obx and obx + textX - wIndex < obx + w) and (anchy + textY - hIndex >= anchy and anchy + textY - hIndex < anchy + h) then
|
||||
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
|
||||
else
|
||||
self.parent:setCursor(false)
|
||||
end
|
||||
self:updateDraw()
|
||||
return true
|
||||
end
|
||||
end,
|
||||
|
||||
mouseHandler = function(self, button, x, y)
|
||||
if (base.mouseHandler(self, button, x, y)) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local anchx, anchy = self:getAnchorPosition()
|
||||
if (lines[y - oby + hIndex] ~= nil) then
|
||||
textX = x - obx + wIndex
|
||||
textY = y - oby + hIndex
|
||||
endSelX = nil
|
||||
endSelY = nil
|
||||
startSelX = textX
|
||||
startSelY = textY
|
||||
if (textX > lines[textY]:len()) then
|
||||
textX = lines[textY]:len() + 1
|
||||
startSelX = textX
|
||||
end
|
||||
if (textX < wIndex) then
|
||||
wIndex = textX - 1
|
||||
if (wIndex < 1) then
|
||||
wIndex = 1
|
||||
end
|
||||
end
|
||||
self:updateDraw()
|
||||
end
|
||||
if (self.parent ~= nil) then
|
||||
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
|
||||
end
|
||||
return true
|
||||
end
|
||||
end,
|
||||
|
||||
mouseUpHandler = function(self, button, x, y)
|
||||
if (base.mouseUpHandler(self, button, x, y)) then
|
||||
local obx, oby = self:getAbsolutePosition(self:getAnchorPosition())
|
||||
local anchx, anchy = self:getAnchorPosition()
|
||||
if (lines[y - oby + hIndex] ~= nil) then
|
||||
endSelX = x - obx + wIndex
|
||||
endSelY = y - oby + hIndex
|
||||
if (endSelX > lines[endSelY]:len()) then
|
||||
endSelX = lines[endSelY]:len() + 1
|
||||
end
|
||||
if(startSelX==endSelX)and(startSelY==endSelY)then
|
||||
startSelX, endSelX, startSelY, endSelY = nil, nil, nil, nil
|
||||
end
|
||||
self:updateDraw()
|
||||
end
|
||||
return true
|
||||
end
|
||||
end,
|
||||
|
||||
eventHandler = function(self, event, paste, p2, p3, p4)
|
||||
if(base.eventHandler(self, event, paste, p2, p3, p4))then
|
||||
if(event=="paste")then
|
||||
if(self:isFocused())then
|
||||
local w, h = self:getSize()
|
||||
lines[textY] = lines[textY]:sub(1, textX - 1) .. paste .. lines[textY]:sub(textX, lines[textY]:len())
|
||||
fgLines[textY] = fgLines[textY]:sub(1, textX - 1) .. tHex[self.fgColor]:rep(paste:len()) .. fgLines[textY]:sub(textX, fgLines[textY]:len())
|
||||
bgLines[textY] = bgLines[textY]:sub(1, textX - 1) .. tHex[self.bgColor]:rep(paste:len()) .. bgLines[textY]:sub(textX, bgLines[textY]:len())
|
||||
textX = textX + paste:len()
|
||||
if (textX >= w + wIndex) then
|
||||
wIndex = (textX+1)-w
|
||||
end
|
||||
local anchx, anchy = self:getAnchorPosition()
|
||||
self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
|
||||
updateColors(self)
|
||||
self:updateDraw()
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
draw = function(self)
|
||||
if (base.draw(self)) then
|
||||
if (self.parent ~= nil) then
|
||||
local obx, oby = self:getAnchorPosition()
|
||||
local w,h = self:getSize()
|
||||
if(self.bgColor~=false)then
|
||||
self.parent:drawBackgroundBox(obx, oby, w, h, self.bgColor)
|
||||
end
|
||||
if(self.fgColor~=false)then
|
||||
self.parent:drawForegroundBox(obx, oby, w, h, self.fgColor)
|
||||
end
|
||||
for n = 1, h do
|
||||
local text = ""
|
||||
local bg = ""
|
||||
@@ -530,17 +707,52 @@ return function(name)
|
||||
if (space < 0) then
|
||||
space = 0
|
||||
end
|
||||
text = text .. string.rep(" ", space)
|
||||
bg = bg .. string.rep(tHex[self.bgColor], space)
|
||||
fg = fg .. string.rep(tHex[self.fgColor], space)
|
||||
text = text .. rep(self.bgSymbol, space)
|
||||
bg = bg .. rep(tHex[self.bgColor], space)
|
||||
fg = fg .. rep(tHex[self.fgColor], space)
|
||||
self.parent:setText(obx, oby + n - 1, text)
|
||||
self.parent:setBG(obx, oby + n - 1, bg)
|
||||
self.parent:setFG(obx, oby + n - 1, fg)
|
||||
end
|
||||
if(startSelX~=nil)and(endSelX~=nil)and(startSelY~=nil)and(endSelY~=nil)then
|
||||
local sx,ex,sy,ey = getSelectionCoordinates(self)
|
||||
for n=sy,ey do
|
||||
local line = lines[n]:len()
|
||||
local xOffset = 0
|
||||
if(n==sy)and(n==ey)then
|
||||
xOffset = sx-1
|
||||
line = line - (sx-1) - (line - ex)
|
||||
elseif(n==ey)then
|
||||
line = line - (line - ex)
|
||||
elseif(n==sy)then
|
||||
line = line-(sx-1)
|
||||
xOffset = sx-1
|
||||
end
|
||||
self.parent:setBG(obx + xOffset, oby + n - 1, rep(tHex[selectionBG], line))
|
||||
self.parent:setFG(obx + xOffset, oby + n - 1, rep(tHex[selectionFG], line))
|
||||
end
|
||||
end
|
||||
if(self:isFocused())then
|
||||
local anchx, anchy = self:getAnchorPosition()
|
||||
--self.parent:setCursor(true, anchx + textX - wIndex, anchy + textY - hIndex, self.fgColor)
|
||||
end
|
||||
end
|
||||
self:setVisualChanged(false)
|
||||
end
|
||||
end;
|
||||
end,
|
||||
|
||||
init = function(self)
|
||||
self.parent:addEvent("mouse_click", self)
|
||||
self.parent:addEvent("mouse_up", self)
|
||||
self.parent:addEvent("mouse_scroll", self)
|
||||
self.parent:addEvent("mouse_drag", self)
|
||||
self.parent:addEvent("key", self)
|
||||
self.parent:addEvent("char", self)
|
||||
self.parent:addEvent("other_event", self)
|
||||
if(base.init(self))then
|
||||
self.bgColor = self.parent:getTheme("TextfieldBG")
|
||||
self.fgColor = self.parent:getTheme("TextfieldText")
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
return setmetatable(object, base)
|
||||
|
||||
@@ -7,6 +7,7 @@ return function(name)
|
||||
local func
|
||||
local cRoutine
|
||||
local isActive = false
|
||||
local filter
|
||||
|
||||
local generateXMLEventFunction = function(self, str)
|
||||
if(str:sub(1,1)=="#")then
|
||||
@@ -53,12 +54,22 @@ return function(name)
|
||||
func = f
|
||||
cRoutine = coroutine.create(func)
|
||||
isActive = true
|
||||
filter=nil
|
||||
local ok, result = coroutine.resume(cRoutine)
|
||||
filter = result
|
||||
if not (ok) then
|
||||
if (result ~= "Terminated") then
|
||||
error("Thread Error Occurred - " .. result)
|
||||
end
|
||||
end
|
||||
self.parent:addEvent("mouse_click", self)
|
||||
self.parent:addEvent("mouse_up", self)
|
||||
self.parent:addEvent("mouse_scroll", self)
|
||||
self.parent:addEvent("mouse_drag", self)
|
||||
self.parent:addEvent("key", self)
|
||||
self.parent:addEvent("key_up", self)
|
||||
self.parent:addEvent("char", self)
|
||||
self.parent:addEvent("other_event", self)
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -71,20 +82,58 @@ return function(name)
|
||||
|
||||
stop = function(self, f)
|
||||
isActive = false
|
||||
self.parent:removeEvent("mouse_click", self)
|
||||
self.parent:removeEvent("mouse_up", self)
|
||||
self.parent:removeEvent("mouse_scroll", self)
|
||||
self.parent:removeEvent("mouse_drag", self)
|
||||
self.parent:removeEvent("key", self)
|
||||
self.parent:removeEvent("key_up", self)
|
||||
self.parent:removeEvent("char", self)
|
||||
self.parent:removeEvent("other_event", self)
|
||||
return self
|
||||
end;
|
||||
|
||||
eventHandler = function(self, event, p1, p2, p3)
|
||||
mouseHandler = function(self, ...)
|
||||
self:eventHandler("mouse_click", ...)
|
||||
end,
|
||||
mouseUpHandler = function(self, ...)
|
||||
self:eventHandler("mouse_up", ...)
|
||||
end,
|
||||
mouseScrollHandler = function(self, ...)
|
||||
self:eventHandler("mouse_scroll", ...)
|
||||
end,
|
||||
mouseDragHandler = function(self, ...)
|
||||
self:eventHandler("mouse_drag", ...)
|
||||
end,
|
||||
mouseMoveHandler = function(self, ...)
|
||||
self:eventHandler("mouse_move", ...)
|
||||
end,
|
||||
keyHandler = function(self, ...)
|
||||
self:eventHandler("key", ...)
|
||||
end,
|
||||
keyUpHandler = function(self, ...)
|
||||
self:eventHandler("key_up", ...)
|
||||
end,
|
||||
charHandler = function(self, ...)
|
||||
self:eventHandler("char", ...)
|
||||
end,
|
||||
|
||||
eventHandler = function(self, event, ...)
|
||||
if (isActive) then
|
||||
if (coroutine.status(cRoutine) ~= "dead") then
|
||||
local ok, result = coroutine.resume(cRoutine, event, p1, p2, p3)
|
||||
if (coroutine.status(cRoutine) == "suspended") then
|
||||
if(filter~=nil)then
|
||||
if(event~=filter)then return end
|
||||
filter=nil
|
||||
end
|
||||
local ok, result = coroutine.resume(cRoutine, event, ...)
|
||||
filter = result
|
||||
if not (ok) then
|
||||
if (result ~= "Terminated") then
|
||||
error("Thread Error Occurred - " .. result)
|
||||
end
|
||||
end
|
||||
else
|
||||
isActive = false
|
||||
self:stop()
|
||||
end
|
||||
end
|
||||
end;
|
||||
|
||||
@@ -74,6 +74,7 @@ return function(name)
|
||||
repeats = savedRepeats
|
||||
timerObj = os.startTimer(timer)
|
||||
timerIsActive = true
|
||||
self.parent:addEvent("other_event", self)
|
||||
return self
|
||||
end;
|
||||
|
||||
@@ -86,6 +87,7 @@ return function(name)
|
||||
os.cancelTimer(timerObj)
|
||||
end
|
||||
timerIsActive = false
|
||||
self.parent:removeEvent("other_event", self)
|
||||
return self
|
||||
end;
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ return { -- The default main theme for basalt!
|
||||
ScrollbarBG = colors.lightGray,
|
||||
ScrollbarText = colors.gray,
|
||||
ScrollbarSymbolColor = colors.black,
|
||||
SliderBG = colors.lightGray,
|
||||
SliderBG = false,
|
||||
SliderText = colors.gray,
|
||||
SliderSymbolColor = colors.black,
|
||||
SwitchBG = colors.lightGray,
|
||||
@@ -39,5 +39,9 @@ return { -- The default main theme for basalt!
|
||||
SwitchBGSymbol = colors.black,
|
||||
SwitchInactive = colors.red,
|
||||
SwitchActive = colors.green,
|
||||
LabelBG = false,
|
||||
LabelText = colors.black,
|
||||
GraphBG = colors.gray,
|
||||
GraphText = colors.black
|
||||
|
||||
}
|
||||
23
CHANGELOG.md
Normal file
23
CHANGELOG.md
Normal file
@@ -0,0 +1,23 @@
|
||||
# Changelog
|
||||
|
||||
#### v. 1.5:
|
||||
- You can now mirror a frame to a monitor by using :setMirror(side)
|
||||
- with dynamic values you are able to use percentage values and even functions which get called everytime we need the size of that object
|
||||
- XML got added to make design and logic seperate (you don't have to) - you are now able to use xml to create your UI design.
|
||||
- Animations are now more advanced and provide many features to do cool stuff. They are also very easy to use now!
|
||||
- Also some smaller bugfixes
|
||||
- new bugs to explore
|
||||
- fixed monitor support
|
||||
- added :setIndex() for scrollbars
|
||||
- added dynamic value system (not fully done)
|
||||
- reworked the filesystem, now we use require instead of loadfile
|
||||
- from now on the single file will be complied on the end users computer
|
||||
- prepared everything for an advanced installer
|
||||
|
||||
#### v. 1:
|
||||
- created Basalt
|
||||
- added many objects (buttons, checkbox, labels, programs, switch, radio, lists, dropdowns, input, textfields, images, menubar, animations, threads, timers, progressbar, scrollbar, slider, pane)
|
||||
- added bigfont
|
||||
- added blittle
|
||||
- added coroutine management
|
||||
- added advanced event system
|
||||
46
README.md
46
README.md
@@ -1,39 +1,15 @@
|
||||
# Basalt - A UI Framework for CC:Tweaked
|
||||

|
||||

|
||||

|
||||

|
||||
[](https://discord.gg/yNNnmBVBpE)
|
||||
|
||||
Basalt is still under developement and you may find bugs!
|
||||
Basalt is intended to be an easy-to-understand UI Framework designed for CC:Tweaked (Also know as "ComputerCraft: Tweaked") - a popular minecraft mod. For more information about CC:Tweaked, checkout the project's [wiki](https://tweaked.cc/) or [download](https://www.curseforge.com/minecraft/mc-mods/cc-tweaked).<br>
|
||||
**Note:** Basalt is still under developement and you may find bugs!
|
||||
|
||||
## Information
|
||||
|
||||
Check out the [wiki](https://basalt.madefor.cc/) for information<br>
|
||||
If you have questions, feel free to join the discord server: [https://discord.gg/yM7kndJdJJ](https://discord.gg/yM7kndJdJJ)
|
||||
|
||||
## Changelogs
|
||||
From now on we will add changes:
|
||||
|
||||
#### Version 4:
|
||||
- You can now mirror a frame to a monitor by using :setMirror(side)
|
||||
- with dynamic values you are able to use percentage values and even functions which get called everytime we need the size of that object
|
||||
- XML got added to make design and logic seperate (you don't have to) - you are now able to use xml to create your UI design.
|
||||
- Animations are now more advanced and provide many features to do cool stuff. They are also very easy to use now!
|
||||
- Also some smaller bugfixes
|
||||
- new bugs to explore
|
||||
|
||||
#### Version 3:
|
||||
- fixed monitor support
|
||||
- added :setIndex() for scrollbars
|
||||
- added dynamic value system (not fully done)
|
||||
|
||||
#### Version 2:
|
||||
Note: You won't get any changes for now, so don't redownload the project! (:
|
||||
- reworked the filesystem, now we use require instead of loadfile
|
||||
- from now on the single file will be complied on the end users computer
|
||||
- prepared everything for an advanced installer
|
||||
|
||||
#### Version 1:
|
||||
- created Basalt
|
||||
- added many objects (buttons, checkbox, labels, programs, switch, radio, lists, dropdowns, input, textfields, images, menubar, animations, threads, timers, progressbar, scrollbar, slider, pane)
|
||||
- added bigfont
|
||||
- added blittle
|
||||
- added coroutine management
|
||||
- added advanced event system
|
||||
Check out the [wiki](https://basalt.madefor.cc/) for more information.<br>
|
||||
If you have questions, feel free to join the discord server: [https://discord.gg/yNNnmBVBpE](https://discord.gg/yNNnmBVBpE).
|
||||
|
||||
## Demo
|
||||
<img src="https://raw.githubusercontent.com/Pyroxenium/Basalt/master/docs/_media/basaltPreview2.gif" width="300">
|
||||
@@ -464,7 +464,8 @@ outputFile:write("project['default'] = {}")
|
||||
local function writeNewPackage(subdir, name, path)
|
||||
if not(fs.isDir(path))then
|
||||
outputFile:write("project['"..subdir.."']['"..name.."'] = ".."function(...)")
|
||||
local fileData = io.open(path, "r"):read("*all")
|
||||
local file = io.open(path, "r")
|
||||
local fileData = file:read("*all")
|
||||
if(minifyProject)then
|
||||
local success, data = minify(fileData)
|
||||
if(success)then
|
||||
@@ -475,6 +476,7 @@ local function writeNewPackage(subdir, name, path)
|
||||
else
|
||||
outputFile:write(fileData:gsub("]]", "] ]"):gsub("]]", "] ]").."\n")
|
||||
end
|
||||
file:close()
|
||||
outputFile:write("end; \n")
|
||||
end
|
||||
end
|
||||
@@ -489,16 +491,17 @@ for _,v in pairs(projectFiles)do
|
||||
end
|
||||
end
|
||||
|
||||
local main = io.open(fs.combine(projectPath, mainFile), "r"):read("*all")
|
||||
local main = io.open(fs.combine(projectPath, mainFile), "r")
|
||||
local mainData = main:read("*all")
|
||||
if(minifyProject)then
|
||||
local success,data = minify(main)
|
||||
local success,data = minify(mainData)
|
||||
if(success)then
|
||||
outputFile:write(data)
|
||||
else
|
||||
print("Error: Can't minify "..fs.combine(projectPath, mainFile))
|
||||
print("Error: Can't minify "..fs.combine(projectPath, mainFile).." "..data)
|
||||
end
|
||||
else
|
||||
outputFile:write(main)
|
||||
outputFile:write(mainData)
|
||||
end
|
||||
|
||||
outputFile:close()
|
||||
main:close()
|
||||
outputFile:close()
|
||||
|
||||
19
docs/Home.md
19
docs/Home.md
@@ -1,24 +1,19 @@
|
||||
# Welcome to The Basalt Wiki!
|
||||
# Welcome to The Basalt Wiki
|
||||
|
||||
*Note: The Basalt Wiki is a work in progress. Please treat Wiki errors the same as bugs and report them accordingly.*
|
||||
*Note: The Basalt Wiki is a work in progress. Please treat wiki errors the same as bugs and report them accordingly.*
|
||||
|
||||
Here you can find information about how to use Basalt as well as examples of functional Basalt code. The aim of Basalt is to improve user interaction through visual display.
|
||||
|
||||
## About Basalt
|
||||
|
||||
Basalt is intended to be an easy-to-understand UI Framework designed for CC:Tweaked (Also know as "ComputerCraft: Tweaked") - a popular minecraft mod. For more information about CC:Tweaked, checkout the project's [wiki](https://tweaked.cc/) or [download](https://www.curseforge.com/minecraft/mc-mods/cc-tweaked).
|
||||
Basalt is intended to be an easy-to-understand UI Framework designed for CC:Tweaked (Also known as "ComputerCraft: Tweaked") - a popular minecraft mod. For more information about CC:Tweaked, checkout the project's [wiki](https://tweaked.cc/) or [download](https://modrinth.com/mod/cc-tweaked).
|
||||
|
||||
## Quick Demo
|
||||
<img src="https://raw.githubusercontent.com/Pyroxenium/Basalt/master/docs/_media/basaltPreview2.gif" width="600">
|
||||
|
||||

|
||||
|
||||
## Questions & Bugs
|
||||
|
||||
Obviously NyoriE has implemented some easter eggs, *some people* call them "bugs". If you happen to discover one of these just make a new <a href="https://github.com/Pyroxenium/Basalt/issues">issue</a>.
|
||||
Obviously NyoriE has implemented some easter eggs, *some people* call them "bugs". If you happen to discover one of these just make a new [Github Issue](https://github.com/Pyroxenium/Basalt/issues)
|
||||
|
||||
Additionally, if you have questions about Basalt or how to make use of it, feel free to create a new discussion on <a href="https://github.com/Pyroxenium/Basalt/discussions">Basalt's Discussion Board</a>, or ask in our [discord](https://discord.gg/yNNnmBVBpE).
|
||||
|
||||
---
|
||||
|
||||
Feel free to join our [discord](https://discord.gg/yNNnmBVBpE)!
|
||||
|
||||
<br><br>
|
||||
Additionally, if you have questions about Basalt or how to make use of it, feel free to create a new discussion on [Basalt's Discussion Board (Github)](https://github.com/Pyroxenium/Basalt/discussions), or ask in our [discord](https://discord.gg/yNNnmBVBpE).
|
||||
|
||||
@@ -1 +1,3 @@
|
||||
Thanks for checking out our wiki, join our discord for more help: [discord.gg/yM7kndJdJJ](discord.gg/yM7kndJdJJ)
|
||||
---
|
||||
|
||||
Thanks for checking out our wiki, join our discord for more help: [discord.gg/yM7kndJdJJ](discord.gg/yNNnmBVBpE)
|
||||
BIN
docs/_media/dynamic-frames.mp4
Normal file
BIN
docs/_media/dynamic-frames.mp4
Normal file
Binary file not shown.
BIN
docs/_media/frames-with-menubars.mp4
Normal file
BIN
docs/_media/frames-with-menubars.mp4
Normal file
Binary file not shown.
BIN
docs/_media/frames-with-sidebar.mp4
Normal file
BIN
docs/_media/frames-with-sidebar.mp4
Normal file
Binary file not shown.
BIN
docs/_media/pane-example-1.png
Normal file
BIN
docs/_media/pane-example-1.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.0 KiB |
BIN
docs/_media/pane-example-2.png
Normal file
BIN
docs/_media/pane-example-2.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 717 B |
BIN
docs/_media/resizable-frames.mp4
Normal file
BIN
docs/_media/resizable-frames.mp4
Normal file
Binary file not shown.
BIN
docs/_media/scrollable-frames.mp4
Normal file
BIN
docs/_media/scrollable-frames.mp4
Normal file
Binary file not shown.
@@ -1,4 +1,4 @@
|
||||
- Getting Started
|
||||
- [Home](Home.md)
|
||||
- [Quick Start](home/Quick-Start.md)
|
||||
- [Installer](home/installer)
|
||||
- [Home](Home)
|
||||
- [How To](home/How-To)
|
||||
- [Download](home/download)
|
||||
|
||||
@@ -1,35 +1,32 @@
|
||||
- About
|
||||
- [Home](Home.md)
|
||||
- [Quick Start](home/Quick-Start.md)
|
||||
- [Installer](home/installer)
|
||||
- [Home](home)
|
||||
- [How To](home/How-To)
|
||||
- [Download](home/download)
|
||||
- Objects
|
||||
- [Basalt](objects/Basalt)
|
||||
- [Object](objects/Object)
|
||||
- [Button](objects/Button)
|
||||
- [Checkbox](objects/Checkbox)
|
||||
- [Dropdown](objects/Dropdown)
|
||||
- [Frame](objects/Frame)
|
||||
- [Image](objects/Image)
|
||||
- [Input](objects/Input)
|
||||
- [Label](objects/Label)
|
||||
- [List](objects/List)
|
||||
- [Menubar](objects/Menubar)
|
||||
- [Pane](objects/Pane)
|
||||
- [Program](objects/Program)
|
||||
- [Progressbar](objects/Progressbar)
|
||||
- [Radio](objects/Radio)
|
||||
- [Scrollbar](objects/Scrollbar)
|
||||
- [Slider](objects/Slider)
|
||||
- [Textfield](objects/Textfield)
|
||||
- [Animation](objects/Animation.md)
|
||||
- [Thread](objects/Thread)
|
||||
- [Timer](objects/Timer)
|
||||
- Events
|
||||
- [Mouse Events](events/mouseEvents.md)
|
||||
- [Keyboard Events](events/keyEvents.md)
|
||||
- [Other Events](events/otherEvents.md)
|
||||
- [Basalt](objects/Basalt.md)
|
||||
- [Object](objects/Object.md)
|
||||
- [Button](objects/Button.md)
|
||||
- [Checkbox](objects/Checkbox.md)
|
||||
- [Dropdown](objects/Dropdown.md)
|
||||
- [Frame](objects/Frame.md)
|
||||
- [Image](objects/Image.md)
|
||||
- [Input](objects/Input.md)
|
||||
- [Label](objects/Label.md)
|
||||
- [List](objects/List.md)
|
||||
- [Menubar](objects/Menubar.md)
|
||||
- [Pane](objects/Pane.md)
|
||||
- [Program](objects/Program.md)
|
||||
- [Progressbar](objects/Progressbar.md)
|
||||
- [Radio](objects/Radio.md)
|
||||
- [Scrollbar](objects/Scrollbar.md)
|
||||
- [Slider](objects/Slider.md)
|
||||
- [Textfield](objects/Textfield.md)
|
||||
- [Animation](objects/Animation.md)
|
||||
- [Thread](objects/Thread.md)
|
||||
- [Timer](objects/Timer.md)
|
||||
- Tips & Tricks
|
||||
- [Component Logic](tips/logic)
|
||||
- [Changing Button Color](tips/buttons)
|
||||
- [Advanced usage of Events](tips/events.md)
|
||||
- [Example Designs](tips/design.md)
|
||||
- [Your Logic](tips/logic.md)
|
||||
- [Button coloring](tips/buttonColoring.md)
|
||||
- [Designing/Animating](tips/design.md)
|
||||
- [Dynamic Values](tips/dynamicvalues.md)
|
||||
- [XML](tips/xml.md)
|
||||
|
||||
@@ -1,39 +0,0 @@
|
||||
Here we will talk about keyboard events and how you can manipulate them. There are 2 possible key events you can add to almost every visual object.
|
||||
|
||||
# onKey
|
||||
`onKey(self, event, key)`<br>
|
||||
The computercraft event which triggers this method is `key`.
|
||||
Any visual object can register onKey events.
|
||||
|
||||
Here is a example on how to add a onKey event to your frame:
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame("myMainFrame"):show()
|
||||
local subFrame = mainFrame:addFrame("subFrame"):setPosition(3,3):setSize(18,6):setBar("Sub Frame",colors.black):showBar():show()
|
||||
|
||||
function openSubFrame()
|
||||
subFrame:show()
|
||||
end
|
||||
mainFrame:onKey(openSubFrame)
|
||||
```
|
||||
|
||||
# onKeyUp
|
||||
`onKeyUp(self, event, key)`<br>
|
||||
The computercraft event which triggers this method is `key_up`.
|
||||
Any visual object can register onKeyUp events.
|
||||
|
||||
Here is a example on how to add a onKeyUp event to your frame:
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame("myMainFrame"):show()
|
||||
local subFrame = mainFrame:addFrame("subFrame"):setPosition(3,3):setSize(18,6):setBar("Sub Frame",colors.black):showBar():show()
|
||||
|
||||
function openSubFrame()
|
||||
subFrame:show()
|
||||
end
|
||||
mainFrame:onKeyUp(openSubFrame)
|
||||
```
|
||||
@@ -1,82 +0,0 @@
|
||||
Here we will talk about mouse events and how you can use them. You can register custom mouse events to all visual objects
|
||||
|
||||
# onClick
|
||||
`onClick(self, event, button, x, y)`<br>
|
||||
The computercraft event which triggers this method is `mouse_click` and `monitor_touch`.
|
||||
Any visual object can register onClick events.
|
||||
|
||||
Here is a example on how to add a onClick event to your button:
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame("myMainFrame"):show()
|
||||
local button = mainFrame:addButton("myButton"):setPosition(3,3):setSize(12,3):setText("Click"):show()
|
||||
|
||||
function buttonOnClick()
|
||||
basalt.debug("Button got clicked!")
|
||||
end
|
||||
button:onClick(buttonOnClick())
|
||||
```
|
||||
|
||||
# onClickUp
|
||||
`onClickUp(self, event, button, x, y)`<br>
|
||||
The computercraft event which triggers this method is `mouse_up`.
|
||||
Any visual object can register onClickUp events.
|
||||
|
||||
Here is a example on how to add a onClickUp event to your button:
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame("myMainFrame"):show()
|
||||
local button = mainFrame:addButton("myButton"):setPosition(3,3):setSize(12,3):setText("Click"):show()
|
||||
|
||||
function buttonOnClick(self, button, x, y)
|
||||
basalt.debug("Button got clicked!")
|
||||
end
|
||||
button:onClick(buttonOnClick)
|
||||
|
||||
function buttonOnRelease(self, button, x, y)
|
||||
basalt.debug("Button got released!")
|
||||
end
|
||||
button:onClickUp(buttonOnRelease)
|
||||
```
|
||||
|
||||
# onScroll
|
||||
`onScroll(self, event, direction, x, y)`<br>
|
||||
The computercraft event which triggers this method is `mouse_scroll`.
|
||||
Any visual object can register onScroll events.
|
||||
|
||||
Here is a example on how to add a onScroll event to your button:
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame("myMainFrame"):show()
|
||||
local button = mainFrame:addButton("myButton"):setPosition(3,3):setSize(12,3):setText("Click"):show()
|
||||
|
||||
function buttonOnScroll(self, direction, x, y)
|
||||
basalt.debug("Someone scrolls on me!")
|
||||
end
|
||||
button:onScroll(buttonOnScroll)
|
||||
```
|
||||
|
||||
# onDrag
|
||||
`onDrag(self, event, button, x, y)`<br>
|
||||
The computercraft event which triggers this method is `mouse_drag`.
|
||||
Any visual object can register onDrag events.
|
||||
|
||||
Here is a example on how to add a onDrag event to your button:
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame("myMainFrame"):show()
|
||||
local button = mainFrame:addButton("myButton"):setPosition(3,3):setSize(12,3):setText("Click"):show()
|
||||
|
||||
function buttonOnDrag(self, button, x, y)
|
||||
basalt.debug("Someone drags me (i know i wont reposition myself)!")
|
||||
end
|
||||
button:onDrag(buttonOnDrag)
|
||||
```
|
||||
@@ -1,79 +0,0 @@
|
||||
There are also other useful events you can listen to:
|
||||
|
||||
# onChange
|
||||
`onChange(self)`<br>
|
||||
This is a custom event which gets triggered as soon as the function :setValue() is called. This function is also called by basalt, for example if you change the input, textfield or checkbox (or all the different types of lists) objects.
|
||||
|
||||
Here is a example on how to add a onChange event to your input, and also another example for your checkbox:
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame("myMainFrame"):show()
|
||||
local aInput = mainFrame:addInput("specialInput"):setPosition(3,3):show()
|
||||
local aCheckbox = mainFrame:addCheckbox("specialCheckbox"):setPosition(3,5):show()
|
||||
|
||||
local function checkInput(input)
|
||||
if(string.lower(input:getValue())=="hello")then
|
||||
basalt.debug("Hello back!")
|
||||
end
|
||||
end
|
||||
|
||||
local function checkCheckbox(checkbox)
|
||||
if(checkbox:getValue()==true)then -- or if(checkbox:getValue())then
|
||||
basalt.debug("Checkbox is active, let us do something!")
|
||||
end
|
||||
end
|
||||
|
||||
aInput:onChange(checkInput)
|
||||
aCheckbox:onChange(checkCheckbox)
|
||||
```
|
||||
|
||||
# onResize
|
||||
`onResize(self)`<br>
|
||||
This is a custom event which gets triggered as soon as the parent frame gets resized.
|
||||
|
||||
Here is a example on how to add a onResize event to your button:
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame("myMainFrame"):show()
|
||||
local aButton = mainFrame:addButton("myButton"):setPosition(3,3):show()
|
||||
|
||||
local function onButtonResize(button)
|
||||
local width = mainFrame:getWidth()
|
||||
button:setSize()
|
||||
end
|
||||
|
||||
aButton:onResize(onButtonResize)
|
||||
```
|
||||
# onLoseFocus
|
||||
`onLoseFocus(self)`<br>
|
||||
This event gets triggered as soon as the object loses its focus.
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aButton = mainFrame:addButton("exampleButton"):setPosition(3,3):onLoseFocus(
|
||||
function(self)
|
||||
basalt.debug("Please come back... :(")
|
||||
end
|
||||
):show()
|
||||
```
|
||||
|
||||
# onGetFocus
|
||||
`onGetFocus(self)`<br>
|
||||
This event gets triggered as soon as the object is the currently focused object.
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame("myFirstFrame"):show()
|
||||
local aButton = mainFrame:addButton("exampleButton"):setPosition(3,3):onGetFocus(
|
||||
function(self)
|
||||
basalt.debug("Welcome back!")
|
||||
end
|
||||
):show()
|
||||
```
|
||||
61
docs/home/How-To.md
Normal file
61
docs/home/How-To.md
Normal file
@@ -0,0 +1,61 @@
|
||||
# How-To
|
||||
|
||||
After downloading the project you can finally start creating your own program and use basalt. The first thing you want to use in your program is always:
|
||||
|
||||
```lua
|
||||
local basalt = require("basalt")
|
||||
```
|
||||
|
||||
It doesn't matter if you're using the source folder or the minified/packed version of basalt. Both can be found by using require("basalt") without .lua.
|
||||
|
||||
Also to really run basalt you should use
|
||||
|
||||
```lua
|
||||
basalt.autoUpdate()
|
||||
```
|
||||
|
||||
somewhere on the bottom of your program. basalt.autoUpdate() starts the event listener and the draw handler.
|
||||
|
||||
## Example
|
||||
|
||||
Here is a fully working example of how a program could look like:
|
||||
|
||||
```lua
|
||||
local basalt = require("basalt") --> Load the basalt framework into the variable called "basalt"
|
||||
|
||||
--> Now we want to create a base frame, we call the variable "main" - by default everything you create is visible. (you don't need to use :show())
|
||||
local main = basalt.createFrame()
|
||||
|
||||
local button = main:addButton() --> Here we add our first button
|
||||
button:setPosition(4, 4) -- of course we want to change the default position of our button
|
||||
button:setSize(16, 3) -- and the default size.
|
||||
button:setText("Click me!") --> This method displays what the text of our button should look like
|
||||
|
||||
local function buttonClick() --> Let us create a function we want to call when the button gets clicked
|
||||
basalt.debug("I got clicked!")
|
||||
end
|
||||
|
||||
-- Now we just need to register the function to the buttons onClick event handlers, this is how we can achieve that:
|
||||
button:onClick(buttonClick)
|
||||
|
||||
|
||||
basalt.autoUpdate() -- As soon as we call basalt.autoUpdate, the event and draw handlers will listen to any incomming events (and draw if necessary)
|
||||
```
|
||||
|
||||
If you're like us and strive for succinct and beautiful code, here is a cleaner implementation of the code above:
|
||||
|
||||
```lua
|
||||
local basalt = require("basalt")
|
||||
|
||||
local main = basalt.createFrame()
|
||||
local button = main --> Basalt returns an instance of the object on most methods, to make use of "call-chaining"
|
||||
:addButton() --> This is an example of call chaining
|
||||
:setPosition(4,4)
|
||||
:setText("Click me!")
|
||||
:onClick(
|
||||
function()
|
||||
basalt.debug("I got clicked!")
|
||||
end)
|
||||
|
||||
basalt.autoUpdate()
|
||||
```
|
||||
@@ -1,93 +0,0 @@
|
||||
## HowTo Use
|
||||
|
||||
To load the framework into your project, make use of the following code on top of your code.
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
```
|
||||
|
||||
It does not matter if you have installed the single file version or the full folder project. <br>
|
||||
Both versions can be loaded by using `require("Basalt")`, you dont need to add `.lua`.
|
||||
|
||||
## Download
|
||||
|
||||
### Download the folder version
|
||||
This version is for people who'd like to work with Basalt, change something in Basalt or checkout the project.<br>
|
||||
But you are also able to just use it to create your own UI.<br>
|
||||
|
||||
To install the full project to your CC:Tweaked Computer, use the following command on your CC:Tweaked shell:
|
||||
|
||||
`pastebin run ESs1mg7P`
|
||||
|
||||
This will download the project as a folder called "Basalt". You are immediatly after the download is done able to use it in your projects.
|
||||
|
||||
### Download the single file version
|
||||
This is the version you should use if you're done with programming. It is a little bit faster and it is also minified, which makes the project smaller.
|
||||
To install the single filed project to your CC:Tweaked Computer, use the following command on your CC:Tweaked shell:
|
||||
|
||||
`pastebin run ESs1mg7P packed`
|
||||
|
||||
This will download the project as a single file called "basalt.lua". You are immediatly after the download is done able to use it in your projects.
|
||||
|
||||
### Basalt Package Manager
|
||||
|
||||
The Basalt Package Manager is still in alpha!<br><br>
|
||||
The Basalt Package Manager is a visual installer, you are able to change some settings, also to choose which objects are necessary for your projects and which are not.
|
||||
|
||||
To install the BPM (Basalt Package Manager) use the following command on your CC:Tweaked shell:
|
||||
|
||||
`pastebin run ESs1mg7P bpm true`
|
||||
|
||||
The true keyword in the end is optional and would simply start BPM immediately.
|
||||
|
||||
## Example
|
||||
Here is a fully functioning example of Basalt code
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt") --> Load the Basalt framework
|
||||
|
||||
--> Create the first frame. Please note that Basalt needs at least one active "non-parent" frame to properly supply events
|
||||
--> When Basalt#createFrame makes use of unique identifiers (commonly referred to as UIDs), meaning that the supplied value must be UNIQUE
|
||||
--> If the supplied UID is ambiguous, Basalt#createFrame returns a nil value
|
||||
local mainFrame = basalt.createFrame("mainFrame")
|
||||
|
||||
--> Show the frame to the user
|
||||
mainFrame:show()
|
||||
|
||||
local button = mainFrame:addButton("clickableButton") --> Add a button to the mainFrame (With a unique identifier)
|
||||
|
||||
--> Set the position of the button, Button#setPosition follows an x, y pattern.
|
||||
--> The x value is how far right the object should be from its anchor (negative values from an anchor will travel left)
|
||||
--> The y value is how far down the object should be from its anchor (negative values from an anchor will travel up)
|
||||
button:setPosition(4, 4)
|
||||
|
||||
button:setText("Click me!") --> Set the text of our button
|
||||
|
||||
local function buttonClick() --> This function serves as our click logic
|
||||
basalt.debug("I got clicked!")
|
||||
end
|
||||
|
||||
--> Remember! You cannot supply buttonClick(), that will only supply the result of the function
|
||||
--> Make sure the button knows which function to call when it's clicked
|
||||
button:onClick(buttonClick)
|
||||
|
||||
button:show() --> Make the button visible, so the user can click it
|
||||
|
||||
basalt.autoUpdate() --> Basalt#autoUpdate starts the event listener to detect user input
|
||||
```
|
||||
If you're like us and strive for succinct and beautiful code, here is a cleaner implementation of the code above:
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame("mainFrame"):show()
|
||||
local button = mainFrame --> Basalt returns an instance of the object on most methods, to make use of "call-chaining"
|
||||
:addButton("clickableButton") --> This is an example of call chaining
|
||||
:setPosition(4,4)
|
||||
:setText("Click me!")
|
||||
:onClick(
|
||||
function()
|
||||
basalt.debug("I got clicked!")
|
||||
end)
|
||||
:show()
|
||||
|
||||
basalt.autoUpdate()
|
||||
```
|
||||
36
docs/home/download.md
Normal file
36
docs/home/download.md
Normal file
@@ -0,0 +1,36 @@
|
||||
Basalt provides multiple unique versions. A source version, a minified version and a web version.
|
||||
|
||||
## Source
|
||||
|
||||
This version is, like the name already says, the source code of basalt. If you want to dig into the code, add additional content or just prefer to use the source, then you should aim for the source-version.
|
||||
|
||||
The following command allows you to download the source-version on your computer:
|
||||
|
||||
`wget run https://basalt.madefor.cc/install.lua source [foldername] [branch]`
|
||||
|
||||
The first optional argument is the folder name you wish that basalt should be installed into, by default the folder is called basalt.
|
||||
The second optional argument is the branch you want to use. If you don't know what this means please ignore it (the 2 options are master and dev)
|
||||
|
||||
## Minified / Packed
|
||||
|
||||
This version is the minified version, i also call it the packed version. There are 2 changes, the first one is that the code will be shown minified which makes the size much smaller, the second change is that you will recieve a file instead of a folder.
|
||||
|
||||
The following command allows you to download the packed-version on your computer:
|
||||
|
||||
`wget run https://basalt.madefor.cc/install.lua packed [filename] [branch]`
|
||||
|
||||
The first optional argument is the file name you wish that the installer should use, by default the file is called basalt.lua.
|
||||
The second optional argument is the branch you want to use. If you don't know what this means please ignore it (the 2 options are master and dev)
|
||||
|
||||
## Web
|
||||
|
||||
The web version is a special version, used if your goal is to keep your project's size as small as possible. I suggest you to use the web version only if you don't restart your program over and over again. For example if you designed your program to reboot after the user made a bad choice (leads into a error or something like that) it is better to use the minified/source version.
|
||||
|
||||
The following command allows you to download the web-version on your computer:
|
||||
|
||||
`wget run https://basalt.madefor.cc/install.lua web [version] [filename]`
|
||||
|
||||
By default the first argument is the latest version of basalt's releases. [Here](https://github.com/Pyroxenium/Basalt/tree/master/docs/versions) you can see which versions are available to use.
|
||||
For example: wget run https://basalt.madefor.cc/install.lua web basalt-1.6.3.lua - the second argument is just the file name, default is basaltWeb.lua.
|
||||
|
||||
Remember to rename `local basalt = require("basalt")` into `local basalt = require("basaltWeb")` if you want to use the web-version
|
||||
@@ -1,74 +0,0 @@
|
||||
# Installer
|
||||
|
||||
This is just a script which helps you to setup your program to automatically install the Basalt UI Framework, if it doesn't exists. Means, you create your program (which requires basalt) and add this on the top of your program. Now, everytime you execute your program it checks if basalt.lua (or your custom filepath) exists or not, if not it installs it, or if you are using the advanced installer, it asks the user if the program is allowed to install basalt for you.
|
||||
|
||||
## Basic Installer
|
||||
Here is a very basic one which just installs basalt.lua if don't exist:
|
||||
```lua
|
||||
--Basalt configurated installer
|
||||
local filePath = "basalt.lua" --here you can change the file path default: basalt
|
||||
if not(fs.exists(filePath))then
|
||||
shell.run("pastebin run ESs1mg7P packed true "..filePath:gsub(".lua", "")) -- this is an alternative to the wget command
|
||||
end
|
||||
local basalt = require(filePath:gsub(".lua", "")) -- here you can change the variablename in any variablename you want default: basalt
|
||||
```
|
||||
|
||||
## Advanced Installer
|
||||
This is a visual version, it asks the user if he wants to install basalt.lua (if not found)<br>
|
||||

|
||||
```lua
|
||||
--Basalt configurated installer
|
||||
local filePath = "basalt.lua" --here you can change the file path default: basalt
|
||||
if not(fs.exists(filePath))then
|
||||
local w,h = term.getSize()
|
||||
term.clear()
|
||||
local _installerWindow = window.create(term.current(),w/2-8,h/2-3,18,6)
|
||||
_installerWindow.setBackgroundColor(colors.gray)
|
||||
_installerWindow.setTextColor(colors.black)
|
||||
_installerWindow.write(" Basalt Installer ")
|
||||
_installerWindow.setBackgroundColor(colors.lightGray)
|
||||
for line=2,6,1 do
|
||||
_installerWindow.setCursorPos(1,line)
|
||||
if(line==3)then
|
||||
_installerWindow.write(" No Basalt found! ")
|
||||
elseif(line==4)then
|
||||
_installerWindow.write(" Install it? ")
|
||||
elseif(line==6)then
|
||||
_installerWindow.setTextColor(colors.black)
|
||||
_installerWindow.setBackgroundColor(colors.gray)
|
||||
_installerWindow.write("Install")
|
||||
_installerWindow.setBackgroundColor(colors.lightGray)
|
||||
_installerWindow.write(string.rep(" ",5))
|
||||
_installerWindow.setBackgroundColor(colors.red)
|
||||
_installerWindow.write("Cancel")
|
||||
else
|
||||
_installerWindow.write(string.rep(" ",18))
|
||||
end
|
||||
end
|
||||
_installerWindow.setVisible(true)
|
||||
_installerWindow.redraw()
|
||||
while(not(fs.exists(filePath))) do
|
||||
local event, p1,p2,p3,p4 = os.pullEvent()
|
||||
if(event=="mouse_click")then
|
||||
if(p3==math.floor(h/2+2))and(p2>=w/2-8)and(p2<=w/2-2)then
|
||||
shell.run("pastebin run ESs1mg7P packed true "..filePath:gsub(".lua", ""))
|
||||
_installerWindow.setVisible(false)
|
||||
term.clear()
|
||||
break
|
||||
end
|
||||
if(p3==math.floor(h/2+2))and(p2<=w/2+9)and(p2>=w/2+4)then
|
||||
_installerWindow.clear()
|
||||
_installerWindow.setVisible(false)
|
||||
term.setCursorPos(1,1)
|
||||
term.clear()
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
term.setCursorPos(1,1)
|
||||
term.clear()
|
||||
end
|
||||
|
||||
local basalt = require(filePath:gsub(".lua", "")) -- here you can change the variablename in any variablename you want default: basalt
|
||||
------------------------------
|
||||
```
|
||||
@@ -33,22 +33,40 @@
|
||||
</head>
|
||||
<body>
|
||||
<div id="app">Did you know: Basalt is a Pyroxene?></div>
|
||||
<script src="//cdn.jsdelivr.net/npm/docsify-edit-on-github"></script>
|
||||
<script>
|
||||
window.$docsify = {
|
||||
logo: '/_media/logo.png',
|
||||
loadNavbar: true,
|
||||
loadSidebar: true,
|
||||
loadFooter: '_footer.md',
|
||||
autoHeader: true,
|
||||
subMaxLevel: 2,
|
||||
subMaxLevel: 3,
|
||||
homepage: 'Home.md',
|
||||
name: 'Basalt',
|
||||
repo: 'https://github.com/Pyroxenium/Basalt',
|
||||
auto2top: true
|
||||
auto2top: true,
|
||||
search: {
|
||||
maxAge: 86400000, // Expiration time, the default one day
|
||||
paths: 'auto',
|
||||
placeholder: 'Type to search',
|
||||
noData: 'No Results!',
|
||||
// Headline depth, 1 - 6
|
||||
depth: 2,
|
||||
hideOtherSidebarContent: false, // whether or not to hide other sidebar content
|
||||
},
|
||||
plugins: [
|
||||
EditOnGithubPlugin.create("https://github.com/Pyroxenium/Basalt/blob/master/docs/", null, "Edit on Github")
|
||||
]
|
||||
}
|
||||
</script>
|
||||
<!-- Docsify v4 -->
|
||||
<script src="//cdn.jsdelivr.net/npm/docsify@4"></script>
|
||||
<script src="https://cdn.jsdelivr.net/npm/docsify-themeable@0/dist/js/docsify-themeable.min.js"></script>
|
||||
<script src="//cdn.jsdelivr.net/npm/prismjs@1.28.0/components/prism-lua.min.js"></script>
|
||||
<script src="//cdn.jsdelivr.net/npm/@alertbox/docsify-footer/dist/docsify-footer.min.js"></script>
|
||||
<script src="//unpkg.com/docsify/lib/plugins/search.min.js"></script>
|
||||
<script src="//cdn.jsdelivr.net/npm/docsify-copy-code/dist/docsify-copy-code.min.js"></script>
|
||||
<script src="//cdn.jsdelivr.net/npm/docsify/lib/plugins/zoom-image.min.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
375
docs/install.lua
Normal file
375
docs/install.lua
Normal file
@@ -0,0 +1,375 @@
|
||||
-- this file can download the project or other tools from github
|
||||
|
||||
local args = table.pack(...)
|
||||
local installer = {printStatus=true}
|
||||
installer.githubPath = "https://raw.githubusercontent.com/Pyroxenium/Basalt/"
|
||||
|
||||
local function printStatus(...)
|
||||
if(installer.printStatus)then
|
||||
print(...)
|
||||
elseif(type(installer.printStatus)=="function")then
|
||||
installer.printStatus(...)
|
||||
end
|
||||
end
|
||||
|
||||
function installer.get(url)
|
||||
local httpReq = http.get(url, _G._GIT_API_KEY and {Authorization = "token ".._G._GIT_API_KEY})
|
||||
printStatus("Downloading "..url)
|
||||
if(httpReq~=nil)then
|
||||
local content = httpReq.readAll()
|
||||
if not content then
|
||||
error("Could not connect to website")
|
||||
end
|
||||
return content
|
||||
end
|
||||
end
|
||||
|
||||
local basaltDataCache
|
||||
function installer.getBasaltData()
|
||||
if(basaltDataCache~=nil)then return basaltDataCache end
|
||||
local content
|
||||
printStatus("Downloading basalt data...")
|
||||
if(fs.exists("basaltdata.json"))then
|
||||
content = fs.open("basaltdata.json", "r")
|
||||
else
|
||||
content = installer.get("https://basalt.madefor.cc/basaltdata.json")
|
||||
end
|
||||
if(content~=nil)then
|
||||
content = content.readAll()
|
||||
basaltDataCache = textutils.unserializeJSON(content)
|
||||
printStatus("Successfully downloaded basalt data!")
|
||||
return basaltDataCache
|
||||
end
|
||||
end
|
||||
|
||||
-- Creates a filetree based on my github project, ofc you can use this in your projects if you'd like to
|
||||
function installer.createTree(page, branch, dirName)
|
||||
dirName = dirName or ""
|
||||
printStatus("Receiving file tree for "..(dirName~="" and "Basalt/"..dirName or "Basalt"))
|
||||
local tree = {}
|
||||
local request = http.get(page, _G._GIT_API_KEY and {Authorization = "token ".._G._GIT_API_KEY})
|
||||
if not(page)then return end
|
||||
if(request==nil)then error("API rate limit exceeded. It will be available again in one hour.") end
|
||||
for _,v in pairs(textutils.unserialiseJSON(request.readAll()).tree)do
|
||||
if(v.type=="blob")then
|
||||
table.insert(tree, {name = v.path, path=fs.combine(dirName, v.path), url=installer.githubPath..branch.."/Basalt/"..fs.combine(dirName, v.path), size=v.size})
|
||||
elseif(v.type=="tree")then
|
||||
tree[v.path] = installer.createTree(v.url, branch, fs.combine(dirName, v.path))
|
||||
end
|
||||
end
|
||||
return tree
|
||||
end
|
||||
|
||||
function installer.createTreeByBasaltData(page, branch, dirName)
|
||||
dirName = dirName or ""
|
||||
printStatus("Receiving file tree for "..(dirName~="" and "Basalt/"..dirName or "Basalt"))
|
||||
local bData = installer.getBasaltData()
|
||||
if(bData~=nil)then
|
||||
local tree = {}
|
||||
for k,v in pairs(bData.structure)do
|
||||
if(k=="base")then
|
||||
for a,b in pairs(v)do
|
||||
table.insert(tree, b)
|
||||
end
|
||||
else
|
||||
tree[k] = v
|
||||
end
|
||||
end
|
||||
return tree
|
||||
end
|
||||
end
|
||||
|
||||
local function splitString(str, sep)
|
||||
if sep == nil then
|
||||
sep = "%s"
|
||||
end
|
||||
local t={}
|
||||
for v in string.gmatch(str, "([^"..sep.."]+)") do
|
||||
table.insert(t, v)
|
||||
end
|
||||
return t
|
||||
end
|
||||
|
||||
function installer.createIgnoreList(str)
|
||||
local files = splitString(str, ":")
|
||||
local ignList = {}
|
||||
for k,v in pairs(files)do
|
||||
local a = splitString(v, "/")
|
||||
if(#a>1)then
|
||||
if(ignList[a[1]]==nil)then ignList[a[1]] = {} end
|
||||
table.insert(ignList[a[1]], a[2])
|
||||
else
|
||||
table.insert(ignList, v)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function installer.download(url, file)
|
||||
local content = installer.get(url)
|
||||
if(content~=nil)then
|
||||
local f = fs.open(file, "w")
|
||||
f.write(content)
|
||||
f.close()
|
||||
end
|
||||
end
|
||||
|
||||
function installer.getRelease(version)
|
||||
local v = installer.getBasaltData().versions[version]
|
||||
if(v~=nil)then
|
||||
printStatus("Downloading basalt "..version)
|
||||
local content = http.get("https://basalt.madefor.cc/versions/"..v, {Authorization = _G._GIT_API_KEY and "token ".._G._GIT_API_KEY})
|
||||
if(content~=nil)then
|
||||
return content.readAll()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function installer.downloadRelease(version, file)
|
||||
local content = installer.getRelease(version)
|
||||
if(content~=nil)then
|
||||
local f = fs.open(file or "basalt.lua", "w")
|
||||
f.write(content)
|
||||
f.close()
|
||||
return true
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function installer.getPackedProject(branch, ignoreList)
|
||||
if (ignoreList==nil)then
|
||||
ignoreList = {"init.lua"}
|
||||
else
|
||||
table.insert(ignoreList, "init.lua")
|
||||
end
|
||||
local projTree = installer.createTree("https://api.github.com/repos/Pyroxenium/Basalt/git/trees/"..branch..":Basalt", branch, "")
|
||||
local filteredList = {}
|
||||
local project = {}
|
||||
|
||||
local function isInIgnoreList(file, ign)
|
||||
if(ign~=nil)then
|
||||
for k,v in pairs(ign)do
|
||||
if(v==file.name)then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
for k,v in pairs(projTree)do
|
||||
if(type(k)=="string")then
|
||||
for a,b in pairs(v)do
|
||||
if not(isInIgnoreList(b, ignoreList~=nil and ignoreList[k] or nil))then
|
||||
if(filteredList[k]==nil)then filteredList[k] = {} end
|
||||
table.insert(filteredList[k], b)
|
||||
end
|
||||
end
|
||||
else
|
||||
if not(isInIgnoreList(v, ignoreList))then
|
||||
table.insert(filteredList, v)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local fList = {}
|
||||
local delay = 0
|
||||
for k,v in pairs(filteredList)do
|
||||
if(type(k)=="string")then
|
||||
for a,b in pairs(v)do
|
||||
table.insert(fList, function() sleep(delay)
|
||||
if(project[k]==nil)then project[k] = {} end
|
||||
table.insert(project[k], {content=installer.get(b.url), name=b.name, path=b.path, size = b.size, url = b.url})
|
||||
delay = delay + 0.05
|
||||
end)
|
||||
end
|
||||
else
|
||||
table.insert(fList, function() sleep(delay) table.insert(project, {content=installer.get(v.url), name=v.name, path=v.path, size = v.size, url = v.url}) delay = delay + 0.05 end)
|
||||
end
|
||||
end
|
||||
|
||||
parallel.waitForAll(table.unpack(fList))
|
||||
|
||||
local projectContent =
|
||||
[[
|
||||
local project = {}
|
||||
local packaged = true
|
||||
local baseRequire = require
|
||||
local require = function(path)
|
||||
for k,v in pairs(project)do
|
||||
if(type(v)=="table")then
|
||||
for name,b in pairs(v)do
|
||||
if(name==path)then
|
||||
return b()
|
||||
end
|
||||
end
|
||||
else
|
||||
if(k==path)then
|
||||
return v()
|
||||
end
|
||||
end
|
||||
end
|
||||
return baseRequire(path);
|
||||
end
|
||||
local getProject = function(subDir)
|
||||
if(subDir~=nil)then
|
||||
return project[subDir]
|
||||
end
|
||||
return project
|
||||
end
|
||||
]]
|
||||
|
||||
for k,v in pairs(project)do
|
||||
if(type(k)=="string")then
|
||||
local newSubDir = 'project["'..k..'"] = {}\n'
|
||||
projectContent = projectContent.."\n"..newSubDir
|
||||
for a,b in pairs(v)do
|
||||
local newFile = 'project["'..k..'"]["'..b.name:gsub(".lua", "")..'"] = function(...)\n'..b.content..'\nend'
|
||||
projectContent = projectContent.."\n"..newFile
|
||||
end
|
||||
else
|
||||
local newFile = 'project["'..v.name:gsub(".lua", "")..'"] = function(...)\n'..v.content..'\nend'
|
||||
projectContent = projectContent.."\n"..newFile
|
||||
end
|
||||
end
|
||||
projectContent = projectContent..'\n return project["main"]()'
|
||||
|
||||
return projectContent
|
||||
end
|
||||
|
||||
function installer.generateWebVersion(file, version)
|
||||
if(fs.exists(file))then error("A file called "..file.." already exists!") end
|
||||
version = version or "latest.lua"
|
||||
local request = http.get("https://basalt.madefor.cc/versions/"..version, _G._GIT_API_KEY and {Authorization = "token ".._G._GIT_API_KEY})
|
||||
if(request~=nil)then
|
||||
if(fs.exists(file))then
|
||||
fs.delete(file)
|
||||
end
|
||||
local f = fs.open(file, "w")
|
||||
local link = "https://basalt.madefor.cc/versions/"..version
|
||||
local content = 'local request = http.get("'..link..'", _G._GIT_API_KEY and {Authorization = "token ".._G._GIT_API_KEY})\n'
|
||||
content = content..
|
||||
[[
|
||||
if(request~=nil)then
|
||||
return load(request.readAll())()
|
||||
else
|
||||
error("Unable to connect to ]]..link..[[")
|
||||
end
|
||||
]]
|
||||
f.write(content)
|
||||
f.close()
|
||||
printStatus("Web version successfully downloaded!")
|
||||
else
|
||||
error("Version doesn't exist!")
|
||||
end
|
||||
end
|
||||
|
||||
function installer.getProjectFiles(branch, ignoreList)
|
||||
local projTree = installer.createTree("https://api.github.com/repos/Pyroxenium/Basalt/git/trees/"..branch..":Basalt", branch, "")
|
||||
local filteredList = {}
|
||||
local project = {}
|
||||
|
||||
local function isInIgnoreList(file)
|
||||
if(ignoreList~=nil)then
|
||||
for k,v in pairs(ignoreList)do
|
||||
if(v==file)then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
for k,v in pairs(projTree)do
|
||||
if not(isInIgnoreList(v.name))then
|
||||
if(type(k)=="string")then
|
||||
local sub = {}
|
||||
for a,b in pairs(v)do
|
||||
if not(isInIgnoreList(b.name))then
|
||||
table.insert(sub, b)
|
||||
end
|
||||
end
|
||||
filteredList[k] = sub
|
||||
else
|
||||
table.insert(filteredList, v)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function downloadFile(url, path)
|
||||
project[path] = installer.get(url)
|
||||
end
|
||||
|
||||
local fList = {}
|
||||
local delay = 0
|
||||
for k,v in pairs(filteredList)do
|
||||
if(type(k)=="string")then
|
||||
for a,b in pairs(v)do
|
||||
table.insert(fList, function() sleep(delay) downloadFile(b.url, b.path) end)
|
||||
delay = delay + 0.05
|
||||
end
|
||||
else
|
||||
table.insert(fList, function() sleep(delay) downloadFile(v.url, v.path) end)
|
||||
delay = delay + 0.05
|
||||
end
|
||||
end
|
||||
parallel.waitForAll(table.unpack(fList))
|
||||
|
||||
return project
|
||||
end
|
||||
|
||||
function installer.downloadPacked(filename, branch, ignoreList, minify)
|
||||
if(fs.exists(filename))then error("A file called "..filename.." already exists!") end
|
||||
local projectContent = installer.getPackedProject(branch, ignoreList)
|
||||
if(minify)then
|
||||
local min
|
||||
if(fs.exists("packager.lua"))then
|
||||
min = require("packager")
|
||||
else
|
||||
min = load(installer.get("https://raw.githubusercontent.com/Pyroxenium/Basalt/master/docs/packager.lua"))()
|
||||
end
|
||||
if(min~=nil)then
|
||||
success, data = min(projectContent)
|
||||
if(success)then
|
||||
projectContent = data
|
||||
else
|
||||
error(data)
|
||||
end
|
||||
end
|
||||
end
|
||||
local f = fs.open(filename, "w")
|
||||
f.write(projectContent)
|
||||
f.close()
|
||||
printStatus("Packed version successfully downloaded!")
|
||||
end
|
||||
|
||||
function installer.downloadProject(projectDir, branch, ignoreList)
|
||||
if(fs.exists(projectDir))then error("A folder called "..projectDir.." already exists!") end
|
||||
projectDir = projectDir or "basalt"
|
||||
branch = branch or "master"
|
||||
local projectFiles = installer.getProjectFiles(branch, ignoreList)
|
||||
fs.makeDir(projectDir)
|
||||
for k,v in pairs(projectFiles)do
|
||||
local f = fs.open(fs.combine(projectDir, k), "w")
|
||||
f.write(v)
|
||||
f.close()
|
||||
end
|
||||
printStatus("Source version successfully downloaded!")
|
||||
end
|
||||
|
||||
if(#args>0)then
|
||||
if(string.lower(args[1])=="bpm")or(string.lower(args[1])=="basaltpackagemanager")or(string.lower(args[1])=="gui")then
|
||||
installer.download("https://raw.githubusercontent.com/Pyroxenium/Basalt/master/basaltPackageManager.lua", "basaltPackageManager.lua")
|
||||
if(args[2]=="true")then shell.run("basaltPackageManager.lua") fs.delete("basaltPackageManager.lua") end
|
||||
|
||||
elseif(string.lower(args[1])=="packed")then
|
||||
installer.downloadPacked(args[2] or "basalt.lua", args[3] or "master", args[4]~=nil and installer.createIgnoreList(args[4]) or nil, args[5] == "false" and false or true)
|
||||
elseif(string.lower(args[1])=="source")then
|
||||
installer.downloadProject(args[2] or "basalt", args[3] or "master", args[4]~=nil and installer.createIgnoreList(args[4]) or nil)
|
||||
elseif(string.lower(args[1])=="web")then
|
||||
installer.generateWebVersion(args[3] or "basaltWeb.lua", args[2] or "latest.lua")
|
||||
elseif(string.lower(args[1])=="file")or(string.lower(args[1])=="release")then
|
||||
installer.download("https://basalt.madefor.cc/versions/"..args[2] or "latest.lua", args[3] or "basalt.lua")
|
||||
end
|
||||
end
|
||||
|
||||
return installer
|
||||
@@ -1,303 +1,32 @@
|
||||
With animations, you can create a beautiful experience for users while interacting with objects.<br>
|
||||
For now the animation class is very basic, it will be expanded in the future, but we have to say you can already do almost everything you can imagine!
|
||||
With animations, you can create a beautiful experience for users while interacting with your program.
|
||||
There are 2 types of animations, predefined animations and custom animations. By using add and wait you can create custom
|
||||
animations (calls). Pre-defined methods are for example move, offset, size, changeText,...
|
||||
|
||||
Right now animation is a class which makes use of the timer event.<br>
|
||||
You can find more information below:
|
||||
:setObject always sets the object on what pre-defined methods should apply on.
|
||||
|
||||
`The animation object is still a WIP and the way you use it right now could change in the future!`
|
||||
|
||||
## add
|
||||
Adds a new function to an animation
|
||||
#### Parameters:
|
||||
1. `function` The function containing animation logic
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
When calling a pre-defined animation it will check what is safed as object (:setObject) and will calculate the animation methods based on that which means you won't
|
||||
be able to change the object on the fly - you will always have to recreate the animation itself
|
||||
|
||||
|
||||
#### Usage:
|
||||
* This will set the button position to 3,3, waits 1 second, then sets position to 4,4, waits 2 seconds, and then sets the position to 5,5
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton()
|
||||
local aAnimation = mainFrame:addAnimation():add(function() testButton:setPosition(3,3) end):wait(1):add(function() testButton:setPosition(1,1,"r") end):wait(2):add(function() testButton:setPosition(1,1,"r") end)
|
||||
aAnimation:play()
|
||||
```
|
||||
|
||||
## wait
|
||||
Sets a wait timer for the next function after the previous function got executed, no wait timer calls the next function immediately
|
||||
#### Parameters:
|
||||
1. `number` The length of delay between the functions _(in seconds)_
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton()
|
||||
local aAnimation = mainFrame:addAnimation():add(function() testButton:setPosition(3,3) end):wait(1):add(function() testButton:setPosition(1,1,"r") end):wait(2):add(function() testButton:setPosition(1,1,"r") end)
|
||||
|
||||
aAnimation:play()
|
||||
```
|
||||
|
||||
## play
|
||||
Plays the animation
|
||||
#### Parameters:
|
||||
1. `boolean` Whether it will loop forever, will most likely be replaced with a count in the future
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton()
|
||||
local aAnimation = mainFrame:addAnimation():add(function() testButton:setBackground(colors.black) end):wait(1):add(function() testButton:setBackground(colors.gray) end):wait(1):add(function() testButton:setBackground(colors.lightGray) end)
|
||||
|
||||
aAnimation:play() -- changes the background color of that button from black to gray and then to lightGray
|
||||
```
|
||||
|
||||
## cancel
|
||||
Cancels the animation
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton()
|
||||
local aAnimation = mainFrame:addAnimation():add(function() testButton:setBackground(colors.black) end):wait(1):add(function() aAnimation:cancel() end):wait(1):add(function() testButton:setBackground(colors.lightGray) end)
|
||||
|
||||
aAnimation:play()
|
||||
```
|
||||
|
||||
|
||||
## setObject
|
||||
Sets the object which the animation should reposition/resize
|
||||
|
||||
#### Parameters:
|
||||
1. `table` object
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton()
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton)
|
||||
```
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
```
|
||||
```xml
|
||||
<animation object="buttonToAnimate" />
|
||||
```
|
||||
|
||||
## move
|
||||
Moves the object which got defined by setObject
|
||||
|
||||
#### Parameters:
|
||||
1. `number` x coordinate
|
||||
2. `number` y coordinate
|
||||
3. `number` duration in seconds
|
||||
4. `number` time - time when this part should begin (offset to when the animation starts - default 0)
|
||||
5. `table` object - optional, you could also define the object here
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
* Takes 2 seconds to move the object from its current position to x15 y3
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):move(15,3,2):play()
|
||||
```
|
||||
```xml
|
||||
<animation object="buttonToAnimate" play="true">
|
||||
<move><x>15</x><y>6</y><duration>2</duration></move>
|
||||
</animation>
|
||||
```
|
||||
|
||||
## offset
|
||||
Changes the offset on the object which got defined by setObject
|
||||
|
||||
#### Parameters:
|
||||
1. `number` x offset
|
||||
2. `number` y offset
|
||||
3. `number` duration in seconds
|
||||
4. `number` time - time when this part should begin (offset to when the animation starts - default 0)
|
||||
5. `table` object - optional, you could also define the object here
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local subFrame = mainFrame:addFrame("frameToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(subFrame):offset(1,12,1):play()
|
||||
```
|
||||
```xml
|
||||
<animation object="frameToAnimate" play="true">
|
||||
<offset><x>1</x><y>12</y><duration>1</duration></offset>
|
||||
</animation>
|
||||
```
|
||||
|
||||
## size
|
||||
Changes the size on the object which got defined by setObject
|
||||
|
||||
#### Parameters:
|
||||
1. `number` width
|
||||
2. `number` height
|
||||
3. `number` duration in seconds
|
||||
4. `number` time - time when this part should begin (offset to when the animation starts - default 0)
|
||||
5. `table` object - optional, you could also define the object here
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):size(15,3,1):play()
|
||||
```
|
||||
```xml
|
||||
<animation object="buttonToAnimate" play="true">
|
||||
<offset><w>15</w><h>3</h><duration>1</duration></offset>
|
||||
</animation>
|
||||
```
|
||||
|
||||
## changeText
|
||||
Changes the text while animation is running
|
||||
|
||||
#### Parameters:
|
||||
1. `table` multiple text strings - example: {"i", "am", "groot"}
|
||||
2. `number` duration in seconds
|
||||
3. `number` time - time when this part should begin (offset to when the animation starts - default 0)
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):changeText({"i", "am", "groot"}, 2):play()
|
||||
```
|
||||
```xml
|
||||
<animation object="buttonToAnimate" play="true">
|
||||
<text>
|
||||
<text>i</text>
|
||||
<text>am</text>
|
||||
<text>groot</text>
|
||||
<duration>2</duration>
|
||||
</text>
|
||||
</animation>
|
||||
```
|
||||
|
||||
## changeTextColor
|
||||
Changes the text color while the animation is running
|
||||
|
||||
#### Parameters:
|
||||
1. `table` multiple color numbers - example: {colors.red, colors.yellow, colors.green}
|
||||
2. `number` duration in seconds
|
||||
3. `number` time - time when this part should begin (offset to when the animation starts - default 0)
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):changeTextColor({colors.red, colors.yellow, colors.green}, 2):play()
|
||||
```
|
||||
```xml
|
||||
<animation object="buttonToAnimate" play="true">
|
||||
<textColor>
|
||||
<color>red</color>
|
||||
<color>yellow</color>
|
||||
<color>green</color>
|
||||
<duration>2</duration>
|
||||
</textColor>
|
||||
</animation>
|
||||
```
|
||||
|
||||
## changeBackground
|
||||
Changes the background color while the animation is running
|
||||
|
||||
#### Parameters:
|
||||
1. `table` multiple color numbers - example: {colors.red, colors.yellow, colors.green}
|
||||
2. `number` duration in seconds
|
||||
3. `number` time - time when this part should begin (offset to when the animation starts - default 0)
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):changeTextColor({colors.red, colors.yellow, colors.green}, 2):play()
|
||||
```
|
||||
```xml
|
||||
<animation object="buttonToAnimate" play="true">
|
||||
<background>
|
||||
<color>red</color>
|
||||
<color>yellow</color>
|
||||
<color>green</color>
|
||||
<duration>2</duration>
|
||||
</background>
|
||||
</animation>
|
||||
```
|
||||
| | |
|
||||
|---|---|
|
||||
|[add](objects/Animation/add.md)|Adds a new custom function to call at the current time
|
||||
|[wait](objects/Animation/wait.md)|Adds a amount to the animation time
|
||||
|[play](objects/Animation/play.md)|Plays the animation
|
||||
|[cancel](objects/Animation/cancel.md)|Cancels the animation
|
||||
|[addMode](objects/Animation/addMode.md)|Adds custom easings
|
||||
|[setMode](objects/Animation/setMode.md)|Changes the current easing-calculation
|
||||
|[setObject](objects/Animation/setObject.md)|Sets an object on which predefined animations should work on
|
||||
|[move](objects/Animation/move.md)|Predefined animation: moves the object to a new position
|
||||
|[offset](objects/Animation/offset.md)|Predefined animation: Changes the offset of that object
|
||||
|[size](objects/Animation/size.md)|Predefined animation: Changes the size on a object
|
||||
|[changeText](objects/Animation/changeText.md)|Predefined animation: Changes the text (object needs a setText method)
|
||||
|[changeTextColor](objects/Animation/changeTextColor.md)|Predefined animation: changes the foreground/textcolor on a object
|
||||
|[changeBackground](objects/Animation/changeBackground.md)|Predefined animation: changes the background on a object
|
||||
|
||||
# Events
|
||||
|
||||
## onDone
|
||||
`onDone(self)`<br>
|
||||
This is a event which gets fired as soon as the animation has finished.
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):changeTextColor({colors.red, colors.yellow, colors.green}, 2):play()
|
||||
aAnimation:onDone(function()
|
||||
basalt.debug("The animation is done")
|
||||
end)
|
||||
```
|
||||
|
||||
In XML you are also able to queue multiple animations, like this:
|
||||
|
||||
```xml
|
||||
<animation id="anim2" object="buttonToAnimate">
|
||||
<textColor>
|
||||
<color>red</color>
|
||||
<color>yellow</color>
|
||||
<color>green</color>
|
||||
<duration>2</duration>
|
||||
</textColor>
|
||||
</animation>
|
||||
<animation onDone="#anim2" object="buttonToAnimate" play="true">
|
||||
<background>
|
||||
<color>red</color>
|
||||
<color>yellow</color>
|
||||
<color>green</color>
|
||||
<duration>2</duration>
|
||||
</background>
|
||||
</animation>
|
||||
```
|
||||
| | |
|
||||
|---|---|
|
||||
|[onStart](objects/Animation/onStart.md)|Gets called as soon as the animation is started
|
||||
|[onDone](objects/Animation/onDone.md)|Gets called as soon as the animation has finished
|
||||
|
||||
17
docs/objects/Animation/add.md
Normal file
17
docs/objects/Animation/add.md
Normal file
@@ -0,0 +1,17 @@
|
||||
## add
|
||||
Adds a new function to an animation
|
||||
#### Parameters:
|
||||
1. `function` The function containing animation logic
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
|
||||
#### Usage:
|
||||
* This will set the button position to 3,3, waits 1 second, then sets position to 4,4, waits 2 seconds, and then sets the position to 5,5
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton()
|
||||
local aAnimation = mainFrame:addAnimation():add(function() testButton:setPosition(3,3) end):wait(1):add(function() testButton:setPosition(1,1,"r") end):wait(2):add(function() testButton:setPosition(1,1,"r") end)
|
||||
aAnimation:play()
|
||||
```
|
||||
30
docs/objects/Animation/addMode.md
Normal file
30
docs/objects/Animation/addMode.md
Normal file
@@ -0,0 +1,30 @@
|
||||
## addMode
|
||||
Adds a new easing curve into the available easing list. Checkout the animation object if you want to know how this works.
|
||||
|
||||
#### Parameters:
|
||||
|
||||
1. `string` - The name of the curve you want to use.
|
||||
2. `functon` - The function to call
|
||||
|
||||
#### Returns:
|
||||
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
* Creates a new curve
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton)
|
||||
|
||||
local function easeInBack(t) -- t is the time from 0 to 1
|
||||
local c1 = 1.70158;
|
||||
local c3 = c1 + 1
|
||||
return c3*t^3-c1*t^2
|
||||
end
|
||||
|
||||
aAnimation:addMode("coolEaseInBack", easeInBack)
|
||||
aAnimation:setMode("coolEaseInBack"):move(15,3,2):play()
|
||||
```
|
||||
15
docs/objects/Animation/cancel.md
Normal file
15
docs/objects/Animation/cancel.md
Normal file
@@ -0,0 +1,15 @@
|
||||
## cancel
|
||||
Cancels the animation
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton()
|
||||
local aAnimation = mainFrame:addAnimation():add(function() testButton:setBackground(colors.black) end):wait(1):add(function() aAnimation:cancel() end):wait(1):add(function() testButton:setBackground(colors.lightGray) end)
|
||||
|
||||
aAnimation:play()
|
||||
```
|
||||
28
docs/objects/Animation/changeBackground.md
Normal file
28
docs/objects/Animation/changeBackground.md
Normal file
@@ -0,0 +1,28 @@
|
||||
## changeBackground
|
||||
Changes the background color while the animation is running
|
||||
|
||||
#### Parameters:
|
||||
1. `number` duration in seconds
|
||||
2. `number` time - time when this part should begin (offset to when the animation starts - default 0)
|
||||
3. `...` multiple color numbers - example: colors.red, colors.yellow, colors.green
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):changeTextColor(2, 0, colors.red, colors.yellow, colors.green):play()
|
||||
```
|
||||
```xml
|
||||
<animation object="buttonToAnimate" play="true">
|
||||
<background>
|
||||
<color>red</color>
|
||||
<color>yellow</color>
|
||||
<color>green</color>
|
||||
<duration>2</duration>
|
||||
</background>
|
||||
</animation>
|
||||
```
|
||||
30
docs/objects/Animation/changeText.md
Normal file
30
docs/objects/Animation/changeText.md
Normal file
@@ -0,0 +1,30 @@
|
||||
## changeText
|
||||
Changes the text while animation is running
|
||||
|
||||
#### Parameters:
|
||||
1. `table` multiple text strings - example: {"i", "am", "groot"}
|
||||
1. `number` duration in seconds
|
||||
2. `number` time - time when this part should begin (offset to when the animation starts - default 0)
|
||||
3. `...` multiple text strings - example: "i", "am", "groot"
|
||||
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):changeText(2, 0, "i", "am", "groot"):play()
|
||||
```
|
||||
```xml
|
||||
<animation object="buttonToAnimate" play="true">
|
||||
<text>
|
||||
<text>i</text>
|
||||
<text>am</text>
|
||||
<text>groot</text>
|
||||
<duration>2</duration>
|
||||
</text>
|
||||
</animation>
|
||||
```
|
||||
28
docs/objects/Animation/changeTextColor.md
Normal file
28
docs/objects/Animation/changeTextColor.md
Normal file
@@ -0,0 +1,28 @@
|
||||
## changeTextColor
|
||||
Changes the text color while the animation is running
|
||||
|
||||
#### Parameters:
|
||||
1. `number` duration in seconds
|
||||
2. `number` time - time when this part should begin (offset to when the animation starts - default 0)
|
||||
1. `...` multiple color numbers - example: colors.red, colors.yellow, colors.green
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):changeTextColor(2, 0, colors.red, colors.yellow, colors.green):play()
|
||||
```
|
||||
```xml
|
||||
<animation object="buttonToAnimate" play="true">
|
||||
<textColor>
|
||||
<color>red</color>
|
||||
<color>yellow</color>
|
||||
<color>green</color>
|
||||
<duration>2</duration>
|
||||
</textColor>
|
||||
</animation>
|
||||
```
|
||||
25
docs/objects/Animation/move.md
Normal file
25
docs/objects/Animation/move.md
Normal file
@@ -0,0 +1,25 @@
|
||||
## move
|
||||
Moves the object which got defined by setObject
|
||||
|
||||
#### Parameters:
|
||||
1. `number` x coordinate
|
||||
2. `number` y coordinate
|
||||
3. `number` duration in seconds
|
||||
4. `number` time - time when this part should begin (offset to when the animation starts - default 0)
|
||||
5. `table` object - optional, you could also define the object here
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
* Takes 2 seconds to move the object from its current position to x15 y3
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):move(15,3,2):play()
|
||||
```
|
||||
```xml
|
||||
<animation object="buttonToAnimate" play="true">
|
||||
<move><x>15</x><y>6</y><duration>2</duration></move>
|
||||
</animation>
|
||||
```
|
||||
25
docs/objects/Animation/offset.md
Normal file
25
docs/objects/Animation/offset.md
Normal file
@@ -0,0 +1,25 @@
|
||||
## offset
|
||||
Changes the offset on the object which got defined by setObject
|
||||
|
||||
#### Parameters:
|
||||
1. `number` x offset
|
||||
2. `number` y offset
|
||||
3. `number` duration in seconds
|
||||
4. `number` time - time when this part should begin (offset to when the animation starts - default 0)
|
||||
5. `table` object - optional, you could also define the object here
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local subFrame = mainFrame:addFrame("frameToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(subFrame):offset(1,12,1):play()
|
||||
```
|
||||
```xml
|
||||
<animation object="frameToAnimate" play="true">
|
||||
<offset><x>1</x><y>12</y><duration>1</duration></offset>
|
||||
</animation>
|
||||
```
|
||||
35
docs/objects/Animation/onDone.md
Normal file
35
docs/objects/Animation/onDone.md
Normal file
@@ -0,0 +1,35 @@
|
||||
## onDone
|
||||
`onDone(self)`<br>
|
||||
This is a event which gets fired as soon as the animation has finished.
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):changeTextColor({colors.red, colors.yellow, colors.green}, 2):play()
|
||||
aAnimation:onDone(function()
|
||||
basalt.debug("The animation is done")
|
||||
end)
|
||||
```
|
||||
|
||||
In XML you are also able to queue multiple animations, like this:
|
||||
|
||||
```xml
|
||||
<animation id="anim2" object="buttonToAnimate">
|
||||
<textColor>
|
||||
<color>red</color>
|
||||
<color>yellow</color>
|
||||
<color>green</color>
|
||||
<duration>2</duration>
|
||||
</textColor>
|
||||
</animation>
|
||||
<animation onDone="#anim2" object="buttonToAnimate" play="true">
|
||||
<background>
|
||||
<color>red</color>
|
||||
<color>yellow</color>
|
||||
<color>green</color>
|
||||
<duration>2</duration>
|
||||
</background>
|
||||
</animation>
|
||||
```
|
||||
16
docs/objects/Animation/onStart.md
Normal file
16
docs/objects/Animation/onStart.md
Normal file
@@ -0,0 +1,16 @@
|
||||
## onStart
|
||||
`onStart(self)`<br>
|
||||
This is a event which gets fired as soon as the animation is started.
|
||||
|
||||
```lua
|
||||
local basalt = require("Basalt")
|
||||
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):changeTextColor({colors.red, colors.yellow, colors.green}, 2)
|
||||
aAnimation:onStart(function()
|
||||
basalt.debug("The animation is started")
|
||||
end)
|
||||
|
||||
aAnimation:play()
|
||||
```
|
||||
16
docs/objects/Animation/play.md
Normal file
16
docs/objects/Animation/play.md
Normal file
@@ -0,0 +1,16 @@
|
||||
## play
|
||||
Plays the animation
|
||||
#### Parameters:
|
||||
1. `boolean` Whether it will loop forever, will most likely be replaced with a count in the future
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton()
|
||||
local aAnimation = mainFrame:addAnimation():add(function() testButton:setBackground(colors.black) end):wait(1):add(function() testButton:setBackground(colors.gray) end):wait(1):add(function() testButton:setBackground(colors.lightGray) end)
|
||||
|
||||
aAnimation:play() -- changes the background color of that button from black to gray and then to lightGray
|
||||
```
|
||||
36
docs/objects/Animation/setMode.md
Normal file
36
docs/objects/Animation/setMode.md
Normal file
@@ -0,0 +1,36 @@
|
||||
## setMode
|
||||
Changes the easing curve. If you want to test them, here is a interesting website: https://easings.co
|
||||
|
||||
#### Parameters:
|
||||
1. `string` - The name of the curve you want to use.
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
* Takes 2 seconds to move the object from its current position to x15 y3
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):setMode("easeInBounce"):move(15,3,2):play()
|
||||
```
|
||||
|
||||
## Easing Curve List
|
||||
|
||||
Here is a list of all available easing curves:
|
||||
|
||||
| | | |
|
||||
|---|---|---|
|
||||
|linear||
|
||||
|easIn|easeOut|easeInOut
|
||||
|easeInSine|easeOutSine|easeInOutSine
|
||||
|easeInBack|easeOutBack|easeInOutBack
|
||||
|easeInCubic|easeOutCubic|easeInOutCubic
|
||||
|easeInElastic|easeOutElastic|easeInOutElastic
|
||||
|easeInExpo|easeOutExpo|easeInOutExpo
|
||||
|easeInBack|easeOutBack|easeInOutBack
|
||||
|easeInQuad|easeOutQuad|easeInOutQuad
|
||||
|easeInQuint|easeOutQuint|easeInOutQuint
|
||||
|easeInQuart|easeOutQuart|easeInOutQuart
|
||||
|easeInCirc|easeOutCirc|easeInOutCirc
|
||||
|easeInBounce|easeOutBounce|easeInOutBounce
|
||||
24
docs/objects/Animation/setObject.md
Normal file
24
docs/objects/Animation/setObject.md
Normal file
@@ -0,0 +1,24 @@
|
||||
## setObject
|
||||
Sets the object which the animation should reposition/resize
|
||||
|
||||
#### Parameters:
|
||||
1. `table` object
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton()
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton)
|
||||
```
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
```
|
||||
```xml
|
||||
<animation object="buttonToAnimate" />
|
||||
```
|
||||
24
docs/objects/Animation/size.md
Normal file
24
docs/objects/Animation/size.md
Normal file
@@ -0,0 +1,24 @@
|
||||
## size
|
||||
Changes the size on the object which got defined by setObject
|
||||
|
||||
#### Parameters:
|
||||
1. `number` width
|
||||
2. `number` height
|
||||
3. `number` duration in seconds
|
||||
4. `number` time - time when this part should begin (offset to when the animation starts - default 0)
|
||||
5. `table` object - optional, you could also define the object here
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton("buttonToAnimate")
|
||||
local aAnimation = mainFrame:addAnimation():setObject(testButton):size(15,3,1):play()
|
||||
```
|
||||
```xml
|
||||
<animation object="buttonToAnimate" play="true">
|
||||
<offset><w>15</w><h>3</h><duration>1</duration></offset>
|
||||
</animation>
|
||||
```
|
||||
16
docs/objects/Animation/wait.md
Normal file
16
docs/objects/Animation/wait.md
Normal file
@@ -0,0 +1,16 @@
|
||||
## wait
|
||||
Sets a wait timer for the next function after the previous function got executed, no wait timer calls the next function immediately
|
||||
#### Parameters:
|
||||
1. `number` The length of delay between the functions _(in seconds)_
|
||||
|
||||
#### Returns:
|
||||
1. `animation` Animation in use
|
||||
|
||||
#### Usage:
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local testButton = mainFrame:addButton()
|
||||
local aAnimation = mainFrame:addAnimation():add(function() testButton:setPosition(3,3) end):wait(1):add(function() testButton:setPosition(1,1,"r") end):wait(2):add(function() testButton:setPosition(1,1,"r") end)
|
||||
|
||||
aAnimation:play()
|
||||
```
|
||||
@@ -1,201 +1,48 @@
|
||||
# Basalt
|
||||
|
||||
This is the UI Manager and the first thing you want to access.
|
||||
Before you can access Basalt, you need to add the following code on top of your file:
|
||||
|
||||
`local basalt = require("Basalt")`
|
||||
|
||||
Now you are able to access the following methods:
|
||||
|
||||
## basalt.createFrame
|
||||
Create a base-frame (main frame)
|
||||
#### Parameters:
|
||||
1. `string` name
|
||||
|
||||
#### Returns:
|
||||
1. `frame` object
|
||||
|
||||
#### Usage:
|
||||
* Create and show a frame with id "myFirstFrame"
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame("myFirstFrame")
|
||||
local basalt = require("basalt")
|
||||
```
|
||||
|
||||
## basalt.removeFrame
|
||||
Removes a base frame
|
||||
What this code does is it loads basalt into the basalt variable.
|
||||
You are now able to access the following list of methods:
|
||||
|
||||
#### Parameters:
|
||||
1. `string` name
|
||||
| | |
|
||||
|---|---|
|
||||
|[autoUpdate](objects/Basalt/autoUpdate.md)|Starts the event and draw listener
|
||||
|[createFrame](objects/Basalt/createFrame.md)|Creates a new base frame
|
||||
|[debug](objects/Basalt/debug.md)|Writes something into the debug console
|
||||
|[getFrame](objects/Basalt/getFrame.md)|Returns a frame object by it's id
|
||||
|[getActiveFrame](objects/Basalt/getActiveFrame.md)|Returns the currently active base frame
|
||||
|[getTheme](objects/Basalt/getTheme.md)|Returns the currently active theme
|
||||
|[getVariable](objects/Basalt/getVariable.md)|Returns a variable defined with setVariable
|
||||
|[getVersion](objects/Basalt/getVersion.md)|Returns the Basalt version
|
||||
|[isKeyDown](objects/Basalt/isKeyDown.md)|Returns if the key is held down
|
||||
|[log](objects/Basalt/log.md)|Writes something into the log file
|
||||
|[onEvent](objects/Basalt/onEvent.md)|Event listener
|
||||
|[removeFrame](objects/Basalt/removeFrame.md)|Removes a previously created base frame
|
||||
|[schedule](objects/Basalt/schedule.md)|Schedules a new task
|
||||
|[setActiveFrame](objects/Basalt/setActiveFrame.md)|Sets the active frame
|
||||
|[setTheme](objects/Basalt/setTheme.md)|Changes the base theme of basalt
|
||||
|[setMouseDragThrottle](objects/Basalt/setMouseDragThrottle.md)|Changes the mouse drag throttle amount
|
||||
|[setMouseMoveThrottle](objects/Basalt/setMouseMoveThrottle.md)|CraftOS-PC: Changes the mouse move throttle amount
|
||||
|[setVariable](objects/Basalt/setVariable.md)|Sets a variable which you can access via XML
|
||||
|[stopUpdate / stop](objects/Basalt/stopUpdate.md)|Stops the currently active event and draw listener
|
||||
|[update](objects/Basalt/update.md)|Starts the event and draw listener once
|
||||
|
||||
## Examples
|
||||
|
||||
Here is a lua example on how to create a empty base frame and start basalt's listener.
|
||||
|
||||
#### Usage:
|
||||
* Removes the previously created frame with id "myFirstFrame"
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame("myFirstFrame")
|
||||
basalt.removeFrame("myFirstFrame")
|
||||
```
|
||||
|
||||
## basalt.getFrame
|
||||
Returns a base frame with the given name
|
||||
#### Parameters:
|
||||
1. `string` name
|
||||
|
||||
#### Returns:
|
||||
1. `frame` object
|
||||
|
||||
#### Usage:
|
||||
* Creates, fetches and shows the "myFirstFrame" object
|
||||
```lua
|
||||
basalt.createFrame("myFirstFrame"):hide()
|
||||
basalt.getFrame("myFirstFrame"):show()
|
||||
```
|
||||
|
||||
## basalt.getActiveFrame
|
||||
Returns the currently active base frame
|
||||
|
||||
#### Returns:
|
||||
1. `frame` The current frame
|
||||
|
||||
#### Usage:
|
||||
* Displays the active frame name in the debug console
|
||||
```lua
|
||||
basalt.createFrame()
|
||||
basalt.debug(basalt.getActiveFrame():getName()) -- returns the uuid
|
||||
```
|
||||
|
||||
## basalt.autoUpdate
|
||||
Starts the draw and event handler until basalt.stopUpdate() is called
|
||||
|
||||
#### Usage:
|
||||
* Enable the basalt updates, otherwise the screen will not continue to update
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
basalt.autoUpdate()
|
||||
```
|
||||
|
||||
## basalt.update
|
||||
Calls the draw and event handler once - this gives more flexibility about which events basalt should process. For example you could filter the terminate event.
|
||||
|
||||
#### Parameters:
|
||||
1. `string` The event to be received
|
||||
2. `...` Additional event variables to capture
|
||||
|
||||
#### Usage:
|
||||
* Creates and starts a custom update cycle
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local aButton = mainFrame:addButton():setPosition(2,2)
|
||||
while true do
|
||||
basalt.update(os.pullEventRaw())
|
||||
end
|
||||
```
|
||||
|
||||
## basalt.stopUpdate
|
||||
Stops the automatic draw and event handler which got started by basalt.autoUpdate()
|
||||
|
||||
#### Usage:
|
||||
* When the quit button is clicked, the button stops basalt auto updates
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local aButton = mainFrame:addButton():setPosition(2,2):setText("Stop Basalt!")
|
||||
aButton:onClick(function()
|
||||
basalt.stopUpdate()
|
||||
end)
|
||||
basalt.autoUpdate()
|
||||
```
|
||||
|
||||
## basalt.isKeyDown
|
||||
Checks if the user is currently holding a key
|
||||
|
||||
#### Parameters:
|
||||
1. `number` key code (use the keys table for that)
|
||||
|
||||
#### Returns:
|
||||
1. `boolean` true or false
|
||||
|
||||
#### Usage:
|
||||
* Shows a debug message with true or false if the left ctrl key is down, as soon as you click on the button.
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local aButton = mainFrame:addButton():setPosition(2,2):setText("Check Ctrl")
|
||||
aButton:onClick(function()
|
||||
basalt.debug(basalt.isKeyDown(keys.leftCtrl))
|
||||
end)
|
||||
basalt.autoUpdate()
|
||||
```
|
||||
|
||||
## basalt.debug
|
||||
creates a label with some information on the main frame on the bottom left, if you click on that label it will open a log view for you. See it as the new print for debugging
|
||||
|
||||
You can also edit the default debug Label (change position, change color or whatever you want) by accessing the variable basalt.debugLabel
|
||||
which returns the debug Label.
|
||||
|
||||
Also basalt.debugFrame and basalt.debugList are available.
|
||||
|
||||
#### Parameters:
|
||||
1. `...` (multiple parameters are possible, like print does)
|
||||
|
||||
#### Usage:
|
||||
* Prints "Hello! ^-^" to the debug console
|
||||
```lua
|
||||
basalt.debug("Hello! ", "^-^")
|
||||
```
|
||||
|
||||
## basalt.setTheme
|
||||
Sets the base theme of the project! Make sure to cover all existing objects, otherwise it will result in errors. A good example is [theme](https://github.com/Pyroxenium/Basalt/blob/master/Basalt/theme.lua)
|
||||
|
||||
#### Parameters:
|
||||
1. `table` theme layout look into [theme](https://github.com/Pyroxenium/Basalt/blob/master/Basalt/theme.lua) for a example
|
||||
|
||||
#### Usage:
|
||||
* Sets the default theme of basalt.
|
||||
```lua
|
||||
basalt.setTheme({
|
||||
ButtonBG = colors.yellow,
|
||||
ButtonText = colors.red,
|
||||
...,
|
||||
})
|
||||
```
|
||||
|
||||
## basalt.setVariable
|
||||
This stores a variable which you're able to access via xml. You are also able to add a function, which then gets called by object events created in XML.
|
||||
|
||||
#### Parameters:
|
||||
1. `string` a key name
|
||||
1. `any` any variable
|
||||
|
||||
#### Usage:
|
||||
* Adds a function to basalt.
|
||||
```lua
|
||||
basalt.setVariable("clickMe", function()
|
||||
basalt.debug("I got clicked")
|
||||
end)
|
||||
```
|
||||
```xml
|
||||
<button onClick="clickMe" text="Click me" />
|
||||
```
|
||||
|
||||
## basalt.schedule
|
||||
Schedules a function which gets called in a coroutine. After the coroutine is finished it will get destroyed immediatly. It's something like threads, but with some limits.
|
||||
|
||||
#### Parameters:
|
||||
1. `function` a function which should get executed
|
||||
|
||||
#### Returns:
|
||||
1. `function` it returns the function which you have to execute in order to start the coroutine
|
||||
|
||||
#### Usage:
|
||||
* Creates a schedule which switches the color between red and gray
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local aButton = mainFrame:addButton():setText("Click me")
|
||||
aButton:onClick(basalt.schedule(function(self)
|
||||
self:setBackground(colors.red)
|
||||
os.sleep(0.1)
|
||||
self:setBackground(colors.gray)
|
||||
os.sleep(0.1)
|
||||
self:setBackground(colors.red)
|
||||
os.sleep(0.1)
|
||||
self:setBackground(colors.gray)
|
||||
os.sleep(0.1)
|
||||
self:setBackground(colors.red)
|
||||
os.sleep(0.1)
|
||||
self:setBackground(colors.gray)
|
||||
end))
|
||||
local basalt = require("basalt") -- Loads Basalt into our project
|
||||
|
||||
local main = basalt.createFrame() -- Creates a base frame. On that frame we are able to add object's
|
||||
|
||||
-- Here we would add additional object's
|
||||
|
||||
basalt.autoUpdate() -- Starts listening to incoming events and draw stuff on the screen. This should nearly always be the last line.
|
||||
```
|
||||
|
||||
18
docs/objects/Basalt/autoUpdate.md
Normal file
18
docs/objects/Basalt/autoUpdate.md
Normal file
@@ -0,0 +1,18 @@
|
||||
# Basalt
|
||||
|
||||
## autoUpdate
|
||||
|
||||
This starts the event and draw handler for you. The listeners will run until you stop them.
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `boolean` optional - if you use false as the first parameter it would stop the listeners. Using false is a synonym for [`basalt.stopUpdate()`](objects/Basalt/stopUpdate.md).
|
||||
|
||||
### Usage
|
||||
|
||||
* Enables the basalt listeners, otherwise the screen will not continue to update
|
||||
|
||||
```lua
|
||||
local main = basalt.createFrame()
|
||||
basalt.autoUpdate()
|
||||
```
|
||||
35
docs/objects/Basalt/createFrame.md
Normal file
35
docs/objects/Basalt/createFrame.md
Normal file
@@ -0,0 +1,35 @@
|
||||
# Basalt
|
||||
|
||||
## createFrame
|
||||
|
||||
Creates a new base-frame, you can have as many base-frames as you want, but only 1 can be active (visible) at the same time.
|
||||
You can always switch between your base frames.
|
||||
|
||||
Only the currently active base-frame listens to incoming events (except for some events like time-events and peripheral-events)
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `string` id - optional (if you dont set a id it will automatically create a uuid for you)
|
||||
|
||||
### Returns
|
||||
|
||||
1. `frame` object
|
||||
|
||||
### Usage
|
||||
|
||||
* How to use multiple base frames:
|
||||
|
||||
```lua
|
||||
local main1 = basalt.createFrame() -- Visible base frame on program start
|
||||
local main2 = basalt.createFrame()
|
||||
local main3 = basalt.createFrame()
|
||||
main1:addButton()
|
||||
:setPosition(2,2)
|
||||
:setText("Switch")
|
||||
:onClick(function()
|
||||
main2:show() -- this function automatically "hides" the first one and shows the second one
|
||||
end)
|
||||
main2:addLabel()
|
||||
:setText("We are currently on main2")
|
||||
basalt.autoUpdate()
|
||||
```
|
||||
29
docs/objects/Basalt/debug.md
Normal file
29
docs/objects/Basalt/debug.md
Normal file
@@ -0,0 +1,29 @@
|
||||
# Basalt
|
||||
|
||||
## debug
|
||||
|
||||
Creates a label with some information on the main frame on the bottom left. When you click on that label it will open a log view for you. See it as the new print for debugging
|
||||
|
||||
You can also edit the default debug Label (change position, change color or whatever you want) by accessing the variable `basalt.debugLabel`
|
||||
which returns the debug Label.
|
||||
|
||||
`basalt.debugFrame` and `basalt.debugList` are also available.
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `...` (multiple parameters are possible, like print does)
|
||||
|
||||
### Usage
|
||||
|
||||
* Prints "Hello! ^-^" to the debug console
|
||||
|
||||
```lua
|
||||
basalt.debug("Hello! ", "^-^")
|
||||
```
|
||||
|
||||
* Changes the debug label's anchor
|
||||
|
||||
```lua
|
||||
basalt.debugLabel:setAnchor("topLeft") -- default anchor is bottomLeft
|
||||
basalt.debug("Hello!")
|
||||
```
|
||||
18
docs/objects/Basalt/getActiveFrame.md
Normal file
18
docs/objects/Basalt/getActiveFrame.md
Normal file
@@ -0,0 +1,18 @@
|
||||
# Basalt
|
||||
|
||||
## getActiveFrame
|
||||
|
||||
Returns the currently active/visible base frame.
|
||||
|
||||
### Returns
|
||||
|
||||
1. `frame` The current frame
|
||||
|
||||
### Usage
|
||||
|
||||
* Displays the active frame name in the debug console
|
||||
|
||||
```lua
|
||||
local main = basalt.createFrame()
|
||||
basalt.debug(basalt.getActiveFrame():getName()) -- returns the id
|
||||
```
|
||||
31
docs/objects/Basalt/getFrame.md
Normal file
31
docs/objects/Basalt/getFrame.md
Normal file
@@ -0,0 +1,31 @@
|
||||
# Basalt
|
||||
|
||||
## getFrame
|
||||
|
||||
Returns a base frame by the given id.
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `string` id
|
||||
|
||||
### Returns
|
||||
|
||||
1. `frame` The frame with the supplied id.
|
||||
|
||||
### Usage
|
||||
|
||||
* Creates, fetches and shows the "myFirstFrame" object
|
||||
|
||||
```lua
|
||||
local main = basalt.createFrame("firstBaseFrame")
|
||||
local main2 = basalt.createFrame("secondBaseFrame")
|
||||
main:addButton()
|
||||
:setText("Show")
|
||||
:onClick(function()
|
||||
local frame2 = basalt.getFrame("secondBaseFrame")
|
||||
if(frame2 ~= nil)then
|
||||
frame2:show()
|
||||
end
|
||||
end)
|
||||
basalt.autoUpdate()
|
||||
```
|
||||
18
docs/objects/Basalt/getTheme.md
Normal file
18
docs/objects/Basalt/getTheme.md
Normal file
@@ -0,0 +1,18 @@
|
||||
# Basalt
|
||||
|
||||
## basalt.getTheme
|
||||
|
||||
Returns the current base-theme. This base-theme can be set using setTheme.md.
|
||||
A list of base-theme keys can be found [here](https://github.com/Pyroxenium/Basalt/blob/master/Basalt/theme.lua).
|
||||
|
||||
### Returns
|
||||
|
||||
1. `number` The color of the requested base-theme key.
|
||||
|
||||
### Usage
|
||||
|
||||
* Displays the color of the main background in the debug console
|
||||
|
||||
```lua
|
||||
basalt.debug(basalt.getTheme("BasaltBG"))
|
||||
```
|
||||
26
docs/objects/Basalt/getVariable.md
Normal file
26
docs/objects/Basalt/getVariable.md
Normal file
@@ -0,0 +1,26 @@
|
||||
# Basalt
|
||||
|
||||
## getVariable
|
||||
|
||||
Returns a variable defined with [setVariable](objects/Basalt/setVariable)
|
||||
|
||||
### Returns
|
||||
|
||||
1. `variable` The variable stored
|
||||
|
||||
### Usage
|
||||
|
||||
* Displays the stored variable in the debug console
|
||||
|
||||
```lua
|
||||
basalt.setVariable("abc", function()
|
||||
basalt.debug("I got clicked")
|
||||
return 1
|
||||
end)
|
||||
|
||||
basalt.debug(basalt.getVariable("abc")()) -- Should debug log "I got clicked" and debug log 1 (which was returned from the function)
|
||||
```
|
||||
|
||||
```xml
|
||||
<button onClick="abc" text="Click me" />
|
||||
```
|
||||
17
docs/objects/Basalt/getVersion.md
Normal file
17
docs/objects/Basalt/getVersion.md
Normal file
@@ -0,0 +1,17 @@
|
||||
# Basalt
|
||||
|
||||
## getVersion
|
||||
|
||||
Returns the currently active/visible base frame.
|
||||
|
||||
### Returns
|
||||
|
||||
1. `string` The current version of Basalt
|
||||
|
||||
### Usage
|
||||
|
||||
* Displays the version of Basalt in the debug console
|
||||
|
||||
```lua
|
||||
basalt.debug(basalt.getVersion()) -- Example: 1.6.2
|
||||
```
|
||||
28
docs/objects/Basalt/isKeyDown.md
Normal file
28
docs/objects/Basalt/isKeyDown.md
Normal file
@@ -0,0 +1,28 @@
|
||||
# Basalt
|
||||
|
||||
## isKeyDown
|
||||
|
||||
Checks if the user is currently holding a key
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `number` key code (use the [keys table](https://tweaked.cc/module/keys.html) for that)
|
||||
|
||||
### Returns
|
||||
|
||||
1. `boolean` true or false
|
||||
|
||||
### Usage
|
||||
|
||||
* Shows a debug message with true or false if the left ctrl key is down, as soon as you click on the button.
|
||||
|
||||
```lua
|
||||
local main = basalt.createFrame()
|
||||
local aButton = mainFrame:addButton()
|
||||
:setPosition(2,2)
|
||||
:setText("Check Ctrl")
|
||||
:onClick(function()
|
||||
basalt.debug(basalt.isKeyDown(keys.leftCtrl))
|
||||
end)
|
||||
basalt.autoUpdate()
|
||||
```
|
||||
28
docs/objects/Basalt/log.md
Normal file
28
docs/objects/Basalt/log.md
Normal file
@@ -0,0 +1,28 @@
|
||||
# Basalt
|
||||
|
||||
## log
|
||||
|
||||
This writes something into a file. The main goal is to make debugging errors easier. Lets say you'r program is crashing and you don't know why, you could use basalt.log The log files will automatically removed after you start your program again.
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `string` The text to write into the log file
|
||||
2. `string` - optional (default: "Debug") - the type to write
|
||||
|
||||
### Usage
|
||||
|
||||
* Writes "Hello!" into the log file
|
||||
|
||||
```lua
|
||||
basalt.log("Hello!")
|
||||
```
|
||||
|
||||
This should result in there beeing a file called `basaltLog.txt`. In the file it should say `[Basalt][Debug]: Hello!`.
|
||||
|
||||
* Writes "Config file missing" into the log file, with warning as prefix.
|
||||
|
||||
```lua
|
||||
basalt.log("Config file is missing", "WARNING")
|
||||
```
|
||||
|
||||
This should result in there beeing a file called `basaltLog.txt`. In the file it should say `[Basalt][WARNING]: Config file is missing`.
|
||||
21
docs/objects/Basalt/onEvent.md
Normal file
21
docs/objects/Basalt/onEvent.md
Normal file
@@ -0,0 +1,21 @@
|
||||
# Basalt
|
||||
|
||||
## onEvent
|
||||
|
||||
This is the top-level method to intercept an event before sending it to the object event handlers. If you use return false, the event is not passed to the event handlers.
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `function` The function which should be called
|
||||
|
||||
### Usage
|
||||
|
||||
```lua
|
||||
local basalt = require("basalt")
|
||||
|
||||
basalt.onEvent(function(event)
|
||||
if(event=="terminate")then
|
||||
return false
|
||||
end
|
||||
end)
|
||||
```
|
||||
37
docs/objects/Basalt/removeFrame.md
Normal file
37
docs/objects/Basalt/removeFrame.md
Normal file
@@ -0,0 +1,37 @@
|
||||
# Basalt
|
||||
|
||||
## removeFrame
|
||||
|
||||
Removes the base frame by it's id. **This only works for base-frames.**
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `string` id - ID of the base-frame.
|
||||
|
||||
### Usage
|
||||
|
||||
* Removes the previously created frame with id "secondBaseFrame"
|
||||
The frame id is gotten from a frame variable's `:getName()`
|
||||
|
||||
```lua
|
||||
local main = basalt.createFrame("firstBaseFrame")
|
||||
local main2 = basalt.createFrame("secondBaseFrame")
|
||||
main:addButton()
|
||||
:setText("Remove")
|
||||
:onClick(function()
|
||||
basalt.removeFrame(main2:getName())
|
||||
end)
|
||||
```
|
||||
|
||||
* Removes the previously created frame with id "secondBaseFrame", without frame stored in variable
|
||||
The frame id is the frame's name
|
||||
|
||||
```lua
|
||||
local main = basalt.createFrame("firstBaseFrame")
|
||||
local main2 = basalt.createFrame("secondBaseFrame")
|
||||
main:addButton()
|
||||
:setText("Remove")
|
||||
:onClick(function()
|
||||
basalt.removeFrame("secondBaseFrame")
|
||||
end)
|
||||
```
|
||||
36
docs/objects/Basalt/schedule.md
Normal file
36
docs/objects/Basalt/schedule.md
Normal file
@@ -0,0 +1,36 @@
|
||||
# Basalt
|
||||
|
||||
## schedule
|
||||
|
||||
Schedules a function which gets called in a coroutine. After the coroutine is finished it will get destroyed immediatly. It's something like threads, but with some limits.
|
||||
**A guide can be found [here](/tips/logic).**
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `function` a function which should get executed
|
||||
|
||||
### Returns
|
||||
|
||||
1. `function` it returns the function which you have to execute in order to start the coroutine
|
||||
|
||||
### Usage
|
||||
|
||||
* Creates a schedule which switches the color between red and gray
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local aButton = mainFrame:addButton():setText("Click me")
|
||||
aButton:onClick(basalt.schedule(function(self)
|
||||
self:setBackground(colors.red)
|
||||
os.sleep(0.1)
|
||||
self:setBackground(colors.gray)
|
||||
os.sleep(0.1)
|
||||
self:setBackground(colors.red)
|
||||
os.sleep(0.1)
|
||||
self:setBackground(colors.gray)
|
||||
os.sleep(0.1)
|
||||
self:setBackground(colors.red)
|
||||
os.sleep(0.1)
|
||||
self:setBackground(colors.gray)
|
||||
end))
|
||||
```
|
||||
13
docs/objects/Basalt/setActiveFrame.md
Normal file
13
docs/objects/Basalt/setActiveFrame.md
Normal file
@@ -0,0 +1,13 @@
|
||||
# Basalt
|
||||
|
||||
## setActiveFrame
|
||||
|
||||
Sets what should be the active baseframe.
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `frame` frame - The frame that should be the active base-frame.
|
||||
|
||||
### Usage
|
||||
|
||||
TODO
|
||||
18
docs/objects/Basalt/setMouseDragThrottle.md
Normal file
18
docs/objects/Basalt/setMouseDragThrottle.md
Normal file
@@ -0,0 +1,18 @@
|
||||
# Basalt
|
||||
|
||||
## setMouseDragThrottle
|
||||
|
||||
Changes the drag throttle of all drag events. Default value is 50ms - which is 0.05s.
|
||||
Instead of sending all mouse_drag events to the :onDrag handlers basalt sends every 0.05s (while dragging) the most recent drag event to all
|
||||
drag handlers. If you need all drag events - just change the value to 0.
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `number` A number in miliseconds.
|
||||
|
||||
### Usage
|
||||
|
||||
```lua
|
||||
local basalt = require("basalt")
|
||||
basalt.setMouseDragThrottle(0)
|
||||
```
|
||||
20
docs/objects/Basalt/setMouseMoveThrottle.md
Normal file
20
docs/objects/Basalt/setMouseMoveThrottle.md
Normal file
@@ -0,0 +1,20 @@
|
||||
# Basalt
|
||||
|
||||
## setMouseMoveThrottle
|
||||
|
||||
This feature is only available for [CraftOS-PC](https://www.craftos-pc.cc).
|
||||
|
||||
CraftOS-PC has a builtin mouse_move event, which is disabled by default. By using this method it will also enable the event for you. Remember - basalt does not disable the event after closing the program, which means the event stays active. If you want to disable the event please use config.set("mouse_move_throttle", -1) in your lua prompt or your program.
|
||||
|
||||
Sidenote: a very low amount can make the program laggy - because it litterally spams the mouse_move event. So use it carefully.
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `number` A number in miliseconds.
|
||||
|
||||
### Usage
|
||||
|
||||
```lua
|
||||
local basalt = require("basalt")
|
||||
basalt.setMouseMoveThrottle(50)
|
||||
```
|
||||
21
docs/objects/Basalt/setTheme.md
Normal file
21
docs/objects/Basalt/setTheme.md
Normal file
@@ -0,0 +1,21 @@
|
||||
# Basalt
|
||||
|
||||
## setTheme
|
||||
|
||||
Sets the base theme of the project! Make sure to cover all existing objects, otherwise it will result in errors. A good example is [theme](https://github.com/Pyroxenium/Basalt/blob/master/Basalt/theme.lua). The theme can also be gotten with [`basalt.getTheme()`](objects/Basalt/getTheme)
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `table` theme layout look into [theme](https://github.com/Pyroxenium/Basalt/blob/master/Basalt/theme.lua) for a example
|
||||
|
||||
### Usage
|
||||
|
||||
* Sets the default theme of basalt.
|
||||
|
||||
```lua
|
||||
basalt.setTheme({
|
||||
ButtonBG = colors.yellow,
|
||||
ButtonText = colors.red,
|
||||
...,
|
||||
})
|
||||
```
|
||||
25
docs/objects/Basalt/setVariable.md
Normal file
25
docs/objects/Basalt/setVariable.md
Normal file
@@ -0,0 +1,25 @@
|
||||
# Basalt
|
||||
|
||||
## setVariable
|
||||
|
||||
This stores a variable which you're able to access via xml. You are also able to add a function, which then gets called by object events created in XML.
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `string` a key name
|
||||
2. `any` any variable
|
||||
|
||||
### Usage
|
||||
|
||||
* Adds a function to basalt.
|
||||
|
||||
```lua
|
||||
basalt.setVariable("clickMe", function()
|
||||
basalt.debug("I got clicked")
|
||||
end)
|
||||
|
||||
```
|
||||
|
||||
```xml
|
||||
<button onClick="clickMe" text="Click me" />
|
||||
```
|
||||
21
docs/objects/Basalt/stopUpdate.md
Normal file
21
docs/objects/Basalt/stopUpdate.md
Normal file
@@ -0,0 +1,21 @@
|
||||
# Basalt
|
||||
|
||||
## stopUpdate / stop
|
||||
|
||||
Stops the automatic draw and event handler which got started by `basalt.autoUpdate()`.
|
||||
`basalt.autoUpdate(false)` also does the same.
|
||||
|
||||
### Usage
|
||||
|
||||
* When the quit button is clicked, the button stops basalt's event listeners and draw handlers
|
||||
|
||||
```lua
|
||||
local main = basalt.createFrame()
|
||||
main:addButton()
|
||||
:setPosition(2,2)
|
||||
:setText("Stop Basalt!")
|
||||
:onClick(function()
|
||||
basalt.stopUpdate()
|
||||
end)
|
||||
basalt.autoUpdate()
|
||||
```
|
||||
24
docs/objects/Basalt/update.md
Normal file
24
docs/objects/Basalt/update.md
Normal file
@@ -0,0 +1,24 @@
|
||||
# Basalt
|
||||
|
||||
## update
|
||||
|
||||
Calls the draw and event handler once - this gives more flexibility about which events basalt should process. For example you could filter the terminate event.
|
||||
Which means you have to pass the events into basalt.update.
|
||||
|
||||
### Parameters
|
||||
|
||||
1. `string` The event to be received
|
||||
2. `...` Additional event variables to capture
|
||||
|
||||
### Usage
|
||||
|
||||
* Creates and starts a custom update cycle
|
||||
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
mainFrame:addButton():setPosition(2,2)
|
||||
while true do
|
||||
local ev = table.pack(os.pullEventRaw())
|
||||
basalt.update(table.unpack(ev))
|
||||
end
|
||||
```
|
||||
@@ -1,73 +1,19 @@
|
||||
Buttons are objects, which execute something by clicking on them.<br>
|
||||
The button object is for creating buttons If you click on them, they should execute something. You decide what should happen when clicking on them.
|
||||
|
||||
Remember button also inherits from [Object](objects/Object.md)
|
||||
[Object](objects/Object.md) methods also apply for buttons.
|
||||
|
||||
## setText
|
||||
Sets the displayed button text
|
||||
#### Parameters:
|
||||
1. `string` the text the button should show
|
||||
| | |
|
||||
|---|---|
|
||||
|[setText](objects/Button/setText.md)|Changes the button text
|
||||
|[setHorizontalAlign](objects/Button/setHorizontalAlign.md)|Changes the horizontal text position
|
||||
|[setVerticalAlign](objects/Button/setVerticalAlign.md)|Changes the vertical text position
|
||||
|
||||
#### Returns:
|
||||
1. `object` The object in use
|
||||
|
||||
#### Usage:
|
||||
* Creates a button with "Click me!" as text.
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local button = mainFrame:addButton():setText("Click me!")
|
||||
```
|
||||
```xml
|
||||
<button text="Click me!" />
|
||||
```
|
||||
|
||||
## setHorizontalAlign
|
||||
Sets the horizontal align of the button text
|
||||
|
||||
#### Parameters:
|
||||
1. `string` the position as string ("left", "center", "right") - default is center.
|
||||
|
||||
#### Returns:
|
||||
1. `object` The object in use
|
||||
|
||||
#### Usage:
|
||||
* Sets the button's horizontal text align to right.
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local button = mainFrame:addButton()
|
||||
:setText("Click me!")
|
||||
:setHorizontalAlign("right")
|
||||
```
|
||||
```xml
|
||||
<button text="Click me!" horizontalAlign="right" />
|
||||
```
|
||||
|
||||
## setVerticalAlign
|
||||
Sets the vertical align of the button text
|
||||
|
||||
#### Parameters:
|
||||
1. `string` the position as string ("top", "center", "bottom") - default is center.
|
||||
|
||||
#### Returns:
|
||||
1. `object` The object in use
|
||||
|
||||
#### Usage:
|
||||
* Sets the button's horizontal text align to right and the vertical text align to bottom.
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local button = mainFrame:addButton()
|
||||
:setText("Click me!")
|
||||
:setHorizontalAlign("right")
|
||||
:setVerticalAlign("bottom")
|
||||
```
|
||||
```xml
|
||||
<button text="Click me!" horizontalAlign="right" verticalAlign="bottom" />
|
||||
```
|
||||
|
||||
# Example
|
||||
This is a example on how you would create a fully working button:
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local aButton = mainFrame:addButton():setText("Click")
|
||||
local main = basalt.createFrame()
|
||||
local aButton = main:addButton():setText("Click")
|
||||
|
||||
aButton:onClick(function(self,event,button,x,y)
|
||||
if(event=="mouse_click")and(button==1)then
|
||||
@@ -76,15 +22,15 @@ aButton:onClick(function(self,event,button,x,y)
|
||||
end)
|
||||
```
|
||||
|
||||
and this would be the xml way to do it:
|
||||
and this would be the xml way:
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame():addLayout("example.xml")
|
||||
|
||||
basalt.setVariable("buttonClick", function(self,event,button,x,y)
|
||||
if(event=="mouse_click")and(button==1)then
|
||||
basalt.debug("Left mousebutton got clicked!")
|
||||
end
|
||||
end)
|
||||
|
||||
local main = basalt.createFrame():addLayout("example.xml")
|
||||
```
|
||||
```xml
|
||||
<button onClick="buttonClick" text="Click" />
|
||||
|
||||
20
docs/objects/Button/setHorizontalAlign.md
Normal file
20
docs/objects/Button/setHorizontalAlign.md
Normal file
@@ -0,0 +1,20 @@
|
||||
## setHorizontalAlign
|
||||
Sets the horizontal align of the button text
|
||||
|
||||
#### Parameters:
|
||||
1. `string` the position as string ("left", "center", "right") - default is center.
|
||||
|
||||
#### Returns:
|
||||
1. `object` The object in use
|
||||
|
||||
#### Usage:
|
||||
* Sets the button's horizontal text align to right.
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local button = mainFrame:addButton()
|
||||
:setText("Click me!")
|
||||
:setHorizontalAlign("right")
|
||||
```
|
||||
```xml
|
||||
<button text="Click me!" horizontalAlign="right" />
|
||||
```
|
||||
17
docs/objects/Button/setText.md
Normal file
17
docs/objects/Button/setText.md
Normal file
@@ -0,0 +1,17 @@
|
||||
## setText
|
||||
Sets the displayed button text
|
||||
#### Parameters:
|
||||
1. `string` the text the button should show
|
||||
|
||||
#### Returns:
|
||||
1. `object` The object in use
|
||||
|
||||
#### Usage:
|
||||
* Creates a button with "Click me!" as text.
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local button = mainFrame:addButton():setText("Click me!")
|
||||
```
|
||||
```xml
|
||||
<button text="Click me!" />
|
||||
```
|
||||
21
docs/objects/Button/setVerticalAlign.md
Normal file
21
docs/objects/Button/setVerticalAlign.md
Normal file
@@ -0,0 +1,21 @@
|
||||
## setVerticalAlign
|
||||
Sets the vertical align of the button text
|
||||
|
||||
#### Parameters:
|
||||
1. `string` the position as string ("top", "center", "bottom") - default is center.
|
||||
|
||||
#### Returns:
|
||||
1. `object` The object in use
|
||||
|
||||
#### Usage:
|
||||
* Sets the button's horizontal text align to right and the vertical text align to bottom.
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local button = mainFrame:addButton()
|
||||
:setText("Click me!")
|
||||
:setHorizontalAlign("right")
|
||||
:setVerticalAlign("bottom")
|
||||
```
|
||||
```xml
|
||||
<button text="Click me!" horizontalAlign="right" verticalAlign="bottom" />
|
||||
```
|
||||
@@ -1,14 +1,17 @@
|
||||
With checkbox objects the user can set a bool to true or false
|
||||
With checkboxes the user can set a boolean to true or false by clicking on them.
|
||||
|
||||
Remember checkbox also inherits from [Object](objects/Object.md)
|
||||
[Object](objects/Object.md) methods also apply for checkboxes.
|
||||
|
||||
| | |
|
||||
|---|---|
|
||||
|[setSymbol](objects/Checkbox/setSymbol.md)|Changes the symbol when checkbox is checked
|
||||
|
||||
A checkbox does not have any custom methods. All required methods are provided by the base [object](objects/Object.md) class.
|
||||
|
||||
# Example
|
||||
This is how you would create a event which gets fired as soon as the value gets changed:
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame()
|
||||
local aCheckbox = mainFrame:addCheckbox()
|
||||
local main = basalt.createFrame()
|
||||
local aCheckbox = main:addCheckbox()
|
||||
|
||||
local function checkboxChange(self)
|
||||
local checked = self:getValue()
|
||||
@@ -19,7 +22,7 @@ aCheckbox:onChange(checkboxChange)
|
||||
|
||||
also possible via xml:
|
||||
```lua
|
||||
local mainFrame = basalt.createFrame():addLayout("example.xml")
|
||||
local main = basalt.createFrame():addLayout("example.xml")
|
||||
|
||||
basalt.setVariable("checkboxChange", function(self)
|
||||
local checked = self:getValue()
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user